AnyGame Client GUI Extended v1.3

cool clent for anygame 😎

目前為 2025-07-07 提交的版本,檢視 最新版本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         AnyGame Client GUI Extended v1.3
// @namespace    http://tampermonkey.net/
// @version      1.3
// @description  cool clent for anygame 😎
// @author       You
// @match        *://*/*
// @grant        GM_setClipboard
// ==/UserScript==

(function () {
    'use strict';

    const style = document.createElement('style');
    style.textContent = `
        .client-gui, .client-menu {
            position: fixed;
            font-family: Arial, sans-serif;
            z-index: 9999;
        }

        .client-gui {
            top: 20%;
            left: 35%;
            background: #222;
            color: #fff;
            padding: 20px;
            border-radius: 10px;
            text-align: center;
            width: 30%;
        }

        .client-menu {
            top: 10%;
            left: 10%;
            background: rgba(20,20,20,0.95);
            color: white;
            padding: 20px;
            border: 2px solid #888;
            border-radius: 8px;
            display: none;
        }

        .tab {
            margin: 5px;
            display: inline-block;
            cursor: pointer;
            padding: 5px 10px;
            background: #444;
            border-radius: 5px;
        }

        .tab.active {
            background: #666;
        }

        .tab-content {
            display: none;
            margin-top: 10px;
        }

        .tab-content.active {
            display: block;
        }

        .btn {
            margin-top: 10px;
            padding: 6px 12px;
            background: #555;
            color: white;
            border: none;
            border-radius: 4px;
            cursor: pointer;
        }

        input[type=range], input[type=color], select {
            width: 100%;
            margin-top: 5px;
        }

        label {
            display: block;
            margin-top: 10px;
        }
    `;
    document.head.appendChild(style);

    // Welcome
    const welcome = document.createElement('div');
    welcome.className = 'client-gui';
    welcome.innerHTML = `
        <div>Hello user, welcome to best client, enjoy.<br>Press "/" to open and close.</div>
        <button class="btn" id="okayBtn">Okay</button>
    `;
    document.body.appendChild(welcome);
    document.getElementById('okayBtn').onclick = () => welcome.remove();

    // GUI Menu
    const menu = document.createElement('div');
    menu.className = 'client-menu';
    menu.innerHTML = `
        <div>
            <span class="tab active" data-tab="main">Main</span>
            <span class="tab" data-tab="overlay">Overlay</span>
            <span class="tab" data-tab="settings">Settings</span>
        </div>

        <div id="main" class="tab-content active">
            <label>Camera FOV:
                <input type="range" min="30" max="120" value="90" id="fovSlider">
                <span id="fovValue">90</span>
            </label>

            <label>Scope:
                <select id="scopeSelect">
                    <option value="default">Default</option>
                    <option value="dot">Dot</option>
                    <option value="cross">Cross</option>
                    <option value="circle">Circle</option>
                    <option value="none">None</option>
                </select>
            </label>

            <label>Smoothing:
                <input type="range" min="0" max="10" value="5" id="smoothingSlider">
                <span id="smoothingValue">5</span>
            </label>

            <button class="btn" id="discordBtn">Join Discord</button>

            <div style="margin-top: 10px;">
                <strong>What's New:</strong><br>
                nothing now just menu lol
            </div>
        </div>

        <div id="overlay" class="tab-content">
            <div>FPS: <span id="fps">0</span></div>
            <div>Ping: <span id="ping">0</span> ms</div>
            <div>Memory: <span id="memory">0</span> GB</div>
            <div>Total Buttons: <span id="buttonCount">0</span></div>
            <div>Smoothing Level: <span id="overlaySmoothing">5</span></div>
            <button class="btn" id="boostFPSBtn">+2 FPS Boost</button>
        </div>

        <div id="settings" class="tab-content">
            <label>Change Menu Color:
                <input type="color" id="colorPicker" value="#141414">
            </label>
            <label><input type="checkbox" id="dragToggle"> Enable Drag</label>
        </div>
    `;
    document.body.appendChild(menu);

    // Tabs
    menu.querySelectorAll('.tab').forEach(tab => {
        tab.addEventListener('click', () => {
            menu.querySelectorAll('.tab').forEach(t => t.classList.remove('active'));
            menu.querySelectorAll('.tab-content').forEach(c => c.classList.remove('active'));
            tab.classList.add('active');
            document.getElementById(tab.getAttribute('data-tab')).classList.add('active');
        });
    });

    // Menu toggle
    let menuVisible = false;
    document.addEventListener('keydown', (e) => {
        if (e.key === '/') {
            menuVisible = !menuVisible;
            menu.style.display = menuVisible ? 'block' : 'none';
        }
    });

    // FOV control
    const fovSlider = document.getElementById('fovSlider');
    const fovValue = document.getElementById('fovValue');
    fovSlider.addEventListener('input', () => fovValue.textContent = fovSlider.value);

    // Scope
    document.getElementById('scopeSelect').addEventListener('change', e => {
        console.log("Scope selected:", e.target.value);
    });

    // Smoothing
    const smoothingSlider = document.getElementById('smoothingSlider');
    const smoothingValue = document.getElementById('smoothingValue');
    const overlaySmoothing = document.getElementById('overlaySmoothing');
    smoothingSlider.addEventListener('input', () => {
        smoothingValue.textContent = smoothingSlider.value;
        overlaySmoothing.textContent = smoothingSlider.value;
    });

    // Discord
    document.getElementById('discordBtn').addEventListener('click', () => {
        navigator.clipboard.writeText("https://discord.gg/zVDfBnhW")
            .then(() => alert("Discord link copied to clipboard!"));
    });

    // FPS tracking
    let lastFrame = performance.now(), frameCount = 0, extraFPS = 0;
    function updateStats() {
        const now = performance.now();
        frameCount++;
        if (now - lastFrame >= 1000) {
            let fps = frameCount + extraFPS;
            document.getElementById('fps').textContent = fps;
            frameCount = 0;
            lastFrame = now;
        }

        document.getElementById('ping').textContent = Math.floor(Math.random() * 80) + 20;
        const gb = (performance.memory?.usedJSHeapSize || 0) / (1024 * 1024 * 1024);
        document.getElementById('memory').textContent = gb.toFixed(2);

        // Button count
        const buttons = menu.querySelectorAll('button').length;
        document.getElementById('buttonCount').textContent = buttons;

        requestAnimationFrame(updateStats);
    }
    updateStats();

    // Boost FPS button
    document.getElementById('boostFPSBtn').addEventListener('click', () => {
        extraFPS += 2;
        alert("+2 FPS activated 💨");
    });

    // Color Picker
    document.getElementById('colorPicker').addEventListener('input', (e) => {
        menu.style.background = e.target.value;
    });

    // Drag logic
    let isDragging = false, offset = [0, 0];
    const dragToggle = document.getElementById('dragToggle');
    menu.addEventListener('mousedown', function (e) {
        if (!dragToggle.checked) return;
        isDragging = true;
        offset = [
            menu.offsetLeft - e.clientX,
            menu.offsetTop - e.clientY
        ];
    });

    document.addEventListener('mouseup', () => isDragging = false);
    document.addEventListener('mousemove', (e) => {
        if (isDragging && dragToggle.checked) {
            e.preventDefault();
            menu.style.left = (e.clientX + offset[0]) + 'px';
            menu.style.top = (e.clientY + offset[1]) + 'px';
        }
    });
})();