Backloggery interop

Backloggery integration with game library websites

< 腳本Backloggery interop的回應

評論:正評 - 腳本一切正常

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發表於:2025-10-20

Hey! Great script! Thanks for your extensive work. I have a question: I would like to know if it's possible to implement official xbox games, with achievement tracking (similar to psnprofiles, perhaps 'TrueAchievements.com'? It would be great if I could sync all microsoft platforms. Thanks in advance!

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發表於:2025-10-20

Also would it be possible to change the background of the games to a custom color? This would be neat!

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發表於:2025-10-20

Can't do it with TrueAchievements, because it apparently won't actually show any user's achievements without logging in… And it refuses to create an account unless the user already has at least one achievement on XBox 🫠

change the background of the games to a custom color

WDYM? Assign different background per game? Or per tag (list)?

Currently background indicates sync status (red for non-matching, grey for untracked).

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發表於:2025-10-21

Thanks for the quick reply! What would be a way to incorporate xbox games and its achievements then? Also could there be Android implementation? Perhaps through a site like exophase (it has both)? Yes I'm trying to make my tags now, I still have to fiddle around with it a bit. But I meant the background, would there be a way to change that (i.e. the red and grey into custom colors)? Thanks in advance!

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發表於:2025-10-22

Perhaps through a site like exophase

I thought it was a direct competitor to Backloggery? Would anyone be actually using both? 🤔

the red and grey into custom colors

…Are you talking about customizing which color indicates mismatching records, and which indicates untracked ones? That's what your wording seems to indicate at least 🤔

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發表於:2025-10-22

Exophase can be useful for simply tracking achievements across platforms. AFAIK it doesn't let you log progress with text or custom notes, and games that don't support achievements only let you flag whether it's completed or create your own completion percentage.

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發表於:2025-10-22

No I was asking for a way to customize the background colors into your own colors, instead of the ones you automatically get now (for example the red you get automatically when there's a mismatch with achievements). That would be super nice!

So there is now no way to track xbox or google play achievements? Or any website that would be useful for implementing/linking xbox (and android) achievements?

Thanks in advance!

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發表於:2025-10-22

No I was asking for a way to customize the background colors into your own colors, instead of the ones you automatically get now (for example the red you get automatically when there's a mismatch with achievements).

…I'm still not sure what's that supposed to mean 😅

Are you talking about custom highlight for statuses other than non-matching & untracked? (I'm definitely not disabling those, they're essential for the main script functionality.) I suppose I could try doing something with tag configs (i.e. if a game has a specific tag it's highlighted in a certain color); though I can't say how it's going to work when there's multiple colors to display.

So there is now no way to track xbox or google play achievements?

You can manage your XBox collection on DekuDeals, I believe (at least for some devices); though the site doesn't support cheevos, methinks.

Similarly I could implement scraping the Android games list from Google Play website (it has an owned games library tab).

Exophase can be useful for simply tracking achievements across platforms.

…Well I guess I could try supporting that. Though the data scraping from it will probably need to be implemented similarly to how it's done in GOG (and separately for each platform tab).

Also if there's any collisions with already supported platforms (e.g. Steam, GOG, RA), it might be tricky to implement support for at least some of those – possibly even requiring an overhaul to the current functionality (i.e. if I want to track GOG achievements I need to link the Exophase game entry to the same Backloggery record as my GOG game entry, and if I want to track hours-played for my Switch games I'll need to link the Expohase game entry to the same record as my DekuDeals game entry; neither of which is currently possible by design).

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發表於:2025-10-22

Thanks for the reply. Ok so as an example: I have a game that gets labelled as 'custom' when I try to add it and for example there's no synced achievement information, then the background turns greyish. I would like to have the same background as the other games, that have their achievements synced, so that it wouldn't stand out as much as a custom entry. Would that be possible? Thanks for all your work!

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發表於:2025-10-22

I suppose I could add some setting to replace status highlighting with coloured borders instead; those should not stand out as much.

(The 1st one on the screenshot is a non-enhanced entry, for comparison.)

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發表於:2025-10-22
編輯:2025-10-22

…Or did you mean you want to distinguish custom entries from unwatched ones? 🤔

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發表於:2025-10-23

Ah that's a cool idea too. Looks nice. Yeah I wish my custom entries wouldn't stand out from the entries with synced achievements (because of the different background. But it's a minor point really. Thanks for your answers!

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發表於:2025-10-24

…Released support for alternative highlight as well as Google Play (though it's rather workaround-ish due to how the site is implemented 😅)

As for cheevos for Android/XBox – still figuring out a decent way to support them.

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發表於:2025-10-25

Hey thanks man. I'm super happy with your script. Makes organizing the collection so much fun!

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發表於:2025-10-25

Hey I have a question, hopefully you could help me with. In editing my .tag-styles list I stumbled upon a 600 character limit. I tried to make a second .tag-styles list but then for the second list the styles didn't apply. Would there be any way around this? I really like editing a lot of tags. Thanks in advance!

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發表於:2025-10-25

In the current implementation, you can probably only optimize it to an extent (have less tag categories, with shorter prefixes, and possibly use 4-character/12-bit RGB color names – like #000 for black).

…I'll look into it later, maybe I'll come up with a way to allow for multiple configs; I haven't considered it originally since I didn't actually need more than 200 chars for it 😅

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發表於:2025-10-26

Ok thanks again!:)

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