Venge.io HACKS 1.0.68 by me....

Venge.io Hacks | Unlimited Ammo, Infinite Jump, Auto Kill, Teleportation, Aimbot, ESP, and Timescale!

此腳本不應該直接安裝,它是一個供其他腳本使用的函式庫。欲使用本函式庫,請在腳本 metadata 寫上: // @require https://update.cn-greasyfork.org/scripts/422694/907228/Vengeio%20HACKS%201068%20by%20me.js

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Venge.io HACKS 1.0.68 by me....
// @version      2.3
// @description  Venge.io Hacks | Unlimited Ammo, Infinite Jump, Auto Kill, Teleportation, Aimbot, ESP, and Timescale!
// @author       Drake Brodsky
// @match        https://venge.io/
// @grant        none
// @run-at       document-start
// @namespace https://greasyfork.org/en/users/729878
// ==/UserScript==
 
var Hack = function() {
	this.settings = {
		infAmmo: false,
		infJump: false,
		autoKill: true,
		speedMlt: 0,
        esp: true,
        aimbot: false,
        timeScale: 0
	};
	this.hooks = {
		network: null,
		movement: null,
		anticheat: null
	};
 
	this.setupHooks = function() {
		this.waitForProp("Movement").then(this.hookMovement).catch(e => console.log(e));
		this.waitForProp("NetworkManager").then(this.hookNetwork).catch(e => console.log(e));
		this.waitForProp("VengeGuard").then(this.hookAnticheat).catch(e => console.log(e));
		this.waitForProp("Label").then(this.hookLabel).catch(e => console.log(e));
	};
 
	this.setupBinds = function() {
		window.addEventListener("keydown", (e) => {
            switch(e.keyCode) {
                case 190: // PERIOD
                    this.settings.autoKill = !this.settings.autoKill;
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Kill on Respawn - " + (this.settings.autoKill?"Enabled":"Disabled"), !0)
                    break;
                case 188: // COMMA
                    this.settings.infAmmo = !this.settings.infAmmo;
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Infinite Ammo - " + (this.settings.infAmmo?"Enabled":"Disabled"), !0)
                    break;
                case 186: // SEMI COL
                    this.settings.aimbot = !this.settings.aimbot;
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Aimbot - " + (this.settings.aimbot?"Enabled":"Disabled"), !0)
                    break;
                case 222: // QUOTE
                    this.settings.infJump = !this.settings.infJump;
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Infinite Jump - " + (this.settings.infJump?"Enabled":"Disabled"), !0)
                    break;
                case 191: // SLASH
                    this.settings.speedMlt++;
                    if (this.settings.speedMlt > 4) this.settings.speedMlt = 0;
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Speed Multiplier - " + (this.settings.speedMlt + 1) + "x", !0)
                    break;
                case 219: // [
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Teleporting you to Safety", !0);
                    this.hooks.movement.app.fire("Player:Respawn", !0);
                    break;
                case 221: // ]
                    this.settings.esp = !this.settings.esp;
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "ESP - " + (this.settings.esp?"Enabled":"Disabled"), !0)
                    break;
                case 220: // \
                    this.settings.timeScale++;
                    if (this.settings.timeScale > 4) this.settings.timeScale = 0;
                    pc.app.timeScale = (this.settings.timeScale + 1);
                    this.hooks.network.app.fire("Chat:Message", "Hacks", "Timescale - " + (this.settings.timeScale + 1) + "x", !0)
                    break;
                default: return;
            }
		});
	};
 
	this.waitForProp = async function(val) {
		while(!window.hasOwnProperty(val))
			await new Promise(resolve => setTimeout(resolve, 1000));
	};
 
	this.hookMovement = function() {
		const update = Movement.prototype.update;
        var defaultSpeeds = [];
		Movement.prototype.update = function (t) {
			if (!FakeGuard.hooks.movement) {
				FakeGuard.hooks.movement = this;
                defaultSpeeds = [this.defaultSpeed, this.strafingSpeed];
			}
			FakeGuard.onTick();
			update.apply(this, [t]);
			if (FakeGuard.settings.infAmmo) {
                this.setAmmoFull();
				this.isHitting = false;
			}
			if (FakeGuard.settings.infJump) {
				this.isLanded = true;
				this.bounceJumpTime = 0;
				this.isJumping = false;
			}
 
            this.defaultSpeed = defaultSpeeds[0] * (FakeGuard.settings.speedMlt + 1);
            this.strafingSpeed = defaultSpeeds[1] * (FakeGuard.settings.speedMlt + 1);
		};
		console.log("Movement Hooked");
	};
 
	this.hookNetwork = function() {
		var manager = NetworkManager.prototype.initialize;
		NetworkManager.prototype.initialize = function() {
			if (!FakeGuard.hooks.network) {
			   FakeGuard.hooks.network = this;
			}
			manager.call(this);
		};
 
		var ogRespawn = NetworkManager.prototype.respawn;
		NetworkManager.prototype.respawn = function(e) {
			ogRespawn.apply(this, [e]);
			if (e && e.length > 0 && FakeGuard.settings.autoKill) {
				var t = e[0], i = this.getPlayerById(t);
				if (i&& t!=this.playerid) {
                    var scope = this;
                    setTimeout(function() {
                        scope.send(["da", t, 100, 1, i.position.x, i.position.y, i.position.z])
                    }, 3500);
				}
			}
		}
		console.log("Network Hooked");
	};
 
	this.hookAnticheat = function() {
		VengeGuard.prototype.onCheck = function() {
			this.app.fire("Network:Guard", 1)
		}
		console.log("Anticheat Hooked");
	};
 
	this.hookLabel = function() {
        Label.prototype.update = function(t) {
            if (!pc.isSpectator) {
                if (this.player.isDeath)
                    return this.labelEntity.enabled = !1,
                        !1;
                if (Date.now() - this.player.lastDamage > 1800 && !FakeGuard.settings.esp)
                    return this.labelEntity.enabled = !1,
                        !1
            }
            var e = new pc.Vec3
            , i = this.currentCamera
            , a = this.app.graphicsDevice.maxPixelRatio
            , s = this.screenEntity.screen.scale
            , n = this.app.graphicsDevice;
            i.worldToScreen(this.headPoint.getPosition(), e),
                e.x *= a,
                e.y *= a,
                e.x > 0 && e.x < this.app.graphicsDevice.width && e.y > 0 && e.y < this.app.graphicsDevice.height && e.z > 0 ? (this.labelEntity.setLocalPosition(e.x / s, (n.height - e.y) / s, 0),
                                                                                                                                this.labelEntity.enabled = !0) : this.labelEntity.enabled = !1
        }
		console.log("Label Hooked");
	};
 
	this.onTick = function() {
        if (FakeGuard.settings.aimbot) {
			var closest;
			var rec;
 
			var players = FakeGuard.hooks.network.players;
			for (var i = 0; i < players.length; i++) {
				var target = players[i];
				var t = FakeGuard.hooks.movement.entity.getPosition();
				let calcDist = Math.sqrt( (target.position.y-t.y)**2 + (target.position.x-t.x)**2 + (target.position.z-t.z)**2 );
				if (calcDist < rec || !rec) {
					closest = target;
					rec = calcDist;
				}
			}
 
			FakeGuard.closestp = closest;
			let rayCastList = pc.app.systems.rigidbody.raycastAll(FakeGuard.hooks.movement.entity.getPosition(), FakeGuard.closestp.getPosition()).map(x=>x.entity.tags._list.toString())
			let rayCastCheck = rayCastList.length === 1 && rayCastList[0] === "Player";
			if (closest && rayCastCheck) {
				t = FakeGuard.hooks.movement.entity.getPosition()
					, e = Utils.lookAt(closest.position.x, closest.position.z, t.x, t.z);
				FakeGuard.hooks.movement.lookX = e * 57.29577951308232 + Math.random()/10 - Math.random()/10;
				FakeGuard.hooks.movement.lookY = -1 * (this.getXDire(closest.position.x, closest.position.y, closest.position.z, t.x, t.y+0.9, t.z)) * 57.29577951308232;
				FakeGuard.hooks.movement.leftMouse = true;
				FakeGuard.hooks.movement.setShooting(FakeGuard.hooks.movement.lastDelta);
			} else {
			   FakeGuard.hooks.movement.leftMouse = false;
			}
		}
	};
 
	this.getD3D = function(a, b, c, d, e, f) {
		let g = a - d, h = b - e, i = c - f;
		return Math.sqrt(g * g + h * h + i * i);
	};
	this.getXDire = function(a, b, c, d, e, f) {
		let g = Math.abs(b - e), h = this.getD3D(a, b, c, d, e, f);
		return Math.asin(g / h) * (b > e ? -1 : 1);
	};
 
	this.setupHooks();
	this.setupBinds();
};
FakeGuard = new(Hack)();