// ==UserScript==
// @name Elethor Recyclobot Calculator
// @namespace http://tampermonkey.net/
// @version 1.3
// @description Calculate platinum production and gold profit with a UI, now with searchable item selection
// @author Eugene
// @match https://elethor.com/*
// @grant none
// @license GPL-3.0-or-later
// ==/UserScript==
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
(function() {
'use strict';
// Error logging function
function logError(message, error) {
console.error(`Elethor Recyclobot Calculator Error: ${message}`, error);
}
// Global error handler
window.addEventListener('error', function(event) {
logError('Uncaught error', event.error);
});
// Define the target URL for the calculator to display
const TARGET_URL = 'https://elethor.com/character/companion/recyclobot';
// Define the items and their base platinum points
const itemList = [
{ name: "Rat Pelt", points: 55 },
{ name: "Lava Worm Tooth", points: 60 },
{ name: "Tormented Scale", points: 65 },
{ name: "Skrivet Pelt", points: 70 },
{ name: "Rippling Scale", points: 75 },
{ name: "Worg Tooth", points: 80 },
{ name: "Razen Hide", points: 85 },
{ name: "T0 Scrap", points: 600 },
{ name: "T1 Scrap", points: 1000 },
{ name: "T2 Scrap", points: 2000 },
{ name: "T3 Scrap", points: 3000 },
{ name: "Puncture 1 Essence", points: 320000 },
{ name: "Puncture 2 Essence", points: 480000 },
{ name: "Puncture 3 Essence", points: 800000 },
{ name: "Puncture 4 Essence", points: 1280000 },
{ name: "Worg Claw", points: 160 },
{ name: "Azure Tusk", points: 90 },
{ name: "Fire Scale", points: 1200 },
{ name: "Slotted Talon", points: 1500 },
{ name: "Crimson Tusk", points: 95 },
{ name: "Gory Tusk", points: 100 },
{ name: "Poisonous Barb", points: 105 },
{ name: "Karth Plate", points: 110 },
{ name: "Bat Claw", points: 160 },
{ name: "T4 Scrap", points: 4000 },
{ name: "T5 Scrap", points: 5000 },
{ name: "T6 Scrap", points: 6000 },
{ name: "T7 Scrap", points: 7000 },
{ name: "Spine Fragment", points: 165 },
{ name: "Black Ink", points: 170 },
{ name: "Dark Tusk", points: 175 },
{ name: "Dark Delve", points: 180 },
{ name: "Fireproof Tongue", points: 185 },
{ name: "Serrated Thorn", points: 190 },
{ name: "Imprinted Skull", points: 195 },
{ name: "Unhinged Jawbone", points: 200 },
{ name: "Pierced Voicebox", points: 205 },
{ name: "Broken Shovel", points: 210 },
{ name: "Pincered Talon", points: 215 },
{ name: "Translucent Scale", points: 220 },
{ name: "Scarred Fang", points: 225 },
{ name: "Crooked Leg", points: 230 },
{ name: "Venom Sample", points: 235 },
{ name: "Condensed Vapor", points: 240 },
{ name: "Fragment of Silence", points: 245 },
{ name: "Unholy Remainder", points: 290 },
{ name: "Synthetic Tar", points: 295 },
{ name: "Growg Arm", points: 300 },
{ name: "Decomposing Mask", points: 305 },
{ name: "Severed Claw", points: 310 },
{ name: "Void Fragment", points: 315 },
{ name: "Shattered Larynx", points: 340 },
{ name: "Slimy Tentacle", points: 345 },
{ name: "Broken Shackle", points: 350 },
{ name: "Drop of Aether", points: 650 },
{ name: "Torn Shadow", points: 355 },
{ name: "Cursed Bane", points: 360 },
{ name: "Volatile Dust", points: 365 },
{ name: "Unsorted Valuables", points: 390 },
{ name: "Spyglass", points: 445 },
{ name: "Shattered Shield", points: 455 },
{ name: "Shimmering Spearhead", points: 465 },
{ name: "T'Chek Incisor", points: 475 },
{ name: "Cracked Chestpiece", points: 485 },
{ name: "Fractured Rocket", points: 500 },
{ name: "Curved Blade", points: 1080 }
];
// Create a button to open the calculator
let button;
try {
button = document.createElement('button');
button.innerText = 'Open Recyclobot Calculator';
button.style.padding = '10px';
button.style.backgroundColor = '#18743c'; // Button color
button.style.color = '#dee5ed'; // Text color
button.style.border = 'none';
button.style.borderRadius = '5px';
button.style.cursor = 'pointer';
button.style.position = 'absolute'; // Use absolute positioning for precise placement
button.style.zIndex = '9999'; // Ensure the button appears on top
button.style.display = 'none'; // Initially hidden
} catch (error) {
logError('Error creating calculator button', error);
}
// Function to position the button
function positionButton() {
try {
const referenceElement = document.querySelector('.button.is-info.is-multiline.w-full'); // Target button
if (referenceElement) {
const rect = referenceElement.getBoundingClientRect();
button.style.top = `${rect.top + window.scrollY - button.offsetHeight - 50}px`; // Move button above the reference element (50px margin)
button.style.left = `${rect.left + window.scrollX - button.offsetWidth - 10}px`; // Position to the left with a margin
document.body.appendChild(button); // Append button to the body
}
} catch (error) {
logError('Error positioning calculator button', error);
}
}
// Create a MutationObserver to detect changes in the DOM
let observer;
try {
observer = new MutationObserver((mutations) => {
// Check if the target element is in the DOM
const referenceElement = document.querySelector('.button.is-info.is-multiline.w-full');
if (referenceElement) {
positionButton(); // Position the button
observer.disconnect(); // Stop observing once the button is placed
}
});
// Start observing the document body for changes
observer.observe(document.body, { childList: true, subtree: true });
} catch (error) {
logError('Error setting up MutationObserver', error);
}
// Create the calculator UI
let calculatorContainer;
try {
calculatorContainer = document.createElement('div');
calculatorContainer.style.display = 'none'; // Initially hidden
calculatorContainer.style.position = 'fixed';
calculatorContainer.style.border = '2px solid #505c6c'; // Border around calculator
calculatorContainer.style.borderRadius = '10px';
calculatorContainer.style.backgroundColor = '#202c3c'; // Background color
calculatorContainer.style.zIndex = '1001';
calculatorContainer.style.padding = '20px';
} catch (error) {
logError('Error creating calculator container', error);
}
// Function to position the calculator below the "Prospector" element
function positionCalculator() {
try {
const prospectorElement = document.querySelector('a[href="/character/companion/prospector"]');
if (prospectorElement) {
const rect = prospectorElement.getBoundingClientRect();
calculatorContainer.style.top = `${rect.bottom + window.scrollY - 230 + 10}px`; // 250px up from the bottom of the Prospector element + 10px margin
calculatorContainer.style.left = `${rect.left + window.scrollX}px`; // Align horizontally with the Prospector element
}
} catch (error) {
logError('Error positioning calculator', error);
}
}
// Set the initial position of the calculator
try {
positionCalculator();
document.body.appendChild(calculatorContainer);
} catch (error) {
logError('Error setting initial calculator position', error);
}
// Add form elements to the calculator
calculatorContainer.innerHTML = `
<style>
.tooltip {
position: relative;
display: inline-block;
cursor: pointer;
margin-left: 5px;
}
.tooltip .tooltiptext {
visibility: hidden;
width: 200px;
background-color: #555;
color: #fff;
text-align: center;
border-radius: 6px;
padding: 5px;
position: absolute;
z-index: 1;
bottom: 125%;
left: 50%;
margin-left: -100px;
opacity: 0;
transition: opacity 0.3s;
}
.tooltip:hover .tooltiptext {
visibility: visible;
opacity: 1;
}
#itemDropdown {
background-color: #fff;
border: 1px solid #dee5ed;
border-radius: 5px;
max-height: 200px;
overflow-y: auto;
position: absolute;
width: 200px;
z-index: 1000;
}
#itemDropdown div {
padding: 5px;
cursor: pointer;
color: black; /* This matches the color of other input fields */
}
#itemDropdown div:hover {
background-color: #f0f0f0;
}
</style>
<h3 style="color: #dee5ed;">Elethor Recyclobot Calculator</h3>
<p style="color: #dee5ed; font-size: 0.9em;">Made by <a href="https://elethor.com/profile/49979" target="_blank" style="color: #6cb4e4; text-decoration: underline;">Eugene</a></p>
<div style="margin-bottom: 5px; position: relative;">
<label style="color: #dee5ed;">Select Item:</label>
<input type="text" id="itemSearch" placeholder="Search items..." style="border: 1px solid #dee5ed; border-radius: 5px; padding: 5px; width: 200px; margin-right: 10px; color: black;">
<div id="itemDropdown" style="display: none;"></div>
<span class="tooltip">ℹ️<span class="tooltiptext">Choose the item you want to recycle</span></span>
</div>
<div style="margin-bottom: 5px;">
<label style="color: #dee5ed;">Bonus Platinum Level:</label>
<input type="number" id="bonusPlatinumLevel" required style="border: 1px solid #dee5ed; border-radius: 5px; padding: 5px; width: 100px; margin-right: 10px; color: black;">
<span class="tooltip">ℹ️<span class="tooltiptext">Your current Bonus Platinum level</span></span>
</div>
<div style="margin-bottom: 5px;">
<label style="color: #dee5ed;">Exchange Rate Level:</label>
<input type="number" id="exchangeRateLevel" required style="border: 1px solid #dee5ed; border-radius: 5px; padding: 5px; width: 100px; margin-right: 10px; color: black;">
<span class="tooltip">ℹ️<span class="tooltiptext">Your current Exchange Rate level</span></span>
</div>
<div style="margin-bottom: 5px;">
<label style="color: #dee5ed;">Gold cost per item:</label>
<input type="number" step="0.01" id="itemGoldCost" required style="border: 1px solid #dee5ed; border-radius: 5px; padding: 5px; width: 100px; margin-right: 10px; color: black;">
<span class="tooltip">ℹ️<span class="tooltiptext">The gold cost for each item you're recycling</span></span>
</div>
<div style="margin-bottom: 5px;">
<label style="color: #dee5ed;">Gold value per platinum (in millions):</label>
<input type="number" step="0.01" id="goldPerPlatinum" required style="border: 1px solid #dee5ed; border-radius: 5px; padding: 5px; width: 100px; margin-right: 10px; color: black;">
<span class="tooltip">ℹ️<span class="tooltiptext">The current gold value of one platinum in millions</span></span>
</div>
<div style="display: flex; gap: 10px; margin-top: 10px;">
<button id="calculateBtn" style="background-color: #18743c; color: white; border: none; padding: 10px; border-radius: 5px; cursor: pointer;">Calculate</button>
<button id="resetBtn" style="background-color: #2596be; color: white; border: none; padding: 10px; border-radius: 5px; cursor: pointer;">🔄 Reset</button>
<button id="closeBtn" style="background-color: #a02424; color: white; border: none; padding: 10px; border-radius: 5px; cursor: pointer;">X Close</button>
</div>
<div style="display: flex; gap: 10px; margin-top: 10px;">
<button id="copyInputBtn" style="background-color: #ea951f; color: white; border: none; padding: 10px; border-radius: 5px; cursor: pointer;">📋 Copy Input</button>
<button id="copyOutputBtn" style="background-color: #ea951f; color: white; border: none; padding: 10px; border-radius: 5px; cursor: pointer;">📋 Copy Output</button>
</div>
<div id="results" style="margin-top: 20px;"></div>
`;
// Show/hide calculator on button click
button.addEventListener('click', () => {
try {
// Toggle the visibility of the calculator
if (calculatorContainer.style.display === 'none') {
calculatorContainer.style.display = 'block';
positionCalculator(); // Ensure it is positioned correctly when opened
loadInputs(); // Load saved inputs when opening
} else {
calculatorContainer.style.display = 'none';
}
} catch (error) {
logError('Error toggling calculator visibility', error);
}
});
// Close button
calculatorContainer.querySelector('#closeBtn').addEventListener('click', () => {
try {
calculatorContainer.style.display = 'none';
} catch (error) {
logError('Error closing calculator', error);
}
});
// Reset button functionality
calculatorContainer.querySelector('#resetBtn').addEventListener('click', () => {
try {
document.querySelector('#itemSearch').value = ''; // Clear search input
document.querySelector('#bonusPlatinumLevel').value = '';
document.querySelector('#exchangeRateLevel').value = '';
document.querySelector('#itemGoldCost').value = '';
document.querySelector('#goldPerPlatinum').value = '';
clearInputs(); // Clear localStorage
document.getElementById('results').innerHTML = ''; // Clear results
} catch (error) {
logError('Error resetting calculator', error);
}
});
// Function to flash the button when clicked
function flashButton(button) {
try {
const originalColor = button.style.backgroundColor;
button.style.backgroundColor = '#4CAF50'; // Success color (green)
setTimeout(() => {
button.style.backgroundColor = originalColor; // Revert back after 300ms
}, 300);
} catch (error) {
logError('Error flashing button', error);
}
}
// Copy Output button functionality with flash effect
calculatorContainer.querySelector('#copyOutputBtn').addEventListener('click', () => {
try {
const resultsText = document.getElementById('results').innerText;
navigator.clipboard.writeText(resultsText)
.then(() => {
flashButton(calculatorContainer.querySelector('#copyOutputBtn')); // Flash button
console.log('Output copied to clipboard!');
})
.catch(err => logError('Failed to copy output', err));
} catch (error) {
logError('Error copying output', error);
}
});
// Copy Input button functionality with flash effect
calculatorContainer.querySelector('#copyInputBtn').addEventListener('click', () => {
try {
const selectedItem = document.querySelector('#itemSearch').value;
const bonusPlatinumLevel = document.querySelector('#bonusPlatinumLevel').value;
const exchangeRateLevel = document.querySelector('#exchangeRateLevel').value;
const itemGoldCost = document.querySelector('#itemGoldCost').value;
const goldPerPlatinum = document.querySelector('#goldPerPlatinum').value;
const inputText = `
Selected Item: ${selectedItem}
Bonus Platinum Level: ${bonusPlatinumLevel}
Exchange Rate Level: ${exchangeRateLevel}
Gold cost per item: ${itemGoldCost}
Gold value per platinum (in millions): ${goldPerPlatinum}
`;
navigator.clipboard.writeText(inputText.trim())
.then(() => {
flashButton(calculatorContainer.querySelector('#copyInputBtn')); // Flash button
console.log('Input values copied to clipboard!');
})
.catch(err => logError('Failed to copy input', err));
} catch (error) {
logError('Error copying input', error);
}
});
// Searchable dropdown functionality
const itemSearch = document.getElementById('itemSearch');
const itemDropdown = document.getElementById('itemDropdown');
let selectedItemPoints = 0;
function populateDropdown(items) {
try {
itemDropdown.innerHTML = '';
items.forEach(item => {
const div = document.createElement('div');
div.textContent = item.name;
div.onclick = function() {
itemSearch.value = item.name;
selectedItemPoints = item.points;
itemDropdown.style.display = 'none';
};
itemDropdown.appendChild(div);
});
itemDropdown.style.display = 'block';
} catch (error) {
logError('Error populating dropdown', error);
}
}
itemSearch.addEventListener('focus', function() {
try {
if (this.value === '') {
populateDropdown(itemList);
}
} catch (error) {
logError('Error handling item search focus', error);
}
});
itemSearch.addEventListener('input', function() {
try {
const searchTerm = this.value.toLowerCase();
const filteredItems = searchTerm === '' ? itemList : itemList.filter(item =>
item.name.toLowerCase().includes(searchTerm)
);
populateDropdown(filteredItems);
} catch (error) {
logError('Error handling item search input', error);
}
});
document.addEventListener('click', function(e) {
try {
if (e.target !== itemSearch && e.target !== itemDropdown) {
itemDropdown.style.display = 'none';
}
} catch (error) {
logError('Error handling document click', error);
}
});
// Calculate button functionality
calculatorContainer.querySelector('#calculateBtn').addEventListener('click', () => {
try {
const bonusPlatinumLevel = parseFloat(document.querySelector('#bonusPlatinumLevel').value);
const exchangeRateLevel = parseFloat(document.querySelector('#exchangeRateLevel').value);
const itemGoldCost = parseFloat(document.querySelector('#itemGoldCost').value);
const goldPerPlatinum = parseFloat(document.querySelector('#goldPerPlatinum').value);
// Validation: Check for positive values
if (
selectedItemPoints <= 0 ||
isNaN(bonusPlatinumLevel) || bonusPlatinumLevel < 0 ||
isNaN(exchangeRateLevel) || exchangeRateLevel < 0 ||
isNaN(itemGoldCost) || itemGoldCost < 0 ||
isNaN(goldPerPlatinum) || goldPerPlatinum < 0
) {
throw new Error('Invalid input values');
}
saveInputs(selectedItemPoints, bonusPlatinumLevel, exchangeRateLevel, itemGoldCost, goldPerPlatinum);
const ITEMS_PER_RECYCLE = 200;
const BASE_PLATINUM_POINTS = selectedItemPoints;
const BASE_PLATINUM_COST = 10000;
const MAX_COST_INCREASE_PLATINUM = 20;
const PLATINUM_GOLD_COST = 250000;
const BONUS_PLATINUM_INCREMENT = 0.002;
const exchangeRateMultiplier = 1 + (exchangeRateLevel * 0.01);
const bonusPlatinumMultiplier = 1 + (bonusPlatinumLevel * BONUS_PLATINUM_INCREMENT);
const platinumPointsPerRecycle = Math.floor(BASE_PLATINUM_POINTS * exchangeRateMultiplier);
let totalGoldProfit = 0;
let platinumCount = 0;
let totalGoldSpent = 0;
let totalItemsUsed = 0;
let currentPlatinumCost = BASE_PLATINUM_COST;
while (true) {
const platinumPointsNeeded = currentPlatinumCost;
const requiredRecycles = Math.ceil(platinumPointsNeeded / platinumPointsPerRecycle);
const requiredItems = requiredRecycles * ITEMS_PER_RECYCLE;
totalItemsUsed += requiredItems;
const itemsGoldCostTotal = requiredItems * itemGoldCost;
const totalGoldCost = PLATINUM_GOLD_COST + itemsGoldCostTotal;
// Total platinum produced including bonus
const totalPlatinum = 1 * bonusPlatinumMultiplier;
const basePlatinum = 1; // Base platinum unit
const bonusPlatinum = totalPlatinum - basePlatinum; // Bonus platinum units
// Cost per unit of platinum
const costPerPlatinum = totalGoldCost / totalPlatinum;
// Calculate profit per platinum unit
let profit = 0;
// Profit from base platinum (100% of its gold value)
profit += (basePlatinum * goldPerPlatinum * 1_000_000) - (costPerPlatinum * basePlatinum);
// Profit from bonus platinum (90% of its gold value)
profit += (bonusPlatinum * goldPerPlatinum * 1_000_000 * 0.9) - (costPerPlatinum * bonusPlatinum);
// If profit is non-positive, break the loop
if (profit <= 0) {
break;
}
// Accumulate the total profits and costs
totalGoldProfit += profit;
totalGoldSpent += totalGoldCost;
platinumCount++;
// Increase platinum cost for the next cycle
if (platinumCount < MAX_COST_INCREASE_PLATINUM) {
currentPlatinumCost += 1000;
} else {
currentPlatinumCost += 500;
}
}
// Display results
document.getElementById('results').innerHTML = `
<p style="color: #dee5ed;">Platinum to produce: ${platinumCount}</p>
<p style="color: #dee5ed;">Total Gold Profit: ${formatToBillions(totalGoldProfit)}</p>
<p style="color: #dee5ed;">Maximum Bonus Platinum: ${(platinumCount * bonusPlatinumMultiplier).toFixed(2)}</p>
<p style="color: #dee5ed;">Total Items Used: ${totalItemsUsed}</p>
`;
} catch (error) {
logError('Error in calculation', error);
alert('An error occurred during calculation. Please check your inputs and try again.');
}
});
// Function to format value to billions
function formatToBillions(value) {
try {
let billions = value / 1_000_000_000;
return billions.toFixed(2) + " billion";
} catch (error) {
logError('Error formatting to billions', error);
return "Error";
}
}
// Save inputs to localStorage
function saveInputs(selectedItemPoints, bonusPlatinumLevel, exchangeRateLevel, itemGoldCost, goldPerPlatinum) {
try {
localStorage.setItem('selectedItemPoints', selectedItemPoints);
localStorage.setItem('bonusPlatinumLevel', bonusPlatinumLevel);
localStorage.setItem('exchangeRateLevel', exchangeRateLevel);
localStorage.setItem('itemGoldCost', itemGoldCost);
localStorage.setItem('goldPerPlatinum', goldPerPlatinum);
} catch (error) {
logError('Error saving inputs to localStorage', error);
}
}
// Load inputs from localStorage
function loadInputs() {
try {
const savedItemPoints = localStorage.getItem('selectedItemPoints');
if (savedItemPoints) {
const savedItem = itemList.find(item => item.points == savedItemPoints);
if (savedItem) {
document.querySelector('#itemSearch').value = savedItem.name;
selectedItemPoints = savedItem.points;
}
}
document.querySelector('#bonusPlatinumLevel').value = localStorage.getItem('bonusPlatinumLevel') || '';
document.querySelector('#exchangeRateLevel').value = localStorage.getItem('exchangeRateLevel') || '';
document.querySelector('#itemGoldCost').value = localStorage.getItem('itemGoldCost') || '';
document.querySelector('#goldPerPlatinum').value = localStorage.getItem('goldPerPlatinum') || '';
} catch (error) {
logError('Error loading inputs from localStorage', error);
}
}
// Clear inputs from localStorage
function clearInputs() {
try {
localStorage.removeItem('selectedItemPoints');
localStorage.removeItem('bonusPlatinumLevel');
localStorage.removeItem('exchangeRateLevel');
localStorage.removeItem('itemGoldCost');
localStorage.removeItem('goldPerPlatinum');
} catch (error) {
logError('Error clearing inputs from localStorage', error);
}
}
// URL check function to show button and calculator only on the correct page
function checkURL() {
try {
if (window.location.href === TARGET_URL) {
button.style.display = 'block';
if (calculatorContainer.style.display !== 'none') {
positionCalculator();
}
} else {
button.style.display = 'none';
calculatorContainer.style.display = 'none';
}
} catch (error) {
logError('Error checking URL', error);
}
}
// Check URL initially and set interval for changes
checkURL();
setInterval(checkURL, 500); // Check URL every 500 milliseconds
})();