XP/h

XP/h tracker for MWI

目前為 2025-04-06 提交的版本,檢視 最新版本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         XP/h
// @namespace    http://tampermonkey.net/
// @version      2025-04-06
// @description  XP/h tracker for MWI
// @license      MIT
// @author       sentientmilk
// @match        https://www.milkywayidle.com/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=milkywayidle.com
// @grant        unsafeWindow
// @grant        GM_setValue
// @grant        GM_getValue
// @grant        GM_listValues
// @grant        GM_deleteValues
// @run-at       document-start
// ==/UserScript==

(function() {
	function reset () {
		const keys = GM_listValues();
		GM_deleteValues(keys);
		console.log("XP/h: Deleted stored values for", keys);
	}

	unsafeWindow.xpUserscriptReset = reset;

	async function waitFor (selector) {
		return new Promise((resolve) => {
			function check () {
				const el = document.querySelector(selector);
				if (el) {
					resolve(el);
				} else {
					setTimeout(check, 1000/30);
				}
			}
			check();
		});
	}

	function fs (n) {
		return n.toString().replace(/\B(?=(\d{3})+(?!\d))/g, " ");
	}

	function f (n) {
		if (typeof n != "number") {
			return "NaN";
		} else if (n == 0) {
			return n;
		} else if (Math.abs(n) < 1) {
			return n.toFixed(2);
		} else if (Math.abs(n) < 10*1000) {
			if (n % 1 == 0) {
				return "" + n;
			} else {
				return n.toFixed(1);
			}
		} else if (Math.abs(n) <= 1*1000*1000) {
			const k = n/1000;
			if (k % 1 == 0) {
				return k + "K";
			} else {
				return k.toFixed(1) + "K";
			}
		} else if (Math.abs(n) > 1*1000*1000) {
			const m = n/(1000*1000);
			if (m % 1 == 0) {
				return m + "M";
			} else if (m % 0.1 == 0) {
				return m.toFixed(1) + "M";
			} else {
				return m.toFixed(2) + "M";
			}
		} else {
			return "" + n;
		}
	}

	/*
		============================================
		Original is in Guild XP/h - copy from there!
		============================================
	*/
	let m10 = 10 * 60 * 1000;
	let h1 = 60 * 60 * 1000;
	let w1 = 7 * 24 * 60 * 60 * 1000;
	function pushXP (arr, d, recent=m10, far=h1, old=w1) {
		// Debug: Delete duplicate XPs
		/*
		for (let i = arr.length - 1; i >= 0; i--) {
			const d = arr[i];
			const same = arr.filter((d2) => d2 != d && d2.xp == d.xp);
			same.reverse().forEach((d2) => {
				const i2 = arr.indexOf(d2);
				arr.splice(i2, 1);
				i--;
			});
		}
		*/

		// Debug: Delete values not in order
		/*
		for (let i = 0; i < arr.length; i++) {
			const d = arr[i];
			if (i > 0) {
				const prev = arr[i-1];
				if (d.xp < prev.xp) {
					arr.splice(i, 1);
					i--;
				}
			}
		}
		*/

		if (arr.length == 0 || d.xp >= arr[arr.length - 1].xp) {
			arr.push(d);
		} else {
			// Why can it happen???
			console.error("Guild XP/h: Received lower XP value");
		}

		if (arr.length > 2) {
			// Assume records are in order
			let recentLength = 0;
			for (let i = arr.length - 1; i >= 0; i--) {
				const d2 = arr[i];
				if (d.t - d2.t <= recent) {
					recentLength += 1
				} else {
					break;
				}
			}

			if (recentLength > 2) {
				// Keep a first and last recond in *recent* time
				// To always have the latest data
				// But without adding too many records with short time between
				// If I keep only the last - it will always replace if you check more often then *recently*
				arr.splice(arr.length - recentLength + 1, recentLength - 2);
			}

			let sameLength = 0;
			for (let i = arr.length - 1; i >= 0; i--) {
				const d2 = arr[i];
				// Keep same XP values if they are far apart
				if (d.xp == d2.xp && d.t - d2.t <= far) {
					sameLength += 1
				} else {
					break;
				}
			}

			if (sameLength > 1) {
				// Keep only the last recond with the same XP value
				arr.splice(arr.length - sameLength, sameLength - 1);
			}

			let oldLength = 0;
			for (let i = 0; i < arr.length; i++) {
				const d2 = arr[i];
				if (d.t - d2.t > old) {
					oldLength += 1;
				}
			}

			if (oldLength > 0 ) {
				arr.splice(0, oldLength);
			}
		}
	}

	function inLastInterval (arr, interval) {
		let filtered = [];
		const now = Date.now();
		for (let i = arr.length - 1; i >= 0; i--) {
			const d = arr[i];
			if (now - d.t <= interval) {
				filtered.unshift(d);
			} else {
				// Skip
			}
		}

		return filtered;
	}

	function calcXPH (prev, d) {
		const xpD = d.xp - prev.xp;
		const tD = d.t - prev.t;
		const xpH = (xpD / (tD / (60 * 1000))) * 60;
		return xpH;
	}

	function calcIndividualStats2 (arr, options={}) {
		if (arr.length < 2) {
			return {
				lastXPH: 0,
				lastHourXPH: 0,
			};
		}

		const m10 = 10 * 60 * 1000;
		const lastArr = inLastInterval(arr, m10);
		const lastXPH = lastArr.length >= 2 ? calcXPH(lastArr[0], lastArr[lastArr.length - 1]) : 0;

		const h1 = 60 * 60 * 1000;
		const lastHourArr = inLastInterval(arr, h1);
		const lastHourXPH = lastHourArr.length >= 2 ? calcXPH(lastHourArr[0], lastHourArr[lastHourArr.length - 1]) : 0;

		return {
			lastXPH,
			lastHourXPH,
		};
	}

	async function updateXPH () {
		await waitFor(".NavigationBar_nav__3uuUl");

		let nameToEl = {};
		const navEls = document.querySelectorAll(".NavigationBar_nav__3uuUl:has(.NavigationBar_currentExperience__3GDeX) .NavigationBar_label__1uH-y");
		navEls.forEach((labelEl) => {
			const name = labelEl.textContent;
			nameToEl[name] = labelEl;
		});

		let characterXP = GM_getValue("characterXP_"+characterID, {});

		skills.forEach(async (s, i) => {
			const stats = calcIndividualStats2(characterXP[s.id]);
			if (s.name == "Total Level") {
				document.querySelector(".Header_rightHeader__8LPWK").style.maxWidth = "350px";
				const template = `
					<div class="xph-userscript" style="font-size: 13px; color: orange;">
						<span style="font-weight: 500;">${f(stats.lastXPH)} xp/h</span>
						<span>(${f(stats.lastHourXPH)} xp in the last hour)</span>
					</div>
				`;
				const totalEl = await waitFor(".Header_totalLevel__8LY3Q");
				totalEl.parentElement.querySelector(".xph-userscript")?.remove();
				if (stats.lastHourXPH > 0) {
					totalEl.insertAdjacentHTML("afterend", template);
				}
			} else {
				const template = `<span class="xph-userscript" style="font-size: 13px; color: orange;">${f(stats.lastXPH)} xp/h</span>`;
				const labelEl = nameToEl[s.name];
				labelEl.parentElement.querySelector(".xph-userscript")?.remove();
				labelEl.parentElement.querySelector(".NavigationBar_level__3C7eR").style.width = "auto";
				if (stats.lastXPH > 0) {
					labelEl.insertAdjacentHTML("afterend", template);
				}
			}
		});
	}

	//const initClientData = JSON.parse(localStorage.getItem("initClientData"));
	const skills = [
		{ id: "total_level", hrid: "/skills/total_level", name: "Total Level" },
		{ id: "milking", hrid: "/skills/milking", name: "Milking" },
		{ id: "foraging", hrid: "/skills/foraging", name: "Foraging" },
		{ id: "woodcutting", hrid: "/skills/woodcutting", name: "Woodcutting" },
		{ id: "cheesesmithing", hrid: "/skills/cheesesmithing", name: "Cheesesmithing" },
		{ id: "crafting", hrid: "/skills/crafting", name: "Crafting" },
		{ id: "tailoring", hrid: "/skills/tailoring", name: "Tailoring" },
		{ id: "cooking", hrid: "/skills/cooking", name: "Cooking" },
		{ id: "brewing", hrid: "/skills/brewing", name: "Brewing" },
		{ id: "alchemy", hrid: "/skills/alchemy", name: "Alchemy" },
		{ id: "enhancing", hrid: "/skills/enhancing", name: "Enhancing" },
		{ id: "stamina", hrid: "/skills/stamina", name: "Stamina" },
		{ id: "intelligence", hrid: "/skills/intelligence", name: "Intelligence" },
		{ id: "attack", hrid: "/skills/attack", name: "Attack" },
		{ id: "power", hrid: "/skills/power", name: "Power" },
		{ id: "defense", hrid: "/skills/defense", name: "Defense" },
		{ id: "ranged", hrid: "/skills/ranged", name: "Ranged" },
		{ id: "magic", hrid: "/skills/magic", name: "Magic" },
	];

	const skillHridToName = {};
	skills.forEach((s) => skillHridToName[s.hrid] = s.name);

	let characterID;
	function handle (message) {
		if (message.type == "init_character_data") {
			const t = +new Date(message.currentTimestamp);

			characterID = message.character.id;

			let characterXP = GM_getValue("characterXP_"+characterID, {});

			skills.forEach((s) => {
				const e = message.characterSkills.find((e) => e.skillHrid == s.hrid);
				const xp = e.experience;

				if (!characterXP[s.id]) {
					characterXP[s.id] = [];
				}

				const d = { t, xp };
				pushXP(characterXP[s.id], d);
				//console.log(s.name + ": " + fs(Math.floor(xp)));
			});

			GM_setValue("characterXP_"+characterID, characterXP);

			updateXPH();
		} else if (message.type == "action_completed") {
			const t = +new Date(message.endCharacterSkills[0].updatedAt);

			let characterXP = GM_getValue("characterXP_"+characterID, {});

			skills.forEach((s) => {
				const e = message.endCharacterSkills.find((e) => e.skillHrid == s.hrid);
				if (e) {
					const xp = e.experience;

					if (!characterXP[s.id]) {
						characterXP[s.id] = [];
					}

					const d = { t, xp };
					pushXP(characterXP[s.id], d);
					//console.log(s.name + ": " + fs(Math.floor(xp)));
				}
			});

			GM_setValue("characterXP_"+characterID, characterXP);

			updateXPH();
		}
	}

	const OriginalWebSocket = unsafeWindow.WebSocket;
	const WrappedWebSocket = function (...args) {
		const ws = new OriginalWebSocket(...args)
		ws.addEventListener("message", function (e) {
			const message = JSON.parse(e.data);
			handle(message);
		})
		return ws;
	};
	unsafeWindow.WebSocket = WrappedWebSocket;
	console.log("XP/h: Wrapped window.WebSocket");
	console.log("XP/h: Call window.xpUserscriptReset(); - to reset saved XP");

})();