Auto Farm Map Coins

auto farm map coins

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Auto Farm Map Coins
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  auto farm map coins
// @author       You
// @match        *://agma.io/*
// @run-at       document-start
// @grant        none
// ==/UserScript==
let send;
const osend = WebSocket.prototype.send
WebSocket.prototype.send = function() {
	send = (...args) => osend.call(this, ...args)
	return osend.apply(this, arguments)
}
const afterloaded= ()=>{
	let curserTimeout;
	function curserMsg(e, t, r) {
		"green" == t && (t = "rgb(0, 192, 0)"),
			"red" == t && (t = "rgb(255, 0, 0)"),
			"gray" == t && (t = "rgb(153, 153, 153)"),
			clearTimeout(curserTimeout),
			$("#curser").text(e).show().css("color", t),
			0 !== r && (curserTimeout = setTimeout(() => $("#curser").fadeOut(400), r ?? 4e3));
	}
	var checkbox = document.createElement("input");
	(checkbox.type = "checkbox"), (checkbox.id = "autocoins"), (checkbox.name = "myCheckbox");
	var label = document.createElement("label");
	(label.textContent = "Auto Coins"), label.setAttribute("for", "autocoins");
	$("#roleSettings").append(checkbox),
		$("#roleSettings").append(label),
		$("#roleSettings").append("<br>"),
		$("#settingTab3,.rab-radius").click(() => {
			$("#roleSettings").css("display", "block");
			document.getElementById("autocoins").disabled = false;
			setInterval(() => {
				if (document.getElementById("autocoins").disabled = true) {
					document.getElementById("autocoins").disabled = false;
					$("#roleSettings").css("display", "block");
				}
			}, 0);
		});
	checkbox.addEventListener("change", function() {
		checkbox.checked ?
			(console.log("Checkbox is checked. Set to true."), curserMsg("Auto Coins turned ON", "green")) :
			(console.log("Checkbox is not checked. Set to false."), curserMsg("Auto Coins turned OFF", "green"));
	});

	function moveUp() {
		const t = {
			clientX: window.innerWidth / 2,
			clientY: -1e7
		};
		$("canvas").trigger($.Event("mousemove", t));
	}

	function moveDown() {
		$("canvas").trigger($.Event("mousemove", {
			clientX: window.innerWidth / 2,
			clientY: 1e7
		}));
	}

	function moveRight() {
		const t = {
			clientX: 1e7,
			clientY: window.innerHeight / 2
		};
		$("canvas").trigger($.Event("mousemove", t));
	}

	function moveLeft() {
		$("canvas").trigger($.Event("mousemove", {
			clientX: -1e7,
			clientY: window.innerHeight / 2
		}));
	}
	const sleep = (t) => new Promise((resolve) => setTimeout(resolve, t));
	async function move() {
		moveLeft(),
			await sleep(8e3),
			moveUp(),
			await sleep(5e3),
			moveRight(),
			await sleep(8e3),
			moveDown(),
			await sleep(5e3);
	}
	let xd, xd1, xd2, xd3;
	const split = () => {
		if ("block" != $("#advert").css("display") && "block" != $("#overlays").css("display")) {
			send(new Uint8Array([17]))
		};
	};
	checkbox.addEventListener("change", function() {
		if (this.checked) {
			setFixedZoom(true);
			coinsamount = 0;
			xd = setInterval(() => {
				"block" == $("#advert").css("display") && $("#advertContinue").click(), "block" == $("#overlays").css("display") && setNick($('#nick').val());;
			}, 1e3);
			xd2 = setInterval(() => {
				move();
			}, 27e3);
			xd1 = setInterval(() => {
				split();
			}, 200);
			xd3 = setInterval(async () => {
				if (JSON.parse(document.getElementById("cellsAmount").innerHTML) <= 4 && asd) {
					split();
					await sleep(60);
					split();
					await sleep(60)
                    					if (JSON.parse(document.getElementById("cellsAmount").innerHTML) <= 6 && "block" != $("#advert").css("display") && "block" != $("#overlays").css("display") && asd) {
                                   setTimeout(()=>{
						rspwn($('#nick').val());

                    },3000)
                                   }
				}
			}, 60)
			setTimeout(move, 500);
		} else {
			clearInterval(xd)
			clearInterval(xd1)
			clearInterval(xd2)
			clearInterval(xd3)
		}
	})

	function mousein(x, y) {
		$("canvas").trigger($.Event("mousemove", {
			clientX: x,
			clientY: y
		}));
	}
	var regex = /ects\/9.(png|lo)/;
	let ordrawimage = CanvasRenderingContext2D.prototype.drawImage,
		coinsamount = 0,
		asd = true,
		timer,
		timer1,existed=false,
        positions=[],counter=0;
	CanvasRenderingContext2D.prototype.drawImage = async function(){
		if (this.canvas.id === 'canvas') {
            if (checkbox.checked) {
			if (regex.test(arguments[0].src)) {

					let matrix = this.getTransform();
                    if (coinsamount >= 500){
                        send(new Uint8Array([17]))
                        await sleep(60)
                        send(new Uint8Array([17]))
                        coinsamount = 0}
					setTimeout(()=>{coinsamount += 1},1);
					timer = Date.now();
					let x1 = matrix.e,
						y1 = matrix.f;
					asd = false;
					clearInterval(xd1);
                   /* for(let i=0;i<positions.length;i++){
                    if(positions[i].x==x1&&positions[i].y==y1){
                        existed = true;
                        break;
                    }
                        else{existed=false}
                    }
                    if(!existed)positions.push({x:x1,y:y1})
					mousein(positions[counter].x, positions[counter].y)*/
                    mousein(x1,y1)

			} else {
				let timer1 = Date.now();
				if ((timer1 - timer) > 100) {
					timer = undefined;
					setTimeout(()=>{asd = true},400)
					xd1 = setInterval(() => {
						split();
					}, 200);
				}
			}
                }
		}
		ordrawimage.apply(this, arguments)
	}
};
if(document.readyState === "complete" || document.readyState === "interactive"){
    setTimeout(afterloaded, 0)
}else{
    document.addEventListener("DOMContentLoaded", afterloaded)
};