Neopets - Karla's Mysterious Negg Cave Autosolver 100%

Automatically solves the mysterious negg cave! Even when puzzle has multiple solutions

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Neopets - Karla's Mysterious Negg Cave Autosolver 100%
// @namespace    karla@neopointskarla
// @license      GPL3
// @version      0.0.5
// @description  Automatically solves the mysterious negg cave! Even when puzzle has multiple solutions
// @author       Karla
// @match        *://*.neopets.com/shenkuu/neggcave*
// @homepage     https://neopointskarla.com
// @icon         https://github.com/karlaneo/neopets-scripts/blob/main/favicon-32x32.png?raw=true
// @grant        GM_addStyle
// @grant        GM_setValue
// @grant        GM_getValue
// ==/UserScript==

const sleep = (time) =>
new Promise((resolve) => setTimeout(resolve, time));

const random_in_range = (start, end) => {
    return Math.floor(Math.random() * (end - start + 1) + start);
};

function shuffle(array) {
    let currentIndex = array.length;
    while (currentIndex != 0) {
        let randomIndex = Math.floor(Math.random() * currentIndex);
        currentIndex--;
        [array[currentIndex], array[randomIndex]] = [
            array[randomIndex], array[currentIndex]];
    }
}

(async function() {
    'use strict';

    // Your code here...
    let autoplaying = GM_getValue('status');

    const section = document.querySelector('.content');
    const controlPanel = document.createElement('div');
    controlPanel.style.textAlign = 'center';
    controlPanel.innerHTML = `<div>Autoplayer</div>
    <button id="start" style="margin-top: 10px;">${autoplaying ? 'Stop' : 'Start'}</button>`;
    section.prepend(controlPanel);
    controlPanel.querySelector('#start').addEventListener('click', function (evt) {
        evt.stopPropagation();
        evt.preventDefault();
        if (autoplaying) {
            evt.currentTarget.innerText = 'Start';
            GM_setValue('status', false);
            autoplaying = false;
        } else {
            evt.currentTarget.innerText = 'Stop';
            GM_setValue('status', true);
            autoplaying = true;
            setTimeout(() => {
                window.location.reload();
            }, 1000);
        }
    });

    try {
        if (!autoplaying || !(document.querySelector(".mnc_clue_table"))) {
            return;
        }
        try {
            document.querySelector("#mnc_popup_generic_wrongdate .mnc_popup_generic.close").click();
        } catch {}
        const defaultCell = { shape: "X", color: "X" };
        let possiblePuzzles = [
            [
                [
                    JSON.parse(JSON.stringify(defaultCell)),
                    JSON.parse(JSON.stringify(defaultCell)),
                    JSON.parse(JSON.stringify(defaultCell)),
                ],
                [
                    JSON.parse(JSON.stringify(defaultCell)),
                    JSON.parse(JSON.stringify(defaultCell)),
                    JSON.parse(JSON.stringify(defaultCell)),
                ],
                [
                    JSON.parse(JSON.stringify(defaultCell)),
                    JSON.parse(JSON.stringify(defaultCell)),
                    JSON.parse(JSON.stringify(defaultCell)),
                ],
            ],
        ];

        const clues = [];
        const tables = document.querySelectorAll(".mnc_clue_table");
        for (let i = 0; i < tables.length; i += 1) {
            const table = tables[i];
            const clue = [];
            clues.push(clue);
            const rows = table.querySelectorAll("tr");
            for (let j = 0; j < rows.length; j += 1) {
                const row = rows[j];
                const clueRow = [];
                clue.push(clueRow);
                const cells = row.querySelectorAll("td");
                for (let k = 0; k < cells.length; k += 1) {
                    const cell = cells[k];
                    if (cell.className === "empty") {
                        clueRow.push({ shape: "X", color: "X" });
                    } else {
                        const [, shape, color] = cell
                        .querySelector("div")
                        .className.match(/s([\dx]+)c([\dx]+)$/i);
                        clueRow.push({ shape, color });
                    }
                }
            }
        }

        // get possible solutions by filling in clues
        for (let i = 0; i < clues.length; i += 1) {
            const clue = clues[i];
            const clueColLength = clue.length;
            let newPossiblePuzzles = [];
            for (let x = 0; x < possiblePuzzles.length; x += 1) {
                const puzzle = JSON.parse(JSON.stringify(possiblePuzzles[x]));
                for (let colOffset = 0; colOffset <= 3 - clueColLength; colOffset += 1) {
                    const clueRowLength = clue[0].length;
                    outer: for (
                        let rowOffset = 0;
                        rowOffset <= 3 - clueRowLength;
                        rowOffset += 1
                    ) {
                        const puzzleCopy = JSON.parse(JSON.stringify(puzzle));
                        for (let j = 0; j < clueColLength; j += 1) {
                            const clueRow = clue[j];
                            for (let k = 0; k < clueRowLength; k += 1) {
                                const { shape, color } = clueRow[k];
                                if (shape !== "X") {
                                    if (
                                        puzzleCopy[colOffset + j][rowOffset + k].shape !== "X" &&
                                        puzzleCopy[colOffset + j][rowOffset + k].shape !== shape
                                    ) {
                                        continue outer;
                                    }
                                    puzzleCopy[colOffset + j][rowOffset + k].shape = shape;
                                }
                                if (color !== "X") {
                                    if (
                                        puzzleCopy[colOffset + j][rowOffset + k].color !== "X" &&
                                        puzzleCopy[colOffset + j][rowOffset + k].color !== color
                                    ) {
                                        continue outer;
                                    }
                                    puzzleCopy[colOffset + j][rowOffset + k].color = color;
                                }
                            }
                        }
                        newPossiblePuzzles.push(puzzleCopy);
                    }
                }
            }
            possiblePuzzles = newPossiblePuzzles;
        }

        const solutions = [];

        possiblePuzzles = possiblePuzzles.filter((puzzle) => {
            const shapeCount = {
                0: 0,
                1: 0,
                2: 0,
            };
            const colorCount = {
                0: 0,
                1: 0,
                2: 0,
            };
            for (let j = 0; j < puzzle.length; j += 1) {
                for (let k = 0; k < puzzle[j].length; k += 1) {
                    const { shape, color } = puzzle[j][k];
                    if (shape !== "X") {
                        shapeCount[shape] += 1;
                        if (shapeCount[shape] > 3) {
                            return false;
                        }
                    }
                    if (color !== "X") {
                        colorCount[color] += 1;
                        if (colorCount[color] > 3) {
                            return false;
                        }
                    }
                }
            }
            return true;
        });

        // fill rest of the board
        for (let i = 0; i < possiblePuzzles.length; i += 1) {
            const puzzle = possiblePuzzles[i];
            const unknownCells = [];
            for (let j = 0; j < puzzle.length; j += 1) {
                for (let k = 0; k < puzzle[j].length; k += 1) {
                    const { shape, color } = puzzle[j][k];
                    if (shape === "X" || color === "X") {
                        unknownCells.push(puzzle[j][k]);
                    }
                }
            }
            let x = 0;
            while (unknownCells.length > 0) {
                const unknownCell = unknownCells.pop();
                const { shape: targetShape, color: targetColor } = unknownCell;
                const possibleCombinations = [
                    [1, 1, 1],
                    [1, 1, 1],
                    [1, 1, 1],
                ];
                if (targetShape !== "X") {
                    for (let i = 0; i < 3; i += 1) {
                        if (i.toString() !== targetShape) {
                            possibleCombinations[i].fill(0);
                        }
                    }
                }
                if (targetColor !== "X") {
                    for (let i = 0; i < 3; i += 1) {
                        for (let j = 0; j < 3; j += 1) {
                            if (j.toString() !== targetColor) {
                                possibleCombinations[i][j] = 0;
                            }
                        }
                    }
                }

                for (let j = 0; j < puzzle.length; j += 1) {
                    for (let k = 0; k < puzzle[j].length; k += 1) {
                        const { shape, color } = puzzle[j][k];
                        if (shape !== "X" && color !== "X") {
                            possibleCombinations[shape][color] = 0;
                        }
                    }
                }
                let shapeSolution = -1;
                let colorSolution = -1;
                for (let i = 0; i < possibleCombinations.length; i += 1) {
                    for (let j = 0; j < possibleCombinations[i].length; j += 1) {
                        if (possibleCombinations[i][j] === 1) {
                            if (shapeSolution === -1 && colorSolution === -1) {
                                shapeSolution = i;
                                colorSolution = j;
                            } else {
                                shapeSolution = -2;
                                colorSolution = -2;
                            }
                        }
                    }
                }

                if (shapeSolution > -1 && colorSolution > -1) {
                    unknownCell.shape = shapeSolution;
                    unknownCell.color = colorSolution;
                } else {
                    unknownCells.unshift(unknownCell);
                }
                if (++x === 100) {
                    break;
                }
            }
            if (unknownCells.length === 0) {
                solutions.push(puzzle);
            }
        }

        if (solutions.length < 1) {
            return "";
        }
        console.log(solutions);
        for (let i = 0; i < solutions.length; i += 1) {
            const puzzle = solutions[i];
            for (let i = 0; i < puzzle.length; i += 1) {
                const puzzleRow = puzzle[i];
                for (let j = 0; j < puzzleRow.length; j += 1) {
                    const { shape, color } = puzzleRow[j];
                    document.querySelector("#mnc_parch_ui_clear_text");
                    await sleep(random_in_range(600, 900));
                    if (shape !== "X" && NeggCave.selectedSymbol !== Number(shape)) {
                        NeggCave.clickSymbol(Number(shape));
                        await sleep(random_in_range(600, 900));
                    }
                    if (shape !== "X" && NeggCave.selectedColor !== Number(color)) {
                        NeggCave.clickColor(Number(color));
                        await sleep(random_in_range(600, 900));
                    }
                    NeggCave.colorCell(Number(i), Number(j));
                    await sleep(random_in_range(600, 900));
                }
            }
        }
        await sleep(random_in_range(1000, 2000));
        document.querySelector('#mnc_negg_submit_text').click();
    } catch (e) {
        console.log(e);
    }
})();