Automation of actions for the game Hero Wars
I would like to take up my suggestion again and hope you can consider implementing it.
when the BossFixBattle action is running, i can see the counter of fights shown is getting slower and slower. somewhere around 250 it normally dies and browser is showing "out of memory" with blank page. do other players have similar issues?
Are you not worried about being banned for using this feature as it might be detected by the game's anti-cheat code?
Running out of memory during BossFixBattle. Could you please make the value of attacks configurable in 'Value Section' as input field, please?
Soemthing like:
countBossFixBattle: {
input: null,
title: I18N('NUMBER_OF_BOSS_FIX_BATTLE'),
default: 200,
},
const { BossFixBattle } = HWHClasses;
const bFix = new BossFixBattle(cloneBattle);
const result = await bFix.start(endTime, getInput('countBossFixBattle'));
console.log(result);