DH3 FP Notification

Adds fight points notification

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         DH3 FP Notification
// @namespace    com.anwinity.dh3
// @version      1.0.9
// @description  Adds fight points notification
// @author       Anwinity
// @match        dh3.diamondhunt.co
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    const FP_COSTS = {
        fields: 900,
        forest: 1800,
        caves: 3600,
        lavaDungeon: 5400,
        northernFields: 7200,
        cemetery: 9000,
        ocean: 10800,
        dungeon: 13200,
        dungeonHole: 25000
    };

    const MAP_IDS = {
        fields: 1,
        forest: 2,
        caves: 2,
        lavaDungeon: 3,
        northernFields: 4,
        cemetery: 8,
        ocean: 10,
        dungeon: 16,
        dungeonHole: 17
    }

    const scope = {
        area: "fields"
    };

    function loadPreferences() {
        let area = localStorage.getItem("fp-notificiations.area") || "fields";
        scope.area = area;
        $("#fp-area").val(scope.area);
    }

    function savePreferences() {
        localStorage.setItem("fp-notificiations.area", scope.area);
    }

    function gotoArea() {
        if(scope.area == "full") {
            return;
        }
        clicksItem("fightMonsterButton");
        changeCombatMap(MAP_IDS[scope.area]);
    }

    function fpNeeded() {
        if(scope.area == "full") {
            return parseInt(window.var_maxFightPoints);
        }
        let base = FP_COSTS[scope.area];
        let p = 1;
        if(window.var_cooldownRing1 == "1") {
            p -= 0.01;
        }
        if(window.var_cooldownRing2 == "1") {
            p -= 0.04;
        }
        if(window.var_cooldownRing3 == "1") {
            p -= 0.10;
        }
        if(window.var_cooldownRing4 == "1") {
            p -= 0.15;
        }
        return Math.ceil(base*p);
    }

    function initUI() {
        const styles = document.createElement("style");
        styles.textContent = `
        span#notification-fightPoints {
          position: relative;
        }
        span#notification-fightPoints > #fp-area {
          position: absolute;
          bottom: 1px;
          right: 1px;
          margin: 0px;
          padding: 2px;
          background-color: rgba(1,1,1,0);
          border: 0px solid rgba(1,1,1,0);
          color: white;
        }
        span#notification-fightPoints > #fp-area > option {
          background-color: rgba(102, 0, 0, 0.9);
        }
        `;
        $("head").append(styles);

        $("#notification-questsStarted").after(`
        <span id="notification-fightPoints" class="notification-red"">
        	<img src="images/fightPoints.png" class="img-50">
        	<span id="fp-timer"></span>
            <img id="fp-potion-active" src="images/combatCooldownPotion.png" style="height: 1em; display: none" title="Combat Cooldown Potion is active"></img>
        	<select id="fp-area">
        	    <option value="fields">Fields</option>
        	    <option value="forest">Forest</option>
        	    <option value="caves">Caves</option>
        	    <option value="lavaDungeon">Lava</option>
        	    <option value="northernFields">N Fields</option>
        	    <option value="cemetery">Cemetery</option>
        	    <option value="ocean">Ocean</option>
        	    <option value="dungeon">Dungeon</option>
                <option value="dungeonHole">Dung. Hole</option>
                <option value="full">Full FP</option>
        	</select>
        </span>
        `);

        $("#notification-fightPoints").click(function() {
            gotoArea();
        });
        let areaSelect = $("span#notification-fightPoints > #fp-area");
        areaSelect.click(function(e) {
            e.stopPropagation();
        });
        areaSelect.change(function() {
            let area = $(this).val();
            scope.area = area;
            savePreferences();
            updateUI(window.var_fightPoints);
        });
    }

    function updateUI(fp) {
        if(typeof fp === "string") {
            fp = parseInt(fp);
        }
        let fpPotion = parseInt(window.var_combatCooldownPotionTimer || "0") > 0;
        let fpMax = parseInt(window.var_maxFightPoints);
        let fpReq = fpNeeded();
        let count = Math.floor(fp / fpReq);
        let fpNext = fpReq * (count+1);
        if(fpNext > fpMax) {
            fpNext = fpMax;
        }
        let fpDelta = fpNext - fp;
        if(fpPotion) {
            fpDelta /= 2;
            $("#fp-potion-active").show();
        }
        else {
            $("#fp-potion-active").hide();
        }
        let time = fpDelta==0 ? "--:--" : formatTime(fpDelta);
        if(scope.area == "full") {
            $("#fp-timer").html(`${time}`);
        }
        else {
            $("#fp-timer").html(`${count}x&nbsp;&nbsp;${time}`);
        }
    }

    function overrideFunctions() {
        const originalSetItems = window.setItems;
        window.setItems = function(data) {
            originalSetItems.apply(this, arguments);
            if(data) {
                let m = data.match(/fightPoints~(\d+)/);
                if(m) {
                    updateUI(m[1]);
                }
            }
        }
    }

    function init() {
        if(!window.var_username) {
            setTimeout(init, 1000);
            return;
        }

        initUI();
        overrideFunctions();
        loadPreferences();
    }

    $(init);

})();