Paper.IO Enhanced

Zoom cheat, game speed change cheat

目前為 2023-01-13 提交的版本,檢視 最新版本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name Paper.IO Enhanced
// @namespace -
// @version 1.0.1
// @description Zoom cheat, game speed change cheat
// @author NotYou
// @match *://paper-io.com/*
// @match *://www.paper-io.com/*
// @run-at document-start
// @license GPL-3.0-or-later
// @grant none
// @icon data:image/png;base64,AAABAAEAEBAAAAEAIABoBAAAFgAAACgAAAAQAAAAIAAAAAEAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAe8MAYnvDAHp7wwB6e8MAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHvDAMp7wwD/e8MA/3vDAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAB7wwDKe8MA/3vDAP97wwBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAfcQAyn3EAP99xAD/fcQAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIHGAMqBxgD/gcYA/4HGAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACHyQDKh8kA/4fJAP+HyQBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAjcwAyo3MAP+NzAD/jcwAsI7MAJSOzACUhrgAUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAJPPAMqTzwD/k88A/5PPAP+TzwD/k88A/4q5DfqKtxdaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACb0wDKm9MA/5vTAP+b0wD/m9MA/5vTAP+Rvif/kLss+pG8MVoAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAodYDyqHWA/+h1gP/oNYBhp/VAFyf1QBcnc4X7J3OGP+ezhf6oNMOIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKnaKMqp2ij/qdoo/6naKEAAAAAAAAAAAKnaKOKp2ij/qdoo/6naKCoAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACv3UHKr91B/6/dQf+v3UFAAAAAAAAAAACv3UHir91B/6/dQf+v3UEqAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAr9VclK/UX/+v1F//tN1WwrXgVK614FSur9Ve9q/UX/+v1F7gsdpUEgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAK/QbASx0XCisdFx/7nfY/+64mD/uuJg/7LTb/+x0XDgsNBtIgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAtdN3ArbUeqK+4W//v+Rt/7/kbf+31nngtdN4IgAAAAAAAAAAAAAAALXTdwwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAC614AEweR2QMLmdELC5nRCvNt8GgAAAAAAAAAAAAAAAAAAAAAAAAAA//8AAPH/AADx/wAA8f8AAPH/AADx/wAA8D8AAPAfAADwDwAA8McAAPHHAADxxwAA8AcAAPgPAAD8HwAA//8AAA==
// ==/UserScript==

(function() {
    let minimalZoom = 0.5
    let maximalZoom = 3.5

    let minimalGameSpeed = 10
    let maximalGameSpeed = 200

    // Do NOT edit code below

    let css = `
    #get_random_name {
      width: 60px;
      height: 60px;
      left: -70px;
      background: rgb(255, 255, 255);
      position: absolute;
      box-shadow: rgb(151, 151, 151) 0 6px 0;
      background-image: url(https://cdn-icons-png.flaticon.com/512/1714/1714041.png);
      background-size: 70% 70%;
      background-repeat: no-repeat;
      background-position: 50% 50%;
      filter: grayscale(1);
    }

    #get_random_name:active {
      box-shadow: none;
      top: 6px;
    }`

    class CookieControl {
        getEntries() {
            return document.cookie.replace(/\s/g, '').split(';').map(e => e.split('='))
        }

        set(name, value) {
            document.cookie = encodeURIComponent(name.trim()) + '=' + encodeURIComponent(value.trim())
        }

        get(name) {
            let entries = this.getEntries()

            return entries.find(e => e[0] === name)[1]
        }
    }

    let cookies = CookieControl.prototype

    waitForProperty(window, 'paper2').then(() => {
        let paper = window.paper2

        waitForProperty(paper, 'game').then(() => {
            let config = paper.game.config
            let scene = paper.configs.paper2_classic
            let game = paper.game

            // Get Random Name

            let username = document.querySelector('.username')

            username.insertAdjacentHTML('beforebegin', '<div id="get_random_name"></div>')

            document.querySelector('#get_random_name').addEventListener('click', () => {
                let name = getRandomName()

                username.querySelector('input').value = name
                cookies.set('paperio_username', name)
            })

            window.addEventListener('wheel', e => {
                let isPositive = e.deltaY > 0

                if(e.ctrlKey) {
                    e.preventDefault()

                    // Game Speed Cheat

                    config.unitSpeed += isPositive ? -2.5 : 2.5

                    let current = config.unitSpeed

                    config.unitSpeed = correctValue(current, minimalGameSpeed, maximalGameSpeed)
                } else {

                    // Zoom Cheat

                    scene.maxScale += isPositive ? -0.5 : 0.5

                    let current = scene.maxScale

                    scene.maxScale = correctValue(current, minimalZoom, maximalZoom)
                }
            })

            // Movement Cheat

            let listenersData = ['w', 'a', 's', 'd']

            listenersData.forEach((e, i) => {
                addKeyListener(e, i > 1 ? false : true, i % 2 === 0 ? 'y' : 'x')
            })

            // Nerd Stuff

            let styleNode = document.createElement('style')
            styleNode.appendChild(document.createTextNode(css))
            document.head.appendChild(styleNode)

            function addKeyListener(key, isNegative, coordinate) {
                let code = 'Key' + key.toUpperCase()
                let randomValue = Math.floor(Math.random() * 18)

                window.addEventListener('keydown', e => {
                    if(e.code === code) {
                        let player = game.player

                        if(player) {
                            player.position[coordinate] += randomValue * (isNegative ? -1 : 1)
                        }
                    }
                })
            }

            function getRandomName() {
                let namesPool = game.nameManager.pool

                return namesPool[Math.floor(Math.random() * namesPool.length)]
            }

            function correctValue(currentValue, minimalValue, maximalValue) {
                return Math.max(minimalValue, Math.min(maximalValue, currentValue))
            }
        })
    })

    function waitForProperty(target, prop) {
        return new Promise(res => {
            let interval = setInterval(() => {
                if(target[prop]) {
                    clearInterval(interval)
                    return res(target[prop])
                }
            }, 1e3)
        })
    }
})()