Lets you enable/disable any of the Challenges at any given point in time. This is compatiable with any save and will work on pre-existing saves. It's best to backup your save before using this.
// ==UserScript==
// @name [Pokeclicker] Challenge Mode Changer
// @namespace Pokeclicker Scripts
// @author Ephenia
// @description Lets you enable/disable any of the Challenges at any given point in time. This is compatiable with any save and will work on pre-existing saves. It's best to backup your save before using this.
// @copyright https://github.com/Ephenia
// @license GPL-3.0 License
// @version 1.2.3
// @homepageURL https://github.com/Ephenia/Pokeclicker-Scripts/
// @supportURL https://github.com/Ephenia/Pokeclicker-Scripts/issues
// @match https://www.pokeclicker.com/
// @icon https://www.google.com/s2/favicons?domain=pokeclicker.com
// @grant unsafeWindow
// @run-at document-idle
// ==/UserScript==
var chalNames = [];
function initChallenger() {
var chalModal = document.getElementById('challengeModeModal');
var chalList = App.game.challenges.list;
for (var chal in chalList) {
chalNames.push(chal)
}
remDisable();
function remDisable() {
var buttons = chalModal.querySelectorAll('button.btn');
buttons.forEach((element, index) => {
if (element.innerText == "ACTIVE" || element.innerText == "DISABLED") {
element.setAttribute("data-index", index);
element.classList.remove("disabled");
element.addEventListener("click", toggleChallenge, false);
}
})
}
function toggleChallenge() {
var index = this.getAttribute("data-index");
chalCheck(index) ? chalChange(index, false) : chalChange(index, true);
setTimeout(remDisable, 50);
}
function chalCheck(index) {
return chalList[chalNames[index]].active();
}
function chalChange(index, boolean) {
return chalList[chalNames[index]].active(boolean);
}
}
function loadEpheniaScript(scriptName, initFunction, priorityFunction) {
function reportScriptError(scriptName, error) {
console.error(`Error while initializing '${scriptName}' userscript:\n${error}`);
Notifier.notify({
type: NotificationConstants.NotificationOption.warning,
title: scriptName,
message: `The '${scriptName}' userscript crashed while loading. Check for updates or disable the script, then restart the game.\n\nReport script issues to the script developer, not to the Pokéclicker team.`,
timeout: GameConstants.DAY,
});
}
const windowObject = !App.isUsingClient ? unsafeWindow : window;
// Inject handlers if they don't exist yet
if (windowObject.epheniaScriptInitializers === undefined) {
windowObject.epheniaScriptInitializers = {};
const oldInit = Preload.hideSplashScreen;
var hasInitialized = false;
// Initializes scripts once enough of the game has loaded
Preload.hideSplashScreen = function (...args) {
var result = oldInit.apply(this, args);
if (App.game && !hasInitialized) {
// Initialize all attached userscripts
Object.entries(windowObject.epheniaScriptInitializers).forEach(([scriptName, initFunction]) => {
try {
initFunction();
} catch (e) {
reportScriptError(scriptName, e);
}
});
hasInitialized = true;
}
return result;
}
}
// Prevent issues with duplicate script names
if (windowObject.epheniaScriptInitializers[scriptName] !== undefined) {
console.warn(`Duplicate '${scriptName}' userscripts found!`);
Notifier.notify({
type: NotificationConstants.NotificationOption.warning,
title: scriptName,
message: `Duplicate '${scriptName}' userscripts detected. This could cause unpredictable behavior and is not recommended.`,
timeout: GameConstants.DAY,
});
let number = 2;
while (windowObject.epheniaScriptInitializers[`${scriptName} ${number}`] !== undefined) {
number++;
}
scriptName = `${scriptName} ${number}`;
}
// Add initializer for this particular script
windowObject.epheniaScriptInitializers[scriptName] = initFunction;
// Run any functions that need to execute before the game starts
if (priorityFunction) {
$(document).ready(() => {
try {
priorityFunction();
} catch (e) {
reportScriptError(scriptName, e);
// Remove main initialization function
windowObject.epheniaScriptInitializers[scriptName] = () => null;
}
});
}
}
if (!App.isUsingClient || localStorage.getItem('challengemodechanger') === 'true') {
loadEpheniaScript('challengemodechanger', initChallenger);
}