[000] Hotkeys bc.game dice

//amount x2 (E) //amount x1/2 (W) //amount min (Q) //amount max (R)

目前為 2020-10-11 提交的版本,檢視 最新版本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         [000] Hotkeys bc.game dice
// @description  //amount x2 (E) //amount x1/2 (W) //amount min (Q) //amount max (R)
// @description  //chance +5 (A) //chance -5 (S) //chance min (D) //chance max (F)
// @author       Dauersendung
// @namespace    https://greasyfork.org/de/users/444902-dauersendung
// @grant        window.close
// @run-at       document-start
// @version      1.0
// @match        https://bc.game/dice
// @ include     https://unpkg.com/hotkeys-js/dist/hotkeys.min.js
// @grant        none
// ==/UserScript==

//amount x2 (E) //amount x1/2 (W) //amount min (Q) //amount max (R)
//chance +5 (A) //chance -5 (S) //chance min (D) //chance max (F)


//buttons lesen
//document.addEventListener("keydown", function(event) {
//  console.log(event.which);
//})
//buttons lesen

//chance min
//document.getElementsByClassName("xinput-after")[2].getElementsByClassName("xbutton amount-scale")[0]

//chance-5
//document.getElementsByClassName("xinput-after")[2].getElementsByClassName("xbutton amount-scale")[1]

//chance+5
//document.getElementsByClassName("xinput-after")[2].getElementsByClassName("xbutton amount-scale")[2]

//chanc max
//document.getElementsByClassName("xinput-after")[2].getElementsByClassName("xbutton amount-scale")[3]

//amount max
//document.getElementsByClassName("xinput-after")[3].getElementsByClassName("xbutton amount-scale")[0]

//amount x 1/2
//document.getElementsByClassName("xinput-after")[3].getElementsByClassName("xbutton amount-scale")[1]

//amount x 2
//document.getElementsByClassName("xinput-after")[3].getElementsByClassName("xbutton amount-scale")[2]

//amount min
//document.getElementsByClassName("xinput-after")[3].getElementsByClassName("xbutton amount-scale")[3]


//amount //amount //amount //amount //amount //amount //amount //amount //amount //amount //amount //amount
//amount max
document.addEventListener("keydown", function(event) {
    if (event.code === "KeyR") {
document.getElementsByClassName("xinput-after")[3].getElementsByClassName("xbutton amount-scale")[0].click();
    event.preventDefault();
  }
});

//amount min
document.addEventListener("keydown", function(event) {
    if (event.code === "KeyQ") {
document.getElementsByClassName("xinput-after")[3].getElementsByClassName("xbutton amount-scale")[3].click();
    event.preventDefault();
  }
});

//amount 1/2
document.addEventListener("keydown", function(event) {
    if (event.code === "KeyW") {
document.getElementsByClassName("xinput-after")[3].getElementsByClassName("xbutton amount-scale")[1].click();
    event.preventDefault();
  }
});

//amount x2
document.addEventListener("keydown", function(event) {
    if (event.code === "KeyE") {
document.getElementsByClassName("xinput-after")[3].getElementsByClassName("xbutton amount-scale")[2].click();
    event.preventDefault();
  }
});
//amount //amount //amount //amount //amount //amount //amount //amount //amount //amount //amount //amount


//chance //chance //chance //chance //chance //chance //chance //chance //chance //chance //chance //chance //chance
//chance max
document.addEventListener("keydown", function(event) {
    if (event.code === "KeyF") {
document.getElementsByClassName("xinput-after")[2].getElementsByClassName("xbutton amount-scale")[3].click();
    event.preventDefault();
  }
});

//chance min
document.addEventListener("keydown", function(event) {
    if (event.code === "KeyA") {
document.getElementsByClassName("xinput-after")[2].getElementsByClassName("xbutton amount-scale")[0].click();
    event.preventDefault();
  }
});

//chance -5
document.addEventListener("keydown", function(event) {
    if (event.code === "KeyS") {
document.getElementsByClassName("xinput-after")[2].getElementsByClassName("xbutton amount-scale")[1].click();
    event.preventDefault();
  }
});

//chance +5
document.addEventListener("keydown", function(event) {
    if (event.code === "KeyD") {
document.getElementsByClassName("xinput-after")[2].getElementsByClassName("xbutton amount-scale")[2].click();
    event.preventDefault();
  }
});
//chance //chance //chance //chance //chance //chance //chance //chance //chance //chance //chance //chance //chance


//play//play//play//play//play//play//play//play//play//play//play//play//play//play//play//play//play//play//play
document.addEventListener("keydown", function(event) {
 if (event.code === "ControlLeft") {
  //   (event.ctrlKey == 'ControlLeft' && (event.ctrlKey || event.metaKey)) {
   document.getElementsByClassName("xbutton xbutton-big xbutton-full")[0].click();
    event.preventDefault();
  }
});
//play//play//play//play//play//play//play//play//play//play//play//play//play//play//play//play//play//play//play