Undetectorized – Limited RAF

Keeps sites blind to tab switches and window blur. Fully blocks all focus and visibility checks, now with requestAnimationFrame capped below 10fps.

目前為 2025-11-21 提交的版本,檢視 最新版本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name          Undetectorized – Limited RAF
// @namespace     bypass.focus.fixed
// @version       5.4
// @author        Gaze
// @icon          https://i.imgur.com/l8qT82q.jpeg
// @description   Keeps sites blind to tab switches and window blur. Fully blocks all focus and visibility checks, now with requestAnimationFrame capped below 10fps.
// @include       *
// @run-at        document-start
// ==/UserScript==

(function() {
    const uw = unsafeWindow;

    // --- Patch document & window focus/visibility ---
    const patch = () => {
        try {
            uw.document.hasFocus = () => true;
            uw.hasFocus = () => true;
            Object.defineProperty(document, "visibilityState", { get: () => "visible" });
            ["hidden","mozHidden","msHidden","webkitHidden"].forEach(p =>
                Object.defineProperty(document, p, { value: false })
            );
            window.onblur = null;
            window.onfocus = null;
            document.onblur = null;
            document.onfocus = null;
            window.focus = () => true;
            document.focus = () => true;
            window.onbeforeunload = null;
            document.onbeforeunload = null;
            Object.defineProperty(window, "onbeforeunload", { set: () => true, get: () => null });
        } catch(e){}
    };

    // --- Block all focus/blur/visibility events ---
    const blockEvents = () => {
        try {
            const evs = [
                "visibilitychange","webkitvisibilitychange","mozvisibilitychange","msvisibilitychange",
                "blur","focus","focusin","focusout",
                "mouseleave","mouseout","mouseenter","mouseover",
                "pageshow","pagehide","resume","freeze"
            ];
            const handler = e => {
                e.stopImmediatePropagation();
                e.stopPropagation();
                e.preventDefault();
            };
            evs.forEach(ev => {
                window.addEventListener(ev, handler, true);
                document.addEventListener(ev, handler, true);
            });
        } catch(e){}
    };

    // --- Hook addEventListener to ignore critical events ---
    const hookAddEvent = () => {
        try {
            const blocked = [
                "visibilitychange","webkitvisibilitychange","mozvisibilitychange","msvisibilitychange",
                "blur","focus","focusin","focusout",
                "mouseleave","mouseout","mouseenter","mouseover",
                "beforeunload",
                "pageshow","pagehide","resume","freeze"
            ];
            const orig = EventTarget.prototype.addEventListener;
            EventTarget.prototype.addEventListener = function(type, listener, opts) {
                if (blocked.includes(type)) return;
                return orig.call(this, type, listener, opts);
            };
        } catch(e){}
    };

    // --- Patch timing & limit requestAnimationFrame ---
    const patchTiming = () => {
        try {
            const base = performance.now();
            performance.now = () => base + Math.random() * 0.01;

            const oRAF = uw.requestAnimationFrame;
            let lastCall = 0;
            const minInterval = 111; // ~9 FPS

            uw.requestAnimationFrame = cb => {
                const now = performance.now();
                const delay = Math.max(0, minInterval - (now - lastCall));
                lastCall = now + delay;
                return setTimeout(() => cb(performance.now()), delay);
            };

            const oTO = uw.setTimeout;
            uw.setTimeout = (fn, t) => oTO(fn, 0);
        } catch(e){}
    };

    // --- Initial patching ---
    patch();
    blockEvents();
    hookAddEvent();
    patchTiming();

    // --- Keep patches alive ---
    setInterval(() => {
        patch();
        hookAddEvent();
        patchTiming();
    }, 100);

})();