Jeu Bishop version 2.0

Tapez pas Bishop !

目前為 2014-11-06 提交的版本,檢視 最新版本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name        Jeu Bishop version 2.0
// @namespace   InGame
// @include     http://www.dreadcast.net/Main
// @version     2.0
// @grant       none
// @description Tapez pas Bishop !
// ==/UserScript==

whacAZimpNum = 0;

var whacAZimp = (function () {
    var CONGRATULATIONS = 'Bravo ! Tu es presque aussi doué que Bishop !',
        HEIGHT = 4,
        WIDTH = 7,
        LEVELUP = 80,
        initialize,
        levelHolder,
        level,
        li,
        liElements = [],
        tronchesZimp = [],
        tronchesGentils = [],
        prevZimp,
        prepGame,
        prepStage,
        renderZimp,
        renderStage,
        setUpEvents,
        scoreHolder,
        score,
        vieHolder,
        vie,
        stage,
        speed = 1100,
        startGame,
        timer,
        diff,
        utils = {
            id: function (id) {
                return document.getElementById(id);
            },
            getNodeAsInt: function (parent) {
                return parent.firstChild.nodeValue - 0;
            },
            setFirstChildValue: function (parentElem, value) {
                parentElem.firstChild.nodeValue = value;
            },
            setTimer: function (func, ms) {
                return setInterval(func, ms);
            }
        };

    initialize = function (a) {
        liElements = [];
        if (undefined !== timer)
            clearInterval(timer);
        prepStage();
        renderStage();
        prepGame();
        setUpEvents();
        startGame(a);
    };

    prepStage = function () {
        li = document.createElement('li');
        li.style.backgroundColor="#ccc";
        li.style.display = "inline-block";
        li.style.height = "50px";
        li.style.margin = "0 0 5px 5px";
        li.style.textDecoration = "none";
        li.style.width = "50px";
        li.style.backgroundImage = "url('http://www.dreadcast.net/images/avatars/Bishop.jpg')";
        li.style.backgroundSize = "cover";

        stage = document.getElementById('ulStage'+whacAZimpNum);

    };

    renderStage = function () {
        for (var i = 0; i < (HEIGHT * WIDTH); i++) {
            var cloneLi = li.cloneNode(false);

            stage.appendChild(cloneLi);
            liElements.push(cloneLi);
        }
    };

    prepGame = function () {
        levelHolder = utils.id('level'+whacAZimpNum);
        level = utils.getNodeAsInt(levelHolder);
        scoreHolder = utils.id('score'+whacAZimpNum);
        score = utils.getNodeAsInt(scoreHolder);
        vieHolder = utils.id('vie'+whacAZimpNum);
        vie = utils.getNodeAsInt(vieHolder);    
    };

    setUpEvents = function () {
        stage.addEventListener('click', function(e) {
            if (e.target && 'li' === e.target.nodeName.toLowerCase()) {
                if ('zimp' === e.target.className) {
                    score += 10;
                    utils.setFirstChildValue(scoreHolder, score);
	                e.target.style.backgroundImage = "url('http://nsa34.casimages.com/img/2014/06/05/14060504012010051.jpg')";

                    if (score === level*100) {
                        clearInterval(timer);
                        if (1000 === score) {
                            scoreHolder.parentNode.innerHTML = CONGRATULATIONS;
                        } else {
                            speed -= LEVELUP;
                        
                            if(diff==1)
                             timer = utils.setTimer(renderZimpFacile, speed);
                            else if (diff > 1 || diff == -10)                         
                                timer = utils.setTimer(renderZimp, speed); 
        

                            level++;
                            utils.setFirstChildValue(levelHolder, level);
                        }
                    }
                }
                else //erreur
        		{
                  if('zentil' === e.target.className)
                  {
                     score -= 50;   
                     if(diff > 2 || diff == -10)
                     {
                         if(vie > 0)
                         {
                             vie -= 1;
                             utils.setFirstChildValue(vieHolder, vie);
                         }

                         if(vie == 0)
                         {
                           clearInterval(timer);
                           utils.setFirstChildValue(vieHolder, "Perdu!!");
                         }
                     }
                  }
                  else
                     score -= 10;
                    
        		  utils.setFirstChildValue(scoreHolder, score);
	              e.target.style.backgroundImage = "url('http://nsa34.casimages.com/img/2014/06/05/14060504012010051.jpg')";
        		  setTimeout(function(){e.target.style.backgroundImage = "url('http://www.dreadcast.net/images/avatars/Bishop.jpg')";},speed);
        		  
        		  if (level > 1 && score < ((level-1)*100))
        		  {
        		      clearInterval(timer);
                      speed += LEVELUP;
                      if(diff==1)
                         timer = utils.setTimer(renderZimpFacile, speed);
                      else if (diff > 1 || diff == -10)                          
                          timer = utils.setTimer(renderZimp, speed);        
                      
                      level--;
                      utils.setFirstChildValue(levelHolder, level);
        		    } 
        		}
            }
        }, false);
    };

    startGame = function (a) {
        diff = a;
        if(diff==1)
           timer = utils.setTimer(renderZimpFacile, speed);
        else if (diff==-10)
        {
           tronchesZimp = ["EveR.jpg", "Linda.png","Valfaria.jpg","Marley.png","Kinchaka.jpg","Malia.png","Gotheve.png","Seth.jpg"];
           tronchesGentils = ["Bishop.jpg"];
           timer = utils.setTimer(renderZimp, speed);
        }
        else if (diff > 1)
        {
           tronchesZimp = ["Elea.png","Scout.png","Pistache.png","Djino.jpg","Ethayel.jpg","Valmont.jpg","L-X.jpg","Kelvin.jpg","Zalaniz.png","Laetitia.jpg","Kazuki.png","Kmaschta.jpg","Arsenia.png","Alinka.jpg","Ghost.jpg","Saurus.jpg","Manerina.jpg","Ella.jpg","Astaa.png"];
           tronchesGentils = ["Fitz.jpg","Kinchaka.jpg","Malia.png","Oshean.jpg","Odul.png","Sÿllia.png","Zarah.png","Junajo.png","Pixelle.jpg","Lorkah.png","EveR.png","Cyberthorvaldr.jpg","Cherakanon.jpg","Gabrielle.png","Vanity.jpg","Alucard.jpg","Joaw.png","Yenahe.jpg","Gotheve.png","Xiya.jpg","Mik.png","Ghazullmor.jpg","Akiross.png"];
           timer = utils.setTimer(renderZimp, speed);
            
            if(diff == 4)
     		    setInterval(function(){score -= 10; utils.setFirstChildValue(scoreHolder, score);},10000);        
        }
    };

    
    renderZimpFacile = function () {
        if (undefined !== prevZimp) 
        {   
            prevZimp.className = '';
            prevZimp.style.backgroundImage = "url('http://www.dreadcast.net/images/avatars/Bishop.jpg')";
        }
        prevZimp = liElements[Math.floor((Math.random()*(HEIGHT * WIDTH))+1)-1];
        prevZimp.className = 'zimp';
    	if(level <= 2)
            prevZimp.style.backgroundImage = "url('http://nsa34.casimages.com/img/2014/06/05/140605035115599491.png')";
    	else
            prevZimp.style.backgroundImage = "url('http://nsa34.casimages.com/img/2014/06/05/140605035115599491.png')";
     };
  
     
    renderZimp = function () {
       if (undefined !== prevZimp) 
        {   
            prevZimp.className = '';
            prevZimp.style.backgroundImage = "url('http://www.dreadcast.net/images/avatars/Bishop.jpg')";
        }
        prevZimp = liElements[Math.floor((Math.random()*(HEIGHT * WIDTH))+1)-1];
              	
        var gentilmechant =Math.floor(Math.random()*7);
        if (gentilmechant != 0)
        {
            var tronche = tronchesZimp[Math.floor(Math.random()*tronchesZimp.length)]    
            prevZimp.className = 'zimp';
        }
        else            
        {
            var tronche = tronchesGentils[Math.floor(Math.random()*tronchesGentils.length)]    
            prevZimp.className = 'zentil';
        }

        prevZimp.style.backgroundImage = "url('http://www.dreadcast.net/images/avatars/"+tronche+"')";
    }

    return {
        init: initialize
    };
})();


Deck.prototype.executeCommandSave = Deck.prototype.executeCommand;

Deck.prototype.executeCommand=function(a,b){
    var c=$("#"+b+" .ligne_ecriture input").val();
    $.ajaxSetup({async: false});
    this.executeCommandSave(a,b);
    $.ajaxSetup({async: true});    
    
    if(c.toLowerCase() === "jeu")
    {
       $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<div>Tapes jeu niveauDeDifficulté (en minuscule) avec </br> Facile : Frappes les zimp qui apparaîssent et tu marques 10 points. Touches à la gentille Bishop et tu perds dix points.</br> Moyen : Oh non c était Bishop! Si tu la confonds avec un zimp et lui éclate le nez tu perds 50 points! </br> Difficile : Moyen + Tu perds la partie si tu exploses trois jolie petite andro! </br> Hardcore : Difficile + Tu perds dix points toutes les dix secondes. </br></br> Élections : Nous allons élire la plus belle femme du SR, défoules toi sur les candidates! Mais ne touches pas à Bishop! Équivalent à difficile</div>');        
    }
    else if(c.toLowerCase() === "jeu facile")
    { 
        whacAZimpNum++;
        $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="display:none">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>');
        whacAZimp.init(1);
    }
    else if(c.toLowerCase() === "jeu moyen")
    { 
        whacAZimpNum++;
        $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="display:none;">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>');
        whacAZimp.init(2);
    }
    else if(c.toLowerCase() === "jeu difficile")
    { 
        whacAZimpNum++;
        $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="color:#FFF;">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>');
        whacAZimp.init(3);
    }
    else if(c.toLowerCase() === "jeu hardcore")
    { 
        whacAZimpNum++;
        $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="color:#FFF;">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>');
        whacAZimp.init(4);
    }
    else if(c.toLowerCase() === "jeu elections")
    { 
        whacAZimpNum++;
        $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="color:#FFF;">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>');
        whacAZimp.init(-10);
    }
};