// ==UserScript==
// @name Elethor General Purpose
// @description Provides some general additions to Elethor
// @namespace https://www.elethor.com/
// @version 1.7.0
// @author Anders Morgan Larsen (Xortrox)
// @contributor Kidel
// @contributor Saya
// @contributor Archeron
// @match https://elethor.com/*
// @match https://www.elethor.com/*
// @run-at document-start
// @grant none
// ==/UserScript==
(function() {
const currentUserData = {};
const moduleName = 'Elethor General Purpose';
const version = '1.7.0';
const profileURL = '/profile/';
function initializeXHRHook() {
let rawSend = XMLHttpRequest.prototype.send;
XMLHttpRequest.prototype.send = function() {
if (!this._hooked) {
this._hooked = true;
this.addEventListener('readystatechange', function() {
if (this.readyState === XMLHttpRequest.DONE) {
setupHook(this);
}
}, false);
}
rawSend.apply(this, arguments);
}
function setupHook(xhr) {
if (window.elethorGeneralPurposeOnXHR) {
const e = new Event('EGPXHR');
e.xhr = xhr;
window.elethorGeneralPurposeOnXHR.dispatchEvent(e);
}
}
window.elethorGeneralPurposeOnXHR = new EventTarget();
console.log(`[${moduleName} v${version}] XHR Hook initialized.`);
}
function initializeUserLoadListener() {
elethorGeneralPurposeOnXHR.addEventListener('EGPXHR', function (e) {
if (e && e.xhr
&& e.xhr.responseURL
&& e.xhr.responseURL.endsWith
&& e.xhr.responseURL.endsWith('/game/user')
) {
try {
const userData = JSON.parse(e.xhr.responseText);
if (userData) {
for (const key of Object.keys(userData)) {
currentUserData[key] = userData[key];
}
}
} catch (e) {
console.log(`[${moduleName} v${version}] Error parsing userData:`, e);
}
}
});
console.log(`[${moduleName} v${version}] User Load Listener initialized.`);
}
function initializeToastKiller() {
document.addEventListener('click', function(e) {
if (e.target
&& e.target.className
&& e.target.className.includes
&& e.target.className.includes('toasted')
) {
e.target.remove();
}
});
console.log(`[${moduleName} v${version}] Toast Killer initialized.`);
}
function initializeInventoryStatsLoadListener() {
elethorGeneralPurposeOnXHR.addEventListener('EGPXHR', function (e) {
if (e && e.xhr
&& e.xhr.responseURL
&& e.xhr.responseURL.endsWith
&& e.xhr.responseURL.endsWith('/game/inventory/stats')
) {
setTimeout(() => {
updateEquipmentPercentageSummary();
setTimeout(updateInventoryStatsPercentages, 1000);
});
}
});
console.log(`[${moduleName} v${version}] Inventory Stats Load Listener initialized.`);
}
function updateEquipmentPercentageSummary() {
document.querySelector('.is-equipment>div>div').setAttribute('style', 'width: 50%')
let percentagesTable = document.querySelector('#egpPercentagesSummary')
if (!percentagesTable){
percentagesTable = document.querySelector('.is-equipment>div>div:nth-child(2)').cloneNode(true);
percentagesTable.setAttribute('style', 'width: 25%');
percentagesTable.id='egpPercentagesSummary';
document.querySelector('.is-equipment>div').appendChild(percentagesTable);
for (const child of percentagesTable.children[0].children) {
if (child && child.children && child.children[0]) {
child.children[0].remove();
}
}
document.querySelector('#egpPercentagesSummary>table>tr:nth-child(8)').setAttribute('style', 'height:43px');
}
}
function getStatSummary(equipment) {
const summary = {
base: {},
energizements: {}
};
if (equipment) {
for (const key of Object.keys(equipment)) {
const item = equipment[key];
/**
* Sums base attributes by name
* */
if (item && item.attributes) {
for (const attributeName of Object.keys(item.attributes)) {
const attributeValue = item.attributes[attributeName];
if (!summary.base[attributeName]) {
summary.base[attributeName] = 0;
}
summary.base[attributeName] += attributeValue;
}
}
/**
* Sums energizements by stat name
* */
if (item && item.upgrade && item.upgrade.energizements) {
for (const energizement of item.upgrade.energizements) {
if (!summary.energizements[energizement.stat]) {
summary.energizements[energizement.stat] = 0;
}
summary.energizements[energizement.stat] += Number(energizement.boost);
}
}
}
}
return summary;
}
function updateInventoryStatsPercentages() {
let percentagesTable = document.querySelector('#egpPercentagesSummary')
if (percentagesTable && currentUserData && currentUserData.equipment){
const statSummary = getStatSummary(currentUserData.equipment);
const baseKeys = Object.keys(statSummary.base);
const energizementKeys = Object.keys(statSummary.energizements);
let allKeys = baseKeys.concat(energizementKeys);
const filterUniques = {};
for (const key of allKeys){
filterUniques[key] = true;
}
allKeys = Object.keys(filterUniques);
allKeys.sort();
allKeys.push('actions');
const tableRows = percentagesTable.children[0].children;
for(const row of tableRows) {
if (row
&& row.children
&& row.children[0]
&& row.children[0].children[0]
) {
const rowText = row.children[0].children[0];
rowText.innerText = '';
}
}
let rowIndex = 0;
for (const key of allKeys) {
if (key === 'puncture') {
continue;
}
const row = tableRows[rowIndex];
if (row
&& row.children
&& row.children[0]
&& row.children[0].children[0]
) {
const rowText = row.children[0].children[0];
const rowBase = statSummary.base[key] || 0;
const rowEnergizement = (statSummary.energizements[key] || 0);
const rowEnergizementPercentage = (statSummary.energizements[key] || 0) * 100;
if (key.startsWith('+')) {
rowText.innerText = `${key} per 10 levels: ${rowEnergizement}`;
} else if (key === 'actions') {
const actions = currentUserData.user.bonus_actions || 0;
rowText.innerText = `Bonus Actions: ${actions}`;
} else {
rowText.innerText = `${key}: ${rowBase} (${rowEnergizementPercentage.toFixed(0)}%)`;
}
rowIndex++;
}
}
}
}
function initializeLocationChangeListener() {
let previousLocation = window.location.href;
window.elethorGeneralPurposeOnLocationChange = new EventTarget();
window.elethorLocationInterval = setInterval(() => {
if (previousLocation !== window.location.href) {
previousLocation = window.location.href;
const e = new Event('EGPLocation');
e.newLocation = window.location.href;
window.elethorGeneralPurposeOnLocationChange.dispatchEvent(e);
}
}, 500);
console.log(`[${moduleName} v${version}] Location Change Listener initialized.`);
}
function getProfileCombatElement() {
const skillElements = document.querySelectorAll('.is-skill div>span.has-text-weight-bold');
for (const skillElement of skillElements) {
if (skillElement.innerText.includes('Combat')) {
return skillElement;
}
}
}
function updateXPTracker(difference) {
const combatElement = getProfileCombatElement();
if (!combatElement) {
return;
}
if (difference > 0) {
combatElement.setAttribute('data-combat-experience-ahead', `(+${formatNormalNumber(difference)})`);
combatElement.setAttribute('style', `color:lime`);
} else {
combatElement.setAttribute('data-combat-experience-ahead', `(${formatNormalNumber(difference)})`);
combatElement.setAttribute('style', `color:red`);
}
}
function initializeProfileLoadListener() {
let css = '[data-combat-experience-ahead]::after { content: attr(data-combat-experience-ahead); padding: 12px;}';
appendCSS(css);
window.elethorGeneralPurposeOnLocationChange.addEventListener('EGPLocation', async function (e) {
if (e && e.newLocation) {
if(e.newLocation.includes('/profile/')) {
console.log('Profile view detected:', e);
const url = e.newLocation;
const path = url.substr(url.indexOf(profileURL));
// We know we have a profile lookup, and not user-data load if the length differs.
if (path.length > profileURL.length) {
const userId = Number(path.substr(path.lastIndexOf('/') + 1));
const difference = await getExperienceDifference(userId, currentUserData.user.id);
updateXPTracker(difference);
}
}
}
});
console.log(`[${moduleName} v${version}] Profile Load Listener initialized.`);
}
async function getUser(id) {
const result = await window.axios.get(`/game/user/${id}?egpIgnoreMe=true`);
return result.data;
}
window.getUser = getUser;
async function getUserStats() {
const result = await window.axios.get(`/game/inventory/stats`);
return result.data;
}
window.getUserStats = getUserStats;
async function getUserStatsJSON(pretty) {
const stats = await getUserStats();
if (pretty) {
return JSON.stringify(stats, null, 2);
}
return JSON.stringify(stats);
}
window.getUserStatsJSON = getUserStatsJSON;
function getUserCombatStats(user) {
for (const skill of user.skills) {
if (skill.name === 'combat') {
return skill.pivot;
}
}
}
async function getExperienceDifference(userId1, userId2) {
const [user1, user2] = await Promise.all([
getUser(userId1),
getUser(userId2)
]);
const combatStats1 = getUserCombatStats(user1);
const combatStats2 = getUserCombatStats(user2);
return combatStats2.experience - combatStats1.experience;
}
(function run() {
initializeToastKiller();
initializeXHRHook();
initializeUserLoadListener();
initializeInventoryStatsLoadListener();
initializeLocationChangeListener();
initializeProfileLoadListener();
initializePackStats();
console.log(`[${moduleName} v${version}] Loaded.`);
})();
(async function loadRerollDisableButtonModule() {
async function waitForEcho() {
return new Promise((resolve, reject) => {
const interval = setInterval(() => {
if (window.Echo) {
clearInterval(interval);
resolve();
}
}, 100);
});
}
await waitForEcho();
await waitForUser();
elethorGeneralPurposeOnXHR.addEventListener('EGPXHR', async function (e) {
if (e && e.xhr && e.xhr.responseURL) {
if(e.xhr.responseURL.includes('/game/energize')) {
const itemID = e.xhr.responseURL.substr(e.xhr.responseURL.lastIndexOf('/')+1);
window.lastEnergizeID = Number(itemID);
}
}
});
})();
(async function loadResourceNodeUpdater() {
await waitForField(currentUserData, 'user');
const user = await getUser(currentUserData.user.id);
function updateExperienceRates() {
document.querySelectorAll('.is-resource-node').forEach(async (node) => {
visualizeResourceNodeExperienceRates(node, user)
});
function visualizeResourceNodeExperienceRates(node, user) {
const purity = getNodePurityPercentage(node, user);
const density = getNodeDensityPercentage(node, user);
const experience = getNodeExperience(node, density, user);
const ore = 16;
const experienceRate = experience.toFixed(2);
const oreRate = getOreRate(density, purity, ore);
node.children[0].setAttribute('data-after', `${experienceRate} xp/h ${oreRate} ore/h`);
}
function getNodePurityPercentage(node, user) {
const column = node.children[0].children[2];
const label = column.getElementsByClassName('has-text-weight-bold')[0].parentElement;
let percentage = Number(label.innerText.replace('%','').split(':')[1]);
let miningLevel = getMiningLevel(user);
percentage = percentage + (miningLevel * 0.1);
return percentage;
}
function getNodeDensityPercentage(node, user) {
const column = node.children[0].children[1];
const label = column.getElementsByClassName('has-text-weight-bold')[0].parentElement;
let percentage = Number(label.innerText.replace('%','').split(':')[1]);
let miningLevel = getMiningLevel(user);
percentage = percentage + (miningLevel * 0.1);
return percentage;
}
function getNodeExperience(node, density, user) {
const column = node.children[0].children[3];
const label = column.getElementsByClassName('has-text-weight-bold')[0].parentElement;
let value = Number(label.innerText.replace('%','').split(':')[1]);
const skilledExtraction = getSkilledExtractionLevel(user);
const knowledgeExtraction = getKnowledgeExtractionLevel(user) / 100;
const actionsPerHour = getActionsPerHour(density);
const experienceBase = value * actionsPerHour;
const experienceSkilled = actionsPerHour * skilledExtraction;
const experienceKnowledge = value * knowledgeExtraction;
value = experienceBase + experienceSkilled + experienceKnowledge;
const vip = isUserVIP(user);
value *= vip ? 1.1 : 1;
return value;
}
function getActionsPerHour(density) {
return 3600 / (60 / (density / 100))
}
function getExperienceRate(density, experience) {
return Number((3600 / (60 / (density / 100)) * experience).toFixed(2));
}
function getOreRate(density, purity, ore) {
return Number((3600 / (60 / (density / 100)) * (purity / 100) * ore).toFixed(2));
}
}
function isUserVIP(user) {
return new Date(user.vip_expires) > new Date();
}
updateExperienceRates();
window.elethorResourceInterval = setInterval(updateExperienceRates, 500);
initializeResourceNodeView();
async function initializeResourceNodeView() {
await waitForField(document, 'head');
let css = '[data-after]::after { content: attr(data-after); padding: 12px;}';
appendCSS(css);
}
})();
async function initializePackStats() {
await waitForField(document, 'head');
await waitForUser();
function loadPackStatsCSS() {
const css = '' +
'[data-pack-stat-ATTACK-SPEED]::after {content: attr(data-pack-stat-ATTACK-SPEED);float: right;}' +
'[data-pack-stat-HEALTH]::after {content: attr(data-pack-stat-HEALTH);float: right;}' +
'[data-pack-stat-FORTITUDE]::after {content: attr(data-pack-stat-FORTITUDE);float: right;}' +
'[data-pack-stat-SPEED]::after {content: attr(data-pack-stat-SPEED);float: right;}' +
'[data-pack-stat-SAVAGERY]::after {content: attr(data-pack-stat-SAVAGERY);float: right;}' +
'[data-pack-stat-PIERCE]::after {content: attr(data-pack-stat-PIERCE);float: right;}' +
'[data-pack-stat-ARMOR]::after {content: attr(data-pack-stat-ARMOR);float: right;}' +
'[data-pack-stat-DAMAGE-REDUCTION]::after {content: attr(data-pack-stat-DAMAGE-REDUCTION);float: right;}'
;
appendCSS(css);
}
loadPackStatsCSS();
function getMonsterStatSpans() {
return document.querySelectorAll('.is-desktop-monster-stats table tr td:last-child>span');
}
function applyPackStats(packAmount) {
const statSpans = getMonsterStatSpans();
let counter = 0;
let attackSpeedSpan, healthSpan;
for (const span of statSpans) {
// Save attack speed span for later when we get speed stat
if (counter === 0) {
counter++;
attackSpeedSpan = span;
continue;
}
// Save health span for later when we get fort stat
if (counter === 1) {
counter++;
healthSpan = span;
continue;
}
const stat = processSpan(span);
// Health
if (counter === 2) {
processSpan(healthSpan, stat, 'health');
}
// Speed
if (counter === 3) {
processSpan(attackSpeedSpan, stat, 'speed');
}
counter++;
}
function processSpan(span, statOverride, overrideType) {
let stat = Number(span.innerText.replace('%', '').replace(',', '').replace(',', '').replace(',', ''));
stat *= Math.pow(1.1, packAmount);
if (statOverride) {
stat = statOverride;
if (overrideType === 'speed') {
stat = getAttackSpeed(stat);
}
if (overrideType === 'health') {
stat = getHealth(stat);
}
}
let statPackFormatted;
if (span.innerText.includes('%')) {
statPackFormatted = `${stat.toFixed(3)}%`;
} else {
statPackFormatted = Math.floor(stat).toFixed(0);
}
statPackFormatted = statPackFormatted.toLocaleString();
span.setAttribute('data-pack-stat-' + span.parentElement.parentElement.children[0].innerText.replace(' ', '-'), `${statPackFormatted} (${packAmount}x)`);
return stat;
}
}
loadPackStatsCSS();
const multiplierByPackLevel = {
0: 3,
1: 4,
2: 5,
3: 6,
4: 8,
5: 10
}
const multiplierByCarnageLevel = {
1: 11,
2: 12,
3: 13,
4: 14,
5: 15
}
const packStatsUser = await getUser(currentUserData.user.id);
const packLevel = getPackLevel(packStatsUser);
const carnageLevel = getCarnageLevel(packStatsUser);
let packAmount = multiplierByPackLevel[packLevel];
if (carnageLevel > 0) {
packAmount = multiplierByCarnageLevel[carnageLevel];
}
setPackAmount(packAmount);
window.elethorPackStatsInterval = setInterval(() => {
applyPackStats(window.packAmount);
}, 500);
document.addEventListener('click', function(e) {
if (e.target
&& e.target.id
&& (e.target.id === 'egpPackButtonUp' || e.target.id === 'egpPackButtonDown')
) {
if (e.target.id === 'egpPackButtonUp') {
setPackAmount(window.packAmount + 1);
} else {
setPackAmount(window.packAmount - 1);
}
applyPackStats(window.packAmount);
}
});
function addPackChangeButtons() {
if (document.querySelector('#egpPackButtonUp')) { return; }
const table = document.querySelector('.is-desktop-monster-stats table');
if (!table) { return; }
const buttonUp = document.createElement('button');
buttonUp.setAttribute('style', 'float: right; height: 25px; width: 25px;');
buttonUp.innerText = '→';
buttonUp.id ='egpPackButtonUp';
buttonUp.className ='button egpButton';
const buttonDown = document.createElement('button');
buttonDown.setAttribute('style', 'float: right; height: 25px; width: 25px;');
buttonDown.innerText = '←';
buttonDown.id ='egpPackButtonDown';
buttonDown.className ='button egpButton';
table.parentElement.insertBefore(buttonUp, table);
table.parentElement.insertBefore(buttonDown, table);
}
addPackChangeButtons();
window.elethorPackStatsButtonInterval = setInterval(addPackChangeButtons, 500);
}
function setPackAmount(amount) {
window.packAmount = amount;
}
window.setPackAmount = setPackAmount;
function formatNormalNumber(num){
return num.toLocaleString();
}
function appendCSS(css) {
let head = document.head || document.getElementsByTagName('head')[0];
let style = document.createElement('style');
head.appendChild(style);
style.type = 'text/css';
if (style.styleSheet){
// This is required for IE8 and below.
style.styleSheet.cssText = css;
} else {
style.appendChild(document.createTextNode(css));
}
}
function getMiningLevel(user) {
for (const skill of user.skills) {
if (skill.id === 1) {
return skill.pivot.level;
}
}
return 0;
}
function getSkilledExtractionLevel(user) {
for (const skill of user.skills) {
if (skill.id === 17) {
return skill.pivot.level;
}
}
return 0;
}
function getKnowledgeExtractionLevel(user) {
for (const skill of user.skills) {
if (skill.id === 18) {
return skill.pivot.level;
}
}
return 0;
}
function getPackLevel(user) {
for (const skill of user.skills) {
if (skill.id === 22) {
return skill.pivot.level;
}
}
return 0;
}
function getCarnageLevel(user) {
for (const skill of user.skills) {
if (skill.id === 23) {
return skill.pivot.level;
}
}
return 0;
}
function getAttackSpeed(speed) {
return 50 - (50 * speed / (speed + 25));
}
function getHealth(fortitude) {
return 100000 * fortitude / (fortitude + 4000);
}
async function waitForField(target, field) {
return new Promise((resolve, reject) => {
const interval = setInterval(() => {
if (target[field] !== undefined) {
clearInterval(interval);
resolve();
}
}, 100);
});
}
async function waitForUser() {
return new Promise((resolve, reject) => {
const interval = setInterval(() => {
if (currentUserData.user && currentUserData.user.id !== undefined) {
clearInterval(interval);
resolve();
}
}, 100);
});
}
(async function loadAlarms() {
await waitForField(window, 'Echo');
await waitForUser();
/**
* You can add an alternative audio by setting the local storage keys:
* localStorage.setItem('egpSoundOutOfActions', 'your-url')
* localStorage.setItem('egpSoundQuestCompleted', 'your-url')
* */
// Alternative: https://furious.no/elethor/sound/elethor-actions-have-ran-out.mp3
window.egpSoundOutOfActions =
localStorage.getItem('egpSoundOutOfActions') || 'https://furious.no/elethor/sound/out-of-actions.wav';
// Alternative: https://furious.no/elethor/sound/elethor-quest-completed.mp3
window.egpSoundQuestCompleted =
localStorage.getItem('egpSoundQuestCompleted') || 'https://furious.no/elethor/sound/quest-complete.wav';
const masterAudioLevel = 0.3;
window.Echo.private(`App.User.${currentUserData.user.id}`).listen(".App\\Domain\\Monster\\Events\\FightingAgain", handleActionData);
window.Echo.private(`App.User.${currentUserData.user.id}`).listen(".App\\Domain\\ResourceNode\\Events\\GatheringAgain", handleActionData);
window.Echo.private(`App.User.${currentUserData.user.id}`).listen(".App\\Domain\\Quest\\Events\\UpdateQuestProgress", handleQuestData);
let hasWarnedAboutActions = false;
let hasWarnedAboutQuest = false;
/**
* Warns once when action runs out.
* */
function handleActionData(data) {
if (data && data.action) {
if (data.action.remaining <= 0 && !hasWarnedAboutActions) {
playOutOfActions();
hasWarnedAboutActions = true;
} else if (data.action.remaining > 0 && hasWarnedAboutActions) {
hasWarnedAboutActions = false;
}
}
}
window.handleActionData = handleActionData;
/**
* Warns once when quest completes.
* */
function handleQuestData(data) {
if (data
&& data.step
&& data.step.tasks) {
if (data.step.progress >= data.step.tasks[0].quantity && !hasWarnedAboutQuest) {
playQuestCompleted();
hasWarnedAboutQuest = true;
} else if (data.step.progress < data.step.tasks[0].quantity && hasWarnedAboutQuest) {
hasWarnedAboutQuest = false;
}
}
}
window.handleQuestData = handleQuestData;
function playOutOfActions() {
playSound(window.egpSoundOutOfActions);
}
window.playOutOfActions = playOutOfActions;
function playQuestCompleted() {
playSound(window.egpSoundQuestCompleted);
}
window.playQuestCompleted = playQuestCompleted;
function playSound(sound, volume = masterAudioLevel){
const audio = new Audio(sound);
audio.volume = volume;
audio.play();
}
})();
})();