Xbox Cloud Gaming Aimbot (Fortnite)

A simple hack menu with player ESP for web-based games (for educational purposes)

目前為 2024-11-17 提交的版本,檢視 最新版本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Xbox Cloud Gaming Aimbot (Fortnite)
// @version      1.4
// @description  A simple hack menu with player ESP for web-based games (for educational purposes)
// @author       YourName
// @match        https://www.xbox.com/en-US/play/launch/fortnite/BT5P2X999VH2
// @grant        none
// @namespace ViolentMonkey Scripts
// ==/UserScript==

(function() {
    'use strict';

    // Flag to track ESP state
    let espEnabled = false;

    // Flag to track if the menu is visible
    let menuVisible = false;

    // Create a simple hack menu
    const menu = document.createElement('div');
    menu.style.position = 'absolute';
    menu.style.top = '10px';
    menu.style.left = '10px';
    menu.style.backgroundColor = 'rgba(0, 0, 0, 0.7)';
    menu.style.color = 'white';
    menu.style.padding = '10px';
    menu.style.borderRadius = '5px';
    menu.style.zIndex = '9999'; // Make sure the menu appears on top of everything else
    menu.style.display = 'none';  // Initially hide the menu
    menu.innerHTML = `
        <h3>Hack Menu</h3>
        <button id="toggleESP">Toggle ESP</button><br>
        <button id="toggleMenu">Toggle Menu</button>
    `;
    document.body.appendChild(menu);
    console.log('Menu created and appended to the document');

    // Button event to toggle ESP
    document.getElementById('toggleESP').addEventListener('click', function() {
        espEnabled = !espEnabled;
        console.log(`ESP ${espEnabled ? 'Enabled' : 'Disabled'}`);
    });

    // Button event to toggle the visibility of the hack menu
    document.getElementById('toggleMenu').addEventListener('click', function() {
        menuVisible = !menuVisible;
        menu.style.display = menuVisible ? 'block' : 'none';
        console.log(`Menu visibility toggled to ${menuVisible}`);
    });

    /**
     * Simulate ESP (player detection logic goes here).
     * In this case, we're just drawing a rectangle on the canvas as an example.
     */
    function drawESP() {
        if (!espEnabled) return;

        // Example: This would be where you detect players and draw on the screen
        const canvas = document.querySelector('canvas'); // This may not be the actual canvas in your game
        if (canvas) {
            const ctx = canvas.getContext('2d');
            ctx.strokeStyle = 'red';
            ctx.lineWidth = 2;
            ctx.strokeRect(100, 100, 50, 50); // Example: Draw a box around a player (replace with actual detection)
        }
    }

    // Main loop that constantly checks for player positions and draws ESP if enabled
    function mainLoop() {
        drawESP(); // Update ESP (could be extended with actual player detection)
        requestAnimationFrame(mainLoop);
    }

    // Start the main loop
    mainLoop();
})();