Lets you enable/disable any of the Challenges at any given point in time. This is compatiable with any save and will work on pre-existing saves. It's best to backup your save before using this.
目前為
// ==UserScript==
// @name [Pokeclicker] Challenge Mode Changer
// @namespace Pokeclicker Scripts
// @author Ephenia
// @description Lets you enable/disable any of the Challenges at any given point in time. This is compatiable with any save and will work on pre-existing saves. It's best to backup your save before using this.
// @copyright https://github.com/Ephenia
// @license GPL-3.0 License
// @version 1.2
// @homepageURL https://github.com/Ephenia/Pokeclicker-Scripts/
// @supportURL https://github.com/Ephenia/Pokeclicker-Scripts/issues
// @match https://www.pokeclicker.com/
// @icon https://www.google.com/s2/favicons?domain=pokeclicker.com
// @grant none
// @run-at document-idle
// ==/UserScript==
var scriptName = 'challengemodechanger';
var chalNames = [];
function initChallenger() {
var chalModal = document.getElementById('challengeModeModal');
var chalList = App.game.challenges.list;
for (var chal in chalList) {
chalNames.push(chal)
}
remDisable();
function remDisable() {
var buttons = chalModal.querySelectorAll('button.btn');
buttons.forEach((element, index) => {
if (element.innerText == "ACTIVE" || element.innerText == "DISABLED") {
element.setAttribute("data-index", index);
element.classList.remove("disabled");
element.addEventListener("click", toggleChallenge, false);
}
})
}
function toggleChallenge() {
var index = this.getAttribute("data-index");
chalCheck(index) ? chalChange(index, false) : chalChange(index, true);
setTimeout(remDisable, 50);
}
function chalCheck(index) {
return chalList[chalNames[index]].active();
}
function chalChange(index, boolean) {
return chalList[chalNames[index]].active(boolean);
}
}
function loadScript() {
const oldInit = Preload.hideSplashScreen;
var hasInitialized = false;
Preload.hideSplashScreen = function (...args) {
var result = oldInit.apply(this, args);
if (App.game && !hasInitialized) {
initChallenger();
hasInitialized = true;
}
return result;
}
}
if (!App.isUsingClient || localStorage.getItem(scriptName) === 'true') {
loadScript();
}