Automation of actions for the game Hero Wars
not sure if this is what you mean, but I made this extension a while ago (with the generous help of zinger)
// ==UserScript==
// @name HWHCampaign
// @namespace HWHCampaign
// @version 0.0.18
// @description HWH campaign auto pass
// @author ZingerY
// @match https://www.hero-wars.com/*
// @match https://apps-1701433570146040.apps.fbsbx.com/*
// @run-at document-start
// @grant none
// ==/UserScript==
(function () {
if (!this.HWHClasses) {
console.log('%cHeroWarsHelper not found', 'color: red');
return;
}
console.log('%cHWHAoC loaded', 'color: green');
const { addExtentionName } = HWHFuncs;
addExtentionName(GM_info.script.name, GM_info.script.version, GM_info.script.author);
try {
const { buttons } = globalThis.HWHData;
const {
I18N,
confShow,
popup
} = HWHFuncs;
function testCompany(missions, isRaids = false) {
const { ExecuteCompany } = HWHClasses;
return new Promise((resolve, reject) => {
const tower = new ExecuteCompany(resolve, reject);
tower.start(missions, isRaids);
});
}
const {ExecuteCompay} = HWHClasses;
buttons["PassCampaign"] = {
name: "Pass Campaign",
title: "Complete all available campaign levels",
color: "red",
onClick: async () => {
try {
const missionData = await Caller.send("missionGetAll");
const lastLevel = missionData[missionData.length - 1].id;
console.log('lastlevel:',lastLevel);
// const firstCampaignLevel = 126;
const campaignLevels = Array.from(
{ length: 500 },
(_, i) => ({ id: parseInt(lastLevel) + i, times: 1 })
);
confShow(
('PASS_CAMPAIGN_CONFIRMATION'),
() => testCompany(campaignLevels)
);
} catch (error) {
console.error('Campaign error:', error);
popup(('ERROR_OCCURRED') + ': ' + error.message);
}
}
};
// Update buttons if HWHFuncs is available
if (window.HWHFuncs?.updateButtons) {
window.HWHFuncs.updateButtons();
}
} catch (e) {
console.error("CampaignExt initialization failed:", e);
}
})();
save this as a .js file and import it with tampermonkey/violentmonkey
Hello, any chance for automatic campaign?