fishPiMazeMap

摸鱼派迷宫脚本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         fishPiMazeMap
// @namespace    http://fishpi.cn/
// @version      1.3
// @description  摸鱼派迷宫脚本
// @author       wanli
// @match        https://maze.hancel.org/
// @icon         https://file.fishpi.cn/2023/06/blob-e922d6ed.png?imageView2/1/w/48/h/48/interlace/0/q/100
// @require      https://greasyfork.org/scripts/455943-ajaxhooker/code/ajaxHooker.js?version=1124435
// @run-at       document-start
// @grant        none
// @license MIT
// ==/UserScript==
(function () {
    var currentX = 0;
    var currentY = 0;
    var cellSize = 8;
    var level = 0;
    var size = 0;
    var mapSize = 0;
    var ctx;

    function drawCanvas(data) {
        level = data.stage;
        mapSize = data.size-1;
        
        //加载地图
        loadMap();

        setTimeout(function () {
            ajaxHooker.hook(request => {
                request.response = value => {
                    var url = value.finalUrl;
                    var code = value.status;
                    if (code == 200) {
                        updateCurrentPoint(url);
                        //画返回的九个点
                        drawAround(value.json.mazeView)
                        saveMap();
                    }
                };
            });
        }, 500);
    }

    function loadMap() {
        createButton();
        createCanvas();
        //判断有无存档
        var loc = localStorage.getItem('mazeCanvas-' + level);
        if (loc) {
            //有存档 取存档
            console.log("[wanLiMap]加载地图存档-Level" + level)
            var data = JSON.parse(loc);
            //console.log(loc);
            currentX = data.currentX;
            currentY = data.currentY;
            var canvasLoad =data.canvasBase64;
            if(canvasLoad){
                loadCanvas(data.canvasBase64);
            }
        }
    }

    function createCanvas(){
        size = mapSize * cellSize;
        var map = document.createElement("canvas");
        map.id = 'wanLiMap';
        map.setAttribute("width", size + cellSize);
        map.setAttribute("height", size + cellSize);
        map.style.margin = "20px 0 100px 0";
        //map.style.zoom = 0.5 - ((level - 85) / 100);
        document.body.appendChild(map);
        //初始化画布
        ctx = map.getContext("2d");
        ctx.fillStyle = "red";
        ctx.fillRect(0, 0, cellSize, cellSize)
        ctx.fillStyle = "green";
        ctx.fillRect(size, size, cellSize, cellSize)
        ctx.fillStyle = "green";
        ctx.fillRect(size, size, cellSize, cellSize)
        ctx.fillStyle = "#3498DB";
        ctx.fillRect(currentX * cellSize, currentY * cellSize, cellSize, cellSize)
        ctx.strokeStyle = "white";
        ctx.strokeRect(0, 0, size + cellSize, size + cellSize);
    }

    function createButton(){
        var buttonDiv = document.createElement("div");
        buttonDiv.style.display = 'flex';
        buttonDiv.style.justifyContent = 'space-around';
        buttonDiv.style.width = '450px';
        buttonDiv.style.marginTop = '10px';

        var sbtn = document.createElement("BUTTON");
        sbtn.innerHTML = "不知道自己在哪儿";
        sbtn.id = "sbtn";
        sbtn.style.height = "50px";
        sbtn.style.width = "220px";
        sbtn.style.cursor = "pointer";
        sbtn.style.color = "white";
        sbtn.style.fontSize = "25px";
        sbtn.style.background = "green";
        sbtn.onclick = function () {
            mapSize = Math.floor(mapSize * 1.5);
            var startPoint = Math.floor(mapSize/2);
            if(startPoint%2!==0){
                startPoint-=1;
            }
            currentX = startPoint;
            currentY = startPoint;
            document.getElementById("wanLiMap").remove();
            createCanvas();
            var loc = localStorage.getItem('mazeCanvas-' + level);
            if (loc) {
                var data = JSON.parse(loc);
                var canvasLoad =data.canvasBase64;
                if(canvasLoad){
                    loadCanvas(data.canvasBase64);
                }
            }
        }
        buttonDiv.appendChild(sbtn);

        var dbtn = document.createElement("BUTTON");
        dbtn.innerHTML = "清除此关存档";
        dbtn.id = "dbtn";
        dbtn.style.height = "50px";
        dbtn.style.width = "165px";
        dbtn.style.cursor = "pointer";
        dbtn.style.color = "white";
        dbtn.style.fontSize = "25px";
        dbtn.style.background = "red";
        dbtn.onclick = function () {
            localStorage.removeItem('mazeCanvas-' + level);
            location.reload();
        }
        buttonDiv.appendChild(dbtn);

        document.body.appendChild(buttonDiv);
    }

    function insertAfter(newElement, targetElement) {
        let parent = targetElement.parentNode;
        if (parent.lastChild == targetElement) {
            parent.appendChild(newElement);
        } else {
            parent.insertBefore(newElement, targetElement.nextSibling);
        }
    }

    function updateCurrentPoint(url) {
        if (url.indexOf('up') != -1) {
            currentY--;
        }
        if (url.indexOf('down') != -1) {
            currentY++;
        }
        if (url.indexOf('left') != -1) {
            currentX--;
        }
        if (url.indexOf('right') != -1) {
            currentX++;
        }
    }

    function drawAround(mazeView) {
        var xOffSet = currentX - 1;
        var yOffSet = currentY - 1;
        mazeView.map((row, i) => {
            row.map((cell, j) => {
                const newX = j + xOffSet;
                const newY = i + yOffSet;
                if (newX < mapSize && newY < mapSize && newX >= 0 && newY >= 0) {
                    if (cell.indexOf('wall') != -1) {
                        ctx.fillStyle = "brown";
                    }else if (cell.indexOf('begin')!= -1){
                        ctx.fillStyle = "red";
                    }else if (cell.indexOf('goal') != -1){
                        ctx.fillStyle = "green";
                    }else {
                        ctx.fillStyle = "grey";
                        if (cell.indexOf('count-0') == -1) {
                            ctx.fillStyle = "white";
                        }
                    }
                    //画当前点
                    if(newX===currentX&&newY===currentY){
                        ctx.fillStyle = "#3498DB";
                    }
                    ctx.fillRect(newX * cellSize, newY * cellSize, cellSize, cellSize);
                }
            });
        });
    }

    function saveMap() {
        var map = {};

        map.currentX = currentX;
        map.currentY = currentY;
        map.canvasBase64 = document.getElementById("wanLiMap").toDataURL();

        localStorage.setItem('mazeCanvas-' + level, JSON.stringify(map));
    }

    function loadCanvas(data) {
        const image = new Image(size + cellSize, size + cellSize);

        image.onload = function () {
            ctx.drawImage(image, 0, 0);
        };

        image.src = data;
    }

    function initLevel() {
        const apiUrl = 'https://maze.hancel.org/api/maze';
        fetch(apiUrl + '/last?timeStamp=' + new Date().getTime(), {
            method: 'POST',
            headers: {
                'Content-Type': 'text/plain;charset=UTF-8'
            },
            body: {}, // obj为json对象
        }).then(async function (response) {
            drawCanvas(await response.json());
        }).catch();
    }

    
    initLevel();
    document.addEventListener('DOMContentLoaded', function () {
        document.body.addEventListener('keydown', function (e) {
            // 检查是否按下了上或下箭头键
            if (e.keyCode === 38 || e.keyCode === 40) {
                // 阻止默认行为,即阻止页面滚动
                e.preventDefault();
            }
        });
    });
})();