df2profiler 地圖繪製器

透過點擊地圖來繪製顏色的簡易地圖繪製器

目前為 2024-03-23 提交的版本,檢視 最新版本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         df2profiler map drawer
// @name:zh-TW   df2profiler 地圖繪製器
// @namespace    http://tampermonkey.net/
// @version      0.1.0
// @description  a simple map drawer for df2profiler.com by clicking on the map to draw color on area
// @description:zh-TW 透過點擊地圖來繪製顏色的簡易地圖繪製器
// @author       Archer_Wn
// @match        https://df2profiler.com/gamemap/
// @icon         https://www.google.com/s2/favicons?sz=64&domain=df2profiler.com
// @grant        none
// @license      MIT
// ==/UserScript==

// Options
const color = "rgba(255, 255, 0, 0.3)"; // default color for drawing
const pvpColor = "rgba(255, 0, 0, 0.4)"; // color for pvp area
const outpostColor = "rgba(0, 255, 0, 0.4)"; // color for outpost area
const chunkSize = 6; // echo chunk have (chunkSize * chunkSize) cells

(function () {
  "use strict";
  const tbody = document.querySelector("#map tbody");
  tbody.addEventListener("click", (e) => {
    const cell = e.target.closest("td");
    if (!cell) return;

    if (cell.style.backgroundColor === color) {
      cell.style.backgroundColor = "";
    } else {
      cell.style.backgroundColor = color;
    }
  });

  // screenshot button
  const navbarLinks = document.querySelector("#navbar-links");
  const screenshotBtn = document.createElement("button");
  screenshotBtn.textContent = "Screenshot Map";
  screenshotBtn.style.padding = "0 1rem";
  screenshotBtn.style.margin = "0.3rem 0rem";
  screenshotBtn.style.borderRadius =
    navbarLinks.getBoundingClientRect().height / 2 + "px";
  screenshotBtn.style.marginLeft = "auto";
  screenshotBtn.style.cursor = "pointer";
  navbarLinks.appendChild(screenshotBtn);

  screenshotBtn.addEventListener("click", () => {
    const backgroundImgUrl = window
      .getComputedStyle(document.querySelector("#map"))
      .getPropertyValue("background-image");
    const canvas = document.createElement("canvas");
    canvas.width = tbody.clientWidth;
    canvas.height = tbody.clientHeight;
    const ctx = canvas.getContext("2d");
    const img = new Image();
    img.src = backgroundImgUrl.slice(5, -2);

    img.onload = () => {
      // draw background image
      ctx.drawImage(img, 0, 0, canvas.width, canvas.height);

      // draw pvp area
      const pvpCells = tbody.querySelectorAll(".pvpZone");
      pvpCells.forEach((cell) => {
        const rect = cell.getBoundingClientRect();
        const x = rect.left - tbody.getBoundingClientRect().left;
        const y = rect.top - tbody.getBoundingClientRect().top;
        ctx.fillStyle = pvpColor;
        ctx.fillRect(x, y, rect.width, rect.height);
      });

      // draw outpost area
      const outpostCells = tbody.querySelectorAll(".outpost");
      outpostCells.forEach((cell) => {
        const rect = cell.getBoundingClientRect();
        const x = rect.left - tbody.getBoundingClientRect().left;
        const y = rect.top - tbody.getBoundingClientRect().top;
        ctx.fillStyle = outpostColor;
        ctx.fillRect(x, y, rect.width, rect.height);
      });

      // draw area
      const cells = tbody.querySelectorAll("td");
      cells.forEach((cell) => {
        if (cell.style.backgroundColor === "") return;
        const rect = cell.getBoundingClientRect();
        const x = rect.left - tbody.getBoundingClientRect().left;
        const y = rect.top - tbody.getBoundingClientRect().top;
        ctx.fillStyle = cell.style.backgroundColor;
        ctx.fillRect(x, y, rect.width, rect.height);
      });

      // draw grid (6x6 cells)
      const td = tbody.querySelector("td");
      const chunkWidth = td.clientWidth * chunkSize;
      const chunkHeight = td.clientHeight * chunkSize;
      ctx.strokeStyle = "white";
      ctx.lineWidth = 1;
      ctx.beginPath();
      for (let x = chunkWidth; x < canvas.width; x += chunkWidth) {
        ctx.moveTo(x, 0);
        ctx.lineTo(x, canvas.height);
      }
      for (let y = chunkHeight; y < canvas.height; y += chunkHeight) {
        ctx.moveTo(0, y);
        ctx.lineTo(canvas.width, y);
      }
      ctx.stroke();

      // download image
      const a = document.createElement("a");
      a.href = canvas.toDataURL("image/png");
      a.download = "map.png";
      a.click();
    };
  });

  // Your code here...
})();