Narrow.One - Additional weather + Thunder

Adds rain, snow, and thunder effects to Narrow.One with a floating UI to toggle weather modes dynamically.

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Narrow.One - Additional weather + Thunder
// @namespace    http://tampermonkey.net/
// @version      1.1
// @description  Adds rain, snow, and thunder effects to Narrow.One with a floating UI to toggle weather modes dynamically.
// @author       CNN
// @match        https://*.narrow.one/*
// @grant        none
// ==/UserScript==

(function () {
    'use strict';

    // === Canvas Setup ===
    const weatherCanvas = document.createElement('canvas');
    weatherCanvas.style.position = 'absolute';
    weatherCanvas.style.pointerEvents = 'none';
    weatherCanvas.style.top = '0';
    weatherCanvas.style.left = '0';
    weatherCanvas.style.zIndex = '9999';
    weatherCanvas.width = window.innerWidth;
    weatherCanvas.height = window.innerHeight;
    document.body.appendChild(weatherCanvas);
    const ctx = weatherCanvas.getContext('2d');

    window.addEventListener('resize', () => {
        weatherCanvas.width = window.innerWidth;
        weatherCanvas.height = window.innerHeight;
    });

    // === Weather Particles ===
    let mode = 'none';
    const particles = [];

    function createParticles(type) {
        particles.length = 0;
        for (let i = 0; i < 200; i++) {
            particles.push({
                x: Math.random() * weatherCanvas.width,
                y: Math.random() * weatherCanvas.height,
                speedY: type === 'rain' ? 8 + Math.random() * 5 : 1 + Math.random() * 2,
                speedX: type === 'rain' ? -1 + Math.random() * 2 : -0.5 + Math.random(),
                size: type === 'rain' ? 2 + Math.random() * 2 : 2 + Math.random() * 3,
                type
            });
        }
    }

    function drawParticles() {
        ctx.clearRect(0, 0, weatherCanvas.width, weatherCanvas.height);
        for (let p of particles) {
            ctx.beginPath();
            if (p.type === 'rain') {
                ctx.strokeStyle = 'rgba(180,180,255,0.5)';
                ctx.lineWidth = 1;
                ctx.moveTo(p.x, p.y);
                ctx.lineTo(p.x + p.speedX * 2, p.y + p.speedY * 2);
                ctx.stroke();
            } else if (p.type === 'snow') {
                ctx.fillStyle = 'rgba(255,255,255,0.8)';
                ctx.arc(p.x, p.y, p.size, 0, Math.PI * 2);
                ctx.fill();
            }
            p.x += p.speedX;
            p.y += p.speedY;

            if (p.y > weatherCanvas.height || p.x > weatherCanvas.width || p.x < 0) {
                p.x = Math.random() * weatherCanvas.width;
                p.y = -10;
            }
        }
    }

    function animate() {
        if (mode !== 'none') drawParticles();
        requestAnimationFrame(animate);
    }

    animate();

    // === Thunder Effect ===
    let thunderEnabled = true;

    function flashThunder() {
        if (!thunderEnabled || mode !== 'rain') return;

        const flash = document.createElement('div');
        flash.style.position = 'absolute';
        flash.style.top = '0';
        flash.style.left = '0';
        flash.style.width = '100vw';
        flash.style.height = '100vh';
        flash.style.backgroundColor = 'white';
        flash.style.opacity = '0.8';
        flash.style.zIndex = '99998';
        flash.style.pointerEvents = 'none';
        document.body.appendChild(flash);

        setTimeout(() => {
            flash.style.transition = 'opacity 0.3s';
            flash.style.opacity = '0';
            setTimeout(() => flash.remove(), 500);
        }, 50);

    }

    function thunderLoop() {
        if (mode === 'rain' && thunderEnabled) {
            const delay = 5000 + Math.random() * 10000; // 5–15s
            setTimeout(() => {
                flashThunder();
                thunderLoop();
            }, delay);
        } else {
            setTimeout(thunderLoop, 5000); // Check again in 5s
        }
    }

    thunderLoop();

    // === UI Control Panel ===
    const controlPanel = document.createElement('div');
    controlPanel.style.position = 'absolute';
    controlPanel.style.top = '20px';
    controlPanel.style.right = '20px';
    controlPanel.style.zIndex = '99999';
    controlPanel.style.background = 'rgba(0,0,0,0.6)';
    controlPanel.style.color = 'white';
    controlPanel.style.padding = '10px';
    controlPanel.style.borderRadius = '8px';
    controlPanel.style.fontFamily = 'Arial';
    controlPanel.style.fontSize = '14px';
    controlPanel.innerHTML = `
        <div><b>🌦️ Weather FX</b></div>
        <button id="rainBtn">🌧️ Rain</button>
        <button id="snowBtn">❄️ Snow</button>
        <button id="clearBtn">☀️ Clear</button>
        <button id="thunderToggle">⚡ Thunder: ON</button>
    `;
    document.body.appendChild(controlPanel);

    document.getElementById('rainBtn').onclick = () => {
        mode = 'rain';
        createParticles('rain');
    };
    document.getElementById('snowBtn').onclick = () => {
        mode = 'snow';
        createParticles('snow');
    };
    document.getElementById('clearBtn').onclick = () => {
        mode = 'none';
        ctx.clearRect(0, 0, weatherCanvas.width, weatherCanvas.height);
    };
    document.getElementById('thunderToggle').onclick = () => {
        thunderEnabled = !thunderEnabled;
        document.getElementById('thunderToggle').innerText = `⚡ Thunder: ${thunderEnabled ? 'ON' : 'OFF'}`;
    };
})();