ProutexMacro v3

Read the description in GreasyFork!

目前為 2021-05-05 提交的版本,檢視 最新版本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name ProutexMacro v3
// @namespace -
// @version [3.0]...
// @description Read the description in GreasyFork!
// @author Discord: GoblinTime#2714 : Greasy Fork: ♡⚠♡GoblinTime♡⚠♡
// @match *://sandbox.moomoo.io/*
// @match *://moomoo.io/*
// @match *://dev.moomoo.io/*
// @grant none
// @require https://greasyfork.org/scripts/368273-msgpack/code/msgpack.js?version=598723
// @require http://code.jquery.com/jquery-3.3.1.min.js
// @require https://code.jquery.com/ui/1.12.0/jquery-ui.min.js
// @require https://cdnjs.cloudflare.com/ajax/libs/jquery-confirm/3.3.0/jquery-confirm.min.js
// @require https://cdn.jsdelivr.net/npm/[email protected]/dist/msgpack.min.js
// @require https://cdn.jsdelivr.net/npm/[email protected]/fontfaceobserver.standalone.min.js
// ==/UserScript==
(function() {
    'use strict';
/* Add new colors for health bars */
    var ctx = CanvasRenderingContext2D;
if(ctx.prototype.roundRect) {
        ctx.prototype.roundRect = ((func) => function() {
        if (this.fillStyle == "#8ecc51"){ //All allys
        this.fillStyle = "rgba(0, 66, 0, 0.47)";
        } else if(this.fillStyle == "#cc5151") { // All enemy
        this.fillStyle = "rgba(112, 6, 0, 0.47)";
        } else if(this.fillStyle == "#3d3f42") { // Background health bar
        this.fillStyle = "rgba(82, 82, 82, 0.47)";
        }
        return func.call(this, ...arguments);
        })
        (ctx.prototype.roundRect);
}
function StartRes() {
    window.follmoo("moofoll", 1); // Start Resource
}
StartRes();
// Add <meta>
    function Head() {
        var meta = document.createElement('meta');
        meta.name = "viewport";
        meta.content = "initial-scale=1, maximum-scale=1, user-scalable=no";
        document.getElementsByTagName('head')[0].appendChild(meta);
    }
    Head();
$("killCounter").css({"top": "230px"});
$("#errorNotification").after(`
<div class="NameMacro">ProutexMacro v3</div>
<style>
.NameMacro{
position: absolute;
background: linear-gradient(to right, red, orange, yellow, green, cyan, blue, violet);
background-size: 400% 400%;
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
-webkit-animation: colorR 20s ease infinite;
animation: colorR 20s ease infinite;
font-family: "Hammersmith One";
display: block !important;
top: 5px;
left: 730px;
font-size: 17px;
}
</style>
`);
    $("#errorNotification").after(`
<div id="ShowMenu">
</span>
<div id="addtext">LeftAndRightClick: On</div>
<div id="addtext0">Soldier-Q: On</div>
<div id="addtext1">Left-Click</div>
<div id="addtext2">Right-Click</div>
<style>
   #ShowMenu {
   position:absolute !important;
   display:block;
   top: 5px;
   left: 5px;
   width: auto;
   height: auto;
   text-align: center;
   }
   #addtext,#addtext1,#addtext2,#addtext0{
   display: none;
   color: #fff;
   background: linear-gradient(to right, red, orange, yellow, green, cyan, blue, violet);
   background-size: 400% 400%;
   font-size: 20px;
   -webkit-background-clip: text;
   -webkit-text-fill-color: transparent;
   -webkit-animation: colorR 20s ease infinite;
   animation: colorR 20s ease infinite;
   }
   @-webkit-keyframes colorR {
   0% { background-position: 0% 50% }
   50% { background-position: 100% 50% }
   100% { background-position: 0% 50% }
   }
   @keyframes colorR {
   0% { background-position: 0% 50% }
   50% { background-position: 100% 50% }
   100% { background-position: 0% 50% }
   }
</style>
<script>
let tm;
let t = "Moo Moo";
function change(icon, text) {
    document.querySelector('head title').innerHTML = text;
    document.querySelector('link[rel="shortcut icon"]').setAttribute('href',
        icon);
}
window.onblur = () => {
    tm = setTimeout(() => {
        change("https://cdn.discordapp.com/attachments/837884067822436382/838321077775237140/w16h161372343790hearts16.png",
            "😓COMEBACK!😓");
    }, 5000);
}
window.onfocus = () => {
    change("https://sandbox.moomoo.io/img/favicon.png?v=1", t);
}
</script>
`);
    var Soldier_Q = false;
    var Clicks = false;
    const cvs = document.getElementById("gameCanvas");
    cvs.addEventListener("mousedown", clicks, false);
    function clicks(e) {
        if (e.button == 0) {
            if (Clicks == true) {
                document.getElementById('addtext1').style
                .display = "block";
                window.storeEquip(0, 1);
                window.storeEquip(7);
                window.storeEquip(18, 1);
                setTimeout(function() {
                    window.storeEquip(11);
                    window.storeEquip(21, 1);
                }, 100);
                setTimeout(function() {
                    window.storeEquip(53);
                    window.storeEquip(21, 1);
                }, 180);
                setTimeout(function() {
                    window.storeEquip(6);
                    window.storeEquip(13, 1);
                }, 260);
                setTimeout(function() {
                    document.getElementById('addtext1').style
                        .display = "none";
                }, 600);
            }
        }
        if (e.button == 2) {
            if (Clicks == true) {
                document.getElementById('addtext2').style
                .display = "block";
                window.storeEquip(0, 1);
                window.storeEquip(20);
                window.storeEquip(19, 1);
                setTimeout(function() {
                    window.storeEquip(40);
                    window.storeEquip(19, 1);
                }, 120);
                setTimeout(function() {
                    window.storeEquip(6);
                    window.storeEquip(19, 1);
                }, 200);
                setTimeout(function() {
                    document.getElementById('addtext2').style
                        .display = "none";
                }, 600);
            }
        }
    }
    var leaderBlock = document.getElementById("leaderboard");
    document.addEventListener('keydown', (e) => { // Add event
        switch (e.keyCode) {
            case 72: // [Button]- K
                if(Soldier_Q == false){
                Soldier_Q = true;
                  document.getElementById('addtext0').style
                        .display = "block";
                } else {
                Soldier_Q = false;
                  document.getElementById('addtext0').style
                        .display = "none";
                }
                break;
            case 74: // [Button]- J
                if (Clicks == false) {
                    document.getElementById('addtext').style
                        .display = "block";
                    Clicks = true;
                } else {
                    document.getElementById('addtext').style
                        .display = "none";
                    Clicks = false;
                }
                break;
            case 75: // [Button]- K
              if (leaderBlock.style.display == "block") {
              $("killCounter").css({"margin": "0"});
              $("killCounter").css({"top": "0px"});
                leaderBlock.style.display = "none";
               } else {
               $("killCounter").css({"top": "230px"});
                leaderBlock.style.display = "block";
             }
                break;
                // Bull Tick::
                case 89: // [Button]- Y
                console.log("Bull Tick");
                window.storeEquip(7); // [Equip, Hat]- BullHelmet
                setTimeout(() => {
                window.storeEquip(6); // [Equip, Hat]- SoldierGear
                },800);
                break;
            case 38: // [Button]- Up Arrow
                window.sendJoin(0); // Send a request to the very first clan
                break;
            case 82: // [Button]- R
                console.log("Bull, Blood[Wings]");
                window.storeEquip(0, 1);
                window.storeBuy(7); // [Buy, Hat]- BullHelmet
                window.storeBuy(18, 1); // [Buy, Acc]- Blood Wings
                window.storeEquip(7); // [Equip, Hat]- BullHelmet
                window.storeEquip(21, 1); // [Equip, Acc]- Blood Wings
                break;
            case 81: // [Button]- Q
              if(Soldier_Q == true){
                console.log("Soldier, X[Wings]");
                window.storeEquip(0, 1);
                window.storeBuy(6); // [Buy, Hat]- SoldierGear
                window.storeBuy(21, 1); // [Buy, Acc]- X Wings
                window.storeEquip(6); // [Equip, Hat]- SoldierGear
                window.storeEquip(21, 1); // [Equip, Acc]- X Wings
                }
                break;
            case 16: // [Button]- Shift
                console.log("Boost, Tail");
                window.storeEquip(0, 1);
                window.storeBuy(12); // [Buy, Hat]- Booster
                window.storeBuy(11, 1); // [Buy, Acc]- Tail
                window.storeEquip(12); // [Equip, Hat]- Booster
                window.storeEquip(11, 1); // [Equip, Acc]- X Wings
                break;
            case 84: // [Button]- T
                console.log("Soldier, X[Wings]");
                window.storeEquip(0, 1);
                window.storeBuy(6); // [Buy, Hat]- Soldier
                window.storeBuy(21, 1); // [Buy, Acc]- X Wings
                window.storeEquip(6); // [Equip, Hat]- Soldier
                window.storeEquip(21, 1); // [Equip, Acc]- X Wings
                break;
            case 90: // [Button]- Z
                console.log("Tank, Black[Wings]");
                window.storeEquip(0, 1);
                window.storeBuy(40); // [Buy, Hat]- Tank
                window.storeBuy(19, 1); // [Buy, Acc]- Black Wings
                window.storeEquip(40); // [Equip, Hat]- Tank
                window.storeEquip(19, 1); // [Equip, Acc]- Black Wings
                break;
        }
    });
    /* Instructions for adding items: You need to put this code in a comment here is how I commented out this text */
    //  /*
    document.getElementById('gameName').innerText = 'MooMooMacro';
    document.getElementById("moomooio_728x90_home").style.display = "none";
    $("#moomooio_728x90_home").parent().css({display: "none"});
    document.getElementById("promoImg").remove();
    document.getElementById('adCard').remove();
    $("#youtuberOf").remove();
    $("#followText").remove();
    $("#promoImgHolder").remove();
    $("#twitterFollow").remove();
    $("#joinPartyButton").remove();
    $("#linksContainer2").remove();
    $("#partyButton").remove();
    $("#youtubeFollow").remove();
    $("#adCard").remove();
    $("#adBlock").remove();
    $("#mobileInstructions").remove();
    $("#downloadButtonContainer").remove();
    $("#mobileDownloadButtonContainer").remove();
    $(".downloadBadge").remove();
    //  */
    setTimeout(() => {
        document.getElementById('ot-sdk-btn-floating').remove();
        document.getElementById('pre-content-container').remove();
    }, 1000);
})();