Guess Peek (Geoguessr)

Click on your pin to see where you've guessed!

目前為 2024-04-24 提交的版本,檢視 最新版本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Guess Peek (Geoguessr)
// @namespace    alienperfect
// @version      1.4.9
// @description  Click on your pin to see where you've guessed!
// @author       Alien Perfect
// @match        https://www.geoguessr.com/*
// @icon         https://www.google.com/s2/favicons?sz=32&domain=geoguessr.com
// @run-at       document-start
// @grant        GM_addStyle
// @grant        GM_info
// @grant        GM_getValue
// @grant        GM_setValue
// @grant        GM_deleteValue
// @grant        GM_openInTab
// @grant        unsafeWindow
// @grant        window.onurlchange
// ==/UserScript==

"use strict";

const SEARCH_RADIUS = 250000;
const STORAGE_CAP = 30;
const SCRIPT_NAME = GM_info.script.name;
const GAMES_API = "https://www.geoguessr.com/api/v3/games/";
const SELECTORS = {
  marker: "[data-qa='guess-marker']",
  markerList: "[class*='map-pin_']:not([data-qa='correct-location-marker'])",
  roundEnd: "[data-qa='close-round-result']",
  gameEnd: "[data-qa='play-again-button']",
  results: "[data-qa='results-map']",
};

let svs, markerObserver, markerListObserver;

function interceptFetch() {
  const _fetch = unsafeWindow.fetch;

  unsafeWindow.fetch = async (resource, options) => {
    const response = await _fetch(resource, options);
    const url = resource.toString();

    if (url.includes(GAMES_API) && options) {
      await getGuessData(response, options);
    }

    return response;
  };
}

async function getGuessData(response, options) {
  try {
    const resp = await response.clone().json();
    const token = getGameToken(location.pathname);
    const round = resp.round;
    const guessList = resp.player.guesses;
    const gameFinished = resp.state === "finished";
    const challenge = resp.type === "challenge";

    if (!token) throw new Error("token is null!");

    if (options.method === "POST") {
      const guess = guessList.at(-1);
      const coords = { lat: guess.lat, lng: guess.lng };
      const pano = await getNearestPano(coords);

      savePano(token, round, pano);
      observeMarker(round);
    }

    if (gameFinished && !challenge) observeMarkerList();
  } catch (error) {
    console.error(`${SCRIPT_NAME} error: ${error}`);
  }
}

async function getNearestPano(coords) {
  let pano = {};
  let panorama, oldRadius;
  let radius = SEARCH_RADIUS;
  if (!svs) initSVS();

  // eslint-disable-next-line no-constant-condition
  while (true) {
    try {
      panorama = await svs.getPanorama({
        location: coords,
        radius: radius,
        source: "outdoor",
        preference: "nearest",
      });

      radius = computeDistanceBetween(coords, panorama.data.location.latLng);
      pano.radius = radius;
      pano.url = getStreetViewUrl(panorama.data.location.pano);

      if (oldRadius && radius >= oldRadius) break;
      oldRadius = radius;
    } catch (e) {
      break;
    }
  }

  return pano;
}

function savePano(token, round, pano) {
  const panos = GM_getValue(token, { [round]: pano });
  const history = GM_getValue("history", []);

  panos[round] = pano;
  GM_setValue(token, panos);

  // Don't duplicate the same token for each pano.
  if (!history.includes(token)) {
    history.unshift(token);
    GM_setValue("history", history);
  }

  cleanStorage(history);
}

function cleanStorage(history) {
  if (history.length > STORAGE_CAP) {
    const lastItem = history.pop();

    GM_setValue("history", history);
    GM_deleteValue(lastItem);
  }
}

function observeMarker(round) {
  markerObserver = new MutationObserver(() => {
    const roundEnd = document.querySelector(SELECTORS.roundEnd);
    const marker = document.querySelector(SELECTORS.marker);
    const token = getGameToken(location.pathname);
    const panoList = GM_getValue(token);

    if (!(roundEnd && marker && panoList)) return;

    markerObserver.disconnect();
    updateMarker(marker, panoList[round]);
  });

  markerObserver.observe(document.body, {
    childList: true,
    subtree: true,
  });
}

function observeMarkerList() {
  markerListObserver = new MutationObserver(() => {
    const results =
      document.querySelector(SELECTORS.results) ||
      document.querySelector(SELECTORS.gameEnd);
    const markerList = document.querySelectorAll(SELECTORS.markerList);
    const token = getGameToken(location.pathname);
    const panoList = GM_getValue(token);

    // No point in checking this page.
    if (!panoList) return markerListObserver.disconnect();
    if (!(results && markerList.length > 0)) return;

    markerListObserver.disconnect();
    
    for (const [round, pano] of Object.entries(panoList)) {
      const marker = markerList.item(parseInt(round) - 1);
      updateMarker(marker, pano);
    }
  });

  markerListObserver.observe(document.body, {
    childList: true,
    subtree: true,
  });
}

function updateMarker(marker, pano) {
  let distance = convertDistance(SEARCH_RADIUS);
  const tooltip = document.createElement("div");
  tooltip.className = "peek-tooltip";
  tooltip.textContent = `No location was found within ${distance}!`;

  marker.setAttribute("data-pano", "false");

  if (Object.keys(pano).length > 0) {
    distance = convertDistance(pano.radius);
    tooltip.textContent = `Click to see the nearest location! [${distance}]`;

    marker.setAttribute("data-pano", "true");
    marker.addEventListener("click", () => {
      GM_openInTab(pano.url, { active: true });
    });
  }

  marker.append(tooltip);
}

function initObservers() {
  stopObservers();
  if (inResults()) observeMarkerList();
}

function stopObservers() {
  if (markerObserver) markerObserver.disconnect();
  if (markerListObserver) markerListObserver.disconnect();
}

function inResults() {
  return location.pathname.includes("/results/");
}

function getGameToken(url) {
  const token = url.match(/[0-9a-zA-Z]{16}/);
  return token ? token[0] : null;
}

function getStreetViewUrl(panoId) {
  return `https://www.google.com/maps/@?api=1&map_action=pano&pano=${panoId}`;
}

function convertDistance(distance) {
  if (distance >= 1000) return (distance / 1000).toFixed(1) + " km";
  return distance.toFixed(1) + " m";
}

function computeDistanceBetween(coords1, coords2) {
  return unsafeWindow.google.maps.geometry.spherical.computeDistanceBetween(
    coords1,
    coords2,
  );
}

function initSVS() {
  svs = new unsafeWindow.google.maps.StreetViewService();
}

function main() {
  interceptFetch();
  initObservers();
  window.addEventListener("urlchange", initObservers);

  console.log(`${SCRIPT_NAME} is running!`);

  GM_addStyle(`
  .peek-tooltip {
    display: none;
    position: absolute;
    width: 120px;
    background: #323232;
    border-radius: 4px;
    text-align: center;
    padding: 0.5rem;
    font-size: 0.9rem;
    right: 50%;
    bottom: 220%;
    margin-right: -60px;
    opacity: 90%;
    z-index: 4;
  }

  .peek-tooltip:after {
    content: "";
    position: absolute;
    top: 100%;
    left: 50%;
    margin-left: -5px;
    border-width: 5px;
    border-style: solid;
    border-color: #323232 transparent transparent transparent;
  }

  [data-pano="true"]:hover .peek-tooltip,
  [data-pano="false"]:hover .peek-tooltip {
    display: block;
  }

  [data-pano="true"] > :first-child {
    cursor: pointer;
    --border-color: #E91E63 !important;
    --border-size-factor: 2 !important;
  }

  [data-pano="false"] > :first-child {
    cursor: initial;
    --border-color: #323232 !important;
    --border-size-factor: 1.5 !important;
  }
`);
}

main();