Agar.io Oculus GUI

Custom GUI for script execution in Agar.io

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Agar.io Oculus GUI
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  Custom GUI for script execution in Agar.io
// @author       Your Name
// @match        *://agar.io/*
// @grant        GM_addStyle
// @grant        GM_addElement
// ==/UserScript==

(function() {
    'use strict';

    // Create the "Open GUI" button
    const openGuiButton = document.createElement('button');
    openGuiButton.id = 'open-gui-button';
    openGuiButton.innerText = 'Open GUI';
    document.body.appendChild(openGuiButton);

    // Create the GUI container
    const oculusGUI = document.createElement('div');
    oculusGUI.id = 'oculus-gui';
    oculusGUI.style.display = 'none'; // Initially hidden
    oculusGUI.innerHTML = `
        <div id="oculus-container">
            <div id="oculus-header">
                <img src="https://i.imgur.com/og6DB9N.png" alt="Oculus" id="oculus-logo">
                <span id="oculus-label">Oculus</span>
                <div id="status-indicator" class="red-circle"></div>
                <button id="close-gui-button">X</button>
            </div>
            <textarea id="script-input" placeholder="Enter your script here..."></textarea>
            <div id="oculus-buttons">
                <button id="execute">Execute</button>
                <button id="clear">Clear</button>
                <button id="inject">Inject</button>
            </div>
        </div>
    `;
    document.body.appendChild(oculusGUI);

    // Inject CSS styles
    GM_addStyle(`
        #open-gui-button {
            position: fixed;
            top: 10px;
            left: 10px;
            z-index: 10000;
            padding: 10px 20px;
            background-color: #FFCA2E;
            border: 2px solid #E0A800;
            border-radius: 10px;
            font-size: 16px;
            font-weight: bold;
            cursor: pointer;
        }

        #open-gui-button:hover {
            background-color: #E0A800;
        }

        #oculus-gui {
            position: fixed;
            top: 50px;
            left: 50px;
            width: 600px;
            z-index: 9999;
            font-family: Arial, sans-serif;
            background-color: #FFCA2E;
            border-radius: 10px;
            box-shadow: 0 4px 8px rgba(0, 0, 0, 0.2);
        }

        #oculus-container {
            padding: 10px;
        }

        #oculus-header {
            display: flex;
            justify-content: space-between;
            align-items: center;
            background-color: #FFCA2E;
            border-bottom: 2px solid #D4D4D4;
            padding-bottom: 10px;
            margin-bottom: 10px;
        }

        #oculus-logo {
            height: 40px;
            margin-right: 10px;
        }

        #oculus-label {
            font-size: 24px;
            font-weight: bold;
            color: #000;
        }

        #status-indicator {
            width: 20px;
            height: 20px;
            border-radius: 50%;
            background-color: #FF0000;
            margin-right: 20px;
        }

        #close-gui-button {
            background-color: #FFCA2E;
            border: none;
            font-size: 18px;
            cursor: pointer;
            color: #000;
            font-weight: bold;
        }

        #script-input {
            width: 100%;
            height: 200px;
            background-color: #BFBFBF;
            border: none;
            border-radius: 10px;
            padding: 10px;
            font-size: 16px;
            resize: none;
            box-shadow: inset 0 4px 6px rgba(0, 0, 0, 0.1);
            margin-bottom: 10px;
        }

        #oculus-buttons {
            display: flex;
            justify-content: space-between;
        }

        #oculus-buttons button {
            background-color: #FFCA2E;
            border: 2px solid #E0A800;
            border-radius: 20px;
            padding: 10px 30px;
            font-size: 16px;
            font-weight: bold;
            cursor: pointer;
            transition: background-color 0.3s ease;
        }

        #oculus-buttons button:hover {
            background-color: #E0A800;
        }

        #oculus-buttons button:active {
            background-color: #C69300;
        }
    `);

    // JavaScript Logic

    // Open GUI
    openGuiButton.addEventListener('click', function() {
        oculusGUI.style.display = 'block';
    });

    // Close GUI
    document.getElementById('close-gui-button').addEventListener('click', function() {
        oculusGUI.style.display = 'none';
    });

    const executeButton = document.getElementById('execute');
    const clearButton = document.getElementById('clear');
    const injectButton = document.getElementById('inject');
    const scriptInput = document.getElementById('script-input');
    const statusIndicator = document.getElementById('status-indicator');

    injectButton.addEventListener('click', function() {
        statusIndicator.classList.remove('red-circle');
        statusIndicator.classList.add('green-circle');
    });

    clearButton.addEventListener('click', function() {
        scriptInput.value = "";
    });

    executeButton.addEventListener('click', function() {
        try {
            eval(scriptInput.value);
            alert('Script executed successfully.');
        } catch (err) {
            console.error('Error executing script:', err);
            alert('Error executing script.');
        }
    });

    // Dragging Logic
    oculusGUI.onmousedown = function(event) {
        let shiftX = event.clientX - oculusGUI.getBoundingClientRect().left;
        let shiftY = event.clientY - oculusGUI.getBoundingClientRect().top;

        function moveAt(pageX, pageY) {
            oculusGUI.style.left = pageX - shiftX + 'px';
            oculusGUI.style.top = pageY - shiftY + 'px';
        }

        moveAt(event.pageX, event.pageY);

        function onMouseMove(event) {
            moveAt(event.pageX, event.pageY);
        }

        document.addEventListener('mousemove', onMouseMove);

        oculusGUI.onmouseup = function() {
            document.removeEventListener('mousemove', onMouseMove);
            oculusGUI.onmouseup = null;
        };
    };

    oculusGUI.ondragstart = function() {
        return false;
    };
})();