NIGGA CLIENT

Cheat client for Deadshot.io

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         NIGGA CLIENT
// @description  Cheat client for Deadshot.io
// @author       levifrsn
// @match        *://*deadshot.io/*
// @license      MIT
// @run-at       document-start
// @version      1.41.1
// @namespace https://greasyfork.org/users/
// ==/UserScript==

const loadSettings = () => {
    const saved = localStorage.getItem("NIGGA_client_settings");
    const defaults = {
        wireframe: false,
        esp: true,
        mobile: false,
        vertexThreshold: 300,
        visible: true,
        dot: true,
    };
    try {
        return saved ? { ...defaults, ...JSON.parse(saved) } : defaults;
    } catch (e) {
        return defaults;
    }
};

const settings = loadSettings();
const saveSettings = () =>
    localStorage.setItem("NIGGA_client_settings", JSON.stringify(settings));

if (settings.mobile) {
    const userAgent =
        "Mozilla/5.0 (iPhone; CPU iPhone OS 16_6 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/16.6 Mobile/15E148 Safari/604.1";
    Object.defineProperties(navigator, {
        userAgent: { get: () => userAgent },
        platform: { get: () => "iPhone" },
        maxTouchPoints: { get: () => 5 },
        vendor: { get: () => "Apple Computer, Inc." },
    });
    window.ontouchstart = () => {};
}

const WebGL = WebGL2RenderingContext.prototype;

const createDot = () => {
    const dot = document.createElement("div");
    dot.id = "NIGGA-client-dot";
    dot.style.cssText = `
        position: fixed; left: calc(50% + 1px); top: calc(50% + 1px);
        width: 6px; height: 6px; border-radius: 50%; z-index: 1000000;
        transform: translate(-50%, -50%); animation: rgbRotate 3s linear infinite;
        pointer-events: none;
    `;
    const style = document.createElement("style");
    style.textContent = `
        @keyframes rgbRotate {
            0% { background: #ff0000; } 17% { background: #ffff00; }
            33% { background: #00ff00; } 50% { background: #00ffff; }
            66% { background: #0000ff; } 83% { background: #ff00ff; }
            100% { background: #ff0000; }
        }
    `;
    if (!document.querySelector("#rgb-dot-style")) {
        style.id = "rgb-dot-style";
        document.head.appendChild(style);
    }
    return dot;
};

const dotElement = createDot();
const updateDotVisibility = () => {
    const exists = document.getElementById("NIGGA-client-dot");
    if (settings.dot && !exists) document.body.appendChild(dotElement);
    else if (!settings.dot && exists) dotElement.remove();
};

const ui = document.createElement("div");
ui.id = "NIGGA-client-ui";
ui.style.cssText = `
    position: fixed; top: 15px; right: 15px; width: 170px;
    background: rgba(8, 8, 8, 0.65); color: #ccc;
    font-family: 'Courier New', Courier, monospace; z-index: 1000001;
    border: 1px solid rgba(255, 255, 255, 0.05); border-radius: 0px; overflow: hidden;
    box-shadow: 0 5px 15px rgba(0,0,0,0.4); backdrop-filter: blur(5px);
    transition: opacity 0.2s; user-select: none;
`;

let isDragging = false,
    dragOffset = { x: 0, y: 0 };
ui.onmousedown = (e) => {
    if (e.target.closest("#ui-header")) {
        isDragging = true;
        dragOffset.x = e.clientX - ui.offsetLeft;
        dragOffset.y = e.clientY - ui.offsetTop;
    }
};
document.onmousemove = (e) => {
    if (isDragging) {
        ui.style.left = e.clientX - dragOffset.x + "px";
        ui.style.top = e.clientY - dragOffset.y + "px";
        ui.style.right = "auto";
    }
};
document.onmouseup = () => (isDragging = false);

const updateUI = () => {
    ui.style.display = settings.visible ? "block" : "none";
    const status = (val) =>
        `<span style="color: ${val ? "#3bb366" : "#cc3d3d"}">${val ? "ON" : "OFF"}</span>`;

    ui.innerHTML = `
        <div id="ui-header" style="padding: 8px; background: rgba(15, 15, 15, 0.7); border-bottom: 1px solid rgba(255, 255, 255, 0.05); cursor: grab; display: flex; justify-content: space-between; align-items: center;">
            <span style="font-weight: 800; font-size: 10px; letter-spacing: 0.8px; opacity: 0.7;">NIGGA CLIENT :3</span>
            <span style="font-size: 8px; opacity: 0.3;">v1.0</span>
        </div>
        <div style="padding: 10px; display: flex; flex-direction: column; gap: 8px;">
            <div style="display: flex; justify-content: space-between; font-size: 9px; opacity: 0.8;"><span>Wireframe [Q]</span> ${status(settings.wireframe)}</div>
            <div style="display: flex; justify-content: space-between; font-size: 9px; opacity: 0.8;"><span>ESP [E]</span> ${status(settings.esp)}</div>
            <div style="display: flex; justify-content: space-between; font-size: 9px; opacity: 0.8;"><span>Mobile [M]</span> ${status(settings.mobile)}</div>
            <div style="display: flex; justify-content: space-between; font-size: 9px; opacity: 0.8;"><span>Dot [O]</span> ${status(settings.dot)}</div>
            
            <div style="margin-top: 1px; padding-top: 6px; border-top: 1px solid rgba(255, 255, 255, 0.03);">
                <div style="display: flex; justify-content: space-between; font-size: 8px; margin-bottom: 3px; color: #777;">
                    <span>VERTICES</span>
                    <span id="vt-val">${settings.vertexThreshold}</span>
                </div>
                <input type="range" id="vt-slider" min="10" max="15000" value="${settings.vertexThreshold}" style="width: 100%; height: 2px; appearance: none; background: #222; outline: none; border-radius: 0px;">
            </div>
        </div>
        <div style="border-top: 1px solid rgba(255, 255, 255, 0.03); padding: 6px 10px; text-align: center; background: rgba(0,0,0,0.1);">
            <div id="profile-toggle" style="color: #2a2a2a; cursor: pointer; font-size: 8px; transition: color 0.2s;">
                <span>levifrsn63</span>
            </div>
            <div id="profile-links" style="display: none; margin-top: 6px; gap: 3px; flex-direction: column;">
                <a href="https://greasyfork.org/en/users/1525503-levifrsn63" target="_blank" style="color: #666; text-decoration: none; font-size: 8px; padding: 3px; border: 1px solid rgba(255,255,255,0.03); background: rgba(255,255,255,0.01);">greasyfork</a>
                <a href="https://github.com/levifrsn63" target="_blank" style="color: #666; text-decoration: none; font-size: 8px; padding: 3px; border: 1px solid rgba(255,255,255,0.03); background: rgba(255,255,255,0.01);">github</a>
            </div>
        </div>
    `;

    const profileToggle = ui.querySelector("#profile-toggle");
    const profileLinks = ui.querySelector("#profile-links");
    profileToggle.onclick = () => {
        profileLinks.style.display =
            profileLinks.style.display === "none" ? "flex" : "none";
        profileToggle.style.color =
            profileLinks.style.display === "none" ? "#2a2a2a" : "#6366f1";
    };

    const slider = ui.querySelector("#vt-slider");
    if (slider) {
        slider.oninput = (e) => {
            settings.vertexThreshold = parseInt(e.target.value);
            const valDisplay = ui.querySelector("#vt-val");
            if (valDisplay) valDisplay.innerText = settings.vertexThreshold;
            saveSettings();
        };
    }
};

let glContext = null;
const checkAutoshoot = () => {
    if (!glContext || !settings.mobile) return;
    const pixels = new Uint8Array(4);
    glContext.readPixels(
        glContext.canvas.width / 2,
        glContext.canvas.height / 2,
        1,
        1,
        glContext.RGBA,
        glContext.UNSIGNED_BYTE,
        pixels,
    );
    if (pixels[0] > 150 && pixels[1] < 100 && pixels[2] < 100) {
        const canvas = glContext.canvas;
        canvas.dispatchEvent(
            new MouseEvent("mousedown", {
                bubbles: true,
                clientX: canvas.width / 2,
                clientY: canvas.height / 2,
            }),
        );
        setTimeout(
            () =>
                canvas.dispatchEvent(
                    new MouseEvent("mouseup", {
                        bubbles: true,
                        clientX: canvas.width / 2,
                        clientY: canvas.height / 2,
                    }),
                ),
            10,
        );
    }
};
setInterval(checkAutoshoot, 30);

HTMLCanvasElement.prototype.getContext = new Proxy(
    HTMLCanvasElement.prototype.getContext,
    {
        apply(target, ctx, args) {
            const res = Reflect.apply(...arguments);
            if ((args[0] === "webgl" || args[0] === "webgl2") && res) {
                glContext = res;
                if (args[1]) args[1].preserveDrawingBuffer = true;
            }
            return res;
        },
    },
);

const drawHandler = {
    apply(target, ctx, args) {
        const program = ctx.getParameter(ctx.CURRENT_PROGRAM);
        if (!program || program.isUIProgram) return Reflect.apply(...arguments);

        const isComplex = args[1] > settings.vertexThreshold;
        if (settings.esp && args[1] > 8000) {
            ctx.disable(ctx.DEPTH_TEST);
            const mode = args[0];
            args[0] = ctx.LINES;
            Reflect.apply(...arguments);
            ctx.enable(ctx.DEPTH_TEST);
            args[0] = mode;
        }
        if (settings.wireframe && isComplex) args[0] = ctx.LINES;
        return Reflect.apply(...arguments);
    },
};

WebGL.drawElements = new Proxy(WebGL.drawElements, drawHandler);
WebGL.drawElementsInstanced = new Proxy(
    WebGL.drawElementsInstanced,
    drawHandler,
);

window.addEventListener("keyup", (e) => {
    if (document.activeElement?.tagName === "INPUT") return;
    const map = {
        KeyQ: "wireframe",
        KeyE: "esp",
        KeyM: "mobile",
        KeyP: "visible",
        KeyO: "dot",
    };
    if (map[e.code]) {
        settings[map[e.code]] = !settings[map[e.code]];
        if (e.code === "KeyM") return location.reload();
        saveSettings();
        updateUI();
        updateDotVisibility();
    }
});

setInterval(() => {
    if (!document.getElementById(ui.id)) document.body.appendChild(ui);
    updateDotVisibility();
}, 1000);

updateUI();