- // ==UserScript==
- // @name Neverwinter gateway - Professions Robot
- // @description Automatically selects professions for empty slots
- // @namespace https://greasyfork.org/scripts/9812-neverwinter-gateway-professions-robot/
- // @include http://gateway*.playneverwinter.com/*
- // @include https://gateway*.playneverwinter.com/*
- // @include http://gateway.*.perfectworld.eu/*
- // @include https://gateway.*.perfectworld.eu/*
- // @require https://ajax.googleapis.com/ajax/libs/jqueryui/1.10.2/jquery-ui.min.js
- // @resource jqUI_CSS https://ajax.googleapis.com/ajax/libs/jqueryui/1.10.2/themes/cupertino/jquery-ui.css
- // @originalAuthor Mustex/Bunta
- // @modifiedBy NW gateway Professions Bot Developers & Contributors
-
- // @version 4.1
- // @license http://creativecommons.org/licenses/by-nc-sa/3.0/us/
- // @grant GM_getValue
- // @grant GM_setValue
- // @grant GM_listValues
- // @grant GM_deleteValue
- // @grant GM_addStyle
- // @grant GM_getResourceText
- // ==/UserScript==
-
- /*
- Developers & Contributors
- - BigRedBrent
- - Bluep
- - dlebedynskyi
- - Frankescript
- - Kakoura
- - mac-nw
- - Nametaken
- - noonereally
- - Numberb
- - Phr33d0m
- - Rotten_mind
- - WloBeb
-
- RELEASE NOTES
- 4.1
- - Added failsafe to prevent script getting stuck when can't claim task result
- - AddProfile() improved (thanks dlebedynskyi)
- - Added Failed task tracker to prevent script lockup on failed tasks
- - Added settings copy tab
- - Added script version display
- - Added Settings Listing to Advanced tab
- - Added Item Listing to Advanced tab (thanks WloBeb script idea)
- - Override display at visit tab
- - Various fixes
- 4.0
- - Per slot task & profile allocation tab (functional)
- - Settings are saved per account / char.
- - Settings are saved via event - should fix the freeze (save button removed).
- - Chars always loaded from the model.
- - Settings UI updated on log in.
- - UI functions add for easier refactoring
- - Per char setting override.
- - Per char automatic daily SCA.
- - Profession next visit tab + reset added.
- - Inital support for multiple tab run in the same browser.
- - Translation support (thanks WloBeb)
- - Profile adjustments
- - addProfile() for easier profiles (thanks WloBeb, dlebedynskyi)
-
- Check Changelog.txt for the full changelog:
- http://rawgit.com/Phr33d0m/NW-Profession-Bot/master/Changelog.txt
- */
-
- // Make sure it's running on the main page, no frames
-
- var scriptVersion = 4.1;
- var forceSettingsResetOnUpgrade = true;
- var forceResetOnVerBelow = 3.5;
-
- if(window.self !== window.top) {
- throw "";
- }
- var current_Gateway = _select_Gateway();
- // Set global console variables
- var fouxConsole = {
- log: function() {},
- info: function() {},
- error: function() {},
- warn: function() {}
-
- };
- var console = unsafeWindow.console || fouxConsole;
- var chardiamonds = [];
- var zaxdiamonds = 0;
- var chargold = [];
- var definedTask = {};
- var translation = {};
- var failedTasksList = [];
- var failedProfiles = {};
- var collectTaskAttempts = new Array(9); var k = 9; while (k) {collectTaskAttempts[--k] = 0}; //collectTaskAttempts.fill(0); js6
- var antiInfLoopTrap = {// without this script sometimes try to start the same task in infinite loop (lags?)
- prevCharName: "unknown", // character name which recently launched a task
- prevTaskName: "unknown", // name of the task previously launched
- startCounter: 0, // how many times the same character starts the same task
- currCharName: "unknown", // character name which try to launch new task
- currTaskName: "unknown", // name of the new task to launch
- trapActivation: 15 // number of repetition to activation trap
- };
- // Page Reloading function
- // Every second the page is idle or loading is tracked
- var loading_reset = false; // Enables a periodic reload if this is toggled on by the Auto Reload check box on the settings panel
- var s_paused = false; // extend the paused setting to the Page Reloading function
-
- // Include JqueryUI CSS
- var jqUI_CssSrc = GM_getResourceText("jqUI_CSS");
- /*jqUI_CssSrc = jqUI_CssSrc.replace (/url\(images\//g, "url(https://ajax.googleapis.com/ajax/libs/jqueryui/1.10.2/themes/dark-hive/images/");*/
- jqUI_CssSrc = jqUI_CssSrc.replace(/url\(images\//g, "url(https://ajax.googleapis.com/ajax/libs/jqueryui/1.10.3/themes/cupertino/images/");
- jqUI_CssSrc = jqUI_CssSrc.replace(/font-size: 1\.1em/g, "font-size: 0.9em");
- GM_addStyle(jqUI_CssSrc);
-
-
- function _select_Gateway() { // Check for Gateway used to
- if(window.location.href.indexOf("gatewaytest") > -1) { // detect gatewaytest Url
- console.log("GatewayTEST detected");
- return "http://gatewaytest.playneverwinter.com";
- } else if(window.location.href.indexOf("nw.ru.perfectworld") > -1) {
- console.log("GatewayRU detected");
- return "http://gateway.nw.ru.perfectworld.eu";
- } else { // must go somewhere
- console.log("Gateway detected");
- return "http://gateway.playneverwinter.com";
- }
- }
-
- (function() {
- var $ = unsafeWindow.$;
-
- //MAC-NW
- $.fn.waitUntilExists = function(handler, shouldRunHandlerOnce, isChild) {
- var found = 'found';
- var $this = $(this.selector);
- var $elements = $this.not(function() {
- return $(this).data(found);
- }).each(handler).data(found, true);
- if (!isChild) {
- (window.waitUntilExists_Intervals = window.waitUntilExists_Intervals || {})[this.selector] = window.setInterval(function() {
- $this.waitUntilExists(handler, shouldRunHandlerOnce, true);
- }, 500);
- } else if (shouldRunHandlerOnce && $elements.length) {
- window.clearInterval(window.waitUntilExists_Intervals[this.selector]);
- }
- return $this;
- }
- // MAC-NW - Wait for tooltip to come up so we can alter the list
- $('.tooltip-menu button').waitUntilExists(function() {
- // Tooltip has open menu itemtooltip
- if ($('button.tooltip-menu button[data-url-silent^="/inventory/item-open"]') && !$('.tooltip-menu div.tooltip-openall').length && !$('.tooltip-menu button[data-url-silent^="/inventory/item-open"]').hasClass('disabled'))
- try {
- var thisItem = eval("client.dataModel.model." + $('.tooltip-menu button[data-url-silent^="/inventory/item-open"]').attr('data-url-silent').split("=")[1]);
- if (thisItem.count > 1) {
- if (thisItem.count >= 99)
- thisItem.count = 99;
- var openAllClick = "for (i = 1; i <= " + thisItem.count + "; i++){ window.setTimeout(function () {client.sendCommand('GatewayInventory_OpenRewardPack', '" + thisItem.uid + "');}, 500); }";
- $('div.tooltip-menu').append('<div class="input-field button menu tooltip-openall"><div class="input-bg-left"></div><div class="input-bg-mid"></div><div class="input-bg-right"></div>\
- <button class=" " onclick="' + openAllClick + '">Open All (' + thisItem.count + ')</button></div>');
- //$('a.nav-dungeons').trigger('click'); window.setTimeout(function(){ $('a.nav-inventory').trigger('click'); },2000);
- }
- } catch (e) {
- console.log("ERROR: Did not succeed to add open all tooltip.");
- }
- });
-
- $('.vendor-quantity-block span.attention').waitUntilExists(function() {
- if ($('.vendor-quantity-block span.attention span').length)
- $('.vendor-quantity-block span.attention').replaceWith('<div class="input-field button"><div class="input-bg-left"></div><div class="input-bg-mid"></div><div class="input-bg-right"></div><button onclick="$(\'.modal-confirm input\').val(\'' + $(".vendor-quantity-block span.attention span").text() + '\');">All (' + $(".vendor-quantity-block span.attention span").text() + ')</button></div>');
- });
-
- $('div.notification div.messages li').waitUntilExists(function() {
- if ($("div.notification div.messages li").length > 2)
- $("div.notification div.messages li").eq(0).remove();
- });
-
- // Always disable SCA tutorial if its active
- $('#help-dimmer.help-cont.whenTutorialActive').waitUntilExists(function() {
- client.toggleHelp();
- });
-
- //MAC-NW
-
- var state_loading = 0; // If "Page Loading" takes longer than 30 seconds, reload page (maybe a javascript error)
- var state_loading_time = 30; // default of 30 seconds
- var state_idle = 0; // If the page is idle for longer than 60 seconds, reload page (maybe a javascript error)
- var state_idle_time = 120; // default of 120 seconds
- var reload_hours = [2, 5, 8, 11, 14, 17, 20, 23]; // logout and reload every three hours - 2:29 - 5:29 - 8:29 - 11:29 - 14:29 - 17:29 - 20:29 - 23:29
- var last_location = ""; // variable to track reference to page URL
- var reload_timer = setInterval(function() {
- if (!s_paused) {
- if (antiInfLoopTrap.startCounter >= antiInfLoopTrap.trapActivation) {
- unsafeWindow.location.href = current_Gateway;
- return;
- }
- if (loading_reset) {
- var loading_date = new Date();
- var loading_sec = Number(loading_date.getSeconds());
- var loading_min = Number(loading_date.getMinutes());
- var loading_hour = Number(loading_date.getHours());
- if (reload_hours.indexOf(loading_hour) >= 0 && loading_min == 29 && loading_sec < 2) {
- console.log("Auto Reload");
- unsafeWindow.location.href = current_Gateway;
- return;
- }
- }
-
- // check for errors
- if ($("title").text().match(/Error/) || $("div.modal-content h3").text().match(/Disconnected/)) {
- console.log("Error detected - relogging");
- unsafeWindow.location.href = current_Gateway;
- return;
- }
-
- if ($("div.loading-image:visible").length) {
- last_location = location.href;
- state_idle = 0;
- if (state_loading >= state_loading_time) {
- console.log("Page Loading too long");
- state_loading = 0;
- location.reload();
- } else {
- state_loading++;
- console.log("Page Loading ...", state_loading + "s");
- }
- }
- // TODO: Add check for gateway disconnected
- //<div class="modal-content" id="modal_content"><h3>Disconnected from Gateway</h3><p>You have been disconnected.</p><button type="button" class="modal-button" onclick="window.location.reload(true);">Close</button>
-
-
- /* Can't use idle check with dataModel methods
- else if (location.href == last_location) {
- state_loading = 0;
- if (state_idle >= state_idle_time) {
- console.log("Page Idle too long");
- state_idle = 0;
- unsafeWindow.location.href = current_Gateway ; // edited by RottenMind
- }
- else {
- state_idle++;
- // comment out to avoid console spam
- //console.log("Page Idle ...", state_idle + "s");
- }
- }
- */
- else {
- last_location = location.href;
- state_loading = 0;
- state_idle = 0;
- }
- }
- }, 1000);
- })();
-
- (function() {
-
- addTranslation();
-
- /**
- * Add a string of CSS to the main page
- *
- * @param {String} cssString The CSS to add to the main page
- */
-
- function AddCss(cssString) {
- var head = document.getElementsByTagName('head')[0];
- if (!head)
- return;
- var newCss = document.createElement('style');
- newCss.type = "text/css";
- newCss.innerHTML = cssString;
- head.appendChild(newCss);
- }
-
- function countLeadingSpaces(str) {
- return str.match(/^(\s*)/)[1].length;
- }
-
- // Setup global closure variables
- var $ = unsafeWindow.jQuery;
- var timerHandle = 0;
- var dfdNextRun = $.Deferred();
- var curCharNum = 0; // current character counter
- var lastCharNum = curCharNum;
- var curCharName = '';
- var curCharFullName = '';
- var chartimers = {};
- var maxLevel = 25;
- var delay = {
- SHORT: 1000,
- MEDIUM: 5000,
- LONG: 30000,
- MINS: 300000,
- DEFAULT: 10000, // default delay
- TIMEOUT: 60000, // delay for cycle processing timeout
- };
-
- var lastDailyResetTime = null;
-
-
- // Forcing settings clear !
- var ver = parseFloat(GM_getValue("script_version", 0));
-
- if ((ver < forceResetOnVerBelow) && forceSettingsResetOnUpgrade) {
- var str = "Detected an upgrade from old version or fresh install.<br />Procceding will wipe all saved settings.<br />Please set characters to active after log in.";
- $('<div id="dialog-confirm" title="Setting wipe confirm">' + str + '</div>').dialog({
- resizable: true,
- width: 500,
- modal: false,
- buttons: {
- "Continue": function() {
- $( this ).dialog( "close" );
- window.setTimeout(function() {
- var keys = GM_listValues();
- for (i = 0; i < keys.length; i++) {
- var key = keys[i];
- GM_deleteValue(key);
- }
- GM_setValue("script_version", scriptVersion);
- window.setTimeout(function() {
- unsafeWindow.location.href = current_Gateway;
- }, 50);
- }, 0);
- },
- Cancel: function() {
- $( this ).dialog( "close" );
- }
- }
- });
- return;
- }
-
-
- function addProfile(profession, profile, base){
- maxLevel = maxLevel || 25;
- definedTask = definedTask || {};
- //general prototype for profession
- var professionBase = {
- taskListName: typeof(profession) ==='string' ? profession : profession.taskListName, // Friendly name used at the UI
- taskName: typeof(profession) ==='string' ? profession : profession.taskName, // String used at the gateway
- taskDefaultPriority: 2, // Priority to allocate free task slots: 0 - High, 1 - Medium, 2 - Low
- taskActive: true,
- taskDefaultSlotNum: 0,
- taskDescription: "",
- profiles: []
- };
-
-
-
- //creating new profession or using existing one
- var professionSet = (typeof profession === 'object')
- ? jQuery.extend(true, professionBase, profession)
- : definedTask[profession] || professionBase;
-
- if(!professionSet) {return;}
- if(!definedTask[profession]) {definedTask[profession] = professionSet;}
- if(!profile) {return;}
-
- //profile prototype
- var profileBase = {
- profileName: 'Add profile name',
- isProfileActive: true,
- level: {}
- };
-
- //getting new profile formated
- var newProfile = jQuery.extend(true, profileBase, profile),
- baseProfile;
- //getting base to extend
- base = base || (professionSet.taskListName === 'Leadership' ? 'XP' : 'default');
- if(base && typeof base === 'string') {
- var existing = professionSet.profiles.filter(function(e) {return e.profileName === base;});
- if(existing && existing.length) {baseProfile = existing[0];}
- }
-
-
- //setting levels
- var baseLevels = baseProfile ? baseProfile.level : [],
- rec = 0;
- for(var i = 0; i <= maxLevel; i++) {
- //recur has priority
- if (rec > 0 ){
- rec -=1;
- //setting empty array to handle later by fallback
- newProfile.level[i] = newProfile.level[i] || [];
- }
-
- if(newProfile.level && newProfile.level[i]){
- //override for arrays
- if (Array.isArray(newProfile.level[i]) && newProfile.level[i].length){
- //cancel rec since new array is defined
- rec = 0;
- //process array
- var ind = newProfile.level[i].indexOf('+');
- if (ind>-1){
- var def = newProfile.level[i].splice(0, ind);
- var tail = newProfile.level[i].splice(1, newProfile.level[i].length);
- def = def.concat(baseLevels[i] || [], tail || []);
- newProfile.level[i] = def;
- }
-
- }//process '+N'
- else if (typeof newProfile.level[i] == 'string'
- && newProfile.level[i][0] === '+'){
- rec = parseInt(newProfile.level[i].replace(/\D/g,''));
- rec = rec > 0 ? rec : 0;
- //setting empty array to handle later by fallback
- newProfile.level[i] = [];
- rec -=1;
- }
- }
- //falback to base if not defined
- else{
- var baseLevel = baseLevels[i] || [];
- newProfile.level[i] = baseLevel;
- }
-
- //fallback from empty array to copy one before
- if (Array.isArray(newProfile.level[i]) && !newProfile.level[i].length && i> 0){
- newProfile.level[i] = newProfile.level[i-1];
- }
- }
-
- console.info("profile added ",newProfile.profileName, newProfile);
- professionSet.profiles.push(newProfile);
- }
-
-
- /*
- * Tasklist can be modified to configure the training you want to perform.
- * The configurable options window sets how many profession slots you want to use for each profession.
- * The level array below for each professions specifies the tasks you want to learn at each crafting level.
- * Each craft slot will pick the first task that meets requirements.
- * See http://pastebin.com/VaGntEha for Task Name Map.
- * Some names above do not match, use below code to check:
- * var tasks = client.dataModel.model.craftinglist['craft_' + profname].entries.filter(function(entry) { return entry.def && entry.def.displayname == taskname; }); tasks[0].def.name;
- */
-
- definedTask["Leadership"] = {
- taskListName: "Leadership", // Friendly name used at the UI
- taskName: "Leadership", // String used at the gateway
- taskDefaultPriority: 2, // Priority to allocate free task slots: 0 - High, 1 - Medium, 2 - Low
- taskActive: true,
- taskDefaultSlotNum: 9,
- taskDescription: "",
- profiles: [{
- profileName: "AD",
- isProfileActive: true,
- level: {
- 0: ["Leadership_Tier0_Intro_1"],
- 1: ["Leadership_Tier0_Intro_5", "Leadership_Tier0_Intro_4", "Leadership_Tier0_Intro_3", "Leadership_Tier0_Intro_2"],
- 2: ["Leadership_Tier1_Feedtheneedy", "Leadership_Tier1_2_Guardduty", "Leadership_Tier1_2_Training"],
- 3: ["Leadership_Tier1_Feedtheneedy", "Leadership_Tier1_2_Guardduty", "Leadership_Tier1_2_Training"],
- 4: ["Leadership_Tier1_Feedtheneedy", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty", "Leadership_Tier1_2_Training"],
- 5: ["Leadership_Tier1_4_Protect", "Leadership_Tier1_5_Explore", "Leadership_Tier1_2_Guardduty"],
- 6: ["Leadership_Tier1_4_Protect", "Leadership_Tier1_5_Explore", "Leadership_Tier1_2_Guardduty"],
- 7: ["Leadership_Tier1_4_Protect", "Leadership_Tier1_5_Explore", "Leadership_Tier1_2_Guardduty"],
- 8: ["Leadership_Tier1_4_Protect", "Leadership_Tier1_5_Explore", "Leadership_Tier1_2_Guardduty"],
- 9: ["Leadership_Tier1_4_Protect", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- // Begin prioritizing "Battle Undead"
- 10: ["Leadership_Tier2_10_Battle", "Leadership_Tier1_4_Protect", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 11: ["Leadership_Tier2_10_Battle", "Leadership_Tier1_4_Protect", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 12: ["Leadership_Tier2_10_Battle", "Leadership_Tier1_4_Protect", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- // Add "protect diamonds rare" and the patrol quest as a backup
- 13: ["Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier2_10_Battle", "Leadership_Tier1_4_Protect", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 14: ["Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier2_10_Battle", "Leadership_Tier1_4_Protect", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 15: ["Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier2_10_Battle", "Leadership_Tier1_4_Protect", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- // AD Production mode: Spellplague + Battle Undead
- 16: ["Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 17: ["Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier3_17_Deliver", "Leadership_Tier2_12_Taxes", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 18: ["Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier3_17_Deliver", "Leadership_Tier2_12_Taxes", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 19: ["Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier3_17_Deliver", "Leadership_Tier2_12_Taxes", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- // 20
-
- 20: ["Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3", "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_20_Destroy", "Leadership_Tier2_12_Taxes",
- "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"
- ],
- 21: ["Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3", "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_20_Destroy", "Leadership_Tier2_12_Taxes",
- "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"
- ],
- 22: ["Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3", "Leadership_Tier4_22r_Capturebandithq", "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_20_Destroy",
- "Leadership_Tier2_12_Taxes", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"
- ],
- 23: ["Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3", "Leadership_Tier4_22r_Capturebandithq", "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_20_Destroy",
- "Leadership_Tier2_12_Taxes", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"
- ],
- 24: ["Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3", "Leadership_Tier4_22r_Capturebandithq", "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_20_Destroy",
- "Leadership_Tier2_12_Taxes", "Leadership_Tier4_24r_Killdragon", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"
- ],
- 25: ["Leadership_Tier4_25r_Huntexperiment", "Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3", "Leadership_Tier4_22r_Capturebandithq", "Leadership_Tier3_13r_Protectdiamonds",
- "Leadership_Tier3_20_Destroy", "Leadership_Tier2_12_Taxes", "Leadership_Tier4_24r_Killdragon", "Leadership_Tier4_25_Battleelementalcultists", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle",
- "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"
- ],
- },
- }, {
- profileName: "XP",
- isProfileActive: true,
- level: {
- 0: ["Leadership_Tier0_Intro_1"],
- 1: ["Leadership_Tier0_Intro_5", "Leadership_Tier0_Intro_4", "Leadership_Tier0_Intro_3", "Leadership_Tier0_Intro_2"],
- 2: ["Leadership_Tier1_Feedtheneedy", "Leadership_Tier1_2_Guardduty", "Leadership_Tier1_2_Training"],
- 3: ["Leadership_Tier1_Feedtheneedy", "Leadership_Tier1_2_Guardduty", "Leadership_Tier1_2_Training"],
- 4: ["Leadership_Tier1_Feedtheneedy", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty", "Leadership_Tier1_2_Training"],
- 5: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
- 6: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
- 7: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
- 8: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
- 9: ["Leadership_Tier1_5_Explore", "Leadership_Tier2_9_Chart", "Leadership_Tier1_4_Protect"],
- 10: ["Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
- 11: ["Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
- 12: ["Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
- 13: ["Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],
- 14: ["Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],
- 15: ["Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],
- 16: ["Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],
- 17: ["Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],
- 18: ["Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],
- 19: ["Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],
- //20
-
- 20: ["Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],
- 21: ["Leadership_Tier4_21_Training", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],
- 22: ["Leadership_Tier4_21_Training", "Leadership_Tier4_22_Guardclerics", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 23: ["Leadership_Tier4_23_Guardnoble", "Leadership_Tier4_21_Training", "Leadership_Tier4_22_Guardclerics", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 24: ["Leadership_Tier4_23_Guardnoble", "Leadership_Tier4_21_Training", "Leadership_Tier4_22_Guardclerics", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 25: ["Leadership_Tier4_25r_Huntexperiment", "Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3", "Leadership_Tier4_22r_Capturebandithq", "Leadership_Tier3_13r_Protectdiamonds",
- "Leadership_Tier3_20_Destroy", "Leadership_Tier2_12_Taxes", "Leadership_Tier4_24r_Killdragon", "Leadership_Tier4_25_Battleelementalcultists", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle",
- "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"
- ],
- },
- }]
- };
-
- addProfile("Leadership", {
- profileName: "Resource/AD",
- level: {
- // DL
- 16: ["Leadership_Tier3_16r_Buildshelters", "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_16_Fight", "Leadership_Tier3_13_Patrol", "Leadership_Tier3_17_Deliver", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 17: ["Leadership_Tier3_16r_Buildshelters", "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_17_Deliver", "Leadership_Tier3_13_Patrol", "Leadership_Tier3_17_Deliver", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 18: ["Leadership_Tier3_16r_Buildshelters", "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_17r_Raidmines", "Leadership_Tier3_13_Patrol", "Leadership_Tier3_17_Deliver", , "Leadership_Tier3_17_Deliver", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- 19: ["Leadership_Tier3_16r_Buildshelters", "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier3_17r_Raidmines", "Leadership_Tier3_13_Patrol", "Leadership_Tier3_17_Deliver", , "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"],
- // 20
- 20: ["Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3",
- "Leadership_Tier3_20_Destroy", "Leadership_Tier3_18_Resell", "Leadership_Tier3_13r_Protectdiamonds",
- "Leadership_Tier3_16r_Buildshelters", "Leadership_Tier3_13_Patrol", "Leadership_Tier3_19_Acquire", "Leadership_Tier3_17_Deliver",
- "Leadership_Tier3_15_Rescue", "Leadership_Tier2_9_Chart", "Leadership_Tier2_12_Taxes", "Leadership_Tier1_5_Explore"
- ],
- 21: ["Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3", "Leadership_Tier4_21r_Killelemental",
- "Leadership_Tier3_20_Destroy", "Leadership_Tier4_21_Protectmagic",
- "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier2_12_Taxes", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"
- ],
- 22: ["Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3", "Leadership_Tier4_21r_Killelemental",
- "Leadership_Tier4_22r_Capturebandithq", "Leadership_Tier3_20_Destroy", "Leadership_Tier4_21_Protectmagic", "Leadership_Tier4_22_Guardclerics",
- "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier2_12_Taxes", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"
- ],
- 23: ["Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3",
- "Leadership_Tier4_23r_Securepilgrimage", "Leadership_Tier4_21r_Killelemental",
- "Leadership_Tier4_23_Guardnoble", "Leadership_Tier3_20_Destroy", "Leadership_Tier4_22r_Capturebandithq", "Leadership_Tier4_21_Protectmagic", "Leadership_Tier4_22_Guardclerics",
- "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier2_12_Taxes", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"
- ],
- 24: ["Leadership_Tier4_24r_Killdragon",
- "Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3", "Leadership_Tier4_23r_Securepilgrimage",
- "Leadership_Tier4_24_Wizardsseneschal", "Leadership_Tier4_23_Guardnoble", "Leadership_Tier3_20_Destroy", "Leadership_Tier4_22r_Capturebandithq", "Leadership_Tier4_21_Protectmagic", "Leadership_Tier4_22_Guardclerics", "Leadership_Tier4_21r_Killelemental",
- "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier2_12_Taxes", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"
- ],
- 25: ["Leadership_Tier4_25r_Huntexperiment", "Leadership_Tier4_24r_Killdragon",
- "Leadership_Tier3_20r_Master2", "Leadership_Tier3_20r_Master1", "Leadership_Tier3_20r_Master3", "Leadership_Tier4_23r_Securepilgrimage",
- "Leadership_Tier4_25_Battleelementalcultists", "Leadership_Tier4_24_Wizardsseneschal", "Leadership_Tier4_23_Guardnoble", "Leadership_Tier3_20_Destroy", "Leadership_Tier4_22r_Capturebandithq", "Leadership_Tier4_21_Protectmagic", "Leadership_Tier4_22_Guardclerics", "Leadership_Tier4_21r_Killelemental",
- "Leadership_Tier3_13r_Protectdiamonds", "Leadership_Tier2_12_Taxes", "Leadership_Tier3_16_Fight", "Leadership_Tier2_10_Battle", "Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore"
- ],
- }
- }, "AD");
-
- addProfile("Leadership", {
- profileName: "Assets",
- isProfileActive: true,
- level: {
- 3: ["Leadership_Tier3_13_Recruit", "Leadership_Tier2_7_Recruit", "Leadership_Tier1_2_Recruit"],
- }
- });
-
- definedTask["Winter Event"] = {
- taskListName: "WinterEvent",
- taskName: "WinterEvent",
- taskDefaultPriority: 1,
- taskDefaultSlotNum: 0,
- taskActive: true,
- taskDescription: "",
- profiles: [{
- profileName: "default",
- isProfileActive: true,
- level: {
- 0: ["Event_Winter_Tier0_Intro"],
- 1: ["Event_Winter_Tier1_Rankup", /*"Event_Winter_Tier1_Shiny_Lure",*/
- "Event_Winter_Tier1_Refine", "Event_Winter_Tier1_Gather"
- ],
- 2: ["Event_Winter_Tier1_Rankup_2", /*"Event_Winter_Tier1_Fishingpole_Blue","Event_Winter_Tier1_Shiny_Lure_Mass",*/
- "Event_Winter_Tier1_Refine_2", "Event_Winter_Tier1_Gather_2"
- ],
- 3: [ /*"Event_Winter_Tier1_Heros_Feast","Event_Winter_Tier1_Lightwine","Event_Winter_Tier1_Sparkliest_Gem","Event_Winter_Tier1_Mesmerizing_Lure",*/
- "Event_Winter_Tier1_Gather_3"
- ],
- },
- }]
- };
-
- definedTask["Siege Event"] = {
- taskListName: "SiegeEvent",
- taskName: "Event_Siege",
- taskDefaultPriority: 1,
- taskDefaultSlotNum: 0,
- taskActive: true,
- taskDescription: "",
- profiles: [{
- profileName: "default",
- isProfileActive: true,
- level: {
- 0: ["Event_Siege_Tier0_Intro"], // Hire a Siege Master
- //1:["Event_Siege_Tier1_Donate_Minorinjury"], // Create Defense Supplies from Minor Injury Kits
- //1:["Event_Siege_Tier1_Donate_Injury"], // Create Defense Supplies from Injury Kits
- //1:["Event_Siege_Tier1_Donate_Majorinjury"], // Create Defense Supplies from Major Injury Kits
- //1:["Event_Siege_Tier1_Donate_Altar_10"], // Create Defense Supplies from 10 Portable Altars
- //1:["Event_Siege_Tier1_Donate_Altar_50"], // Create Defense Supplies from 50 Portable Altars
- //1:["Event_Siege_Tier1_Donate_Resources_T2"], // Create Defense Supplies from Tier 2 crafting resources
- //1:["Event_Siege_Tier1_Donate_Resources_T3"], // Create Defense Supplies from Tier 3 crafting resources
- 1: ["Event_Siege_Tier1_Donate_Resources_T3", "Event_Siege_Tier1_Donate_Resources_T2", "Event_Siege_Tier1_Donate_Minorinjury", "Event_Siege_Tier1_Donate_Injury", "Event_Siege_Tier1_Donate_Majorinjury", "Event_Siege_Tier1_Donate_Altar_10"],
- },
- }]
- };
-
- definedTask["Black Ice Shaping"] = {
- taskListName: "BlackIce",
- taskName: "BlackIce",
- taskDefaultPriority: 1,
- taskDefaultSlotNum: 0,
- taskActive: true,
- taskDescription: "",
- profiles: [{
- profileName: "default",
- isProfileActive: true,
- level: {
- 1: ["Blackice_Tier1_Process_Blackice","Blackice_Tier1_Recruit_Blackice_Smith"],
- 2: ["Blackice_Tier1_Process_Blackice","Blackice_Tier2_Recruit_Assistant_Cryomancer"],
- 3: ["Blackice_Tier1_Process_Blackice","Blackice_Tier2_Recruit_Assistant_Cryomancer"],
- 4: ["Blackice_Tier1_Process_Blackice","Blackice_Tier2_Recruit_Assistant_Cryomancer"],
- 5: ["Blackice_Tier1_Process_Blackice","Blackice_Tier2_Recruit_Assistant_Cryomancer"],
- /*
- 1:["Forge Hammerstone Pick","Gather Raw Black Ice","Truesilver Pick Grip","Process Raw Black Ice","Upgrade Chillwright","Hire an additional Chillwright"],
- 2:["Forge Hammerstone Pick","Gather Raw Black Ice","Truesilver Pick Grip","Process Raw Black Ice","Upgrade Chillwright","Hire an additional Chillwright"],
- 3:["Forge Hammerstone Pick","Gather Raw Black Ice","Truesilver Pick Grip","Process Raw Black Ice","Upgrade Chillwright","Hire an additional Chillwright"],
- */
- },
- }]
- };
-
- definedTask["Jewelcrafting"] = {
- taskListName : "Jewelcrafting",
- taskName : "Jewelcrafting",
- taskDefaultPriority : 1,
- taskDefaultSlotNum : 0,
- taskActive : true,
- taskDescription : "",
- profiles : [{
- profileName : "default",
- isProfileActive : true,
- level : {
- 0 : ["Jewelcrafting_Tier0_Intro"],
- 1 : ["Jewelcrafting_Tier1_Waist_Offense_1", "Jewelcrafting_Tier1_Refine_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 2 : ["Jewelcrafting_Tier1_Waist_Offense_1", "Jewelcrafting_Tier1_Refine_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 3 : ["Jewelcrafting_Tier1_Neck_Offense_1", "Jewelcrafting_Tier1_Waist_Offense_1", "Jewelcrafting_Tier1_Refine_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 4 : ["Jewelcrafting_Tier1_Neck_Offense_1", "Jewelcrafting_Tier1_Waist_Misc_1", "Jewelcrafting_Tier1_Refine_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 5 : ["Jewelcrafting_Tier1_Neck_Offense_1", "Jewelcrafting_Tier1_Waist_Misc_1", "Jewelcrafting_Tier1_Refine_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 6 : ["Jewelcrafting_Tier1_Neck_Misc_1", "Jewelcrafting_Tier1_Waist_Misc_1", "Jewelcrafting_Tier1_Refine_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 7 : ["Jewelcrafting_Tier2_Waist_Offense_2", "Jewelcrafting_Tier2_Refine_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 8 : ["Jewelcrafting_Tier2_Waist_Offense_2", "Jewelcrafting_Tier2_Refine_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 9 : ["Jewelcrafting_Tier2_Neck_Offense_2", "Jewelcrafting_Tier2_Waist_Offense_2", "Jewelcrafting_Tier2_Refine_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 10 : ["Jewelcrafting_Tier2_Waist_Misc_2", "Jewelcrafting_Tier2_Neck_Offense_2", "Jewelcrafting_Tier2_Refine_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 11 : ["Jewelcrafting_Tier2_Waist_Misc_2", "Jewelcrafting_Tier2_Neck_Offense_2", "Jewelcrafting_Tier2_Refine_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 12 : ["Jewelcrafting_Tier2_Waist_Misc_2", "Jewelcrafting_Tier2_Neck_Offense_2", "Jewelcrafting_Tier2_Refine_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 13 : ["Jewelcrafting_Tier2_Neck_Misc_2", "Jewelcrafting_Tier2_Waist_Misc_2", "Jewelcrafting_Tier2_Refine_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 14 : ["Jewelcrafting_Tier3_Waist_Offense_3", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 15 : ["Jewelcrafting_Tier3_Waist_Offense_3", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 16 : ["Jewelcrafting_Tier3_Neck_Offense_3", "Jewelcrafting_Tier3_Waist_Offense_3", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 17 : ["Jewelcrafting_Tier3_Neck_Offense_3", "Jewelcrafting_Tier3_Waist_Offense_3", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 18 : ["Jewelcrafting_Tier3_Neck_Offense_3", "Jewelcrafting_Tier3_Waist_Misc_3", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 19 : ["Jewelcrafting_Tier3_Neck_Offense_3", "Jewelcrafting_Tier3_Waist_Misc_3", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
-
- 20 : ["Jewelcrafting_Tier3_Neck_Misc_3", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 21 : ["Jewelcrafting_Tier3_Neck_Misc_3", "Jewelcrafting_Tier4_Refine_Basic", "Jewelcrafting_Tier4_Gather_Basic", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 22 : ["Jewelcrafting_Tier4_Neck_Base_3", "Jewelcrafting_Tier4_Refine_Basic", "Jewelcrafting_Tier4_Gather_Basic", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 23 : ["Jewelcrafting_Tier4_Neck_Defense_3", "Jewelcrafting_Tier4_Neck_Offense_3", "Jewelcrafting_Tier4_Gather_Basic", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 24 : ["Jewelcrafting_Tier4_Neck_Misc_3", "Jewelcrafting_Tier3_Neck_Misc_3", "Jewelcrafting_Tier4_Gather_Basic", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- //basic resources for lvl 16 and 15 items.
- 25 : ["Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- },
- }]
- };
-
- addProfile("Jewelcrafting", {
- profileName : "mass refining",
- isProfileActive : true,
- useMassTask : true,
- level : {
- 0: ["Jewelcrafting_Tier0_Intro"],
- 1: ["Jewelcrafting_Tier1_Refine_Basic_Mass", "Jewelcrafting_Tier1_Gather_Basic"],
- 2: '+25',
- 7: ["Jewelcrafting_Tier2_Refine_Basic_Mass"],
- 8 : '+25',
- 14: ["Jewelcrafting_Tier3_Refine_Basic_Mass"],
- 15 : '+25',
- 21: ["Jewelcrafting_Tier4_Refine_Basic_Mass"],
- 22 : '+25',
- },
- });
-
- addProfile("Jewelcrafting", {
- profileName: "21->25 gather",
- isProfileActive: true,
- level: {
- 21: ["Jewelcrafting_Tier4_Refine_Basic_Mass", "Jewelcrafting_Tier4_Gather_Basic"],
- 22: '+25'
- },
- });
-
-
- addProfile("Jewelcrafting", {
- profileName: "Craft Purple Neck",
- isProfileActive: true,
- level: {
- // we care only about neck items that we can start pile up at lvl 16
- 16: ["Jewelcrafting_Tier3_Neck_Offense_3", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 17 : '+25',
- 25: ["Jewelcrafting_Tier4_Neck_Offense_4_Purple", //Exquisite Adamant Necklace of Piercing
- "Jewelcrafting_Tier4_Neck_Misc_4_Purple", // Exquisite Adamant Necklace of Recovery
- "Jewelcrafting_Tier4_Neck_Defense_4_Purple",//Exquisite Adamant Necklace of Regeneration
- "Jewelcrafting_Tier4_Ring_Offense_4_Purple",//Exquisite Adamant Ring of Piercing
- "Jewelcrafting_Tier4_Ring_Misc_4_Purple",//Exquisite Adamant Ring of Recovery
- "Jewelcrafting_Tier4_Ring_Defense_4_Purple",//Exquisite Adamant Ring of Regeneration
- "Jewelcrafting_Tier3_Neck_Offense_3",
- "Jewelcrafting_Tier2_Refine_Basic", "Jewelcrafting_Tier1_Refine_Basic"],
- },
- });
-
- addProfile("Jewelcrafting", {
- profileName: "Craft Purple Rings",
- isProfileActive: true,
- level: {
- // we care only about neck items that we can start pile up at lvl 15
- 15: ["Jewelcrafting_Tier3_Ring_Offense_3", "Jewelcrafting_Tier3_Refine_Basic", "Jewelcrafting_Tier3_Gather_Basic", "Jewelcrafting_Tier2_Gather_Basic", "Jewelcrafting_Tier1_Gather_Basic"],
- 16 :'+25',
- 25: ["Jewelcrafting_Tier4_Ring_Offense_4_Purple", //Exquisite Adamant Ring of Piercing
- "Jewelcrafting_Tier4_Ring_Misc_4_Purple", //Exquisite Adamant Ring of Recovery
- "Jewelcrafting_Tier4_Ring_Defense_4_Purple", //Exquisite Adamant Ring of Regeneration
- "Jewelcrafting_Tier4_Neck_Offense_4_Purple", //Exquisite Adamant Necklace of Piercing
- "Jewelcrafting_Tier4_Neck_Misc_4_Purple", // Exquisite Adamant Necklace of Recovery
- "Jewelcrafting_Tier4_Neck_Defense_4_Purple",//Exquisite Adamant Necklace of Regeneration
- "Jewelcrafting_Tier3_Ring_Offense_3",
- "Jewelcrafting_Tier3_Refine_Basic"]
- },
- });
-
-
- addProfile("Jewelcrafting", {
- profileName: "Craft Purple lvl 25",
- isProfileActive: true,
- level: {
- 25: ["Jewelcrafting_Tier4_Ring_Offense_4_Purple", //Exquisite Adamant Ring of Piercing
- "Jewelcrafting_Tier4_Ring_Misc_4_Purple", //Exquisite Adamant Ring of Recovery
- "Jewelcrafting_Tier4_Ring_Defense_4_Purple", //Exquisite Adamant Ring of Regeneration
- "Jewelcrafting_Tier4_Neck_Offense_4_Purple", //Exquisite Adamant Necklace of Piercing
- "Jewelcrafting_Tier4_Neck_Misc_4_Purple", // Exquisite Adamant Necklace of Recovery - !!check name!!
- "Jewelcrafting_Tier4_Neck_Defense_4_Purple",//Exquisite Adamant Necklace of Regeneration
- "Jewelcrafting_Tier3_Refine_Basic"//timeout task
- ],
- },
- });
-
-
- definedTask["Mailsmithing"] = {
- taskListName : "Mailsmithing",
- taskName : "Armorsmithing_Med",
- taskDefaultPriority : 1,
- taskDefaultSlotNum : 0,
- taskActive : true,
- taskDescription : "",
- profiles : [{
- profileName : "default",
- isProfileActive : true,
- level : {
- 0 : ["Med_Armorsmithing_Tier0_Intro"],
- 1 : ["Med_Armorsmithing_Tier1_Gather_Basic"],
- 2 : ["Med_Armorsmithing_Tier1_Chain_Armor_1", "Med_Armorsmithing_Tier1_Chain_Pants_1", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 3 : ["Med_Armorsmithing_Tier1_Chain_Armor_1", "Med_Armorsmithing_Tier1_Chain_Boots_Set_1", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 4 : ["Med_Armorsmithing_Tier1_Chain_Armor_1", "Med_Armorsmithing_Tier1_Chain_Boots_Set_1", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 5 : ["Med_Armorsmithing_Tier1_Chain_Armor_Set_1", "Med_Armorsmithing_Tier1_Chain_Boots_Set_1", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 6 : ["Med_Armorsmithing_Tier1_Chain_Armor_Set_1", "Med_Armorsmithing_Tier1_Chain_Boots_Set_1", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 7 : ["Med_Armorsmithing_Tier1_Chain_Armor_Set_1", "Med_Armorsmithing_Tier2_Chain_Boots_Set_1", "Med_Armorsmithing_Tier2_Chain_Shirt", "Med_Armorsmithing_Tier1_Gather_Basic", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 8 : ["Med_Armorsmithing_Tier2_Chain_Armor_Set_1", "Med_Armorsmithing_Tier2_Chain_Pants_1", "Med_Armorsmithing_Tier2_Chain_Boots_Set_1", "Med_Armorsmithing_Tier2_Chain_Shirt", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 9 : ["Med_Armorsmithing_Tier2_Chain_Armor_Set_1", "Med_Armorsmithing_Tier2_Chain_Pants_1", "Med_Armorsmithing_Tier2_Chain_Boots_Set_1", "Med_Armorsmithing_Tier2_Chain_Shirt", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 10 : ["Med_Armorsmithing_Tier2_Chain_Armor_Set_1", "Med_Armorsmithing_Tier2_Chain_Pants_1", "Med_Armorsmithing_Tier2_Chain_Boots_Set_1", "Med_Armorsmithing_Tier2_Chain_Shirt_2", "Med_Armorsmithing_Tier1_Gather_Basic", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 11 : ["Med_Armorsmithing_Tier2_Chain_Armor_Set_1", "Med_Armorsmithing_Tier2_Chain_Pants_2", "Med_Armorsmithing_Tier2_Chain_Boots_Set_1", "Med_Armorsmithing_Tier2_Chain_Shirt_2", "Med_Armorsmithing_Tier2_Chain_Pants_1", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 12 : ["Med_Armorsmithing_Tier2_Chain_Armor_Set_1", "Med_Armorsmithing_Tier2_Chain_Pants_2", "Med_Armorsmithing_Tier2_Chain_Boots_Set_1", "Med_Armorsmithing_Tier2_Chain_Shirt_2", "Med_Armorsmithing_Tier2_Chain_Pants_1", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 13 : ["Med_Armorsmithing_Tier2_Chain_Armor_Set_1", "Med_Armorsmithing_Tier2_Chain_Pants_2", "Med_Armorsmithing_Tier2_Chain_Boots_Set_1", "Med_Armorsmithing_Tier2_Chain_Shirt_2", "Med_Armorsmithing_Tier2_Chain_Pants_1", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 14 : ["Med_Armorsmithing_Tier2_Chain_Armor_Set_1", "Med_Armorsmithing_Tier2_Chain_Pants_2", "Med_Armorsmithing_Tier3_Chain_Shirt", "Med_Armorsmithing_Tier3_Chain_Boots_Set_1", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 15 : ["Med_Armorsmithing_Tier3_Chain_Armor_Set_1", "Med_Armorsmithing_Tier3_Chain_Pants", "Med_Armorsmithing_Tier3_Chain_Shirt2", "Med_Armorsmithing_Tier3_Chain_Boots_Set_1", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 16 : ["Med_Armorsmithing_Tier3_Chain_Armor_Set_1", "Med_Armorsmithing_Tier3_Chain_Pants2", "Med_Armorsmithing_Tier3_Chain_Shirt2", "Med_Armorsmithing_Tier3_Chain_Helm_Set_1", "Med_Armorsmithing_Tier3_Chain_Pants", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 17 : ["Med_Armorsmithing_Tier3_Chain_Armor_Set_1", "Med_Armorsmithing_Tier3_Chain_Pants2", "Med_Armorsmithing_Tier3_Chain_Shirt2", "Med_Armorsmithing_Tier3_Chain_Helm_Set_1", "Med_Armorsmithing_Tier3_Chain_Pants", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 18 : ["Med_Armorsmithing_Tier3_Chain_Armor_Set_1", "Med_Armorsmithing_Tier3_Chain_Pants2", "Med_Armorsmithing_Tier3_Chain_Shirt2", "Med_Armorsmithing_Tier3_Chain_Helm_Set_1", "Med_Armorsmithing_Tier3_Chain_Pants", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 19 : ["Med_Armorsmithing_Tier3_Chain_Armor_Set_1", "Med_Armorsmithing_Tier3_Chain_Pants2", "Med_Armorsmithing_Tier3_Chain_Shirt2", "Med_Armorsmithing_Tier3_Chain_Helm_Set_1", "Med_Armorsmithing_Tier3_Chain_Pants", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 20 : ["Med_Armorsmithing_Tier3_Chain_Pants"],
- 21 : ["Med_Armorsmithing_Tier3_Chain_Pants"],
- 22 : ["Med_Armorsmithing_Tier3_Chain_Pants"],
- 23 : ["Med_Armorsmithing_Tier3_Chain_Pants"],
- 24 : ["Med_Armorsmithing_Tier3_Chain_Pants"],
- 25 : ["Crafted_Med_Armorsmithing_T4_Refine_Basic", "Crafted_Med_Armorsmithing_T4_Gather_Basic"],
-
- }
- }]
- };
-
- addProfile("Mailsmithing", {
- profileName : "mass refining",
- isProfileActive : true,
- useMassTask : true,
- level : {
- 0: ["Med_Armorsmithing_Tier0_Intro"],
- 1: ["Med_Armorsmithing_Tier1_Refine_Basic_Mass", "Med_Armorsmithing_Tier1_Gather_Basic"],
- 2: "+25",
- 7: ["Med_Armorsmithing_Tier2_Refine_Basic_Mass"],
- 8: "+25",
- 14: ["Med_Armorsmithing_Tier3_Refine_Basic_Mass"],
- 15: "+25",
- 21: ["Crafted_Med_Armorsmithing_T4_Refine_Basic_Mass"],
- 22: "+25",
- },
- });
-
- addProfile("Mailsmithing", {
- profileName: "21->25 gather",
- isProfileActive: true,
- level: {
- 21: ["Crafted_Med_Armorsmithing_T4_Refine_Basic_Mass", "Crafted_Med_Armorsmithing_T4_Gather_Basic_Mass"],
- 22: "+25",
- 25: ["Crafted_Med_Armorsmithing_T4_Refine_Basic", "Crafted_Med_Armorsmithing_T4_Gather_Basic"],
- },
- });
-
-
- addProfile("Mailsmithing", {
- profileName: "Berserker's Chausses and rares",
- isProfileActive: true,
- level: {
- 25: ["Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Berserker's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Tank", //Berserker's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Soldier's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Dps", //Soldier's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Dps", //Zealot's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Dps", //Zealot's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Tank", //Prelate's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Tank", //Prelate's Exquisite Elemental Chausses
-
- "Crafted_Med_Armorsmithing_Scale_T4_Green_Pants_Dps",//Berserker's Elemental Chausses
- "Med_Armorsmithing_Tier3_Refine_Basic"
-
- ],
- },
- });
-
- addProfile("Mailsmithing", {
- profileName: "Soldier's Chausses and rares",
- isProfileActive: true,
- level: {
- 25: ["Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Soldier's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Dps", //Soldier's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Berserker's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Tank", //Berserker's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Dps", //Zealot's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Dps", //Zealot's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Tank", //Prelate's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Tank", //Prelate's Exquisite Elemental Chausses
-
- "Crafted_Med_Armorsmithing_Scale_T4_Green_Pants_Tank",//Soldier's Elemental Chausses
- "Med_Armorsmithing_Tier3_Refine_Basic"
- ],
- },
- });
-
- addProfile("Mailsmithing", {
- profileName: "Soldier's Chainmail and rares",
- isProfileActive: true,
- level: {
- 25: ["Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Dps", //Soldier's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Soldier's Exquisite Elemental Chausses
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Tank", //Berserker's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Berserker's Exquisite Elemental Chausses
-
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Dps", //Zealot's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Dps", //Zealot's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Tank", //Prelate's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Tank", //Prelate's Exquisite Elemental Chausses
-
- "Crafted_Med_Armorsmithing_Scale_T4_Green_Shirt_Tank",//Soldier's Elemental Chainmail
- "Med_Armorsmithing_Tier3_Refine_Basic"
- ],
- },
- });
-
- addProfile("Mailsmithing", {
- profileName: "Berserker's Chainmail and rares",
- isProfileActive: true,
- level: {
- 25: ["Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Tank", //Berserker's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Berserker's Exquisite Elemental Chausses
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Dps", //Soldier's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Soldier's Exquisite Elemental Chausses
-
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Dps", //Zealot's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Dps", //Zealot's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Tank", //Prelate's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Tank", //Prelate's Exquisite Elemental Chausses
-
- "Crafted_Med_Armorsmithing_Scale_T4_Green_Shirt_Dps",//Berserker's Elemental Chainmail
- "Med_Armorsmithing_Tier3_Refine_Basic"
- ],
- },
- });
-
- addProfile("Mailsmithing", {
- profileName: "Zealot's Chausses and rares",
- isProfileActive: true,
- level: {
- 25: ["Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Dps", //Zealot's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Dps", //Zealot's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Tank", //Prelate's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Tank", //Prelate's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Soldier's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Dps", //Soldier's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Berserker's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Tank", //Berserker's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Chain_T4_Green_Pants_Dps",//Berserker's Elemental Chainmail
- "Med_Armorsmithing_Tier3_Refine_Basic"
- ],
- },
- });
-
- addProfile("Mailsmithing", {
- profileName: "Zealot's Chainmail and rares",
- isProfileActive: true,
- level: {
- 25: ["Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Dps", //Zealot's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Dps", //Zealot's Exquisite Elemental Chausses
-
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Tank", //Prelate's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Tank", //Prelate's Exquisite Elemental Chausses
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Soldier's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Dps", //Soldier's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Berserker's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Tank", //Berserker's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Chain_T4_Green_Shirt_Dps",//Zealot's Elemental Chainmail
- "Med_Armorsmithing_Tier3_Refine_Basic"
- ],
- },
- });
-
- addProfile("Mailsmithing", {
- profileName: "Prelate's Chainmail and rares",
- isProfileActive: true,
- level: {
- 25: ["Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Tank", //Prelate's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Tank", //Prelate's Exquisite Elemental Chausses
-
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Dps", //Zealot's Exquisite Elemental Chainmail
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Dps", //Zealot's Exquisite Elemental Chausses
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Soldier's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Dps", //Soldier's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Berserker's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Tank", //Berserker's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Chain_T4_Green_Shirt_Tank",//Prelate's Elemental Chainmail
- "Med_Armorsmithing_Tier3_Refine_Basic"
- ],
- },
- });
-
- addProfile("Mailsmithing", {
- profileName: "Prelate's Chausses and rares",
- isProfileActive: true,
- level: {
- 25: ["Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Tank", //Prelate's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Tank", //Prelate's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Dps", //Zealot's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Dps", //Zealot's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Soldier's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Dps", //Soldier's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Berserker's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Tank", //Berserker's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Chain_T4_Green_Pants_Tank",//Prelate's Elemental Chainmail
- "Med_Armorsmithing_Tier3_Refine_Basic"
- ]
- },
- });
-
- addProfile("Mailsmithing", {
- profileName: "craft rares only",
- isProfileActive: true,
- level: {
- 25: ["Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Tank", //Prelate's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Tank", //Prelate's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Pants_Dps", //Zealot's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Chain_T4_Purple_Shirt_Dps", //Zealot's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Soldier's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Dps", //Soldier's Exquisite Elemental Chainmail
-
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Pants_Dps", //Berserker's Exquisite Elemental Chausses
- "Crafted_Med_Armorsmithing_Scale_T4_Purple_Shirt_Tank", //Berserker's Exquisite Elemental Chainmail
- "Med_Armorsmithing_Tier2_Refine_Basic"]
- }
- });
-
- addProfile("Mailsmithing", {
- profileName: "Wondrous Sprocket",
- isProfileActive: false,
- level: {
- 6: ["Med_Armorsmithing_Tier1_Event_Gond"],
- 7: "+25",
- },
- });
-
- definedTask["Platesmithing"] = {
- taskListName: "Platesmithing",
- taskName: "Armorsmithing_Heavy",
- taskDefaultPriority: 1,
- taskDefaultSlotNum: 0,
- taskActive: true,
- taskDescription: "",
- profiles: [{
- profileName: "default",
- isProfileActive: true,
- level: {
- 0: ["Hvy_Armorsmithing_Tier0_Intro"],
- 1: ["Hvy_Armorsmithing_Tier1_Plate_Boots_1", "Hvy_Armorsmithing_Tier1_Plate_Shirt_1", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 2: ["Hvy_Armorsmithing_Tier1_Plate_Armor_1", "Hvy_Armorsmithing_Tier1_Plate_Pants_1", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 3: ["Hvy_Armorsmithing_Tier1_Plate_Armor_1", "Hvy_Armorsmithing_Tier1_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 4: ["Hvy_Armorsmithing_Tier1_Plate_Armor_1", "Hvy_Armorsmithing_Tier1_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 5: ["Hvy_Armorsmithing_Tier1_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier1_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 6: ["Hvy_Armorsmithing_Tier1_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier1_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 7: ["Hvy_Armorsmithing_Tier1_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Shirt", "Hvy_Armorsmithing_Tier2_Shield_Set_1", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 8: ["Hvy_Armorsmithing_Tier2_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Pants_1", "Hvy_Armorsmithing_Tier2_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Shirt", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 9: ["Hvy_Armorsmithing_Tier2_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Pants_1", "Hvy_Armorsmithing_Tier2_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Shirt", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 10: ["Hvy_Armorsmithing_Tier2_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Pants_1", "Hvy_Armorsmithing_Tier2_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Shirt_2", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 11: ["Hvy_Armorsmithing_Tier2_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Pants_2", "Hvy_Armorsmithing_Tier2_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Shirt_2", "Hvy_Armorsmithing_Tier2_Plate_Pants_1", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 12: ["Hvy_Armorsmithing_Tier2_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Pants_2", "Hvy_Armorsmithing_Tier2_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Shirt_2", "Hvy_Armorsmithing_Tier2_Plate_Pants_1", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 13: ["Hvy_Armorsmithing_Tier2_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Pants_2", "Hvy_Armorsmithing_Tier2_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Shirt_2", "Hvy_Armorsmithing_Tier2_Plate_Pants_1", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 14: ["Hvy_Armorsmithing_Tier2_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier2_Plate_Pants_2", "Hvy_Armorsmithing_Tier3_Plate_Shirt", "Hvy_Armorsmithing_Tier3_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 15: ["Hvy_Armorsmithing_Tier3_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier3_Plate_Pants", "Hvy_Armorsmithing_Tier3_Plate_Shirt2", "Hvy_Armorsmithing_Tier3_Plate_Boots_Set_1", "Hvy_Armorsmithing_Tier1_Gather_Basic", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 16: ["Hvy_Armorsmithing_Tier3_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier3_Plate_Pants2", "Hvy_Armorsmithing_Tier3_Plate_Shirt2", "Hvy_Armorsmithing_Tier3_Plate_Helm_Set_1", "Hvy_Armorsmithing_Tier3_Plate_Pants", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 17: ["Hvy_Armorsmithing_Tier3_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier3_Plate_Pants2", "Hvy_Armorsmithing_Tier3_Plate_Shirt2", "Hvy_Armorsmithing_Tier3_Plate_Helm_Set_1", "Hvy_Armorsmithing_Tier3_Plate_Pants", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 18: ["Hvy_Armorsmithing_Tier3_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier3_Plate_Pants2", "Hvy_Armorsmithing_Tier3_Plate_Shirt2", "Hvy_Armorsmithing_Tier3_Plate_Helm_Set_1", "Hvy_Armorsmithing_Tier3_Plate_Pants", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 19: ["Hvy_Armorsmithing_Tier3_Plate_Armor_Set_1", "Hvy_Armorsmithing_Tier3_Plate_Pants2", "Hvy_Armorsmithing_Tier3_Plate_Shirt2", "Hvy_Armorsmithing_Tier3_Plate_Helm_Set_1", "Hvy_Armorsmithing_Tier3_Plate_Pants", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 20: ["Hvy_Armorsmithing_Tier3_Plate_Pants"],
- 21: ["Hvy_Armorsmithing_Tier3_Plate_Pants"],
- 22: ["Hvy_Armorsmithing_Tier3_Plate_Pants"],
- 23: ["Hvy_Armorsmithing_Tier3_Plate_Pants"],
- 24: ["Hvy_Armorsmithing_Tier3_Plate_Pants"],
- 25: ["Crafted_Hvy_Armorsmithing_T4_Refine_Basic_Mass", "Crafted_Hvy_Armorsmithing_T4_Gather_Basic_Mass"],
- },
- }]
- };
-
- addProfile("Platesmithing", {
- profileName : "mass refining",
- isProfileActive : true,
- useMassTask : true,
- level : {
- 0: ["Hvy_Armorsmithing_Tier0_Intro"],
- 1: ["Hvy_Armorsmithing_Tier1_Refine_Basic_Mass", "Hvy_Armorsmithing_Tier1_Gather_Basic"],
- 2: "+25",
- 7: ["Hvy_Armorsmithing_Tier2_Refine_Basic_Mass"],
- 8: "+25",
- 14: ["Hvy_Armorsmithing_Tier3_Refine_Basic_Mass"],
- 15: "+25",
- 21: ["Crafted_Hvy_Armorsmithing_T4_Refine_Basic_Mass"],
- 22: "+25",
- },
- });
-
- addProfile("Platesmithing", {
- profileName: "21->25 gather",
- isProfileActive: true,
- level: {
- 21: ["Crafted_Hvy_Armorsmithing_T4_Refine_Basic_Mass", "Crafted_Hvy_Armorsmithing_T4_Gather_Basic_Mass"],
- 22: "+25",
- },
- });
-
- addProfile("Platesmithing", {
- profileName: "Wondrous Sprocket",
- isProfileActive: false,
- level: {
- 6: ["Hvy_Armorsmithing_Tier1_Event_Gond"],
- 7: "+25",
- },
- });
-
- definedTask["Leatherworking"] = {
- taskListName : "Leatherworking",
- taskName : "Leatherworking",
- taskDefaultPriority : 1,
- taskDefaultSlotNum : 0,
- taskActive : true,
- taskDescription : "",
- profiles : [{
- profileName : "default",
- isProfileActive : true,
- level : {
- 0 : ["Leatherworking_Tier0_Intro_1"],
- 1 : ["Leatherworking_Tier1_Leather_Boots_1", "Leatherworking_Tier1_Leather_Shirt_1", "Leatherworking_Tier1_Gather_Basic"],
- 2 : ["Leatherworking_Tier1_Leather_Armor_1", "Leatherworking_Tier1_Leather_Pants_1", "Leatherworking_Tier1_Gather_Basic"],
- 3 : ["Leatherworking_Tier1_Leather_Armor_1", "Leatherworking_Tier1_Leather_Boots_Set_1", "Leatherworking_Tier1_Gather_Basic"],
- 4 : ["Leatherworking_Tier1_Leather_Armor_1", "Leatherworking_Tier1_Leather_Boots_Set_1", "Leatherworking_Tier1_Gather_Basic"],
- 5 : ["Leatherworking_Tier1_Leather_Armor_Set_1", "Leatherworking_Tier1_Leather_Boots_Set_1", "Leatherworking_Tier1_Gather_Basic"],
- 6 : ["Leatherworking_Tier1_Leather_Armor_Set_1", "Leatherworking_Tier1_Leather_Boots_Set_1", "Leatherworking_Tier1_Gather_Basic"],
- 7 : ["Leatherworking_Tier1_Leather_Armor_Set_1", "Leatherworking_Tier2_Leather_Boots_Set_1", "Leatherworking_Tier2_Leather_Shirt", "Leatherworking_Tier1_Gather_Basic"],
- 8 : ["Leatherworking_Tier2_Leather_Armor_Set_1", "Leatherworking_Tier2_Leather_Pants_1", "Leatherworking_Tier2_Leather_Boots_Set_1", "Leatherworking_Tier2_Leather_Shirt", "Leatherworking_Tier1_Gather_Basic"],
- 9 : ["Leatherworking_Tier2_Leather_Armor_Set_1", "Leatherworking_Tier2_Leather_Pants_1", "Leatherworking_Tier2_Leather_Boots_Set_1", "Leatherworking_Tier2_Leather_Shirt", "Leatherworking_Tier1_Gather_Basic"],
- 10 : ["Leatherworking_Tier2_Leather_Armor_Set_1", "Leatherworking_Tier2_Leather_Pants_1", "Leatherworking_Tier2_Leather_Boots_Set_1", "Leatherworking_Tier2_Leather_Shirt_2", "Leatherworking_Tier1_Gather_Basic"],
- 11 : ["Leatherworking_Tier2_Leather_Armor_Set_1", "Leatherworking_Tier2_Leather_Pants_2", "Leatherworking_Tier2_Leather_Boots_Set_1", "Leatherworking_Tier2_Leather_Shirt_2", "Leatherworking_Tier2_Leather_Pants_1", "Leatherworking_Tier1_Gather_Basic"],
- 12 : ["Leatherworking_Tier2_Leather_Armor_Set_1", "Leatherworking_Tier2_Leather_Pants_2", "Leatherworking_Tier2_Leather_Boots_Set_1", "Leatherworking_Tier2_Leather_Shirt_2", "Leatherworking_Tier2_Leather_Pants_1", "Leatherworking_Tier1_Gather_Basic"],
- 13 : ["Leatherworking_Tier2_Leather_Armor_Set_1", "Leatherworking_Tier2_Leather_Pants_2", "Leatherworking_Tier2_Leather_Boots_Set_1", "Leatherworking_Tier2_Leather_Shirt_2", "Leatherworking_Tier2_Leather_Pants_1", "Leatherworking_Tier1_Gather_Basic"],
- 14 : ["Leatherworking_Tier2_Leather_Armor_Set_1", "Leatherworking_Tier2_Leather_Pants_2", "Ornate Leatherworking_Tier1_Leather_Shirt_1", "Leatherworking_Tier3_Leather_Boots_Set_1", "Leatherworking_Tier1_Gather_Basic"],
- 15 : ["Leatherworking_Tier3_Leather_Armor_Set_1", "Leatherworking_Tier3_Leather_Pants", "Leatherworking_Tier3_Leather_Shirt2", "Leatherworking_Tier3_Leather_Boots_Set_1", "Leatherworking_Tier1_Gather_Basic"],
- 16 : ["Leatherworking_Tier3_Leather_Armor_Set_1", "Leatherworking_Tier3_Leather_Pants2", "Leatherworking_Tier3_Leather_Shirt2", "Leatherworking_Tier3_Leather_Helm_Set_1", "Leatherworking_Tier3_Leather_Pants", "Leatherworking_Tier1_Gather_Basic"],
- 17 : ["Leatherworking_Tier3_Leather_Armor_Set_1", "Leatherworking_Tier3_Leather_Pants2", "Leatherworking_Tier3_Leather_Shirt2", "Leatherworking_Tier3_Leather_Helm_Set_1", "Leatherworking_Tier3_Leather_Pants", "Leatherworking_Tier1_Gather_Basic"],
- 18 : ["Leatherworking_Tier3_Leather_Armor_Set_1", "Leatherworking_Tier3_Leather_Pants2", "Leatherworking_Tier3_Leather_Shirt2", "Leatherworking_Tier3_Leather_Helm_Set_1", "Leatherworking_Tier3_Leather_Pants", "Leatherworking_Tier1_Gather_Basic"],
- 19 : ["Leatherworking_Tier3_Leather_Armor_Set_1", "Leatherworking_Tier3_Leather_Pants2", "Leatherworking_Tier3_Leather_Shirt2", "Leatherworking_Tier3_Leather_Helm_Set_1", "Leatherworking_Tier3_Leather_Pants", "Leatherworking_Tier1_Gather_Basic"],
- //19:["Leather Armor +4","Fancy Leather Pants","Fancy Leather Shirt","Leather Helm +4","Ornate Leather Pants","Upgrade Tanner","Upgrade Skinner","Hire an additional Skinner"],
- 20 : ["Leatherworking_Tier3_Leather_Pants"],
- 21 : ["Leatherworking_Tier3_Leather_Pants"],
- 22 : ["Leatherworking_Tier3_Leather_Pants"],
- 23 : ["Leatherworking_Tier3_Leather_Pants"],
- 24 : ["Leatherworking_Tier3_Leather_Pants"],
- 25 : ["Leatherworking_Tier4_Refine_Basic", "Leatherworking_Tier4_Gather_Basic"],
- },
- } ]
- };
-
- addProfile("Leatherworking", {
- profileName : "mass refining",
- isProfileActive : true,
- useMassTask : true,
- level : {
- 0: ["Leatherworking_Tier0_Intro_1"],
- 1: ["Leatherworking_Tier1_Refine_Basic_Mass", "Leatherworking_Tier1_Gather_Basic"],
- 2: "+25",
- 7: ["Leatherworking_Tier2_Refine_Basic_Mass"],
- 8: "+25",
- 14: ["Leatherworking_Tier3_Refine_Basic_Mass"],
- 15: "+25",
- 21: ["Leatherworking_Tier4_Refine_Basic_Mass"],
- 22: "+25",
- },
- });
-
- addProfile("Leatherworking", {
- profileName: "20->25 gather",
- isProfileActive: true,
- level: {
- 20: ["Leatherworking_Tier3_Leather_Pants"],
- 21: ["Leatherworking_Tier4_Refine_Basic_Mass", "Leatherworking_Tier4_Gather_Basic"],
- 22: "+25",
- 25: ["Leatherworking_Tier4_Refine_Basic", "Leatherworking_Tier4_Gather_Basic"],
- },
- });
-
- addProfile("Leatherworking", {
- profileName: "craft purples only",
- level: {
- //purples first. shirts > tunics > pants.
- 25: ["Leatherworking_Tier4_Leather_Shirt_Special_2", //Exquisite Elemental Shirt
- "Leatherworking_Tier4_Leather_Shirt_Special_2_Set2", //Exquisite Elemental Tunic
- "Leatherworking_Tier4_Leather_Pants_Special_2_Set2", //Exquisite Elemental Trousers
- "Leatherworking_Tier4_Leather_Pants_Special_2", //Exquisite Elemental Pants
- "Leatherworking_Tier3_Gather_Basic"]
- }
- });
-
- addProfile("Leatherworking", {
- profileName: "craft Elemental Shirts",
- level: {
- //purples first. shirts > tunics > pants.
- 25: ['Leatherworking_Tier4_Leather_Shirt_Special_2', //Exquisite Elemental Shirt
- 'Leatherworking_Tier4_Leather_Shirt_Special_2_Set2', //Exquisite Elemental Tunic
- 'Leatherworking_Tier4_Leather_Pants_Special_2_Set2', //Exquisite Elemental Trousers
- 'Leatherworking_Tier4_Leather_Pants_Special_2', //Exquisite Elemental Pants
- 'Leatherworking_Tier4_Leather_Shirt2', //Elemental Leather Shirt
- "Leatherworking_Tier3_Gather_Basic"
- ]
- }
- });
-
- addProfile("Leatherworking", {
- profileName: "craft Elemental Tunic",
- level: {
- //purples first. shirts > tunics > pants.
- 25: ['Leatherworking_Tier4_Leather_Shirt_Special_2_Set2', //Exquisite Elemental Tunic
- 'Leatherworking_Tier4_Leather_Shirt_Special_2', //Exquisite Elemental Shirt
- 'Leatherworking_Tier4_Leather_Pants_Special_2_Set2', //Exquisite Elemental Trousers
- 'Leatherworking_Tier4_Leather_Pants_Special_2', //Exquisite Elemental Pants
- 'Leatherworking_Tier4_Leather_Shirt2_Set2', //Elemental Leather Tunic
- 'Leatherworking_Tier3_Gather_Basic'
- ]
- }
- });
-
- addProfile("Leatherworking", {
- profileName: "craft Elemental Trousers",
- level: {
- //purples first. shirts > tunics > pants.
- 25: ['Leatherworking_Tier4_Leather_Pants_Special_2_Set2', //Exquisite Elemental Trousers
- 'Leatherworking_Tier4_Leather_Pants_Special_2', //Exquisite Elemental Pants
- 'Leatherworking_Tier4_Leather_Shirt_Special_2_Set2', //Exquisite Elemental Tunic
- 'Leatherworking_Tier4_Leather_Shirt_Special_2', //Exquisite Elemental Shirt
- 'Leatherworking_Tier4_Leather_Pants2_Set2', //Elemental Leather Trousers
- 'Leatherworking_Tier3_Gather_Basic'
- ]
- }
- });
-
- addProfile("Leatherworking", {
- profileName: "craft Elemental Pants",
- level: {
- //purples first. shirts > tunics > pants.
- 25: ['Leatherworking_Tier4_Leather_Pants_Special_2', //Exquisite Elemental Pants
- 'Leatherworking_Tier4_Leather_Pants_Special_2_Set2', //Exquisite Elemental Trousers
- 'Leatherworking_Tier4_Leather_Shirt_Special_2_Set2', //Exquisite Elemental Tunic
- 'Leatherdeworking_Tier4_Leather_Shirt_Special_2', //Exquisite Elemental Shirt
- 'Leatherworking_Tier4_Leather_Pants2', //Elemental Leather Trousers
- 'Leatherworking_Tier3_Gather_Basic'
- ]
- }
- });
-
- addProfile("Leatherworking", {
- profileName: "Wondrous Sprocket",
- isProfileActive: false,
- level: {
- 6: ["Leatherworking_Tier1_Event_Gond"],
- 7: "+25",
- },
- });
-
- definedTask["Tailoring"] = {
- taskListName: "Tailoring",
- taskName: "Tailoring",
- taskDefaultPriority: 1,
- taskDefaultSlotNum: 0,
- taskActive: true,
- taskDescription: "",
- profiles: [{
- profileName: "default",
- isProfileActive: true,
- level: {
- 0: ["Tailoring_Tier0_Intro"],
- 1: ["Tailoring_Tier1_Cloth_Boots_1", "Tailoring_Tier1_Cloth_Shirt_1", "Tailoring_Tier1_Gather_Basic"],
- 2: ["Tailoring_Tier1_Cloth_Armor_1", "Tailoring_Tier1_Cloth_Pants_1", "Tailoring_Tier1_Gather_Basic"],
- 3: ["Tailoring_Tier1_Cloth_Armor_1", "Tailoring_Tier1_Cloth_Boots_Set_1", "Tailoring_Tier1_Gather_Basic"],
- 4: ["Tailoring_Tier1_Cloth_Armor_1", "Tailoring_Tier1_Cloth_Boots_Set_1", "Tailoring_Tier1_Gather_Basic"],
- 5: ["Tailoring_Tier1_Cloth_Armor_Set_1", "Tailoring_Tier1_Cloth_Boots_Set_1", "Tailoring_Tier1_Gather_Basic"],
- 6: ["Tailoring_Tier1_Cloth_Armor_Set_1", "Tailoring_Tier1_Cloth_Boots_Set_1", "Tailoring_Tier1_Gather_Basic"],
- 7: ["Tailoring_Tier1_Cloth_Armor_Set_1", "Tailoring_Tier2_Cloth_Boots_Set_1", "Tailoring_Tier2_Cloth_Shirt", "Tailoring_Tier1_Gather_Basic", "Tailoring_Tier1_Gather_Basic"],
- 8: ["Tailoring_Tier2_Cloth_Armor_Set_1", "Tailoring_Tier2_Cloth_Pants_1", "Tailoring_Tier2_Cloth_Boots_Set_1", "Tailoring_Tier2_Cloth_Shirt", "Tailoring_Tier1_Gather_Basic"],
- 9: ["Tailoring_Tier2_Cloth_Armor_Set_1", "Tailoring_Tier2_Cloth_Pants_1", "Tailoring_Tier2_Cloth_Boots_Set_1", "Tailoring_Tier2_Cloth_Shirt", "Tailoring_Tier1_Gather_Basic"],
- 10: ["Tailoring_Tier2_Cloth_Armor_Set_1", "Tailoring_Tier2_Cloth_Pants_1", "Tailoring_Tier2_Cloth_Boots_Set_1", "Tailoring_Tier2_Cloth_Shirt_2", "Tailoring_Tier1_Gather_Basic"],
- 11: ["Tailoring_Tier2_Cloth_Armor_Set_1", "Tailoring_Tier2_Cloth_Pants_2", "Tailoring_Tier2_Cloth_Boots_Set_1", "Tailoring_Tier2_Cloth_Shirt_2", "Tailoring_Tier2_Cloth_Pants_1", "Tailoring_Tier1_Gather_Basic"],
- 12: ["Tailoring_Tier2_Cloth_Armor_Set_1", "Tailoring_Tier2_Cloth_Pants_2", "Tailoring_Tier2_Cloth_Boots_Set_1", "Tailoring_Tier2_Cloth_Shirt_2", "Tailoring_Tier2_Cloth_Pants_1", "Tailoring_Tier1_Gather_Basic"],
- 13: ["Tailoring_Tier2_Cloth_Armor_Set_1", "Tailoring_Tier2_Cloth_Pants_2", "Tailoring_Tier2_Cloth_Boots_Set_1", "Tailoring_Tier2_Cloth_Shirt_2", "Tailoring_Tier2_Cloth_Pants_1", "Tailoring_Tier1_Gather_Basic"],
- 14: ["Tailoring_Tier2_Cloth_Armor_Set_1", "Tailoring_Tier2_Cloth_Pants_2", "Tailoring_Tier3_Cloth_Shirt", "Tailoring_Tier3_Cloth_Boots_Set_1", "Tailoring_Tier1_Gather_Basic"],
- 15: ["Tailoring_Tier3_Cloth_Armor_Set_1", "Tailoring_Tier3_Cloth_Pants", "Tailoring_Tier3_Cloth_Shirt2", "Tailoring_Tier3_Cloth_Boots_Set_1", "Tailoring_Tier1_Gather_Basic"],
- 16: ["Tailoring_Tier3_Cloth_Armor_Set_1", "Tailoring_Tier3_Cloth_Pants", "Tailoring_Tier3_Cloth_Shirt2", "Tailoring_Tier3_Cloth_Helm_Set_1", "Tailoring_Tier1_Gather_Basic"],
- 17: ["Tailoring_Tier3_Cloth_Armor_Set_1", "Tailoring_Tier3_Cloth_Pants2_Set2", "Tailoring_Tier3_Cloth_Shirt2", "Tailoring_Tier3_Cloth_Helm_Set_1", "Tailoring_Tier1_Gather_Basic"],
- 18: ["Tailoring_Tier3_Cloth_Armor_Set_3", "Tailoring_Tier3_Cloth_Armor_Set_2", "Tailoring_Tier3_Cloth_Armor_Set_1", "Tailoring_Tier3_Cloth_Pants2_Set2", "Tailoring_Tier3_Cloth_Shirt2", "Tailoring_Tier3_Cloth_Helm_Set_1", "Tailoring_Tier3_Cloth_Pants", "Tailoring_Tier1_Gather_Basic"],
- 19: ["Tailoring_Tier3_Cloth_Armor_Set_3", "Tailoring_Tier3_Cloth_Armor_Set_2", "Tailoring_Tier3_Cloth_Armor_Set_1", "Tailoring_Tier3_Cloth_Pants2_Set2", "Tailoring_Tier3_Cloth_Shirt2", "Tailoring_Tier3_Cloth_Helm_Set_1", "Tailoring_Tier3_Cloth_Pants", "Tailoring_Tier1_Gather_Basic"],
- //19:["Cloth Robes +4","Fancy Cloth Pants","Fancy Cloth Shirt","Cloth Cap +4","Ornate Cloth Pants","Upgrade Outfitter","Upgrade Weaver","Hire an additional Weaver"],
- 20: ["Tailoring_Tier3_Cloth_Pants"],
- 21: ["Tailoring_Tier3_Cloth_Pants"],
- 22: ["Tailoring_Tier3_Cloth_Pants"],
- 23: ["Tailoring_Tier3_Cloth_Pants"],
- 24: ["Tailoring_Tier3_Cloth_Pants"],
- 25: ["Crafted_Tailoring_T4_Refine_Basic", "Crafted_Tailoring_T4_Gather_Basic"],
- },
- }]
- };
-
- addProfile("Tailoring", {
- profileName : "mass refining",
- isProfileActive : true,
- useMassTask : true,
- level : {
- 0: ["Tailoring_Tier0_Intro"],
- 1: ["Tailoring_Tier1_Refine_Basic_Mass", "Tailoring_Tier1_Gather_Basic"],
- 2: "+25",
- 7: ["Tailoring_Tier2_Refine_Basic_Mass"],
- 8: "+25",
- 14: ["Tailoring_Tier3_Refine_Basic_Mass"],
- 15: "+25",
- 21: ["Crafted_Tailoring_T4_Refine_Basic_Mass"],
- 22: "+25",
- },
- });
-
- addProfile("Tailoring", {
- profileName: "21->25 gather",
- isProfileActive: true,
- level: {
- 21: ["Crafted_Tailoring_T4_Refine_Basic_Mass", "Crafted_Tailoring_T4_Gather_Basic_Mass"],
- 22: "+25",
- 25: ["Crafted_Tailoring_T4_Refine_Basic", "Crafted_Tailoring_T4_Gather_Basic"],
- },
- });
-
- addProfile("Tailoring", {
- profileName: "Wondrous Sprocket",
- isProfileActive: false,
- level: {
- 6: ["Tailoring_Tier1_Event_Gond"],
- 7: "+25",
- },
- });
-
-
- definedTask["Artificing"] = {
- taskListName: "Artificing",
- taskName: "Artificing",
- taskDefaultPriority: 1,
- taskDefaultSlotNum: 0,
- taskActive: true,
- taskDescription: "",
- profiles: [{
- profileName: "default",
- isProfileActive: true,
- level: {
- 0: ["Artificing_Tier0_Intro_1"],
- 1: ["Artificing_Tier1_Pactblade_Convergence_1", "Artificing_Tier1_Symbol_Virtuous_1", "Artificing_Tier1_Gather_Basic"],
- 2: ["Artificing_Tier1_Pactblade_Convergence_1", "Artificing_Tier1_Icon_Virtuous_1", "Artificing_Tier1_Gather_Basic"],
- 3: ["Artificing_Tier1_Pactblade_Convergence_1", "Artificing_Tier1_Icon_Virtuous_1", "Artificing_Tier1_Gather_Basic"],
- 4: ["Artificing_Tier1_Pactblade_Convergence_2", "Artificing_Tier1_Icon_Virtuous_2", "Artificing_Tier1_Gather_Basic"],
- 5: ["Artificing_Tier1_Pactblade_Convergence_2", "Artificing_Tier1_Icon_Virtuous_2", "Artificing_Tier1_Gather_Basic"],
- 6: ["Artificing_Tier1_Pactblade_Convergence_2", "Artificing_Tier1_Icon_Virtuous_2", "Artificing_Tier1_Gather_Basic"],
- 7: ["Artificing_Tier2_Pactblade_Temptation_3", "Artificing_Tier1_Icon_Virtuous_2", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 8: ["Artificing_Tier2_Pactblade_Temptation_3", "Artificing_Tier1_Icon_Virtuous_2", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 9: ["Artificing_Tier2_Pactblade_Temptation_3", "Artificing_Tier1_Icon_Virtuous_2", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 10: ["Artificing_Tier2_Pactblade_Temptation_3", "Artificing_Tier1_Icon_Virtuous_2", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 11: ["Artificing_Tier2_Pactblade_Temptation_3", "Artificing_Tier1_Icon_Virtuous_2", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 12: ["Artificing_Tier2_Pactblade_Temptation_3", "Artificing_Tier1_Icon_Virtuous_2", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 13: ["Artificing_Tier2_Pactblade_Temptation_3", "Artificing_Tier1_Icon_Virtuous_2", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 14: ["Artificing_Tier3_Pactblade_Temptation_4", "Artificing_Tier3_Icon_Virtuous_4", "Artificing_Tier3_Refine_Basic", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 15: ["Artificing_Tier3_Pactblade_Temptation_4", "Artificing_Tier3_Icon_Virtuous_4", "Artificing_Tier3_Refine_Basic", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 16: ["Artificing_Tier3_Pactblade_Temptation_4", "Artificing_Tier3_Icon_Virtuous_4", "Artificing_Tier3_Refine_Basic", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 17: ["Artificing_Tier3_Pactblade_Temptation_5", "Artificing_Tier3_Icon_Virtuous_5", "Artificing_Tier3_Refine_Basic", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 18: ["Artificing_Tier3_Pactblade_Temptation_5", "Artificing_Tier3_Icon_Virtuous_5", "Artificing_Tier3_Refine_Basic", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 19: ["Artificing_Tier3_Pactblade_Temptation_5", "Artificing_Tier3_Icon_Virtuous_5", "Artificing_Tier3_Refine_Basic", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- //19:["Virtuous Icon +5","Upgrade Engraver","Upgrade Carver","Hire an additional Carver"],
- 20: ["Artificing_Tier3_Pactblade_Temptation_5", "Artificing_Tier3_Icon_Virtuous_5", "Artificing_Tier3_Refine_Basic", "Artificing_Tier2_Refine_Basic", "Artificing_Tier1_Gather_Basic"],
- 21: ["Artificing_Tier4_Gather_Basic"],
- 22: ["Artificing_Tier4_Gather_Basic"],
- 23: ["Artificing_Tier4_Gather_Basic"],
- 24: ["Artificing_Tier4_Gather_Basic"],
- 25: ["Artificing_Tier4_Refine_Basic", "Artificing_Tier4_Gather_Basic"],
- },
- }]
- };
-
- addProfile("Artificing", {
- profileName : "mass refining",
- isProfileActive : true,
- useMassTask : true,
- level : {
- 0: ["Artificing_Tier0_Intro_1"],
- 1: ["Artificing_Tier1_Refine_Basic_Mass", "Artificing_Tier1_Gather_Basic"],
- 2: "+25",
- 7: ["Artificing_Tier2_Refine_Basic_Mass"],
- 8: "+25",
- 14: ["Artificing_Tier3_Refine_Basic_Mass"],
- 15: "+25",
- 21: ["Artificing_Tier4_Refine_Basic_Mass"],
- 22: "+25",
- },
- });
-
- addProfile("Artificing", {
- profileName: "Wondrous Sprocket",
- isProfileActive: false,
- level: {
- 6: ["Artificing_Tier1_Event_Gond"],
- 7: "+25",
- },
- });
-
-
- definedTask["Weaponsmithing"] = {
- taskListName: "Weaponsmithing",
- taskName: "Weaponsmithing",
- taskDefaultPriority: 1,
- taskDefaultSlotNum: 0,
- taskActive: true,
- taskDescription: "",
- profiles: [{
- profileName: "default",
- isProfileActive: true,
- level: {
- 0: ["Weaponsmithing_Tier0_Intro"],
- 1: ["Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 2: ["Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 3: ["Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 4: ["Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 5: ["Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 6: ["Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 7: ["Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 8: ["Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 9: ["Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 10: ["Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 11: ["Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 12: ["Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 13: ["Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 14: ["Weaponsmithing_Tier3_Dagger_4", "Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 15: ["Weaponsmithing_Tier3_Dagger_4", "Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 16: ["Weaponsmithing_Tier3_Dagger_4", "Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 17: ["Weaponsmithing_Tier3_Dagger_4", "Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 18: ["Weaponsmithing_Tier3_Dagger_4", "Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 19: ["Weaponsmithing_Tier3_Dagger_4", "Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- 20: ["Weaponsmithing_Tier3_Dagger_Set_2", "Weaponsmithing_Tier2_Dagger_3", "Weaponsmithing_Tier1_Dagger_2", "Weaponsmithing_Tier1_Dagger_1", "Weaponsmithing_Tier1_Gather_Basic"],
- //19:["Dagger+4","Upgrade Grinder","Upgrade Smelter","Hire an additional Smelter"],
- 21: ["Weaponsmithing_Tier4_Gather_Basic"],
- 22: ["Weaponsmithing_Tier4_Gather_Basic"],
- 23: ["Weaponsmithing_Tier4_Gather_Basic"],
- 24: ["Weaponsmithing_Tier4_Gather_Basic"],
- 25: ["Weaponsmithing_Tier4_Refine_Basic", "Weaponsmithing_Tier4_Gather_Basic"],
- },
- }]
- };
-
- addProfile("Weaponsmithing", {
- profileName : "mass refining",
- isProfileActive : true,
- useMassTask : true,
- level : {
- 0: ["Weaponsmithing_Tier0_Intro"],
- 1: ["Weaponsmithing_Tier1_Refine_Basic_Mass", "Weaponsmithing_Tier1_Gather_Basic"],
- 2: "+25",
- 7: ["Weaponsmithing_Tier2_Refine_Basic_Mass"],
- 8: "+25",
- 14: ["Weaponsmithing_Tier3_Refine_Basic_Mass"],
- 15: "+25",
- 21: ["Weaponsmithing_Tier4_Refine_Basic_Mass"],
- 22: "+25",
- },
- });
-
- addProfile("Weaponsmithing", {
- profileName: "Wondrous Sprocket",
- isProfileActive: false,
- level: {
- 6: ["Weaponsmithing_Tier1_Event_Gond"],
- 7: "+25",
- },
- });
-
- definedTask["Alchemy"] = {
- taskListName: "Alchemy",
- taskName: "Alchemy",
- taskDefaultPriority: 1,
- taskDefaultSlotNum: 0,
- taskActive: true,
- taskDescription: "",
- profiles: [{
- profileName: "default",
- isProfileActive: true,
- level: {
- 0: ["Alchemy_Tier0_Intro_1"],
- 1: ["Alchemy_Tier1_Experiment_Rank2", "Alchemy_Tier1_Experimentation_Rank1", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier1_Gather_Basic"],
- 2: ["Alchemy_Tier1_Experiment_Rank3", "Alchemy_Tier1_Experimentation_Rank2", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier1_Gather_Basic"],
- 3: ["Alchemy_Tier1_Experiment_Rank4", "Alchemy_Tier1_Experimentation_Rank3", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier1_Gather_Basic"],
- 4: ["Alchemy_Tier1_Experiment_Rank5", "Alchemy_Tier1_Experimentation_Rank4", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier1_Gather_Basic"],
- 5: ["Alchemy_Tier1_Experiment_Rank6", "Alchemy_Tier1_Experimentation_Rank5", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier1_Gather_Basic"],
- 6: ["Alchemy_Tier1_Experiment_Rank7", "Alchemy_Tier1_Experimentation_Rank6", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier1_Gather_Basic"],
- 7: ["Alchemy_Tier2_Experiment_Rank08", "Alchemy_Tier2_Experimentation_Rank07", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier2_Gather_Basic"],
- 8: ["Alchemy_Tier2_Experiment_Rank09", "Alchemy_Tier2_Experimentation_Rank08", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier2_Gather_Basic"],
- 9: ["Alchemy_Tier2_Experiment_Rank10", "Alchemy_Tier2_Experimentation_Rank09", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier2_Gather_Basic"],
- 10: ["Alchemy_Tier2_Experiment_Rank11", "Alchemy_Tier2_Experimentation_Rank10", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier2_Gather_Basic"],
- 11: ["Alchemy_Tier2_Experiment_Rank12", "Alchemy_Tier2_Experimentation_Rank11", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier2_Gather_Basic"],
- 12: ["Alchemy_Tier2_Experiment_Rank13", "Alchemy_Tier2_Experimentation_Rank12", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier2_Gather_Basic"],
- 13: ["Alchemy_Tier2_Experiment_Rank14", "Alchemy_Tier2_Experimentation_Rank13", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier1_Refine_Basic", "Alchemy_Tier2_Gather_Basic"],
- 14: ["Alchemy_Tier3_Experiment_Rank15", "Alchemy_Tier3_Experimentation_Rank14", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier3_Gather_Basic"],
- 15: ["Alchemy_Tier3_Experiment_Rank16", "Alchemy_Tier3_Experimentation_Rank15", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier3_Gather_Basic"],
- 16: ["Alchemy_Tier3_Experiment_Rank17", "Alchemy_Tier3_Experimentation_Rank16", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier3_Gather_Basic"],
- 17: ["Alchemy_Tier3_Experiment_Rank18", "Alchemy_Tier3_Experimentation_Rank17", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier3_Gather_Basic"],
- 18: ["Alchemy_Tier3_Experiment_Rank19", "Alchemy_Tier3_Experimentation_Rank18", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier3_Gather_Basic"],
- 19: ["Alchemy_Tier3_Experiment_Rank20", "Alchemy_Tier3_Experimentation_Rank19", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier2_Refine_Basic", "Alchemy_Tier1_Refine_Special", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier3_Gather_Basic"],
- 20: ["Alchemy_Tier3_Experiment_Rank21", "Alchemy_Tier3_Experimentation_Rank20", "Alchemy_Tier2_Aquaregia", "Alchemy_Tier4_Refine_Basic", "Alchemy_Tier4_Gather_Components", "Alchemy_Tier4_Gather_Basic"],
- 21: ["Alchemy_Tier4_Experiment_Rank22", "Alchemy_Tier4_Experimentation_Rank21", "Alchemy_Tier2_Aquaregia", "Alchemy_Tier4_Refine_Basic", "Alchemy_Tier4_Gather_Components", "Alchemy_Tier4_Gather_Basic"],
- 22: ["Alchemy_Tier4_Experiment_Rank23", "Alchemy_Tier4_Experimentation_Rank22", "Alchemy_Tier4_Aquaregia_2", "Alchemy_Tier4_Refine_Basic", "Alchemy_Tier4_Gather_Components", "Alchemy_Tier1_Gather_Basic"],
- 23: ["Alchemy_Tier4_Experiment_Rank24", "Alchemy_Tier4_Experimentation_Rank23", "Alchemy_Tier4_Aquaregia_2", "Alchemy_Tier4_Refine_Basic", "Alchemy_Tier4_Gather_Components", "Alchemy_Tier1_Gather_Basic"],
- 24: ["Alchemy_Tier4_Experiment_Rank25", "Alchemy_Tier4_Experimentation_Rank24", "Alchemy_Tier4_Aquaregia_2", "Alchemy_Tier4_Refine_Basic", "Alchemy_Tier4_Gather_Components", "Alchemy_Tier1_Gather_Basic"],
- 25: ["Alchemy_Tier4_Experimentation_Rank25", "Alchemy_Tier4_Create_Elemental_Unified", "Alchemy_Tier4_Create_Elemental_Aggregate", "Alchemy_Tier3_Protection_Potion_Major", "Alchemy_Tier3_Potency_Potion_Major", "Alchemy_Tier4_Aquaregia_2", "Alchemy_Tier4_Refine_Basic", "Alchemy_Tier1_Gather_Basic"],
- },
- }]
- };
-
-
- addProfile("Alchemy", {
- profileName: "Aqua Regia",
- level: {
- 20: ["Alchemy_Tier2_Aquaregia", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier3_Gather_Components"],
- 21: "+25",
- 22: ["Alchemy_Tier4_Aquaregia_2", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier3_Gather_Components"],
- 23: "+25",
- }
- });
- addProfile("Alchemy", {
- profileName: "Aqua Vitae",
- level: {
- 20: ["Alchemy_Tier2_Aquavitae_2", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier3_Gather_Components"],
- 21: "+25",
- }
- });
- addProfile("Alchemy", {
- profileName: "Protection Superior",
- level: {
- 25: ["Alchemy_Tier4_Experimentation_Rank25", "Alchemy_Tier4_Protection_Potion_Superior", "Alchemy_Tier4_Create_Elemental_Aggregate", "Alchemy_Tier3_Protection_Potion_Major", "Alchemy_Tier2_Aquaregia", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier3_Gather_Components"],
- }
- });
- addProfile("Alchemy", {
- profileName: "Potency Superior",
- level: {
- 25: ["Alchemy_Tier4_Experimentation_Rank25", "Alchemy_Tier4_Potency_Potion_Superior", "Alchemy_Tier4_Create_Elemental_Aggregate", "Alchemy_Tier3_Potency_Potion_Major", "Alchemy_Tier2_Aquaregia", "Alchemy_Tier3_Refine_Basic", "Alchemy_Tier3_Gather_Components"],
- }
- });
-
- addProfile("Alchemy", {
- profileName: "Blue & Green Vitriol",
- isProfileActive: true,
- level: {
- 1: ["Alchemy_Tier1_Refine_Basic", "Alchemy_Tier1_Gather_Components"],
- 2: "+25",
- },
- });
-
- addProfile("Alchemy", {
- profileName: "Wondrous Sprocket",
- isProfileActive: false,
- level: {
- 6: ["Alchemy_Tier1_Event_Gond"],
- 7: "+25",
- },
- });
-
-
- // Profession priority list by order
- var tasklist = [
- definedTask["Leadership"],
- definedTask["Jewelcrafting"],
- definedTask["Alchemy"],
- definedTask["Weaponsmithing"],
- definedTask["Artificing"],
- definedTask["Mailsmithing"],
- definedTask["Platesmithing"],
- definedTask["Leatherworking"],
- definedTask["Tailoring"],
- definedTask["Black Ice Shaping"],
- definedTask["Winter Event"],
- definedTask["Siege Event"],
- ];
-
- var customProfiles = []; // [ { taskName: 'name', baseProfile: 'profileName' / null, profile: JSON.parsed_from_input }, { } ....]
- var scriptSettings = {};
-
- // Populated at login
- var loggedAccount = null;
- var UIaccount = null;
- var accountSettings = {};
- var charSettingsList = [];
- var charNamesList = [];
- var charStatisticsList = []; // array of char names with the charStatistics for each char.
-
- var defaultCharStatistics = {
- general: {
- nextTask: null,
- lastVisit: null,
- lastSCAVisit: null,
- refineCounter: 0,
- refineCounterReset: Date.now(),
- diamonds: 0,
- gold: 0,
- rad: 0,
- rBI: 0,
- BI: 0,
- refined: 0,
- refineLimitLeft: 0,
- emptyBagSlots: 0,
- activeSlots: 0,
- },
- professions: {
- // Names must match unsafeWindow.client.dataModel.model.ent.main.itemassignmentcategories.categories.displayname
- "Leadership": { level: 0, workersUsed: [], workersUnused: [] },
- "Alchemy": { level: 0, workersUsed: [], workersUnused: [] },
- "Jewelcrafting": { level: 0, workersUsed: [], workersUnused: [] },
- "Weaponsmithing": { level: 0,workersUsed: [], workersUnused: [] },
- "Artificing": { level: 0, workersUsed: [], workersUnused: [] },
- "Mailsmithing": { level: 0, workersUsed: [], workersUnused: []},
- "Platesmithing": { level: 0, workersUsed: [], workersUnused: [] },
- "Leatherworking": { level: 0, workersUsed: [], workersUnused: [] },
- "Tailoring": { level: 0, workersUsed: [], workersUnused: [] },
- "Black Ice Shaping": { level: 0, workersUsed: [], workersUnused: [] },
- /*
- "Winter Event": { level: 0, workersUsed: [], workersUnused: [] },
- "Siege Event": { level: 0, workersUsed: [], workersUnused: [] },
- */
- },
- tools: {
- "Awl":{used:[],unused:[]},
- "Shears":{used:[],unused:[]},
- "Hammer":{used:[],unused:[]},
- "Needle":{used:[],unused:[]},
- "Bellows":{used:[],unused:[]},
- "Bezelpusher":{used:[],unused:[]},
- "Mortar":{used:[],unused:[]},
- "Anvil":{used:[],unused:[]},
- "Grindstone":{used:[],unused:[]},
- "Philosophersstone":{used:[],unused:[]},
- "Loupe":{used:[],unused:[]},
- "Graver":{used:[],unused:[]},
- "Crucible":{used:[],unused:[]},
- "Tongs":{used:[],unused:[]},
- },
- trackedResources: [],
- slotUse: [],
- };
-
- /* For searching unsafeWindow.client.dataModel.model.ent.main.inventory.assignedslots / unsafeWindow.client.dataModel.model.ent.main.inventory.notassignedslots
- This needs some design change. */
-
- // The definitions themselves are at the bottom of the script
- var workerList = workerDefinition();
- var toolList = toolListDefinition();
-
- var trackResources = [{
- fname: 'Aqua Regia',
- name: 'Crafting_Resource_Aquaregia'
- }, {
- fname: 'Aqua Vitae',
- name: 'Crafting_Resource_Aquavitae'
- }, {
- fname: 'Residuum',
- name: 'Crafting_Resource_Residuum'
- }, {
- fname: 'Mining Claim',
- name: 'Crafting_Resource_Mining_Claim'
- }, {
- fname: 'e.Aggregate',
- name: 'Crafting_Resource_Elemental_Aggregate'
- }, {
- fname: 'UE',
- name: 'Crafting_Resource_Elemental_Unified'
- },
- ];
-
- var defaultScriptSettings = {
- general: {
- saveCharNextTime: true,
- scriptPaused: false,
- language: 'en',
- scriptDebugMode: true,
- scriptAutoReload: false,
- autoLogin: false,
- autoLoginAccount: "",
- autoLoginPassword: "",
- autoReload: false,
- scriptDelayFactor: 1,
- maxCollectTaskAttempts: 2,
- }
- };
-
-
- // Loading script settings.
- var tempScriptSettings;
- try {
- tempScriptSettings = JSON.parse(GM_getValue("settings__script", "{}"));
- } catch (e) {
- tempScriptSettings = null;
- }
- if (!tempScriptSettings) {
- console.warn('Script settings couldn\'t be retrieved, loading defaults.');
- tempScriptSettings = {};
- };
- scriptSettings = $.extend(true, {}, defaultScriptSettings, tempScriptSettings);
-
- // Loading custom profiles.
- try {
- customProfiles = JSON.parse(GM_getValue("custom_profiles", null));
- } catch (e) {
- customProfiles = null;
- }
- if (!customProfiles) {
- console.warn('Custom profiles couldn\'t be retrieved.');
- customProfiles = [];
- };
- customProfiles.forEach(function (cProfile, idx) {
- if (!cProfile.profile.hasOwnProperty('recursiveList')){ cProfile.profile.recursiveList = false;}
- addProfile(cProfile.taskName, cProfile.profile, cProfile.baseProfile);
- });
-
- unsafeWindow.console.log('DebugMode set to: ' + scriptSettings.general.scriptDebugMode);
- console = scriptSettings.general.scriptDebugMode ? unsafeWindow.console || fouxConsole : fouxConsole;
-
- var delay_modifier = parseFloat(scriptSettings.general.scriptDelayFactor);
- delay.SHORT *= delay_modifier; delay.MEDIUM *= delay_modifier; delay.LONG *= delay_modifier;
- delay.MINS *= 1; delay.DEFAULT *= delay_modifier; delay.TIMEOUT *= delay_modifier;
-
-
- var defaultAccountSettings = {
- vendorSettings: {
- vendorJunk: false,
- vendorKitsLimit: false,
- vendorAltarsLimit: false,
- vendorKitsAll: false,
- vendorAltarsAll: false,
- vendorProfResults: false,
- vendorPots1: false,
- vendorPots2: false,
- vendorPots3: false,
- vendorPots4: false,
- vendorPots5: false,
- vendorEnchR1: false,
- vendorEnchR2: false,
- vendorEnchR3: false,
- },
- professionSettings: {
- fillOptionals: true,
- autoPurchaseRes: true,
- trainAssets: true,
- smartLeadershipAssets: true,
- skipPatrolTask: 'AD&Lvl20',
- },
- generalSettings: {
- refineAD: true,
- openRewards: false,
- keepOneUnopened: false,
- runSCA: 'free',
- SCADailyReset: Date.now() - 24*60*60*1000,
- },
- consolidationSettings: {
- bankCharName: "",
- transferRate: 100,
- consolidate: false,
- minCharBalance: 10000,
- minToTransfer: 50000,
- },
- };
-
-
- var defaultCharSettings = {
- charName: "",
- general: {
- active: false,
- overrideGlobalSettings: false,
- manualTaskSlots: false,
- },
- vendorSettings: {
- vendorJunk: false,
- vendorKitsLimit: false,
- vendorAltarsLimit: false,
- vendorKitsAll: false,
- vendorAltarsAll: false,
- vendorProfResults: false,
- vendorPots1: false,
- vendorPots2: false,
- vendorPots3: false,
- vendorPots4: false,
- vendorPots5: false,
- vendorEnchR1: false,
- vendorEnchR2: false,
- vendorEnchR3: false,
- },
- professionSettings: {
- fillOptionals: true,
- autoPurchaseRes: true,
- trainAssets: true,
- skipPatrolTask: 'AD&Lvl20',
- smartLeadershipAssets: true,
- },
- generalSettings: {
- refineAD: true,
- keepOneUnopened: false,
- openRewards: false,
- runSCA: 'free',
- },
- consolidationSettings: {
- consolidate: false,
- minCharBalance: 10000,
- minToTransfer: 50000,
- },
- taskListSettings: {},
- taskListSettingsManual: [],
- };
-
- //Adding taskList defaults.
- tasklist.forEach(function(task) {
- var profileNames = [];
- task.profiles.forEach(function(profile) {
- if (profile.isProfileActive) profileNames.push({
- name: profile.profileName,
- value: profile.profileName
- });
- });
- defaultCharSettings.taskListSettings[task.taskListName] = {};
- defaultCharSettings.taskListSettings[task.taskListName].taskSlots = task.taskDefaultSlotNum;
- defaultCharSettings.taskListSettings[task.taskListName].taskProfile = profileNames[0].value;
- defaultCharSettings.taskListSettings[task.taskListName].taskPriority = task.taskDefaultPriority;
- });
-
- for (var i = 0; i < 9; i++) {
- defaultCharSettings.taskListSettingsManual[i] = {};
- defaultCharSettings.taskListSettingsManual[i].Profession = tasklist[0].taskListName;
- defaultCharSettings.taskListSettingsManual[i].Profile = tasklist[0].profiles[0].profileName;
- defaultCharSettings.taskListSettingsManual[i].fillAssets = 0;
- }
- // 0 - default, 1 - do not fill, 2 - people (white to purple), 3 - people (purple to white), 4 - tools
- var charSlotsFillAssetsOptions = ['default', 'Do not fill', 'people (white to purple)', 'people (purple to white)', 'tools'];
-
- // Usable only after login (return account or char settings, depending on override and match)
- function getSetting(group, name) {
- var override = false;
- if (typeof(charSettingsList[curCharName]) !== undefined && typeof(charSettingsList[curCharName].general) !== undefined) {
- override = charSettingsList[curCharName].general.overrideGlobalSettings;
- }
- else console.warn("overrideGlobalSettings could not been reached." );
-
- if (override) {
- if (typeof(charSettingsList[curCharName][group]) !== undefined &&
- typeof(charSettingsList[curCharName][group][name]) !== undefined) {
- return charSettingsList[curCharName][group][name];
- }
- else console.warn("charSetting value could not been reached for " + group + " " + name);
- }
-
- if (typeof(accountSettings[group]) !== undefined &&
- typeof(accountSettings[group][name]) !== undefined) {
- return accountSettings[group][name];
- }
- else console.warn("accountSettings value could not been reached for " + group + " " + name);
- return null;
- }
-
-
- // UI Settings
- var settingnames = [
- //{scope: 'script', group: 'general', name: 'scriptPaused', title: 'Pause Script', type: 'checkbox', pane: 'main', tooltip: 'Disable All Automation'},
- {scope: 'script', group: 'general', name: 'language', title: tr('settings.main.language'), type: 'select', pane: 'main', tooltip: tr('settings.main.language.tooltip'),
- opts: [ { name: 'english', value: 'en'},
- { name: 'polski', value: 'pl'},
- { name: 'français', value: 'fr'}],
- onchange : function(newValue) {
- GM_setValue('language', newValue);
- }
- },
- {scope: 'script', group: 'general', name: 'scriptDebugMode', title: tr('settings.main.debug'), type: 'checkbox', pane: 'main', tooltip: tr('settings.main.debug.tooltip'),
- onchange: function(newValue) {
- unsafeWindow.console.log('DebugMode set to: ' + newValue);
- console = newValue ? unsafeWindow.console || fouxConsole : fouxConsole;
- }
- },
- {scope: 'script', group: 'general', name: 'autoReload', title: tr('settings.main.autoreload'), type: 'checkbox', pane: 'main', tooltip: tr('settings.main.autoreload.tooltip')},
- {scope: 'script', group: 'general', name: 'scriptDelayFactor', title: tr('settings.main.incdelay'), type: 'select', pane: 'main', tooltip: tr('settings.main.incdelay.tooltip'),
- opts: [ { name: 'default - 1', value: '1'},
- { name: '1.5', value: '1.5'},
- { name: '2', value: '2'},
- { name: '2.5', value: '2.5'},
- { name: '3', value: '3'}],
- },
- {scope: 'script', group: 'general', name: 'autoLogin', title: tr('settings.main.autologin'), type: 'checkbox', pane: 'main', tooltip: tr('settings.main.autologin.tooltip')},
- {scope: 'script', group: 'general', name: 'autoLoginAccount', title: tr('settings.main.nw_username'), type: 'text', pane: 'main', tooltip: tr('settings.main.nw_username.tooltip')},
- {scope: 'script', group: 'general', name: 'autoLoginPassword', title: tr('settings.main.nw_password'), type: 'password', pane: 'main', tooltip: tr('settings.main.nw_password.tooltip')},
- {scope: 'script', group: 'general', name: 'saveCharNextTime', title: tr('settings.main.savenexttime'), type: 'checkbox', pane: 'main', tooltip: tr('settings.main.savenexttime.tooltip')},
- {scope: 'script', group: 'general', name: 'maxCollectTaskAttempts', title: 'Number of attempts to collect task result', type: 'select', pane: 'main', tooltip: 'After this number of attempts the the script will continue without collecting',
- opts: [ { name: '1', value: 1}, { name: '2', value: 2}, { name: '3', value: 3}], },
-
- {scope: 'account', group: 'generalSettings', name: 'openRewards', title: tr('settings.account.openrewards'), type: 'checkbox', pane: 'main', tooltip: tr('settings.account.openrewards.tooltip')},
- {scope: 'account', group: 'generalSettings', name: 'keepOneUnopened', title: 'Keep one reward box unopened', type: 'checkbox', pane: 'main', tooltip: 'Used to reserve the slots for the reward boxes'},
- {scope: 'account', group: 'generalSettings', name: 'refineAD', title: tr('settings.account.refinead'), type: 'checkbox', pane: 'main', tooltip: tr('settings.account.refinead.tooltip')},
- {scope: 'account', group: 'generalSettings', name: 'runSCA', title: tr('settings.account.runSCA'), type: 'select', pane: 'main', tooltip: tr('settings.account.runSCA.tooltip'),
- opts: [ { name: 'never', value: 'never'},
- { name: 'free time', value: 'free'},
- { name: 'always', value: 'always'}],
- },
- {scope: 'account', group: 'professionSettings', name: 'fillOptionals', type: 'checkbox', pane: 'prof', title: 'Fill Optional Assets', tooltip: 'Enable to include selecting the optional assets of tasks'},
- {scope: 'account', group: 'professionSettings', name: 'autoPurchaseRes', type: 'checkbox', pane: 'prof', title: 'Auto Purchase Resources', tooltip: 'Automatically purchase required resources from gateway shop (100 at a time)'},
- {scope: 'account', group: 'professionSettings', name:'trainAssets', type:'checkbox', pane:'prof', title:'Train Assets', tooltip:'Enable training/upgrading of asset worker resources'},
- {scope: 'account', group: 'professionSettings', name:'smartLeadershipAssets', type:'checkbox', pane:'prof', title:'Smart Asset allocation for leadership', tooltip:'Try to spread and fill non-common assets and supplement with common if needed'},
- {scope: 'account', group: 'professionSettings', name:'skipPatrolTask', type:'select', pane:'prof', title:'Skip Patrol task if > 10 claims', tooltip:'Skip \"Patrol the Mines\" leadership task if there are more than 10 mining claims in the inventory (Never, Always, On AD profile, if Leadership level is >= 20, or both of the above )',
- opts:[{name:'never',value:'never'},{name:'always',value:'always'},{name:'AD profile',value:'ad'},{name:'Leadership lvl 20',value:'ld20'},{name:'AD&Lvl20',value:'AD&Lvl20'}]},
- {scope: 'account', group: 'vendorSettings', name:'vendorJunk', type:'checkbox', pane:'vend', title:'Auto Vendor junk..', tooltip:'Vendor all (currently) winterfest fireworks+lanterns'},
- {scope: 'account', group: 'vendorSettings', name:'vendorKitsLimit', type:'checkbox', pane:'vend', title:'Vendor/Maintain Node Kit Stacks', tooltip:'Limit skill kits stacks to 50, vendor kits unusable by class, remove all if player has one bag or full bags'},
- {scope: 'account', group: 'vendorSettings', name:'vendorAltarsLimit', type:'checkbox', pane:'vend', title:'Vendor/Maintain Altar Stacks', tooltip:'Limit Altars to 80,remove all if player has one bag or full bags'},
- {scope: 'account', group: 'vendorSettings', name:'vendorKitsAll', type:'checkbox', pane:'vend', title:'Vendor All Node Kits', tooltip:'Sell ALL skill kits.'},
- {scope: 'account', group: 'vendorSettings', name:'vendorAltarsAll', type:'checkbox', pane:'vend', title:'Vendor All Altar', tooltip:'Sell ALL Altars.'},
- {scope: 'account', group: 'vendorSettings', name:'vendorProfResults',type:'checkbox',pane:'vend', title:'Vendor/Maintain Prof Crafted Levelup Items', tooltip:'Vendor off Tier 1 to 5 items produced and reused for leveling crafting professions.'},
- {scope: 'account', group: 'vendorSettings', name:'vendorPots1', type:'checkbox', pane:'vend', title:'Auto Vendor minor potions (lvl 1)', tooltip:'Vendor all minor potions (lvl 1) found in player bags'},
- {scope: 'account', group: 'vendorSettings', name:'vendorPots2', type:'checkbox', pane:'vend', title:'Auto Vendor lesser potions (lvl 15)',tooltip:'Vendor all lesser potions (lvl 15) found in player bags'},
- {scope: 'account', group: 'vendorSettings', name:'vendorPots3', type:'checkbox', pane:'vend', title:'Auto Vendor potions (lvl 30)', tooltip:'Vendor all potions (lvl 30) found in player bags'},
- {scope: 'account', group: 'vendorSettings', name:'vendorPots4', type:'checkbox', pane:'vend', title:'Auto Vendor greater potions (lvl 45)', tooltip:'Vendor all greater potions (lvl 45) found in player bags'},
- {scope: 'account', group: 'vendorSettings', name:'vendorPots5', type:'checkbox', pane:'vend', title:'Auto Vendor major potions (lvl 60)', tooltip:'Auto Vendor major potions (lvl 60)'},
- {scope: 'account', group: 'vendorSettings', name:'vendorEnchR1', type:'checkbox', pane:'vend', title:'Auto Vendor enchants & runes Rank 1', tooltip:'Vendor all Rank 1 enchantments & runestones found in player bags'},
- {scope: 'account', group: 'vendorSettings', name:'vendorEnchR2', type:'checkbox', pane:'vend', title:'Auto Vendor enchants & runes Rank 2', tooltip:'Vendor all Rank 2 enchantments & runestones found in player bags'},
- {scope: 'account', group: 'vendorSettings', name:'vendorEnchR3', type:'checkbox', pane:'vend', title:'Auto Vendor enchants & runes Rank 3', tooltip:'Vendor all Rank 3 enchantments & runestones found in player bags'},
- {scope: 'account', group: 'consolidationSettings', name:'consolidate', type:'checkbox',pane:'bank', title:'Consolidate AD via ZAX', tooltip:'Automatically attempt to post, cancel and withdraw AD via ZAX and consolidate to designated character',border:true},
- {scope: 'account', group: 'consolidationSettings', name:'bankCharName', type:'text', pane:'bank', title:'Character Name of Banker', tooltip:'Enter name of the character to hold account AD'},
- {scope: 'account', group: 'consolidationSettings', name:'minToTransfer', type:'text', pane:'bank', title:'Min AD for Transfer', tooltip:'Enter minimum AD limit for it to be considered for transfer off a character'},
- {scope: 'account', group: 'consolidationSettings', name:'minCharBalance', type:'text', pane:'bank', title:'Min Character balance', tooltip:'Enter the amount of AD to always keep available on characters'},
- {scope: 'account', group: 'consolidationSettings', name:'transferRate', type:'text', pane:'bank', title:'AD per Zen Rate (in zen)', tooltip:'Enter default rate to use for transferring through ZAX'},
-
- {scope: 'char', group: 'general', name: 'active', type:'checkbox', pane: 'main_not_tab', title: 'Active', tooltip: 'The char will be processed by the script'},
- {scope: 'char', group: 'general', name:'overrideGlobalSettings', type:'checkbox', pane:'main_not_tab', title:'Override account settings for this char', tooltip:''},
- {scope: 'char', group: 'general', name:'manualTaskSlots', type:'checkbox', pane:'main_not_tab', title:'Use manual task allocation tab', tooltip:'Per slot profile allocation'},
-
- {scope: 'char', group: 'generalSettings', name: 'openRewards', title: 'Open Reward Chests', type: 'checkbox', pane: 'main', tooltip: 'Enable opening of leadership chests on character switch' },
- {scope: 'char', group: 'generalSettings', name: 'keepOneUnopened', title: 'Keep one reward box unopened', type: 'checkbox', pane: 'main', tooltip: 'Used to reserve the slots for the reward boxes'},
- {scope: 'char', group: 'generalSettings', name: 'refineAD', title: 'Refine AD', type: 'checkbox', pane: 'main', tooltip: 'Enable refining of AD on character switch'},
- {scope: 'char', group: 'generalSettings', name: 'runSCA', title: 'Run SCA', type: 'select', pane: 'main', tooltip: 'Running SCA adventures reward after professions',
- opts: [ { name: 'never', value: 'never'},
- { name: 'free time', value: 'free'},
- { name: 'always', value: 'always'}],
- },
-
- {scope: 'char', group: 'professionSettings', name: 'fillOptionals', type: 'checkbox', pane: 'prof', title: 'Fill Optional Assets', tooltip: 'Enable to include selecting the optional assets of tasks'},
- {scope: 'char', group: 'professionSettings', name: 'autoPurchaseRes', type: 'checkbox', pane: 'prof', title: 'Auto Purchase Resources', tooltip: 'Automatically purchase required resources from gateway shop (100 at a time)'},
- {scope: 'char', group: 'professionSettings', name: 'trainAssets', type:'checkbox', pane:'prof', title:'Train Assets', tooltip:'Enable training/upgrading of asset worker resources'},
- {scope: 'char', group: 'professionSettings', name:'smartLeadershipAssets', type:'checkbox', pane:'prof', title:'Smart Asset allocation for leadership', tooltip:'Try to spread and fill non-common assets and supplement with common if needed'},
- {scope: 'char', group: 'professionSettings', name:'skipPatrolTask', type:'select', pane:'prof', title:'Skip Patrol task if > 10 claims', tooltip:'Skip \"Patrol the Mines\" leadership task if there are more than 10 mining claims in the inventory (Never, Always, On AD profile, if Leadership level is >= 20, or both of the above )',
- opts:[{name:'never',value:'never'},{name:'always',value:'always'},{name:'AD profile',value:'ad'},{name:'Leadership lvl 20',value:'ld20'},{name:'AD&Lvl20',value:'AD&Lvl20'}]},
- {scope: 'char', group: 'vendorSettings', name:'vendorJunk', type:'checkbox', pane:'vend', title:'Auto Vendor junk..', tooltip:'Vendor all (currently) winterfest fireworks+lanterns'},
- {scope: 'char', group: 'vendorSettings', name:'vendorKitsLimit', type:'checkbox', pane:'vend', title:'Vendor/Maintain Altar Node Kit Stacks', tooltip:'Limit skill kits stacks to 50/Altars80, vendor kits unusable by class, remove all if player has one bag or full bags'},
- {scope: 'char', group: 'vendorSettings', name:'vendorAltarsLimit', type:'checkbox', pane:'vend', title:'Vendor/Maintain Altar Stacks', tooltip:'Limit Altars to 80,remove all if player has one bag or full bags'},
- {scope: 'char', group: 'vendorSettings', name:'vendorKitsAll', type:'checkbox', pane:'vend', title:'Vendor All Node Kits', tooltip:'Sell ALL skill kits.'},
- {scope: 'char', group: 'vendorSettings', name:'vendorAltarsAll', type:'checkbox', pane:'vend', title:'Vendor All Altar', tooltip:'Sell ALL Altars.'},
- {scope: 'char', group: 'vendorSettings', name:'vendorProfResults',type:'checkbox',pane:'vend', title:'Vendor/Maintain Prof Crafted Levelup Items', tooltip:'Vendor off Tier 1 to 5 items produced and reused for leveling crafting professions.'},
- {scope: 'char', group: 'vendorSettings', name:'vendorPots1', type:'checkbox', pane:'vend', title:'Auto Vendor minor potions (lvl 1)', tooltip:'Vendor all minor potions (lvl 1) found in player bags'},
- {scope: 'char', group: 'vendorSettings', name:'vendorPots2', type:'checkbox', pane:'vend', title:'Auto Vendor lesser potions (lvl 15)',tooltip:'Vendor all lesser potions (lvl 15) found in player bags'},
- {scope: 'char', group: 'vendorSettings', name:'vendorPots3', type:'checkbox', pane:'vend', title:'Auto Vendor potions (lvl 30)', tooltip:'Vendor all potions (lvl 30) found in player bags'},
- {scope: 'char', group: 'vendorSettings', name:'vendorPots4', type:'checkbox', pane:'vend', title:'Auto Vendor greater potions (lvl 45)', tooltip:'Vendor all greater potions (lvl 45) found in player bags'},
- {scope: 'char', group: 'vendorSettings', name:'vendorPots5', type:'checkbox', pane:'vend', title:'Auto Vendor major potions (lvl 60)', tooltip:'Auto Vendor major potions (lvl 60)'},
- {scope: 'char', group: 'vendorSettings', name:'vendorEnchR1', type:'checkbox', pane:'vend', title:'Auto Vendor enchants & runes Rank 1', tooltip:'Vendor all Rank 1 enchantments & runestones found in player bags'},
- {scope: 'char', group: 'vendorSettings', name:'vendorEnchR2', type:'checkbox', pane:'vend', title:'Auto Vendor enchants & runes Rank 2', tooltip:'Vendor all Rank 2 enchantments & runestones found in player bags'},
- {scope: 'char', group: 'vendorSettings', name:'vendorEnchR3', type:'checkbox', pane:'vend', title:'Auto Vendor enchants & runes Rank 3', tooltip:'Vendor all Rank 3 enchantments & runestones found in player bags'},
- {scope: 'char', group: 'consolidationSettings', name:'consolidate', type:'checkbox',pane:'bank', title:'Consolidate AD via ZAX', tooltip:'Automatically attempt to post, cancel and withdraw AD via ZAX and consolidate to designated character',border:true},
- {scope: 'char', group: 'consolidationSettings', name:'minToTransfer', type:'text', pane:'bank', title:'Min AD for Transfer', tooltip:'Enter minimum AD limit for it to be considered for transfer off a character'},
- {scope: 'char', group: 'consolidationSettings', name:'minCharBalance', type:'text', pane:'bank', title:'Min Character balance', tooltip:'Enter the amount of AD to always keep available on characters'},
-
-
-
- ];
-
- /*
- // TODO: fix debug console on save call
- // call the onsave for the setting if it exists
- if (typeof(settingnames[i].onsave) === "function") {
- console.log("Calling 'onsave' for", settingnames[i].name);
- settingnames[i].onsave(settings[settingnames[i].name], settings[settingnames[i].name]);
- }
- }
- */
-
- // Page Settings
- var PAGES = Object.freeze({
- LOGIN: {
- name: "Login",
- path: "div#login"
- },
- GUARD: {
- name: "Guard",
- path: "div#page-accountguard"
- },
- });
-
- /**
- * Uses the page settings to determine which page is currently displayed
- */
-
- function GetCurrentPage() {
- var pageReturn;
-
- $.each(PAGES, function(index, page) {
- if ($(page["path"]).filter(":visible").length) {
- pageReturn = page["name"];
- return false;
- }
- });
-
- return pageReturn;
- }
-
- /**
- * Logs in to gateway
- * No client.dataModel exists at this stage
- */
-
- function page_LOGIN() {
- //if (!$("form > p.error:visible").length && settings["autologin"]) {
- // No previous log in error - attempt to log in
-
- if (scriptSettings.general.autoLogin) {
- console.log("Setting username");
- $("input#user").val(scriptSettings.general.autoLoginAccount);
- console.log("Setting password");
- $("input#pass").val(scriptSettings.general.autoLoginPassword);
- console.log("Clicking Login Button");
- $("div#login > input").click();
- //}
- }
- dfdNextRun.resolve(delay.LONG);
-
- }
-
- /**
- * Action to perform on account guard page
- */
-
- function page_GUARD() {
- // Do nothing on the guard screen
- dfdNextRun.resolve(delay.LONG);
- }
-
- /**
- * Collects rewards for tasks or starts new tasks
- * Function is called once per new task and returns true if an action is created
- * If no action is started function returns false to switch characters
- */
-
- function processCharacter() {
- // Switch to professions page to show task progression
- unsafeWindow.location.hash = "#char(" + encodeURI(unsafeWindow.client.getCurrentCharAtName()) + ")/professions";
-
- // Collect rewards for completed tasks and restart
- if (unsafeWindow.client.dataModel.model.ent.main.itemassignments.complete) {
- if (!unsafeWindow.client.dataModel.model.ent.main.itemassignments.assignments.every(function(entry, idx) {
- if (entry.hascompletedetails && (collectTaskAttempts[idx] < scriptSettings.general.maxCollectTaskAttempts)) {
- unsafeWindow.client.professionTaskCollectRewards(entry.uassignmentid);
- collectTaskAttempts[idx]++;
- return false;
- }
- return true;
- })) {
- dfdNextRun.resolve(delay.SHORT);
- return true;
- }
- }
-
- // Check for available slots and start new task
- console.log("Looking for empty slots.");
- var slots = unsafeWindow.client.dataModel.model.ent.main.itemassignments.assignments.filter(function(entry) {
- return (!entry.islockedslot && !entry.uassignmentid);
- });
- if (slots.length) {
- if (charSettingsList[curCharName].general.manualTaskSlots) {
- var slotIndex = slots[0].slotindex;
- var _task = tasklist.filter(function(task) {
- return task.taskListName === charSettingsList[curCharName].taskListSettingsManual[slotIndex].Profession;
- })[0];
-
- var _profile = _task.profiles.filter(function(profile) {
- return profile.profileName === charSettingsList[curCharName].taskListSettingsManual[slotIndex].Profile;
- })[0];
-
- if (failedProfiles[_task.taskListName].indexOf(_profile.profileName) === -1) {
- console.warn("Profile ", _profile.profileName, " for task ", _task.taskListName, " failed previously, skipping slot");
- return false; // TODO: Should skip the slot and not the char entierly.
- }
-
- console.log("Allocating per slot. For slot #" + slotIndex + " profession: " + _task.taskListName + " profile: " + _profile.profileName);
- unsafeWindow.client.professionFetchTaskList('craft_' + _task.taskName);
- window.setTimeout(function() {
- createNextTask(_task, _profile, 0);
- }, delay.SHORT);
- return true;
- }
- else {
- // Go through the professions to assign tasks until specified slots filled
- console.log("Prioritizing task lists.");
- var charTaskList = tasklist
- .filter(function(task) {
- return ((charSettingsList[curCharName].taskListSettings[task.taskListName].taskSlots > 0) && (failedTasksList.indexOf(task.taskListName) === -1)) ;
- })
- .sort(function(a, b) {
- return (charSettingsList[curCharName].taskListSettings[a.taskListName].taskPriority - charSettingsList[curCharName].taskListSettings[b.taskListName].taskPriority);
- });
-
- console.log("Attempting to fill the slot.");
- for (var i = 0; i < charTaskList.length; i++) {
- var currentTasks = unsafeWindow.client.dataModel.model.ent.main.itemassignments.assignments.filter(function(entry) {
- return entry.category == charTaskList[i].taskName;
- });
- if (currentTasks.length < charSettingsList[curCharName].taskListSettings[charTaskList[i].taskListName].taskSlots) {
- unsafeWindow.client.professionFetchTaskList('craft_' + charTaskList[i].taskName);
- var profile = charTaskList[i].profiles.filter(function(profile) {
- return profile.profileName == charSettingsList[curCharName].taskListSettings[charTaskList[i].taskListName].taskProfile;
- })[0];
- console.log('Selecting profile: ' + profile.profileName);
-
- window.setTimeout(function() {
- createNextTask(charTaskList[i], profile, 0);
- }, delay.SHORT);
- return true;
- }
- }
- };
- console.log("All task counts assigned");
- } else {
- console.log("No available task slots");
- }
-
- // TODO: Add code to get next task finish time
- chartimers[curCharNum] = getNextFinishedTask();
-
- // Add diamond count
- chardiamonds[curCharNum] = unsafeWindow.client.dataModel.model.ent.main.currencies.diamonds;
- console.log(curCharName + "'s", "Astral Diamonds:", chardiamonds[curCharNum]);
- // Add gold count
- chargold[curCharNum] = parseInt(unsafeWindow.client.dataModel.model.ent.main.currencies.gold);
- return false;
- }
-
-
-
- // Running SCA for a single Char (based on CycleSCA)
- function processCharSCA(charIdx) {
- var _hasLoginDaily = 0;
- var _scaHashMatch = /\/adventures$/;
- var _charName = charNamesList[charIdx];
- var _fullCharName = _charName + "@" + loggedAccount;
- /*
- if (!scriptSettings.paused)
- PauseSettings("pause");
- */
- if (!_scaHashMatch.test(unsafeWindow.location.hash)) {
- return;
- } else if (unsafeWindow.location.hash != "#char(" + encodeURI(_fullCharName) + ")/adventures") {
- unsafeWindow.location.hash = "#char(" + encodeURI(_fullCharName) + ")/adventures";
- }
-
- WaitForState("").done(function() {
- try {
- _hasLoginDaily = client.dataModel.model.gatewaygamedata.dailies.left.logins;
- } catch (e) {
- window.setTimeout(function() {
- processCharSCA(charIdx);
- }, delay.SHORT);
- return;
- }
-
- console.log("Checking SCA Dialy for " + _charName );
-
- // Do SCA daily dice roll if the button comes up
- WaitForState(".daily-dice-intro").done(function() {
- $(".daily-dice-intro button").trigger('click');
- WaitForState(".daily-awards-button").done(function() {
- $(".daily-awards-button button").trigger('click');
- });
- });
-
- //console.log("after dice");
- WaitForNotState(".modal-window.daily-dice").done(function() {
- charStatisticsList[_charName].general.lastSCAVisit = Date.now();
- GM_setValue("statistics__char__" + _fullCharName , JSON.stringify(charStatisticsList[_charName]));
- updateCounters();
-
- //Adjusting for the time the SCA took
- var chardelay;
- if (chartimers[curCharNum] != null) {
- chardelay = (chartimers[curCharNum]).getTime() - (new Date()).getTime() - unsafeWindow.client.getServerOffsetSeconds() * 1000;
- if (chardelay < delay.SHORT) {
- chardelay = delay.SHORT;
- }
- }
- else chardelay = delay.SHORT;
- if (chardelay > (delay.SHORT * 3)) unsafeWindow.location.hash = "#char(" + encodeURI(_fullCharName) + ")/professions";
- console.log("Finished SCA check for " + charNamesList[charIdx] + " delay " + chardelay);
- dfdNextRun.resolve(chardelay);
- });
- });
- }
-
-
-
- /**
- * Switch to a character's swordcoast adventures and collect the daily reward
- */
-
- function processSwordCoastDailies(_charStartIndex) {
- var _accountName = unsafeWindow.client.dataModel.model.loginInfo.publicaccountname;
- var _charIndex = (!_charStartIndex || parseInt(_charStartIndex) > (charNamesList.length + 1) || parseInt(_charStartIndex) < 0) ? 0 : parseInt(_charStartIndex);
- var _fullCharName = charNamesList[_charIndex] + '@' + _accountName;
- var _hasLoginDaily = 0;
- var _isLastChar = false;
- var _scaHashMatch = /\/adventures$/;
- if (!scriptSettings.paused)
- PauseSettings("pause");
-
- // Switch to professions page to show task progression
- if (!_scaHashMatch.test(unsafeWindow.location.hash)) {
- return;
- } else if (unsafeWindow.location.hash != "#char(" + encodeURI(_fullCharName) + ")/adventures") {
- unsafeWindow.location.hash = "#char(" + encodeURI(_fullCharName) + ")/adventures";
- }
-
- if (_charIndex >= (charNamesList.length -1))
- _isLastChar = true;
-
- WaitForState("").done(function() {
- try {
- _hasLoginDaily = client.dataModel.model.gatewaygamedata.dailies.left.logins;
- } catch (e) {
- // TODO: Use callback function
- window.setTimeout(function() {
- processSwordCoastDailies(_charIndex);
- }, delay.SHORT);
- return;
- }
-
- console.log("Checking SCA Dialy for", _fullCharName, "...");
-
- // Do SCA daily dice roll if the button comes up
- WaitForState(".daily-dice-intro").done(function() {
- $(".daily-dice-intro button").trigger('click');
- WaitForState(".daily-awards-button").done(function() {
- $(".daily-awards-button button").trigger('click');
- });
- });
-
- // If Dice roll dialog is non existant
- WaitForNotState(".modal-window.daily-dice").done(function() {
- charStatisticsList[charNamesList[_charIndex]].general.lastSCAVisit = Date.now();
- GM_setValue("statistics__char__" + _fullCharName , JSON.stringify(charStatisticsList[charNamesList[_charIndex]]));
- updateCounters();
- if (_isLastChar) {
- window.setTimeout(function() {
- PauseSettings("unpause");
- }, 3000);
- } else {
- window.setTimeout(function() {
- processSwordCoastDailies(_charIndex + 1);
- }, 3000);
- }
- });
- });
- }
-
- /**
- * Finds the task finishing next & returns the date or NULL otherwise
- *
- * @return {Date} / {null}
- */
-
- function getNextFinishedTask() {
- var tmpNext,
- next = null;
- unsafeWindow.client.dataModel.model.ent.main.itemassignments.assignments.forEach(function(entry) {
- if (entry.uassignmentid) {
- tmpNext = new Date(entry.ufinishdate);
- if (!next || tmpNext < next) {
- next = tmpNext;
- }
- }
- });
- if (next) {
- console.log("Next finished task at " + next.toLocaleString());
- } else {
- console.log("No next finishing date found!!");
- }
- return next;
- }
-
- /**
- * Iterative approach to finding the next task to assign to an open slot.
- *
- * @param {Array} prof The tasklist for the profession being used
- * @param {int} i The current task number being attempted
- */
-
- function createNextTask(prof, profile, i) {
- // TODO: Use callback function
- if (!unsafeWindow.client.dataModel.model.craftinglist || unsafeWindow.client.dataModel.model.craftinglist === null || !unsafeWindow.client.dataModel.model.craftinglist['craft_' + prof.taskName] || unsafeWindow.client.dataModel.model.craftinglist['craft_' + prof.taskName] === null) {
- console.log('Task list not loaded for:', prof.taskName);
- window.setTimeout(function() {
- createNextTask(prof, profile, i);
- }, delay.SHORT);
- return false;
- }
-
- // Check level
- var level = unsafeWindow.client.dataModel.model.ent.main.itemassignmentcategories.categories.filter(function(entry) {
- return entry.name == prof.taskName;
- })[0].currentrank;
- var list = profile.level[level];
- if(list.length <= i) {
- console.log("Task list exhausted for ", prof.taskListName, " at level ", level, " profile: ", profile.profileName);
- failedTasksList.push(prof.taskListName);
- if (typeof failedProfiles[prof.taskListName] === 'undefined') {
- failedProfiles[prof.taskListName] = [];
- failedProfiles[prof.taskListName].push(profile.profileName);
- }
- dfdNextRun.resolve(delay.SHORT);
- //switchChar();
- return false;
- }
- console.log(prof.taskName, "is level", level);
- console.log("createNextTask", list.length, i);
-
- var taskName = list[i];
- console.log("Searching for task:", taskName);
-
- // Search for task to start
- var task = searchForTask(taskName, prof.taskName, profile, level);
-
- // Finish createNextTask function
- if (task === null) {
- console.log("Skipping task selection to purchase resources");
- dfdNextRun.resolve();
- return true;
- }
- if (task) {
- antiInfLoopTrap.currTaskName = task.def.name;
- antiInfLoopTrap.currCharName = unsafeWindow.client.getCurrentCharAtName();
- task = '/professions-tasks/' + prof.taskName + '/' + task.def.name;
- console.log('Task Found');
- unsafeWindow.location.hash = unsafeWindow.location.hash.replace(/\)\/.+/, ')' + task);
- WaitForState("div.page-professions-taskdetails").done(function() {
- // Click all buttons and select an item to use in the slot
- var def = $.Deferred();
- var buttonList = $('.taskdetails-assets:eq(1)').find("button");
- if (buttonList.length && getSetting('professionSettings','fillOptionals')) {
- SelectItemFor(buttonList, 0, def, prof);
- } else {
- def.resolve();
- }
- def.done(function() {
- // All items are populated
- console.log("Items Populated");
- // Click the Start Task Button
- //Get the start task button if it is enabled
- var enabledButton = $(".footer-professions-taskdetails .button.epic:not('.disabled') button");
- if (enabledButton.length) {
- console.log("Clicking Start Task Button");
- enabledButton.trigger('click');
- WaitForState("").done(function() {
- // Done
- dfdNextRun.resolve(delay.SHORT);
- });
- if (antiInfLoopTrap.prevCharName == antiInfLoopTrap.currCharName && antiInfLoopTrap.prevTaskName == antiInfLoopTrap.currTaskName) {
- antiInfLoopTrap.startCounter++;
- console.log(antiInfLoopTrap.prevCharName + " starts " + antiInfLoopTrap.prevTaskName + " " + antiInfLoopTrap.startCounter + " time in row");
- } else {
- antiInfLoopTrap.prevCharName = antiInfLoopTrap.currCharName;
- antiInfLoopTrap.prevTaskName = antiInfLoopTrap.currTaskName;
- antiInfLoopTrap.startCounter = 1;
- }
- if (antiInfLoopTrap.startCounter >= 10) {
- console.log("Restart needed: " + (antiInfLoopTrap.trapActivation - antiInfLoopTrap.startCounter) + " loop circuits to restart");
- }
- return true;
- } else { // Button not enabled, something required was probably missing
- // Go back
- $(".footer-professions-taskdetails .button button.resetWindow").trigger('click');
- WaitForState("").done(function() {
- // continue with the next one
- console.log('Finding next task');
- createNextTask(prof, profile, i + 1);
- });
- }
- });
- });
- } else {
- console.log('Finding next task');
- createNextTask(prof, profile, i + 1);
- }
- }
- /** Count resouce in bags
- *
- * @param {string} name The name of resource
- */
-
- function countResource(name) {
- var count = 0;
- var _bags = unsafeWindow.client.dataModel.model.ent.main.inventory.bags;
- console.log("Checking bags for " + name);
- $.each(_bags, function(bi, bag) {
- bag.slots.forEach(function(slot) {
- if (slot && slot.name === name) {
- count = count + slot.count;
- }
- });
- });
- return count;
- }
-
- function countUnusedResource(name) {
- var count = 0;
- var bag = unsafeWindow.client.dataModel.model.ent.main.inventory.tradebag;
- bag.forEach(function(slot) {
- if (slot && slot.name === name) {
- count = count + slot.count;
- }
- });
- return count;
- }
-
- function countUsedResource(name) {
- return countResource(name) - countUnusedResource(name);
- }
-
- /**
- * Checks task being started for requirements and initiates beginning task if found
- *
- * @param {string} taskname The name of the task being started
- * @param {string} profname The name of the profession being used
- * @param {Deferred} dfd Deferred object to process on return
- */
-
- function searchForTask(taskname, profname, profile, professionLevel) {
- // Return first object that matches exact craft name
- // edited by WloBeb - start Patrol the Mines task only if char has less than 10 Mining Claims
- var skip_setting = getSetting('professionSettings', 'skipPatrolTask');
-
- if (taskname == "Leadership_Tier3_13_Patrol" && (skip_setting == 'always' ||
- (skip_setting == 'ad' && profile.profileName == "AD") || (skip_setting == 'ld20' && professionLevel >= 20) ||
- (skip_setting == 'AD&Lvl20' && professionLevel >= 20 && profile.profileName == "AD"))) {
- if (countResource("Crafting_Resource_Mining_Claim") >= 10) {
- console.log("Too many Mining Claims: skiping");
- return false;
- }
- }
-
- var thisTask = unsafeWindow.client.dataModel.model.craftinglist['craft_' + profname].entries.filter(function(entry) {
- return entry.def && entry.def.name == taskname;
- })[0];
-
- // If no task is returned we either have three of this task already, the task is a rare that doesn't exist currently, or we have the name wrong in tasklist
- if (!thisTask) {
- console.log('Could not find task for:', taskname);
- return false;
- }
-
- // start task if requirements are met
- if (!thisTask.failedrequirementsreasons.length) {
- return thisTask;
- }
-
- // Too high level
- if (thisTask.failslevelrequirements) {
- console.log("Task level is too high:", taskname);
- return false;
- }
-
- var searchItem = null;
- var searchAsset = false;
-
- // Check for and buy missing armor & weapon leadership assets
- if (thisTask.failsresourcesrequirements && profname == "Leadership" && getSetting('professionSettings','autoPurchaseRes')) {
- var failedAssets = thisTask.required.filter(function(entry) {
- return !entry.fillsrequirements;
- });
- var failedArmor = failedAssets.filter(function(entry) {
- return entry.categories.indexOf("Armor") >= 0;
- });
- var failedWeapon = failedAssets.filter(function(entry) {
- return entry.categories.indexOf("Weapon") >= 0;
- });
- if (failedArmor.length || failedWeapon.length) {
- var _buyResult = false;
- var _charGold = unsafeWindow.client.dataModel.model.ent.main.currencies.gold;
- var _charSilver = unsafeWindow.client.dataModel.model.ent.main.currencies.silver;
- var _charCopper = unsafeWindow.client.dataModel.model.ent.main.currencies.copper;
- var _charCopperTotal = _charCopper + (_charSilver * 100) + (_charGold * 10000);
-
- // Buy Leadership Armor Asset
- if (failedArmor.length && _charCopperTotal >= 10000) {
- console.log("Buying leadership asset:", failedArmor[0].icon);
- _buyResult = buyTaskAsset(18);
- unsafeWindow.client.professionFetchTaskList("craft_Leadership");
- }
- // Buy Leadership Infantry Weapon Asset
- else if (failedWeapon.length && _charCopperTotal >= 5000) {
- console.log("Buying leadership asset:", failedWeapon[0].icon);
- _buyResult = buyTaskAsset(4);
- unsafeWindow.client.professionFetchTaskList("craft_Leadership");
- }
- if (_buyResult === false)
- return false;
- else
- return null;
- }
- }
-
- // Missing assets or ingredients
- if (thisTask.failsresourcesrequirements) {
- var failedAssets = thisTask.required.filter(function(entry) {
- return !entry.fillsrequirements;
- });
-
- // Missing required assets
- if (failedAssets.length) {
- var failedCrafter = failedAssets.filter(function(entry) {
- return entry.categories.indexOf("Person") >= 0;
- });
-
- // Train Assets
- if (failedCrafter.length && getSetting('professionSettings','trainAssets')) {
- console.log("Found required asset:", failedCrafter[0].icon);
- searchItem = failedCrafter[0].icon;
- searchAsset = true;
- } else {
- // TODO: Automatically purchase item assets from shop
- console.log("Not enough assets for task:", taskname);
- return false;
- }
- }
- // Check for craftable ingredients items and purchasable profession resources (from vendor)
- else {
- var failedResources = thisTask.consumables.filter(function(entry) {
- return entry.required && !entry.fillsrequirements;
- });
-
- // Check first required ingredient only
- // If it fails to buy or craft task cannot be completed anyway
- // If it succeeds script will search for tasks anew
- var itemName = failedResources[0].hdef.match(/\[(\w+)\]/)[1];
-
- // Buy purchasable resources if auto-purchase setting is enabled
- if (getSetting('professionSettings','autoPurchaseRes') && itemName.match(/^Crafting_Resource_(Charcoal|Rocksalt|Spool_Thread|Porridge|Solvent|Brimstone|Coal|Moonseasalt|Quicksilver|Spool_Threadsilk)$/)) {
- // returns null if successful (task will try again) and false if unsuccessful (task will be skipped)
- return buyResource(itemName);
- }
- // Matched profession auto-purchase item found but auto-purchase is not enabled
- else if (!getSetting('professionSettings','autoPurchaseRes') && itemName.match(/^Crafting_Resource_(Charcoal|Rocksalt|Spool_Thread|Porridge|Solvent|Brimstone|Coal|Moonseasalt|Quicksilver|Spool_Threadsilk)$/)) {
- console.log("Purchasable resource required:", itemName, "for task:", taskname, ". Recommend enabling Auto Purchase Resources.");
- return false;
- }
- // craftable ingredient set to search for
- else {
- console.log("Found required ingredient:", itemName);
- searchItem = itemName;
- }
- }
- }
-
- // either no craftable items/assets found or other task requirements are not met
- // Skip crafting ingredient tasks for Leadership
- if (searchItem === null || !searchItem.length || (profname == 'Leadership' && !searchAsset && !searchItem.match(/Crafting_Asset_Craftsman/))) {
- console.log("Failed to resolve item requirements for task:", taskname);
- return false;
- }
-
- var massTaskAllowed = ((profile !== undefined) && (profile.useMassTask !== undefined) && (profile.useMassTask === true));
-
- // Generate list of available tasks to search ingredients/assets from
- console.log("Searching ingredient tasks for:", profname);
- var taskList = unsafeWindow.client.dataModel.model.craftinglist['craft_' + profname].entries.filter(function(entry) {
- // remove header lines first to avoid null def
- if (entry.isheader) {
- return false;
- }
-
- // Too high level
- if (entry.failslevelrequirements) {
- return false;
- }
-
- // Rewards do not contain item we want to make
- if (searchAsset) {
- if (entry.def.icon != searchItem || !entry.def.name.match(/Recruit/) || entry.def.requiredrank > 14) {
- return false;
- }
- } else {
- if (!(entry.rewards.some(function(itm) {
- try {
- return itm.hdef.match(/\[(\w+)\]/)[1] == searchItem;
- } catch (e) {}
- }))) {
- return false;
- }
- }
-
- // Skip mass production tasks (don't skip for profiles with useMassTask flag == true)
- if (! massTaskAllowed) {
- if (entry.def.displayname.match(/^(Batch|Mass|Deep|Intensive) /)) {
- return false;
- }
- }
-
- // Skip trading tasks
- if (entry.def.displayname.match(/rading$/)) {
- return false;
- }
-
- // Skip looping Transmute tasks
- if (entry.def.displayname.match(/^(Transmute|Create) /)) {
- return false;
- }
-
- return true;
- });
-
- if (!taskList.length) {
- console.log("No ingredient tasks found for:", taskname, searchItem);
- return false;
- }
-
- // for profiles with useMassTask flag == true select Mass task
- if (massTaskAllowed) {
- for (var i=0; i<taskList.length; i++) {
- if (taskList[i].def.displayname.match(/^(Batch|Mass|Deep|Intensive) /)) {
- taskList = taskList.splice(i, 1);
- break;
- }
- }
- }
-
- // Use more efficient Empowered task for Aqua if available.
- if ((searchItem == "Crafting_Resource_Aquavitae" || searchItem == "Crafting_Resource_Aquaregia") && taskList.length > 1) {
- taskList.shift();
- }
-
- // Should really only be one result now but lets iterate through anyway.
- for (var i = 0; i < taskList.length; i++) {
- console.log("Attempting search for ingredient task:", taskList[i].def.name);
- var task = searchForTask(taskList[i].def.name, profname, profile, professionLevel);
- if (task === null || task) {
- return task;
- }
- }
- return false;
- }
-
-
- /**
- * Selects the highest level asset for the i'th button in the list. Uses an iterative approach
- * in order to apply a sufficient delay after the asset is assigned
- *
- * @param {Array} The list of buttons to use to click and assign assets for
- * @param {int} i The current iteration number. Will select assets for the i'th button
- * @param {Deferred} jQuery Deferred object to resolve when all of the assets have been assigned
- */
-
- function SelectItemFor(buttonListIn, i, def, prof) {
- buttonListIn[i].click();
- WaitForState("").done(function() {
-
- var $assets = $("div.modal-item-list a").has("img[src*='_Resource_'],img[src*='_Assets_'],img[src*='_Tools_'],img[src*='_Tool_'],img[src*='_Jewelersloupe_'],img[src*='_Bezelpusher_']"); //edited by RottenMind
- var $persons = $("div.modal-item-list a").has("img[src*='_Follower_']");
- var quality = [".Special", ".Gold", ".Silver", ".Bronze"];
- var ic,
- $it;
-
- var clicked = false;
-
- // Try to avoid using up higher rank assets needlessly
- if (prof.taskName === "Leadership") {
- var mercenarys = $('div.modal-item-list a.Bronze img[src*="Crafting_Follower_Leader_Generic_T1_01"]').parent().parent();
- var guards = $('div.modal-item-list a.Bronze img[src*="Crafting_Follower_Leader_Guard_T2_01"]').parent().parent();
- var footmen = $('div.modal-item-list a.Bronze img[src*="Crafting_Follower_Leader_Private_T2_01"]').parent().parent();
-
- var T3_Epic = 0;
- var T3_Rare = 0;
- var T3_Uncommon = 0;
- var usedCommon;
-
- var _enableSmartLeadership = getSetting('professionSettings','smartLeadershipAssets');
- if (_enableSmartLeadership) {
- T3_Epic = countResource("Crafting_Asset_Craftsman_Leadership_T3_Epic"); // number of heroes in inventory
- T3_Rare = countResource("Crafting_Asset_Craftsman_Leadership_T3_Rare"); // number of adventurers in inventory
- T3_Uncommon = countResource("Crafting_Asset_Craftsman_Leadership_T3_Uncommon"); // number of man-at-arms in inventory
- usedCommon = countUsedResource("Crafting_Asset_Craftsman_Leadership_T3_Common") + countUsedResource("Crafting_Asset_Craftsman_Leadership_T2_Common") + countUsedResource("Crafting_Asset_Craftsman_Leadership_T1_Common_1"); //number of used mercenarys, guards and footmans
- }
-
- if (!(_enableSmartLeadership) || (_enableSmartLeadership && (T3_Epic + T3_Rare + T3_Uncommon + usedCommon < parseInt(charSettingsList[curCharName].taskListSettings["Leadership"].taskSlots) * 2))) {
- if (mercenarys.length) {
- clicked = true;
- mercenarys[0].click();
- } else if (guards.length) {
- clicked = true;
- guards[0].click();
- } else if (footmen.length) {
- clicked = true;
- footmen[0].click();
- }
- }
- }
-
-
- // check resources & assets for best quality, in descending order
- for (ic in quality) {
- $it = $assets.filter(quality[ic]);
- if ($it.length) {
- $it[0].click();
- clicked = true;
- break;
- }
- }
-
- // if no asset was selected, check for persons for best speed, in descending order
- if (!clicked) {
- for (ic in quality) {
- $it = $persons.filter(quality[ic]);
- if ($it.length) {
- $it[0].click();
- clicked = true;
- break;
- }
- }
- }
-
- // if nothing was found at all, return immediately (skip other optional slots)
- if (!clicked) {
- $("button.close-button").trigger('click');
- console.log("Nothing more to click..");
- WaitForState("").done(function() {
- // Let main loop continue
- def.resolve();
- });
- }
-
- console.log("Clicked item");
- WaitForState("").done(function() {
- // Get the new set of select buttons created since the other ones are removed when the asset loads
- var buttonList = $('.taskdetails-assets:eq(1)').find("button");
- if (i < buttonList.length - 1) {
- SelectItemFor(buttonList, i + 1, def, prof);
- } else {
- // Let main loop continue
- def.resolve();
- }
- });
- });
- }
-
-
- /**
- * Will buy a given purchasable resource
- *
- * @param {String} item The data-tt-item id of the Resource to purchase
- */
-
- function buyResource(item) {
- var _resourceID = {
- Crafting_Resource_Charcoal: 0,
- Crafting_Resource_Rocksalt: 1,
- Crafting_Resource_Spool_Thread: 2,
- Crafting_Resource_Porridge: 3,
- Crafting_Resource_Solvent: 4,
- Crafting_Resource_Brimstone: 5,
- Crafting_Resource_Coal: 6,
- Crafting_Resource_Moonseasalt: 7,
- Crafting_Resource_Quicksilver: 8,
- Crafting_Resource_Spool_Threadsilk: 9,
- };
- var _resourceCost = {
- Crafting_Resource_Charcoal: 30,
- Crafting_Resource_Rocksalt: 30,
- Crafting_Resource_Spool_Thread: 30,
- Crafting_Resource_Porridge: 30,
- Crafting_Resource_Solvent: 20,
- Crafting_Resource_Brimstone: 100,
- Crafting_Resource_Coal: 500,
- Crafting_Resource_Moonseasalt: 500,
- Crafting_Resource_Quicksilver: 500,
- Crafting_Resource_Spool_Threadsilk: 500,
- };
- var _charGold = unsafeWindow.client.dataModel.model.ent.main.currencies.gold;
- var _charSilver = unsafeWindow.client.dataModel.model.ent.main.currencies.silver;
- var _charCopper = unsafeWindow.client.dataModel.model.ent.main.currencies.copper;
- var _charCopperTotal = _charCopper + (_charSilver * 100) + (_charGold * 10000);
- var _resourcePurchasable = Math.floor(_charCopperTotal / _resourceCost[item]);
- // Limit resource purchase to 50 quantity
- var _purchaseCount = (_resourcePurchasable >= 50) ? 50 : _resourcePurchasable;
-
- if (_purchaseCount < 1) {
- // Not enough gold for 1 resource
- console.log("Purchasing profession resources failed for: ", item, " Have: ",_charCopperTotal, " Cost Per Item: ", _resourceCost[item], " Can buy: ", _resourcePurchasable);
- return false;
- } else {
- // Make purchase
- console.log("Purchasing profession resources:", _purchaseCount + "x", item, ". Total copper available:", _charCopperTotal, ". Spending ", (_purchaseCount * _resourceCost[item]), "copper.");
- unsafeWindow.client.sendCommand("GatewayVendor_PurchaseVendorItem", {
- vendor: 'Nw_Gateway_Professions_Merchant',
- store: 'Store_Crafting_Resources',
- idx: _resourceID[item],
- count: _purchaseCount
- });
- WaitForState("button.closeNotification").done(function() {
- $("button.closeNotification").trigger('click');
- });
- return null;
- }
- }
-
- /** DRAFT
- * Will buy a missing leadership assets
- *
- * @param {String} item reference from assetID
- */
-
- function buyTaskAsset(_itemNo) {
- var _returnHast = unsafeWindow.location.hash;
- unsafeWindow.location.hash = unsafeWindow.location.hash.replace(/\)\/.+/, ')/professions/vendor');
- WaitForState("").done(function() {
- if ($('span.alert-red button[data-url-silent="/professions/vendor/Store_Crafting_Assets/' + _itemNo + '"]').length) {
- return false;
- } else if ($('button[data-url-silent="/professions/vendor/Store_Crafting_Assets/' + _itemNo + '"]').length) {
- $('button[data-url-silent="/professions/vendor/Store_Crafting_Assets/' + _itemNo + '"]').trigger('click');
- WaitForState(".modal-confirm button").done(function() {
- $('.modal-confirm button').eq(1).trigger('click');
- unsafeWindow.location.hash = _returnHast;
- return null;
- });
- }
- });
- }
-
- // Function used to check exchange data model and post calculated AD/Zen for transfer if all requirements are met
-
- function postZaxOffer() {
- // Make sure the exchange data is loaded to model
- if (unsafeWindow.client.dataModel.model.exchangeaccountdata) {
- // Check that there is atleast 1 free ZAX order slot
- if (unsafeWindow.client.dataModel.model.exchangeaccountdata.openorders.length < 5) {
- // Place the order
- var exchangeDiamonds = parseInt(unsafeWindow.client.dataModel.model.exchangeaccountdata.readytoclaimescrow);
- if (exchangeDiamonds > 0) {
- console.log("AD in exchange: " + exchangeDiamonds);
- }
- // Domino effect: this new order will post all the gathered diamonds until now
- var charDiamonds = parseInt(unsafeWindow.client.dataModel.model.ent.main.currencies.diamonds);
- var ZenRate = parseInt(accountSettings.consolidationSettings.transferRate);
- if (!ZenRate) return;
- var ZenQty = Math.floor((charDiamonds + exchangeDiamonds - parseInt(getSetting('consolidationSettings','minCharBalance'))) / ZenRate);
- ZenQty = (ZenQty > 5000) ? 5000 : ZenQty;
- console.log("Posting ZAX buy listing for " + ZenQty + " ZEN at the rate of " + ZenRate + " AD/ZEN. AD remainder: " + charDiamonds + " - " + (ZenRate * ZenQty) + " = " + (charDiamonds - (ZenRate * ZenQty)));
- unsafeWindow.client.createBuyOrder(ZenQty, ZenRate);
- // set moved ad to the ad counter zax log
- var ADTotal = ZenRate * ZenQty - exchangeDiamonds;
- if (ADTotal > 0) {
- console.log("AD moved to ZAX from", charNamesList[lastCharNum] + ":", ADTotal);
- chardiamonds[lastCharNum] -= ADTotal;
- console.log(charNamesList[lastCharNum] + "'s", "Astral Diamonds:", chardiamonds[lastCharNum]);
- zaxdiamonds += ADTotal;
- console.log("Astral Diamonds on the ZAX:", zaxdiamonds);
- }
- } else {
- console.log("Zen Max Listings Reached (5). Skipping ZAX Posting..");
- }
- } else {
- console.log("Zen Exchange data did not load in time for transfer. Skipping ZAX Posting..");
- }
- }
-
- // Function used to check exchange data model and withdraw listed orders that use the settings zen transfer rate
-
- function cancelZaxOffer() {
- // Make sure the exchange data is loaded to model
- if(unsafeWindow.client.dataModel.model.exchangeaccountdata) {
- if(unsafeWindow.client.dataModel.model.exchangeaccountdata.openorders.length >= 1) {
- console.log("Canceling ZAX orders");
-
- var charDiamonds = parseInt(unsafeWindow.client.dataModel.model.ent.main.currencies.diamonds);
- var ZenRate = parseInt(getSetting('consolidationSettings','transferRate'));
-
- // cycle through the zax listings
- unsafeWindow.client.dataModel.model.exchangeaccountdata.openorders.forEach(function(item) {
- // find any buy orders in the list with our set zen rate
- if (parseInt(item.price) == ZenRate && item.ordertype == "Buy") {
- // cancel/withdraw the order
- client.withdrawOrder(item.orderid);
- console.log("Canceling ZAX offer for " + item.quantity + " ZEN at the rate of " + item.price + " . Total value in AD: " + item.totaltc);
- }
- });
- } else {
- console.log("No listings found on ZAX. Skipping ZAX Withrdaw..");
- }
- } else {
- console.log("Zen Exchange data did not load in time for transfer. Skipping ZAX Withrdaw..");
- }
- }
-
- function claimZaxOffer() {
- if (unsafeWindow.client.dataModel.model.exchangeaccountdata) {
- if (parseInt(unsafeWindow.client.dataModel.model.exchangeaccountdata.readytoclaimescrow) > 0) {
- unsafeWindow.client.sendCommand("GatewayExchange_ClaimTC", unsafeWindow.client.dataModel.model.exchangeaccountdata.readytoclaimescrow);
- console.log("Attempting to withdraw exchange balancees... ClaimTC: " + unsafeWindow.client.dataModel.model.exchangeaccountdata.readytoclaimescrow);
- // clear the ad counter zax log
- zaxdiamonds = 0;
- }
- if (parseInt(unsafeWindow.client.dataModel.model.exchangeaccountdata.readytoclaimmtc) > 0) {
- unsafeWindow.client.sendCommand("GatewayExchange_ClaimMTC", unsafeWindow.client.dataModel.model.exchangeaccountdata.readytoclaimmtc);
- console.log("Attempting to withdraw exchange balancees... ClaimMT: " + unsafeWindow.client.dataModel.model.exchangeaccountdata.readytoclaimmtc);
- }
- } else {
- window.setTimeout(claimZaxOffer, delay.SHORT);
- }
- }
-
- // MAC-NW
-
- function vendorItemsLimited(_items) {
- var _pbags = client.dataModel.model.ent.main.inventory.playerbags;
- var _delay = 400;
- var _sellCount = 0;
- var _classType = unsafeWindow.client.dataModel.model.ent.main.classtype;
- var _bagCount = unsafeWindow.client.dataModel.model.ent.main.inventory.playerbags.length;
- var _bagUsed = 0;
- var _bagUnused = 0;
- var _tmpBag = [];
- var _profitems = [];
- // Pattern for items to leave out of auto vendoring (safeguard)
- var _excludeItems = /(Gemfood|Gem_Upgrade_Resource|Artifact|Hoard|Coffer|Fuse|Ward|Preservation|Armor_Enhancement|Weapon_Enhancement|T[5-9]_Enchantment|T[5-9]_Runestones|T10_Enchantment|T10_Runestones|4c_Personal|Item_Potion_Companion_Xp|Gateway_Rewardpack|Consumable_Id_Scroll|Dungeon_Delve_Key)/; // edited by RottenMind 17.01.2015
-
- /** Profession leveling result item cleanup logic for T1-4 crafted results
- * Created by RM on 14.1.2015.
- * List contains crafted_items, based "Mustex/Bunta NW robot 1.05.0.1L crafting list, can be used making list for items what are "Auto_Vendored".
- * Items on list must be checked and tested.
- */
- if (getSetting('vendorSettings', 'vendorProfResults')) {
- /*#2, Tier2 - tier3 mixed, upgrade, sell if inventory full, "TierX" is here "TX" */
- _profitems[_profitems.length] = {
- pattern: /^Crafted_(Jewelcrafting_Neck_Misc_2|Jewelcrafting_Waist_Misc_2|Med_Armorsmithing_T3_Chain_Pants|Med_Armorsmithing_T3_Chain_Shirt|Hvy_Armorsmithing_T3_Plate_Pants|Hvy_Armorsmithing_T3_Plate_Shirt|Leatherworking_T3_Leather_Pants|Leatherworking_T3_Leather_Shirt|Tailoring_T3_Cloth_Shirt|Tailoring_T3_Cloth_Pants||Artificing_T3_Pactblade_Temptation_4|Artificing_T3_Icon_Virtuous_4|Weaponsmithing_T2_Dagger_3|Weaponsmithing_T2_Dagger_3)$/,
- limit: 0,
- count: 0
- };
- /*#3, Tier2, upgrade, sell if inventory full, "TierX" is here "TX" */
- _profitems[_profitems.length] = {
- pattern: /^Crafted_(Jewelcrafting_Neck_Offense_2|Jewelcrafting_Waist_Offense_2|Med_Armorsmithing_T2_Chain_Armor_Set_1|Med_Armorsmithing_T2_Chain_Pants_2|Med_Armorsmithing_T2_Chain_Boots_Set_1|Med_Armorsmithing_T2_Chain_Shirt_2|Med_Armorsmithing_T2_Chain_Pants_1|Med_Armorsmithing_T2_Chain_Shirt|Hvy_Armorsmithing_T2_Plate_Armor_Set_1|Hvy_Armorsmithing_T2_Plate_Pants_2|Hvy_Armorsmithing_T2_Plate_Boots_Set_1|Hvy_Armorsmithing_T2_Plate_Shirt_2|Hvy_Armorsmithing_T2_Plate_Pants_1|Hvy_Armorsmithing_T2_Shield_Set_1|Hvy_Armorsmithing_T2_Plate_Shirt|Leatherworking_T2_Leather_Shirt|Leatherworking_T2_Leather_Boots_Set_1|Leatherworking_T2_Leather_Shirt_2|Leatherworking_T2_Leather_Pants_1|Leatherworking_T2_Leather_Armor_Set_1|Leatherworking_T2_Leather_Pants_2|Tailoring_T2_Cloth_Armor_Set_1|Tailoring_T2_Cloth_Pants_2|Tailoring_T2_Cloth_Boots_Set_1|Tailoring_T2_Cloth_Shirt_2|Tailoring_T2_Cloth_Pants_1|Artificing_T2_Pactblade_Temptation_3|Artificing_T1_Icon_Virtuous_2|Weaponsmithing_T2_Dagger_2)$/,
- limit: 0,
- count: 0
- };
- /*#4, Tier1, upgrade, sell if inventory full, "TierX" is here "TX" */
- _profitems[_profitems.length] = {
- pattern: /^Crafted_(Jewelcrafting_Neck_Misc_1|Jewelcrafting_Waist_Misc_1|Med_Armorsmithing_T1_Chain_Armor_Set_1|Med_Armorsmithing_T1_Chain_Boots_Set_1|Hvy_Armorsmithing_Plate_Armor_1|Hvy_Armorsmithing_T1_Plate_Armor_Set_1|Hvy_Armorsmithing_T1_Plate_Boots_Set_1|Leatherworking_T1_Leather_Boots_Set_1|Leatherworking_T1_Leather_Boots_Set_1|Leatherworking_T1_Leather_Armor_Set_1|Tailoring_T1_Cloth_Armor_1|Tailoring_T1_Cloth_Pants_1|Tailoring_T1_Cloth_Boots_Set_1|Artificing_T1_Pactblade_Convergence_2|Artificing_T1_Icon_Virtuous_2|Weaponsmithing_T1_Dagger_1)$/,
- limit: 0,
- count: 0
- };
- /*#5, Tier0, upgrade, sell if inventory full, taskilist "Tier1" is here "empty" or "_" must replace (_T1_|_)*/
- _profitems[_profitems.length] = {
- pattern: /^Crafted_(Jewelcrafting_Waist_Offense_1|Jewelcrafting_Neck_Offense_1|Med_Armorsmithing_Chain_Boots_1|Med_Armorsmithing_Chain_Shirt_1|Med_Armorsmithing_Chain_Armor_1|Med_Armorsmithing_Chain_Pants_1|Hvy_Armorsmithing_Plate_Boots_1|Hvy_Armorsmithing_Plate_Shirt_1|Hvy_Armorsmithing_Shield_1|Leatherworking_Tier0_Intro_1|Leatherworking_Leather_Boots_1|Leatherworking_Leather_Shirt_1|Leatherworking_Leather_Armor_1|Leatherworking_Leather_Pants_1|Tailoring_Cloth_Boots_1|Tailoring_Cloth_Shirt_1|Artificing_T1_Pactblade_Convergence_1|Artificing_Icon_Virtuous_1|Artificing_Symbol_Virtuous_1|Weaponsmithing_Dagger_1)$/,
- limit: 0,
- count: 0
- };
- }
-
- $.each(_pbags, function(bi, bag) {
- bag.slots.forEach(function(slot) {
- // Match unused slots
- if (slot === null || !slot || slot === undefined) {
- _bagUnused++;
- }
- // Match items to exclude from auto vendoring, dont add to _tmpBag: Exclude pattern list - bound - Epic Quality - Blue Quality
- else if (_excludeItems.test(slot.name) || slot.bound || slot.rarity == "Special" || slot.rarity == "Gold") {
- _bagUsed++;
- }
- // Match everything else
- else {
- if (getSetting('vendorSettings', 'vendorProfResults')) {
- for (i = 0; i < _profitems.length; i++) {
- if (_profitems[i].pattern.test(slot.name))
- _profitems[i].count++;
- }
- }
- _tmpBag[_tmpBag.length] = slot;
- _bagUsed++;
- }
- });
- });
-
- if (getSetting('vendorSettings', 'vendorProfResults')) {
- _tmpBag.forEach(function(slot) {
- for (i = 0; i < _profitems.length; i++) { // edited by RottenMind
- if (slot && _profitems[i].pattern.test(slot.name) && Inventory_bagspace() <= 7) { // !slot.bound && _profitems[i].count > 3 &&, edited by RottenMind
- var vendor = {
- vendor: "Nw_Gateway_Professions_Merchant"
- };
- vendor.id = slot.uid;
- vendor.count = 1;
- console.log('Selling', vendor.count, slot.name, 'to vendor.');
- window.setTimeout(function() {
- client.sendCommand('GatewayVendor_SellItemToVendor', vendor);
- }, _delay);
- _profitems[i].count--;
- break;
- }
- }
- });
- }
-
- _tmpBag.forEach(function(slot) {
- for (i = 0; i < _items.length; i++) {
- var _Limit = (parseInt(_items[i].limit) > 99) ? 99 : _items[i].limit;
- if (slot && _items[i].pattern.test(slot.name) && !slot.bound) {
- // Node Kits vendor logic for restricted bag space
- if (getSetting('vendorSettings', 'vendorKitsLimit') && /^Item_Consumable_Skill/.test(slot.name)) {
- if (_bagCount < 2 || _bagUnused < 6 ||
- (slot.name == "Item_Consumable_Skill_Dungeoneering" && (_classType == "Player_Guardian" || _classType == "Player_Greatweapon")) ||
- (slot.name == "Item_Consumable_Skill_Arcana" && (_classType == "Player_Controller" || _classType == "Player_Scourge")) ||
- (slot.name == "Item_Consumable_Skill_Religion" && _classType == "Player_Devoted") ||
- (slot.name == "Item_Consumable_Skill_Thievery" && _classType == "Player_Trickster") ||
- (slot.name == "Item_Consumable_Skill_Nature" && _classType == "Player_Archer")) {
- _Limit = 0;
- }
- }
- // Sell Items
- if (slot.count > _Limit) {
- _sellCount++;
- var vendor = {
- vendor: "Nw_Gateway_Professions_Merchant"
- };
- vendor.id = slot.uid;
- vendor.count = slot.count - _Limit;
- console.log('Selling', vendor.count, slot.name, 'to vendor.');
- window.setTimeout(function() {
- client.sendCommand('GatewayVendor_SellItemToVendor', vendor);
- }, _delay);
- _delay = _delay + 400;
- break;
- }
- }
- }
- });
-
- return _sellCount;
- }
-
- function switchChar() {
-
- // detect if daily reset occurs (no more frequently than every 16 hours)
- var oldRefineToday = charStatisticsList[curCharName].general.refined | 0;
- var newRefineToday = unsafeWindow.client.dataModel.model.ent.main.currencies.diamondsconverted | 0;
- if (newRefineToday < oldRefineToday) {
- if (accountSettings.generalSettings.SCADailyReset < Date.now() - 16*60*60*1000) {
- accountSettings.generalSettings.SCADailyReset = Date.now();
- GM_setValue("settings__account__" + loggedAccount, JSON.stringify(accountSettings));
- }
- }
-
- var refined_diamonds = 0;
- if (getSetting('generalSettings', 'refineAD')) {
- var _currencies = unsafeWindow.client.dataModel.model.ent.main.currencies;
- if (_currencies.diamondsconvertleft && _currencies.roughdiamonds) {
- if (_currencies.diamondsconvertleft < _currencies.roughdiamonds) {
- refined_diamonds = _currencies.diamondsconvertleft
- } else {
- refined_diamonds = _currencies.roughdiamonds
- }
- chardiamonds[curCharNum] += refined_diamonds
- console.log("Refining AD for", curCharName + ":", refined_diamonds);
- console.log(curCharName + "'s", "Astral Diamonds:", chardiamonds[curCharNum]);
- unsafeWindow.client.sendCommand('Gateway_ConvertNumeric', 'Astral_Diamonds');
- WaitForState("button.closeNotification").done(function() {
- $("button.closeNotification").click();
- });
- charStatisticsList[curCharName].general.refineCounter += refined_diamonds;
-
- }
- }
-
- // MAC-NW -- AD Consolidation
- //if (accountSettings.consolidationSettings.consolidate) {
- if (getSetting('consolidationSettings','consolidate')) {
- // Check that we dont take money from the character assigned as the banker // Zen Transfer / Listing
- if ((accountSettings.consolidationSettings.bankCharName) && (accountSettings.consolidationSettings.bankCharName !== unsafeWindow.client.dataModel.model.ent.main.name)) {
- // Check the required min AD amount on character
- if (getSetting('consolidationSettings','minToTransfer') &&
- parseInt(unsafeWindow.client.dataModel.model.ent.main.currencies.diamonds) >= (parseInt(getSetting('consolidationSettings','minToTransfer')) + parseInt(getSetting('consolidationSettings','minCharBalance')))) {
- // Check that the rate is not less than the min & max
- if (accountSettings.consolidationSettings.transferRate && parseInt(accountSettings.consolidationSettings.transferRate) >= 50 && parseInt(accountSettings.consolidationSettings.transferRate) <= 500) {
- window.setTimeout(postZaxOffer, delay.SHORT);
- } else {
- console.log("Zen transfer rate does not meet the minimum (50) or maximum (500). Skipping ZAX Posting..");
- }
- } else {
- console.log("Character does not have minimum AD balance to do funds transfer. Skipping ZAX Posting..");
- }
- }
- else {
- console.log("Bank char not set or bank char, skipping posting.");
- }
- } else {
- console.log("Zen Exchange AD transfer not enabled. Skipping ZAX Posting..");
- }
-
- if (getSetting('generalSettings','openRewards')) {
- var _pbags = unsafeWindow.client.dataModel.model.ent.main.inventory.playerbags;
- var _cRewardPat = /Reward_Item_Chest|Gateway_Rewardpack/;
- console.log("Opening Rewards");
- $.each(_pbags, function(bi, bag) {
- bag.slots.forEach(function(slot) {
- if (slot && _cRewardPat.test(slot.name)) {
- if (slot.count >= 99)
- slot.count = 99;
-
- var reserve = getSetting('generalSettings', 'keepOneUnopened') ? 1 : 0;
- for (i = 1; i <= (slot.count - reserve); i++) {
- window.setTimeout(function() {
- client.sendCommand('GatewayInventory_OpenRewardPack', slot.uid);
- }, 500);
- }
- }
- });
- });
- }
-
- // Check Vendor Options & Vendor matched items
- vendorJunk();
-
- // MAC-NW (endchanges)
-
- // Updating statistics
- var _stat = charStatisticsList[curCharName].general;
- var _chardata = unsafeWindow.client.dataModel.model.ent.main.currencies;
- _stat.lastVisit = Date.now();
- _stat.gold = parseInt(_chardata.gold);
- _stat.rad = parseInt(_chardata.roughdiamonds - refined_diamonds); // refined_diamonds: removing and adding manually to compensate for slow model update
- _stat.diamonds = parseInt(_chardata.diamonds + refined_diamonds);
- _stat.rBI = parseInt(_chardata.rawblackice);
- _stat.BI = parseInt(_chardata.blackice);
- _stat.refined = parseInt(_chardata.diamondsconverted + refined_diamonds);
- _stat.diamondsconvertleft = parseInt(_chardata.refineLimitLeft);
- _stat.activeSlots = unsafeWindow.client.dataModel.model.ent.main.itemassignments.active;
-
- //clearing
- charStatisticsList[curCharName].trackedResources = [];
- $.each(charStatisticsList[curCharName].tools, function(name, obj) {
- obj.used = [];
- obj.unused = [];
- });
- $.each(charStatisticsList[curCharName].professions, function(name, obj) {
- obj.workersUsed = [];
- obj.workersUnused = [];
- obj.level = 0;
- });
-
- trackResources.forEach(function(resource, ri) {
- charStatisticsList[curCharName].trackedResources[ri] = 0;
- });
-
- // Counting tracked resources
- unsafeWindow.client.dataModel.model.ent.main.inventory.bags
- .filter(function(bag) {
- return bag.bagid == "CraftingResources"
- })
- .forEach(function(bag) {
- bag.slots.forEach(function(slot) {
- trackResources.forEach(function(resource, ri) {
- if (slot && slot.name === resource.name) {
- charStatisticsList[curCharName].trackedResources[ri] += slot.count;
- }
- });
- });
- });
-
- // Slot assignment
- unsafeWindow.client.dataModel.model.ent.main.itemassignments.assignments.forEach(function(slot, ix) {
- charStatisticsList[curCharName].slotUse[ix] = slot.category;
- });
-
- // Workers and tools assignment and qty
- unsafeWindow.client.dataModel.model.ent.main.inventory.assignedslots
- .forEach(function(item) {
- $.each(workerList, function(pName, pList) {
- var index = pList.indexOf(item.name);
- if (index > -1) {
- charStatisticsList[curCharName].professions[pName].workersUsed[index] = item.count;
- }
- });
- $.each(toolList, function(tName, tList) {
- var index = tList.indexOf(item.name);
- if (index > -1) {
- charStatisticsList[curCharName].tools[tName].used[index] = item.count;
- }
- });
- });
-
- unsafeWindow.client.dataModel.model.ent.main.inventory.notassignedslots
- .forEach(function(item) {
- $.each(workerList, function(pName, pList) {
- var index = pList.indexOf(item.name);
- if (index > -1) {
- charStatisticsList[curCharName].professions[pName].workersUnused[index] = item.count;
- }
- })
- $.each(toolList, function(tName, tList) {
- var index = tList.indexOf(item.name);
- if (index > -1) {
- charStatisticsList[curCharName].tools[tName].unused[index] = item.count;
- }
- })
- });
-
- // getting profession levels from currentrank, model has displayname, name, and category, using displayname (platesmithing)
- // Must match the names in charStatisticsList[curCharName].professions
- unsafeWindow.client.dataModel.model.ent.main.itemassignmentcategories.categories
- .forEach(function(prof) {
- if (charStatisticsList[curCharName].professions[prof.displayname]) {
- charStatisticsList[curCharName].professions[prof.displayname].level = prof.currentrank;
- }
- });
-
- charStatisticsList[curCharName].general.nextTask = chartimers[curCharNum];
- GM_setValue("statistics__char__" + curCharFullName , JSON.stringify(charStatisticsList[curCharName]));
- updateCounters();
-
-
- console.log("Switching Characters");
- lastCharNum = curCharNum;
-
- var chardelay,
- chardate = null,
- nowdate = new Date();
- nowdate = nowdate.getTime();
-
- var not_active = 0;
- charNamesList.every( function (charName, idx) {
- if (!charSettingsList[charName].general.active) {
- not_active++;
- return true;
- }
- if (chartimers[idx] != null) {
- console.log("Date found for " + charName);
- if (!chardate || chartimers[idx] < chardate) {
- chardate = chartimers[idx];
- curCharNum = idx;
- chardelay = chardate.getTime() - nowdate - unsafeWindow.client.getServerOffsetSeconds() * 1000;
- if (chardelay < delay.SHORT) {
- chardelay = delay.SHORT;
- }
- }
- return true;
- }
-
- curCharNum = idx;
- chardelay = delay.SHORT;
- chardate = null;
- console.log("No date found for " + charName + ", switching now.");
- return false; // = break;
- });
-
- curCharName = charNamesList[curCharNum];
- curCharFullName = curCharName + "@" + loggedAccount;
- failedTasksList = [];
- failedProfiles = {};
- var k = 9; while (k) {collectTaskAttempts[--k] = 0}; //collectTaskAttempts.fill(0);
-
- if (getSetting('consolidationSettings','consolidate')) {
- // Withdraw AD from the ZAX into the banker character
- if (accountSettings.consolidationSettings.bankCharName == curCharName) {
- window.setTimeout(cancelZaxOffer, delay.SHORT);
- }
- }
-
- // Count AD & Gold
- var curdiamonds = zaxdiamonds;
- var curgold = 0;
- charNamesList.forEach( function (charName, idx) {
- if (chardiamonds[idx] != null) {
- curdiamonds += Math.floor(chardiamonds[idx] / 50) * 50;
- }
-
- if (chargold[idx] != null) {
- curgold += chargold[idx];
- }
- });
-
- console.log("Next run for " + curCharName + " in " + parseInt(chardelay / 1000) + " seconds.");
- $("#prinfopane").empty();
- var ptext = $("<h3 class='promo-image copy-top prh3'>Professions Robot<br />Next task for " + curCharName + "<br /><span data-timer='" + chardate + "' data-timer-length='2'></span><br />Diamonds: " + curdiamonds.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ",") + "<br />Gold: " + curgold + "</h3>")
- .appendTo("#prinfopane");
-
- if (not_active == charNamesList.length) {
- ptext.append("<div class='h_warning'>No Active chars found!</div>");
- console.warn("No Active chars found!");
- }
-
- GM_setValue("curCharNum_" + loggedAccount, curCharNum);
-
-
- var runSCAtime = !charStatisticsList[charNamesList[lastCharNum]].general.lastSCAVisit
- || ((charStatisticsList[charNamesList[lastCharNum]].general.lastSCAVisit + (1000*60*60*24)) < Date.now())
- || (charStatisticsList[charNamesList[lastCharNum]].general.lastSCAVisit < accountSettings.generalSettings.SCADailyReset)
- || (charStatisticsList[charNamesList[lastCharNum]].general.lastSCAVisit < lastDailyResetTime.getTime());
-
- var sca_setting = getSetting('generalSettings','runSCA');
- var runSCA = (runSCAtime && (sca_setting !== 'never'));
- runSCA = runSCA && (sca_setting === 'always' || (sca_setting === 'free' && chardelay > 7000)); // More than 7 seconds for the next char swap
- console.log("Check if need to run SCA for " + charNamesList[lastCharNum] + ": " + sca_setting + " " + runSCAtime);
-
- if (runSCA) {
- unsafeWindow.location.hash = unsafeWindow.location.hash.replace(/\)\/.+/, ')' + "/adventures");
- processCharSCA(lastCharNum);
- return;
- }
- dfdNextRun.resolve(chardelay);
- }
- /**
- * Waits for the loading symbol to be hidden.
- *
- * @return {Deferred} A jQuery defferred object that will be resolved when loading is complete
- */
-
- function WaitForLoad() {
- return WaitForState("");
- }
- /**
- * Creates a deferred object that will be resolved when the state is reached
- *
- * @param {string} query The query for the state to wait for
- * @return {Deferred} A jQuery defferred object that will be resolved when the state is reached
- */
-
- function WaitForState(query) {
- var dfd = $.Deferred();
- window.setTimeout(function() {
- AttemptResolve(query, dfd);
- }, delay.SHORT); // Doesn't work without a short delay
- return dfd;
- }
-
- function WaitForNotState(query) {
- var dfd = $.Deferred();
- window.setTimeout(function() {
- AttemptNotResolve(query, dfd);
- }, delay.SHORT); // Doesn't work without a short delay
- return dfd;
- }
- /**
- * Will continually test for the given query state and resolve the given deferred object when the state is reached
- * and the loading symbol is not visible
- *
- * @param {string} query The query for the state to wait for
- * @param {Deferred} dfd The jQuery defferred object that will be resolved when the state is reached
- */
-
- function AttemptResolve(query, dfd) {
- if ((query === "" || $(query).length) && $("div.loading-image:visible").length === 0) {
- dfd.resolve();
- } else {
- window.setTimeout(function() {
- AttemptResolve(query, dfd);
- }, delay.SHORT); // Try again in a little bit
- }
- }
- /* Opposite of AttemptResolve, will try to resolve query until it doesn't resolve. */
-
- function AttemptNotResolve(query, dfd) {
- if (!$(query).length && $("div.loading-image:visible").length === 0) {
- dfd.resolve();
- } else {
- window.setTimeout(function() {
- AttemptNotResolve(query, dfd);
- }, delay.SHORT); // Try again in a little bit
- }
- }
- /**
- * The main process loop:
- * - Determine which page we are on and call the page specific logic
- * - When processing is complete, process again later
- * - Use a short timer when something changed last time through
- * - Use a longer timer when waiting for tasks to complete
- */
-
- function process() {
-
- // Calculating last daily reset time
- var today = new Date();
- var todayRest = new Date(Date.UTC(today.getUTCFullYear(), today.getUTCMonth(), today.getUTCDate(), 10,0,0));
- if (today > todayRest) lastDailyResetTime = todayRest;
- else lastDailyResetTime = new Date(Date.UTC(today.getUTCFullYear(), today.getUTCMonth(), today.getUTCDate()-1, 10,0,0));
-
- // Make sure the settings button exists
- addSettings();
-
- // Enable/Disable the unconditional page reload depending on settings
- loading_reset = scriptSettings.general.scriptAutoReload;
- // Check if timer is paused
- s_paused = scriptSettings.general.scriptPaused; // let the Page Reloading function know the pause state
- if (s_paused) {
- // Just continue later - the deferred object is still set and nothing will resolve it until we get past this point
- timerHandle = window.setTimeout(function() {
- process();
- }, delay.DEFAULT);
- return;
- }
-
- // Check for Gateway down
- if (window.location.href.indexOf("gatewaysitedown") > -1) {
- // Do a long delay and then retry the site
- console.log("Gateway down detected - relogging in " + (delay.MINS / 1000) + " seconds");
- window.setTimeout(function() {
- unsafeWindow.location.href = current_Gateway;
- }, delay.MINS);
- return;
- }
-
- // Check for login or account guard and process accordingly
- var currentPage = GetCurrentPage();
- if (currentPage === "Login") {
- page_LOGIN();
- return;
- } else if (currentPage === "Guard") {
- page_GUARD();
- return;
- }
-
- window.setTimeout(function() {
- loginProcess();
- }, delay.SHORT);
-
- // Continue again later
- dfdNextRun.done(function(delayTimer) {
- dfdNextRun = $.Deferred();
- timerHandle = window.setTimeout(function() {
- process();
- }, typeof delayTimer !== 'undefined' ? delayTimer : delay.DEFAULT);
- });
- //console.log("Process Timer Handle: " + timerHandle);
- }
-
- function loginProcess() {
- // Get logged on account details
- var accountName;
- try {
- accountName = unsafeWindow.client.dataModel.model.loginInfo.publicaccountname;
- } catch(e) {
- // TODO: Use callback function
- window.setTimeout(function() {
- loginProcess();
- }, delay.SHORT);
- return;
- }
-
- // Check if timer is paused again to avoid starting new task between timers
- s_paused = scriptSettings.general.scriptPaused; // let the Page Reloading function know the pause state
- if (s_paused) {
- // Just continue later - the deferred object is still set and nothing will resolve it until we get past this point
- timerHandle = window.setTimeout(function() {
- process();
- }, delay.DEFAULT);
- return;
- }
-
- if (accountName) {
- if (!loggedAccount || (loggedAccount != accountName)) {
- loggedAccount = accountName;
- console.log("Loading settings for " + accountName);
-
- var tempAccountSetting;
- try {
- tempAccountSetting = JSON.parse(GM_getValue("settings__account__" + accountName, "{}"));
- } catch (e) {
- tempAccountSetting = null;
- }
- if (!tempAccountSetting) {
- console.log('Account settings couldn\'t be retrieved, loading defaults.');
- tempAccountSetting = {};
- };
- accountSettings = $.extend(true, {}, defaultAccountSettings, tempAccountSetting);
-
- console.log("Loading character list");
- charNamesList = [];
- client.dataModel.model.loginInfo.choices.forEach(function(char) {
- if (char.shardname == "Dungeon") return;
- charNamesList.push(char.name);
- });
- console.log("Found names: " + charNamesList);
-
- charNamesList.forEach(function(charName) {
- console.log("Loading settings for " + charName);
-
- var tempCharsSetting;
- try {
- tempCharsSetting = JSON.parse(GM_getValue("settings__char__" + charName + "@" + accountName, "{}"));
- } catch (e) {
- tempCharsSetting = null;
- }
- if (!tempCharsSetting) {
- console.log('Character settings couldn\'t be retrieved, loading defaults.');
- tempCharsSetting = {};
- };
- charSettingsList[charName] = $.extend(true, {}, defaultCharSettings, tempCharsSetting);
- charSettingsList[charName].charName = charName; // for compatibility
-
- console.log("Loading saved statistics for " + charName);
- var tempCharsStatistics;
- try {
- tempCharsStatistics = JSON.parse(GM_getValue("statistics__char__" + charName + "@" + accountName, "{}"));
- } catch (e) {
- tempCharsStatistics = null;
- }
- if (!tempCharsStatistics) {
- console.log('Character statistics couldn\'t be retrieved, loading defaults.');
- tempCharsStatistics = {};
- };
- charStatisticsList[charName] = $.extend(true, {}, defaultCharStatistics, tempCharsStatistics);
- })
-
-
- if (scriptSettings.general.saveCharNextTime)
- charNamesList.forEach( function(name, idx) {
- chartimers[idx] = (new Date(charStatisticsList[name].general.nextTask));
- chargold[idx] = charStatisticsList[name].general.gold;
- chardiamonds[idx] = charStatisticsList[name].general.diamonds;
- });
-
-
-
-
- // Adding the Account and character settings / info to the UI
- addSettings();
- }
-
- // load current character position and values
- curCharNum = GM_getValue("curCharNum_" + accountName, 0);
- curCharName = charNamesList[curCharNum];
- curCharFullName = curCharName + '@' + accountName;
-
- if (unsafeWindow.client.getCurrentCharAtName() != curCharFullName) {
- loadCharacter(curCharFullName);
- return;
- }
-
- // Try to start tasks
- if (processCharacter()) {
- return;
- }
-
- // Switch characters as necessary
- switchChar();
- }
- }
-
- function loadCharacter(charname) {
- // Load character and restart next load loop
- console.log("Loading gateway script for", charname);
- unsafeWindow.client.dataModel.loadEntityByName(charname);
-
- try {
- var testChar = unsafeWindow.client.dataModel.model.ent.main.name;
- unsafeWindow.client.dataModel.fetchVendor('Nw_Gateway_Professions_Merchant');
- console.log("Loaded datamodel for", charname);
- } catch (e) {
- // TODO: Use callback function
- window.setTimeout(function() {
- loadCharacter(charname);
- }, delay.SHORT);
- return;
- }
-
- // MAC-NW -- AD Consolidation -- Banker Withdraw Section
- if (getSetting('consolidationSettings','consolidate')) {
-
- unsafeWindow.client.dataModel.fetchExchangeAccountData();
-
- try {
- var testExData = unsafeWindow.client.dataModel.model.exchangeaccountdata.openorders;
- console.log("Loaded zen exchange data for", charname);
- } catch (e) {
- // TODO: Use callback function
- window.setTimeout(function() {
- loadCharacter(charname);
- }, delay.SHORT);
- return;
- }
-
- // First check if there's anything we have to withdraw and claim it
- // Sometimes the system will literally overwrite canceled and unclaimed orders and return AD to that character
- // Example: if you cancel 5 orders, don't claim them, then create another order and cancel it, that last order
- // will overwrite one of your previous orders and return the AD to that other character
- var exchangeDiamonds = parseInt(unsafeWindow.client.dataModel.model.exchangeaccountdata.readytoclaimescrow);
- if (exchangeDiamonds > 0) {
- claimZaxOffer();
- }
-
- // Domino effect: first check if we're out of space for new offers
- if (unsafeWindow.client.dataModel.model.exchangeaccountdata.openorders.length == 5) {
- // Domino effect: then withdraw as much offers as we can and claim the diamonds
- window.setTimeout(cancelZaxOffer, delay.SHORT);
- }
-
- WaitForState("button.closeNotification").done(function() {
- $("button.closeNotification").click();
- });
-
- unsafeWindow.client.dataModel.loadEntityByName(charname);
-
- } else {
- console.log("Zen Exchange AD transfer not enabled. Skipping ZAX Posting..");
- }
- // MAC-NW
-
- // MAC-NW -- Moved Professoin Merchant loading here with testing/waiting to make sure it loads
- try {
- var testProfMerchant = client.dataModel.model.vendor.items;
- console.log("Loaded profession merchant for", charname);
- } catch (e) {
- // TODO: Use callback function
- window.setTimeout(function() {
- loadCharacter(charname);
- }, delay.SHORT);
- return;
- }
-
- // Check Vendor Options & Vendor matched items
- vendorJunk();
-
- dfdNextRun.resolve();
- }
-
- function addSettings() {
-
- var setEventHandlers = false;
-
- if (!($("#settingsButton").length)) {
- // Add the required CSS
- AddCss("\
- #settingsButton{border-bottom: 1px solid rgb(102, 102, 102); border-right: 1px solid rgb(102, 102, 102); background: none repeat scroll 0% 0% rgb(238, 238, 238); display: block; position: fixed; overflow: auto; right: 0px; top: 0px; padding: 3px; z-index: 1000;}\
- #pauseButton{border-bottom: 1px solid rgb(102, 102, 102); border-right: 1px solid rgb(102, 102, 102); background: none repeat scroll 0% 0% rgb(238, 238, 238); display: block; position: fixed; overflow: auto; right: 23px; top: 0px; padding: 3px; z-index: 1000;}\
- #settingsPanel{position: fixed; overflow: auto; right: 0px; top: 0px; width: 650px;max-height:100%;font: 12px sans-serif; text-align: left; display: block; z-index: 1001;}\
- #settings_title{font-weight: bolder; background: none repeat scroll 0% 0% rgb(204, 204, 204); border-bottom: 1px solid rgb(102, 102, 102); padding: 3px;}\
- #settingsPanelButtonContainer {background: none repeat scroll 0% 0% rgb(204, 204, 204); border-top: 1px solid rgb(102, 102, 102);padding: 3px;text-align:center} \
- #charPanel {width:98%;max-height:550px;overflow:auto;display:block;padding:3px;}\
- .inventory-container {float: left; clear: none; width: 270px; margin-right: 20px;}\
- #prinfopane {position: fixed; top: 5px; left: 200px; display: block; z-index: 1000;}\
- .prh3 {padding: 5px; height: auto!important; width: auto!important; background-color: rgba(0, 0, 0, 0.7);}\
- .custom-radio{width:16px;height:16px;display:inline-block;position:relative;z-index:1;top:3px;background-color:#fff;margin:0 4px 0 2px;}\
- .custom-radio:hover{background-color:black;} .custom-radio.selected{background-color:red;} .custom-radio-selected-text{color:darkred;font-weight:500;}\
- .custom-radio input[type='radio']{margin:1px;position:absolute;z-index:2;cursor:pointer;outline:none;opacity:0;_nofocusline:expression(this.hideFocus=true);-ms-filter:progid:DXImageTransform.Microsoft.Alpha(Opacity=0);filter:alpha(opacity=0);-khtml-opacity:0;-moz-opacity:0}\
- .charSettingsTab { overflow: auto; }\
- .charSettingsTab div { overflow: auto; }\
- #rcounters ul li span { display: inline-block; min-width: 125px; }\
- #settingsPanel table { width: 100%; }\
- .ranked:nth-child(6n+2) { color: purple; } .ranked:nth-child(6n+3) { color: blue; } .ranked:nth-child(6n+4) { color: green } \
- .ranked2:nth-child(6n+1) { color: purple; } .ranked2:nth-child(6n+2) { color: blue; } .ranked2:nth-child(6n+3) { color: green } \
- .tranked:nth-child(4n+2) { color: purple; } .tranked:nth-child(4n+3) { color: blue; } .tranked:nth-child(4n) { color: green } \
- .tranked2:nth-child(4n+1) { color: purple; } .tranked2:nth-child(4n+2) { color: blue; } .tranked2:nth-child(4n+3) { color: green } \
- table.professionRanks { border-collapse: collapse; } \
- table.professionRanks td { height: 14px; } \
- td.ranked2, td.tranked2 { border-bottom: solid 1px #555; border-top: dashed 1px #888 }\
- table.professionLevels td.rotate, table.professionLevels th.rotate { height: 100px; } \
- table.professionLevels td.rotate, table.professionLevels th.rotate > div { transform: translate(0, 30px) rotate(290deg); width: 30px; } \
- table.professionLevels td.rotate, table.professionLevels th.rotate > div > span { border-bottom: 1px solid #ccc; padding: 5px 10px; white-space: nowrap; } \
- input[type='checkbox'].settingsInput { margin: 5px 10px 5px 5px; }\
- input.settingsInput { margin: 5px 5px; }\
- label.settingsLabel { margin: 5px 5px; min-width: 150px; display: inline-block; }\
- .inputSaved { color: #66FF66; }\
- .inputSaved:after { content: \"\"; width: 8px; height: 8px; display: inline-block; background-color: #66FF66; position:relative; right: 10px; }\
- .h_warning { color: red !important; }\
- label.customProfiles {min-width: 150px; }\
- select.customProfiles { margin: 10px }\
- textarea.customProfiles { width: 500px; height: 350px; margin: 10px 0; }\
- .custom_profiles_delete { height: 16px; } #custom__profiles__viewbase_btn { height: 16px; } .custom_profiles_view {height: 16px; margin: 0 4px; }\
- #settingsPanel table {border-collapse: collapse; }\
- tr.totals > td { border-top: 1px solid grey; padding-top: 3px; } \
- .rarity_Gold {color: blue; } .rarity_Silver {color: green; } .rarity_Special {color: purple; } \
- #dialog-inventory { overflow-y: scroll; font: 10px Arial; } #dialog-inventory table { width: 100% } #dialog-inventory table th { text-align: left; font-weight: bold; }\
- .slt_None {color: red;} .slt_Lead {color: blue;} .slt_Alch {color: green;} .slt_Jewe {color: gold;} .slt_Leat {color: brown;}\
- #copy_settings_to { width: 200px; height: 350px; margin: 5px 0;} #copy_settings_from { margin: 5px 0;}\
- ");
-
-
- // Add settings panel to page body
- $("body").append(
- '<div id="settingsPanel" class="ui-widget-content">\
- <div id="settings_title">\
- <span class="ui-icon ui-icon-wrench" style="float: left;"></span>\
- <span id="settings_close" class="ui-icon ui-icon-closethick" title="Click to hide preferences" style="float: right; cursor: pointer; display: block;"\></span>\
- <span style="margin:3px">Settings (script version ' + scriptVersion + ')</span>\
- </div>\
- <div id="script_settings"><ul></ul></div>\
- <div id="account_settings">\
- <div id="main_tabs"><ul></ul></div></div>\
- <div id="account_info">\
- <div id="info_tabs"><ul></ul></div></div>\
- <div id="char_settings"></div>\
- </div>');
-
- // Add open settings button to page
- $("body").append('<div id="settingsButton"><span class="ui-icon ui-icon-wrench" title="Click to show preferences" style="cursor: pointer; display: block;"></span></div>');
- $("#settingsPanel").hide();
- $("#settingsButton").click(function() {
- $("#settingsButton").hide();
- $("#pauseButton").hide();
- $("#settingsPanel").show();
- });
-
- // Add pause button to page
- $("body").append('<div id="pauseButton"></div>');
- displayPause();
- $("#pauseButton").click( function () {
- PauseSettings();
- });
-
- // Add info pane
- $("body").append("<div id='prinfopane' class='header-newrelease'>");
-
- $('#update-content-inventory-bags-0 .bag-header').waitUntilExists(function() {
- if ($('#update-content-inventory-bags-0 .bag-header div').length && !$('#update-content-inventory-bags-0 .bag-header div.autovendor').length) {
- $('#update-content-inventory-bags-0 .bag-header').append('<div class="input-field button light autovendor"><div class="input-bg-left"></div><div class="input-bg-mid"></div><div class="input-bg-right"></div><button id="nwprofs-autovendor">Auto Vendor</button></div>');
- $("button#nwprofs-autovendor").on("click", vendorJunk);
- }
- });
-
-
- $("#settings_close,settings_cancel").click(function() {
- $("#settingsButton").show();
- $("#pauseButton").show();
- $("#settingsPanel").hide();
- });
-
-
- //$('#script_settings').html('');
- var tab = addTab("#script_settings", "Script settings");
- addInputsUL(tab, 'script', 'main');
-
- tab = addTab("#script_settings", "Advanced");
- var thtml = "<button id='reset_settings_btn'>Reset ALL Settings</button><br /><br />";
- thtml += "Must be logged in and at the correct charactar to list it's items.<br />";
- thtml += "<button id='list_inventory_btn'>List Inventory</button><br /><br />";
- thtml += "List settings (display all the configuration and obscure char names to char 1,2... and banker)<br />";
- thtml += "<button id='list_settings_btn'>Dump settings </button><br /><br />";
- tab.html(thtml);
-
- $('#reset_settings_btn').button();
- $('#reset_settings_btn').click(function() {
- window.setTimeout(function() {
- GM_setValue("settings__char__" + c_name + "@" + loggedAccount, JSON.stringify(charSettingsList[c_name]));
- console.log("Saved char_task setting: " + scope + "." + group + "." + name + "." + sub_name + " For: " + c_name);
-
-
- var keys = GM_listValues();
- for (i = 0; i < keys.length; i++) {
- var key = keys[i];
- GM_deleteValue(key);
- }
- GM_setValue("script_version", scriptVersion);
- window.setTimeout(function() {
- unsafeWindow.location.href = current_Gateway;
- }, 0);
- }, 0);
- });
-
- $('#list_inventory_btn').button();
- $('#list_inventory_btn').click(function() {
- var _inventory;
- try {
- _inventory = client.dataModel.model.ent.main.inventory;
- }
- catch (e) {
- var str = "Inventory could not be loaded, make sure you are logged in and at the correct character."
- $('<div id="dialog-error-inventory" title="Error loading inventory">' + str + '</div>').dialog({
- resizable: true,
- width: 500,
- modal: false,
- });
- return;
- }
- var inv_tbl_head = "<table><tr><th>Slot #</th><th>Qty</th><th>Item Name</th><th>Rarity</th><th>Bound</th></tr>";
- var str = '';
- var slotCnt = 0;
- _inventory.playerbags.forEach(function (bag) {
- str += '<div>' + bag.name + '</div>';
- str += inv_tbl_head;
- bag.slots.forEach( function (slot, slotNum) {
- if (!slot) return;
- slotCnt++;
- str += '<tr><td>' + slotNum +
- '</td><td>' + slot.count + '</td><td class=" rarity_' + slot.rarity + '">' + slot.name +
- '</td><td>' + slot.rarity + '</td><td>' + (slot.bound || slot.boundtoaccount) + '</td></tr>';
- });
- str += '</table><br/>';
- });
-
- str += '<div>Resources</div>';
- str += inv_tbl_head;
- var bag = _inventory.tradebag;
- bag = bag.slice(0,slotCnt);
- bag.forEach( function (slot, slotNum) {
- if (!slot) return;
- str += '<tr><td>' + slotNum +
- '</td><td>' + slot.count + '</td><td class=" rarity_' + slot.rarity + '">' + slot.name +
- '</td><td>' + slot.rarity + '</td><td>' + (slot.bound || slot.boundtoaccount) + '</td></tr>';
- })
- str += '</table>';
-
- $('<div id="dialog-inventory" title="Inventory listing">' + str + '</div>').dialog({
- resizable: true,
- width: 550,
- height: 550,
- modal: false,
- });
- });
-
- $('#list_settings_btn').button();
- $('#list_settings_btn').click(function() {
- var str = 'Script Settings (script version ' + scriptVersion + ')\n';
- var tempObj;
- tempObj = $.extend(true, {}, scriptSettings);
- str += '' + JSON.stringify(tempObj,null,4) + '\n';
-
- str += 'Account Settings\n';
- tempObj = $.extend(true, {}, accountSettings);
- if (accountSettings.consolidationSettings.bankCharName) {
- var bankIndex = charNamesList.indexOf(accountSettings.consolidationSettings.bankCharName);
- if (bankIndex == -1) str += "Bank set but not found in charNamesList\n";
- else str += "Bank set and found at index:" + bankIndex + "\n";
- tempObj.consolidationSettings.bankCharName = "Char " + bankIndex;
- }
- str += '' + JSON.stringify(tempObj,null,4) + '\n';
- //str += '<pre>' + JSON.stringify(tempObj,null,4) + '</pre>';
-
- str += 'Char Settings\n';
- charNamesList.forEach(function (charName, idx){
- tempObj = $.extend(true, {}, charSettingsList[charName]);
- str += 'Char ' + idx + '\n';
- tempObj.charName = "Char " + idx;
- str += '' + JSON.stringify(tempObj,null,4) + '\n';
- })
-
- $('<div id="dialog-settings" title="Settings listing"><textarea style=" width: 98%; height: 98%;">' + str + '</textarea></div>').dialog({
- resizable: true,
- width: 550,
- height: 750,
- modal: false,
- });
- });
-
- // Custom profiles
- tab = addTab("#script_settings", "Custom profiles");
- var temp_html = '';
- temp_html += '<div><label class="customProfiles">Task name: </label><select class=" custom_input customProfiles " id="custom_profiles_taskname">';
- tasklist.forEach(function(task) {
- if (!task.taskActive) return;
- temp_html += '<option value="' + task.taskListName + '">' + task.taskListName + '</option>';
- })
- temp_html += '</select>';
- temp_html += '<label class="customProfiles">Base Profile: </label><select class=" custom_input customProfiles " id="custom__profiles__baseprofile"></select>';
- temp_html += '<button id="custom__profiles__viewbase_btn"></button>';
- temp_html += '</div>';
- temp_html += 'Input must be valid JSON: double quotes on property names & no trailing commas. <br /> Use any online validator to easily find errors. <br /> like: http://jsonformatter.curiousconcept.com/ <br /> http://json.parser.online.fr/';
- temp_html += '<div><textarea id="custom_profile_textarea" class=" custom_input customProfiles ">';
- temp_html += '{\n "profileName": "Example",\n "isProfileActive": true,\n "level": {\n "0": ["Alchemy_Tier0_Intro_1"],\n "1": ["Alchemy_Tier1_Refine_Basic", "Alchemy_Tier1_Gather_Components"]\n }\n}';
- temp_html += '</textarea></div>';
- temp_html += '<div><button id="custom__profiles__import_btn">Import</button></div>';
- temp_html += '<table><tr><th>#</th><th>Task Name</th><th>Base Profile</th><th>Profile Name</th><th><th></tr>';
-
- customProfiles.forEach(function (cProfile, idx) {
- temp_html += '<tr><td>' + (idx+1) + '</td>';
- temp_html += '<td>' + cProfile.taskName + '</td>';
- temp_html += '<td>' + cProfile.baseProfile + '</td>';
- if (typeof cProfile.profile === 'object')
- temp_html += '<td>' + cProfile.profile.profileName + '</td>';
- temp_html += '<td><button class="custom_profiles_view" value=' + idx + '></button><button class="custom_profiles_delete" value=' + idx + '></button></td>';
- });
- temp_html += '</ul>';
- tab.html(temp_html);
-
- $( ".custom_profiles_view" ).button({
- icons: {
- primary: "ui-icon-zoomin"
- },
- text: false
- });
- $( ".custom_profiles_view" ).click( function(e) {
- var pidx = $(this).val();
- var str = "Task name : " + customProfiles[pidx].taskName + "\n";
- str += "Base Profile : " + customProfiles[pidx].baseProfile + "\n"
- str += "Profile : \n\n";
- str += JSON.stringify(customProfiles[pidx].profile,null,4);
-
- $('<div id="dialog-display-custom-profile" title="Custom profile"><textarea style=" width: 98%; height: 98%;">' + str + '</textarea></div>').dialog({
- resizable: true,
- width: 550,
- height: 750,
- modal: false,
- });
- });
-
- $( ".custom_profiles_delete" ).button({
- icons: {
- primary: "ui-icon-trash"
- },
- text: false
- });
- $( ".custom_profiles_delete" ).click( function(e) {
- var pidx = $(this).val();
- customProfiles.splice(pidx,1);
- GM_setValue("custom_profiles", JSON.stringify(customProfiles));
- console.log('Deleted custom profile ' + pidx);
- window.setTimeout(function() {
- unsafeWindow.location.href = current_Gateway;
- }, 0);
- });
-
- // Set up the advanced slot selects
- $("#custom_profiles_taskname").change(function(e) {
- var _taskname = $(this).val();
- var _profiles = tasklist.filter(function(task) {
- return task.taskListName == _taskname;
- })[0].profiles.filter(function(profile) {
- return profile.isProfileActive
- });
- var profileSelect = $("#custom__profiles__baseprofile").html("");
- profileSelect.append($("<option />").val(null).text("new"));
- _profiles.forEach(function(profile) {
- profileSelect.append($("<option />").val(profile.profileName).text(profile.profileName));
- });
- });
- $("#custom_profiles_taskname").change();
-
- $('#custom__profiles__viewbase_btn').button({
- icons: {
- primary: "ui-icon-zoomin"
- },
- text: false
- });
- $('#custom__profiles__viewbase_btn').click(function() {
- var _taskName = $("#custom_profiles_taskname").val();
- var _baseProfile = $("#custom__profiles__baseprofile").val();
-
- var _profiles = tasklist.filter(function(task) {
- return task.taskListName == _taskName;
- })[0].profiles.filter(function(profile) {
- return profile.profileName === _baseProfile;
- });
- var str = JSON.stringify(_profiles,null,4);
-
- $('<div id="dialog-display-profile" title="Profile"><textarea style=" width: 98%; height: 98%;">' + str + '</textarea></div>').dialog({
- resizable: true,
- width: 550,
- height: 750,
- modal: false,
- });
- });
-
-
- $('#custom__profiles__import_btn').button();
- $('#custom__profiles__import_btn').click(function() {
- window.setTimeout(function() {
- var taskName = $("#custom_profiles_taskname").val();
- var baseProfile = $("#custom__profiles__baseprofile").val();
- var profile;
- try {
- profile = JSON.parse($('#custom_profile_textarea').val());
- }
- catch (e) {
- alert("Failed to parse custom profile. JSON not valid.");
- return;
- }
- customProfiles.push({ taskName: taskName, baseProfile: baseProfile, profile: profile });
- GM_setValue("custom_profiles", JSON.stringify(customProfiles));
- window.setTimeout(function() {
- unsafeWindow.location.href = current_Gateway;
- }, 0);
- }, 0);
- });
-
- $("#script_settings").tabs({ active: false, collapsible: true });
- setEventHandlers = true;
- }
-
-
-
- // Refresh is needed / Loading all the info (account, statistics and chars)
- if (UIaccount != loggedAccount) {
- UIaccount = loggedAccount;
-
- var tabs = {
- main: tr('tab.general'),
- prof: tr('tab.professions'),
- vend: tr('tab.vendor'),
- bank: tr('tab.consolidation')
- };
-
- for (var key in tabs) {
- var temp_tab = addTab("#main_tabs", tabs[key]);
- addInputsUL(temp_tab, 'account', key);
- }
- var settings_copy_tab = addTab("#main_tabs", "Settings Copy");
- $("div#main_tabs").tabs({ active: false, collapsible: true });
-
- // Settings copy Tab
- var temp_html = '';
- temp_html += '<div><label class="">Copy settings from: </label><select class=" custom_input " id="copy_settings_from">';
- charNamesList.forEach( function (charName) {
- temp_html += '<option value="' + charName + '">' + charName + '</option>';
- })
- temp_html += '</select></div>';
- temp_html += '<div><label class="">Copy settings to: (multiple select by holding ctrl/shift)</label></div><div><select multiple="multiple" class=" custom_input " id="copy_settings_to">';
- charNamesList.forEach( function (charName) {
- temp_html += '<option value="' + charName + '">' + charName + '</option>';
- })
- temp_html += '</select></div><div><button id="copy_settings_button" class="" value="">copy</button></div>';
- settings_copy_tab.html(temp_html);
-
- $( "#copy_settings_button" ).button();
- $( "#copy_settings_button" ).click( function(e) {
- var _from = $("#copy_settings_from").val();
- var _fromSettings = charSettingsList[_from];
- if (!_fromSettings) return;
- var _to = $("#copy_settings_to").val();
- _to.forEach(function (toName){
- if (charNamesList.indexOf(toName) == -1) return;
- var newSettings = $.extend(true, {}, _fromSettings);
- newSettings.charName = toName;
- charSettingsList[toName] = newSettings;
- GM_setValue("settings__char__" + toName + "@" + loggedAccount, JSON.stringify(newSettings));
- console.log("Copied settings from: ", _from, " to: ", toName);
- })
- window.setTimeout(function() {
- unsafeWindow.location.href = current_Gateway;
- }, 0);
- });
-
- //Statisitcs Tabs
- var temp_tab = addTab("#info_tabs", tr('tab.counters'));
- temp_tab.append("<div id='rcounters'></div>");
-
- temp_tab = addTab("#info_tabs", tr('tab.visits'));
- temp_tab.append("<div id='sca_v'></div>");
-
- temp_tab = addTab("#info_tabs", tr('tab.workers'));
- temp_tab.append("<div id='worker_overview'></div>");
-
- temp_tab = addTab("#info_tabs", tr('tab.tools'));
- temp_tab.append("<div id='tools_overview'></div>");
-
- temp_tab = addTab("#info_tabs", tr('tab.resources'));
- temp_tab.append("<div id='resource_tracker'></div>");
-
- temp_tab = addTab("#info_tabs", tr('tab.levels'));
- temp_tab.append("<div id='profession_levels'></div>");
-
- temp_tab = addTab("#info_tabs", tr('tab.slots'));
- temp_tab.append("<div id='slot_tracker'></div>");
- $("#info_tabs").tabs({ active: false, collapsible: true });
-
-
- // Adding per char settings UI
- var wrp = $('<div id="charSettingsAccordion">');
- $("#char_settings").append(wrp);
- charNamesList.forEach( function(charName, idx) {
- wrp.append('<h3>' + charName + '</h3>');
- var wrp2 = $('<div id="charContainer' + idx + '">');
- wrp.append(wrp2);
- addInputsUL(wrp2[0], 'char', 'main_not_tab', charName);
-
- var char_tabs = $('<div class="charSettingsTabs" id="char_tabs_' + idx + '"><ul></ul></div>');
- wrp2.append(char_tabs);
-
- var task_tab = addTab(char_tabs[0], "Tasks");
-
- // Creating the Tasks custom tab
- var tableHTML = $('<table><thead><tr><th>Task name</th><th># of slots</th><th>profile</th><th>priority</th></tr></thead><tbody>');
-
- var _slotOptions = [];
- for (var i = 0; i < 10; i++)
- _slotOptions.push({
- name: i,
- value: i
- });
- var _priorityOptions = [{name:'high',value:0},{name:'medium',value:1},{name:'low',value:2}];
-
- tasklist.forEach(function(task) {
- if (!task.taskActive) return;
- var _profileNames = [];
- task.profiles.forEach(function(profile) {
- if (profile.isProfileActive) _profileNames.push({
- name: profile.profileName,
- value: profile.profileName
- });
- });
- var _slots = {scope: 'char_task', group: 'taskListSettings', name: task.taskListName, sub_name: 'taskSlots', opts: _slotOptions ,title: task.taskListName, type: 'select', pane: 'tasks1', tooltip: 'Number of slots to assign to ' + task.taskListName};
- var _profile = {scope: 'char_task', group: 'taskListSettings', name: task.taskListName, sub_name: 'taskProfile', opts: _profileNames ,title: task.taskListName, type: 'select', pane: 'tasks1', tooltip: ''};
- var _priority = {scope: 'char_task', group: 'taskListSettings', name: task.taskListName, sub_name: 'taskPriority', opts: _priorityOptions ,title: task.taskListName, type: 'select', pane: 'tasks1', tooltip: ''};
-
- var _slt = createInput(_slots, charName, 'settingsInput', 'settingsLabel');
- var _prf = createInput(_profile, charName, 'settingsInput', 'settingsLabel');
- var _pr = createInput(_priority, charName, 'settingsInput', 'settingsLabel');
- var tr = $("<tr>");
- $("<td>").append(_slt.label).appendTo(tr);
- $("<td>").append(_slt.input).appendTo(tr);
- $("<td>").append(_prf.input).appendTo(tr);
- $("<td>").append(_pr.input).appendTo(tr);
- tr.appendTo(tableHTML);
- });
- task_tab.append(tableHTML);
-
- // Manual Slots allocation tab
- var task2_tab = addTab(char_tabs[0], "Manual Tasks");
-
- var tableHTML2 = $('<table><thead><tr><th>Slot #</th><th>Profession</th><th>Profile</th></tr></thead><tbody>');
-
- var taskOpts = [];
- tasklist.forEach(function(task) {
- if (!task.taskActive) return;
- taskOpts.push({ name: task.taskListName, value: task.taskListName });
-
- })
-
- function fillProfile(taskName) {
- var _profiles = tasklist.filter(function(task) {
- return task.taskListName == taskName;
- })[0].profiles.filter(function(profile) {
- return profile.isProfileActive
- });
- var options = [];
- _profiles.forEach(function(profile) {
- options.push({ name: profile.profileName, value: profile.profileName });
- });
- return options;
- }
-
- // 9 slots
- for (var j = 0; j < 9; j++) {
- var _tasks = {scope: 'char_task', group: 'taskListSettingsManual', name: j, sub_name: 'Profession', opts: taskOpts ,title: 'Assign to slot #' +(j+1), type: 'select', pane: 'tasks2', tooltip: '',
- onchange: function (newValue, elm) {
- var profileId = $(elm).attr('id').split('__');
- profileId[profileId.length-1] = 'Profile';
- profileId = profileId.join('__');
- var profileSelect = $("[id='" + profileId + "']").empty();
- fillProfile(newValue).forEach(function(option) {
- profileSelect.append($("<option />").val(option.value).text(option.name));
- });
- profileSelect.change();
- }
- };
- var _tsk = createInput(_tasks, charName, 'settingsInput taskListSettingsManual taskListSettingsManualTask', 'settingsLabel');
-
- var _profile = {scope: 'char_task', group: 'taskListSettingsManual', name: j, sub_name: 'Profile', opts: fillProfile($(_tsk.input).val()) ,title: '', type: 'select', pane: 'tasks2', tooltip: ''};
- var _prf = createInput(_profile, charName, 'settingsInput taskListSettingsManual taskListSettingsManualProfile', 'settingsLabel');
-
- var tr = $("<tr>");
- //$("<td>").append(_slt.label).appendTo(tr);
- $("<td>").append(_tsk.label).appendTo(tr);
- $("<td>").append(_tsk.input).appendTo(tr);
- $("<td>").append(_prf.input).appendTo(tr);
- tr.appendTo(tableHTML2);
- }
- task2_tab.append(tableHTML2);
-
- // Char settings tabs
- var tabs_c = {
- main: 'General settings',
- prof: 'Professions',
- vend: 'Vendor options',
- bank: 'AD Consolidation'
- };
-
- for (var key in tabs_c) {
- var temp_tab = addTab(char_tabs[0], tabs_c[key]);
- addInputsUL(temp_tab, 'char', key, charName);
- }
- });
-
- $("#charSettingsAccordion").accordion({
- heightStyle: "content",
- autoHeight: false,
- clearStyle: true,
- active: false,
- collapsible: true,
- });
- $(".charSettingsTabs").tabs();
-
- setEventHandlers = true;
- updateCounters();
- }
-
- // Adding the save events
- if (setEventHandlers) {
- $("#settingsPanel input[type='checkbox'], #settingsPanel select").not(".custom_input").unbind("change");
- $("#settingsPanel input[type='checkbox'], #settingsPanel select").change(function (evt) {
- saveSetting(evt.target);
- });
- $("#settingsPanel input[type='text'], #settingsPanel input[type='password']").not(".custom_input").unbind("input");
- $("#settingsPanel input[type='text'], #settingsPanel input[type='password']").on('input', function (evt) {
- var value = $(evt.target).val();
- setTimeout(function(value) {
- if ($(evt.target).val() !== value) return;
- saveSetting(evt.target);
- }, 1000, value);
- });
- }
-
- function saveSetting(elm) {
- var scope = $(elm).data('scope');
- var group = $(elm).data('group');
- var name = $(elm).data('name');
-
- var value;
- if ($(elm).prop('type') === 'checkbox') value = $(elm).prop('checked');
- else value = $(elm).val();
-
- var fun = $(elm).data('onchange');
- if (typeof fun === 'function') {
- var retval = fun(value, elm);
- if (retval === false ) return; // Allowing the onchange function to stop the save
- }
-
- switch (scope) {
- case 'script':
- scriptSettings[group][name] = value;
- setTimeout(function() {
- GM_setValue("settings__script", JSON.stringify(scriptSettings));
- console.log("Saved script setting: " + scope + "." + group + "." + name + " Value: " + value);
- $(elm).addClass("inputSaved");
- setTimeout(function() {
- $(elm).removeClass("inputSaved");
- },1500);
- }, 0);
- break;
- case 'account':
- accountSettings[group][name] = value;
- setTimeout(function() {
- GM_setValue("settings__account__" + loggedAccount, JSON.stringify(accountSettings));
- console.log("Saved account setting: " + scope + "." + group + "." + name + " Value: " + value + " For: " + loggedAccount);
- $(elm).addClass("inputSaved");
- setTimeout(function() {
- $(elm).removeClass("inputSaved");
- },1500);
-
- }, 0);
- break;
- case 'char':
- var c_name = $(elm).data('charName');
- if (c_name && charSettingsList[c_name]) {
- charSettingsList[c_name][group][name] = value;
- setTimeout(function() {
- GM_setValue("settings__char__" + c_name + "@" + loggedAccount, JSON.stringify(charSettingsList[c_name]));
- console.log("Saved char setting: " + scope + "." + group + "." + name + " Value: " + value + " For: " + c_name);
- $(elm).addClass("inputSaved");
- setTimeout(function() {
- $(elm).removeClass("inputSaved");
- },1500);
- }, 0);
- }
- break;
- case 'char_task':
- var sub_name = $(elm).data('sub_name');
- var c_name = $(elm).data('charName');
- if (c_name && charSettingsList[c_name]) {
- charSettingsList[c_name][group][name][sub_name] = value;
- setTimeout(function() {
- GM_setValue("settings__char__" + c_name + "@" + loggedAccount, JSON.stringify(charSettingsList[c_name]));
- console.log("Saved char_task setting: " + scope + "." + group + "." + name + "." + sub_name + " Value: " + value + " For: " + c_name);
- $(elm).addClass("inputSaved");
- setTimeout(function() {
- $(elm).removeClass("inputSaved");
- },1500);
- }, 0);
- }
- break;
- }
- }
-
-
- // Helper function to create input elements
- function createInput( settingsItem, charName , input_css_classes, label_css_classes) {
- var input;
- var label;
-
- var id_name;
- var value;
- switch (settingsItem.scope) {
- case 'script':
- value = scriptSettings[settingsItem.group][settingsItem.name];
- id_name = "setting__script__" + settingsItem.group + "__" + settingsItem.name;
- break;
- case 'account':
- id_name = "setting__account__" + settingsItem.group + "__" + settingsItem.name;
- value = accountSettings[settingsItem.group][settingsItem.name];
- break;
- case 'char':
- id_name = "setting__char__" + charName + "__" + settingsItem.group + "__" + settingsItem.name;
- value = charSettingsList[charName][settingsItem.group][settingsItem.name];
- break;
- case 'char_task':
- id_name = "setting__char__" + charName + "__" + settingsItem.group + "__" + settingsItem.name+ "__" + settingsItem.sub_name;
- value = charSettingsList[charName][settingsItem.group][settingsItem.name][settingsItem.sub_name];
- break;
-
- }
-
- switch (settingsItem.type) {
- case 'checkbox':
- case 'text':
- case 'password':
- input = $("<input type=\"" + settingsItem.type + "\" name=\"" + id_name + "\" id=\"" + id_name + "\" class=\"" + input_css_classes + "\" \>");
- break;
- case 'select':
- input = $("<select name=\"" + id_name + "\" id=\"" + id_name + "\" class=\"" + input_css_classes + "\" >");
- settingsItem.opts.forEach( function (option) {
- input.append($("<option value=\"" + option.value + "\">" + option.name + "</option>"));
- });
- break;
- case 'void':
- break;
- default:
- break;
-
- }
- if (settingsItem.type == 'checkbox') input.prop('checked', value);
- else input.val(value);
- input.data('scope', settingsItem.scope);
- input.data('group', settingsItem.group);
- input.data('name', settingsItem.name);
- if (settingsItem.sub_name) input.data('sub_name', settingsItem.sub_name);
- if (charName) input.data('charName', charName);
- if (settingsItem.onchange) input.data('onchange', settingsItem.onchange);
- label = $('<label title="' + settingsItem.tooltip + '" class="' + label_css_classes + '" for="' + id_name + '">' + settingsItem.title + '</label>');
- return { input: input, label: label };
- }
-
-
- function addInputsUL(parentSelector, scope, pane, charName) {
-
- var settingListToAdd = settingnames.filter(function(element) {
- return (element.scope == scope && element.pane == pane);
- });
-
- if (!charName) charName = '';
- var ul = $("<ul></ul>");
- settingListToAdd.forEach( function (setting) {
- var to_add = createInput(setting, charName, 'settingsInput', 'settingsLabel');
- var li = $("<li>");
- switch (setting.type) {
- case 'checkbox':
- li.append(to_add.input);
- li.append(to_add.label);
- break;
- case 'text':
- case 'password':
- case 'select':
- case 'void':
- li.append(to_add.label);
- li.append(to_add.input);
- break;
- }
- ul.append(li);
- })
- $(parentSelector).append(ul);
- }
-
- function addTab(parentSelector, tabTitle, tabId) {
- if (!tabId) {
- var tabs_num = $(" > ul > li", parentSelector).length + 1;
- tabId = $(parentSelector).attr('id') + "_tab_" + tabs_num;
- }
- $(" > ul", parentSelector).append("<li><a href='#" + tabId + "'>" + tabTitle + "</a></li>");
- var tab = $("<div id='" + tabId + "'></div>");
- $(parentSelector).append(tab);
- return tab;
- }
-
- // Close the panel
- /*
- $("#settingsButton").show();
- $("#pauseButton img").attr("src", (settings["paused"] ? image_play : image_pause));
- $("#pauseButton img").attr("title", "Click to " + (settings["paused"] ? "resume" : "pause") + " task script");
- $("#pauseButton").show();
- $("#settingsPanel").hide();
- */
- }
-
-
- function displayPause() {
- if (scriptSettings.general.scriptPaused) {
- $('#pauseButton').html('<span class="ui-icon ui-icon-play" title="Click to resume task script" style="cursor: pointer; display: block;"></span>');
- }
- else {
- $('#pauseButton').html('<span class="ui-icon ui-icon-pause" title="Click to pause task script" style="cursor: pointer; display: block;"></span>');
- }
- }
-
-
- function PauseSettings(_action) {
- switch (_action) {
- case true:
- case "pause":
- scriptSettings.general.scriptPaused = true;
- break;
- case false:
- case 'unpause':
- scriptSettings.general.scriptPaused = false;
- break;
- default:
- scriptSettings.general.scriptPaused = !scriptSettings.general.scriptPaused;
- break;
- }
- setTimeout(function() {
- //console.log("Pause set to", scriptSettings.general.scriptPaused);
- GM_setValue("settings__script", JSON.stringify(scriptSettings));
- }, 0);
- displayPause();
- }
-
-
- function updateCounters() {
-
- function formatNum(num) {
- if ((num / 1000000) > 1)
- return ((num / 1000000).toFixed(1) + 'm');
- if ((num / 1000) > 1)
- return ((num / 1000).toFixed(1) + 'k');
- return Math.floor(num);
- }
-
- var total = [0, 0, 0, 0];
- var html = '<table>';
- html += "<tr><th>Character Name</th><th>#slots</th><th>R.Counter</th><th>~ad/h</th>";
- html += "<th>RAD</th><th>AD</th><th>gold</th><th>rBI</th><th>BI</th><th>R.today<th></th></tr>";
-
-
- charNamesList.forEach(function(charName) {
- var counterTime = (Date.now() - charStatisticsList[charName].general.refineCounterReset) / 1000 / 60 / 60; // in hours.
- var radh = 0;
- if (counterTime > 0) radh = charStatisticsList[charName].general.refineCounter / counterTime;
- var outdated = (charStatisticsList[charName].general.lastVisit < lastDailyResetTime);
-
- total[0] += charStatisticsList[charName].general.refineCounter;
- total[1] += charStatisticsList[charName].general.diamonds;
- total[2] += charStatisticsList[charName].general.gold;
- total[3] += outdated ? 0 : charStatisticsList[charName].general.refined;
-
- html += "<tr>";
- html += "<td>" + charName + "</td>";
- html += "<td>" + charStatisticsList[charName].general.activeSlots + "</td>";
- html += "<td>" + formatNum(charStatisticsList[charName].general.refineCounter) + "</td>";
- html += "<td>" + formatNum(radh) + "</td>";
- html += "<td>" + formatNum(charStatisticsList[charName].general.rad) + "</td>";
- html += "<td>" + formatNum(charStatisticsList[charName].general.diamonds) + "</td>";
- html += "<td>" + formatNum(charStatisticsList[charName].general.gold) + "</td>";
- html += "<td>" + formatNum(charStatisticsList[charName].general.rBI) + "</td>";
- html += "<td>" + formatNum(charStatisticsList[charName].general.BI) + "</td>";
- html += "<td>" + (outdated ? "0*" : formatNum(charStatisticsList[charName].general.refined)) + "</td>";
- //html += "<td>" + formatNum(charStatisticsList[charName].general.refineLimitLeft) + "</td>";
- html += "</tr>";
- });
- html += "<tr class='totals'><td>Totals (without AD in ZAX):</td><td></td><td>" + formatNum(total[0]) + "</td><td></td>";
- html += "<td></td><td>" + formatNum(total[1]) + "</td><td>" + formatNum(total[2]) + "</td>";
- html += "<td></td><td></td><td>" + formatNum(total[3]) + "<td></td></tr>";
- html += "</table>";
- html += "*No info for this reset yet. <br />";
- html += "<button>Reset Refined Counter</button>";
- $('#rcounters').html(html);
-
- $('#rcounters button').button();
- $('#rcounters button').click(function() {
- charNamesList.forEach(function(charName) {
- charStatisticsList[charName].general.refineCounter = 0;
- charStatisticsList[charName].general.refineCounterReset = Date.now();
- // !! This can couse a freeze on slow computers.
- GM_setValue("statistics__char__" + charName + "@" + loggedAccount , JSON.stringify(charStatisticsList[charName]));
- });
- updateCounters();
- });
-
- // Worker tab update.
- html = '<table class="professionRanks">';
- var temp = "";
- html += "<tr><th>Char name</th>";
- var options = "";
- var workerTabSelects = ["Leadership", "Alchemy", "Leadership"];
- $.each(charStatisticsList[charNamesList[0]].professions, function(profession) {
- options += "<option value='" + profession + "'>" + profession + "</option>";
- })
-
- for (var i = 0; i < 3; i++) {
- //saving current select values
- if ($('#setting__worker__tab__p' + i).val()) workerTabSelects[i] = $('#setting__worker__tab__p' + i).val();
- html += "<th colspan=6>" + "<select name='setting__worker__tab__p" + i + "' id='setting__worker__tab__p" + i + "'>" + options + "</select></th>";
- temp += "<th>p</th><th>b</th><th>g</th><th>t3</th><th>t2</th><th>t1</th>";
- }
- html += "</tr><tr><th></th>" + temp + "</tr>";
- charNamesList.forEach(function(charName) {
- temp = "";
- html += "<tr><td rowspan=2>" + charName + "</td>";
- for (var i = 0; i < 3; i++) {
- var list = charStatisticsList[charName].professions[workerTabSelects[i]];
- for (var ix = 0; ix < 6; ix++) {
- html += "<td class='ranked'>" + $.trim(list.workersUsed[ix]) + "</td>";
- temp += "<td class='ranked2'>" + $.trim(list.workersUnused[ix]) + "</td>";
- };
- }
- /*
- $.each(charStatisticsList[charName].workers, function (pf, list) {
- for (var ix = 0; ix < 6; ix++) {
- html += "<td class='ranked'>" + $.trim(list.used[ix]) + "</td>";
- temp += "<td class='ranked2'>" + $.trim(list.unused[ix]) + "</td>";
- };
- })
- */
- html += "</tr><tr>" + temp + "</tr>";
- })
-
- html += "</table>";
- $('#worker_overview').html(html);
- for (var i = 0; i < 3; i++) {
- $('#setting__worker__tab__p' + i).val(workerTabSelects[i]);
- $('#setting__worker__tab__p' + i).change(function() {
- updateCounters();
- });
- }
-
- // Tools tab update.
- html = '<table class="professionRanks">';
- var temp = "";
- html += "<tr><th>Char name</th>";
- var options = "";
- var toolsTabSelects = ["Crucible", "Mortar", "Philosophersstone", "Graver"];
- $.each(charStatisticsList[charNamesList[0]].tools, function(tool) {
- options += "<option value='" + tool + "'>" + tool + "</option>";
- });
-
- for (var i = 0; i < 4; i++) {
- //saving current select values
- if ($('#setting__tools__tab__p' + i).val()) toolsTabSelects[i] = $('#setting__tools__tab__p' + i).val();
- html += "<th colspan=4>" + "<select name='setting__tools__tab__p" + i + "' id='setting__tools__tab__p" + i + "'>" + options + "</select></th>";
- temp += "<th>p</th><th>b</th><th>g</th><th>w</th>";
- }
- html += "</tr><tr><th></th>" + temp + "</tr>";
- charNamesList.forEach(function(charName) {
- temp = "";
- html += "<tr><td rowspan=2>" + charName + "</td>";
- for (var i = 0; i < 4; i++) {
- var list = charStatisticsList[charName].tools[toolsTabSelects[i]];
- for (var ix = 0; ix < 4; ix++) {
- html += "<td class='tranked'>" + $.trim(list.used[ix]) + "</td>";
- temp += "<td class='tranked2'>" + $.trim(list.unused[ix]) + "</td>";
- };
- }
- html += "</tr><tr>" + temp + "</tr>";
- })
-
- html += "</table>";
- $('#tools_overview').html(html);
- for (var i = 0; i < 4; i++) {
- $('#setting__tools__tab__p' + i).val(toolsTabSelects[i]);
- $('#setting__tools__tab__p' + i).change(function() {
- updateCounters();
- });
- }
-
-
- // Resource tracker update.
- html = '<table><tr><th>Character Name</th>';
- trackResources.forEach(function(item) {
- html += "<th>" + item.fname + "</th>";
- })
- html += '</tr>';
- charNamesList.forEach(function(charName) {
- html += '<tr><td>' + charName + '</td>';
- charStatisticsList[charName].trackedResources.forEach(function(count) {
- html += '<td>' + count + '</td>';
- })
- html += '</tr>';
- })
- html += "</table>";
- $('#resource_tracker').html(html);
-
-
- // 'profession_levels' tab
- html = '<table class="professionLevels">';
- html += "<tr><th class='rotate'><div><span>Character Name</div></span></th>";
- html += "<th class='rotate'><div><span>#slots</div></span></th>";
- $.each(charStatisticsList[charNamesList[0]].professions, function(profession) {
- html += "<th class='rotate'><div><span>" + profession + "</div></span></th>";
- });
- html += "</tr>";
- charNamesList.forEach(function(charName) {
- html += "<tr>";
- html += "<td>" + charName + "</td>";
- html += "<td>" + charStatisticsList[charName].general.activeSlots + "</td>";
- $.each(charStatisticsList[charName].professions, function(name, profData) {
- html += "<td>" + profData.level + "</td>";
- });
- html += "</tr>";
- });
- html += "</table>";
- $('#profession_levels').html(html);
-
- // 'slot_tracker' tab
- html = '<table>';
- html += "<tr><th>Character Name</th>";
- for (var i = 0; i < 9; i++) {
- html += "<th> #" + (i + 1) + " </th>";
- }
- html += "</tr>";
-
- charNamesList.forEach(function(charName) {
- html += "<tr>";
- html += "<td>" + charName + "</td>";
- for (var i = 0; i < 9; i++) {
- var _slot = charStatisticsList[charName].slotUse[i];
- html += "<td class=' slt_"+ $.trim(_slot).substring(0, 4) + "'>" + $.trim(_slot).substring(0, 4) + " </td>";
- }
- html += "</tr>";
- });
- html += "</table>";
- $('#slot_tracker').html(html);
-
-
- // Visit times and SCA tab
- html = '<table>';
- html += "<tr><th>Character Name</th><th>Next Profession</th><th>Last SCA</th><th>Override</th></tr>";
- charNamesList.forEach(function(charName, idx) {
- html += "<tr>";
- html += "<td>" + charName + "</td>";
-
- if (!chartimers[idx]) html += "<td>No data</td>";
- else html += "<td><button class=' visitReset ' value=" + (idx + 1) + ">reset</button><span data-timer='" + chartimers[idx] + "' data-timer-length='2'></span></td>";
-
- if (!charStatisticsList[charName].general.lastSCAVisit) html += "<td>No data</td>";
- else html += "<td>" + (new Date(charStatisticsList[charName].general.lastSCAVisit)).toLocaleString() + "</td>";
-
- if (charSettingsList[charName].general.overrideGlobalSettings) html += "<td><span class='ui-icon ui-icon-check '></span></td>";
- else html += "<td></td>";
- html += "</tr>";
- });
- html += "</table>";
- html += "<div style='margin: 5px 0;'> Last SCA reset (test #1): " + (new Date(accountSettings.generalSettings.SCADailyReset)).toLocaleString() + "</div>";
- html += "<div style='margin: 5px 0;'> Last SCA reset (test #2): " + (new Date(lastDailyResetTime)).toLocaleString() + "</div>";
- $('#sca_v').html(html);
- $('#sca_v').append("<br /><br /><button id='settings_sca'>Cycle SCA</button>");
-
- $('#settings_sca').button();
- $("#settings_sca").click(function() {
- $("#settings_close").trigger("click");
- unsafeWindow.location.hash = unsafeWindow.location.hash.replace(/\)\/.+/, ')' + "/adventures");
- processSwordCoastDailies();
- });
-
- $('.visitReset').button();
- $(".visitReset").click(function() {
- var value = $(this).val();
- if (value) {
- console.log("Reseting for " + charNamesList[value-1]);
- chartimers[parseInt(value)-1] = null;
- updateCounters();
- clearTimeout(timerHandle);
- curCharNum = GM_setValue("curCharNum_" + loggedAccount, parseInt(value)-1);
- timerHandle = window.setTimeout(function() {
- process();
- }, delay.SHORT);
- }
-
- });
- }
-
- function vendorJunk(evnt) {
- var _vendorItems = [];
- var _sellCount = 0;
- if (getSetting('vendorSettings', 'vendorKitsLimit')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^Item_Consumable_Skill/,
- limit: 50
- };
- }
- if (getSetting('vendorSettings', 'vendorAltarsLimit')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^Item_Portable_Altar$/,
- limit: 80
- };
- }
- if (getSetting('vendorSettings', 'vendorKitsAll')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^Item_Consumable_Skill/,
- limit: 0
- };
- }
- if (getSetting('vendorSettings', 'vendorAltarsAll')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^Item_Portable_Altar$/,
- limit: 0
- };
- }
- if (getSetting('vendorSettings', 'vendorEnchR1')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^T1_Enchantment/,
- limit: 0
- };
- _vendorItems[_vendorItems.length] = {
- pattern: /^T1_Runestone/,
- limit: 0
- };
- }
- if (getSetting('vendorSettings', 'vendorEnchR2')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^T2_Enchantment/,
- limit: 0
- };
- _vendorItems[_vendorItems.length] = {
- pattern: /^T2_Runestone/,
- limit: 0
- };
- }
- if (getSetting('vendorSettings', 'vendorEnchR3')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^T3_Enchantment/,
- limit: 0
- };
- _vendorItems[_vendorItems.length] = {
- pattern: /^T3_Runestone/,
- limit: 0
- };
- }
- if (getSetting('vendorSettings', 'vendorPots1')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^Potion_(Healing|Tidespan|Force|Fortification|Reflexes|Accuracy|Rejuvenation)$/,
- limit: 0
- };
- }
- if (getSetting('vendorSettings', 'vendorPots2')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^Potion_(Healing|Tidespan|Force|Fortification|Reflexes|Accuracy|Rejuvenation)_2$/,
- limit: 0
- };
- }
- if (getSetting('vendorSettings', 'vendorPots3')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^Potion_(Healing|Tidespan|Force|Fortification|Reflexes|Accuracy|Rejuvenation)_3$/,
- limit: 0
- };
- }
- if (getSetting('vendorSettings', 'vendorPots4')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^Potion_(Healing|Tidespan|Force|Fortification|Reflexes|Accuracy|Rejuvenation)_4$/,
- limit: 0
- };
- }
- if(getSetting('vendorSettings', 'vendorPots5')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^Potion_(Healing|Tidespan|Force|Fortification|Reflexes|Accuracy|Rejuvenation)_5$/,
- limit: 0
- };
- }
- if (getSetting('vendorSettings', 'vendorJunk')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^Item_Snowworks_/,
- limit: 0
- }; // Winter Festival fireworks small & large
- _vendorItems[_vendorItems.length] = {
- pattern: /^Item_Skylantern/,
- limit: 0
- }; // Winter Festival skylantern
- _vendorItems[_vendorItems.length] = {
- pattern: /^Item_Partypopper/,
- limit: 0
- }; // Party Poppers
- _vendorItems[_vendorItems.length] = {
- pattern: /^Item_Fireworks/,
- limit: 0
- }; // Fireworks
- _vendorItems[_vendorItems.length] = {
- pattern: /^Object_Plate_/,
- limit: 0
- };
- _vendorItems[_vendorItems.length] = {
- pattern: /^Object_Decoration_/,
- limit: 0
- };
- _vendorItems[_vendorItems.length] = {
- pattern: /_Green_T[1-5]_Unid$/,
- limit: 0
- }; // Unidentified Green Gear
- }
-
- if (getSetting('vendorSettings', 'vendorProfResults')) {
- _vendorItems[_vendorItems.length] = {
- pattern: /^Crafted_(Jewelcrafting_Waist_Offense_3|Jewelcrafting_Neck_Defense_3|Jewelcrafting_Waist_Defense_3|Med_Armorsmithing_T3_Chain_Armor_Set_1|Med_Armorsmithing_T3_Chain_Pants2|Med_Armorsmithing_T3_Chain_Shirt2|Med_Armorsmithing_T3_Chain_Helm_Set_1|Med_Armorsmithing_T3_Chain_Pants|Med_Armorsmithing_T3_Chain_Boots_Set_1|Hvy_Armorsmithing_T3_Plate_Armor_Set_1|Hvy_Armorsmithing_T3_Plate_Pants2|Hvy_Armorsmithing_T3_Plate_Shirt2|Hvy_Armorsmithing_T3_Plate_Helm_Set_1|Hvy_Armorsmithing_T3_Plate_Boots_Set_1|Leatherworking_T3_Leather_Armor_Set_1|Leatherworking_T3_Leather_Pants2|Leatherworking_T3_Leather_Shirt2|Leatherworking_T3_Leather_Helm_Set_1|Leatherworking_T3_Leather_Boots_Set_1|Tailoring_T3_Cloth_Armor_Set_3|Tailoring_T3_Cloth_Armor_Set_2|Tailoring_T3_Cloth_Armor_Set_1|Tailoring_T3_Cloth_Pants2_Set2|Tailoring_T3_Cloth_Shirt2|Tailoring_T3_Cloth_Helm_Set_1|Artificing_T3_Pactblade_Temptation_5|Artificing_T3_Icon_Virtuous_5|Weaponsmithing_T3_Dagger_4)$/,
- limit: 0
- };
- }
-
- if (_vendorItems.length > 0) {
- console.log("Attempting to vendor selected items...");
- _sellCount = vendorItemsLimited(_vendorItems);
- if (_sellCount > 0 && !evnt) {
- var _sellWait = _sellCount * 1000;
- PauseSettings("pause");
- window.setTimeout(function() {
- PauseSettings("unpause");
- }, _sellWait);
- }
- }
- }
-
- function addTranslation() {
- var lang = GM_getValue('language', 'en');
- translation = {
- 'currLang': lang,
- 'en': {
- 'translation.needed': 'translation needed',
- 'tab.general': 'General settings',
- 'tab.professions': 'Professions',
- 'tab.vendor': 'Vendor options',
- 'tab.consolidation': 'AD Consolidation',
- 'tab.other': 'Other',
- 'tab.counters': 'Refine Counters',
- 'tab.visits': 'SCA & Visits',
- 'tab.workers': 'Workers',
- 'tab.tools': 'Tools',
- 'tab.resources': 'Resource Tracker',
- 'tab.levels': 'Prof levels',
- 'tab.slots': 'Slots',
- 'static.settings': 'Settings',
- 'button.save&apply': 'Save and Apply',
- 'button.close': 'Close',
- 'button.cycle': 'Cycle SCA',
- //'settings.main.paused': 'Pause Script',
- //'settings.main.paused.tooltip': 'Disable All Automation',
- 'settings.main.debug': 'Enable Debug',
- 'settings.main.debug.tooltip': 'Enable all debug output to console',
- 'settings.main.autoreload': 'Auto Reload',
- 'settings.main.autoreload.tooltip': 'Enabling this will reload the gateway periodically. (Ensure Auto Login is enabled)',
- 'settings.main.incdelay': 'Increase script delays by',
- 'settings.main.incdelay.tooltip': 'Increase the delays the script waits before attempting the actions.',
- 'settings.main.language': 'Script language',
- 'settings.main.language.tooltip': 'Set GUI language of this script (change requires reloading the page)',
- 'settings.main.autologin': 'Attempt to login automatically',
- 'settings.main.autologin.tooltip': 'Automatically attempt to login to the neverwinter gateway site',
- 'settings.main.nw_username': 'Neverwinter Username',
- 'settings.main.nw_username.tooltip': '',
- 'settings.main.nw_password': 'Neverwinter Password',
- 'settings.main.nw_password.tooltip': '',
- 'settings.main.savenexttime': 'Save next process times',
- 'settings.main.savenexttime.tooltip': 'Save the next proffesion times persistently',
- //'settings.main.charcount': 'Enter number of characters to use (Save and Apply to update settings form)',
- //'settings.main.charcount.tooltip': 'Enter number of characters to use (Save and Apply to update settings form)',
- 'settings.account.openrewards': 'Open Reward Chests',
- 'settings.account.openrewards.tooltip': 'Enable opening of leadership chests on character switch',
- 'settings.account.refinead': 'Refine AD',
- 'settings.account.refinead.tooltip': 'Enable refining of AD on character switch',
- 'settings.account.runSCA': 'Run SCA',
- 'settings.account.runSCA.tooltip': 'Running SCA adventures reward after professions',
- },
- 'pl': {
- 'translation.needed': 'wymagane tłumaczenie',
- 'tab.general': 'Ogólne',
- 'tab.professions': 'Profesje',
- 'tab.vendor': 'Kupiec',
- 'tab.consolidation': 'Konsolidacja AD',
- 'tab.other': 'Pozostałe',
- 'tab.counters': 'Liczniki szlifowania',
- 'tab.visits': 'Nast.zadanie i SCA',
- 'tab.workers': 'Pracownicy',
- 'tab.tools': 'Narzędzia',
- 'tab.resources': 'Surowce',
- 'tab.levels': 'Poziomy prof.',
- 'tab.slots': 'Sloty',
- 'static.settings': 'Ustawienia',
- 'button.save&apply': 'Zapisz i zastosuj',
- 'button.close': 'Zamknij',
- 'button.cycle': 'Runda SCA',
- //'settings.main.paused': 'Zatrzymaj skrypt',
- //'settings.main.paused.tooltip': 'Wyłącz wszelką automatyzację',
- 'settings.main.debug': 'Włącz debugowanie',
- 'settings.main.debug.tooltip': 'Wyświetl wszystkie komunikaty na konsoli (Ctrl+Shift+i w Chrome/Chromium)',
- 'settings.main.autoreload': 'Automatyczne przeładowanie',
- 'settings.main.autoreload.tooltip': 'Włączenie tej opcji powoduje okresowe przeładowanie strony (Upewnij się, że Automatyczne logowanie jest włączone)',
- 'settings.main.incdelay': 'Zwiększ opóżnienia skryptu o...',
- 'settings.main.incdelay.tooltip': 'Zwiększenie opóźnień, gdy skrypt czeka przed próbą działania (pomocne przy wolnych połączeniach).',
- 'settings.main.language': 'Język skryptu',
- 'settings.main.language.tooltip': 'Język interfejsu tego skryptu (zmiana wymaga przeładowania strony)',
- 'settings.main.autologin': 'Próbuj logować automatycznie',
- 'settings.main.autologin.tooltip': 'Próbuj logować automatycznie do strony gateway',
- 'settings.main.nw_username': 'Nazwa użytkownika Neverwinter',
- 'settings.main.nw_username.tooltip': '',
- 'settings.main.nw_password': 'Hasło do Neverwinter',
- 'settings.main.nw_password.tooltip': '',
- 'settings.main.savenexttime': 'Zapisuj czas następnego zadania',
- 'settings.main.savenexttime.tooltip': 'Zapisuj czas następnego zadania w danych międzysesyjnych',
- //'settings.main.charcount': 'Wprowadź liczbę postaci (naciśnij "Zapisz i zastosuj" aby odświerzyć formularz)',
- //'settings.main.charcount.tooltip': 'Wprowadź liczbę postaci (naciśnij "Save and Apply" aby odświerzyć formularz)',
- 'settings.account.openrewards': 'Otwieraj skrzynki',
- 'settings.account.openrewards.tooltip': 'Otwieraj skrzynki z zadań Przywództwa przy zmianie postaci',
- 'settings.account.refinead': 'Szlifuj diamenty',
- 'settings.account.refinead.tooltip': 'Przy zmianie postaci szlifuj diamenty astralne jeśli to możliwe',
- 'settings.account.runSCA': 'Uruchom Wybrzeże Mieczy',
- 'settings.account.runSCA.tooltip': 'Uruchom Wybrzeże Mieczy po wybraniu zadań profesji',
- },
- 'fr': {
- 'translation.needed': 'traduction nécessaire',
- }
- };
- }
-
- function tr(key) {
- var lang = translation['currLang'];
- if (translation['en'][key] === undefined) {
- console.log("translation: unknown key " + key);
- return "unknown key: " + key;
- }
- if (translation[lang][key] === undefined) {
- console.log('translation needed: lang: ' + lang + ", key: " + key);
- return '/-/ ' + translation['en'][key] + ' /-/';
- }
- return translation[lang][key];
- }
-
- /** Start, Helpers added by users.
- * Adds fetures, options to base script and can be easily removed if needed
- * Add description so anyone can see if they can use Function somewhere
- * Use "brackets" around function start and end //yourname
- */
- //RottenMind, returns inventory space, use Inventory_bagspace(); gives current free bags slots, from MAC-NW function
-
- function Inventory_bagspace() {
- var _pbags = client.dataModel.model.ent.main.inventory.playerbags;
- var _bagUnused = 0;
- $.each(_pbags, function(bi, bag) {
- bag.slots.forEach(function(slot) {
- if (slot === null || !slot || slot === undefined) {
- _bagUnused++;
- }
- });
- });
- return _bagUnused;
- }
- //RottenMind
- /** End, Helpers added by users.*/
-
- // Add the settings button and start a process timer
- addSettings();
- timerHandle = window.setTimeout(function() {
- process();
- }, delay.SHORT);
- })();
-
-
-
-
- function workerDefinition() {
- return {
- // purple, blue, green, t3, t2, t1
- "Leadership": ["Crafting_Asset_Craftsman_Leadership_T3_Epic", "Crafting_Asset_Craftsman_Leadership_T3_Rare", "Crafting_Asset_Craftsman_Leadership_T3_Uncommon",
- "Crafting_Asset_Craftsman_Leadership_T3_Common", "Crafting_Asset_Craftsman_Leadership_T2_Common", "Crafting_Asset_Craftsman_Leadership_T1_Common_1"
- ],
- "Alchemy": ["Asset_Craftsman_Alchemy_T3_Epic", "Asset_Craftsman_Alchemy_T3_Rare", "Asset_Craftsman_Alchemy_T3_Uncommon",
- "Asset_Craftsman_Alchemy_T3_Common", "Asset_Craftsman_Alchemy_T2_Common", "Asset_Craftsman_Alchemy_T1_Common"
- ],
- "Jewelcrafting": ["Crafting_Asset_Craftsman_Jewelcrafter_T3_Epic", "Crafting_Asset_Craftsman_Jewelcrafter_T3_Rare", "Crafting_Asset_Craftsman_Jewelcrafter_T3_Uncommon",
- "Crafting_Asset_Craftsman_Jewelcrafter_T3_Common", "Crafting_Asset_Craftsman_Jewelcrafter_T2_Common", "Crafting_Asset_Craftsman_Jewelcrafter_T1_Common"
- ],
- "Weaponsmithing": ["Crafting_Asset_Craftsman_Weaponsmith_T3_Epic", "Crafting_Asset_Craftsman_Weaponsmith_T3_Rare", "Crafting_Asset_Craftsman_Weaponsmith_T3_Uncommon",
- "Crafting_Asset_Craftsman_Weaponsmith_T3_Common", "Crafting_Asset_Craftsman_Weaponsmith_T2_Common", "Crafting_Asset_Craftsman_Weaponsmith_T1_Common"
- ],
- "Artificing": ["Crafting_Asset_Craftsman_Artificing_T3_Epic", "Crafting_Asset_Craftsman_Artificing_T3_Rare", "Crafting_Asset_Craftsman_Artificing_T3_Uncommon",
- "Crafting_Asset_Craftsman_Artificing_T3_Common", "Crafting_Asset_Craftsman_Artificing_T2_Common", "Crafting_Asset_Craftsman_Artificing_T1_Common"
- ],
- "Mailsmithing": ["Crafting_Asset_Craftsman_Armorsmithing_Med_T3_Epic", "Crafting_Asset_Craftsman_Armorsmithing_Med_T3_Rare", "Crafting_Asset_Craftsman_Armorsmithing_Med_T3_Uncommon",
- "Crafting_Asset_Craftsman_Armorsmithing_Med_T3_Common", "Crafting_Asset_Craftsman_Armorsmithing_Med_T2_Common", "Crafting_Asset_Craftsman_Armorsmithing_Med_T1_Common"
- ],
- "Platesmithing": ["Crafting_Asset_Craftsman_Armorsmithing_Hvy_T3_Epic", "Crafting_Asset_Craftsman_Armorsmithing_Hvy_T3_Rare", "Crafting_Asset_Craftsman_Armorsmithing_Hvy_T3_Uncommon",
- "Crafting_Asset_Craftsman_Armorsmithing_Hvy_T3_Common", "Crafting_Asset_Craftsman_Armorsmithing_Hvy_T2_Common", "Crafting_Asset_Craftsman_Armorsmithing_Hvy_T1_Common"
- ],
- "Leatherworking": ["Crafting_Asset_Craftsman_Leatherworking_T3_Epic", "Crafting_Asset_Craftsman_Leatherworking_T3_Rare", "Crafting_Asset_Craftsman_Leatherworking_T3_Uncommon",
- "Crafting_Asset_Craftsman_Leatherworking_T3_Common", "Crafting_Asset_Craftsman_Leatherworking_T2_Common", "Crafting_Asset_Craftsman_Leatherworking_T1_Common"
- ],
- "Tailoring": ["Crafting_Asset_Craftsman_Tailoring_T3_Epic", "Crafting_Asset_Craftsman_Tailoring_T3_Rare", "Crafting_Asset_Craftsman_Tailoring_T3_Uncommon",
- "Crafting_Asset_Craftsman_Tailoring_T3_Common", "Crafting_Asset_Craftsman_Tailoring_T2_Common", "Crafting_Asset_Craftsman_Tailoring_T1_Common"
- ],
- "Black Ice Shaping": ["Crafting_Asset_Craftsman_Blackice_T3_Epic", "Crafting_Asset_Craftsman_Blackice_T3_Rare", "Crafting_Asset_Craftsman_Blackice_T3_Uncommon",
- "Crafting_Asset_Craftsman_Blackice_T3_Common"
- ],
- /*
- "Winter Event": ["Crafting_Asset_Craftsman_Winter_Event_T1_Common"],
- "Siege Event": [],
- */
- }
- }
-
- function toolListDefinition() {
- return {
- "Awl": ["Crafting_Asset_Tool_Awl_Epic", "Crafting_Asset_Tool_Awl_Rare", "Crafting_Asset_Tool_Awl_Uncommon", "Crafting_Asset_Tool_Awl_Common"],
- "Shears": ["Crafting_Asset_Tool_Shears_Epic", "Crafting_Asset_Tool_Shears_Rare", "Crafting_Asset_Tool_Shears_Uncommon", "Crafting_Asset_Tool_Shears_Common"],
- "Hammer": ["Crafting_Asset_Tool_Hammer_Epic", "Crafting_Asset_Tool_Hammer_Rare", "Crafting_Asset_Tool_Shears_Uncommon", "Crafting_Asset_Tool_Hammer_Common", ],
- "Needle": ["Crafting_Asset_Tool_Needle_Epic", "Crafting_Asset_Tool_Needle_Rare", "Crafting_Asset_Tool_Needle_Uncommon", "Crafting_Asset_Tool_Needle_Common", ],
- "Bellows": ["Crafting_Asset_Tool_Bellows_Epic", "Crafting_Asset_Tool_Bellows_Rare", "Crafting_Asset_Tool_Bellows_Uncommon", "Crafting_Asset_Tool_Bellows_Common"],
- "Bezelpusher": ["Crafting_Asset_Tool_Bezelpusher_Epic", "Crafting_Asset_Tool_Bezelpusher_Rare", "Crafting_Asset_Tool_Bezelpusher_Uncommon", "Crafting_Asset_Tool_Bezelpusher_Common"],
- "Mortar": ["Asset_Tool_Mortar_Epic", "Asset_Tool_Mortar_Rare", "Asset_Tool_Mortar_Uncommon", "Asset_Tool_Mortar_Common"],
- "Anvil": ["Crafting_Asset_Tool_Anvil_Epic", "Crafting_Asset_Tool_Anvil_Rare", "Crafting_Asset_Tool_Anvil_Uncommon", "Crafting_Asset_Tool_Anvil_Common", ],
- "Grindstone": ["Crafting_Asset_Tool_Grindstone_Epic", "Crafting_Asset_Tool_Grindstone_Rare", "Crafting_Asset_Tool_Grindstone_Uncommon", "Crafting_Asset_Tool_Grindstone_Common", ],
- "Philosophersstone": ["Asset_Tool_Philosophersstone_Epic", "Asset_Tool_Philosophersstone_Rare", "Asset_Tool_Philosophersstone_Uncommon", "Asset_Tool_Philosophersstone_Common"],
- "Loupe": ["Crafting_Asset_Tool_Loupe_Epic", "Crafting_Asset_Tool_Loupe_Rare", "Crafting_Asset_Tool_Loupe_Uncommon", "Crafting_Asset_Tool_Loupe_Common", ],
- "Graver": ["Crafting_Asset_Tool_Graver_Epic", "Crafting_Asset_Tool_Graver_Rare", "Crafting_Asset_Tool_Graver_Uncommon", "Crafting_Asset_Tool_Graver_Common", ],
- "Crucible": ["Asset_Tool_Crucible_Epic", "Asset_Tool_Crucible_Rare", "Asset_Tool_Crucible_Uncommon", "Asset_Tool_Crucible_Common", ],
- "Tongs": ["Crafting_Asset_Tool_Tongs_Epic", "Crafting_Asset_Tool_Tongs_Rare", "Crafting_Asset_Tool_Tongs_Uncommon", "Crafting_Asset_Tool_Tongs_Common", ],
- /*
- "Crafting_Asset_Tool_Leatherworking_T1_Epic",
- "Crafting_Asset_Tool_Gauntlets_Common"
- "Crafting_Asset_Tool_Leadership_T3_Common","Crafting_Asset_Tool_Leadership_T2_Common"
- */
- }
- }
-