Bonk.io ChatGPT Integration

Type /cmds in the bonk chat to get started

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Bonk.io ChatGPT Integration
// @namespace    https://greasyfork.org/en/users/1122101
// @version      1.1
// @description  Type /cmds in the bonk chat to get started
// @author       rats410
// @match        https://bonk.io/*
// @grant        none
// @license      MIT
// ==/UserScript==

(function() {
  'use strict';

  var lobbyChatInput = document.getElementById("newbonklobby_chat_input");
  var lobbyChatContent = document.getElementById("newbonklobby_chat_content");
  var gameChatInput = document.getElementById("ingamechatinputtext");
  var gameChatContent = document.getElementById("ingamechatcontent");
  var apiKey = null;
  var isChatGPTGeneratingResponse = false;

  apiKey = localStorage.getItem("chatGPTApiKey");

  function displayCommands() {
    var commandsMessage = "All Commands: /key, /setup, /credits, /cmds";

    var commandsDiv = document.createElement("div");
    commandsDiv.className = "chat-content-message ng-binding";
    commandsDiv.textContent = commandsMessage;
    commandsDiv.style.color = "#008000"; // Green

    if (lobbyChatContent) {
      lobbyChatContent.appendChild(commandsDiv);
    }

    if (gameChatContent) {
      gameChatContent.appendChild(commandsDiv.cloneNode(true));
    }
  }

  function listenForCommands() {
    if (lobbyChatInput && lobbyChatContent) {
      lobbyChatInput.addEventListener("keydown", function(e) {
        if (e.keyCode === 13) {
          var chatValue = lobbyChatInput.value.trim();
          if (chatValue.startsWith("/cmds")) {
            displayCommands();
            lobbyChatInput.value = "";
            e.preventDefault();
          } else if (chatValue.startsWith("/key")) {
            handleKeyCommand(chatValue);
            lobbyChatInput.value = "";
            e.preventDefault();
          } else if (isChatGPTCommand(chatValue)) {
            communicateWithChatGPT(chatValue);
            e.preventDefault();
          } else if (chatValue.startsWith("/setup")) {
            showSetupInstructions();
            lobbyChatInput.value = "";
            e.preventDefault();
          } else if (chatValue.startsWith("/credits")) {
            displayCredits();
            lobbyChatInput.value = "";
            e.preventDefault();
          }
        }
      });
    }

    if (gameChatInput && gameChatContent) {
      gameChatInput.addEventListener("keydown", function(e) {
        if (e.keyCode === 13) {
          var chatValue = gameChatInput.value.trim();
          if (chatValue.startsWith("/cmds")) {
            displayCommands();
            gameChatInput.value = "";
            e.preventDefault();
          } else if (chatValue.startsWith("/key")) {
            handleKeyCommand(chatValue);
            gameChatInput.value = "";
            e.preventDefault();
          } else if (isChatGPTCommand(chatValue)) {
            communicateWithChatGPT(chatValue);
            e.preventDefault();
          } else if (chatValue.startsWith("/setup")) {
            showSetupInstructions();
            gameChatInput.value = "";
            e.preventDefault();
          } else if (chatValue.startsWith("/credits")) {
            displayCredits();
            gameChatInput.value = "";
            e.preventDefault();
          }
        }
      });
    }
  }

  listenForCommands();

  function handleKeyCommand(command) {
    var args = command.substr(1).trim().split(" ");
    var commandName = args[0].toLowerCase();

    if (commandName === "key") {
      if (args.length >= 2) {
        apiKey = args.slice(1).join(" ").trim();
        localStorage.setItem("chatGPTApiKey", apiKey);
        displayInChat("API key set successfully. ChatGPT is ready to use.", "system");
      } else {
        displayInChat("No API key provided. Set API key with /key [API key here]", "system");
      }
    } else {
      // Ignore
    }
  }

  function isChatGPTCommand(message) {
  return (
    message.toLowerCase().includes("gpt") ||
    message.toLowerCase().includes("chatgpt")
  );
}

  const gptData = {
    model: "gpt-3.5-turbo",
    max_tokens: 2048,
    user: "1",
    temperature: 1,
    frequency_penalty: 0.2,
    presence_penalty: -1,
    stop: ["#", ";"]
  };

  function communicateWithChatGPT(message) {
  if (isChatGPTGeneratingResponse) {
    return;
  }
  isChatGPTGeneratingResponse = true;

  if (apiKey) {
    var requestPayload = {
      messages: [{ role: 'user', content: message }],
      ...gptData
    };

    var oHttp = new XMLHttpRequest();
    oHttp.open("POST", "https://api.openai.com/v1/chat/completions");
    oHttp.setRequestHeader("Accept", "application/json");
    oHttp.setRequestHeader("Content-Type", "application/json");
    oHttp.setRequestHeader("Authorization", "Bearer " + apiKey);

    oHttp.onreadystatechange = function() {
      if (oHttp.readyState === 4) {
        if (oHttp.status === 200) {
          var response = JSON.parse(oHttp.responseText);
          if (response.choices && response.choices.length > 0) {
            var reply = response.choices[0].message.content;
            newbonklobby_chat_input.value = "ChatGPT: " + reply;
            simulateEnterKeyPress(newbonklobby_chat_input);
          } else {
            displayInChat("Failed to generate a response from ChatGPT", "system");
          }
        } else {
          displayInChat("An error occurred while communicating with ChatGPT", "system");
        }
        isChatGPTGeneratingResponse = false;
      }
    };

    oHttp.send(JSON.stringify(requestPayload));
  } else {
    displayInChat("No API key provided. Set API key with /key [API key here] first", "system");
    isChatGPTGeneratingResponse = false;
  }
}

function simulateEnterKeyPress(element) {
  var event = new KeyboardEvent("keydown", {
    keyCode: 13,
    bubbles: true,
    cancelable: true,
  });
  element.dispatchEvent(event);
}

  function simulatePublicChatMessage(message) {
    var chatMessageEvent = new Event('message', { bubbles: true });
    var messageData = { type: "public", content: "ChatGPT: " + message };
    Object.defineProperty(chatMessageEvent, 'data', { value: JSON.stringify(messageData) });
    document.dispatchEvent(chatMessageEvent);
  }

  function displayInChat(message, messageType) {
    var chatMessage = document.createElement("div");
    chatMessage.className = "chat-content-message";
    chatMessage.textContent = message;

    if (messageType === "system") {
      chatMessage.style.color = "#808080"; // Gray
    }

    if (lobbyChatContent) {
      lobbyChatContent.appendChild(chatMessage);
    }

    if (gameChatContent) {
      gameChatContent.appendChild(chatMessage.cloneNode(true));
    }
  }

  function showSetupInstructions() {
    var setupInstructions =
      "Use /key [API key here] to link your GPT (stored securely)." +
      "Use phrases like 'hey gpt' or 'gpt' to talk to ChatGPT.";

    var setupMessage = document.createElement("div");
    setupMessage.className = "chat-content-message";
    setupMessage.textContent = setupInstructions;
    setupMessage.style.color = "#C0C0C0"; // Silver

    if (lobbyChatContent) {
      lobbyChatContent.appendChild(setupMessage);
    }

    if (gameChatContent) {
      gameChatContent.appendChild(setupMessage.cloneNode(true));
    }
  }

  function displayCredits() {
    var creditsMessage =
      "Thanks to LEGENDBOSS123 and iNeonz for their helpful Userscripts!";

    var creditsDiv = document.createElement("div");
    creditsDiv.className = "chat-content-message";
    creditsDiv.textContent = creditsMessage;
    creditsDiv.style.color = "#FFD700"; // Gold

    if (lobbyChatContent) {
      lobbyChatContent.appendChild(creditsDiv);
    }

    if (gameChatContent) {
      gameChatContent.appendChild(creditsDiv.cloneNode(true));
    }
  }
})();