Library for Waze Map Editor Greasy Fork scripts
此腳本不應該直接安裝,它是一個供其他腳本使用的函式庫。欲使用本函式庫,請在腳本 metadata 寫上: // @require https://update.cn-greasyfork.org/scripts/480123/1281900/WME-EntryPoint.js
GreasyFork script for Waze Map Editor
EntryPoint class necessary for creating an entryExitPoint in code.
Instantiate the class and pass the object with geoJSON data in the constructor then add the Point object to the entryExitPoints array.
// We need it to update object
let WazeActionUpdateObject = require('Waze/Action/UpdateObject')
// Get selected POI
let poi = W.selectionManager.getSelectedDataModelObjects()[0]
// Create entry point object
let point = {
point: { type: 'Point', coordinates: [0, 0] },
entry: true,
exit: false,
primary: false,
name: ''
}
// Create instance of the entryPoint
let entry = new entryPoint({point: W.userscripts.toGeoJSONGeometry(point)})
// Update some POI
W.model.actionManager.add(new WazeActionUpdateObject(poi, { entryExitPoints: [entry] }))
// If you use OpenLayers point you can convert it, and assign to object
let OLPoint = new OpenLayers.Geometry.Point(lon, lat).transform('EPSG:4326', 'EPSG:900913')
point.point = W.userscripts.toGeoJSONGeometry(OLPoint)
Author homepage: http://anton.shevchuk.name/
Script homepage: https://github.com/AntonShevchuk/wme-entrypoint