// ==UserScript==
// @name 雀魂Mod_Plus
// @name:zh-TW 雀魂Mod_Plus
// @name:zh-HK 雀魂Mod_Plus
// @name:en MajsoulMod_Plus
// @name:ja 雀魂Mod_Plus
// @namespace https://github.com/Avenshy
// @version 0.11.5.1
// @description 雀魂解锁全角色、皮肤、装扮等,支持全部服务器。
// @description:zh-TW 雀魂解鎖全角色、皮膚、裝扮等,支持全部伺服器。
// @description:zh-HK 雀魂解鎖全角色、皮膚、裝扮等,支持全部服務器。
// @description:en A majsoul mod that unlocks all characters, skins, decorations, etc. and supports all servers.
// @description:ja A majsoul mod that unlocks all characters, skins, decorations, etc. and supports all servers.
// @author Avenshy
// @iconURL https://www.maj-soul.com/homepage/character/1/yiji_0.png
// @homepageURL https://github.com/Avenshy/majsoul_mod_plus
// @supportURL https://github.com/Avenshy/majsoul_mod_plus/issues
// @match https://game.maj-soul.com/1/
// @match https://game.maj-soul.net/1/
// @match https://game.mahjongsoul.com/
// @match https://game.mahjongsoul.com/index.html
// @match https://mahjongsoul.game.yo-star.com/
// @require https://greasyfork.org/scripts/447701-javascript-blowfish/code/javascript-blowfish.js?version=1069157
// @require https://greasyfork.org/scripts/447737-majsoul-mod-plus/code/majsoul_mod_plus.js?version=1130702
// @require https://unpkg.com/[email protected]/dist/js/bootstrap.bundle.min.js
// @resource bootstrap https://unpkg.com/[email protected]/dist/css/bootstrap.min.css
// @grant GM_setValue
// @grant GM_getValue
// @grant GM_info
// @grant unsafeWindow
// @grant GM_xmlhttpRequest
// @grant GM_registerMenuCommand
// @grant GM_addStyle
// @grant GM_getResourceText
// @connect localhost
// @license GPL-3.0
// ==/UserScript==
// 无需在此调整任何设置!正常游戏即可!
// 无需在此调整任何设置!正常游戏即可!
// 无需在此调整任何设置!正常游戏即可!
// ID可以F12打开控制台查询。
// 所有物品 cfg.item_definition.item.map_
// 所有角色 cfg.item_definition.character.map_
// 所有皮肤 cfg.item_definition.skin.map_
// 所有称号 cfg.item_definition.title.map_
class MajsoulModPlus {
constructor() {
this.settings = { // 第一次使用的默认设置
character: 200001, // 当前角色
characters: { 0: 400101 }, // 各角色使用的皮肤
star_chars: [], // 星标角色
commonViewList: [
[],
[],
[],
[],
[]
], // 保存装扮
loadingCG: [], // 加载插画CG
using_commonview_index: 0, // 使用装扮页
title: 600021, // 称号
nickname: '',
setAuto: {
isSetAuto: false, // 开关,是否在开局后自动设置指定状态
setAutoLiPai: true, // 自动理牌
setAutoHule: true, // 自动和了
setAutoNoFulu: false, // 不吃碰杠
setAutoMoQie: false // 自动摸切
},
setbianjietishi: false, // 强制打开便捷提示
setItems: {
setAllItems: true, // 开关,是否获得全部道具
ignoreItems: [], // 不需要获得的道具id
ignoreEvent: true // 不获得活动道具,编号一般为309XXX
},
randomBotSkin: false, // 开关,是否随机电脑皮肤
randomPlayerDefSkin: false, // 开关,是否随机那些只有默认皮肤的玩家的皮肤
version: '', // 上次运行的版本,用于显示更新日志
isReadme: false, // 是否已阅读readme
sendGame: false, // 开关,是否发送游戏对局(如发送至mahjong-helper)
sendGameURL: 'https://localhost:12121/', // 接收游戏对局的URL
setPaipuChar: true, // 开关,对查看牌谱生效
showServer: true, // 开关,显示玩家所在服务器
antiCensorship: true, // 开关,反屏蔽名称与文本审查
antiKickout: true // 开关,屏蔽挂机检测踢出游戏
}
}
loadSettings() {
var temp = {};
try {
let value = GM_getValue('majsoul_mod_plus', '');
if (value != '') {
if (value.charAt(0) == '{' && value.charAt(value.length - 1) == '}') {
temp = JSON.parse(GM_getValue('majsoul_mod_plus', '{}'));
} else {
let bf = new Blowfish(secret_key);
temp = JSON.parse(bf.trimZeros(bf.decrypt(bf.base64Decode(value.replace(/-/g, '=')))));
}
} else {
firstRun = true;
}
} catch (error) {
console.log('[雀魂mod_plus] 读取配置出错,自动切换到cookie模式');
let ca = document.cookie.split(";");
for (let element of ca) {
element = element.trim();
if (element.indexOf('majsoul_mod_plus=') == 0) {
value = decodeURIComponent(element.substring("majsoul_mod_plus=".length, element.length));
if (value.charAt(0) == '{' && value.charAt(value.length - 1) == '}') {
temp = JSON.parse(value);
break
} else {
let bf = new Blowfish(secret_key);
temp = JSON.parse(bf.trimZeros(bf.decrypt(bf.base64Decode(value.replace(/-/g, '=')))));
break
}
}
}
}
for (var key in temp) {
if (this.settings[key] != undefined) {
this.settings[key] = temp[key];
}
}
this.saveSettings(true);
}
saveSettings(isFirstRun) {
let bf = new Blowfish(secret_key);
let value = bf.base64Encode(bf.encrypt(JSON.stringify(this.settings))).replace(/=/g, '-')
try {
GM_setValue('majsoul_mod_plus', value);
} catch (error) {
var d = new Date();
d.setTime(d.getTime() + (360 * 24 * 60 * 60 * 1000));
var expires = "expires=" + d.toGMTString();
document.cookie = "majsoul_mod_plus=" + encodeURIComponent(value) + "; " + expires;
}
if (isFirstRun) {
console.log('[雀魂mod_plus] 配置已读取:')
console.log(this)
console.warn('[雀魂mod_plus] ' + secret_key);
} else {
console.log('[雀魂mod_plus] 配置已保存:');
console.log(this)
console.warn('[雀魂mod_plus] ' + secret_key);
}
}
}
let secret_key;
let fake_data = {};
! function () {
var MMP = new MajsoulModPlus;
let bf = new Blowfish("majsoul_mod_plus");
secret_key = bf.trimZeros(bf.decrypt(bf.base64Decode(tips.replace(/-/g, '='))));
if (typeof unsafeWindow !== "undefined") {
unsafeWindow.MMP = MMP;
} else {
console.log("unsafeWindow API not available. Try to inject into window.MMP");
window.MMP = MMP;
}
MMP.loadSettings();
}();
// 取称号id
function getAvatar_id() {
for (let item of MMP.settings.commonViewList[MMP.settings.using_commonview_index]) {
if (item.slot == 5) {
return item.item_id;
}
}
return 305501;
}
// 设置便捷提示
function setAuto() {
// 自动理牌
view.DesktopMgr.Inst.auto_liqi = MMP.settings.setAuto.setAutoLiPai;
view.DesktopMgr.Inst.setAutoLiPai(MMP.settings.setAuto.setAutoLiPai);
uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_autolipai"), MMP.settings.setAuto.setAutoLiPai);
//Laya.LocalStorage.setItem("autolipai", MMP.settings.setAuto.setAutoLiPai ? "true" : "false");
// 自动和牌
view.DesktopMgr.Inst.auto_hule = MMP.settings.setAuto.setAutoHule;
view.DesktopMgr.Inst.setAutoHule(MMP.settings.setAuto.setAutoHule);
uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_autohu"), MMP.settings.setAuto.setAutoHule);
// 不吃碰杠
view.DesktopMgr.Inst.auto_nofulu = MMP.settings.setAuto.setAutoNoFulu;
view.DesktopMgr.Inst.setAutoNoFulu(MMP.settings.setAuto.setAutoNoFulu);
uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_autonoming"), MMP.settings.setAuto.setAutoNoFulu);
// 自动摸切
view.DesktopMgr.Inst.auto_moqie = MMP.settings.setAuto.setAutoMoQie;
view.DesktopMgr.Inst.setAutoMoQie(MMP.settings.setAuto.setAutoMoQie);
uiscript.UI_DesktopInfo.Inst.refreshFuncBtnShow(uiscript.UI_DesktopInfo.Inst._container_fun.getChildByName("btn_automoqie"), MMP.settings.setAuto.setAutoMoQie);
}
// 油猴API测试
function testAPI() {
let apis = ['GM_setValue', 'GM_getValue', 'GM_info', 'unsafeWindow', 'GM_xmlhttpRequest', 'GM_registerMenuCommand', 'GM_addStyle', 'GM_getResourceText'];
let result = { 'apis': {}, 'clear': true };
for (func of apis) {
try {
if (typeof eval(func) !== "undefined") {
result['apis'][func] = true;
} else {
result['apis'][func] = false;
result['clear'] = false;
}
} catch {
result['apis'][func] = false;
result['clear'] = false;
}
}
return result
}
! function majsoul_mod_plus() {
try {
// Hack 开启报番型,作者 aoarashi1988,Handle修改
! function () {
const arrBackup = cfg.voice.sound.groups_;
if (!arrBackup || arrBackup.length === 0) {
throw new Error();
}
Object.entries(cfg.voice.sound.groups_).forEach(
([soundID, soundGroup]) => {
soundGroup.forEach((soundObject, index) => {
soundObject.level_limit = 0;
soundObject.bond_limit = 0;
});
});
}
();
// 设置全部道具
!function (f) {
var H;
!function (f) {
f[f.none = 0] = 'none',
f[f['daoju'] = 1] = 'daoju',
f[f.gift = 2] = 'gift',
f[f['fudai'] = 3] = 'fudai',
f[f.view = 5] = 'view';
}
(H = f['EItemCategory'] || (f['EItemCategory'] = {}));
var N = function (N) {
function Q() {
var f = N.call(this, new ui['lobby']['bagUI']()) || this;
return f['container_top'] = null,
f['container_content'] = null,
f['locking'] = !1,
f.tabs = [],
f['page_item'] = null,
f['page_gift'] = null,
f['page_skin'] = null,
f['page_cg'] = null,
f['select_index'] = 0,
Q.Inst = f,
f;
}
return __extends(Q, N),
Q.init = function () {
var f = this;
app['NetAgent']['AddListener2Lobby']('NotifyAccountUpdate', Laya['Handler']['create'](this, function (H) {
var N = H['update'];
N && N.bag && (f['update_data'](N.bag['update_items']), f['update_daily_gain_data'](N.bag));
}, null, !1)),
//GameMgr.Inst['use_fetch_info'] ||
this['fetch']();
},
Q['fetch'] = function () {
var H = this;
this['_item_map'] = {},
this['_daily_gain_record'] = {},
app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchBagInfo', {}, function (N, Q) {
if (N || Q['error'])
f['UIMgr'].Inst['showNetReqError']('fetchBagInfo', N, Q);
else {
app.Log.log('背包信息:' + JSON['stringify'](Q));
var D = Q.bag;
if (D) {
if (MMP.settings.setItems.setAllItems) {
//设置全部道具
var items = cfg.item_definition.item.map_;
for (var id in items) {
if (MMP.settings.setItems.ignoreItems.includes(Number(id)) || (MMP.settings.setItems.ignoreEvent ? (id.slice(0, 3) == '309' ? true : false) : false)) {
for (let item of D["items"]) {
if (item.item_id == id) {
cfg.item_definition.item.get(item.item_id);
H._item_map[item.item_id] = {
item_id: item.item_id,
count: item.stack,
category: items[item.item_id].category
};
break;
}
}
} else {
cfg.item_definition.item.get(id);
H._item_map[id] = {
item_id: id,
count: 1,
category: items[id].category
}; //获取物品列表并添加
}
}
} else {
if (D['items'])
for (var K = 0; K < D['items']['length']; K++) {
var b = D['items'][K]['item_id'],
I = D['items'][K]['stack'],
q = cfg['item_definition'].item.get(b);
q && (H['_item_map'][b] = {
item_id: b,
count: I,
category: q['category']
}, 1 == q['category'] && 3 == q.type && app['NetAgent']['sendReq2Lobby']('Lobby', 'openAllRewardItem', {
item_id: b
}, function () { }));
}
if (D['daily_gain_record'])
for (var a = D['daily_gain_record'], K = 0; K < a['length']; K++) {
var J = a[K]['limit_source_id'];
H['_daily_gain_record'][J] = {};
var k = a[K]['record_time'];
H['_daily_gain_record'][J]['record_time'] = k;
var r = a[K]['records'];
if (r)
for (var d = 0; d < r['length']; d++)
H['_daily_gain_record'][J][r[d]['item_id']] = r[d]['count'];
}
}
}
}
});
},
Q['onFetchSuccess'] = function (f) {
this['_item_map'] = {},
this['_daily_gain_record'] = {};
var H = f['bag_info'];
if (H) {
var N = H.bag;
if (N) {
if (MMP.settings.setItems.setAllItems) {
//设置全部道具
var items = cfg.item_definition.item.map_;
for (var id in items) {
if (MMP.settings.setItems.ignoreItems.includes(Number(id)) || (MMP.settings.setItems.ignoreEvent ? (id.slice(0, 3) == '309' ? true : false) : false)) {
for (let item of N["items"]) {
if (item.item_id == id) {
cfg.item_definition.item.get(item.item_id);
this._item_map[item.item_id] = {
item_id: item.item_id,
count: item.stack,
category: items[item.item_id].category
};
break;
}
}
} else {
cfg.item_definition.item.get(id);
this._item_map[id] = {
item_id: id,
count: 1,
category: items[id].category
}; //获取物品列表并添加
}
}
} else {
if (N['items'])
for (var Q = 0; Q < N['items']['length']; Q++) {
var D = N['items'][Q]['item_id'],
K = N['items'][Q]['stack'],
b = cfg['item_definition'].item.get(D);
b && (this['_item_map'][D] = {
item_id: D,
count: K,
category: b['category']
}, 1 == b['category'] && 3 == b.type && app['NetAgent']['sendReq2Lobby']('Lobby', 'openAllRewardItem', {
item_id: D
}, function () { }));
}
if (N['daily_gain_record'])
for (var I = N['daily_gain_record'], Q = 0; Q < I['length']; Q++) {
var q = I[Q]['limit_source_id'];
this['_daily_gain_record'][q] = {};
var a = I[Q]['record_time'];
this['_daily_gain_record'][q]['record_time'] = a;
var J = I[Q]['records'];
if (J)
for (var k = 0; k < J['length']; k++)
this['_daily_gain_record'][q][J[k]['item_id']] = J[k]['count'];
}
}
}
}
},
Q['find_item'] = function (f) {
var H = this['_item_map'][f];
return H ? {
item_id: H['item_id'],
category: H['category'],
count: H['count']
}
: null;
},
Q['get_item_count'] = function (f) {
var H = this['find_item'](f);
if (H)
return H['count'];
if ('100001' == f) {
for (var N = 0, Q = 0, D = GameMgr.Inst['free_diamonds']; Q < D['length']; Q++) {
var K = D[Q];
GameMgr.Inst['account_numerical_resource'][K] && (N += GameMgr.Inst['account_numerical_resource'][K]);
}
for (var b = 0, I = GameMgr.Inst['paid_diamonds']; b < I['length']; b++) {
var K = I[b];
GameMgr.Inst['account_numerical_resource'][K] && (N += GameMgr.Inst['account_numerical_resource'][K]);
}
return N;
}
if ('100004' == f) {
for (var q = 0, a = 0, J = GameMgr.Inst['free_pifuquans']; a < J['length']; a++) {
var K = J[a];
GameMgr.Inst['account_numerical_resource'][K] && (q += GameMgr.Inst['account_numerical_resource'][K]);
}
for (var k = 0, r = GameMgr.Inst['paid_pifuquans']; k < r['length']; k++) {
var K = r[k];
GameMgr.Inst['account_numerical_resource'][K] && (q += GameMgr.Inst['account_numerical_resource'][K]);
}
return q;
}
return '100002' == f ? GameMgr.Inst['account_data'].gold : 0;
},
Q['find_items_by_category'] = function (f, H) {
var N = [];
for (var Q in this['_item_map'])
this['_item_map'][Q]['category'] == f && this['_item_map'][Q]['count'] && N.push({
item_id: this['_item_map'][Q]['item_id'],
category: this['_item_map'][Q]['category'],
count: this['_item_map'][Q]['count']
});
return H && N.sort(function (f, N) {
return cfg['item_definition'].item.get(f['item_id'])[H] - cfg['item_definition'].item.get(N['item_id'])[H];
}),
N;
},
Q['update_data'] = function (H) {
for (var N = 0; N < H['length']; N++) {
var Q = H[N]['item_id'],
D = H[N]['stack'];
if (D > 0) {
this['_item_map']['hasOwnProperty'](Q['toString']()) ? this['_item_map'][Q]['count'] = D : this['_item_map'][Q] = {
item_id: Q,
count: D,
category: cfg['item_definition'].item.get(Q)['category']
};
var K = cfg['item_definition'].item.get(Q);
1 == K['category'] && 3 == K.type && app['NetAgent']['sendReq2Lobby']('Lobby', 'openAllRewardItem', {
item_id: Q
}, function () { }),
5 == K['category'] && (this['new_bag_item_ids'].push(Q), this['new_zhuangban_item_ids'][Q] = 1),
8 != K['category'] || K['item_expire'] || this['new_cg_ids'].push(Q);
} else if (this['_item_map']['hasOwnProperty'](Q['toString']())) {
var b = cfg['item_definition'].item.get(Q);
b && 5 == b['category'] && f['UI_Sushe']['on_view_remove'](Q),
this['_item_map'][Q] = 0,
delete this['_item_map'][Q];
}
}
this.Inst && this.Inst['when_data_change']();
for (var N = 0; N < H['length']; N++) {
var Q = H[N]['item_id'];
if (this['_item_listener']['hasOwnProperty'](Q['toString']()))
for (var I = this['_item_listener'][Q], q = 0; q < I['length']; q++)
I[q].run();
}
for (var N = 0; N < this['_all_item_listener']['length']; N++)
this['_all_item_listener'][N].run();
},
Q['update_daily_gain_data'] = function (f) {
var H = f['update_daily_gain_record'];
if (H)
for (var N = 0; N < H['length']; N++) {
var Q = H[N]['limit_source_id'];
this['_daily_gain_record'][Q] || (this['_daily_gain_record'][Q] = {});
var D = H[N]['record_time'];
this['_daily_gain_record'][Q]['record_time'] = D;
var K = H[N]['records'];
if (K)
for (var b = 0; b < K['length']; b++)
this['_daily_gain_record'][Q][K[b]['item_id']] = K[b]['count'];
}
},
Q['get_item_daily_record'] = function (f, H) {
return this['_daily_gain_record'][f] ? this['_daily_gain_record'][f]['record_time'] ? game['Tools']['isPassedRefreshTimeServer'](this['_daily_gain_record'][f]['record_time']) ? this['_daily_gain_record'][f][H] ? this['_daily_gain_record'][f][H] : 0 : 0 : 0 : 0;
},
Q['add_item_listener'] = function (f, H) {
this['_item_listener']['hasOwnProperty'](f['toString']()) || (this['_item_listener'][f] = []),
this['_item_listener'][f].push(H);
},
Q['remove_item_listener'] = function (f, H) {
var N = this['_item_listener'][f];
if (N)
for (var Q = 0; Q < N['length']; Q++)
if (N[Q] === H) {
N[Q] = N[N['length'] - 1],
N.pop();
break;
}
},
Q['add_all_item_listener'] = function (f) {
this['_all_item_listener'].push(f);
},
Q['remove_all_item_listener'] = function (f) {
for (var H = this['_all_item_listener'], N = 0; N < H['length']; N++)
if (H[N] === f) {
H[N] = H[H['length'] - 1],
H.pop();
break;
}
},
Q['removeAllBagNew'] = function () {
this['new_bag_item_ids'] = [];
},
Q['removeAllCGNew'] = function () {
this['new_cg_ids'] = [];
},
Q['removeZhuangBanNew'] = function (f) {
for (var H = 0, N = f; H < N['length']; H++) {
var Q = N[H];
delete this['new_zhuangban_item_ids'][Q];
}
},
Q['prototype']['have_red_point'] = function () {
return this['page_cg']['have_redpoint']();
},
Q['prototype']['onCreate'] = function () {
var H = this;
this['container_top'] = this.me['getChildByName']('top'),
this['container_top']['getChildByName']('btn_back')['clickHandler'] = Laya['Handler']['create'](this, function () {
H['locking'] || H.hide(Laya['Handler']['create'](H, function () {
return H['closeHandler'] ? (H['closeHandler'].run(), H['closeHandler'] = null, void 0) : (f['UI_Lobby'].Inst['enable'] = !0, void 0);
}));
}, null, !1),
this['container_content'] = this.me['getChildByName']('content');
for (var N = function (f) {
Q.tabs.push(Q['container_content']['getChildByName']('tabs')['getChildByName']('btn' + f)),
Q.tabs[f]['clickHandler'] = Laya['Handler']['create'](Q, function () {
H['select_index'] != f && H['on_change_tab'](f);
}, null, !1);
}, Q = this, D = 0; 5 > D; D++)
N(D);
this['page_item'] = new f['UI_Bag_PageItem'](this['container_content']['getChildByName']('page_items')),
this['page_gift'] = new f['UI_Bag_PageGift'](this['container_content']['getChildByName']('page_gift')),
this['page_skin'] = new f['UI_Bag_PageSkin'](this['container_content']['getChildByName']('page_skin')),
this['page_cg'] = new f['UI_Bag_PageCG'](this['container_content']['getChildByName']('page_cg'));
},
Q['prototype'].show = function (H, N) {
var Q = this;
void 0 === H && (H = 0),
void 0 === N && (N = null),
this['enable'] = !0,
this['locking'] = !0,
this['closeHandler'] = N,
f['UIBase']['anim_alpha_in'](this['container_top'], {
y: -30
}, 200),
f['UIBase']['anim_alpha_in'](this['container_content'], {
y: 30
}, 200),
Laya['timer'].once(300, this, function () {
Q['locking'] = !1;
}),
this['on_change_tab'](H),
this['refreshRedpoint'](),
game['Scene_Lobby'].Inst['change_bg']('indoor', !1);
},
Q['prototype']['onSkinYuLanBack'] = function () {
var H = this;
this['enable'] = !0,
this['locking'] = !0,
f['UIBase']['anim_alpha_in'](this['container_top'], {
y: -30
}, 200),
f['UIBase']['anim_alpha_in'](this['container_content'], {
y: 30
}, 200),
Laya['timer'].once(300, this, function () {
H['locking'] = !1;
}),
this['page_skin'].me['visible'] = !0,
this['refreshRedpoint'](),
game['Scene_Lobby'].Inst['change_bg']('indoor', !1);
},
Q['prototype'].hide = function (H) {
var N = this;
this['locking'] = !0,
f['UIBase']['anim_alpha_out'](this['container_top'], {
y: -30
}, 200),
f['UIBase']['anim_alpha_out'](this['container_content'], {
y: 30
}, 200),
Laya['timer'].once(300, this, function () {
N['locking'] = !1,
N['enable'] = !1,
H && H.run();
});
},
Q['prototype']['onDisable'] = function () {
this['page_skin']['close'](),
this['page_item']['close'](),
this['page_gift']['close'](),
this['page_cg']['close']();
},
Q['prototype']['on_change_tab'] = function (f) {
this['select_index'] = f;
for (var N = 0; N < this.tabs['length']; N++)
this.tabs[N].skin = game['Tools']['localUISrc'](f == N ? 'myres/shop/tab_choose.png' : 'myres/shop/tab_unchoose.png'), this.tabs[N]['getChildAt'](0)['color'] = f == N ? '#d9b263' : '#8cb65f';
switch (this['page_item']['close'](), this['page_gift']['close'](), this['page_skin'].me['visible'] = !1, this['page_cg']['close'](), f) {
case 0:
this['page_item'].show(H['daoju']);
break;
case 1:
this['page_gift'].show();
break;
case 2:
this['page_item'].show(H.view);
break;
case 3:
this['page_skin'].show();
break;
case 4:
this['page_cg'].show();
}
},
Q['prototype']['when_data_change'] = function () {
this['page_item'].me['visible'] && this['page_item']['when_update_data'](),
this['page_gift'].me['visible'] && this['page_gift']['when_update_data']();
},
Q['prototype']['on_cg_change'] = function () {
this['page_cg']['when_update_data']();
},
Q['prototype']['refreshRedpoint'] = function () {
this.tabs[4]['getChildByName']('redpoint')['visible'] = this['page_cg']['have_redpoint']();
},
Q['_item_map'] = {},
Q['_item_listener'] = {},
Q['_all_item_listener'] = [],
Q['_daily_gain_record'] = {},
Q['new_bag_item_ids'] = [],
Q['new_zhuangban_item_ids'] = {},
Q['new_cg_ids'] = [],
Q.Inst = null,
Q;
}
(f['UIBase']);
f['UI_Bag'] = N;
}
(uiscript || (uiscript = {}));
// 修改牌桌上角色
!function (f) {
var H = function () {
function H() {
var H = this;
this.urls = [],
this['link_index'] = -1,
this['connect_state'] = f['EConnectState'].none,
this['reconnect_count'] = 0,
this['reconnect_span'] = [500, 1000, 3000, 6000, 10000, 15000],
this['playerreconnect'] = !1,
this['lasterrortime'] = 0,
this['load_over'] = !1,
this['loaded_player_count'] = 0,
this['real_player_count'] = 0,
this['is_ob'] = !1,
this['ob_token'] = '',
this['lb_index'] = 0,
this['_report_reconnect_count'] = 0,
this['_connect_start_time'] = 0,
app['NetAgent']['AddListener2MJ']('NotifyPlayerLoadGameReady', Laya['Handler']['create'](this, function (f) {
app.Log.log('NotifyPlayerLoadGameReady: ' + JSON['stringify'](f)),
H['loaded_player_count'] = f['ready_id_list']['length'],
H['load_over'] && uiscript['UI_Loading'].Inst['enable'] && uiscript['UI_Loading'].Inst['showLoadCount'](H['loaded_player_count'], H['real_player_count']);
}));
}
return Object['defineProperty'](H, 'Inst', {
get: function () {
return null == this['_Inst'] ? this['_Inst'] = new H() : this['_Inst'];
},
enumerable: !1,
configurable: !0
}),
H['prototype']['OpenConnect'] = function (H, N, Q, D) {
var K = this;
uiscript['UI_Loading'].Inst.show('enter_mj'),
f['Scene_Lobby'].Inst && f['Scene_Lobby'].Inst['active'] && (f['Scene_Lobby'].Inst['active'] = !1),
f['Scene_Huiye'].Inst && f['Scene_Huiye'].Inst['active'] && (f['Scene_Huiye'].Inst['active'] = !1),
this['Close'](),
view['BgmListMgr']['stopBgm'](),
this['is_ob'] = !1,
Laya['timer'].once(500, this, function () {
K.url = '',
K['token'] = H,
K['game_uuid'] = N,
K['server_location'] = Q,
GameMgr.Inst['ingame'] = !0,
GameMgr.Inst['mj_server_location'] = Q,
GameMgr.Inst['mj_game_token'] = H,
GameMgr.Inst['mj_game_uuid'] = N,
K['playerreconnect'] = D,
K['_setState'](f['EConnectState']['tryconnect']),
K['load_over'] = !1,
K['loaded_player_count'] = 0,
K['real_player_count'] = 0,
K['lb_index'] = 0,
K['_fetch_gateway'](0);
}),
Laya['timer'].loop(300000, this, this['reportInfo']);
},
H['prototype']['reportInfo'] = function () {
this['connect_state'] == f['EConnectState']['connecting'] && GameMgr.Inst['postNewInfo2Server']('network_route', {
client_type: 'web',
route_type: 'game',
route_index: f['LobbyNetMgr']['root_id_lst'][f['LobbyNetMgr'].Inst['choosed_index']],
route_delay: Math.min(10000, Math['round'](app['NetAgent']['mj_network_delay'])),
connection_time: Math['round'](Date.now() - this['_connect_start_time']),
reconnect_count: this['_report_reconnect_count']
});
},
H['prototype']['Close'] = function () {
this['load_over'] = !1,
app.Log.log('MJNetMgr close'),
this['_setState'](f['EConnectState'].none),
app['NetAgent']['Close2MJ'](),
this.url = '',
Laya['timer']['clear'](this, this['reportInfo']);
},
H['prototype']['_OnConnent'] = function (H) {
app.Log.log('MJNetMgr _OnConnent event:' + H),
H == Laya['Event']['CLOSE'] || H == Laya['Event']['ERROR'] ? Laya['timer']['currTimer'] - this['lasterrortime'] > 100 && (this['lasterrortime'] = Laya['timer']['currTimer'], this['connect_state'] == f['EConnectState']['tryconnect'] ? this['_try_to_linknext']() : this['connect_state'] == f['EConnectState']['connecting'] ? view['DesktopMgr'].Inst['active'] ? (view['DesktopMgr'].Inst['duringReconnect'] = !0, this['_setState'](f['EConnectState']['reconnecting']), this['reconnect_count'] = 0, this['_Reconnect']()) : (this['_setState'](f['EConnectState']['disconnect']), uiscript['UIMgr'].Inst['ShowErrorInfo'](f['Tools']['strOfLocalization'](2008)), f['Scene_MJ'].Inst['ForceOut']()) : this['connect_state'] == f['EConnectState']['reconnecting'] && this['_Reconnect']()) : H == Laya['Event'].OPEN && (this['_connect_start_time'] = Date.now(), (this['connect_state'] == f['EConnectState']['tryconnect'] || this['connect_state'] == f['EConnectState']['reconnecting']) && ((this['connect_state'] = f['EConnectState']['tryconnect']) ? this['_report_reconnect_count'] = 0 : this['_report_reconnect_count']++, this['_setState'](f['EConnectState']['connecting']), this['is_ob'] ? this['_ConnectSuccessOb']() : this['_ConnectSuccess']()));
},
H['prototype']['_Reconnect'] = function () {
var H = this;
f['LobbyNetMgr'].Inst['connect_state'] == f['EConnectState'].none || f['LobbyNetMgr'].Inst['connect_state'] == f['EConnectState']['disconnect'] ? this['_setState'](f['EConnectState']['disconnect']) : f['LobbyNetMgr'].Inst['connect_state'] == f['EConnectState']['connecting'] && GameMgr.Inst['logined'] ? this['reconnect_count'] >= this['reconnect_span']['length'] ? this['_setState'](f['EConnectState']['disconnect']) : (Laya['timer'].once(this['reconnect_span'][this['reconnect_count']], this, function () {
H['connect_state'] == f['EConnectState']['reconnecting'] && (app.Log.log('MJNetMgr reconnect count:' + H['reconnect_count']), app['NetAgent']['connect2MJ'](H.url, Laya['Handler']['create'](H, H['_OnConnent'], null, !1), 'local' == H['server_location'] ? '/game-gateway' : '/game-gateway-zone'));
}), this['reconnect_count']++) : Laya['timer'].once(1000, this, this['_Reconnect']);
},
H['prototype']['_try_to_linknext'] = function () {
this['link_index']++,
this.url = '',
app.Log.log('mj _try_to_linknext(' + this['link_index'] + ') url.length=' + this.urls['length']),
this['link_index'] < 0 || this['link_index'] >= this.urls['length'] ? f['LobbyNetMgr'].Inst['polling_connect'] ? (this['lb_index']++, this['_fetch_gateway'](0)) : (this['_setState'](f['EConnectState'].none), uiscript['UIMgr'].Inst['ShowErrorInfo'](f['Tools']['strOfLocalization'](59)), this['_SendDebugInfo'](), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && f['Scene_MJ'].Inst['ForceOut']()) : (app['NetAgent']['connect2MJ'](this.urls[this['link_index']].url, Laya['Handler']['create'](this, this['_OnConnent'], null, !1), 'local' == this['server_location'] ? '/game-gateway' : '/game-gateway-zone'), this.url = this.urls[this['link_index']].url);
},
H['prototype']['GetAuthData'] = function () {
return {
account_id: GameMgr.Inst['account_id'],
token: this['token'],
game_uuid: this['game_uuid'],
gift: CryptoJS['HmacSHA256'](this['token'] + GameMgr.Inst['account_id'] + this['game_uuid'], 'damajiang')['toString']()
};
},
H['prototype']['_fetch_gateway'] = function (H) {
var N = this;
if (f['LobbyNetMgr'].Inst['polling_connect'] && this['lb_index'] >= f['LobbyNetMgr'].Inst.urls['length'])
return uiscript['UIMgr'].Inst['ShowErrorInfo'](f['Tools']['strOfLocalization'](59)), this['_SendDebugInfo'](), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && f['Scene_MJ'].Inst['ForceOut'](), this['_setState'](f['EConnectState'].none), void 0;
this.urls = [],
this['link_index'] = -1,
app.Log.log('mj _fetch_gateway retry_count:' + H);
var Q = function (Q) {
var D = JSON['parse'](Q);
if (app.Log.log('mj _fetch_gateway func_success data = ' + Q), D['maintenance'])
N['_setState'](f['EConnectState'].none), uiscript['UIMgr'].Inst['ShowErrorInfo'](f['Tools']['strOfLocalization'](2009)), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && f['Scene_MJ'].Inst['ForceOut']();
else if (D['servers'] && D['servers']['length'] > 0) {
for (var K = D['servers'], b = f['Tools']['deal_gateway'](K), I = 0; I < b['length']; I++)
N.urls.push({
name: '___' + I,
url: b[I]
});
N['link_index'] = -1,
N['_try_to_linknext']();
} else
1 > H ? Laya['timer'].once(1000, N, function () {
N['_fetch_gateway'](H + 1);
}) : f['LobbyNetMgr'].Inst['polling_connect'] ? (N['lb_index']++, N['_fetch_gateway'](0)) : (uiscript['UIMgr'].Inst['ShowErrorInfo'](f['Tools']['strOfLocalization'](60)), N['_SendDebugInfo'](), view['DesktopMgr'].Inst && !view['DesktopMgr'].Inst['active'] && f['Scene_MJ'].Inst['ForceOut'](), N['_setState'](f['EConnectState'].none));
},
D = function () {
app.Log.log('mj _fetch_gateway func_error'),
1 > H ? Laya['timer'].once(500, N, function () {
N['_fetch_gateway'](H + 1);
}) : f['LobbyNetMgr'].Inst['polling_connect'] ? (N['lb_index']++, N['_fetch_gateway'](0)) : (uiscript['UIMgr'].Inst['ShowErrorInfo'](f['Tools']['strOfLocalization'](58)), N['_SendDebugInfo'](), view['DesktopMgr'].Inst['active'] || f['Scene_MJ'].Inst['ForceOut'](), N['_setState'](f['EConnectState'].none));
},
K = function (f) {
var H = new Laya['HttpRequest']();
H.once(Laya['Event']['COMPLETE'], N, function (f) {
Q(f);
}),
H.once(Laya['Event']['ERROR'], N, function () {
D();
});
var K = [];
K.push('If-Modified-Since'),
K.push('0'),
f += '?service=ws-game-gateway',
f += GameMgr['inHttps'] ? '&protocol=ws&ssl=true' : '&protocol=ws&ssl=false',
f += '&location=' + N['server_location'],
f += '&rv=' + Math['floor'](10000000 * Math['random']()) + Math['floor'](10000000 * Math['random']()),
H.send(f, '', 'get', 'text', K),
app.Log.log('mj _fetch_gateway func_fetch url = ' + f);
};
f['LobbyNetMgr'].Inst['polling_connect'] ? K(f['LobbyNetMgr'].Inst.urls[this['lb_index']]) : K(f['LobbyNetMgr'].Inst['lb_url']);
},
H['prototype']['_setState'] = function (H) {
this['connect_state'] = H,
GameMgr['inRelease'] || null != uiscript['UI_Common'].Inst && (H == f['EConnectState'].none ? uiscript['UI_Common'].Inst['label_net_mj'].text = '' : H == f['EConnectState']['tryconnect'] ? (uiscript['UI_Common'].Inst['label_net_mj'].text = '尝试连接麻将服务器', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#000000') : H == f['EConnectState']['connecting'] ? (uiscript['UI_Common'].Inst['label_net_mj'].text = '麻将服务器:正常', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#00ff00') : H == f['EConnectState']['disconnect'] ? (uiscript['UI_Common'].Inst['label_net_mj'].text = '麻将服务器:断开连接', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#ff0000', uiscript['UI_Disconnect'].Inst && uiscript['UI_Disconnect'].Inst.show()) : H == f['EConnectState']['reconnecting'] && (uiscript['UI_Common'].Inst['label_net_mj'].text = '麻将服务器:正在重连', uiscript['UI_Common'].Inst['label_net_mj']['color'] = '#ff0000', uiscript['UI_Disconnect'].Inst && uiscript['UI_Disconnect'].Inst.show()));
},
H['prototype']['_ConnectSuccess'] = function () {
var H = this;
app.Log.log('MJNetMgr _ConnectSuccess '),
this['load_over'] = !1,
app['NetAgent']['sendReq2MJ']('FastTest', 'authGame', this['GetAuthData'](), function (N, Q) {
if (N || Q['error'])
uiscript['UIMgr'].Inst['showNetReqError']('authGame', N, Q), f['Scene_MJ'].Inst['GameEnd'](), view['BgmListMgr']['PlayLobbyBgm']();
else {
app.Log.log('麻将桌验证通过:' + JSON['stringify'](Q)),
uiscript['UI_Loading'].Inst['setProgressVal'](0.1);
// 强制打开便捷提示
if (MMP.settings.setbianjietishi) {
Q['game_config']['mode']['detail_rule']['bianjietishi'] = true;
}
// END
var D = [],
K = 0;
view['DesktopMgr']['player_link_state'] = Q['state_list'];
var b = f['Tools']['strOfLocalization'](2003),
I = Q['game_config'].mode,
q = view['ERuleMode']['Liqi4'];
I.mode < 10 ? (q = view['ERuleMode']['Liqi4'], H['real_player_count'] = 4) : I.mode < 20 && (q = view['ERuleMode']['Liqi3'], H['real_player_count'] = 3);
for (var a = 0; a < H['real_player_count']; a++)
D.push(null);
I['extendinfo'] && (b = f['Tools']['strOfLocalization'](2004)),
I['detail_rule'] && I['detail_rule']['ai_level'] && (1 === I['detail_rule']['ai_level'] && (b = f['Tools']['strOfLocalization'](2003)), 2 === I['detail_rule']['ai_level'] && (b = f['Tools']['strOfLocalization'](2004)));
for (var J = f['GameUtility']['get_default_ai_skin'](), k = f['GameUtility']['get_default_ai_character'](), a = 0; a < Q['seat_list']['length']; a++) {
var r = Q['seat_list'][a];
if (0 == r) {
D[a] = {
nickname: b,
avatar_id: J,
level: {
id: '10101'
},
level3: {
id: '20101'
},
character: {
charid: k,
level: 0,
exp: 0,
views: [],
skin: J,
is_upgraded: !1
}
};
//随机化电脑皮肤
if (MMP.settings.randomBotSkin == true) {
let all_keys = Object.keys(cfg.item_definition.skin.map_);
let rand_skin_id = parseInt(Math.random() * all_keys.length, 10);
let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]];
// 修复皮肤错误导致无法进入游戏的bug
if (skin.id != 400000 && skin.id != 400001) {
D[a].avatar_id = skin.id;
D[a].character.charid = skin.character_id;
D[a].character.skin = skin.id;
}
}
if (MMP.settings.showServer == true) {
D[a].nickname = '[BOT]' + D[a].nickname;
}
} else {
K++;
for (var d = 0; d < Q['players']['length']; d++)
if (Q['players'][d]['account_id'] == r) {
D[a] = Q['players'][d];
//修改牌桌上人物头像及皮肤
if (D[a].account_id == GameMgr.Inst.account_id) {
D[a].character = uiscript.UI_Sushe.characters[uiscript.UI_Sushe.main_character_id - 200001];
D[a].avatar_id = uiscript.UI_Sushe.main_chara_info.skin;
D[a].views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index];
D[a].avatar_frame = GameMgr.Inst.account_data.avatar_frame;
D[a].title = GameMgr.Inst.account_data.title;
if (MMP.settings.nickname != '') {
D[a].nickname = MMP.settings.nickname;
}
} else if (MMP.settings.randomPlayerDefSkin && (D[a].avatar_id == 400101 || D[a].avatar_id == 400201)) {
//玩家如果用了默认皮肤也随机换
let all_keys = Object.keys(cfg.item_definition.skin.map_);
let rand_skin_id = parseInt(Math.random() * all_keys.length, 10);
let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]];
// 修复皮肤错误导致无法进入游戏的bug
if (skin.id != 400000 && skin.id != 400001) {
D[a].avatar_id = skin.id;
D[a].character.charid = skin.character_id;
D[a].character.skin = skin.id;
}
}
if (MMP.settings.showServer == true) {
let server = game.Tools.get_zone_id(D[a].account_id);
if (server == 1) {
D[a].nickname = '[CN]' + D[a].nickname;
} else if (server == 2) {
D[a].nickname = '[JP]' + D[a].nickname;
} else if (server == 3) {
D[a].nickname = '[EN]' + D[a].nickname;
} else {
D[a].nickname = '[??]' + D[a].nickname;
}
}
// END
break;
}
}
}
for (var a = 0; a < H['real_player_count']; a++)
null == D[a] && (D[a] = {
account: 0,
nickname: f['Tools']['strOfLocalization'](2010),
avatar_id: J,
level: {
id: '10101'
},
level3: {
id: '20101'
},
character: {
charid: k,
level: 0,
exp: 0,
views: [],
skin: J,
is_upgraded: !1
}
});
H['loaded_player_count'] = Q['ready_id_list']['length'],
H['_AuthSuccess'](D, Q['is_game_start'], Q['game_config']['toJSON']());
}
});
},
H['prototype']['_AuthSuccess'] = function (H, N, Q) {
var D = this;
view['DesktopMgr'].Inst && view['DesktopMgr'].Inst['active'] ? (this['load_over'] = !0, Laya['timer'].once(500, this, function () {
app.Log.log('重连信息1 round_id:' + view['DesktopMgr'].Inst['round_id'] + ' step:' + view['DesktopMgr'].Inst['current_step']),
view['DesktopMgr'].Inst['Reset'](),
view['DesktopMgr'].Inst['duringReconnect'] = !0,
uiscript['UI_Loading'].Inst['setProgressVal'](0.2),
app['NetAgent']['sendReq2MJ']('FastTest', 'syncGame', {
round_id: view['DesktopMgr'].Inst['round_id'],
step: view['DesktopMgr'].Inst['current_step']
}, function (H, N) {
H || N['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('syncGame', H, N), f['Scene_MJ'].Inst['ForceOut']()) : (app.Log.log('[syncGame] ' + JSON['stringify'](N)), N['isEnd'] ? (uiscript['UIMgr'].Inst['ShowErrorInfo'](f['Tools']['strOfLocalization'](2011)), f['Scene_MJ'].Inst['GameEnd']()) : (uiscript['UI_Loading'].Inst['setProgressVal'](0.3), view['DesktopMgr'].Inst['fetchLinks'](), view['DesktopMgr'].Inst['Reset'](), view['DesktopMgr'].Inst['duringReconnect'] = !0, view['DesktopMgr'].Inst['syncGameByStep'](N['game_restore'])));
});
})) : f['Scene_MJ'].Inst['openMJRoom'](Q, H, Laya['Handler']['create'](this, function () {
view['DesktopMgr'].Inst['initRoom'](JSON['parse'](JSON['stringify'](Q)), H, GameMgr.Inst['account_id'], view['EMJMode'].play, Laya['Handler']['create'](D, function () {
N ? Laya['timer']['frameOnce'](10, D, function () {
app.Log.log('重连信息2 round_id:-1 step:' + 1000000),
view['DesktopMgr'].Inst['Reset'](),
view['DesktopMgr'].Inst['duringReconnect'] = !0,
app['NetAgent']['sendReq2MJ']('FastTest', 'syncGame', {
round_id: '-1',
step: 1000000
}, function (H, N) {
app.Log.log('syncGame ' + JSON['stringify'](N)),
H || N['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('syncGame', H, N), f['Scene_MJ'].Inst['ForceOut']()) : (uiscript['UI_Loading'].Inst['setProgressVal'](1), view['DesktopMgr'].Inst['fetchLinks'](), D['_PlayerReconnectSuccess'](N));
});
}) : Laya['timer']['frameOnce'](10, D, function () {
app.Log.log('send enterGame'),
view['DesktopMgr'].Inst['Reset'](),
view['DesktopMgr'].Inst['duringReconnect'] = !0,
app['NetAgent']['sendReq2MJ']('FastTest', 'enterGame', {}, function (H, N) {
H || N['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('enterGame', H, N), f['Scene_MJ'].Inst['ForceOut']()) : (uiscript['UI_Loading'].Inst['setProgressVal'](1), app.Log.log('enterGame'), D['_EnterGame'](N), view['DesktopMgr'].Inst['fetchLinks']());
});
});
}));
}), Laya['Handler']['create'](this, function (f) {
return uiscript['UI_Loading'].Inst['setProgressVal'](0.1 + 0.8 * f);
}, null, !1));
},
H['prototype']['_EnterGame'] = function (H) {
app.Log.log('正常进入游戏: ' + JSON['stringify'](H)),
H['is_end'] ? (uiscript['UIMgr'].Inst['ShowErrorInfo'](f['Tools']['strOfLocalization'](2011)), f['Scene_MJ'].Inst['GameEnd']()) : H['game_restore'] ? view['DesktopMgr'].Inst['syncGameByStep'](H['game_restore']) : (this['load_over'] = !0, this['load_over'] && uiscript['UI_Loading'].Inst['enable'] && uiscript['UI_Loading'].Inst['showLoadCount'](this['loaded_player_count'], this['real_player_count']), view['DesktopMgr'].Inst['duringReconnect'] = !1, view['DesktopMgr'].Inst['StartChainAction'](0));
},
H['prototype']['_PlayerReconnectSuccess'] = function (H) {
app.Log.log('_PlayerReconnectSuccess data:' + JSON['stringify'](H)),
H['isEnd'] ? (uiscript['UIMgr'].Inst['ShowErrorInfo'](f['Tools']['strOfLocalization'](2011)), f['Scene_MJ'].Inst['GameEnd']()) : H['game_restore'] ? view['DesktopMgr'].Inst['syncGameByStep'](H['game_restore']) : (uiscript['UIMgr'].Inst['ShowErrorInfo'](f['Tools']['strOfLocalization'](2012)), f['Scene_MJ'].Inst['ForceOut']());
},
H['prototype']['_SendDebugInfo'] = function () { },
H['prototype']['OpenConnectObserve'] = function (H, N) {
var Q = this;
this['is_ob'] = !0,
uiscript['UI_Loading'].Inst.show('enter_mj'),
this['Close'](),
view['AudioMgr']['StopMusic'](),
Laya['timer'].once(500, this, function () {
Q['server_location'] = N,
Q['ob_token'] = H,
Q['_setState'](f['EConnectState']['tryconnect']),
Q['lb_index'] = 0,
Q['_fetch_gateway'](0);
});
},
H['prototype']['_ConnectSuccessOb'] = function () {
var H = this;
app.Log.log('MJNetMgr _ConnectSuccessOb '),
app['NetAgent']['sendReq2MJ']('FastTest', 'authObserve', {
token: this['ob_token']
}, function (N, Q) {
N || Q['error'] ? (uiscript['UIMgr'].Inst['showNetReqError']('authObserve', N, Q), f['Scene_MJ'].Inst['GameEnd'](), view['BgmListMgr']['PlayLobbyBgm']()) : (app.Log.log('实时OB验证通过:' + JSON['stringify'](Q)), uiscript['UI_Loading'].Inst['setProgressVal'](0.3), uiscript['UI_Live_Broadcast'].Inst && uiscript['UI_Live_Broadcast'].Inst['clearPendingUnits'](), app['NetAgent']['sendReq2MJ']('FastTest', 'startObserve', {}, function (N, Q) {
if (N || Q['error'])
uiscript['UIMgr'].Inst['showNetReqError']('startObserve', N, Q), f['Scene_MJ'].Inst['GameEnd'](), view['BgmListMgr']['PlayLobbyBgm']();
else {
var D = Q.head,
K = D['game_config'].mode,
b = [],
I = f['Tools']['strOfLocalization'](2003),
q = view['ERuleMode']['Liqi4'];
K.mode < 10 ? (q = view['ERuleMode']['Liqi4'], H['real_player_count'] = 4) : K.mode < 20 && (q = view['ERuleMode']['Liqi3'], H['real_player_count'] = 3);
for (var a = 0; a < H['real_player_count']; a++)
b.push(null);
K['extendinfo'] && (I = f['Tools']['strOfLocalization'](2004)),
K['detail_rule'] && K['detail_rule']['ai_level'] && (1 === K['detail_rule']['ai_level'] && (I = f['Tools']['strOfLocalization'](2003)), 2 === K['detail_rule']['ai_level'] && (I = f['Tools']['strOfLocalization'](2004)));
for (var J = f['GameUtility']['get_default_ai_skin'](), k = f['GameUtility']['get_default_ai_character'](), a = 0; a < D['seat_list']['length']; a++) {
var r = D['seat_list'][a];
if (0 == r)
b[a] = {
nickname: I,
avatar_id: J,
level: {
id: '10101'
},
level3: {
id: '20101'
},
character: {
charid: k,
level: 0,
exp: 0,
views: [],
skin: J,
is_upgraded: !1
}
};
else
for (var d = 0; d < D['players']['length']; d++)
if (D['players'][d]['account_id'] == r) {
b[a] = D['players'][d];
break;
}
}
for (var a = 0; a < H['real_player_count']; a++)
null == b[a] && (b[a] = {
account: 0,
nickname: f['Tools']['strOfLocalization'](2010),
avatar_id: J,
level: {
id: '10101'
},
level3: {
id: '20101'
},
character: {
charid: k,
level: 0,
exp: 0,
views: [],
skin: J,
is_upgraded: !1
}
});
H['_StartObSuccuess'](b, Q['passed'], D['game_config']['toJSON'](), D['start_time']);
}
}));
});
},
H['prototype']['_StartObSuccuess'] = function (H, N, Q, D) {
var K = this;
view['DesktopMgr'].Inst && view['DesktopMgr'].Inst['active'] ? (this['load_over'] = !0, Laya['timer'].once(500, this, function () {
app.Log.log('重连信息1 round_id:' + view['DesktopMgr'].Inst['round_id'] + ' step:' + view['DesktopMgr'].Inst['current_step']),
view['DesktopMgr'].Inst['Reset'](),
uiscript['UI_Live_Broadcast'].Inst['startRealtimeLive'](D, N);
})) : (uiscript['UI_Loading'].Inst['setProgressVal'](0.4), f['Scene_MJ'].Inst['openMJRoom'](Q, H, Laya['Handler']['create'](this, function () {
view['DesktopMgr'].Inst['initRoom'](JSON['parse'](JSON['stringify'](Q)), H, GameMgr.Inst['account_id'], view['EMJMode']['live_broadcast'], Laya['Handler']['create'](K, function () {
uiscript['UI_Loading'].Inst['setProgressVal'](0.9),
Laya['timer'].once(1000, K, function () {
GameMgr.Inst['EnterMJ'](),
uiscript['UI_Loading'].Inst['setProgressVal'](0.95),
uiscript['UI_Live_Broadcast'].Inst['startRealtimeLive'](D, N);
});
}));
}), Laya['Handler']['create'](this, function (f) {
return uiscript['UI_Loading'].Inst['setProgressVal'](0.4 + 0.4 * f);
}, null, !1)));
},
H['_Inst'] = null,
H;
}
();
f['MJNetMgr'] = H;
}
(game || (game = {}));
// 读取战绩
!function (f) {
var H = function (H) {
function N() {
var f = H.call(this, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? new ui['both_ui']['otherplayerinfoUI']() : new ui['both_ui']['otherplayerinfo_enUI']()) || this;
return f['account_id'] = 0,
f['origin_x'] = 0,
f['origin_y'] = 0,
f.root = null,
f['title'] = null,
f['level'] = null,
f['btn_addfriend'] = null,
f['btn_report'] = null,
f['illust'] = null,
f.name = null,
f['detail_data'] = null,
f['achievement_data'] = null,
f['locking'] = !1,
f['tab_info4'] = null,
f['tab_info3'] = null,
f['tab_note'] = null,
f['tab_img_dark'] = '',
f['tab_img_chosen'] = '',
f['player_data'] = null,
f['tab_index'] = 1,
f['game_category'] = 1,
f['game_type'] = 1,
f['show_name'] = '',
N.Inst = f,
f;
}
return __extends(N, H),
N['prototype']['onCreate'] = function () {
var H = this;
'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this['tab_img_chosen'] = game['Tools']['localUISrc']('myres/bothui/info_tab_chosen.png'), this['tab_img_dark'] = game['Tools']['localUISrc']('myres/bothui/info_tab_dark.png')) : (this['tab_img_chosen'] = game['Tools']['localUISrc']('myres/bothui/info_tabheng_chosen.png'), this['tab_img_dark'] = game['Tools']['localUISrc']('myres/bothui/info_tabheng_dark.png')),
this.root = this.me['getChildByName']('root'),
this['origin_x'] = this.root.x,
this['origin_y'] = this.root.y,
this['container_info'] = this.root['getChildByName']('container_info'),
this['title'] = new f['UI_PlayerTitle'](this['container_info']['getChildByName']('title'), 'UI_OtherPlayerInfo'),
this.name = this['container_info']['getChildByName']('name'),
this['level'] = new f['UI_Level'](this['container_info']['getChildByName']('rank'), 'UI_OtherPlayerInfo'),
this['detail_data'] = new f['UI_PlayerData'](this['container_info']['getChildByName']('data')),
this['achievement_data'] = new f['UI_Achievement_Light'](this['container_info']['getChildByName']('achievement')),
this['illust'] = new f['UI_Character_Skin'](this.root['getChildByName']('illust')['getChildByName']('illust')),
this['btn_addfriend'] = this['container_info']['getChildByName']('btn_add'),
this['btn_addfriend']['clickHandler'] = Laya['Handler']['create'](this, function () {
H['btn_addfriend']['visible'] = !1,
H['btn_report'].x = 343,
app['NetAgent']['sendReq2Lobby']('Lobby', 'applyFriend', {
target_id: H['account_id']
}, function () { });
}, null, !1),
this['btn_report'] = this['container_info']['getChildByName']('btn_report'),
this['btn_report']['clickHandler'] = new Laya['Handler'](this, function () {
f['UI_Report_Nickname'].Inst.show(H['account_id']);
}),
this.me['getChildAt'](0)['clickHandler'] = Laya['Handler']['create'](this, function () {
H['locking'] || H['close']();
}, null, !1),
this.root['getChildByName']('btn_close')['clickHandler'] = Laya['Handler']['create'](this, function () {
H['close']();
}, null, !1),
this.note = new f['UI_PlayerNote'](this.root['getChildByName']('container_note'), null),
this['tab_info4'] = this.root['getChildByName']('tab_info4'),
this['tab_info4']['clickHandler'] = Laya['Handler']['create'](this, function () {
H['locking'] || 1 != H['tab_index'] && H['changeMJCategory'](1);
}, null, !1),
this['tab_info3'] = this.root['getChildByName']('tab_info3'),
this['tab_info3']['clickHandler'] = Laya['Handler']['create'](this, function () {
H['locking'] || 2 != H['tab_index'] && H['changeMJCategory'](2);
}, null, !1),
this['tab_note'] = this.root['getChildByName']('tab_note'),
this['tab_note']['clickHandler'] = Laya['Handler']['create'](this, function () {
H['locking'] || 'chs' != GameMgr['client_type'] && 'chs_t' != GameMgr['client_type'] && (game['Tools']['during_chat_close']() ? f['UIMgr'].Inst['ShowErrorInfo']('功能维护中,祝大家新年快乐') : H['container_info']['visible'] && (H['container_info']['visible'] = !1, H['tab_info4'].skin = H['tab_img_dark'], H['tab_info3'].skin = H['tab_img_dark'], H['tab_note'].skin = H['tab_img_chosen'], H['tab_index'] = 3, H.note.show()));
}, null, !1),
this['locking'] = !1;
},
N['prototype'].show = function (H, N, Q, D, K) {
var b = this;
void 0 === N && (N = 1),
void 0 === Q && (Q = 2),
void 0 === D && (D = 1),
void 0 === K && (K = ''),
GameMgr.Inst['BehavioralStatistics'](14),
this['account_id'] = H,
this['show_name'] = K,
this['enable'] = !0,
this['locking'] = !0,
this.root.y = this['origin_y'],
this['player_data'] = null,
f['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () {
b['locking'] = !1;
})),
this['detail_data']['reset'](),
app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountStatisticInfo', {
account_id: H
}, function (N, Q) {
N || Q['error'] ? f['UIMgr'].Inst['showNetReqError']('fetchAccountStatisticInfo', N, Q) : f['UI_Shilian']['now_season_info'] && 1001 == f['UI_Shilian']['now_season_info']['season_id'] && 3 != f['UI_Shilian']['get_cur_season_state']() ? (b['detail_data']['setData'](Q), b['changeMJCategory'](b['tab_index'], b['game_category'], b['game_type'])) : app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountChallengeRankInfo', {
account_id: H
}, function (H, N) {
H || N['error'] ? f['UIMgr'].Inst['showNetReqError']('fetchAccountChallengeRankInfo', H, N) : (Q['season_info'] = N['season_info'], b['detail_data']['setData'](Q), b['changeMJCategory'](b['tab_index'], b['game_category'], b['game_type']));
});
}),
this.note['init_data'](H),
this['refreshBaseInfo'](),
this['btn_report']['visible'] = H != GameMgr.Inst['account_id'],
this['tab_index'] = N,
this['game_category'] = Q,
this['game_type'] = D,
this['container_info']['visible'] = !0,
this['tab_info4'].skin = 1 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'],
this['tab_info3'].skin = 2 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'],
this['tab_note'].skin = this['tab_img_dark'],
this.note['close'](),
this['tab_note']['visible'] = 'chs' != GameMgr['client_type'] && 'chs_t' != GameMgr['client_type'],
this['player_data'] ? (this['level'].id = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3'].id, this['level'].exp = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3']['score']) : (this['level'].id = 1 == this['tab_index'] ? '10101' : '20101', this['level'].exp = 0);
},
N['prototype']['refreshBaseInfo'] = function () {
var H = this;
this['title'].id = 0,
this['illust'].me['visible'] = !1,
game['Tools']['SetNickname'](this.name, {
account_id: 0,
nickname: '',
verified: 0
}),
this['btn_addfriend']['visible'] = !1,
this['btn_report'].x = 343,
app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountInfo', {
account_id: this['account_id']
}, function (N, Q) {
if (N || Q['error'])
f['UIMgr'].Inst['showNetReqError']('fetchAccountInfo', N, Q);
else {
var D = Q['account'];
//修复读取战绩信息时人物皮肤不一致问题 ----fxxk
if (D.account_id == GameMgr.Inst.account_id) {
D.avatar_id = uiscript.UI_Sushe.main_chara_info.skin,
D.title = GameMgr.Inst.account_data.title;
if (MMP.settings.nickname != '') {
D.nickname = MMP.settings.nickname;
}
}
//end
H['player_data'] = D,
H['account_id'] != GameMgr.Inst['account_id'] && H['show_name'] && (D['nickname'] = H['show_name']),
game['Tools']['SetNickname'](H.name, D, !1, !!H['show_name']),
H['title'].id = game['Tools']['titleLocalization'](D['account_id'], D['title']),
H['level'].id = D['level'].id,
H['level'].id = H['player_data'][1 == H['tab_index'] ? 'level' : 'level3'].id,
H['level'].exp = H['player_data'][1 == H['tab_index'] ? 'level' : 'level3']['score'],
H['illust'].me['visible'] = !0,
H['account_id'] == GameMgr.Inst['account_id'] ? H['illust']['setSkin'](D['avatar_id'], 'waitingroom') : H['illust']['setSkin'](game['GameUtility']['get_limited_skin_id'](D['avatar_id']), 'waitingroom'),
game['Tools']['is_same_zone'](GameMgr.Inst['account_id'], H['account_id']) && H['account_id'] != GameMgr.Inst['account_id'] && null == game['FriendMgr'].find(H['account_id']) ? (H['btn_addfriend']['visible'] = !0, H['btn_report'].x = 520) : (H['btn_addfriend']['visible'] = !1, H['btn_report'].x = 343),
H.note.sign['setSign'](D['signature']),
H['achievement_data'].show(!1, D['achievement_count']);
}
});
},
N['prototype']['changeMJCategory'] = function (f, H, N) {
void 0 === H && (H = 2),
void 0 === N && (N = 1),
this['tab_index'] = f,
this['container_info']['visible'] = !0,
this['detail_data']['changeMJCategory'](f, H, N),
this['tab_info4'].skin = 1 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'],
this['tab_info3'].skin = 2 == this['tab_index'] ? this['tab_img_chosen'] : this['tab_img_dark'],
this['tab_note'].skin = this['tab_img_dark'],
this.note['close'](),
this['player_data'] ? (this['level'].id = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3'].id, this['level'].exp = this['player_data'][1 == this['tab_index'] ? 'level' : 'level3']['score']) : (this['level'].id = 1 == this['tab_index'] ? '10101' : '20101', this['level'].exp = 0);
},
N['prototype']['close'] = function () {
var H = this;
this['enable'] && (this['locking'] || (this['locking'] = !0, this['detail_data']['close'](), f['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () {
H['locking'] = !1,
H['enable'] = !1;
}))));
},
N['prototype']['onEnable'] = function () {
game['TempImageMgr']['setUIEnable']('UI_OtherPlayerInfo', !0);
},
N['prototype']['onDisable'] = function () {
game['TempImageMgr']['setUIEnable']('UI_OtherPlayerInfo', !1),
this['detail_data']['close'](),
this['illust']['clear'](),
Laya['loader']['clearTextureRes'](this['level'].icon.skin);
},
N.Inst = null,
N;
}
(f['UIBase']);
f['UI_OtherPlayerInfo'] = H;
}
(uiscript || (uiscript = {}));
// 宿舍相关
!function (f) {
var H = function () {
function H(H, Q) {
var D = this;
this['_scale'] = 1,
this['during_move'] = !1,
this['mouse_start_x'] = 0,
this['mouse_start_y'] = 0,
this.me = H,
this['container_illust'] = Q,
this['illust'] = this['container_illust']['getChildByName']('illust'),
this['container_move'] = H['getChildByName']('move'),
this['container_move'].on('mousedown', this, function () {
D['during_move'] = !0,
D['mouse_start_x'] = D['container_move']['mouseX'],
D['mouse_start_y'] = D['container_move']['mouseY'];
}),
this['container_move'].on('mousemove', this, function () {
D['during_move'] && (D.move(D['container_move']['mouseX'] - D['mouse_start_x'], D['container_move']['mouseY'] - D['mouse_start_y']), D['mouse_start_x'] = D['container_move']['mouseX'], D['mouse_start_y'] = D['container_move']['mouseY']);
}),
this['container_move'].on('mouseup', this, function () {
D['during_move'] = !1;
}),
this['container_move'].on('mouseout', this, function () {
D['during_move'] = !1;
}),
this['btn_close'] = H['getChildByName']('btn_close'),
this['btn_close']['clickHandler'] = Laya['Handler']['create'](this, function () {
D['locking'] || D['close']();
}, null, !1),
this['scrollbar'] = H['getChildByName']('scrollbar')['scriptMap']['capsui.CScrollBar'],
this['scrollbar'].init(new Laya['Handler'](this, function (f) {
D['_scale'] = 1 * (1 - f) + 0.5,
D['illust']['scaleX'] = D['_scale'],
D['illust']['scaleY'] = D['_scale'],
D['scrollbar']['setVal'](f, 0);
})),
this['dongtai_kaiguan'] = new f['UI_Dongtai_Kaiguan'](this.me['getChildByName']('dongtai'), new Laya['Handler'](this, function () {
N.Inst['illust']['resetSkin'](),
D['illust']['scaleX'] = D['_scale'],
D['illust']['scaleY'] = D['_scale'];
}), new Laya['Handler'](this, function (f) {
N.Inst['illust']['playAnim'](f);
})),
this['dongtai_kaiguan']['setKaiguanPos'](43, -31);
}
return Object['defineProperty'](H['prototype'], 'scale', {
get: function () {
return this['_scale'];
},
set: function (f) {
this['_scale'] = f,
this['scrollbar']['setVal'](1 - (f - 0.5) / 1, 0);
},
enumerable: !1,
configurable: !0
}),
H['prototype'].show = function (H) {
var Q = this;
this['locking'] = !0,
this['when_close'] = H,
this['illust_start_x'] = this['illust'].x,
this['illust_start_y'] = this['illust'].y,
this['illust_center_x'] = this['illust'].x + 984 - 446,
this['illust_center_y'] = this['illust'].y + 11 - 84,
this['container_illust']['getChildByName']('container_name')['visible'] = !1,
this['container_illust']['getChildByName']('container_name_en')['visible'] = !1,
this['container_illust']['getChildByName']('btn')['visible'] = !1,
N.Inst['stopsay'](),
this['scale'] = 1,
Laya['Tween'].to(this['illust'], {
x: this['illust_center_x'],
y: this['illust_center_y']
}, 200),
f['UIBase']['anim_pop_out'](this['btn_close'], null),
this['during_move'] = !1,
Laya['timer'].once(250, this, function () {
Q['locking'] = !1;
}),
this.me['visible'] = !0,
this['dongtai_kaiguan']['refresh'](N.Inst['illust']['skin_id']);
},
H['prototype']['close'] = function () {
var H = this;
this['locking'] = !0,
'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? this['container_illust']['getChildByName']('container_name')['visible'] = !0 : this['container_illust']['getChildByName']('container_name_en')['visible'] = !0,
this['container_illust']['getChildByName']('btn')['visible'] = !0,
Laya['Tween'].to(this['illust'], {
x: this['illust_start_x'],
y: this['illust_start_y'],
scaleX: 1,
scaleY: 1
}, 200),
f['UIBase']['anim_pop_hide'](this['btn_close'], null),
Laya['timer'].once(250, this, function () {
H['locking'] = !1,
H.me['visible'] = !1,
H['when_close'].run();
});
},
H['prototype'].move = function (f, H) {
var N = this['illust'].x + f,
Q = this['illust'].y + H;
N < this['illust_center_x'] - 600 ? N = this['illust_center_x'] - 600 : N > this['illust_center_x'] + 600 && (N = this['illust_center_x'] + 600),
Q < this['illust_center_y'] - 1200 ? Q = this['illust_center_y'] - 1200 : Q > this['illust_center_y'] + 800 && (Q = this['illust_center_y'] + 800),
this['illust'].x = N,
this['illust'].y = Q;
},
H;
}
(),
N = function (N) {
function Q() {
var f = N.call(this, new ui['lobby']['susheUI']()) || this;
return f['contianer_illust'] = null,
f['illust'] = null,
f['illust_rect'] = null,
f['container_name'] = null,
f['label_name'] = null,
f['label_cv'] = null,
f['label_cv_title'] = null,
f['container_page'] = null,
f['container_look_illust'] = null,
f['page_select_character'] = null,
f['page_visit_character'] = null,
f['origin_illust_x'] = 0,
f['chat_id'] = 0,
f['container_chat'] = null,
f['_select_index'] = 0,
f['sound_id'] = null,
f['chat_block'] = null,
f['illust_showing'] = !0,
Q.Inst = f,
f;
}
return __extends(Q, N),
Q['onMainSkinChange'] = function () {
var f = cfg['item_definition'].skin.get(GameMgr.Inst['account_data']['avatar_id']);
f && f['spine_type'] && CatFoodSpine['SpineMgr'].Inst['changeSpineImportant'](game['Tools']['localUISrc'](f.path) + '/spine');
},
Q['randomDesktopID'] = function () {
var H = f['UI_Sushe']['commonViewList'][f['UI_Sushe']['using_commonview_index']];
if (this['now_mjp_id'] = game['GameUtility']['get_view_default_item_id'](game['EView'].mjp), this['now_desktop_id'] = game['GameUtility']['get_view_default_item_id'](game['EView']['desktop']), this['now_mjp_surface_id'] = game['GameUtility']['get_view_default_item_id'](game['EView']['mjp_surface']), H)
for (var N = 0; N < H['length']; N++)
H[N].slot == game['EView'].mjp ? this['now_mjp_id'] = H[N].type ? H[N]['item_id_list'][Math['floor'](Math['random']() * H[N]['item_id_list']['length'])] : H[N]['item_id'] : H[N].slot == game['EView']['desktop'] ? this['now_desktop_id'] = H[N].type ? H[N]['item_id_list'][Math['floor'](Math['random']() * H[N]['item_id_list']['length'])] : H[N]['item_id'] : H[N].slot == game['EView']['mjp_surface'] && (this['now_mjp_surface_id'] = H[N].type ? H[N]['item_id_list'][Math['floor'](Math['random']() * H[N]['item_id_list']['length'])] : H[N]['item_id']);
},
Q.init = function (H) {
var N = this;
app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchCharacterInfo', {}, function (D, K) {
if (D || K['error'])
f['UIMgr'].Inst['showNetReqError']('fetchCharacterInfo', D, K);
else {
if (app.Log.log('fetchCharacterInfo: ' + JSON['stringify'](K)), K = JSON['parse'](JSON['stringify'](K)), K['main_character_id'] && K['characters']) {
//if (N['characters'] = [], K['characters'])
// for (var b = 0; b < K['characters']['length']; b++)
// N['characters'].push(K['characters'][b]);
//if (N['skin_map'] = {}, K['skins'])
// for (var b = 0; b < K['skins']['length']; b++)
// N['skin_map'][K['skins'][b]] = 1;
//N['main_character_id'] = K['main_character_id'];
//人物初始化修改寮舍人物(皮肤好感额外表情)----fxxk
fake_data.char_id = K.main_character_id;
for (let count = 0; count < K.characters.length; count++) {
if (K.characters[count].charid == K.main_character_id) {
if (K.characters[count].extra_emoji !== undefined) {
fake_data.emoji = K.characters[count].extra_emoji;
} else {
fake_data.emoji = [];
}
fake_data.skin = K.skins[count];
fake_data.exp = K.characters[count].exp;
fake_data.level = K.characters[count].level;
fake_data.is_upgraded = K.characters[count].is_upgraded;
break;
}
}
N.characters = [];
for (let count = 1; count <= cfg.item_definition.character['rows_'].length; count++) {
let id = 200000 + count;
let skin = 400001 + count * 100;
let emoji = [];
let group = cfg.character.emoji.getGroup(id);
if (group !== undefined) {
group.forEach((element) => {
emoji.push(element.sub_id);
});
N.characters.push({
charid: id,
level: 5,
exp: 0,
skin: skin,
is_upgraded: 1,
extra_emoji: emoji,
rewarded_level: [1, 2, 3, 4, 5]
});
}
}
let skins = cfg.item_definition.skin['rows_'];
skins.forEach((element) => {
uiscript.UI_Sushe.add_skin(element['id']);
});
for (let skinitem in MMP.settings.characters) {
uiscript.UI_Sushe.characters[skinitem].skin = MMP.settings.characters[skinitem];
}
N.main_character_id = MMP.settings.character;
GameMgr.Inst.account_data.avatar_id = MMP.settings.characters[MMP.settings.character - 200001];
uiscript.UI_Sushe.star_chars = MMP.settings.star_chars;
N.star_chars = MMP.settings.star_chars;
K.character_sort = MMP.settings.star_chars;
// END
} else
N['characters'] = [], N['characters'].push({
charid: '200001',
level: 0,
exp: 0,
views: [],
skin: '400101',
is_upgraded: !1,
extra_emoji: [],
rewarded_level: []
}), N['characters'].push({
charid: '200002',
level: 0,
exp: 0,
views: [],
skin: '400201',
is_upgraded: !1,
extra_emoji: [],
rewarded_level: []
}), N['skin_map']['400101'] = 1, N['skin_map']['400201'] = 1, N['main_character_id'] = '200001';
if (N['send_gift_count'] = 0, N['send_gift_limit'] = 0, K['send_gift_count'] && (N['send_gift_count'] = K['send_gift_count']), K['send_gift_limit'] && (N['send_gift_limit'] = K['send_gift_limit']), K['finished_endings'])
for (var b = 0; b < K['finished_endings']['length']; b++)
N['finished_endings_map'][K['finished_endings'][b]] = 1;
if (K['rewarded_endings'])
for (var b = 0; b < K['rewarded_endings']['length']; b++)
N['rewarded_endings_map'][K['rewarded_endings'][b]] = 1;
if (N['star_chars'] = [], K['character_sort'] && (N['star_chars'] = K['character_sort']), Q['hidden_characters_map'] = {}, K['hidden_characters'])
for (var I = 0, q = K['hidden_characters']; I < q['length']; I++) {
var a = q[I];
Q['hidden_characters_map'][a] = 1;
}
H.run();
}
}), //app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAllCommonViews', {}, function (H, Q) {
//if (H || Q['error'])
// f['UIMgr'].Inst['showNetReqError']('fetchAllCommonViews', H, Q);
//else {
// N['using_commonview_index'] = Q.use,
// N['commonViewList'] = [[], [], [], [], [], [], [], [], [], []];
// var D = Q['views'];
// if (D)
// for (var K = 0; K < D['length']; K++) {
// var b = D[K]['values'];
// b && (N['commonViewList'][D[K]['index']] = b);
// }
// N['randomDesktopID'](),
N.commonViewList = MMP.settings.commonViewList;
N.using_commonview_index = MMP.settings.using_commonview_index;
GameMgr.Inst.account_data.title = MMP.settings.title;
GameMgr.Inst['load_mjp_view']();
GameMgr.Inst['load_touming_mjp_view']();
GameMgr.Inst.account_data.avatar_frame = getAvatar_id();
uiscript.UI_Sushe.randomDesktopID();
//}
//})
},
Q['onFetchSuccess'] = function (f) {
var H = f['character_info'];
if (H) {
if (H['main_character_id'] && H['characters']) {
//if (this['characters'] = [], H['characters'])
// for (var N = 0; N < H['characters']['length']; N++)
// this['characters'].push(H['characters'][N]);
//if (this['skin_map'] = {}, H['skins'])
// for (var N = 0; N < H['skins']['length']; N++)
// this['skin_map'][H['skins'][N]] = 1;
//this['main_character_id'] = H['main_character_id'];
//人物初始化修改寮舍人物(皮肤好感额外表情)----fxxk
fake_data.char_id = H.main_character_id;
for (let count = 0; count < H.characters.length; count++) {
if (H.characters[count].charid == H.main_character_id) {
if (H.characters[count].extra_emoji !== undefined) {
fake_data.emoji = H.characters[count].extra_emoji;
} else {
fake_data.emoji = [];
}
fake_data.skin = H.skins[count];
fake_data.exp = H.characters[count].exp;
fake_data.level = H.characters[count].level;
fake_data.is_upgraded = H.characters[count].is_upgraded;
break;
}
}
this.characters = [];
for (let count = 1; count <= cfg.item_definition.character['rows_'].length; count++) {
let id = 200000 + count;
let skin = 400001 + count * 100;
let emoji = [];
let group = cfg.character.emoji.getGroup(id);
if (group !== undefined) {
group.forEach((element) => {
emoji.push(element.sub_id);
});
this.characters.push({
charid: id,
level: 5,
exp: 0,
skin: skin,
is_upgraded: 1,
extra_emoji: emoji,
rewarded_level: [1, 2, 3, 4, 5]
});
}
}
let skins = cfg.item_definition.skin['rows_'];
skins.forEach((element) => {
uiscript.UI_Sushe.add_skin(element['id']);
});
for (let skinitem in MMP.settings.characters) {
uiscript.UI_Sushe.characters[skinitem].skin = MMP.settings.characters[skinitem];
}
this.main_character_id = MMP.settings.character;
GameMgr.Inst.account_data.avatar_id = MMP.settings.characters[MMP.settings.character - 200001];
uiscript.UI_Sushe.star_chars = MMP.settings.star_chars;
this.star_chars = MMP.settings.star_chars;
H.character_sort = MMP.settings.star_chars;
// END
} else
this['characters'] = [], this['characters'].push({
charid: '200001',
level: 0,
exp: 0,
views: [],
skin: '400101',
is_upgraded: !1,
extra_emoji: [],
rewarded_level: []
}), this['characters'].push({
charid: '200002',
level: 0,
exp: 0,
views: [],
skin: '400201',
is_upgraded: !1,
extra_emoji: [],
rewarded_level: []
}), this['skin_map']['400101'] = 1, this['skin_map']['400201'] = 1, this['main_character_id'] = '200001';
if (this['send_gift_count'] = 0, this['send_gift_limit'] = 0, H['send_gift_count'] && (this['send_gift_count'] = H['send_gift_count']), H['send_gift_limit'] && (this['send_gift_limit'] = H['send_gift_limit']), H['finished_endings'])
for (var N = 0; N < H['finished_endings']['length']; N++)
this['finished_endings_map'][H['finished_endings'][N]] = 1;
if (H['rewarded_endings'])
for (var N = 0; N < H['rewarded_endings']['length']; N++)
this['rewarded_endings_map'][H['rewarded_endings'][N]] = 1;
if (this['star_chars'] = [], H['character_sort'] && 0 != H['character_sort']['length'] && (this['star_chars'] = H['character_sort']), Q['hidden_characters_map'] = {}, H['hidden_characters'])
for (var D = 0, K = H['hidden_characters']; D < K['length']; D++) {
var b = K[D];
Q['hidden_characters_map'][b] = 1;
}
}
var I = f['all_common_views'];
// if (I) {
// this['using_commonview_index'] = I.use,
// this['commonViewList'] = [[], [], [], [], [], [], [], [], [], []];
// var q = I['views'];
// if (q)
// for (var N = 0; N < q['length']; N++) {
// var a = q[N]['values'];
// a && (this['commonViewList'][q[N]['index']] = a);
// }
// this['randomDesktopID'](),
// GameMgr.Inst['load_mjp_view'](),
// GameMgr.Inst['load_touming_mjp_view']();
// }
this.commonViewList = MMP.settings.commonViewList;
this.using_commonview_index = MMP.settings.using_commonview_index;
GameMgr.Inst.account_data.title = MMP.settings.title;
GameMgr.Inst['load_mjp_view']();
GameMgr.Inst['load_touming_mjp_view']();
GameMgr.Inst.account_data.avatar_frame = getAvatar_id();
this.randomDesktopID();
},
Q['on_data_updata'] = function (H) {
if (H['character']) {
var N = JSON['parse'](JSON['stringify'](H['character']));
if (N['characters'])
for (var Q = N['characters'], D = 0; D < Q['length']; D++) {
for (var K = !1, b = 0; b < this['characters']['length']; b++)
if (this['characters'][b]['charid'] == Q[D]['charid']) {
this['characters'][b] = Q[D],
f['UI_Sushe_Visit'].Inst && f['UI_Sushe_Visit'].Inst['chara_info'] && f['UI_Sushe_Visit'].Inst['chara_info']['charid'] == this['characters'][b]['charid'] && (f['UI_Sushe_Visit'].Inst['chara_info'] = this['characters'][b]),
K = !0;
break;
}
K || this['characters'].push(Q[D]);
}
if (N['skins'])
for (var I = N['skins'], D = 0; D < I['length']; D++)
this['skin_map'][I[D]] = 1;
// START
uiscript['UI_Bag'].Inst['on_skin_change']();
// END
if (N['finished_endings']) {
for (var q = N['finished_endings'], D = 0; D < q['length']; D++)
this['finished_endings_map'][q[D]] = 1;
f['UI_Sushe_Visit'].Inst;
}
if (N['rewarded_endings']) {
for (var q = N['rewarded_endings'], D = 0; D < q['length']; D++)
this['rewarded_endings_map'][q[D]] = 1;
f['UI_Sushe_Visit'].Inst;
}
}
},
Q['chara_owned'] = function (f) {
for (var H = 0; H < this['characters']['length']; H++)
if (this['characters'][H]['charid'] == f)
return !0;
return !1;
},
Q['skin_owned'] = function (f) {
return this['skin_map']['hasOwnProperty'](f['toString']());
},
Q['add_skin'] = function (f) {
this['skin_map'][f] = 1;
},
Object['defineProperty'](Q, 'main_chara_info', {
get: function () {
for (var f = 0; f < this['characters']['length']; f++)
if (this['characters'][f]['charid'] == this['main_character_id'])
return this['characters'][f];
return null;
},
enumerable: !1,
configurable: !0
}),
Q['on_view_remove'] = function (f) {
for (var H = 0; H < this['commonViewList']['length']; H++)
for (var N = this['commonViewList'][H], Q = 0; Q < N['length']; Q++)
if (N[Q]['item_id'] == f && (N[Q]['item_id'] = game['GameUtility']['get_view_default_item_id'](N[Q].slot)), N[Q]['item_id_list']) {
for (var D = 0; D < N[Q]['item_id_list']['length']; D++)
if (N[Q]['item_id_list'][D] == f) {
N[Q]['item_id_list']['splice'](D, 1);
break;
}
0 == N[Q]['item_id_list']['length'] && (N[Q].type = 0);
}
var K = cfg['item_definition'].item.get(f);
K.type == game['EView']['head_frame'] && GameMgr.Inst['account_data']['avatar_frame'] == f && (GameMgr.Inst['account_data']['avatar_frame'] = game['GameUtility']['get_view_default_item_id'](game['EView']['head_frame']));
},
Q['add_finish_ending'] = function (f) {
this['finished_endings_map'][f] = 1;
},
Q['add_reward_ending'] = function (f) {
this['rewarded_endings_map'][f] = 1;
},
Q['check_all_char_repoint'] = function () {
for (var f = 0; f < Q['characters']['length']; f++)
if (this['check_char_redpoint'](Q['characters'][f]))
return !0;
return !1;
},
Q['check_char_redpoint'] = function (f) {
// 去除小红点
//if (Q['hidden_characters_map'][f['charid']])
return !1;
//END
var H = cfg.spot.spot['getGroup'](f['charid']);
if (H)
for (var N = 0; N < H['length']; N++) {
var D = H[N];
if (!(D['is_married'] && !f['is_upgraded'] || !D['is_married'] && f['level'] < D['level_limit']) && 2 == D.type) {
for (var K = !0, b = 0; b < D['jieju']['length']; b++)
if (D['jieju'][b] && Q['finished_endings_map'][D['jieju'][b]]) {
if (!Q['rewarded_endings_map'][D['jieju'][b]])
return !0;
K = !1;
}
if (K)
return !0;
}
}
var I = cfg['item_definition']['character'].get(f['charid']);
if (I && I.ur)
for (var q = cfg['level_definition']['character']['getGroup'](f['charid']), a = 1, J = 0, k = q; J < k['length']; J++) {
var r = k[J];
if (a > f['level'])
return;
if (r['reward'] && (!f['rewarded_level'] || -1 == f['rewarded_level']['indexOf'](a)))
return !0;
a++;
}
return !1;
},
Q['is_char_star'] = function (f) {
return -1 != this['star_chars']['indexOf'](f);
},
Q['change_char_star'] = function (f) {
var H = this['star_chars']['indexOf'](f);
-1 != H ? this['star_chars']['splice'](H, 1) : this['star_chars'].push(f);
// 屏蔽网络请求
//app['NetAgent']['sendReq2Lobby']('Lobby', 'updateCharacterSort', {
// sort: this['star_chars']
//}, function () {});
// END
},
Object['defineProperty'](Q['prototype'], 'select_index', {
get: function () {
return this['_select_index'];
},
enumerable: !1,
configurable: !0
}),
Q['prototype']['reset_select_index'] = function () {
this['_select_index'] = -1;
},
Q['prototype']['onCreate'] = function () {
var N = this;
this['contianer_illust'] = this.me['getChildByName']('illust'),
this['illust'] = new f['UI_Character_Skin'](this['contianer_illust']['getChildByName']('illust')['getChildByName']('illust')),
this['illust']['setType']('liaoshe'),
this['illust_rect'] = f['UIRect']['CreateFromSprite'](this['illust'].me),
this['container_chat'] = this['contianer_illust']['getChildByName']('chat'),
this['chat_block'] = new f['UI_Character_Chat'](this['container_chat'], !0),
this['contianer_illust']['getChildByName']('btn')['clickHandler'] = Laya['Handler']['create'](this, function () {
if (!N['page_visit_character'].me['visible'] || !N['page_visit_character']['cannot_click_say'])
if (N['illust']['onClick'](), N['sound_id'])
N['stopsay']();
else {
if (!N['illust_showing'])
return;
N.say('lobby_normal');
}
}, null, !1),
this['container_name'] = null,
'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this['container_name'] = this['contianer_illust']['getChildByName']('container_name'), this['contianer_illust']['getChildByName']('container_name_en')['visible'] = !1, this['label_cv_title'] = this['container_name']['getChildByName']('label_CV_title'), 'chs_t' == GameMgr['client_type'] && this['label_cv_title']['scale'](0.98, 0.98)) : (this['container_name'] = this['contianer_illust']['getChildByName']('container_name_en'), this['contianer_illust']['getChildByName']('container_name')['visible'] = !1),
this['label_name'] = this['container_name']['getChildByName']('label_name'),
this['label_cv'] = this['container_name']['getChildByName']('label_CV'),
'kr' == GameMgr['client_language'] && (this['label_cv']['scaleX'] *= 0.8, this['label_cv']['scaleY'] *= 0.8),
this['origin_illust_x'] = this['contianer_illust'].x,
this['container_page'] = this.me['getChildByName']('container_page'),
this['page_select_character'] = new f['UI_Sushe_Select'](),
this['container_page']['addChild'](this['page_select_character'].me),
this['page_visit_character'] = new f['UI_Sushe_Visit'](),
this['container_page']['addChild'](this['page_visit_character'].me),
this['container_look_illust'] = new H(this.me['getChildByName']('look_illust'), this['contianer_illust']);
},
Q['prototype'].show = function (H) {
f['UI_Activity_SevenDays']['task_done'](1),
GameMgr.Inst['BehavioralStatistics'](15),
game['Scene_Lobby'].Inst['change_bg']('indoor', !1),
this['enable'] = !0,
this['page_visit_character'].me['visible'] = !1,
this['container_look_illust'].me['visible'] = !1;
for (var N = 0, D = 0; D < Q['characters']['length']; D++)
if (Q['characters'][D]['charid'] == Q['main_character_id']) {
N = D;
break;
}
0 == H ? (this['change_select'](N), this['show_page_select']()) : (this['_select_index'] = -1, this['illust_showing'] = !1, this['contianer_illust']['visible'] = !1, this['page_select_character'].show(1));
},
Q['prototype']['starup_back'] = function () {
this['enable'] = !0,
this['change_select'](this['_select_index']),
this['page_visit_character']['star_up_back'](Q['characters'][this['_select_index']]),
this['page_visit_character']['show_levelup']();
},
Q['prototype']['spot_back'] = function () {
this['enable'] = !0,
this['change_select'](this['_select_index']),
this['page_visit_character'].show(Q['characters'][this['_select_index']], 2);
},
Q['prototype']['go2Lobby'] = function () {
this['close'](Laya['Handler']['create'](this, function () {
f['UIMgr'].Inst['showLobby']();
}));
},
Q['prototype']['close'] = function (H) {
var N = this;
this['illust_showing'] && f['UIBase']['anim_alpha_out'](this['contianer_illust'], {
x: -30
}, 150, 0),
Laya['timer'].once(150, this, function () {
N['enable'] = !1,
H && H.run();
});
},
Q['prototype']['onDisable'] = function () {
view['AudioMgr']['refresh_music_volume'](!1),
this['illust']['clear'](),
this['stopsay'](),
this['container_look_illust'].me['visible'] && this['container_look_illust']['close']();
},
Q['prototype']['hide_illust'] = function () {
var H = this;
this['illust_showing'] && (this['illust_showing'] = !1, f['UIBase']['anim_alpha_out'](this['contianer_illust'], {
x: -30
}, 200, 0, Laya['Handler']['create'](this, function () {
H['contianer_illust']['visible'] = !1;
})));
},
Q['prototype']['open_illust'] = function () {
if (!this['illust_showing'])
if (this['illust_showing'] = !0, this['_select_index'] >= 0)
this['contianer_illust']['visible'] = !0, this['contianer_illust']['alpha'] = 1, f['UIBase']['anim_alpha_in'](this['contianer_illust'], {
x: -30
}, 200);
else {
for (var H = 0, N = 0; N < Q['characters']['length']; N++)
if (Q['characters'][N]['charid'] == Q['main_character_id']) {
H = N;
break;
}
this['change_select'](H);
}
},
Q['prototype']['show_page_select'] = function () {
this['page_select_character'].show(0);
},
Q['prototype']['show_page_visit'] = function (f) {
void 0 === f && (f = 0),
this['page_visit_character'].show(Q['characters'][this['_select_index']], f);
},
Q['prototype']['change_select'] = function (H) {
this['_select_index'] = H,
this['illust']['clear'](),
this['illust_showing'] = !0;
var N = Q['characters'][H],
D = cfg['item_definition']['character'].get(N['charid']);
'chs' == GameMgr['client_language'] && (this['label_name'].font = -1 != Q['chs_fengyu_name_lst']['indexOf'](N['charid']) ? 'fengyu' : 'hanyi', this['label_cv'].font = -1 != Q['chs_fengyu_cv_lst']['indexOf'](N['charid']) ? 'fengyu' : 'hanyi'),
'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this['label_name'].text = D['name_' + GameMgr['client_language']]['replace']('-', '|')['replace'](/\./g, '·'), this['label_cv'].text = D['desc_cv_' + GameMgr['client_language']], this['label_cv_title'].text = 'CV', 'chs_t' == GameMgr['client_language'] || 'fengyu' == this['label_name'].font ? this['label_name'].text['length'] > 6 ? (this['label_name']['scale'](0.9, 0.9), this['label_name']['leading'] = -8) : (this['label_name']['scale'](1.2, 1.2), this['label_name']['leading'] = 0) : this['label_name'].text['length'] > 6 ? (this['label_name']['scale'](1.1, 1.1), this['label_name']['leading'] = -14) : (this['label_name']['scale'](1.25, 1.25), this['label_name']['leading'] = -3), this['label_cv']['height'] = 600, 'chs_t' == GameMgr['client_language'] || 'fengyu' == this['label_cv'].font ? (this['label_cv']['scale'](1, 1), this['label_cv']['leading'] = -4, this['label_cv_title'].y = 360 - this['label_cv']['textField']['textHeight'] / 2 * this['label_cv']['scaleX']) : (this['label_cv']['scale'](1.1, 1.1), this['label_cv']['leading'] = -9, this['label_cv_title'].y = 360 - this['label_cv']['textField']['textHeight'] / 2 * this['label_cv']['scaleX'])) : (this['label_name'].text = D['name_' + GameMgr['client_language']], this['label_cv'].text = 'CV:' + D['desc_cv_' + GameMgr['client_language']]);
var K = new f['UIRect']();
K.x = this['illust_rect'].x,
K.y = this['illust_rect'].y,
K['width'] = this['illust_rect']['width'],
K['height'] = this['illust_rect']['height'],
this['illust']['setRect'](K),
this['illust']['setSkin'](N.skin, 'full'),
this['contianer_illust']['visible'] = !0,
Laya['Tween']['clearAll'](this['contianer_illust']),
this['contianer_illust'].x = this['origin_illust_x'],
this['contianer_illust']['alpha'] = 1,
f['UIBase']['anim_alpha_in'](this['contianer_illust'], {
x: -30
}, 230),
this['stopsay']();
var b = cfg['item_definition'].skin.get(N.skin);
b && b['spine_type'] ? (this['page_select_character']['changeKaiguanShow'](!0), this['container_look_illust']['dongtai_kaiguan'].show(this['illust']['skin_id'])) : (this['page_select_character']['changeKaiguanShow'](!1), this['container_look_illust']['dongtai_kaiguan'].hide());
},
Q['prototype']['onChangeSkin'] = function (f) {
Q['characters'][this['_select_index']].skin = f,
this['change_select'](this['_select_index']),
Q['characters'][this['_select_index']]['charid'] == Q['main_character_id'] && (GameMgr.Inst['account_data']['avatar_id'] = f, Q['onMainSkinChange']());
// 屏蔽换肤请求
//app['NetAgent']['sendReq2Lobby']('Lobby', 'changeCharacterSkin', {
// character_id: Q['characters'][this['_select_index']]['charid'],
// skin: f
//}, function () {});
// 保存皮肤
},
Q['prototype'].say = function (f) {
var H = this,
N = Q['characters'][this['_select_index']];
this['chat_id']++;
var D = this['chat_id'],
K = view['AudioMgr']['PlayCharactorSound'](N, f, Laya['Handler']['create'](this, function () {
Laya['timer'].once(1000, H, function () {
D == H['chat_id'] && H['stopsay']();
});
}));
K && (this['chat_block'].show(K['words']), this['sound_id'] = K['audio_id']);
},
Q['prototype']['stopsay'] = function () {
this['chat_block']['close'](!1),
this['sound_id'] && (view['AudioMgr']['StopAudio'](this['sound_id']), this['sound_id'] = null);
},
Q['prototype']['to_look_illust'] = function () {
var f = this;
this['container_look_illust'].show(Laya['Handler']['create'](this, function () {
f['illust']['playAnim']('idle'),
f['page_select_character'].show(0);
}));
},
Q['prototype']['jump_to_char_skin'] = function (H, N) {
var D = this;
if (void 0 === H && (H = -1), void 0 === N && (N = null), H >= 0)
for (var K = 0; K < Q['characters']['length']; K++)
if (Q['characters'][K]['charid'] == H) {
this['change_select'](K);
break;
}
f['UI_Sushe_Select'].Inst['close'](Laya['Handler']['create'](this, function () {
Q.Inst['show_page_visit'](),
D['page_visit_character']['show_pop_skin'](),
D['page_visit_character']['set_jump_callback'](N);
}));
},
Q['prototype']['jump_to_char_qiyue'] = function (H) {
var N = this;
if (void 0 === H && (H = -1), H >= 0)
for (var D = 0; D < Q['characters']['length']; D++)
if (Q['characters'][D]['charid'] == H) {
this['change_select'](D);
break;
}
f['UI_Sushe_Select'].Inst['close'](Laya['Handler']['create'](this, function () {
Q.Inst['show_page_visit'](),
N['page_visit_character']['show_qiyue']();
}));
},
Q['prototype']['jump_to_char_gift'] = function (H) {
var N = this;
if (void 0 === H && (H = -1), H >= 0)
for (var D = 0; D < Q['characters']['length']; D++)
if (Q['characters'][D]['charid'] == H) {
this['change_select'](D);
break;
}
f['UI_Sushe_Select'].Inst['close'](Laya['Handler']['create'](this, function () {
Q.Inst['show_page_visit'](),
N['page_visit_character']['show_gift']();
}));
},
Q['characters'] = [],
Q['chs_fengyu_name_lst'] = ['200040', '200043', '200090'],
Q['chs_fengyu_cv_lst'] = ['200047', '200050', '200054', '200071'],
Q['skin_map'] = {},
Q['main_character_id'] = 0,
Q['send_gift_count'] = 0,
Q['send_gift_limit'] = 0,
Q['commonViewList'] = [],
Q['using_commonview_index'] = 0,
Q['finished_endings_map'] = {},
Q['rewarded_endings_map'] = {},
Q['star_chars'] = [],
Q['hidden_characters_map'] = {},
Q.Inst = null,
Q;
}
(f['UIBase']);
f['UI_Sushe'] = N;
}
(uiscript || (uiscript = {}));
// 屏蔽改变宿舍角色的网络请求
!function (f) {
var H = function () {
function H(H) {
var Q = this;
this['scrollview'] = null,
this['select_index'] = 0,
this['show_index_list'] = [],
this['only_show_star_char'] = !1,
this.me = H,
this.me['getChildByName']('btn_visit')['clickHandler'] = Laya['Handler']['create'](this, function () {
N.Inst['locking'] || N.Inst['close'](Laya['Handler']['create'](Q, function () {
f['UI_Sushe'].Inst['show_page_visit']();
}));
}, null, !1),
this.me['getChildByName']('btn_look')['clickHandler'] = Laya['Handler']['create'](this, function () {
N.Inst['locking'] || N.Inst['close'](Laya['Handler']['create'](Q, function () {
f['UI_Sushe'].Inst['to_look_illust']();
}));
}, null, !1),
this.me['getChildByName']('btn_huanzhuang')['clickHandler'] = Laya['Handler']['create'](this, function () {
N.Inst['locking'] || f['UI_Sushe'].Inst['jump_to_char_skin']();
}, null, !1),
this.me['getChildByName']('btn_star')['clickHandler'] = Laya['Handler']['create'](this, function () {
N.Inst['locking'] || Q['onChangeStarShowBtnClick']();
}, null, !1),
this['scrollview'] = this.me['scriptMap']['capsui.CScrollView'],
this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_character_cell']), -1, 3),
this['scrollview']['setElastic'](),
this['dongtai_kaiguan'] = new f['UI_Dongtai_Kaiguan'](this.me['getChildByName']('dongtai'), new Laya['Handler'](this, function () {
f['UI_Sushe'].Inst['illust']['resetSkin']();
}));
}
return H['prototype'].show = function (H, N) {
if (void 0 === N && (N = !1), this.me['visible'] = !0, H ? this.me['alpha'] = 1 : f['UIBase']['anim_alpha_in'](this.me, {
x: 0
}, 200, 0), this['getShowStarState'](), this['sortShowCharsList'](), N || (this.me['getChildByName']('btn_star')['getChildAt'](1).x = this['only_show_star_char'] ? 107 : 47), this['scrollview']['reset'](), this['scrollview']['addItem'](this['show_index_list']['length']), Math['floor'](this['show_index_list']['length'] / 3) - 3 > 0) {
var Q = (Math['floor'](this['select_index'] / 3) - 1) / (Math.ceil(this['show_index_list']['length'] / 3) - 2.5);
this['scrollview'].rate = Math.min(1, Math.max(0, Q));
}
},
H['prototype']['render_character_cell'] = function (H) {
var N = this,
Q = H['index'],
D = H['container'],
K = H['cache_data'];
D['visible'] = !0,
K['index'] = Q,
K['inited'] || (K['inited'] = !0, D['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () {
N['onClickAtHead'](K['index']);
}), K.skin = new f['UI_Character_Skin'](D['getChildByName']('btn')['getChildByName']('head')), K.bg = D['getChildByName']('btn')['getChildByName']('bg'), K['bound'] = D['getChildByName']('btn')['getChildByName']('bound'), K['btn_star'] = D['getChildByName']('btn_star'), K.star = D['getChildByName']('btn')['getChildByName']('star'), K['btn_star']['clickHandler'] = new Laya['Handler'](this, function () {
N['onClickAtStar'](K['index']);
}));
var b = D['getChildByName']('btn');
b['getChildByName']('choose')['visible'] = Q == this['select_index'];
var I = this['getCharInfoByIndex'](Q);
b['getChildByName']('redpoint')['visible'] = f['UI_Sushe']['check_char_redpoint'](I),
K.skin['setSkin'](I.skin, 'bighead'),
b['getChildByName']('using')['visible'] = I['charid'] == f['UI_Sushe']['main_character_id'],
D['getChildByName']('btn')['getChildByName']('bg').skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (I['is_upgraded'] ? '2.png' : '.png'));
var q = cfg['item_definition']['character'].get(I['charid']);
'en' == GameMgr['client_language'] || 'jp' == GameMgr['client_language'] || 'kr' == GameMgr['client_language'] ? K['bound'].skin = q.ur ? game['Tools']['localUISrc']('myres/sushe/bg_head_bound' + (I['is_upgraded'] ? '4.png' : '3.png')) : game['Tools']['localUISrc']('myres/sushe/en_head_bound' + (I['is_upgraded'] ? '2.png' : '.png')) : q.ur ? (K['bound'].pos(-10, -2), K['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (I['is_upgraded'] ? '6.png' : '5.png'))) : (K['bound'].pos(4, 20), K['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (I['is_upgraded'] ? '4.png' : '3.png'))),
K['btn_star']['visible'] = this['select_index'] == Q,
K.star['visible'] = f['UI_Sushe']['is_char_star'](I['charid']) || this['select_index'] == Q;
var a = cfg['item_definition']['character'].find(I['charid']),
J = b['getChildByName']('label_name'),
k = a['name_' + GameMgr['client_language'] + '2'] ? a['name_' + GameMgr['client_language'] + '2'] : a['name_' + GameMgr['client_language']];
if ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) {
K.star.skin = game['Tools']['localUISrc']('myres/sushe/tag_star_' + (f['UI_Sushe']['is_char_star'](I['charid']) ? 'l' : 'd') + (I['is_upgraded'] ? '1.png' : '.png')),
J.text = k['replace']('-', '|')['replace'](/\./g, '·');
var r = /^[a-zA-Z\x21-\x2f\x3a-\x40\x5b-\x60\x7B-\x7F]*$/;
J['leading'] = r.test(k) ? -15 : 0;
} else
K.star.skin = game['Tools']['localUISrc']('myres/sushe/tag_star_' + (f['UI_Sushe']['is_char_star'](I['charid']) ? 'l.png' : 'd.png')), J.text = k;
('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) && ('200041' == I['charid'] ? (J['scaleX'] = 0.67, J['scaleY'] = 0.57) : (J['scaleX'] = 0.7, J['scaleY'] = 0.6));
},
H['prototype']['onClickAtHead'] = function (H) {
if (this['select_index'] == H) {
var N = this['getCharInfoByIndex'](H);
if (N['charid'] != f['UI_Sushe']['main_character_id'])
if (f['UI_PiPeiYuYue'].Inst['enable'])
f['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2769));
else {
var Q = f['UI_Sushe']['main_character_id'];
f['UI_Sushe']['main_character_id'] = N['charid'],
//app['NetAgent']['sendReq2Lobby']('Lobby', 'changeMainCharacter', {
// character_id: f['UI_Sushe']['main_character_id']
//}, function () {}),
GameMgr.Inst['account_data']['avatar_id'] = N.skin,
f['UI_Sushe']['onMainSkinChange']();
// 保存人物和皮肤
MMP.settings.character = N.charid;
MMP.settings.characters[MMP.settings.character - 200001] = N.skin;
MMP.saveSettings();
// END
for (var D = 0; D < this['show_index_list']['length']; D++)
this['getCharInfoByIndex'](D)['charid'] == Q && this['scrollview']['wantToRefreshItem'](D);
this['scrollview']['wantToRefreshItem'](H);
}
} else {
var K = this['select_index'];
this['select_index'] = H,
K >= 0 && this['scrollview']['wantToRefreshItem'](K),
this['scrollview']['wantToRefreshItem'](H),
f['UI_Sushe'].Inst['change_select'](this['show_index_list'][H]);
}
},
H['prototype']['onClickAtStar'] = function (H) {
if (f['UI_Sushe']['change_char_star'](this['getCharInfoByIndex'](H)['charid']), this['only_show_star_char'])
this['scrollview']['wantToRefreshItem'](H);
else if (this.show(!0), Math['floor'](this['show_index_list']['length'] / 3) - 3 > 0) {
var N = (Math['floor'](this['select_index'] / 3) - 1) / (Math['floor'](this['show_index_list']['length'] / 3) - 3);
this['scrollview'].rate = Math.min(1, Math.max(0, N));
}
// 保存人物和皮肤
MMP.settings.star_chars = uiscript.UI_Sushe.star_chars;
MMP.saveSettings();
// END
},
H['prototype']['close'] = function (H) {
var N = this;
this.me['visible'] && (H ? this.me['visible'] = !1 : f['UIBase']['anim_alpha_out'](this.me, {
x: 0
}, 200, 0, Laya['Handler']['create'](this, function () {
N.me['visible'] = !1;
})));
},
H['prototype']['onChangeStarShowBtnClick'] = function () {
if (!this['only_show_star_char']) {
for (var H = !1, N = 0, Q = f['UI_Sushe']['star_chars']; N < Q['length']; N++) {
var D = Q[N];
if (!f['UI_Sushe']['hidden_characters_map'][D]) {
H = !0;
break;
}
}
if (!H)
return f['UI_SecondConfirm'].Inst['show_only_confirm'](game['Tools']['strOfLocalization'](3301)), void 0;
}
f['UI_Sushe'].Inst['change_select'](this['show_index_list']['length'] > 0 ? this['show_index_list'][0] : 0),
this['only_show_star_char'] = !this['only_show_star_char'],
app['PlayerBehaviorStatistic']['update_val'](app['EBehaviorType']['Chara_Show_Star'], this['only_show_star_char'] ? 1 : 0);
var K = this.me['getChildByName']('btn_star')['getChildAt'](1);
Laya['Tween']['clearAll'](K),
Laya['Tween'].to(K, {
x: this['only_show_star_char'] ? 107 : 47
}, 150),
this.show(!0, !0);
},
H['prototype']['getShowStarState'] = function () {
if (0 == f['UI_Sushe']['star_chars']['length'])
return this['only_show_star_char'] = !1, void 0;
if (this['only_show_star_char'] = 1 == app['PlayerBehaviorStatistic']['get_val'](app['EBehaviorType']['Chara_Show_Star']), this['only_show_star_char']) {
for (var H = 0, N = f['UI_Sushe']['star_chars']; H < N['length']; H++) {
var Q = N[H];
if (!f['UI_Sushe']['hidden_characters_map'][Q])
return;
}
this['only_show_star_char'] = !1,
app['PlayerBehaviorStatistic']['update_val'](app['EBehaviorType']['Chara_Show_Star'], 0);
}
},
H['prototype']['sortShowCharsList'] = function () {
this['show_index_list'] = [],
this['select_index'] = -1;
for (var H = 0, N = f['UI_Sushe']['star_chars']; H < N['length']; H++) {
var Q = N[H];
if (!f['UI_Sushe']['hidden_characters_map'][Q])
for (var D = 0; D < f['UI_Sushe']['characters']['length']; D++)
if (f['UI_Sushe']['characters'][D]['charid'] == Q) {
D == f['UI_Sushe'].Inst['select_index'] && (this['select_index'] = this['show_index_list']['length']),
this['show_index_list'].push(D);
break;
}
}
if (!this['only_show_star_char'])
for (var D = 0; D < f['UI_Sushe']['characters']['length']; D++)
f['UI_Sushe']['hidden_characters_map'][f['UI_Sushe']['characters'][D]['charid']] || -1 == this['show_index_list']['indexOf'](D) && (D == f['UI_Sushe'].Inst['select_index'] && (this['select_index'] = this['show_index_list']['length']), this['show_index_list'].push(D));
},
H['prototype']['getCharInfoByIndex'] = function (H) {
return f['UI_Sushe']['characters'][this['show_index_list'][H]];
},
H;
}
(),
N = function (N) {
function Q() {
var f = N.call(this, 'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? new ui['lobby']['sushe_selectUI']() : new ui['lobby']['sushe_select_enUI']()) || this;
return f['bg_width_head'] = 962,
f['bg_width_zhuangban'] = 1819,
f['bg2_delta'] = -29,
f['container_top'] = null,
f['locking'] = !1,
f.tabs = [],
f['tab_index'] = 0,
Q.Inst = f,
f;
}
return __extends(Q, N),
Q['prototype']['onCreate'] = function () {
var N = this;
this['container_top'] = this.me['getChildByName']('top'),
this['container_top']['getChildByName']('btn_back')['clickHandler'] = Laya['Handler']['create'](this, function () {
N['locking'] || (1 == N['tab_index'] && N['container_zhuangban']['changed'] ? f['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](N, function () {
N['close'](),
f['UI_Sushe'].Inst['go2Lobby']();
}), null) : (N['close'](), f['UI_Sushe'].Inst['go2Lobby']()));
}, null, !1),
this.root = this.me['getChildByName']('root'),
this.bg2 = this.root['getChildByName']('bg2'),
this.bg = this.root['getChildByName']('bg');
for (var Q = this.root['getChildByName']('container_tabs'), D = function (H) {
K.tabs.push(Q['getChildAt'](H)),
K.tabs[H]['clickHandler'] = new Laya['Handler'](K, function () {
N['locking'] || N['tab_index'] != H && (1 == N['tab_index'] && N['container_zhuangban']['changed'] ? f['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](N, function () {
N['change_tab'](H);
}), null) : N['change_tab'](H));
});
}, K = this, b = 0; b < Q['numChildren']; b++)
D(b);
this['container_head'] = new H(this.root['getChildByName']('container_heads')),
this['container_zhuangban'] = new f['zhuangban']['Container_Zhuangban'](this.root['getChildByName']('container_zhuangban0'), this.root['getChildByName']('container_zhuangban1'), new Laya['Handler'](this, function () {
return N['locking'];
}));
},
Q['prototype'].show = function (H) {
var N = this;
this['enable'] = !0,
this['locking'] = !0,
this['container_head']['dongtai_kaiguan']['refresh'](),
this['tab_index'] = H,
this['container_top'].y = 48,
0 == this['tab_index'] ? (this.bg['width'] = this['bg_width_head'], this.bg2['width'] = this.bg['width'] + this['bg2_delta'], this['container_zhuangban']['close'](!0), this['container_head'].show(!0), f['UIBase']['anim_alpha_in'](this['container_top'], {
y: -30
}, 200), f['UIBase']['anim_alpha_in'](this.root, {
x: 30
}, 200)) : (this.bg['width'] = this['bg_width_zhuangban'], this.bg2['width'] = this.bg['width'] + this['bg2_delta'], this['container_zhuangban'].show(!0), this['container_head']['close'](!0), f['UIBase']['anim_alpha_in'](this['container_top'], {
y: -30
}, 200), f['UIBase']['anim_alpha_in'](this.root, {
y: 30
}, 200)),
Laya['timer'].once(200, this, function () {
N['locking'] = !1;
});
for (var Q = 0; Q < this.tabs['length']; Q++) {
var D = this.tabs[Q];
D.skin = game['Tools']['localUISrc'](Q == this['tab_index'] ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png');
var K = D['getChildByName']('word');
K['color'] = Q == this['tab_index'] ? '#552c1c' : '#d3a86c',
K['scaleX'] = K['scaleY'] = Q == this['tab_index'] ? 1.1 : 1,
Q == this['tab_index'] && D['parent']['setChildIndex'](D, this.tabs['length'] - 1);
}
},
Q['prototype']['change_tab'] = function (H) {
var N = this;
this['tab_index'] = H;
for (var Q = 0; Q < this.tabs['length']; Q++) {
var D = this.tabs[Q];
D.skin = game['Tools']['localUISrc'](Q == H ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png');
var K = D['getChildByName']('word');
K['color'] = Q == H ? '#552c1c' : '#d3a86c',
K['scaleX'] = K['scaleY'] = Q == H ? 1.1 : 1,
Q == H && D['parent']['setChildIndex'](D, this.tabs['length'] - 1);
}
this['locking'] = !0,
0 == this['tab_index'] ? (this['container_zhuangban']['close'](!1), Laya['Tween'].to(this.bg, {
width: this['bg_width_head']
}, 200, Laya.Ease['strongOut'], Laya['Handler']['create'](this, function () {
f['UI_Sushe'].Inst['open_illust'](),
N['container_head'].show(!1);
})), Laya['Tween'].to(this.bg2, {
width: this['bg_width_head'] + this['bg2_delta']
}, 200, Laya.Ease['strongOut'])) : 1 == this['tab_index'] && (this['container_head']['close'](!1), f['UI_Sushe'].Inst['hide_illust'](), Laya['Tween'].to(this.bg, {
width: this['bg_width_zhuangban']
}, 200, Laya.Ease['strongOut'], Laya['Handler']['create'](this, function () {
N['container_zhuangban'].show(!1);
})), Laya['Tween'].to(this.bg2, {
width: this['bg_width_zhuangban'] + this['bg2_delta']
}, 200, Laya.Ease['strongOut'])),
Laya['timer'].once(400, this, function () {
N['locking'] = !1;
});
},
Q['prototype']['close'] = function (H) {
var N = this;
this['locking'] = !0,
f['UIBase']['anim_alpha_out'](this['container_top'], {
y: -30
}, 150),
0 == this['tab_index'] ? f['UIBase']['anim_alpha_out'](this.root, {
x: 30
}, 150, 0, Laya['Handler']['create'](this, function () {
N['container_head']['close'](!0);
})) : f['UIBase']['anim_alpha_out'](this.root, {
y: 30
}, 150, 0, Laya['Handler']['create'](this, function () {
N['container_zhuangban']['close'](!0);
})),
Laya['timer'].once(150, this, function () {
N['locking'] = !1,
N['enable'] = !1,
H && H.run();
});
},
Q['prototype']['onDisable'] = function () {
for (var H = 0; H < f['UI_Sushe']['characters']['length']; H++) {
var N = f['UI_Sushe']['characters'][H].skin,
Q = cfg['item_definition'].skin.get(N);
Q && Laya['loader']['clearTextureRes'](game['LoadMgr']['getResImageSkin'](Q.path + '/bighead.png'));
}
},
Q['prototype']['changeKaiguanShow'] = function (f) {
f ? this['container_head']['dongtai_kaiguan'].show() : this['container_head']['dongtai_kaiguan'].hide();
},
Q['prototype']['changeZhuangbanSlot'] = function (f) {
this['container_zhuangban']['changeSlotByItemId'](f);
},
Q;
}
(f['UIBase']);
f['UI_Sushe_Select'] = N;
}
(uiscript || (uiscript = {}));
// 友人房
!function (f) {
var H = function () {
function H(f) {
var H = this;
this['friends'] = [],
this['sortlist'] = [],
this.me = f,
this.me['visible'] = !1,
this['blackbg'] = f['getChildByName']('blackbg'),
this['blackbg']['clickHandler'] = Laya['Handler']['create'](this, function () {
H['locking'] || H['close']();
}, null, !1),
this.root = f['getChildByName']('root'),
this['scrollview'] = this.root['scriptMap']['capsui.CScrollView'],
this['scrollview']['init_scrollview'](Laya['Handler']['create'](this, this['render_item'], null, !1)),
this['noinfo'] = this.root['getChildByName']('noinfo');
}
return H['prototype'].show = function () {
var H = this;
this['locking'] = !0,
this.me['visible'] = !0,
this['scrollview']['reset'](),
this['friends'] = [],
this['sortlist'] = [];
for (var N = game['FriendMgr']['friend_list'], Q = 0; Q < N['length']; Q++)
this['sortlist'].push(Q);
this['sortlist'] = this['sortlist'].sort(function (f, H) {
var Q = N[f],
D = 0;
if (Q['state']['is_online']) {
var K = game['Tools']['playState2Desc'](Q['state']['playing']);
D += '' != K ? 30000000000 : 60000000000,
Q.base['level'] && (D += Q.base['level'].id % 1000 * 10000000),
Q.base['level3'] && (D += Q.base['level3'].id % 1000 * 10000),
D += -Math['floor'](Q['state']['login_time'] / 10000000);
} else
D += Q['state']['logout_time'];
var b = N[H],
I = 0;
if (b['state']['is_online']) {
var K = game['Tools']['playState2Desc'](b['state']['playing']);
I += '' != K ? 30000000000 : 60000000000,
b.base['level'] && (I += b.base['level'].id % 1000 * 10000000),
b.base['level3'] && (I += b.base['level3'].id % 1000 * 10000),
I += -Math['floor'](b['state']['login_time'] / 10000000);
} else
I += b['state']['logout_time'];
return I - D;
});
for (var Q = 0; Q < N['length']; Q++)
this['friends'].push({
f: N[Q],
invited: !1
});
this['noinfo']['visible'] = 0 == this['friends']['length'],
this['scrollview']['addItem'](this['friends']['length']),
f['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () {
H['locking'] = !1;
}));
},
H['prototype']['close'] = function () {
var H = this;
this['locking'] = !0,
f['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () {
H['locking'] = !1,
H.me['visible'] = !1;
}));
},
H['prototype']['render_item'] = function (H) {
var N = H['index'],
Q = H['container'],
K = H['cache_data'];
K.head || (K.head = new f['UI_Head'](Q['getChildByName']('head'), 'UI_WaitingRoom'), K.name = Q['getChildByName']('name'), K['state'] = Q['getChildByName']('label_state'), K.btn = Q['getChildByName']('btn_invite'), K['invited'] = Q['getChildByName']('invited'));
var b = this['friends'][this['sortlist'][N]];
K.head.id = game['GameUtility']['get_limited_skin_id'](b.f.base['avatar_id']),
K.head['set_head_frame'](b.f.base['account_id'], b.f.base['avatar_frame']),
game['Tools']['SetNickname'](K.name, b.f.base, GameMgr.Inst['hide_nickname']);
var I = !1;
if (b.f['state']['is_online']) {
var q = game['Tools']['playState2Desc'](b.f['state']['playing']);
'' != q ? (K['state'].text = game['Tools']['strOfLocalization'](2069, [q]), K['state']['color'] = '#a9d94d', K.name['getChildByName']('name')['color'] = '#a9d94d') : (K['state'].text = game['Tools']['strOfLocalization'](2071), K['state']['color'] = '#58c4db', K.name['getChildByName']('name')['color'] = '#58c4db', I = !0);
} else
K['state'].text = game['Tools']['strOfLocalization'](2072), K['state']['color'] = '#8c8c8c', K.name['getChildByName']('name')['color'] = '#8c8c8c';
b['invited'] ? (K.btn['visible'] = !1, K['invited']['visible'] = !0) : (K.btn['visible'] = !0, K['invited']['visible'] = !1, game['Tools']['setGrayDisable'](K.btn, !I), I && (K.btn['clickHandler'] = Laya['Handler']['create'](this, function () {
game['Tools']['setGrayDisable'](K.btn, !0);
var H = {
room_id: D.Inst['room_id'],
mode: D.Inst['room_mode'],
nickname: GameMgr.Inst['account_data']['nickname'],
verified: GameMgr.Inst['account_data']['verified'],
account_id: GameMgr.Inst['account_id']
};
app['NetAgent']['sendReq2Lobby']('Lobby', 'sendClientMessage', {
target_id: b.f.base['account_id'],
type: game['EFriendMsgType']['room_invite'],
content: JSON['stringify'](H)
}, function (H, N) {
H || N['error'] ? (game['Tools']['setGrayDisable'](K.btn, !1), f['UIMgr'].Inst['showNetReqError']('sendClientMessage', H, N)) : (K.btn['visible'] = !1, K['invited']['visible'] = !0, b['invited'] = !0);
});
}, null, !1)));
},
H;
}
(),
N = function () {
function H(H) {
var N = this;
this.tabs = [],
this['tab_index'] = 0,
this.me = H,
this['blackmask'] = this.me['getChildByName']('blackmask'),
this.root = this.me['getChildByName']('root'),
this['page_head'] = new f['zhuangban']['Page_Waiting_Head'](this.root['getChildByName']('container_heads')),
this['page_zhangban'] = new f['zhuangban']['Container_Zhuangban'](this.root['getChildByName']('container_zhuangban0'), this.root['getChildByName']('container_zhuangban1'), new Laya['Handler'](this, function () {
return N['locking'];
}));
for (var Q = this.root['getChildByName']('container_tabs'), D = function (H) {
K.tabs.push(Q['getChildAt'](H)),
K.tabs[H]['clickHandler'] = new Laya['Handler'](K, function () {
N['locking'] || N['tab_index'] != H && (1 == N['tab_index'] && N['page_zhangban']['changed'] ? f['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](N, function () {
N['change_tab'](H);
}), null) : N['change_tab'](H));
});
}, K = this, b = 0; b < Q['numChildren']; b++)
D(b);
this.root['getChildByName']('close')['clickHandler'] = new Laya['Handler'](this, function () {
N['locking'] || (1 == N['tab_index'] && N['page_zhangban']['changed'] ? f['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](N, function () {
N['close'](!1);
}), null) : N['close'](!1));
}),
this.root['getChildByName']('btn_close')['clickHandler'] = new Laya['Handler'](this, function () {
N['locking'] || (1 == N['tab_index'] && N['page_zhangban']['changed'] ? f['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](N, function () {
N['close'](!1);
}), null) : N['close'](!1));
});
}
return H['prototype'].show = function () {
var H = this;
this.me['visible'] = !0,
this['blackmask']['alpha'] = 0,
this['locking'] = !0,
Laya['Tween'].to(this['blackmask'], {
alpha: 0.3
}, 150),
f['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () {
H['locking'] = !1;
})),
this['tab_index'] = 0,
this['page_zhangban']['close'](!0),
this['page_head'].show(!0);
for (var N = 0; N < this.tabs['length']; N++) {
var Q = this.tabs[N];
Q.skin = game['Tools']['localUISrc'](N == this['tab_index'] ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png');
var D = Q['getChildByName']('word');
D['color'] = N == this['tab_index'] ? '#552c1c' : '#d3a86c',
D['scaleX'] = D['scaleY'] = N == this['tab_index'] ? 1.1 : 1,
N == this['tab_index'] && Q['parent']['setChildIndex'](Q, this.tabs['length'] - 1);
}
},
H['prototype']['change_tab'] = function (f) {
var H = this;
this['tab_index'] = f;
for (var N = 0; N < this.tabs['length']; N++) {
var Q = this.tabs[N];
Q.skin = game['Tools']['localUISrc'](N == f ? 'myres/sushe/btn_shine2.png' : 'myres/sushe/btn_dark2.png');
var D = Q['getChildByName']('word');
D['color'] = N == f ? '#552c1c' : '#d3a86c',
D['scaleX'] = D['scaleY'] = N == f ? 1.1 : 1,
N == f && Q['parent']['setChildIndex'](Q, this.tabs['length'] - 1);
}
this['locking'] = !0,
0 == this['tab_index'] ? (this['page_zhangban']['close'](!1), Laya['timer'].once(100, this, function () {
H['page_head'].show(!1);
})) : 1 == this['tab_index'] && (this['page_head']['close'](!1), Laya['timer'].once(100, this, function () {
H['page_zhangban'].show(!1);
})),
Laya['timer'].once(400, this, function () {
H['locking'] = !1;
});
},
H['prototype']['close'] = function (H) {
var N = this;
//修改友人房间立绘
if (!(N.page_head.choosed_chara_index == 0 && N.page_head.choosed_skin_id == 0)) {
for (let id = 0; id < uiscript.UI_WaitingRoom.Inst.players.length; id++) {
if (uiscript.UI_WaitingRoom.Inst.players[id].account_id == GameMgr.Inst.account_id) {
uiscript.UI_WaitingRoom.Inst.players[id].avatar_id = N.page_head.choosed_skin_id;
GameMgr.Inst.account_data.avatar_id = N.page_head.choosed_skin_id;
uiscript.UI_Sushe.main_character_id = N.page_head.choosed_chara_index + 200001;
uiscript.UI_WaitingRoom.Inst._refreshPlayerInfo(uiscript.UI_WaitingRoom.Inst.players[id]);
MMP.settings.characters[N.page_head.choosed_chara_index] = N.page_head.choosed_skin_id;
MMP.saveSettings();
break;
}
}
}
//end
this.me['visible'] && (H ? (this['page_head']['close'](!0), this['page_zhangban']['close'](!0), this.me['visible'] = !1) : (app['NetAgent']['sendReq2Lobby']('Lobby', 'readyPlay', {
ready: D.Inst['owner_id'] == GameMgr.Inst['account_id'] ? !0 : !1,
dressing: !1
}, function () { }), this['locking'] = !0, this['page_head']['close'](!1), this['page_zhangban']['close'](!1), f['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () {
N['locking'] = !1,
N.me['visible'] = !1;
}))));
},
H;
}
(),
Q = function () {
function f(f) {
this['modes'] = [],
this.me = f,
this.bg = this.me['getChildByName']('bg'),
this['scrollview'] = this.me['scriptMap']['capsui.CScrollView'],
this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_item']));
}
return f['prototype'].show = function (f) {
this.me['visible'] = !0,
this['scrollview']['reset'](),
this['modes'] = f,
this['scrollview']['addItem'](f['length']);
var H = this['scrollview']['total_height'];
H > 380 ? (this['scrollview']['_content'].y = 10, this.bg['height'] = 400) : (this['scrollview']['_content'].y = 390 - H, this.bg['height'] = H + 20),
this.bg['visible'] = !0;
},
f['prototype']['render_item'] = function (f) {
var H = f['index'],
N = f['container'],
Q = N['getChildByName']('info');
Q['fontSize'] = 40,
Q['fontSize'] = this['modes'][H]['length'] <= 5 ? 40 : this['modes'][H]['length'] <= 9 ? 55 - 3 * this['modes'][H]['length'] : 28,
Q.text = this['modes'][H];
},
f;
}
(),
D = function (D) {
function K() {
var H = D.call(this, new ui['lobby']['waitingroomUI']()) || this;
return H['skin_ready'] = 'myres/room/btn_ready.png',
H['skin_cancel'] = 'myres/room/btn_cancel.png',
H['skin_start'] = 'myres/room/btn_start.png',
H['skin_start_no'] = 'myres/room/btn_start_no.png',
H['update_seq'] = 0,
H['pre_msgs'] = [],
H['msg_tail'] = -1,
H['posted'] = !1,
H['label_rommid'] = null,
H['player_cells'] = [],
H['btn_ok'] = null,
H['btn_invite_friend'] = null,
H['btn_add_robot'] = null,
H['btn_dress'] = null,
H['btn_copy'] = null,
H['beReady'] = !1,
H['room_id'] = -1,
H['owner_id'] = -1,
H['tournament_id'] = 0,
H['max_player_count'] = 0,
H['players'] = [],
H['container_rules'] = null,
H['container_top'] = null,
H['container_right'] = null,
H['locking'] = !1,
H['mousein_copy'] = !1,
H['popout'] = null,
H['room_link'] = null,
H['btn_copy_link'] = null,
H['last_start_room'] = 0,
H['invitefriend'] = null,
H['pre_choose'] = null,
H['ai_name'] = game['Tools']['strOfLocalization'](2003),
K.Inst = H,
app['NetAgent']['AddListener2Lobby']('NotifyRoomPlayerReady', Laya['Handler']['create'](H, function (f) {
app.Log.log('NotifyRoomPlayerReady:' + JSON['stringify'](f)),
H['onReadyChange'](f['account_id'], f['ready'], f['dressing']);
})),
app['NetAgent']['AddListener2Lobby']('NotifyRoomPlayerUpdate', Laya['Handler']['create'](H, function (f) {
app.Log.log('NotifyRoomPlayerUpdate:' + JSON['stringify'](f)),
H['onPlayerChange'](f);
})),
app['NetAgent']['AddListener2Lobby']('NotifyRoomGameStart', Laya['Handler']['create'](H, function (f) {
H['enable'] && (app.Log.log('NotifyRoomGameStart:' + JSON['stringify'](f)), GameMgr.Inst['onPipeiYuyueSuccess'](0, 'youren'), H['onGameStart'](f));
})),
app['NetAgent']['AddListener2Lobby']('NotifyRoomKickOut', Laya['Handler']['create'](H, function (f) {
app.Log.log('NotifyRoomKickOut:' + JSON['stringify'](f)),
H['onBeKictOut']();
})),
game['LobbyNetMgr'].Inst['add_connect_listener'](Laya['Handler']['create'](H, function () {
H['enable'] && H.hide(Laya['Handler']['create'](H, function () {
f['UI_Lobby'].Inst['enable'] = !0;
}));
}, null, !1)),
H;
}
return __extends(K, D),
K['prototype']['push_msg'] = function (f) {
this['pre_msgs']['length'] < 15 ? this['pre_msgs'].push(JSON['parse'](f)) : (this['msg_tail'] = (this['msg_tail'] + 1) % this['pre_msgs']['length'], this['pre_msgs'][this['msg_tail']] = JSON['parse'](f));
},
Object['defineProperty'](K['prototype'], 'inRoom', {
get: function () {
return -1 != this['room_id'];
},
enumerable: !1,
configurable: !0
}),
Object['defineProperty'](K['prototype'], 'robot_count', {
get: function () {
for (var f = 0, H = 0; H < this['players']['length']; H++)
2 == this['players'][H]['category'] && f++;
return f;
},
enumerable: !1,
configurable: !0
}),
K['prototype']['resetData'] = function () {
this['room_id'] = -1,
this['owner_id'] = -1,
this['room_mode'] = {},
this['max_player_count'] = 0,
this['players'] = [];
},
K['prototype']['updateData'] = function (f) {
if (!f)
return this['resetData'](), void 0;
//修改友人房间立绘
for (let i = 0; i < f.persons.length; i++) {
if (f.persons[i].account_id == GameMgr.Inst.account_data.account_id) {
f.persons[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame;
f.persons[i].avatar_id = GameMgr.Inst.account_data.avatar_id;
f.persons[i].character = uiscript.UI_Sushe.main_chara_info;
f.persons[i].title = GameMgr.Inst.account_data.title;
f.persons[i].views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index];
if (MMP.settings.nickname != '') {
f.persons[i].nickname = MMP.settings.nickname;
}
break;
}
}
//end
this['room_id'] = f['room_id'],
this['owner_id'] = f['owner_id'],
this['room_mode'] = f.mode,
this['public_live'] = f['public_live'],
this['tournament_id'] = 0,
f['tournament_id'] && (this['tournament_id'] = f['tournament_id']),
this['ai_name'] = game['Tools']['strOfLocalization'](2003),
this['room_mode']['detail_rule'] && (1 === this['room_mode']['detail_rule']['ai_level'] && (this['ai_name'] = game['Tools']['strOfLocalization'](2003)), 2 === this['room_mode']['detail_rule']['ai_level'] && (this['ai_name'] = game['Tools']['strOfLocalization'](2004))),
this['max_player_count'] = f['max_player_count'],
this['players'] = [];
for (var H = 0; H < f['persons']['length']; H++) {
var N = f['persons'][H];
N['ready'] = !1,
N['cell_index'] = -1,
N['category'] = 1,
this['players'].push(N);
}
for (var H = 0; H < f['robot_count']; H++)
this['players'].push({
category: 2,
cell_index: -1,
account_id: 0,
level: {
id: '10101',
score: 0
},
level3: {
id: '20101',
score: 0
},
nickname: this['ai_name'],
verified: 0,
ready: !0,
dressing: !1,
title: 0,
avatar_id: game['GameUtility']['get_default_ai_skin']()
});
for (var H = 0; H < f['ready_list']['length']; H++)
for (var Q = 0; Q < this['players']['length']; Q++)
if (this['players'][Q]['account_id'] == f['ready_list'][H]) {
this['players'][Q]['ready'] = !0;
break;
}
this['update_seq'] = 0,
f.seq && (this['update_seq'] = f.seq);
},
K['prototype']['onReadyChange'] = function (f, H, N) {
for (var Q = 0; Q < this['players']['length']; Q++)
if (this['players'][Q]['account_id'] == f) {
this['players'][Q]['ready'] = H,
this['players'][Q]['dressing'] = N,
this['_onPlayerReadyChange'](this['players'][Q]);
break;
}
this['refreshStart']();
},
K['prototype']['onPlayerChange'] = function (f) {
if (app.Log.log(f), f = f['toJSON'](), !(f.seq && f.seq <= this['update_seq'])) {
// 修改友人房间立绘
for (var i = 0; i < f.player_list.length; i++) {
if (f.player_list[i].account_id == GameMgr.Inst.account_data.account_id) {
f.player_list[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame;
f.player_list[i].avatar_id = GameMgr.Inst.account_data.avatar_id;
f.player_list[i].title = GameMgr.Inst.account_data.title;
if (MMP.settings.nickname != '') {
f.player_list[i].nickname = MMP.settings.nickname;
}
break;
}
}
if (f.update_list != undefined) {
for (var i = 0; i < f.update_list.length; i++) {
if (f.update_list[i].account_id == GameMgr.Inst.account_data.account_id) {
f.update_list[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame;
f.update_list[i].avatar_id = GameMgr.Inst.account_data.avatar_id;
f.update_list[i].title = GameMgr.Inst.account_data.title;
if (MMP.settings.nickname != '') {
f.update_list[i].nickname = MMP.settings.nickname;
}
break;
}
}
}
for (var i = 0; i < this.players.length; i++) {
if (this.players[i].account_id == GameMgr.Inst.account_data.account_id) {
this.players[i].avatar_frame = GameMgr.Inst.account_data.avatar_frame;
this.players[i].avatar_id = GameMgr.Inst.account_data.avatar_id;
this.players[i].title = GameMgr.Inst.account_data.title;
this.players[i].views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index];
if (MMP.settings.nickname != '') {
this.players[i].nickname = MMP.settings.nickname;
}
break;
}
}
// END
this['update_seq'] = f.seq;
var H = {};
H.type = 'onPlayerChange0',
H['players'] = this['players'],
H.msg = f,
this['push_msg'](JSON['stringify'](H));
var N = this['robot_count'],
Q = f['robot_count'];
if (Q < this['robot_count']) {
this['pre_choose'] && 2 == this['pre_choose']['category'] && (this['pre_choose']['category'] = 0, this['pre_choose'] = null, N--);
for (var D = 0; D < this['players']['length']; D++)
2 == this['players'][D]['category'] && N > Q && (this['players'][D]['category'] = 0, N--);
}
for (var K = [], b = f['player_list'], D = 0; D < this['players']['length']; D++)
if (1 == this['players'][D]['category']) {
for (var I = -1, q = 0; q < b['length']; q++)
if (b[q]['account_id'] == this['players'][D]['account_id']) {
I = q;
break;
}
if (-1 != I) {
var a = b[I];
K.push(this['players'][D]),
this['players'][D]['avatar_id'] = a['avatar_id'],
this['players'][D]['title'] = a['title'],
this['players'][D]['verified'] = a['verified'];
}
} else
2 == this['players'][D]['category'] && K.push(this['players'][D]);
this['players'] = K;
for (var D = 0; D < b['length']; D++) {
for (var J = !1, a = b[D], q = 0; q < this['players']['length']; q++)
if (1 == this['players'][q]['category'] && this['players'][q]['account_id'] == a['account_id']) {
J = !0;
break;
}
J || this['players'].push({
account_id: a['account_id'],
avatar_id: a['avatar_id'],
nickname: a['nickname'],
verified: a['verified'],
title: a['title'],
level: a['level'],
level3: a['level3'],
ready: !1,
dressing: !1,
cell_index: -1,
category: 1
});
}
for (var k = [!1, !1, !1, !1], D = 0; D < this['players']['length']; D++)
- 1 != this['players'][D]['cell_index'] && (k[this['players'][D]['cell_index']] = !0, this['_refreshPlayerInfo'](this['players'][D]));
for (var D = 0; D < this['players']['length']; D++)
if (1 == this['players'][D]['category'] && -1 == this['players'][D]['cell_index'])
for (var q = 0; q < this['max_player_count']; q++)
if (!k[q]) {
this['players'][D]['cell_index'] = q,
k[q] = !0,
this['_refreshPlayerInfo'](this['players'][D]);
break;
}
for (var N = this['robot_count'], Q = f['robot_count']; Q > N;) {
for (var r = -1, q = 0; q < this['max_player_count']; q++)
if (!k[q]) {
r = q;
break;
}
if (-1 == r)
break;
k[r] = !0,
this['players'].push({
category: 2,
cell_index: r,
account_id: 0,
level: {
id: '10101',
score: 0
},
level3: {
id: '20101',
score: 0
},
nickname: this['ai_name'],
verified: 0,
ready: !0,
title: 0,
avatar_id: game['GameUtility']['get_default_ai_skin'](),
dressing: !1
}),
this['_refreshPlayerInfo'](this['players'][this['players']['length'] - 1]),
N++;
}
for (var D = 0; D < this['max_player_count']; D++)
k[D] || this['_clearCell'](D);
var H = {};
if (H.type = 'onPlayerChange1', H['players'] = this['players'], this['push_msg'](JSON['stringify'](H)), f['owner_id']) {
if (this['owner_id'] = f['owner_id'], this['enable'])
if (this['owner_id'] == GameMgr.Inst['account_id'])
this['refreshAsOwner']();
else
for (var q = 0; q < this['players']['length']; q++)
if (this['players'][q] && this['players'][q]['account_id'] == this['owner_id']) {
this['_refreshPlayerInfo'](this['players'][q]);
break;
}
} else if (this['enable'])
if (this['owner_id'] == GameMgr.Inst['account_id'])
this['refreshAsOwner']();
else
for (var q = 0; q < this['players']['length']; q++)
if (this['players'][q] && this['players'][q]['account_id'] == this['owner_id']) {
this['_refreshPlayerInfo'](this['players'][q]);
break;
}
}
},
K['prototype']['onBeKictOut'] = function () {
this['resetData'](),
this['enable'] && (this['enable'] = !1, this['pop_change_view']['close'](!1), f['UI_Lobby'].Inst['enable'] = !0, f['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](52)));
},
K['prototype']['onCreate'] = function () {
var D = this;
this['last_start_room'] = 0;
var K = this.me['getChildByName']('root');
this['container_top'] = K['getChildByName']('top'),
this['container_right'] = K['getChildByName']('right'),
this['label_rommid'] = this['container_top']['getChildByName']('label_roomid');
for (var b = function (H) {
var N = K['getChildByName']('player_' + H['toString']()),
Q = {};
Q['index'] = H,
Q['container'] = N,
Q['container_flag'] = N['getChildByName']('flag'),
Q['container_flag']['visible'] = !1,
Q['container_name'] = N['getChildByName']('container_name'),
Q.name = N['getChildByName']('container_name')['getChildByName']('name'),
Q['btn_t'] = N['getChildByName']('btn_t'),
Q['container_illust'] = N['getChildByName']('container_illust'),
Q['illust'] = new f['UI_Character_Skin'](N['getChildByName']('container_illust')['getChildByName']('illust')),
Q.host = N['getChildByName']('host'),
Q['title'] = new f['UI_PlayerTitle'](N['getChildByName']('container_name')['getChildByName']('title'), 'UI_WaitingRoom'),
Q.rank = new f['UI_Level'](N['getChildByName']('container_name')['getChildByName']('rank'), 'UI_WaitingRoom'),
Q['is_robot'] = !1;
var b = 0;
Q['btn_t']['clickHandler'] = Laya['Handler']['create'](I, function () {
if (!(D['locking'] || Laya['timer']['currTimer'] < b)) {
b = Laya['timer']['currTimer'] + 500;
for (var f = 0; f < D['players']['length']; f++)
if (D['players'][f]['cell_index'] == H) {
D['kickPlayer'](f);
break;
}
}
}, null, !1),
Q['btn_info'] = N['getChildByName']('btn_info'),
Q['btn_info']['clickHandler'] = Laya['Handler']['create'](I, function () {
if (!D['locking'])
for (var N = 0; N < D['players']['length']; N++)
if (D['players'][N]['cell_index'] == H) {
D['players'][N]['account_id'] && D['players'][N]['account_id'] > 0 && f['UI_OtherPlayerInfo'].Inst.show(D['players'][N]['account_id'], D['room_mode'].mode < 10 ? 1 : 2, 1, 1, GameMgr.Inst['hide_nickname'] ? game['Tools']['strOfLocalization'](3060) : '');
break;
}
}, null, !1),
I['player_cells'].push(Q);
}, I = this, q = 0; 4 > q; q++)
b(q);
this['btn_ok'] = K['getChildByName']('btn_ok');
var a = 0;
this['btn_ok']['clickHandler'] = Laya['Handler']['create'](this, function () {
Laya['timer']['currTimer'] < a + 500 || (a = Laya['timer']['currTimer'], D['owner_id'] == GameMgr.Inst['account_id'] ? D['getStart']() : D['switchReady']());
}, null, !1);
var J = 0;
this['container_top']['getChildByName']('btn_leave')['clickHandler'] = Laya['Handler']['create'](this, function () {
Laya['timer']['currTimer'] < J + 500 || (J = Laya['timer']['currTimer'], D['leaveRoom']());
}, null, !1),
this['btn_invite_friend'] = this['container_right']['getChildByName']('btn_friend'),
this['btn_invite_friend']['clickHandler'] = Laya['Handler']['create'](this, function () {
D['locking'] || D['invitefriend'].show();
}, null, !1),
this['btn_add_robot'] = this['container_right']['getChildByName']('btn_robot');
var k = 0;
this['btn_add_robot']['clickHandler'] = Laya['Handler']['create'](this, function () {
D['locking'] || Laya['timer']['currTimer'] < k || (k = Laya['timer']['currTimer'] + 1000, app['NetAgent']['sendReq2Lobby']('Lobby', 'modifyRoom', {
robot_count: D['robot_count'] + 1
}, function (H, N) {
(H || N['error'] && 1111 != N['error'].code) && f['UIMgr'].Inst['showNetReqError']('modifyRoom_add', H, N),
k = 0;
}));
}, null, !1),
this['container_right']['getChildByName']('btn_help')['clickHandler'] = Laya['Handler']['create'](this, function () {
if (!D['locking']) {
var H = 0;
D['room_mode']['detail_rule'] && D['room_mode']['detail_rule']['chuanma'] && (H = 1),
f['UI_Rules'].Inst.show(0, null, H);
}
}, null, !1),
this['btn_dress'] = this['container_right']['getChildByName']('btn_view'),
this['btn_dress']['clickHandler'] = new Laya['Handler'](this, function () {
D['locking'] || D['beReady'] && D['owner_id'] != GameMgr.Inst['account_id'] || (D['pop_change_view'].show(), app['NetAgent']['sendReq2Lobby']('Lobby', 'readyPlay', {
ready: D['owner_id'] == GameMgr.Inst['account_id'] ? !0 : !1,
dressing: !0
}, function () { }));
}),
this['btn_copy'] = this['container_right']['getChildByName']('btn_copy'),
this['btn_copy'].on('mouseover', this, function () {
D['mousein_copy'] = !0;
}),
this['btn_copy'].on('mouseout', this, function () {
D['mousein_copy'] = !1;
}),
this['btn_copy']['clickHandler'] = Laya['Handler']['create'](this, function () {
D['popout']['visible'] || (GameMgr.Inst['BehavioralStatistics'](12), D['popout']['visible'] = !0, f['UIBase']['anim_pop_out'](D['popout'], null));
}, null, !1),
this['container_rules'] = new Q(this['container_right']['getChildByName']('container_rules')),
this['popout'] = this.me['getChildByName']('pop'),
this['room_link'] = this['popout']['getChildByName']('input')['getChildByName']('txtinput'),
this['room_link']['editable'] = !1,
this['btn_copy_link'] = this['popout']['getChildByName']('btn_copy'),
this['btn_copy_link']['visible'] = !1,
GameMgr['inConch'] ? (this['btn_copy_link']['visible'] = !0, this['btn_copy_link']['clickHandler'] = Laya['Handler']['create'](this, function () {
var H = Laya['PlatformClass']['createClass']('layaair.majsoul.mjmgr');
H.call('setSysClipboardText', D['room_link'].text),
f['UIBase']['anim_pop_hide'](D['popout'], Laya['Handler']['create'](D, function () {
D['popout']['visible'] = !1;
})),
f['UI_FlyTips']['ShowTips'](game['Tools']['strOfLocalization'](2125));
}, null, !1)) : GameMgr['iniOSWebview'] && (this['btn_copy_link']['visible'] = !0, this['btn_copy_link']['clickHandler'] = Laya['Handler']['create'](this, function () {
Laya['Browser']['window']['wkbridge']['callNative']('copy2clip', D['room_link'].text, function () { }),
f['UIBase']['anim_pop_hide'](D['popout'], Laya['Handler']['create'](D, function () {
D['popout']['visible'] = !1;
})),
f['UI_FlyTips']['ShowTips'](game['Tools']['strOfLocalization'](2125));
}, null, !1)),
this['popout']['visible'] = !1,
this['popout']['getChildByName']('btn_cancel')['clickHandler'] = Laya['Handler']['create'](this, function () {
f['UIBase']['anim_pop_hide'](D['popout'], Laya['Handler']['create'](D, function () {
D['popout']['visible'] = !1;
}));
}, null, !1),
this['invitefriend'] = new H(this.me['getChildByName']('invite_friend')),
this['pop_change_view'] = new N(this.me['getChildByName']('pop_view'));
},
K['prototype'].show = function () {
var H = this;
game['Scene_Lobby'].Inst['change_bg']('indoor', !1),
this['mousein_copy'] = !1,
this['beReady'] = !1,
this['invitefriend'].me['visible'] = !1,
this['btn_add_robot']['visible'] = !1,
this['btn_invite_friend']['visible'] = !1,
game['Tools']['setGrayDisable'](this['btn_dress'], !1),
this['pre_choose'] = null,
this['pop_change_view']['close'](!0);
for (var N = 0; 4 > N; N++)
this['player_cells'][N]['container']['visible'] = N < this['max_player_count'];
for (var N = 0; N < this['max_player_count']; N++)
this['_clearCell'](N);
for (var N = 0; N < this['players']['length']; N++)
this['players'][N]['cell_index'] = N, this['_refreshPlayerInfo'](this['players'][N]);
this['msg_tail'] = -1,
this['pre_msgs'] = [],
this['posted'] = !1;
var Q = {};
Q.type = 'show',
Q['players'] = this['players'],
this['push_msg'](JSON['stringify'](Q)),
this['owner_id'] == GameMgr.Inst['account_id'] ? (this['btn_ok'].skin = game['Tools']['localUISrc'](this['skin_start']), this['refreshAsOwner']()) : (this['btn_ok'].skin = game['Tools']['localUISrc'](this['skin_ready']), game['Tools']['setGrayDisable'](this['btn_ok'], !1)),
this['label_rommid'].text = 'en' == GameMgr['client_language'] ? '#' + this['room_id']['toString']() : this['room_id']['toString']();
var D = [];
D.push(game['Tools']['room_mode_desc'](this['room_mode'].mode));
var K = this['room_mode']['detail_rule'];
if (K) {
var b = 5,
I = 20;
if (null != K['time_fixed'] && (b = K['time_fixed']), null != K['time_add'] && (I = K['time_add']), D.push(b['toString']() + '+' + I['toString']() + game['Tools']['strOfLocalization'](2019)), 0 != this['tournament_id']) {
var q = cfg['tournament']['tournaments'].get(this['tournament_id']);
q && D.push(q.name);
}
if (null != K['init_point'] && D.push(game['Tools']['strOfLocalization'](2199) + K['init_point']), null != K['fandian'] && D.push(game['Tools']['strOfLocalization'](2094) + ':' + K['fandian']), K['guyi_mode'] && D.push(game['Tools']['strOfLocalization'](3028)), null != K['dora_count'])
switch (K['chuanma'] && (K['dora_count'] = 0), K['dora_count']) {
case 0:
D.push(game['Tools']['strOfLocalization'](2044));
break;
case 2:
D.push(game['Tools']['strOfLocalization'](2047));
break;
case 3:
D.push(game['Tools']['strOfLocalization'](2045));
break;
case 4:
D.push(game['Tools']['strOfLocalization'](2046));
}
null != K['shiduan'] && 1 != K['shiduan'] && D.push(game['Tools']['strOfLocalization'](2137)),
2 === K['fanfu'] && D.push(game['Tools']['strOfLocalization'](2763)),
4 === K['fanfu'] && D.push(game['Tools']['strOfLocalization'](2764)),
null != K['bianjietishi'] && 1 != K['bianjietishi'] && D.push(game['Tools']['strOfLocalization'](2200)),
this['room_mode'].mode >= 10 && this['room_mode'].mode <= 14 && (null != K['have_zimosun'] && 1 != K['have_zimosun'] ? D.push(game['Tools']['strOfLocalization'](2202)) : D.push(game['Tools']['strOfLocalization'](2203))),
game['Tools']['setGrayDisable'](this['btn_copy'], 1 == this['max_player_count']);
}
this['container_rules'].show(D),
this['enable'] = !0,
this['locking'] = !0,
f['UIBase']['anim_alpha_in'](this['container_top'], {
y: -30
}, 200);
for (var N = 0; N < this['player_cells']['length']; N++)
f['UIBase']['anim_alpha_in'](this['player_cells'][N]['container'], {
x: 80
}, 150, 150 + 50 * N, null, Laya.Ease['backOut']);
f['UIBase']['anim_alpha_in'](this['btn_ok'], {}, 100, 600),
f['UIBase']['anim_alpha_in'](this['container_right'], {
x: 20
}, 100, 500),
Laya['timer'].once(600, this, function () {
H['locking'] = !1;
});
var a = game['Tools']['room_mode_desc'](this['room_mode'].mode);
this['room_link'].text = game['Tools']['strOfLocalization'](2221, [this['room_id']['toString']()]),
'' != a && (this['room_link'].text += '(' + a + ')');
var J = game['Tools']['getShareUrl'](GameMgr.Inst['link_url']);
this['room_link'].text += ': ' + J + '?room=' + this['room_id'];
},
K['prototype']['leaveRoom'] = function () {
var H = this;
this['locking'] || app['NetAgent']['sendReq2Lobby']('Lobby', 'leaveRoom', {}, function (N, Q) {
N || Q['error'] ? f['UIMgr'].Inst['showNetReqError']('leaveRoom', N, Q) : (H['room_id'] = -1, H.hide(Laya['Handler']['create'](H, function () {
f['UI_Lobby'].Inst['enable'] = !0;
})));
});
},
K['prototype']['tryToClose'] = function (H) {
var N = this;
app['NetAgent']['sendReq2Lobby']('Lobby', 'leaveRoom', {}, function (Q, D) {
Q || D['error'] ? (f['UIMgr'].Inst['showNetReqError']('leaveRoom', Q, D), H['runWith'](!1)) : (N['enable'] = !1, N['pop_change_view']['close'](!0), H['runWith'](!0));
});
},
K['prototype'].hide = function (H) {
var N = this;
this['locking'] = !0,
f['UIBase']['anim_alpha_out'](this['container_top'], {
y: -30
}, 150);
for (var Q = 0; Q < this['player_cells']['length']; Q++)
f['UIBase']['anim_alpha_out'](this['player_cells'][Q]['container'], {
x: 80
}, 150, 0, null);
f['UIBase']['anim_alpha_out'](this['btn_ok'], {}, 150),
f['UIBase']['anim_alpha_out'](this['container_right'], {
x: 20
}, 150),
Laya['timer'].once(200, this, function () {
N['locking'] = !1,
N['enable'] = !1,
H && H.run();
}),
document['getElementById']('layaCanvas')['onclick'] = null;
},
K['prototype']['onDisbale'] = function () {
Laya['timer']['clearAll'](this);
for (var f = 0; f < this['player_cells']['length']; f++)
Laya['loader']['clearTextureRes'](this['player_cells'][f]['illust'].skin);
document['getElementById']('layaCanvas')['onclick'] = null;
},
K['prototype']['switchReady'] = function () {
this['owner_id'] != GameMgr.Inst['account_id'] && (this['beReady'] = !this['beReady'], this['btn_ok'].skin = game['Tools']['localUISrc'](this['beReady'] ? this['skin_cancel'] : this['skin_ready']), game['Tools']['setGrayDisable'](this['btn_dress'], this['beReady']), app['NetAgent']['sendReq2Lobby']('Lobby', 'readyPlay', {
ready: this['beReady'],
dressing: !1
}, function () { }));
},
K['prototype']['getStart'] = function () {
this['owner_id'] == GameMgr.Inst['account_id'] && (Laya['timer']['currTimer'] < this['last_start_room'] + 2000 || (this['last_start_room'] = Laya['timer']['currTimer'], app['NetAgent']['sendReq2Lobby']('Lobby', 'startRoom', {}, function (H, N) {
(H || N['error']) && f['UIMgr'].Inst['showNetReqError']('startRoom', H, N);
})));
},
K['prototype']['kickPlayer'] = function (H) {
if (this['owner_id'] == GameMgr.Inst['account_id']) {
var N = this['players'][H];
1 == N['category'] ? app['NetAgent']['sendReq2Lobby']('Lobby', 'kickPlayer', {
account_id: this['players'][H]['account_id']
}, function () { }) : 2 == N['category'] && (this['pre_choose'] = N, app['NetAgent']['sendReq2Lobby']('Lobby', 'modifyRoom', {
robot_count: this['robot_count'] - 1
}, function (H, N) {
(H || N['error']) && f['UIMgr'].Inst['showNetReqError']('modifyRoom_minus', H, N);
}));
}
},
K['prototype']['_clearCell'] = function (f) {
if (!(0 > f || f >= this['player_cells']['length'])) {
var H = this['player_cells'][f];
H['container_flag']['visible'] = !1,
H['container_illust']['visible'] = !1,
H.name['visible'] = !1,
H['container_name']['visible'] = !1,
H['btn_t']['visible'] = !1,
H.host['visible'] = !1,
H['illust']['clear']();
}
},
K['prototype']['_refreshPlayerInfo'] = function (f) {
var H = f['cell_index'];
if (!(0 > H || H >= this['player_cells']['length'])) {
var N = this['player_cells'][H];
N['container_illust']['visible'] = !0,
N['container_name']['visible'] = !0,
N.name['visible'] = !0,
game['Tools']['SetNickname'](N.name, f, GameMgr.Inst['hide_nickname']),
N['btn_t']['visible'] = this['owner_id'] == GameMgr.Inst['account_id'] && f['account_id'] != GameMgr.Inst['account_id'],
this['owner_id'] == f['account_id'] && (N['container_flag']['visible'] = !0, N.host['visible'] = !0),
f['account_id'] == GameMgr.Inst['account_id'] ? N['illust']['setSkin'](f['avatar_id'], 'waitingroom') : N['illust']['setSkin'](game['GameUtility']['get_limited_skin_id'](f['avatar_id']), 'waitingroom'),
N['title'].id = game['Tools']['titleLocalization'](f['account_id'], f['title']),
N.rank.id = f[this['room_mode'].mode < 10 ? 'level' : 'level3'].id,
this['_onPlayerReadyChange'](f);
}
},
K['prototype']['_onPlayerReadyChange'] = function (f) {
var H = f['cell_index'];
if (!(0 > H || H >= this['player_cells']['length'])) {
var N = this['player_cells'][H];
N['container_flag']['visible'] = this['owner_id'] == f['account_id'] ? !0 : f['ready'];
}
},
K['prototype']['refreshAsOwner'] = function () {
if (this['owner_id'] == GameMgr.Inst['account_id']) {
for (var f = 0, H = 0; H < this['players']['length']; H++)
0 != this['players'][H]['category'] && (this['_refreshPlayerInfo'](this['players'][H]), f++);
this['btn_add_robot']['visible'] = !0,
this['btn_invite_friend']['visible'] = !0,
game['Tools']['setGrayDisable'](this['btn_invite_friend'], f == this['max_player_count']),
game['Tools']['setGrayDisable'](this['btn_add_robot'], f == this['max_player_count']),
this['refreshStart']();
}
},
K['prototype']['refreshStart'] = function () {
if (this['owner_id'] == GameMgr.Inst['account_id']) {
this['btn_ok'].skin = game['Tools']['localUISrc'](this['skin_start']),
game['Tools']['setGrayDisable'](this['btn_dress'], !1);
for (var f = 0, H = 0; H < this['players']['length']; H++) {
var N = this['players'][H];
if (!N || 0 == N['category'])
break;
(N['account_id'] == this['owner_id'] || N['ready']) && f++;
}
if (game['Tools']['setGrayDisable'](this['btn_ok'], f != this['max_player_count']), this['enable']) {
for (var Q = 0, H = 0; H < this['max_player_count']; H++) {
var D = this['player_cells'][H];
D && D['container_flag']['visible'] && Q++;
}
if (f != Q && !this['posted']) {
this['posted'] = !0;
var K = {};
K['okcount'] = f,
K['okcount2'] = Q,
K.msgs = [];
var b = 0,
I = this['pre_msgs']['length'] - 1;
if (-1 != this['msg_tail'] && (b = (this['msg_tail'] + 1) % this['pre_msgs']['length'], I = this['msg_tail']), b >= 0 && I >= 0) {
for (var H = b; H != I; H = (H + 1) % this['pre_msgs']['length'])
K.msgs.push(this['pre_msgs'][H]);
K.msgs.push(this['pre_msgs'][I]);
}
GameMgr.Inst['postInfo2Server']('waitroom_err2', K, !1);
}
}
}
},
K['prototype']['onGameStart'] = function (f) {
game['Tools']['setGrayDisable'](this['btn_ok'], !0),
this['enable'] = !1,
game['MJNetMgr'].Inst['OpenConnect'](f['connect_token'], f['game_uuid'], f['location'], !1, null);
},
K['prototype']['onEnable'] = function () {
game['TempImageMgr']['setUIEnable']('UI_WaitingRoom', !0);
},
K['prototype']['onDisable'] = function () {
game['TempImageMgr']['setUIEnable']('UI_WaitingRoom', !1);
},
K.Inst = null,
K;
}
(f['UIBase']);
f['UI_WaitingRoom'] = D;
}
(uiscript || (uiscript = {}));
// 保存装扮
!function (f) {
var H;
!function (H) {
var N = function () {
function N(N, Q, D) {
var K = this;
this['page_items'] = null,
this['page_headframe'] = null,
this['page_desktop'] = null,
this['page_bgm'] = null,
this.tabs = [],
this['tab_index'] = -1,
this['select_index'] = -1,
this['cell_titles'] = [2193, 2194, 2195, 1901, 2214, 2624, 2856, 2412, 2413, 3917, 2826],
this['cell_names'] = [411, 412, 413, 417, 414, 415, 416, 0, 0, 0],
this['cell_default_img'] = ['myres/sushe/slot_liqibang.jpg', 'myres/sushe/slot_hule.jpg', 'myres/sushe/slot_liqi.jpg', 'myres/sushe/slot_mpzs.jpg', 'myres/sushe/slot_hand.jpg', 'myres/sushe/slot_liqibgm.jpg', 'myres/sushe/slot_head_frame.jpg', '', '', '', ''],
this['cell_default_item'] = [0, 0, 0, 0, 0, 0, '305501', '305044', '305045', '305725', '307001'],
this['slot_ids'] = [0, 1, 2, 10, 3, 4, 5, 6, 7, 13, 8],
this['slot_map'] = {},
this['_changed'] = !1,
this['_locking'] = null,
this['_locking'] = D,
this['container_zhuangban0'] = N,
this['container_zhuangban1'] = Q;
var b = this['container_zhuangban0']['getChildByName']('tabs');
b['vScrollBarSkin'] = '';
for (var I = function (H) {
var N = b['getChildAt'](H);
q.tabs.push(N),
N['clickHandler'] = new Laya['Handler'](q, function () {
K['locking'] || K['tab_index'] != H && (K['_changed'] ? f['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3022), Laya['Handler']['create'](K, function () {
K['change_tab'](H);
}), null) : K['change_tab'](H));
});
}, q = this, a = 0; a < b['numChildren']; a++)
I(a);
this['page_items'] = new H['Page_Items'](this['container_zhuangban1']['getChildByName']('page_items'), this),
this['page_headframe'] = new H['Page_Headframe'](this['container_zhuangban1']['getChildByName']('page_headframe')),
this['page_bgm'] = new H['Page_Bgm'](this['container_zhuangban1']['getChildByName']('page_bgm'), this),
this['page_desktop'] = new H['Page_Desktop'](this['container_zhuangban1']['getChildByName']('page_zhuobu'), this),
this['scrollview'] = this['container_zhuangban1']['getChildByName']('page_slots')['scriptMap']['capsui.CScrollView'],
this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_view'])),
this['scrollview']['setElastic'](),
this['btn_using'] = this['container_zhuangban1']['getChildByName']('page_slots')['getChildByName']('btn_using'),
this['btn_save'] = this['container_zhuangban1']['getChildByName']('page_slots')['getChildByName']('btn_save'),
this['btn_save']['clickHandler'] = new Laya['Handler'](this, function () {
for (var H = [], N = 0; N < K['cell_titles']['length']; N++) {
var Q = K['slot_ids'][N];
if (K['slot_map'][Q]) {
var D = K['slot_map'][Q];
if (!(D['item_id'] && D['item_id'] != K['cell_default_item'][N] || D['item_id_list'] && 0 != D['item_id_list']['length']))
continue;
var b = [];
if (D['item_id_list'])
for (var I = 0, q = D['item_id_list']; I < q['length']; I++) {
var a = q[I];
a == K['cell_default_item'][N] ? b.push(0) : b.push(a);
}
H.push({
slot: Q,
item_id: D['item_id'],
type: D.type,
item_id_list: b
});
}
}
K['btn_save']['mouseEnabled'] = !1;
var J = K['tab_index'];
//app['NetAgent']['sendReq2Lobby']('Lobby', 'saveCommonViews', {
// views: H,
// save_index: J,
// is_use: J == f['UI_Sushe']['using_commonview_index'] ? 1 : 0
//}, function (N, Q) {
// if (K['btn_save']['mouseEnabled'] = !0, N || Q['error'])
// f['UIMgr'].Inst['showNetReqError']('saveCommonViews', N, Q);
// else {
if (f['UI_Sushe']['commonViewList']['length'] < J)
for (var D = f['UI_Sushe']['commonViewList']['length']; J >= D; D++)
f['UI_Sushe']['commonViewList'].push([]);
MMP.settings.commonViewList = f.UI_Sushe.commonViewList;
MMP.settings.using_commonview_index = f.UI_Sushe.using_commonview_index;
MMP.saveSettings();
//END
if (f['UI_Sushe']['commonViewList'][J] = H, f['UI_Sushe']['using_commonview_index'] == J && K['onChangeGameView'](), K['tab_index'] != J)
return;
K['btn_save']['mouseEnabled'] = !0,
K['_changed'] = !1,
K['refresh_btn']();
// }
//});
}),
this['btn_use'] = this['container_zhuangban1']['getChildByName']('page_slots')['getChildByName']('btn_use'),
this['btn_use']['clickHandler'] = new Laya['Handler'](this, function () {
K['btn_use']['mouseEnabled'] = !1;
var H = K['tab_index'];
//app['NetAgent']['sendReq2Lobby']('Lobby', 'useCommonView', {
// index: H
//}, function (N, Q) {
// K['btn_use']['mouseEnabled'] = !0,
// N || Q['error'] ? f['UIMgr'].Inst['showNetReqError']('useCommonView', N, Q) : (
f['UI_Sushe']['using_commonview_index'] = H, K['refresh_btn'](), K['refresh_tab'](), K['onChangeGameView']();//);
//});
}),
this['random'] = this['container_zhuangban1']['getChildByName']('random'),
this['random_slider'] = this['random']['getChildByName']('slider'),
this['btn_random'] = this['random']['getChildByName']('btn'),
this['btn_random']['clickHandler'] = new Laya['Handler'](this, function () {
K['onRandomBtnClick']();
});
}
return Object['defineProperty'](N['prototype'], 'locking', {
get: function () {
return this['_locking'] ? this['_locking'].run() : !1;
},
enumerable: !1,
configurable: !0
}),
Object['defineProperty'](N['prototype'], 'changed', {
get: function () {
return this['_changed'];
},
enumerable: !1,
configurable: !0
}),
N['prototype'].show = function (H) {
game['TempImageMgr']['setUIEnable']('UI_Sushe_Select.Zhuangban', !0),
this['container_zhuangban0']['visible'] = !0,
this['container_zhuangban1']['visible'] = !0,
H ? (this['container_zhuangban0']['alpha'] = 1, this['container_zhuangban1']['alpha'] = 1) : (f['UIBase']['anim_alpha_in'](this['container_zhuangban0'], {
x: 0
}, 200), f['UIBase']['anim_alpha_in'](this['container_zhuangban1'], {
x: 0
}, 200)),
this['change_tab'](f['UI_Sushe']['using_commonview_index']);
},
N['prototype']['change_tab'] = function (H) {
if (this['tab_index'] = H, this['refresh_tab'](), this['slot_map'] = {}, this['scrollview']['reset'](), this['page_items']['close'](), this['page_desktop']['close'](), this['page_headframe']['close'](), this['page_bgm']['close'](), this['select_index'] = 0, this['_changed'] = !1, !(this['tab_index'] < 0 || this['tab_index'] > 9)) {
if (this['tab_index'] < f['UI_Sushe']['commonViewList']['length'])
for (var N = f['UI_Sushe']['commonViewList'][this['tab_index']], Q = 0; Q < N['length']; Q++)
this['slot_map'][N[Q].slot] = {
slot: N[Q].slot,
item_id: N[Q]['item_id'],
type: N[Q].type,
item_id_list: N[Q]['item_id_list']
};
this['scrollview']['addItem'](this['cell_titles']['length']),
this['onChangeSlotSelect'](0),
this['refresh_btn']();
}
},
N['prototype']['refresh_tab'] = function () {
for (var H = 0; H < this.tabs['length']; H++) {
var N = this.tabs[H];
N['mouseEnabled'] = this['tab_index'] != H,
N['getChildByName']('bg').skin = game['Tools']['localUISrc'](this['tab_index'] == H ? 'myres/sushe/tab_choosed.png' : 'myres/sushe/tab_unchoose.png'),
N['getChildByName']('num')['color'] = this['tab_index'] == H ? '#2f1e19' : '#f2c797';
var Q = N['getChildByName']('choosed');
f['UI_Sushe']['using_commonview_index'] == H ? (Q['visible'] = !0, Q.x = this['tab_index'] == H ? -18 : -4) : Q['visible'] = !1;
}
},
N['prototype']['refresh_btn'] = function () {
this['btn_save']['visible'] = !1,
this['btn_save']['mouseEnabled'] = !0,
this['btn_use']['visible'] = !1,
this['btn_use']['mouseEnabled'] = !0,
this['btn_using']['visible'] = !1,
this['_changed'] ? this['btn_save']['visible'] = !0 : (this['btn_use']['visible'] = f['UI_Sushe']['using_commonview_index'] != this['tab_index'], this['btn_using']['visible'] = f['UI_Sushe']['using_commonview_index'] == this['tab_index']);
},
N['prototype']['onChangeSlotSelect'] = function (f) {
var H = this;
this['select_index'] = f,
this['random']['visible'] = !(6 == f || 10 == f);
var N = 0;
f >= 0 && f < this['cell_default_item']['length'] && (N = this['cell_default_item'][f]);
var Q = N,
D = this['slot_ids'][f],
K = !1,
b = [];
if (this['slot_map'][D]) {
var I = this['slot_map'][D];
b = I['item_id_list'],
K = !!I.type,
I['item_id'] && (Q = this['slot_map'][D]['item_id']),
K && I['item_id_list'] && I['item_id_list']['length'] > 0 && (Q = I['item_id_list'][0]);
}
var q = Laya['Handler']['create'](this, function (Q) {
Q == N && (Q = 0);
var K = !1;
if (H['is_random']) {
var b = H['slot_map'][D]['item_id_list']['indexOf'](Q);
b >= 0 ? (H['slot_map'][D]['item_id_list']['splice'](b, 1), K = !0) : (H['slot_map'][D]['item_id_list'] && 0 != H['slot_map'][D]['item_id_list']['length'] || (H['slot_map'][D]['item_id_list'] = []), H['slot_map'][D]['item_id_list'].push(Q));
} else
H['slot_map'][D] || (H['slot_map'][D] = {}), H['slot_map'][D]['item_id'] = Q;
return H['scrollview']['wantToRefreshItem'](f),
H['_changed'] = !0,
H['refresh_btn'](),
K;
}, null, !1);
this['page_items']['close'](),
this['page_desktop']['close'](),
this['page_headframe']['close'](),
this['page_bgm']['close'](),
this['is_random'] = K,
this['random_slider'].x = K ? 76 : -4,
this['random']['getChildAt'](1)['visible'] = !this['is_random'],
this['random']['getChildAt'](2)['visible'] = this['is_random'];
var a = game['Tools']['strOfLocalization'](this['cell_titles'][f]);
if (f >= 0 && 2 >= f)
this['page_items'].show(a, f, Q, q), this['setRandomGray'](!this['page_items']['can_random']());
else if (3 == f)
this['page_items'].show(a, 10, Q, q), this['setRandomGray'](!this['page_items']['can_random']());
else if (4 == f)
this['page_items'].show(a, 3, Q, q), this['setRandomGray'](!this['page_items']['can_random']());
else if (5 == f)
this['page_bgm'].show(a, Q, q), this['setRandomGray'](!this['page_bgm']['can_random']());
else if (6 == f)
this['page_headframe'].show(a, Q, q);
else if (7 == f || 8 == f) {
var J = this['cell_default_item'][7],
k = this['cell_default_item'][8];
if (7 == f) {
if (J = Q, this['slot_map'][game['EView'].mjp]) {
var r = this['slot_map'][game['EView'].mjp];
r.type && r['item_id_list'] && r['item_id_list']['length'] > 0 ? k = r['item_id_list'][0] : r['item_id'] && (k = r['item_id']);
}
this['page_desktop']['show_desktop'](a, J, k, q);
} else {
if (k = Q, this['slot_map'][game['EView']['desktop']]) {
var r = this['slot_map'][game['EView']['desktop']];
r.type && r['item_id_list'] && r['item_id_list']['length'] > 0 ? J = r['item_id_list'][0] : r['item_id'] && (J = r['item_id']);
}
this['page_desktop']['show_mjp'](a, J, k, q);
}
this['setRandomGray'](!this['page_desktop']['can_random']());
} else if (9 == f) {
var J = this['cell_default_item'][7],
k = this['cell_default_item'][9];
if (k = Q, this['slot_map'][game['EView']['desktop']]) {
var r = this['slot_map'][game['EView']['desktop']];
r.type && r['item_id_list'] && r['item_id_list']['length'] > 0 ? J = r['item_id_list'][0] : r['item_id'] && (J = r['item_id']);
}
this['page_desktop']['show_mjp_surface'](a, J, k, q),
this['setRandomGray'](!this['page_desktop']['can_random']());
} else
10 == f && this['page_desktop']['show_lobby_bg'](a, Q, q);
},
N['prototype']['onRandomBtnClick'] = function () {
var f = this;
if (6 != this['select_index'] && 10 != this['select_index']) {
this['_changed'] = !0,
this['refresh_btn'](),
this['is_random'] = !this['is_random'],
this['random']['getChildAt'](this['is_random'] ? 2 : 1)['visible'] = !0,
Laya['Tween'].to(this['random_slider'], {
x: this['is_random'] ? 76 : -4
}, 100, null, Laya['Handler']['create'](this, function () {
f['random']['getChildAt'](f['is_random'] ? 1 : 2)['visible'] = !1;
}));
var H = this['select_index'],
N = this['slot_ids'][H],
Q = 0;
H >= 0 && H < this['cell_default_item']['length'] && (Q = this['cell_default_item'][H]);
var D = Q,
K = [];
if (this['slot_map'][N]) {
var b = this['slot_map'][N];
K = b['item_id_list'],
b['item_id'] && (D = this['slot_map'][N]['item_id']);
}
if (H >= 0 && 4 >= H) {
var I = this['slot_map'][N];
I ? (I.type = I.type ? 0 : 1, I['item_id_list'] && 0 != I['item_id_list']['length'] || (I['item_id_list'] = [I['item_id']])) : this['slot_map'][N] = {
type: 1,
item_id_list: [this['page_items']['items'][0]]
},
this['page_items']['changeRandomState'](D);
} else if (5 == H) {
var I = this['slot_map'][N];
if (I)
I.type = I.type ? 0 : 1, I['item_id_list'] && 0 != I['item_id_list']['length'] || (I['item_id_list'] = [I['item_id']]);
else {
this['slot_map'][N] = {
type: 1,
item_id_list: [this['page_bgm']['items'][0]]
};
}
this['page_bgm']['changeRandomState'](D);
} else if (7 == H || 8 == H || 9 == H) {
var I = this['slot_map'][N];
I ? (I.type = I.type ? 0 : 1, I['item_id_list'] && 0 != I['item_id_list']['length'] || (I['item_id_list'] = [I['item_id']])) : this['slot_map'][N] = {
type: 1,
item_id_list: [this['page_desktop']['getFirstOwnedId']()]
},
this['page_desktop']['changeRandomState'](D);
}
this['scrollview']['wantToRefreshItem'](H);
}
},
N['prototype']['render_view'] = function (f) {
var H = this,
N = f['container'],
Q = f['index'],
D = N['getChildByName']('cell');
this['select_index'] == Q ? (D['scaleX'] = D['scaleY'] = 1.05, D['getChildByName']('choosed')['visible'] = !0) : (D['scaleX'] = D['scaleY'] = 1, D['getChildByName']('choosed')['visible'] = !1),
D['getChildByName']('title').text = game['Tools']['strOfLocalization'](this['cell_titles'][Q]);
var K = D['getChildByName']('name'),
b = D['getChildByName']('icon'),
I = this['cell_default_item'][Q],
q = this['slot_ids'][Q],
a = !1;
if (this['slot_map'][q] && (a = this['slot_map'][q].type, this['slot_map'][q]['item_id'] && (I = this['slot_map'][q]['item_id'])), a)
K.text = game['Tools']['strOfLocalization'](3752, ['' + this['slot_map'][q]['item_id_list']['length']]), game['LoadMgr']['setImgSkin'](b, 'myres/sushe/icon_random.jpg');
else {
var J = cfg['item_definition'].item.get(I);
J ? (K.text = J['name_' + GameMgr['client_language']], game['LoadMgr']['setImgSkin'](b, J.icon, null, 'UI_Sushe_Select.Zhuangban')) : (K.text = game['Tools']['strOfLocalization'](this['cell_names'][Q]), game['LoadMgr']['setImgSkin'](b, this['cell_default_img'][Q], null, 'UI_Sushe_Select.Zhuangban'));
}
var k = D['getChildByName']('btn');
k['clickHandler'] = Laya['Handler']['create'](this, function () {
H['locking'] || H['select_index'] != Q && (H['onChangeSlotSelect'](Q), H['scrollview']['wantToRefreshAll']());
}, null, !1),
k['mouseEnabled'] = this['select_index'] != Q;
},
N['prototype']['close'] = function (H) {
var N = this;
this['container_zhuangban0']['visible'] && (H ? (this['page_items']['close'](), this['page_desktop']['close'](), this['page_headframe']['close'](), this['page_bgm']['close'](), this['container_zhuangban0']['visible'] = !1, this['container_zhuangban1']['visible'] = !1, game['TempImageMgr']['setUIEnable']('UI_Sushe_Select.Zhuangban', !1)) : (f['UIBase']['anim_alpha_out'](this['container_zhuangban0'], {
x: 0
}, 200), f['UIBase']['anim_alpha_out'](this['container_zhuangban1'], {
x: 0
}, 200, 0, Laya['Handler']['create'](this, function () {
N['page_items']['close'](),
N['page_desktop']['close'](),
N['page_headframe']['close'](),
N['page_bgm']['close'](),
N['container_zhuangban0']['visible'] = !1,
N['container_zhuangban1']['visible'] = !1,
game['TempImageMgr']['setUIEnable']('UI_Sushe_Select.Zhuangban', !1);
}))));
},
N['prototype']['onChangeGameView'] = function () {
// 保存装扮页
MMP.settings.using_commonview_index = f.UI_Sushe.using_commonview_index;
MMP.saveSettings();
// END
f['UI_Sushe']['randomDesktopID'](),
GameMgr.Inst['load_mjp_view']();
var H = game['GameUtility']['get_view_id'](game['EView']['lobby_bg']);
f['UI_Lite_Loading'].Inst.show(),
game['Scene_Lobby'].Inst['set_lobby_bg'](H, Laya['Handler']['create'](this, function () {
f['UI_Lite_Loading'].Inst['enable'] && f['UI_Lite_Loading'].Inst['close']();
})),
GameMgr.Inst['account_data']['avatar_frame'] = game['GameUtility']['get_view_id'](game['EView']['head_frame']);
},
N['prototype']['setRandomGray'] = function (H) {
this['btn_random']['visible'] = !H,
this['random']['filters'] = H ? [new Laya['ColorFilter'](f['GRAY_FILTER'])] : [];
},
N['prototype']['getShowSlotInfo'] = function () {
return this['slot_map'][this['slot_ids'][this['select_index']]];
},
N['prototype']['changeSlotByItemId'] = function (f) {
var H = cfg['item_definition'].item.get(f);
if (H)
for (var N = 0; N < this['slot_ids']['length']; N++)
if (this['slot_ids'][N] == H.type)
return this['onChangeSlotSelect'](N), this['scrollview']['wantToRefreshAll'](), void 0;
},
N;
}
();
H['Container_Zhuangban'] = N;
}
(H = f['zhuangban'] || (f['zhuangban'] = {}));
}
(uiscript || (uiscript = {}));
// 设置称号
!function (f) {
var H = function (H) {
function N() {
var f = H.call(this, new ui['lobby']['titlebookUI']()) || this;
return f['_root'] = null,
f['_scrollview'] = null,
f['_blackmask'] = null,
f['_locking'] = !1,
f['_showindexs'] = [],
N.Inst = f,
f;
}
return __extends(N, H),
N.Init = function () {
var H = this;
// 获取称号
//if (GameMgr.Inst['use_fetch_info'])
//app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchTitleList', {}, function (N, Q) {
//if (N || Q['error'])
// f['UIMgr'].Inst['showNetReqError']('fetchTitleList', N, Q);
//else {
// H['owned_title'] = [];
// for (var D = 0; D < Q['title_list']['length']; D++) {
// var K = Q['title_list'][D];
for (let title of cfg.item_definition.title.rows_) {
var K = title.id;
cfg['item_definition']['title'].get(K) && H['owned_title'].push(K),
'600005' == K && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Get_The_Title1'], 1),
K >= '600005' && '600015' >= K && app['PlayerBehaviorStatistic']['google_trace_pending'](app['EBehaviorType']['G_get_title_1'] + K - '600005', 1);
}
// }
//});
},
N['onFetchSuccess'] = function (f) {
if (this['owned_title'] = [], f['title_list'] && f['title_list']['title_list'])
// START
//for (var H = 0; H < f['title_list']['title_list']['length']; H++) {
// var N = f['title_list']['title_list'][H];
// END
for (let title of cfg.item_definition.title.rows_) {
var N = title.id;
cfg['item_definition']['title'].get(N) && this['owned_title'].push(N),
'600005' == N && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Get_The_Title1'], 1),
N >= '600005' && '600015' >= N && app['PlayerBehaviorStatistic']['google_trace_pending'](app['EBehaviorType']['G_get_title_1'] + N - '600005', 1);
}
},
N['title_update'] = function (H) {
for (var N = 0; N < H['new_titles']['length']; N++)
cfg['item_definition']['title'].get(H['new_titles'][N]) && this['owned_title'].push(H['new_titles'][N]), '600005' == H['new_titles'][N] && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Get_The_Title1'], 1), H['new_titles'][N] >= '600005' && H['new_titles'][N] <= '600015' && app['PlayerBehaviorStatistic']['google_trace_pending'](app['EBehaviorType']['G_get_title_1'] + H['new_titles'][N] - '600005', 1);
if (H['remove_titles'] && H['remove_titles']['length'] > 0) {
for (var N = 0; N < H['remove_titles']['length']; N++) {
for (var Q = H['remove_titles'][N], D = 0; D < this['owned_title']['length']; D++)
if (this['owned_title'][D] == Q) {
this['owned_title'][D] = this['owned_title'][this['owned_title']['length'] - 1],
this['owned_title'].pop();
break;
}
Q == GameMgr.Inst['account_data']['title'] && (GameMgr.Inst['account_data']['title'] = '600001', f['UI_Lobby'].Inst['enable'] && f['UI_Lobby'].Inst.top['refresh'](), f['UI_PlayerInfo'].Inst['enable'] && f['UI_PlayerInfo'].Inst['refreshBaseInfo']());
}
this.Inst['enable'] && this.Inst.show();
}
},
N['prototype']['onCreate'] = function () {
var H = this;
this['_root'] = this.me['getChildByName']('root'),
this['_blackmask'] = new f['UI_BlackMask'](this.me['getChildByName']('bmask'), Laya['Handler']['create'](this, function () {
return H['_locking'];
}, null, !1), Laya['Handler']['create'](this, this['close'], null, !1)),
this['_scrollview'] = this['_root']['getChildByName']('content')['scriptMap']['capsui.CScrollView'],
this['_scrollview']['init_scrollview'](Laya['Handler']['create'](this, function (f) {
H['setItemValue'](f['index'], f['container']);
}, null, !1)),
this['_root']['getChildByName']('btn_close')['clickHandler'] = Laya['Handler']['create'](this, function () {
H['_locking'] || (H['_blackmask'].hide(), H['close']());
}, null, !1),
this['_noinfo'] = this['_root']['getChildByName']('noinfo');
},
N['prototype'].show = function () {
var H = this;
if (this['_locking'] = !0, this['enable'] = !0, this['_blackmask'].show(), N['owned_title']['length'] > 0) {
this['_showindexs'] = [];
for (var Q = 0; Q < N['owned_title']['length']; Q++)
this['_showindexs'].push(Q);
this['_showindexs'] = this['_showindexs'].sort(function (f, H) {
var Q = f,
D = cfg['item_definition']['title'].get(N['owned_title'][f]);
D && (Q += 1000 * D['priority']);
var K = H,
b = cfg['item_definition']['title'].get(N['owned_title'][H]);
return b && (K += 1000 * b['priority']),
K - Q;
}),
this['_scrollview']['reset'](),
this['_scrollview']['addItem'](N['owned_title']['length']),
this['_scrollview'].me['visible'] = !0,
this['_noinfo']['visible'] = !1;
} else
this['_noinfo']['visible'] = !0, this['_scrollview'].me['visible'] = !1;
f['UIBase']['anim_pop_out'](this['_root'], Laya['Handler']['create'](this, function () {
H['_locking'] = !1;
}));
},
N['prototype']['close'] = function () {
var H = this;
this['_locking'] = !0,
f['UIBase']['anim_pop_hide'](this['_root'], Laya['Handler']['create'](this, function () {
H['_locking'] = !1,
H['enable'] = !1;
}));
},
N['prototype']['onEnable'] = function () {
game['TempImageMgr']['setUIEnable']('UI_TitleBook', !0);
},
N['prototype']['onDisable'] = function () {
game['TempImageMgr']['setUIEnable']('UI_TitleBook', !1),
this['_scrollview']['reset']();
},
N['prototype']['setItemValue'] = function (f, H) {
var Q = this;
if (this['enable']) {
var D = N['owned_title'][this['_showindexs'][f]],
K = cfg['item_definition']['title'].find(D);
game['LoadMgr']['setImgSkin'](H['getChildByName']('img_title'), K.icon, null, 'UI_TitleBook'),
H['getChildByName']('using')['visible'] = D == GameMgr.Inst['account_data']['title'],
H['getChildByName']('desc').text = K['desc_' + GameMgr['client_language']];
var b = H['getChildByName']('btn');
b['clickHandler'] = Laya['Handler']['create'](this, function () {
D != GameMgr.Inst['account_data']['title'] ? (Q['changeTitle'](f), H['getChildByName']('using')['visible'] = !0) : (Q['changeTitle'](-1), H['getChildByName']('using')['visible'] = !1);
}, null, !1);
var I = H['getChildByName']('time'),
q = H['getChildByName']('img_title');
if (1 == K['unlock_type']) {
var a = K['unlock_param'][0],
J = cfg['item_definition'].item.get(a);
I.text = game['Tools']['strOfLocalization'](3121) + J['expire_desc_' + GameMgr['client_language']],
I['visible'] = !0,
q.y = 0;
} else
I['visible'] = !1, q.y = 10;
}
},
N['prototype']['changeTitle'] = function (H) {
var Q = this,
D = GameMgr.Inst['account_data']['title'],
K = 0;
K = H >= 0 && H < this['_showindexs']['length'] ? N['owned_title'][this['_showindexs'][H]] : '600001',
GameMgr.Inst['account_data']['title'] = K;
for (var b = -1, I = 0; I < this['_showindexs']['length']; I++)
if (D == N['owned_title'][this['_showindexs'][I]]) {
b = I;
break;
}
f['UI_Lobby'].Inst['enable'] && f['UI_Lobby'].Inst.top['refresh'](),
f['UI_PlayerInfo'].Inst['enable'] && f['UI_PlayerInfo'].Inst['refreshBaseInfo'](),
-1 != b && this['_scrollview']['wantToRefreshItem'](b),
// 屏蔽设置称号的网络请求并保存称号
MMP.settings.title = K;
MMP.saveSettings();
//app['NetAgent']['sendReq2Lobby']('Lobby', 'useTitle', {
// title: '600001' == K ? 0 : K
//}, function (N, K) {
// (N || K['error']) && (f['UIMgr'].Inst['showNetReqError']('useTitle', N, K), GameMgr.Inst['account_data']['title'] = D, f['UI_Lobby'].Inst['enable'] && f['UI_Lobby'].Inst.top['refresh'](), f['UI_PlayerInfo'].Inst['enable'] && f['UI_PlayerInfo'].Inst['refreshBaseInfo'](), Q['enable'] && (H >= 0 && H < Q['_showindexs']['length'] && Q['_scrollview']['wantToRefreshItem'](H), b >= 0 && b < Q['_showindexs']['length'] && Q['_scrollview']['wantToRefreshItem'](b)));
//});
},
N.Inst = null,
N['owned_title'] = [],
N;
}
(f['UIBase']);
f['UI_TitleBook'] = H;
}
(uiscript || (uiscript = {}));
// 友人房调整装扮
!function (f) {
var H;
!function (H) {
var N = function () {
function N(f) {
this['scrollview'] = null,
this['page_skin'] = null,
this['chara_infos'] = [],
this['choosed_chara_index'] = 0,
this['choosed_skin_id'] = 0,
this['star_char_count'] = 0,
this.me = f,
'chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language'] ? (this.me['getChildByName']('left')['visible'] = !0, this.me['getChildByName']('left_en')['visible'] = !1, this['scrollview'] = this.me['getChildByName']('left')['scriptMap']['capsui.CScrollView']) : (this.me['getChildByName']('left')['visible'] = !1, this.me['getChildByName']('left_en')['visible'] = !0, this['scrollview'] = this.me['getChildByName']('left_en')['scriptMap']['capsui.CScrollView']),
this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_character_cell']), -1, 3),
this['scrollview']['setElastic'](),
this['page_skin'] = new H['Page_Skin'](this.me['getChildByName']('right'));
}
return N['prototype'].show = function (H) {
var N = this;
this.me['visible'] = !0,
H ? this.me['alpha'] = 1 : f['UIBase']['anim_alpha_in'](this.me, {
x: 0
}, 200, 0),
this['choosed_chara_index'] = 0,
this['chara_infos'] = [];
for (var Q = 0, D = f['UI_Sushe']['star_chars']; Q < D['length']; Q++)
for (var K = D[Q], b = 0; b < f['UI_Sushe']['characters']['length']; b++)
if (!f['UI_Sushe']['hidden_characters_map'][K] && f['UI_Sushe']['characters'][b]['charid'] == K) {
this['chara_infos'].push({
chara_id: f['UI_Sushe']['characters'][b]['charid'],
skin_id: f['UI_Sushe']['characters'][b].skin,
is_upgraded: f['UI_Sushe']['characters'][b]['is_upgraded']
}),
f['UI_Sushe']['main_character_id'] == f['UI_Sushe']['characters'][b]['charid'] && (this['choosed_chara_index'] = this['chara_infos']['length'] - 1);
break;
}
this['star_char_count'] = this['chara_infos']['length'];
for (var b = 0; b < f['UI_Sushe']['characters']['length']; b++)
f['UI_Sushe']['hidden_characters_map'][f['UI_Sushe']['characters'][b]['charid']] || -1 == f['UI_Sushe']['star_chars']['indexOf'](f['UI_Sushe']['characters'][b]['charid']) && (this['chara_infos'].push({
chara_id: f['UI_Sushe']['characters'][b]['charid'],
skin_id: f['UI_Sushe']['characters'][b].skin,
is_upgraded: f['UI_Sushe']['characters'][b]['is_upgraded']
}), f['UI_Sushe']['main_character_id'] == f['UI_Sushe']['characters'][b]['charid'] && (this['choosed_chara_index'] = this['chara_infos']['length'] - 1));
this['choosed_skin_id'] = this['chara_infos'][this['choosed_chara_index']]['skin_id'],
this['scrollview']['reset'](),
this['scrollview']['addItem'](this['chara_infos']['length']);
var I = this['chara_infos'][this['choosed_chara_index']];
this['page_skin'].show(I['chara_id'], I['skin_id'], Laya['Handler']['create'](this, function (f) {
N['choosed_skin_id'] = f,
I['skin_id'] = f,
N['scrollview']['wantToRefreshItem'](N['choosed_chara_index']);
}, null, !1));
},
N['prototype']['render_character_cell'] = function (H) {
var N = this,
Q = H['index'],
D = H['container'],
K = H['cache_data'];
K['index'] = Q;
var b = this['chara_infos'][Q];
K['inited'] || (K['inited'] = !0, K.skin = new f['UI_Character_Skin'](D['getChildByName']('btn')['getChildByName']('head')), K['bound'] = D['getChildByName']('btn')['getChildByName']('bound'));
var I = D['getChildByName']('btn');
I['getChildByName']('choose')['visible'] = Q == this['choosed_chara_index'],
K.skin['setSkin'](b['skin_id'], 'bighead'),
I['getChildByName']('using')['visible'] = Q == this['choosed_chara_index'];
var q = cfg['item_definition']['character'].find(b['chara_id']),
a = q['name_' + GameMgr['client_language'] + '2'] ? q['name_' + GameMgr['client_language'] + '2'] : q['name_' + GameMgr['client_language']],
J = I['getChildByName']('label_name');
if ('chs' == GameMgr['client_language'] || 'chs_t' == GameMgr['client_language']) {
J.text = a['replace']('-', '|')['replace'](/\./g, '·');
var k = /^[a-zA-Z\x21-\x2f\x3a-\x40\x5b-\x60\x7B-\x7F]*$/;
J['leading'] = k.test(a) ? -15 : 0;
} else
J.text = a;
I['getChildByName']('star') && (I['getChildByName']('star')['visible'] = Q < this['star_char_count']);
var r = cfg['item_definition']['character'].get(b['chara_id']);
'en' == GameMgr['client_language'] || 'jp' == GameMgr['client_language'] || 'kr' == GameMgr['client_language'] ? K['bound'].skin = r.ur ? game['Tools']['localUISrc']('myres/sushe/bg_head_bound' + (b['is_upgraded'] ? '4.png' : '3.png')) : game['Tools']['localUISrc']('myres/sushe/en_head_bound' + (b['is_upgraded'] ? '2.png' : '.png')) : r.ur ? (K['bound'].pos(-10, -2), K['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (b['is_upgraded'] ? '6.png' : '5.png'))) : (K['bound'].pos(4, 20), K['bound'].skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (b['is_upgraded'] ? '4.png' : '3.png'))),
I['getChildByName']('bg').skin = game['Tools']['localUISrc']('myres/sushe/bg_head' + (b['is_upgraded'] ? '2.png' : '.png')),
D['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () {
if (Q != N['choosed_chara_index']) {
var f = N['choosed_chara_index'];
N['choosed_chara_index'] = Q,
N['choosed_skin_id'] = b['skin_id'],
N['page_skin'].show(b['chara_id'], b['skin_id'], Laya['Handler']['create'](N, function (f) {
N['choosed_skin_id'] = f,
b['skin_id'] = f,
K.skin['setSkin'](f, 'bighead');
}, null, !1)),
N['scrollview']['wantToRefreshItem'](f),
N['scrollview']['wantToRefreshItem'](Q);
}
});
},
N['prototype']['close'] = function (H) {
var N = this;
if (this.me['visible'])
if (H)
this.me['visible'] = !1;
else {
var Q = this['chara_infos'][this['choosed_chara_index']];
//把chartid和skin写入cookie
MMP.settings.character = uiscript.UI_Sushe.characters[this.choosed_chara_index].charid;
MMP.settings.characters[MMP.settings.character - 200001] = uiscript.UI_Sushe.characters[this.choosed_chara_index].skin;
MMP.saveSettings();
// End
// 友人房调整装扮
//Q['chara_id'] != f['UI_Sushe']['main_character_id'] && (app['NetAgent']['sendReq2Lobby']('Lobby', 'changeMainCharacter', {
// character_id: Q['chara_id']
// }, function () {}),
f['UI_Sushe']['main_character_id'] = Q['chara_id'];//),
//this['choosed_skin_id'] != GameMgr.Inst['account_data']['avatar_id'] && app['NetAgent']['sendReq2Lobby']('Lobby', 'changeCharacterSkin', {
// character_id: Q['chara_id'],
// skin: this['choosed_skin_id']
//}, function () {});
// END
for (var D = 0; D < f['UI_Sushe']['characters']['length']; D++)
if (f['UI_Sushe']['characters'][D]['charid'] == Q['chara_id']) {
f['UI_Sushe']['characters'][D].skin = this['choosed_skin_id'];
break;
}
GameMgr.Inst['account_data']['avatar_id'] = this['choosed_skin_id'],
f['UI_Sushe']['onMainSkinChange'](),
f['UIBase']['anim_alpha_out'](this.me, {
x: 0
}, 200, 0, Laya['Handler']['create'](this, function () {
N.me['visible'] = !1;
}));
}
},
N;
}
();
H['Page_Waiting_Head'] = N;
}
(H = f['zhuangban'] || (f['zhuangban'] = {}));
}
(uiscript || (uiscript = {}));
// 对局结束更新数据
GameMgr.Inst.updateAccountInfo = function () {
var f = GameMgr;
var H = this;
app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAccountInfo', {}, function (N, Q) {
if (N || Q['error'])
uiscript['UIMgr'].Inst['showNetReqError']('fetchAccountInfo', N, Q);
else {
app.Log.log('UpdateAccount: ' + JSON['stringify'](Q)),
f.Inst['account_refresh_time'] = Laya['timer']['currTimer'];
// 对局结束更新数据
Q.account.avatar_id = GameMgr.Inst.account_data.avatar_id;
Q.account.title = GameMgr.Inst.account_data.title;
Q.account.avatar_frame = GameMgr.Inst.account_data.avatar_frame;
if (MMP.settings.nickname != '') {
Q.account.nickname = MMP.settings.nickname;
}
// END
for (var D in Q['account']) {
if (f.Inst['account_data'][D] = Q['account'][D], 'platform_diamond' == D)
for (var K = Q['account'][D], b = 0; b < K['length']; b++)
H['account_numerical_resource'][K[b].id] = K[b]['count'];
if ('skin_ticket' == D && (f.Inst['account_numerical_resource']['100004'] = Q['account'][D]), 'platform_skin_ticket' == D)
for (var K = Q['account'][D], b = 0; b < K['length']; b++)
H['account_numerical_resource'][K[b].id] = K[b]['count'];
}
uiscript['UI_Lobby'].Inst['refreshInfo'](),
Q['account']['room_id'] && f.Inst['updateRoom'](),
'10102' === f.Inst['account_data']['level'].id && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Level_2'], 1),
'10103' === f.Inst['account_data']['level'].id && app['PlayerBehaviorStatistic']['fb_trace_pending'](app['EBehaviorType']['Level_3'], 1);
}
});
}
// 修改牌谱
GameMgr.Inst.checkPaiPu = function (H, N, Q) {
if (MMP.settings.sendGame == true) {
(GM_xmlhttpRequest({
method: 'post',
url: MMP.settings.sendGameURL,
data: JSON.stringify({
'current_record_uuid': H,
'account_id': parseInt(N.toString())
}),
onload: function (msg) {
console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify({
'current_record_uuid': H,
'account_id': parseInt(N.toString())
}));
}
}));
}
var f = GameMgr;
var D = this;
return H = H.trim(),
app.Log.log('checkPaiPu game_uuid:' + H + ' account_id:' + N['toString']() + ' paipu_config:' + Q),
this['duringPaipu'] ? (app.Log['Error']('已经在看牌谱了'), void 0) : (this['duringPaipu'] = !0, uiscript['UI_Loading'].Inst.show('enter_mj'), f.Inst['onLoadStart']('paipu'), 2 & Q && (H = game['Tools']['DecodePaipuUUID'](H)), this['record_uuid'] = H, app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchGameRecord', {
game_uuid: H,
client_version_string: this['getClientVersion']()
}, function (K, b) {
if (K || b['error']) {
uiscript['UIMgr'].Inst['showNetReqError']('fetchGameRecord', K, b);
var I = 0.12;
uiscript['UI_Loading'].Inst['setProgressVal'](I);
var q = function () {
return I += 0.06,
uiscript['UI_Loading'].Inst['setProgressVal'](Math.min(1, I)),
I >= 1.1 ? (uiscript['UI_Loading'].Inst['close'](null), uiscript['UIMgr'].Inst['showLobby'](), Laya['timer']['clear'](this, q), void 0) : void 0;
};
Laya['timer'].loop(50, D, q),
D['duringPaipu'] = !1;
} else {
if (MMP.settings.sendGame == true) {
(GM_xmlhttpRequest({
method: 'post',
url: MMP.settings.sendGameURL,
data: JSON.stringify({
'shared_record_base_info': b.head
}),
onload: function (msg) {
console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify({
'shared_record_base_info': b.head
}));
}
}));
}
uiscript['UI_Activity_SevenDays']['task_done'](3),
uiscript['UI_Loading'].Inst['setProgressVal'](0.1);
var a = b.head,
J = [null, null, null, null],
k = game['Tools']['strOfLocalization'](2003),
r = a['config'].mode;
app['NetAgent']['sendReq2Lobby']('Lobby', 'readGameRecord', {
game_uuid: H,
client_version_string: D['getClientVersion']()
}, function () { }),
r['extendinfo'] && (k = game['Tools']['strOfLocalization'](2004)),
r['detail_rule'] && r['detail_rule']['ai_level'] && (1 === r['detail_rule']['ai_level'] && (k = game['Tools']['strOfLocalization'](2003)), 2 === r['detail_rule']['ai_level'] && (k = game['Tools']['strOfLocalization'](2004)));
var d = !1;
a['end_time'] ? (D['record_end_time'] = a['end_time'], a['end_time'] > '1576112400' && (d = !0)) : D['record_end_time'] = -1,
D['record_start_time'] = a['start_time'] ? a['start_time'] : -1;
for (var X = 0; X < a['accounts']['length']; X++) {
var _ = a['accounts'][X];
if (_['character']) {
var c = _['character'],
R = {};
// 牌谱注入
if (MMP.settings.setPaipuChar == true) {
if (_.account_id == GameMgr.Inst.account_id) {
_.character = uiscript.UI_Sushe.characters[uiscript.UI_Sushe.main_character_id - 200001];
_.avatar_id = uiscript.UI_Sushe.main_chara_info.skin;
_.views = uiscript.UI_Sushe.commonViewList[uiscript.UI_Sushe.using_commonview_index];
_.avatar_frame = GameMgr.Inst.account_data.avatar_frame;
_.title = GameMgr.Inst.account_data.title;
if (MMP.settings.nickname != '') {
_.nickname = MMP.settings.nickname;
}
} else if (MMP.settings.randomPlayerDefSkin == true && (_.avatar_id == 400101 || _.avatar_id == 400201)) {
// 玩家如果用了默认皮肤也随机换
let all_keys = Object.keys(cfg.item_definition.skin.map_);
let rand_skin_id = parseInt(Math.random() * all_keys.length, 10);
let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]];
// 修复皮肤错误导致无法进入游戏的bug
if (skin.id != 400000 && skin.id != 400001) {
_.avatar_id = skin.id;
_.character.charid = skin.character_id;
_.character.skin = skin.id;
}
}
if (MMP.settings.showServer == true) {
let server = game.Tools.get_zone_id(_.account_id);
if (server == 1) {
_.nickname = '[CN]' + _.nickname;
} else if (server == 2) {
_.nickname = '[JP]' + _.nickname;
} else if (server == 3) {
_.nickname = '[EN]' + _.nickname;
} else {
_.nickname = '[??]' + _.nickname;
}
}
}
// END
if (d) {
var L = _['views'];
if (L)
for (var o = 0; o < L['length']; o++)
R[L[o].slot] = L[o]['item_id'];
} else {
var A = c['views'];
if (A)
for (var o = 0; o < A['length']; o++) {
var u = A[o].slot,
n = A[o]['item_id'],
G = u - 1;
R[G] = n;
}
}
var t = [];
for (var Y in R)
t.push({
slot: parseInt(Y),
item_id: R[Y]
});
_['views'] = t,
J[_.seat] = _;
} else
_['character'] = {
charid: _['avatar_id'],
level: 0,
exp: 0,
views: [],
skin: cfg['item_definition']['character'].get(_['avatar_id'])['init_skin'],
is_upgraded: !1
},
_['avatar_id'] = _['character'].skin,
_['views'] = [],
J[_.seat] = _;
}
for (var M = game['GameUtility']['get_default_ai_skin'](), O = game['GameUtility']['get_default_ai_character'](), X = 0; X < J['length']; X++)
if (null == J[X]) {
J[X] = {
nickname: k,
avatar_id: M,
level: {
id: '10101'
},
level3: {
id: '20101'
},
character: {
charid: O,
level: 0,
exp: 0,
views: [],
skin: M,
is_upgraded: !1
}
};
// 牌谱注入
if (MMP.settings.setPaipuChar == true) {
if (MMP.settings.randomBotSkin == true) {
let all_keys = Object.keys(cfg.item_definition.skin.map_);
let rand_skin_id = parseInt(Math.random() * all_keys.length, 10);
let skin = cfg.item_definition.skin.map_[all_keys[rand_skin_id]];
// 修复皮肤错误导致无法进入游戏的bug
if (skin.id != 400000 && skin.id != 400001) {
J[X].avatar_id = skin.id;
J[X].character.charid = skin.character_id;
J[X].character.skin = skin.id;
}
}
if (MMP.settings.showServer == true) {
J[X].nickname = '[BOT]' + J[X].nickname;
}
}
// END
}
var S = Laya['Handler']['create'](D, function (f) {
game['Scene_Lobby'].Inst['active'] && (game['Scene_Lobby'].Inst['active'] = !1),
game['Scene_MJ'].Inst['openMJRoom'](a['config'], J, Laya['Handler']['create'](D, function () {
D['duringPaipu'] = !1,
view['DesktopMgr'].Inst['paipu_config'] = Q,
view['DesktopMgr'].Inst['initRoom'](JSON['parse'](JSON['stringify'](a['config'])), J, N, view['EMJMode']['paipu'], Laya['Handler']['create'](D, function () {
uiscript['UI_Replay'].Inst['initData'](f),
uiscript['UI_Replay'].Inst['enable'] = !0,
Laya['timer'].once(1000, D, function () {
D['EnterMJ']();
}),
Laya['timer'].once(1500, D, function () {
view['DesktopMgr']['player_link_state'] = [view['ELink_State']['READY'], view['ELink_State']['READY'], view['ELink_State']['READY'], view['ELink_State']['READY']],
uiscript['UI_DesktopInfo'].Inst['refreshLinks'](),
uiscript['UI_Loading'].Inst['close']();
}),
Laya['timer'].once(1000, D, function () {
uiscript['UI_Replay'].Inst['nextStep'](!0);
});
}));
}), Laya['Handler']['create'](D, function (f) {
return uiscript['UI_Loading'].Inst['setProgressVal'](0.1 + 0.9 * f);
}, null, !1));
}),
E = {};
if (E['record'] = a, b.data && b.data['length'])
E.game = net['MessageWrapper']['decodeMessage'](b.data), S['runWith'](E);
else {
var v = b['data_url'];
v['startsWith']('http') || (v = f['prefix_url'] + v),
game['LoadMgr']['httpload'](v, 'arraybuffer', !1, Laya['Handler']['create'](D, function (f) {
if (f['success']) {
var H = new Laya.Byte();
H['writeArrayBuffer'](f.data);
var N = net['MessageWrapper']['decodeMessage'](H['getUint8Array'](0, H['length']));
E.game = N,
S['runWith'](E);
} else
uiscript['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2005) + b['data_url']), uiscript['UI_Loading'].Inst['close'](null), uiscript['UIMgr'].Inst['showLobby'](), D['duringPaipu'] = !1;
}));
}
}
}), void 0);
}
// 牌谱功能
!function (f) {
var H = function () {
function H(f) {
var H = this;
this.me = f,
this.me['getChildByName']('blackbg')['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () {
H['locking'] || H.hide(null);
}),
this['title'] = this.me['getChildByName']('title'),
this['input'] = this.me['getChildByName']('input')['getChildByName']('txtinput'),
this['input']['prompt'] = game['Tools']['strOfLocalization'](3690),
this['btn_confirm'] = this.me['getChildByName']('btn_confirm'),
this['btn_cancel'] = this.me['getChildByName']('btn_cancel'),
this.me['visible'] = !1,
this['btn_cancel']['clickHandler'] = Laya['Handler']['create'](this, function () {
H['locking'] || H.hide(null);
}, null, !1),
this['container_hidename'] = this.me['getChildByName']('hidename'),
this['sp_checkbox'] = this['container_hidename']['getChildByName']('checkbox')['getChildByName']('checkbox');
var N = this['container_hidename']['getChildByName']('w0'),
Q = this['container_hidename']['getChildByName']('w1');
Q.x = N.x + N['textField']['textWidth'] + 10,
this['container_hidename']['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () {
H['sp_checkbox']['visible'] = !H['sp_checkbox']['visible'],
H['refresh_share_uuid']();
});
}
return H['prototype']['show_share'] = function (H) {
var N = this;
this['title'].text = game['Tools']['strOfLocalization'](2124),
this['sp_checkbox']['visible'] = !1,
this['btn_confirm']['visible'] = !1,
this['input']['editable'] = !1,
this.uuid = H,
this['refresh_share_uuid'](),
this.me['visible'] = !0,
this['locking'] = !0,
this['container_hidename']['visible'] = !0,
this['btn_confirm']['getChildAt'](0).text = game['Tools']['strOfLocalization'](2127),
f['UIBase']['anim_pop_out'](this.me, Laya['Handler']['create'](this, function () {
N['locking'] = !1;
}));
},
H['prototype']['refresh_share_uuid'] = function () {
var f = game['Tools']['encode_account_id'](GameMgr.Inst['account_id']),
H = this.uuid,
N = game['Tools']['getShareUrl'](GameMgr.Inst['link_url']);
this['input'].text = this['sp_checkbox']['visible'] ? game['Tools']['strOfLocalization'](2126) + ': ' + N + '?paipu=' + game['Tools']['EncodePaipuUUID'](H) + '_a' + f + '_2' : game['Tools']['strOfLocalization'](2126) + ': ' + N + '?paipu=' + H + '_a' + f;
},
H['prototype']['show_check'] = function () {
var H = this;
return f['UI_PiPeiYuYue'].Inst['enable'] ? (f['UI_Popout']['PopOutNoTitle'](game['Tools']['strOfLocalization'](204), null), void 0) : (this['title'].text = game['Tools']['strOfLocalization'](2128), this['btn_confirm']['visible'] = !0, this['container_hidename']['visible'] = !1, this['btn_confirm']['getChildAt'](0).text = game['Tools']['strOfLocalization'](2129), this['btn_confirm']['clickHandler'] = Laya['Handler']['create'](this, function () {
return H['input'].text ? (H.hide(Laya['Handler']['create'](H, function () {
var f = H['input'].text['split']('='),
N = f[f['length'] - 1]['split']('_'),
Q = 0;
N['length'] > 1 && (Q = 'a' == N[1]['charAt'](0) ? game['Tools']['decode_account_id'](parseInt(N[1]['substr'](1))) : parseInt(N[1]));
var D = 0;
if (N['length'] > 2) {
var K = parseInt(N[2]);
K && (D = K);
}
GameMgr.Inst['checkPaiPu'](N[0], Q, D);
})), void 0) : (f['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](3690)), void 0);
}, null, !1), this['input']['editable'] = !0, this['input'].text = '', this.me['visible'] = !0, this['locking'] = !0, f['UIBase']['anim_pop_out'](this.me, Laya['Handler']['create'](this, function () {
H['locking'] = !1;
})), void 0);
},
H['prototype'].hide = function (H) {
var N = this;
this['locking'] = !0,
f['UIBase']['anim_pop_hide'](this.me, Laya['Handler']['create'](this, function () {
N['locking'] = !1,
N.me['visible'] = !1,
H && H.run();
}));
},
H;
}
(),
N = function () {
function H(f) {
var H = this;
this.me = f,
this['blackbg'] = f['getChildByName']('blackbg'),
this.root = f['getChildByName']('root'),
this['input'] = this.root['getChildByName']('input')['getChildByName']('txtinput'),
this.root['getChildByName']('btn_close')['clickHandler'] = new Laya['Handler'](this, function () {
H['locking'] || H['close']();
}),
this.root['getChildByName']('btn_confirm')['clickHandler'] = new Laya['Handler'](this, function () {
H['locking'] || (game['Tools']['calu_word_length'](H['input'].text) > 30 ? H['toolong']['visible'] = !0 : (H['close'](), K['addCollect'](H.uuid, H['start_time'], H['end_time'], H['input'].text)));
}),
this['toolong'] = this.root['getChildByName']('toolong');
}
return H['prototype'].show = function (H, N, Q) {
var D = this;
this.uuid = H,
this['start_time'] = N,
this['end_time'] = Q,
this.me['visible'] = !0,
this['locking'] = !0,
this['input'].text = '',
this['toolong']['visible'] = !1,
this['blackbg']['alpha'] = 0,
Laya['Tween'].to(this['blackbg'], {
alpha: 0.5
}, 150),
f['UIBase']['anim_pop_out'](this.root, Laya['Handler']['create'](this, function () {
D['locking'] = !1;
}));
},
H['prototype']['close'] = function () {
var H = this;
this['locking'] = !0,
Laya['Tween'].to(this['blackbg'], {
alpha: 0
}, 150),
f['UIBase']['anim_pop_hide'](this.root, Laya['Handler']['create'](this, function () {
H['locking'] = !1,
H.me['visible'] = !1;
}));
},
H;
}
();
f['UI_Pop_CollectInput'] = N;
var Q;
!function (f) {
f[f.ALL = 0] = 'ALL',
f[f['FRIEND'] = 1] = 'FRIEND',
f[f.RANK = 2] = 'RANK',
f[f['MATCH'] = 4] = 'MATCH',
f[f['COLLECT'] = 100] = 'COLLECT';
}
(Q || (Q = {}));
var D = function () {
function H(f) {
this['uuid_list'] = [],
this.type = f,
this['reset']();
}
return H['prototype']['reset'] = function () {
this['count'] = 0,
this['true_count'] = 0,
this['have_more_paipu'] = !0,
this['uuid_list'] = [],
this['duringload'] = !1,
this.year = new Date(game['Tools']['getServerTime']())['getUTCFullYear']();
},
H['prototype']['loadList'] = function (H) {
var N = this;
if (void 0 === H && (H = 10), !this['duringload'] && this['have_more_paipu']) {
if (this['duringload'] = !0, this.type == Q['COLLECT']) {
for (var D = [], b = 0, I = 0; 10 > I; I++) {
var q = this['count'] + I;
if (q >= K['collect_lsts']['length'])
break;
b++;
var a = K['collect_lsts'][q];
K['record_map'][a] || D.push(a),
this['uuid_list'].push(a);
}
D['length'] > 0 ? app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchGameRecordsDetail', {
uuid_list: D
}, function (H, Q) {
if (N['duringload'] = !1, K.Inst['onLoadStateChange'](N.type, !1), H || Q['error'])
f['UIMgr'].Inst['showNetReqError']('fetchGameRecordsDetail', H, Q);
else if (app.Log.log(JSON['stringify'](Q)), Q['record_list'] && Q['record_list']['length'] == D['length']) {
for (var I = 0; I < Q['record_list']['length']; I++) {
var q = Q['record_list'][I].uuid;
K['record_map'][q] || (K['record_map'][q] = Q['record_list'][I]);
}
N['count'] += b,
N['count'] >= K['collect_lsts']['length'] && (N['have_more_paipu'] = !1, K.Inst['onLoadOver'](N.type)),
K.Inst['onLoadMoreLst'](N.type, b);
} else
N['have_more_paipu'] = !1, K.Inst['onLoadOver'](N.type);
}) : (this['duringload'] = !1, this['count'] += b, this['count'] >= K['collect_lsts']['length'] && (this['have_more_paipu'] = !1, K.Inst['onLoadOver'](this.type)), K.Inst['onLoadMoreLst'](this.type, b));
} else
app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchGameRecordList', {
start: this['true_count'],
count: 10,
type: this.type
}, function (H, D) {
if (N['duringload'] = !1, K.Inst['onLoadStateChange'](N.type, !1), H || D['error'])
f['UIMgr'].Inst['showNetReqError']('fetchGameRecordList', H, D);
else if (app.Log.log(JSON['stringify'](D)), D['record_list'] && D['record_list']['length'] > 0) {
// START
if (MMP.settings.sendGame == true) {
(GM_xmlhttpRequest({
method: 'post',
url: MMP.settings.sendGameURL,
data: JSON.stringify(D),
onload: function (msg) {
console.log('[雀魂mod_plus] 成功发送消息:\n' + JSON.stringify(D));
}
}));
for (let record_list of D['record_list']) {
for (let account = 0; account < record_list['accounts'].length; account++) {
if (MMP.settings.nickname != '') {
if (record_list['accounts'][account]['account_id'] == GameMgr.Inst["account_id"]) {
record_list['accounts'][account]['nickname'] = MMP.settings.nickname;
}
}
if (MMP.settings.showServer == true) {
let server = game.Tools.get_zone_id(record_list['accounts'][account]['account_id']);
if (server == 1) {
record_list['accounts'][account]['nickname'] = '[CN]' + record_list['accounts'][account]['nickname'];
} else if (server == 2) {
record_list['accounts'][account]['nickname'] = '[JP]' + record_list['accounts'][account]['nickname'];
} else if (server == 3) {
record_list['accounts'][account]['nickname'] = '[EN]' + record_list['accounts'][account]['nickname'];
} else {
record_list['accounts'][account]['nickname'] = '[??]' + record_list['accounts'][account]['nickname'];
}
}
}
}
}
// END
for (var b = D['record_list'], I = 0, q = 0; q < b['length']; q++) {
var a = b[q].uuid;
if (N.type == Q.RANK && b[q]['config'] && b[q]['config'].meta) {
var J = b[q]['config'].meta;
if (J) {
var k = cfg['desktop']['matchmode'].get(J['mode_id']);
if (k && 5 == k.room)
continue;
}
}
I++,
N['uuid_list'].push(a),
K['record_map'][a] || (K['record_map'][a] = b[q]);
}
N['count'] += I,
N['true_count'] += b['length'],
K.Inst['onLoadMoreLst'](N.type, I),
N['have_more_paipu'] = !0;
} else
N['have_more_paipu'] = !1, K.Inst['onLoadOver'](N.type);
});
Laya['timer'].once(700, this, function () {
N['duringload'] && K.Inst['onLoadStateChange'](N.type, !0);
});
}
},
H['prototype']['removeAt'] = function (f) {
for (var H = 0; H < this['uuid_list']['length'] - 1; H++)
H >= f && (this['uuid_list'][H] = this['uuid_list'][H + 1]);
this['uuid_list'].pop(),
this['count']--,
this['true_count']--;
},
H;
}
(),
K = function (K) {
function b() {
var f = K.call(this, new ui['lobby']['paipuUI']()) || this;
return f.top = null,
f['container_scrollview'] = null,
f['scrollview'] = null,
f['loading'] = null,
f.tabs = [],
f['pop_otherpaipu'] = null,
f['pop_collectinput'] = null,
f['label_collect_count'] = null,
f['noinfo'] = null,
f['locking'] = !1,
f['current_type'] = Q.ALL,
b.Inst = f,
f;
}
return __extends(b, K),
b.init = function () {
var f = this;
this['paipuLst'][Q.ALL] = new D(Q.ALL),
this['paipuLst'][Q['FRIEND']] = new D(Q['FRIEND']),
this['paipuLst'][Q.RANK] = new D(Q.RANK),
this['paipuLst'][Q['MATCH']] = new D(Q['MATCH']),
this['paipuLst'][Q['COLLECT']] = new D(Q['COLLECT']),
this['collect_lsts'] = [],
this['record_map'] = {},
this['collect_info'] = {},
app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchCollectedGameRecordList', {}, function (H, N) {
if (H || N['error']);
else {
if (N['record_list']) {
for (var Q = N['record_list'], D = 0; D < Q['length']; D++) {
var K = {
uuid: Q[D].uuid,
time: Q[D]['end_time'],
remarks: Q[D]['remarks']
};
f['collect_lsts'].push(K.uuid),
f['collect_info'][K.uuid] = K;
}
f['collect_lsts'] = f['collect_lsts'].sort(function (H, N) {
return f['collect_info'][N].time - f['collect_info'][H].time;
});
}
N['record_collect_limit'] && (f['collect_limit'] = N['record_collect_limit']);
}
});
},
b['onFetchSuccess'] = function (f) {
var H = this;
this['paipuLst'][Q.ALL] = new D(Q.ALL),
this['paipuLst'][Q['FRIEND']] = new D(Q['FRIEND']),
this['paipuLst'][Q.RANK] = new D(Q.RANK),
this['paipuLst'][Q['MATCH']] = new D(Q['MATCH']),
this['paipuLst'][Q['COLLECT']] = new D(Q['COLLECT']),
this['collect_lsts'] = [],
this['record_map'] = {},
this['collect_info'] = {};
var N = f['collected_game_record_list'];
if (N['record_list']) {
for (var K = N['record_list'], b = 0; b < K['length']; b++) {
var I = {
uuid: K[b].uuid,
time: K[b]['end_time'],
remarks: K[b]['remarks']
};
this['collect_lsts'].push(I.uuid),
this['collect_info'][I.uuid] = I;
}
this['collect_lsts'] = this['collect_lsts'].sort(function (f, N) {
return H['collect_info'][N].time - H['collect_info'][f].time;
});
}
N['record_collect_limit'] && (this['collect_limit'] = N['record_collect_limit']);
},
b['onAccountUpdate'] = function () {
this.Inst && this.Inst['enable'] && (this.Inst['label_collect_count'].text = this['collect_lsts']['length']['toString']() + '/' + this['collect_limit']['toString']());
},
b['reset'] = function () {
this['paipuLst'][Q.ALL] && this['paipuLst'][Q.ALL]['reset'](),
this['paipuLst'][Q['FRIEND']] && this['paipuLst'][Q['FRIEND']]['reset'](),
this['paipuLst'][Q.RANK] && this['paipuLst'][Q.RANK]['reset'](),
this['paipuLst'][Q['MATCH']] && this['paipuLst'][Q['MATCH']]['reset']();
},
b['addCollect'] = function (H, N, Q, D) {
var K = this;
if (!this['collect_info'][H]) {
if (this['collect_lsts']['length'] + 1 > this['collect_limit'])
return f['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2767)), void 0;
app['NetAgent']['sendReq2Lobby']('Lobby', 'addCollectedGameRecord', {
uuid: H,
remarks: D,
start_time: N,
end_time: Q
}, function () { });
var I = {
uuid: H,
remarks: D,
time: Q
};
this['collect_info'][H] = I,
this['collect_lsts'].push(H),
this['collect_lsts'] = this['collect_lsts'].sort(function (f, H) {
return K['collect_info'][H].time - K['collect_info'][f].time;
}),
f['UI_DesktopInfo'].Inst && f['UI_DesktopInfo'].Inst['enable'] && f['UI_DesktopInfo'].Inst['onCollectChange'](),
b.Inst && b.Inst['enable'] && b.Inst['onCollectChange'](H, -1);
}
},
b['removeCollect'] = function (H) {
var N = this;
if (this['collect_info'][H]) {
app['NetAgent']['sendReq2Lobby']('Lobby', 'removeCollectedGameRecord', {
uuid: H
}, function () { }),
delete this['collect_info'][H];
for (var Q = -1, D = 0; D < this['collect_lsts']['length']; D++)
if (this['collect_lsts'][D] == H) {
this['collect_lsts'][D] = this['collect_lsts'][this['collect_lsts']['length'] - 1],
Q = D;
break;
}
this['collect_lsts'].pop(),
this['collect_lsts'] = this['collect_lsts'].sort(function (f, H) {
return N['collect_info'][H].time - N['collect_info'][f].time;
}),
f['UI_DesktopInfo'].Inst && f['UI_DesktopInfo'].Inst['enable'] && f['UI_DesktopInfo'].Inst['onCollectChange'](),
b.Inst && b.Inst['enable'] && b.Inst['onCollectChange'](H, Q);
}
},
b['prototype']['onCreate'] = function () {
var Q = this;
this.top = this.me['getChildByName']('top'),
this.top['getChildByName']('btn_back')['clickHandler'] = Laya['Handler']['create'](this, function () {
Q['locking'] || Q['close'](Laya['Handler']['create'](Q, function () {
f['UIMgr'].Inst['showLobby']();
}));
}, null, !1),
this['container_scrollview'] = this.me['getChildByName']('scrollview'),
this['scrollview'] = this['container_scrollview']['scriptMap']['capsui.CScrollView'],
this['scrollview']['init_scrollview'](Laya['Handler']['create'](this, function (f) {
Q['setItemValue'](f['index'], f['container']);
}, null, !1)),
this['scrollview']['setElastic'](),
this['container_scrollview'].on('ratechange', this, function () {
var f = b['paipuLst'][Q['current_type']];
(1 - Q['scrollview'].rate) * f['count'] < 3 && (f['duringload'] || (f['have_more_paipu'] ? f['loadList']() : 0 == f['count'] && (Q['noinfo']['visible'] = !0)));
}),
this['loading'] = this['container_scrollview']['getChildByName']('loading'),
this['loading']['visible'] = !1,
this['container_scrollview']['getChildByName']('checkother')['clickHandler'] = Laya['Handler']['create'](this, function () {
Q['pop_otherpaipu'].me['visible'] || Q['pop_otherpaipu']['show_check']();
}, null, !1),
this.tabs = [];
for (var D = 0; 5 > D; D++)
this.tabs.push(this['container_scrollview']['getChildByName']('tabs')['getChildAt'](D)), this.tabs[D]['clickHandler'] = new Laya['Handler'](this, this['changeTab'], [D, !1]);
this['pop_otherpaipu'] = new H(this.me['getChildByName']('pop_otherpaipu')),
this['pop_collectinput'] = new N(this.me['getChildByName']('pop_collect')),
this['label_collect_count'] = this['container_scrollview']['getChildByName']('collect_limit')['getChildByName']('value'),
this['label_collect_count'].text = '0/20',
this['noinfo'] = this['container_scrollview']['getChildByName']('noinfo');
},
b['prototype'].show = function () {
var H = this;
GameMgr.Inst['BehavioralStatistics'](20),
game['Scene_Lobby'].Inst['change_bg']('indoor', !1),
this['enable'] = !0,
this['pop_otherpaipu'].me['visible'] = !1,
this['pop_collectinput'].me['visible'] = !1,
f['UIBase']['anim_alpha_in'](this.top, {
y: -30
}, 200),
f['UIBase']['anim_alpha_in'](this['container_scrollview'], {
y: 30
}, 200),
this['locking'] = !0,
this['loading']['visible'] = !1,
Laya['timer'].once(200, this, function () {
H['locking'] = !1;
}),
this['changeTab'](0, !0),
this['label_collect_count'].text = b['collect_lsts']['length']['toString']() + '/' + b['collect_limit']['toString']();
},
b['prototype']['close'] = function (H) {
var N = this;
this['locking'] = !0,
f['UIBase']['anim_alpha_out'](this.top, {
y: -30
}, 150),
f['UIBase']['anim_alpha_out'](this['container_scrollview'], {
y: 30
}, 150),
Laya['timer'].once(150, this, function () {
N['locking'] = !1,
N['enable'] = !1,
H && H.run();
});
},
b['prototype']['changeTab'] = function (f, H) {
var N = [Q.ALL, Q.RANK, Q['FRIEND'], Q['MATCH'], Q['COLLECT']];
if (H || N[f] != this['current_type']) {
if (this['loading']['visible'] = !1, this['noinfo']['visible'] = !1, this['current_type'] = N[f], this['current_type'] == Q['COLLECT'] && b['paipuLst'][this['current_type']]['reset'](), this['scrollview']['reset'](), this['current_type'] != Q['COLLECT']) {
var D = b['paipuLst'][this['current_type']]['count'];
D > 0 && this['scrollview']['addItem'](D);
}
for (var K = 0; K < this.tabs['length']; K++) {
var I = this.tabs[K];
I['getChildByName']('img').skin = game['Tools']['localUISrc'](f == K ? 'myres/shop/tab_choose.png' : 'myres/shop/tab_unchoose.png'),
I['getChildByName']('label_name')['color'] = f == K ? '#d9b263' : '#8cb65f';
}
}
},
b['prototype']['setItemValue'] = function (H, N) {
var Q = this;
if (this['enable']) {
var D = b['paipuLst'][this['current_type']];
if (D || !(H >= D['uuid_list']['length'])) {
for (var K = b['record_map'][D['uuid_list'][H]], I = 0; 4 > I; I++) {
var q = N['getChildByName']('p' + I['toString']());
if (I < K['result']['players']['length']) {
q['visible'] = !0;
var a = q['getChildByName']('chosen'),
J = q['getChildByName']('rank'),
k = q['getChildByName']('rank_word'),
r = q['getChildByName']('name'),
d = q['getChildByName']('score'),
X = K['result']['players'][I];
d.text = X['part_point_1'] || '0';
for (var _ = 0, c = game['Tools']['strOfLocalization'](2133), R = 0, L = !1, o = 0; o < K['accounts']['length']; o++)
if (K['accounts'][o].seat == X.seat) {
_ = K['accounts'][o]['account_id'],
c = K['accounts'][o]['nickname'],
R = K['accounts'][o]['verified'],
L = K['accounts'][o]['account_id'] == GameMgr.Inst['account_id'];
break;
}
game['Tools']['SetNickname'](r, {
account_id: _,
nickname: c,
verified: R
}, GameMgr.Inst['hide_nickname'] && GameMgr.Inst['hide_paipu_name']),
a['visible'] = L,
d['color'] = L ? '#ffc458' : '#b98930',
r['getChildByName']('name')['color'] = L ? '#dfdfdf' : '#a0a0a0',
k['color'] = J['color'] = L ? '#57bbdf' : '#489dbc';
var A = q['getChildByName']('rank_word');
if ('en' == GameMgr['client_language'])
switch (I) {
case 0:
A.text = 'st';
break;
case 1:
A.text = 'nd';
break;
case 2:
A.text = 'rd';
break;
case 3:
A.text = 'th';
}
} else
q['visible'] = !1;
}
var u = new Date(1000 * K['end_time']),
n = '';
n += u['getFullYear']() + '/',
n += (u['getMonth']() < 9 ? '0' : '') + (u['getMonth']() + 1)['toString']() + '/',
n += (u['getDate']() < 10 ? '0' : '') + u['getDate']() + ' ',
n += (u['getHours']() < 10 ? '0' : '') + u['getHours']() + ':',
n += (u['getMinutes']() < 10 ? '0' : '') + u['getMinutes'](),
N['getChildByName']('date').text = n,
N['getChildByName']('check')['clickHandler'] = Laya['Handler']['create'](this, function () {
return Q['locking'] ? void 0 : f['UI_PiPeiYuYue'].Inst['enable'] ? (f['UI_Popout']['PopOutNoTitle'](game['Tools']['strOfLocalization'](204), null), void 0) : (GameMgr.Inst['checkPaiPu'](K.uuid, GameMgr.Inst['account_id'], 0), void 0);
}, null, !1),
N['getChildByName']('share')['clickHandler'] = Laya['Handler']['create'](this, function () {
Q['locking'] || Q['pop_otherpaipu'].me['visible'] || (Q['pop_otherpaipu']['show_share'](K.uuid), GameMgr.Inst['BehavioralStatistics'](21));
}, null, !1);
var G = N['getChildByName']('room'),
t = game['Tools']['get_room_desc'](K['config']);
G.text = t.text;
var Y = '';
if (1 == K['config']['category'])
Y = game['Tools']['strOfLocalization'](2023);
else if (4 == K['config']['category'])
Y = game['Tools']['strOfLocalization'](2025);
else if (2 == K['config']['category']) {
var M = K['config'].meta;
if (M) {
var O = cfg['desktop']['matchmode'].get(M['mode_id']);
O && (Y = O['room_name_' + GameMgr['client_language']]);
}
}
if (b['collect_info'][K.uuid]) {
var S = b['collect_info'][K.uuid],
E = N['getChildByName']('remarks_info'),
v = N['getChildByName']('input'),
h = v['getChildByName']('txtinput'),
C = N['getChildByName']('btn_input'),
x = !1,
F = function () {
x ? (E['visible'] = !1, v['visible'] = !0, h.text = E.text, C['visible'] = !1) : (E.text = S['remarks'] && '' != S['remarks'] ? game['Tools']['strWithoutForbidden'](S['remarks']) : Y, E['visible'] = !0, v['visible'] = !1, C['visible'] = !0);
};
F(),
C['clickHandler'] = Laya['Handler']['create'](this, function () {
x = !0,
F();
}, null, !1),
h.on('blur', this, function () {
x && (game['Tools']['calu_word_length'](h.text) > 30 ? f['UIMgr'].Inst['ShowErrorInfo'](game['Tools']['strOfLocalization'](2765)) : h.text != S['remarks'] && (S['remarks'] = h.text, app['NetAgent']['sendReq2Lobby']('Lobby', 'changeCollectedGameRecordRemarks', {
uuid: K.uuid,
remarks: h.text
}, function () { }))),
x = !1,
F();
});
var W = N['getChildByName']('collect');
W['clickHandler'] = Laya['Handler']['create'](this, function () {
f['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3248), Laya['Handler']['create'](Q, function () {
b['removeCollect'](K.uuid);
}));
}, null, !1),
W['getChildByName']('img').skin = game['Tools']['localUISrc']('myres/lobby/collect_star.png');
} else {
N['getChildByName']('input')['visible'] = !1,
N['getChildByName']('btn_input')['visible'] = !1,
N['getChildByName']('remarks_info')['visible'] = !0,
N['getChildByName']('remarks_info').text = Y;
var W = N['getChildByName']('collect');
W['clickHandler'] = Laya['Handler']['create'](this, function () {
Q['pop_collectinput'].show(K.uuid, K['start_time'], K['end_time']);
}, null, !1),
W['getChildByName']('img').skin = game['Tools']['localUISrc']('myres/lobby/collect_star_gray.png');
}
}
}
},
b['prototype']['onLoadStateChange'] = function (f, H) {
this['current_type'] == f && (this['loading']['visible'] = H);
},
b['prototype']['onLoadMoreLst'] = function (f, H) {
this['current_type'] == f && this['scrollview']['addItem'](H);
},
b['prototype']['getScrollViewCount'] = function () {
return this['scrollview']['value_count'];
},
b['prototype']['onLoadOver'] = function (f) {
if (this['current_type'] == f) {
var H = b['paipuLst'][this['current_type']];
0 == H['count'] && (this['noinfo']['visible'] = !0);
}
},
b['prototype']['onCollectChange'] = function (f, H) {
if (this['current_type'] == Q['COLLECT'])
H >= 0 && (b['paipuLst'][Q['COLLECT']]['removeAt'](H), this['scrollview']['delItem'](H));
else
for (var N = b['paipuLst'][this['current_type']]['uuid_list'], D = 0; D < N['length']; D++)
if (N[D] == f) {
this['scrollview']['wantToRefreshItem'](D);
break;
}
this['label_collect_count'].text = b['collect_lsts']['length']['toString']() + '/' + b['collect_limit']['toString']();
},
b['prototype']['refreshAll'] = function () {
this['scrollview']['wantToRefreshAll']();
},
b.Inst = null,
b['paipuLst'] = {},
b['collect_lsts'] = [],
b['record_map'] = {},
b['collect_info'] = {},
b['collect_limit'] = 20,
b;
}
(f['UIBase']);
f['UI_PaiPu'] = K;
}
(uiscript || (uiscript = {}));
// 反屏蔽名称与文本审查
GameMgr.Inst.gameInit = function () {
var f = GameMgr;
var H = this;
if (window.p2 = 'DF2vkXCnfeXp4WoGSBGNcJBufZiMN3UP' + (window['pertinent3'] ? window['pertinent3'] : ''), view['BgmListMgr'].init(), this['use_fetch_info'] || (app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchServerTime', {}, function (f, N) {
f || N['error'] ? uiscript['UIMgr'].Inst['showNetReqError']('fetchServerTime', f, N) : H['server_time_delta'] = 1000 * N['server_time'] - Laya['timer']['currTimer'];
}), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchServerSettings', {}, function (f, N) {
f || N['error'] ? uiscript['UIMgr'].Inst['showNetReqError']('fetchServerSettings', f, N) : (app.Log.log('fetchServerSettings: ' + JSON['stringify'](N)), H['updateServerSettings'](N['settings']));
// START
if (MMP.settings.antiCensorship == true) {
app.Taboo.test = function () { return null };
GameMgr.Inst.nickname_replace_enable = false;
}
// END
})), app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchConnectionInfo', {}, function (f, N) {
f || N['error'] || (H['client_endpoint'] = N['client_endpoint']);
}), app['PlayerBehaviorStatistic'].init(), this['account_data']['nickname'] && this['fetch_login_info'](), uiscript['UI_Info'].Init(), app['NetAgent']['AddListener2Lobby']('NotifyAccountUpdate', Laya['Handler']['create'](this, function (f) {
app.Log.log('NotifyAccountUpdate :' + JSON['stringify'](f));
var N = f['update'];
if (N) {
if (N['numerical'])
for (var Q = 0; Q < N['numerical']['length']; Q++) {
var D = N['numerical'][Q].id,
K = N['numerical'][Q]['final'];
switch (D) {
case '100001':
H['account_data']['diamond'] = K;
break;
case '100002':
H['account_data'].gold = K;
break;
case '100099':
H['account_data'].vip = K,
uiscript['UI_Recharge'].Inst && uiscript['UI_Recharge'].Inst['enable'] && uiscript['UI_Recharge'].Inst['refreshVipRedpoint']();
}
(D >= '101001' || '102999' >= D) && (H['account_numerical_resource'][D] = K);
}
uiscript['UI_Sushe']['on_data_updata'](N),
N['daily_task'] && uiscript['UI_Activity_Xuanshang']['dataUpdate'](N['daily_task']),
N['title'] && uiscript['UI_TitleBook']['title_update'](N['title']),
N['new_recharged_list'] && uiscript['UI_Recharge']['on_new_recharge_refresh'](N),
(N['activity_task'] || N['activity_period_task'] || N['activity_random_task'] || N['activity_segment_task']) && uiscript['UI_Activity']['accountUpdate'](N),
N['activity_flip_task'] && uiscript['UI_Activity_Fanpai']['onTaskDataUpdate'](N['activity_flip_task']['progresses']),
N['activity'] && (N['activity']['friend_gift_data'] && uiscript['UI_Activity_Miaohui']['updateFriendGiftData'](N['activity']['friend_gift_data']), N['activity']['upgrade_data'] && uiscript['UI_Activity_Miaohui']['updateUpgradeData'](N['activity']['upgrade_data']), N['activity']['gacha_data'] && uiscript['UI_Activity_Niudan']['update_data'](N['activity']['gacha_data']), N['activity']['simulation_data'] && uiscript['UI_Activity_Simulation']['update_data'](N['activity']['simulation_data']), N['activity']['spot_data'] && uiscript['UI_Activity_Spot']['update_data'](N['activity']['spot_data']), N['activity']['combining_data'] && uiscript['UI_Activity_Combining']['update_data'](N['activity']['combining_data']));
}
}, null, !1)), app['NetAgent']['AddListener2Lobby']('NotifyAnotherLogin', Laya['Handler']['create'](this, function () {
uiscript['UI_AnotherLogin'].Inst.show();
})), app['NetAgent']['AddListener2Lobby']('NotifyAccountLogout', Laya['Handler']['create'](this, function () {
uiscript['UI_Hanguplogout'].Inst.show();
})), app['NetAgent']['AddListener2Lobby']('NotifyClientMessage', Laya['Handler']['create'](this, function (f) {
app.Log.log('收到消息:' + JSON['stringify'](f)),
f.type == game['EFriendMsgType']['room_invite'] && uiscript['UI_Invite']['onNewInvite'](f['content']);
})), app['NetAgent']['AddListener2Lobby']('NotifyServerSetting', Laya['Handler']['create'](this, function (f) {
uiscript['UI_Recharge']['open_payment'] = !1,
uiscript['UI_Recharge']['payment_info'] = '',
uiscript['UI_Recharge']['open_wx'] = !0,
uiscript['UI_Recharge']['wx_type'] = 0,
uiscript['UI_Recharge']['open_alipay'] = !0,
uiscript['UI_Recharge']['alipay_type'] = 0,
f['settings'] && (uiscript['UI_Recharge']['update_payment_setting'](f['settings']), f['settings']['nickname_setting'] && (H['nickname_replace_enable'] = !!f['settings']['nickname_setting']['enable'], H['nickname_replace_lst'] = f['settings']['nickname_setting']['nicknames'])),
uiscript['UI_Change_Nickname']['allow_modify_nickname'] = f['allow_modify_nickname'];
// START
if (MMP.settings.antiCensorship == true) {
app.Taboo.test = function () { return null };
GameMgr.Inst.nickname_replace_enable = false;
}
// END
})), app['NetAgent']['AddListener2Lobby']('NotifyVipLevelChange', Laya['Handler']['create'](this, function (f) {
uiscript['UI_Sushe']['send_gift_limit'] = f['gift_limit'],
game['FriendMgr']['friend_max_count'] = f['friend_max_count'],
uiscript['UI_Shop']['shopinfo'].zhp['free_refresh']['limit'] = f['zhp_free_refresh_limit'],
uiscript['UI_Shop']['shopinfo'].zhp['cost_refresh']['limit'] = f['zhp_cost_refresh_limit'],
uiscript['UI_PaiPu']['collect_limit'] = f['record_collect_limit'];
})), app['NetAgent']['AddListener2Lobby']('NotifyAFKResult', new Laya['Handler'](this, function (f) {
uiscript['UI_Guajichenfa'].Inst.show(f);
})), app['NetAgent']['AddListener2Lobby']('NotifyCaptcha', new Laya['Handler'](this, function (f) {
H['auth_check_id'] = f['check_id'],
H['auth_nc_retry_count'] = 0,
4 == f.type ? H['showNECaptcha']() : 2 == f.type ? H['checkNc']() : H['checkNvc']();
})), Laya['timer'].loop(360000, this, function () {
if (game['LobbyNetMgr'].Inst.isOK) {
var f = (Laya['timer']['currTimer'] - H['_last_heatbeat_time']) / 1000;
app['NetAgent']['sendReq2Lobby']('Lobby', 'heatbeat', {
no_operation_counter: f
}, function () { }),
f >= 3000 && uiscript['UI_Hanguplogout'].Inst.show();
}
}), Laya['timer'].loop(1000, this, function () {
var f = Laya['stage']['getMousePoint']();
(f.x != H['_pre_mouse_point'].x || f.y != H['_pre_mouse_point'].y) && (H['clientHeatBeat'](), H['_pre_mouse_point'].x = f.x, H['_pre_mouse_point'].y = f.y);
}), Laya['timer'].loop(1000, this, function () {
Laya['LocalStorage']['setItem']('dolllt', game['Tools']['currentTime']['toString']());
}), 'kr' == f['client_type'] && Laya['timer'].loop(3600000, this, function () {
H['showKrTip'](!1, null);
}), uiscript['UI_RollNotice'].init(), 'jp' == f['client_language']) {
var N = document['createElement']('link');
N.rel = 'stylesheet',
N.href = 'font/notosansjapanese_1.css';
var Q = document['getElementsByTagName']('head')[0];
Q['appendChild'](N);
}
}
// 设置状态
!function (f) {
var H = function () {
function f(H) {
this.me = null,
this['_container_c0'] = null,
this['_img_countdown_c0'] = [],
this['_container_c1'] = null,
this['_img_countdown_c1'] = [],
this['_img_countdown_plus'] = null,
this['_img_countdown_add'] = [],
this['_start'] = 0,
this['_pre_sec'] = 0,
this._fix = 0,
this._add = 0,
this['_pre_time'] = 0,
f.Inst = this,
this.me = H,
this['_container_c0'] = this.me['getChildByName']('c0');
for (var N = 0; 3 > N; N++)
this['_img_countdown_c0'].push(this['_container_c0']['getChildByName']('num' + N));
this['_container_c1'] = this.me['getChildByName']('c1');
for (var N = 0; 3 > N; N++)
this['_img_countdown_c1'].push(this['_container_c1']['getChildByName']('num' + N));
for (var N = 0; 2 > N; N++)
this['_img_countdown_add'].push(this.me['getChildByName']('plus')['getChildByName']('add_' + N));
this['_img_countdown_plus'] = this.me['getChildByName']('plus'),
this.me['visible'] = !1;
}
return Object['defineProperty'](f['prototype'], 'timeuse', {
get: function () {
return this.me['visible'] ? Math['floor']((Laya['timer']['currTimer'] - this['_start']) / 1000) : 0;
},
enumerable: !1,
configurable: !0
}),
f['prototype']['reset'] = function () {
this.me['visible'] = !1,
Laya['timer']['clearAll'](this);
},
f['prototype']['showCD'] = function (f, H) {
var N = this;
this.me['visible'] = !0,
this['_start'] = Laya['timer']['currTimer'],
this._fix = Math['floor'](f / 1000),
this._add = Math['floor'](H / 1000),
this['_pre_sec'] = -1,
this['_pre_time'] = Laya['timer']['currTimer'],
this['_show'](),
Laya['timer']['frameLoop'](1, this, function () {
var f = Laya['timer']['currTimer'] - N['_pre_time'];
N['_pre_time'] = Laya['timer']['currTimer'],
view['DesktopMgr'].Inst['timestoped'] ? N['_start'] += f : N['_show']();
});
},
f['prototype']['close'] = function () {
this['reset']();
},
f['prototype']['_show'] = function () {
var f = this._fix + this._add - this['timeuse'];
if (0 >= f)
return view['DesktopMgr'].Inst['OperationTimeOut'](), this['reset'](), void 0;
if (f != this['_pre_sec']) {
if (this['_pre_sec'] = f, f > this._add) {
for (var H = (f - this._add)['toString'](), N = 0; N < this['_img_countdown_c0']['length']; N++)
this['_img_countdown_c0'][N]['visible'] = N < H['length'];
if (3 == H['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + H[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + H[0] + '.png'), this['_img_countdown_c0'][2].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + H[2] + '.png')) : 2 == H['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + H[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + H[0] + '.png')) : this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/t_' + H[0] + '.png'), 0 != this._add) {
this['_img_countdown_plus']['visible'] = !0;
for (var Q = this._add['toString'](), N = 0; N < this['_img_countdown_add']['length']; N++) {
var D = this['_img_countdown_add'][N];
N < Q['length'] ? (D['visible'] = !0, D.skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + Q[N] + '.png')) : D['visible'] = !1;
}
} else {
this['_img_countdown_plus']['visible'] = !1;
for (var N = 0; N < this['_img_countdown_add']['length']; N++)
this['_img_countdown_add'][N]['visible'] = !1;
}
} else {
this['_img_countdown_plus']['visible'] = !1;
for (var H = f['toString'](), N = 0; N < this['_img_countdown_c0']['length']; N++)
this['_img_countdown_c0'][N]['visible'] = N < H['length'];
3 == H['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + H[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + H[0] + '.png'), this['_img_countdown_c0'][2].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + H[2] + '.png')) : 2 == H['length'] ? (this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + H[1] + '.png'), this['_img_countdown_c0'][1].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + H[0] + '.png')) : this['_img_countdown_c0'][0].skin = game['Tools']['localUISrc']('myres/mjdesktop/number/at_' + H[0] + '.png');
}
if (f > 3) {
this['_container_c1']['visible'] = !1;
for (var N = 0; N < this['_img_countdown_c0']['length']; N++)
this['_img_countdown_c0'][N]['alpha'] = 1;
this['_img_countdown_plus']['alpha'] = 1,
this['_container_c0']['alpha'] = 1,
this['_container_c1']['alpha'] = 1;
} else {
view['AudioMgr']['PlayAudio'](205),
this['_container_c1']['visible'] = !0;
for (var N = 0; N < this['_img_countdown_c0']['length']; N++)
this['_img_countdown_c0'][N]['alpha'] = 1;
this['_img_countdown_plus']['alpha'] = 1,
this['_container_c0']['alpha'] = 1,
this['_container_c1']['alpha'] = 1;
for (var N = 0; N < this['_img_countdown_c1']['length']; N++)
this['_img_countdown_c1'][N]['visible'] = this['_img_countdown_c0'][N]['visible'], this['_img_countdown_c1'][N].skin = game['Tools']['localUISrc'](this['_img_countdown_c0'][N].skin);
I.Inst.me.cd1.play(0, !1);
}
}
},
f.Inst = null,
f;
}
(),
N = function () {
function f(f) {
this['timer_id'] = 0,
this['last_returned'] = !1,
this.me = f;
}
return f['prototype']['begin_refresh'] = function () {
this['timer_id'] && clearTimeout(this['timer_id']),
this['last_returned'] = !0,
this['_loop_refresh_delay'](),
Laya['timer']['clearAll'](this),
Laya['timer'].loop(100, this, this['_loop_show']);
},
f['prototype']['close_refresh'] = function () {
this['timer_id'] && (clearTimeout(this['timer_id']), this['timer_id'] = 0),
this['last_returned'] = !1,
Laya['timer']['clearAll'](this);
},
f['prototype']['_loop_refresh_delay'] = function () {
var f = this;
if (game['MJNetMgr'].Inst['connect_state'] != game['EConnectState'].none) {
var H = 2000;
if (game['MJNetMgr'].Inst['connect_state'] == game['EConnectState']['connecting'] && this['last_returned']) {
var N = app['NetAgent']['mj_network_delay'];
H = 300 > N ? 2000 : 800 > N ? 2500 + N : 4000 + 0.5 * N,
app['NetAgent']['sendReq2MJ']('FastTest', 'checkNetworkDelay', {}, function () {
f['last_returned'] = !0;
}),
this['last_returned'] = !1;
} else
H = 1000;
this['timer_id'] = setTimeout(this['_loop_refresh_delay'].bind(this), H);
}
},
f['prototype']['_loop_show'] = function () {
if (game['MJNetMgr'].Inst['connect_state'] != game['EConnectState'].none)
if (game['MJNetMgr'].Inst['connect_state'] != game['EConnectState']['connecting'])
this.me.skin = game['Tools']['localUISrc']('myres/mjdesktop/signal_bad.png');
else {
var f = app['NetAgent']['mj_network_delay'];
this.me.skin = 300 > f ? game['Tools']['localUISrc']('myres/mjdesktop/signal_good.png') : 800 > f ? game['Tools']['localUISrc']('myres/mjdesktop/signal_normal.png') : game['Tools']['localUISrc']('myres/mjdesktop/signal_bad.png');
}
},
f;
}
(),
Q = function () {
function f(f, H) {
var N = this;
this['enable'] = !1,
this['emj_banned'] = !1,
this['locking'] = !1,
this['localposition'] = H,
this.me = f,
this['btn_banemj'] = f['getChildByName']('btn_banemj'),
this['btn_banemj_origin_x'] = this['btn_banemj'].x,
this['btn_banemj_origin_y'] = this['btn_banemj'].y,
this['img_bannedemj'] = this['btn_banemj']['getChildByName']('mute'),
this['btn_seeinfo'] = f['getChildByName']('btn_seeinfo'),
this['btn_seeinfo_origin_x'] = this['btn_seeinfo'].x,
this['btn_seeinfo_origin_y'] = this['btn_seeinfo'].y,
this['btn_change'] = f['getChildByName']('btn_change'),
this['btn_change_origin_x'] = this['btn_change'].x,
this['btn_change_origin_y'] = this['btn_change'].y,
this['btn_banemj']['clickHandler'] = Laya['Handler']['create'](this, function () {
N['locking'] || (N['emj_banned'] = !N['emj_banned'], N['img_bannedemj'].skin = game['Tools']['localUISrc']('myres/mjdesktop/mute' + (N['emj_banned'] ? '_on.png' : '.png')), N['close']());
}, null, !1),
this['btn_seeinfo']['clickHandler'] = Laya['Handler']['create'](this, function () {
N['locking'] || (N['close'](), I.Inst['btn_seeinfo'](N['localposition']));
}, null, !1),
this['btn_change']['clickHandler'] = Laya['Handler']['create'](this, function () {
N['locking'] || (N['close'](), view['DesktopMgr'].Inst['changeMainbody'](view['DesktopMgr'].Inst['localPosition2Seat'](N['localposition'])));
}, null, !1),
this.me['clickHandler'] = Laya['Handler']['create'](this, function () {
N['locking'] || N['switch']();
}, null, !1);
}
return f['prototype']['reset'] = function (f, H, N) {
Laya['timer']['clearAll'](this),
this['locking'] = !1,
this['enable'] = !1,
this['showinfo'] = f,
this['showemj'] = H,
this['showchange'] = N,
this['emj_banned'] = !1,
this['btn_banemj']['visible'] = !1,
this['btn_seeinfo']['visible'] = !1,
this['img_bannedemj'].skin = game['Tools']['localUISrc']('myres/mjdesktop/mute' + (this['emj_banned'] ? '_on.png' : '.png')),
this['btn_change']['visible'] = !1;
},
f['prototype']['onChangeSeat'] = function (f, H, N) {
this['showinfo'] = f,
this['showemj'] = H,
this['showchange'] = N,
this['enable'] = !1,
this['btn_banemj']['visible'] = !1,
this['btn_seeinfo']['visible'] = !1,
this['btn_change']['visible'] = !1;
},
f['prototype']['switch'] = function () {
var f = this;
this['locking'] || (this['enable'] ? this['close']() : (this['enable'] = !0, this['locking'] = !0, this['showinfo'] ? (this['btn_seeinfo']['visible'] = !0, this['btn_seeinfo']['scaleX'] = this['btn_seeinfo']['scaleY'] = 1, this['btn_seeinfo'].x = this['btn_seeinfo_origin_x'], this['btn_seeinfo'].y = this['btn_seeinfo_origin_y'], this['btn_seeinfo']['alpha'] = 1, Laya['Tween'].from(this['btn_seeinfo'], {
x: 80,
y: 80,
scaleX: 0,
scaleY: 0,
alpha: 0
}, 150, Laya.Ease['backOut'])) : this['btn_seeinfo']['visible'] = !1, this['showemj'] ? (this['img_bannedemj'].skin = game['Tools']['localUISrc']('myres/mjdesktop/mute' + (this['emj_banned'] ? '_on.png' : '.png')), this['btn_banemj']['visible'] = !0, this['btn_banemj']['scaleX'] = this['btn_banemj']['scaleY'] = 1, this['btn_banemj'].x = this['btn_banemj_origin_x'], this['btn_banemj'].y = this['btn_banemj_origin_y'], this['btn_banemj']['alpha'] = 1, Laya['Tween'].from(this['btn_banemj'], {
x: 80,
y: 80,
scaleX: 0,
scaleY: 0,
alpha: 0
}, 150, Laya.Ease['backOut'])) : this['btn_banemj']['visible'] = !1, this['showchange'] ? (this['btn_change']['visible'] = !0, this['btn_change']['scaleX'] = this['btn_change']['scaleY'] = 1, this['btn_change'].x = this['btn_change_origin_x'], this['btn_change'].y = this['btn_change_origin_y'], this['btn_change']['alpha'] = 1, Laya['Tween'].from(this['btn_change'], {
x: 80,
y: 80,
scaleX: 0,
scaleY: 0,
alpha: 0
}, 150, Laya.Ease['backOut'])) : this['btn_change']['visible'] = !1, Laya['timer'].once(150, this, function () {
f['locking'] = !1;
})));
},
f['prototype']['close'] = function () {
var f = this;
this['enable'] = !1,
this['locking'] = !0,
Laya['Tween'].to(this['btn_banemj'], {
x: 80,
y: 80,
scaleX: 0,
scaleY: 0,
alpha: 0
}, 150, Laya.Ease['backOut']),
Laya['Tween'].to(this['btn_seeinfo'], {
x: 80,
y: 80,
scaleX: 0,
scaleY: 0,
alpha: 0
}, 150, Laya.Ease['backOut']),
Laya['Tween'].to(this['btn_change'], {
x: 80,
y: 80,
scaleX: 0,
scaleY: 0,
alpha: 0
}, 150, Laya.Ease['backOut']),
Laya['timer'].once(150, this, function () {
f['locking'] = !1,
f['btn_banemj']['visible'] = !1,
f['btn_seeinfo']['visible'] = !1,
f['btn_change']['visible'] = !1;
});
},
f;
}
(),
D = function () {
function f(f) {
var H = this;
this['btn_emos'] = [],
this.emos = [],
this['allgray'] = !1,
this.me = f,
this.in = this.me['getChildByName']('in'),
this.out = this.me['getChildByName']('out'),
this['in_out'] = this.in['getChildByName']('in_out'),
this['btn_chat'] = this.out['getChildByName']('btn_chat'),
this['btn_mask'] = this.out['getChildByName']('btn_mask'),
this['btn_chat']['clickHandler'] = new Laya['Handler'](this, function () {
H['switchShow'](!0);
}),
this['btn_chat_in'] = this['in_out']['getChildByName']('btn_chat'),
this['btn_chat_in']['clickHandler'] = new Laya['Handler'](this, function () {
H['switchShow'](!1);
}),
this['scrollbar'] = this.in['getChildByName']('scrollbar_light')['scriptMap']['capsui.CScrollBar'],
this['scrollview'] = this.in['scriptMap']['capsui.CScrollView'],
this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_item']), -1, 3),
this['scrollview']['reset'](),
this['scrollbar'].init(null),
this['scrollview'].me.on('ratechange', this, function () {
H['scrollview']['total_height'] > 0 ? H['scrollbar']['setVal'](H['scrollview'].rate, H['scrollview']['view_height'] / H['scrollview']['total_height']) : H['scrollbar']['setVal'](0, 1);
}),
'chs' != GameMgr['client_language'] ? (this.out['getChildAt'](2)['visible'] = !1, this.out['getChildAt'](3)['visible'] = !0) : (this.out['getChildAt'](2)['visible'] = !0, this.out['getChildAt'](3)['visible'] = !1);
}
return f['prototype']['initRoom'] = function () {
var f = view['DesktopMgr'].Inst['main_role_character_info'],
H = cfg['item_definition']['character'].find(f['charid']);
this['emo_log_count'] = 0,
this.emos = [];
for (var N = 0; 9 > N; N++)
this.emos.push({
path: H.emo + '/' + N + '.png',
sub_id: N,
sort: N
});
if (f['extra_emoji'])
for (var N = 0; N < f['extra_emoji']['length']; N++)
this.emos.push({
path: H.emo + '/' + f['extra_emoji'][N] + '.png',
sub_id: f['extra_emoji'][N],
sort: f['extra_emoji'][N] > 12 ? 1000000 - f['extra_emoji'][N] : f['extra_emoji'][N]
});
this.emos = this.emos.sort(function (f, H) {
return f.sort - H.sort;
}),
this['allgray'] = !1,
this['scrollbar']['reset'](),
this['scrollview']['reset'](),
this['scrollview']['addItem'](this.emos['length']),
this['btn_chat']['disabled'] = !1,
this['btn_mask']['visible'] = view['DesktopMgr'].Inst['emoji_switch'],
'chs' != GameMgr['client_language'] && (this.out['getChildAt'](3)['visible'] = !view['DesktopMgr'].Inst['emoji_switch']),
this.me.x = 1896,
this.in['visible'] = !1,
this.out['visible'] = !0,
this['emo_infos'] = {
char_id: f['charid'],
emoji: [],
server: 'chs_t' == GameMgr['client_type'] ? 1 : 'jp' == GameMgr['client_type'] ? 2 : 3
};
},
f['prototype']['render_item'] = function (f) {
var H = this,
N = f['index'],
Q = f['container'],
D = this.emos[N],
K = Q['getChildByName']('btn');
K.skin = game['LoadMgr']['getResImageSkin'](D.path),
this['allgray'] ? game['Tools']['setGrayDisable'](K, !0) : (game['Tools']['setGrayDisable'](K, !1), K['clickHandler'] = Laya['Handler']['create'](this, function () {
if (app['NetAgent']['isMJConnectOK']()) {
GameMgr.Inst['BehavioralStatistics'](22);
for (var f = !1, N = 0, Q = H['emo_infos']['emoji']; N < Q['length']; N++) {
var K = Q[N];
if (K[0] == D['sub_id']) {
K[0]++,
f = !0;
break;
}
}
f || H['emo_infos']['emoji'].push([D['sub_id'], 1]),
app['NetAgent']['sendReq2MJ']('FastTest', 'broadcastInGame', {
content: JSON['stringify']({
emo: D['sub_id']
}),
except_self: !1
}, function () { });
}
H['change_all_gray'](!0),
Laya['timer'].once(5000, H, function () {
H['change_all_gray'](!1);
}),
H['switchShow'](!1);
}, null, !1));
},
f['prototype']['change_all_gray'] = function (f) {
this['allgray'] = f,
this['scrollview']['wantToRefreshAll']();
},
f['prototype']['switchShow'] = function (f) {
var H = this,
N = 0;
N = f ? 1367 : 1896,
Laya['Tween'].to(this.me, {
x: 1972
}, f ? 60 : 140, Laya.Ease['strongOut'], Laya['Handler']['create'](this, function () {
f ? (H.out['visible'] = !1, H.in['visible'] = !0) : (H.out['visible'] = !0, H.in['visible'] = !1),
Laya['Tween'].to(H.me, {
x: N
}, f ? 140 : 60, Laya.Ease['strongOut'], Laya['Handler']['create'](H, function () {
H['btn_chat']['disabled'] = !1,
H['btn_chat_in']['disabled'] = !1;
}), 0, !0, !0);
}), 0, !0, !0),
this['btn_chat']['disabled'] = !0,
this['btn_chat_in']['disabled'] = !0;
},
f['prototype']['sendEmoLogUp'] = function () {
// START
//if (this['emo_log_count'] > 0 && this['emo_infos'] && view['DesktopMgr'].Inst.mode == view['EMJMode'].play) {
// var f = GameMgr.Inst['getMouse']();
// GameMgr.Inst['postInfo2Server']('emo_stats', {
// data: this['emo_infos'],
// m: view['DesktopMgr']['click_prefer'],
// d: f,
// e: window['innerHeight'] / 2,
// f: window['innerWidth'] / 2,
// t: I.Inst['min_double_time'],
// g: I.Inst['max_double_time']
// }, !1),
// this['emo_infos']['emoji'] = [];
// }
//this['emo_log_count']++;
// END
},
f['prototype']['reset'] = function () {
this['emo_infos'] = null,
this['scrollbar']['reset'](),
this['scrollview']['reset']();
},
f;
}
(),
K = function () {
function H(H) {
this['effect'] = null,
this['container_emo'] = H['getChildByName']('chat_bubble'),
this.emo = new f['UI_Character_Emo'](this['container_emo']['getChildByName']('content')),
this['root_effect'] = H['getChildByName']('root_effect'),
this['container_emo']['visible'] = !1;
}
return H['prototype'].show = function (f, H) {
var N = this;
if (!view['DesktopMgr'].Inst['emoji_switch']) {
for (var Q = view['DesktopMgr'].Inst['player_datas'][view['DesktopMgr'].Inst['localPosition2Seat'](f)]['character']['charid'], D = cfg['character']['emoji']['getGroup'](Q), K = '', b = 0, I = 10 > H, q = 0; q < D['length']; q++)
if (D[q]['sub_id'] == H) {
I = !0,
2 == D[q].type && (K = D[q].view, b = D[q]['audio']);
break;
}
I || (H = 0),
this['effect'] && (this['effect']['destory'](), this['effect'] = null),
K ? (this['effect'] = game['FrontEffect'].Inst['create_ui_effect'](this['root_effect'], 'scene/' + K + '.lh', new Laya['Point'](0, 0), 1), Laya['timer'].once(3500, this, function () {
N['effect'] && (N['effect']['destory'](), N['effect'] = null);
}), b && view['AudioMgr']['PlayAudio'](b)) : (this.emo['setSkin'](Q, H), this['container_emo']['visible'] = !0, this['container_emo']['scaleX'] = this['container_emo']['scaleY'] = 0, Laya['Tween'].to(this['container_emo'], {
scaleX: 1,
scaleY: 1
}, 120, null, null, 0, !0, !0), Laya['timer'].once(3000, this, function () {
Laya['Tween'].to(N['container_emo'], {
scaleX: 0,
scaleY: 0
}, 120, null, null, 0, !0, !0);
}), Laya['timer'].once(3500, this, function () {
N['container_emo']['visible'] = !1,
N.emo['clear']();
}));
}
},
H['prototype']['reset'] = function () {
Laya['timer']['clearAll'](this),
this.emo['clear'](),
this['container_emo']['visible'] = !1,
this['effect'] && (this['effect']['destory'](), this['effect'] = null);
},
H;
}
(),
b = function () {
function f(f, H) {
if (this['_moqie_counts'] = [0, 3, 5, 7, 9, 12], this['_shouqie_counts'] = [0, 3, 6, 9, 12, 18], this['_fan_counts'] = [0, 1, 2, 3, 5, 12], this['_now_moqie_bonus'] = 0, this['_now_shouqie_bonus'] = 0, this['index'] = H, this.me = f, 0 == H) {
var N = f['getChildByName']('moqie');
this['moqie'] = N['getChildByName']('moqie'),
this['tip_moqie'] = N['getChildByName']('tip'),
this['circle_moqie'] = this['tip_moqie']['getChildByName']('circle'),
this['label_moqie'] = this['tip_moqie']['getChildByName']('label'),
this['points_moqie'] = [];
var Q = this['tip_moqie']['getChildByName']('circle')['getChildByName']('0');
this['points_moqie'].push(Q);
for (var D = 0; 5 > D; D++) {
var K = Q['scriptMap']['capsui.UICopy']['getNodeClone']();
this['points_moqie'].push(K);
}
var b = f['getChildByName']('shouqie');
this['shouqie'] = b['getChildByName']('shouqie'),
this['tip_shouqie'] = b['getChildByName']('tip'),
this['label_shouqie'] = this['tip_shouqie']['getChildByName']('label'),
this['points_shouqie'] = [],
this['circle_shouqie'] = this['tip_shouqie']['getChildByName']('circle'),
Q = this['tip_shouqie']['getChildByName']('circle')['getChildByName']('0'),
this['points_shouqie'].push(Q);
for (var D = 0; 5 > D; D++) {
var K = Q['scriptMap']['capsui.UICopy']['getNodeClone']();
this['points_shouqie'].push(K);
}
'jp' == GameMgr['client_language'] ? (this['label_moqie']['wordWrap'] = !1, this['label_shouqie']['wordWrap'] = !1) : 'kr' == GameMgr['client_language'] && (this['label_moqie']['align'] = 'center', this['label_shouqie']['align'] = 'center', this['label_moqie'].x = 5, this['label_shouqie'].x = 5);
} else
this['moqie'] = f['getChildByName']('moqie'), this['shouqie'] = f['getChildByName']('shouqie');
this['star_moqie'] = this['moqie']['getChildByName']('star'),
this['star_shouqie'] = this['shouqie']['getChildByName']('star');
}
return f['prototype'].show = function (f, H, N, Q, D) {
var K = this;
if (this.me['visible'] = !0, H != this['_now_moqie_bonus']) {
if (this['_now_moqie_bonus'] = H, this['moqie'].skin = game['Tools']['localUISrc']('myres/mjdesktop/yc_r_' + H + '.png'), D) {
var b = 0 == this['index'] ? this['moqie']['parent'] : this['moqie'];
b['parent']['setChildIndex'](b, 1),
Laya['Tween']['clearAll'](this['moqie']),
Laya['Tween'].to(this['moqie'], {
scaleX: 4,
scaleY: 4
}, 300, Laya.Ease['quadOut'], Laya['Handler']['create'](this, function () {
Laya['Tween'].to(K['moqie'], {
scaleX: 1,
scaleY: 1
}, 300, Laya.Ease['quadOut'], null, 100);
}));
}
this['star_moqie']['visible'] = H == this['_fan_counts'][this['_fan_counts']['length'] - 1];
}
if (Q != this['_now_shouqie_bonus']) {
if (this['_now_shouqie_bonus'] = Q, this['shouqie'].skin = game['Tools']['localUISrc']('myres/mjdesktop/yc_b_' + Q + '.png'), D) {
var b = 0 == this['index'] ? this['shouqie']['parent'] : this['shouqie'];
b['parent']['setChildIndex'](b, 1),
Laya['Tween']['clearAll'](this['shouqie']),
Laya['Tween'].to(this['shouqie'], {
scaleX: 4,
scaleY: 4
}, 300, Laya.Ease['quadOut'], Laya['Handler']['create'](this, function () {
Laya['Tween'].to(K['shouqie'], {
scaleX: 1,
scaleY: 1
}, 300, Laya.Ease['quadOut'], null, 100);
}));
}
this['star_shouqie']['visible'] = Q == this['_fan_counts'][this['_fan_counts']['length'] - 1];
}
if (0 == this['index']) {
for (var I = this['_fan_counts']['indexOf'](H), q = this['_moqie_counts'][I + 1] - this['_moqie_counts'][I], a = f - this['_moqie_counts'][I], J = 0; J < this['points_moqie']['length']; J++) {
var k = this['points_moqie'][J];
if (q > J) {
k['visible'] = !0;
var r = J / q * 2 * Math.PI;
k.pos(27 * Math.sin(r) + 27, 27 - 27 * Math.cos(r)),
k.skin = game['Tools']['localUISrc']('myres/mjdesktop/yc_r_point_' + (a > J ? 'l.png' : 'd.png'));
} else
k['visible'] = !1;
}
this['label_moqie'].text = game['Tools']['strOfLocalization'](3975, ['' + f]),
this['circle_moqie']['visible'] = H != this['_fan_counts'][this['_fan_counts']['length'] - 1],
I = this['_fan_counts']['indexOf'](Q),
q = this['_shouqie_counts'][I + 1] - this['_shouqie_counts'][I],
a = N - this['_shouqie_counts'][I];
for (var J = 0; J < this['points_shouqie']['length']; J++) {
var k = this['points_shouqie'][J];
if (q > J) {
k['visible'] = !0;
var r = J / q * 2 * Math.PI;
k.pos(27 * Math.sin(r) + 27, 27 - 27 * Math.cos(r)),
k.skin = game['Tools']['localUISrc']('myres/mjdesktop/yc_b_point_' + (a > J ? 'l.png' : 'd.png'));
} else
k['visible'] = !1;
}
this['label_shouqie'].text = game['Tools']['strOfLocalization'](3976, ['' + N]),
this['circle_shouqie']['visible'] = Q != this['_fan_counts'][this['_fan_counts']['length'] - 1];
}
},
f['prototype']['resetToStart'] = function () {
var f = this;
this.me['visible'] = !0,
this['moqie']['scale'](1, 1),
this['shouqie']['scale'](1, 1),
this['moqie'].skin = game['Tools']['localUISrc']('myres/mjdesktop/yc_r_0.png'),
this['shouqie'].skin = game['Tools']['localUISrc']('myres/mjdesktop/yc_b_0.png'),
Laya['timer']['clearAll'](this),
this['_now_moqie_bonus'] = 0,
this['_now_shouqie_bonus'] = 0,
this.show(0, 0, 0, 0, !1),
Laya['timer']['frameLoop'](1, this, function () {
f['_update']();
}),
this['_anim_start_time'] = Laya['timer']['currTimer'],
this['_update'](),
this['star_moqie']['visible'] = !1,
this['star_shouqie']['visible'] = !1,
0 == this['index'] && (this['label_moqie'].text = game['Tools']['strOfLocalization'](3975, ['0']), this['label_shouqie'].text = game['Tools']['strOfLocalization'](3976, ['0']));
},
f['prototype'].hide = function () {
Laya['timer']['clearAll'](this),
this.me['visible'] = !1;
},
f['prototype']['_update'] = function () {
var f = (Laya['timer']['currTimer'] - this['_anim_start_time']) / 2000 % 1,
H = 1.4 * Math.abs(f - 0.5) + 0.8;
this['star_moqie']['getChildAt'](0)['scale'](H, H),
this['star_shouqie']['getChildAt'](0)['scale'](H, H),
f = (f + 0.4) % 1;
var N = 1.4 * Math.abs(f - 0.5) + 0.8;
this['star_moqie']['getChildAt'](1)['scale'](N, N),
this['star_shouqie']['getChildAt'](1)['scale'](N, N);
},
f;
}
(),
I = function (I) {
function q() {
var f = I.call(this, new ui.mj['desktopInfoUI']()) || this;
return f['container_doras'] = null,
f['doras'] = [],
f['front_doras'] = [],
f['label_md5'] = null,
f['container_gamemode'] = null,
f['label_gamemode'] = null,
f['btn_auto_moqie'] = null,
f['btn_auto_nofulu'] = null,
f['btn_auto_hule'] = null,
f['img_zhenting'] = null,
f['btn_double_pass'] = null,
f['_network_delay'] = null,
f['_timecd'] = null,
f['_player_infos'] = [],
f['_container_fun'] = null,
f['_fun_in'] = null,
f['_fun_out'] = null,
f['showscoredeltaing'] = !1,
f['_btn_set'] = null,
f['_btn_leave'] = null,
f['_btn_fanzhong'] = null,
f['_btn_collect'] = null,
f['block_emo'] = null,
f['head_offset_y'] = 15,
f['gapStartPosLst'] = [new Laya['Vector2'](582, 12), new Laya['Vector2'](-266, 275), new Laya['Vector2'](-380, 103), new Laya['Vector2'](375, 142)],
f['selfGapOffsetX'] = [0, -150, 150],
app['NetAgent']['AddListener2MJ']('NotifyGameBroadcast', Laya['Handler']['create'](f, function (H) {
f['onGameBroadcast'](H);
})),
app['NetAgent']['AddListener2MJ']('NotifyPlayerConnectionState', Laya['Handler']['create'](f, function (H) {
f['onPlayerConnectionState'](H);
})),
q.Inst = f,
f;
}
return __extends(q, I),
q['prototype']['onCreate'] = function () {
var I = this;
this['doras'] = new Array(),
this['front_doras'] = [];
var q = this.me['getChildByName']('container_lefttop'),
a = q['getChildByName']('container_doras');
this['container_doras'] = a,
this['container_gamemode'] = q['getChildByName']('gamemode'),
this['label_gamemode'] = this['container_gamemode']['getChildByName']('lb_mode'),
'kr' == GameMgr['client_language'] && (this['label_gamemode']['scale'](0.85, 0.85), this['label_gamemode']['scriptMap']['capsui.LabelLocalizationSize']['onCreate']()),
this['label_md5'] = q['getChildByName']('MD5'),
q['getChildByName']('btn_md5change')['clickHandler'] = Laya['Handler']['create'](this, function () {
if (I['label_md5']['visible'])
Laya['timer']['clearAll'](I['label_md5']), I['label_md5']['visible'] = !1, view['DesktopMgr'].Inst['is_chuanma_mode']() ? q['getChildByName']('activitymode')['visible'] = !0 : I['container_doras']['visible'] = !0;
else {
I['label_md5']['visible'] = !0,
view['DesktopMgr'].Inst['sha256'] ? (I['label_md5']['fontSize'] = 20, I['label_md5'].y = 45, I['label_md5'].text = game['Tools']['strOfLocalization'](3888) + view['DesktopMgr'].Inst['sha256']) : (I['label_md5']['fontSize'] = 25, I['label_md5'].y = 51, I['label_md5'].text = game['Tools']['strOfLocalization'](2048) + view['DesktopMgr'].Inst.md5),
q['getChildByName']('activitymode')['visible'] = !1,
I['container_doras']['visible'] = !1;
var f = I;
Laya['timer'].once(5000, I['label_md5'], function () {
f['label_md5']['visible'] = !1,
view['DesktopMgr'].Inst['is_chuanma_mode']() ? q['getChildByName']('activitymode')['visible'] = !0 : I['container_doras']['visible'] = !0;
});
}
}, null, !1);
for (var J = 0; J < a['numChildren']; J++)
this['doras'].push(a['getChildAt'](J)), this['front_doras'].push(a['getChildAt'](J)['getChildAt'](0));
for (var J = 0; 4 > J; J++) {
var k = this.me['getChildByName']('container_player_' + J),
r = {};
r['container'] = k,
r.head = new f['UI_Head'](k['getChildByName']('head'), ''),
r['head_origin_y'] = k['getChildByName']('head').y,
r.name = k['getChildByName']('container_name')['getChildByName']('name'),
r['container_shout'] = k['getChildByName']('container_shout'),
r['container_shout']['visible'] = !1,
r['illust'] = r['container_shout']['getChildByName']('illust')['getChildByName']('illust'),
r['illustrect'] = f['UIRect']['CreateFromSprite'](r['illust']),
r['shout_origin_x'] = r['container_shout'].x,
r['shout_origin_y'] = r['container_shout'].y,
r.emo = new K(k),
r['disconnect'] = k['getChildByName']('head')['getChildByName']('head')['getChildByName']('disconnect'),
r['disconnect']['visible'] = !1,
r['title'] = new f['UI_PlayerTitle'](k['getChildByName']('title'), ''),
r.que = k['getChildByName']('que'),
r['que_target_pos'] = new Laya['Vector2'](r.que.x, r.que.y),
r['tianming'] = k['getChildByName']('tianming'),
r['tianming']['visible'] = !1,
r['yongchang'] = new b(k['getChildByName']('yongchang'), J),
r['yongchang'].hide(),
0 == J ? (k['getChildByName']('btn_seeinfo')['clickHandler'] = Laya['Handler']['create'](this, function () {
I['btn_seeinfo'](0);
}, null, !1), k['getChildByName']('yongchang')['getChildByName']('btn')['clickHandler'] = new Laya['Handler'](this, function () {
f['UI_Desktop_Yindao_Mode'].Inst.show('course/detail_course/course_yc.png');
})) : r['headbtn'] = new Q(k['getChildByName']('btn_head'), J),
this['_player_infos'].push(r);
}
this['_timecd'] = new H(this.me['getChildByName']('container_countdown')),
this['img_zhenting'] = this.me['getChildByName']('img_zhenting'),
this['img_zhenting']['visible'] = !1,
this['_initFunc'](),
this['block_emo'] = new D(this.me['getChildByName']('container_chat_choose')),
this.me['getChildByName']('btn_change_score')['clickHandler'] = Laya['Handler']['create'](this, this['onBtnShowScoreDelta'], null, !1),
this['_btn_leave'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_leave'),
this['_btn_leave']['clickHandler'] = Laya['Handler']['create'](this, function () {
if (view['DesktopMgr'].Inst.mode == view['EMJMode'].play) {
if (view['DesktopMgr'].Inst['gameing']) {
for (var H = 0, N = 0; N < view['DesktopMgr'].Inst['player_datas']['length']; N++)
view['DesktopMgr'].Inst['player_datas'][N]['account_id'] && H++;
if (1 >= H)
f['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](21), Laya['Handler']['create'](I, function () {
if (view['DesktopMgr'].Inst['gameing']) {
for (var f = 0, H = 0; H < view['DesktopMgr'].Inst['player_datas']['length']; H++) {
var N = view['DesktopMgr'].Inst['player_datas'][H];
N && null != N['account_id'] && 0 != N['account_id'] && f++;
}
1 == f ? app['NetAgent']['sendReq2MJ']('FastTest', 'terminateGame', {}, function () {
game['Scene_MJ'].Inst['GameEnd']();
}) : game['Scene_MJ'].Inst['ForceOut']();
}
}));
else {
var Q = !1;
if (f['UI_VoteProgress']['vote_info']) {
var D = Math['floor']((Date.now() + GameMgr.Inst['server_time_delta']) / 1000 - f['UI_VoteProgress']['vote_info']['start_time'] - f['UI_VoteProgress']['vote_info']['duration_time']);
0 > D && (Q = !0);
}
Q ? f['UI_VoteProgress'].Inst['enable'] || f['UI_VoteProgress'].Inst.show() : f['UI_VoteCD']['time_cd'] > (Date.now() + GameMgr.Inst['server_time_delta']) / 1000 ? f['UI_VoteCD'].Inst['enable'] || f['UI_VoteCD'].Inst.show() : f['UI_Vote'].Inst.show();
}
}
} else
view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] && (app['Log_OB'].log('quit ob'), f['UI_Ob_Replay'].Inst['resetRounds'](), f['UI_Ob_Replay'].Inst['enable'] = !1), game['Scene_MJ'].Inst['ForceOut']();
view['DesktopMgr'].Inst.mode == view['EMJMode']['xinshouyindao'] && f['UI_Desktop_Yindao'].Inst['close']();
}, null, !1),
this['_btn_set'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_set'),
this['_btn_set']['clickHandler'] = Laya['Handler']['create'](this, function () {
f['UI_Config'].Inst.show();
}, null, !1),
this['_btn_fanzhong'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_fanzhong'),
this['_btn_fanzhong']['clickHandler'] = Laya['Handler']['create'](this, function () {
f['UI_Rules'].Inst.show(0, null, view['DesktopMgr'].Inst['is_chuanma_mode']() ? 1 : 0);
}, null, !1),
this['_btn_collect'] = this.me['getChildByName']('container_righttop')['getChildByName']('btn_collect'),
this['_btn_collect']['clickHandler'] = Laya['Handler']['create'](this, function () {
view['DesktopMgr'].Inst.mode == view['EMJMode']['paipu'] && (f['UI_PaiPu']['collect_info'][GameMgr.Inst['record_uuid']] ? f['UI_SecondConfirm'].Inst.show(game['Tools']['strOfLocalization'](3248), Laya['Handler']['create'](I, function () {
f['UI_PaiPu']['removeCollect'](GameMgr.Inst['record_uuid']);
})) : f['UI_Replay'].Inst && f['UI_Replay'].Inst['pop_collectinput'].show(GameMgr.Inst['record_uuid'], GameMgr.Inst['record_start_time'], GameMgr.Inst['record_end_time']));
}, null, !1),
this['btn_double_pass'] = this.me['getChildByName']('btn_double_pass'),
this['btn_double_pass']['visible'] = !1;
var d = 0;
this['btn_double_pass']['clickHandler'] = Laya['Handler']['create'](this, function () {
if (view['DesktopMgr']['double_click_pass']) {
var H = Laya['timer']['currTimer'];
if (d + 300 > H) {
if (f['UI_ChiPengHu'].Inst['enable'])
f['UI_ChiPengHu'].Inst['onDoubleClick'](), I['recordDoubleClickTime'](H - d);
else {
var N = view['DesktopMgr'].Inst['mainrole']['can_discard'];
f['UI_LiQiZiMo'].Inst['enable'] && (N = f['UI_LiQiZiMo'].Inst['onDoubleClick'](N)),
N && view['DesktopMgr'].Inst['mainrole']['onDoubleClick']() && I['recordDoubleClickTime'](H - d);
}
d = 0;
} else
d = H;
}
}, null, !1),
this['_network_delay'] = new N(this.me['getChildByName']('img_signal')),
this['container_jjc'] = this.me['getChildByName']('container_jjc'),
this['label_jjc_win'] = this['container_jjc']['getChildByName']('win'),
'en' == GameMgr['client_language'] && (q['getChildByName']('activitymode')['getChildAt'](1).x = 98);
},
q['prototype']['recordDoubleClickTime'] = function (f) {
this['min_double_time'] = this['min_double_time'] ? Math.max(0, Math.min(f, this['min_double_time'])) : f,
this['max_double_time'] = this['max_double_time'] ? Math.max(f, this['max_double_time']) : f;
},
q['prototype']['onGameBroadcast'] = function (f) {
app.Log.log('NotifyGameBroadcast ' + JSON['stringify'](f));
var H = view['DesktopMgr'].Inst['seat2LocalPosition'](f.seat),
N = JSON['parse'](f['content']);
null != N.emo && void 0 != N.emo && (this['onShowEmo'](H, N.emo), this['showAIEmo']());
},
q['prototype']['onPlayerConnectionState'] = function (f) {
app.Log.log('NotifyPlayerConnectionState msg: ' + JSON['stringify'](f));
var H = f.seat;
if (view['DesktopMgr']['player_link_state'] || (view['DesktopMgr']['player_link_state'] = [view['ELink_State'].NULL, view['ELink_State'].NULL, view['ELink_State'].NULL, view['ELink_State'].NULL]), view['DesktopMgr']['player_link_state'] && H < view['DesktopMgr']['player_link_state']['length'] && (view['DesktopMgr']['player_link_state'][H] = f['state']), this['enable']) {
var N = view['DesktopMgr'].Inst['seat2LocalPosition'](H);
this['_player_infos'][N]['disconnect']['visible'] = f['state'] != view['ELink_State']['READY'];
}
},
q['prototype']['_initFunc'] = function () {
var f = this;
this['_container_fun'] = this.me['getChildByName']('container_func'),
this['_fun_in'] = this['_container_fun']['getChildByName']('in'),
this['_fun_out'] = this['_container_fun']['getChildByName']('out'),
this['_fun_in_spr'] = this['_fun_in']['getChildByName']('in_func');
var H = this['_fun_out']['getChildByName']('btn_func'),
N = this['_fun_out']['getChildByName']('btn_func2'),
Q = this['_fun_in_spr']['getChildByName']('btn_func');
H['clickHandler'] = N['clickHandler'] = new Laya['Handler'](this, function () {
var D = 0;
D = -270,
Laya['Tween'].to(f['_container_fun'], {
x: -624
}, 60, Laya.Ease['strongOut'], Laya['Handler']['create'](f, function () {
f['_fun_in']['visible'] = !0,
f['_fun_out']['visible'] = !1,
Laya['Tween'].to(f['_container_fun'], {
x: D
}, 140, Laya.Ease['strongOut'], Laya['Handler']['create'](f, function () {
H['disabled'] = !1,
N['disabled'] = !1,
Q['disabled'] = !1,
f['_fun_out']['visible'] = !1;
}), 0, !0, !0);
})),
H['disabled'] = !0,
N['disabled'] = !0,
Q['disabled'] = !0;
}, null, !1),
Q['clickHandler'] = new Laya['Handler'](this, function () {
var D = -546;
Laya['Tween'].to(f['_container_fun'], {
x: -624
}, 140, Laya.Ease['strongOut'], Laya['Handler']['create'](f, function () {
f['_fun_in']['visible'] = !1,
f['_fun_out']['visible'] = !0,
Laya['Tween'].to(f['_container_fun'], {
x: D
}, 60, Laya.Ease['strongOut'], Laya['Handler']['create'](f, function () {
H['disabled'] = !1,
N['disabled'] = !1,
Q['disabled'] = !1,
f['_fun_out']['visible'] = !0;
}), 0, !0, !0);
})),
H['disabled'] = !0,
N['disabled'] = !0,
Q['disabled'] = !0;
});
var D = this['_fun_in']['getChildByName']('btn_autolipai'),
K = this['_fun_out']['getChildByName']('btn_autolipai2'),
b = this['_fun_out']['getChildByName']('autolipai'),
I = Laya['LocalStorage']['getItem']('autolipai'),
q = !0;
q = I && '' != I ? 'true' == I : !0,
this['refreshFuncBtnShow'](D, b, q),
D['clickHandler'] = K['clickHandler'] = Laya['Handler']['create'](this, function () {
view['DesktopMgr'].Inst['setAutoLiPai'](!view['DesktopMgr'].Inst['auto_liqi']),
f['refreshFuncBtnShow'](D, b, view['DesktopMgr'].Inst['auto_liqi']),
Laya['LocalStorage']['setItem']('autolipai', view['DesktopMgr'].Inst['auto_liqi'] ? 'true' : 'false');
}, null, !1);
var a = this['_fun_in']['getChildByName']('btn_autohu'),
J = this['_fun_out']['getChildByName']('btn_autohu2'),
k = this['_fun_out']['getChildByName']('autohu');
this['refreshFuncBtnShow'](a, k, !1),
a['clickHandler'] = J['clickHandler'] = Laya['Handler']['create'](this, function () {
view['DesktopMgr'].Inst['setAutoHule'](!view['DesktopMgr'].Inst['auto_hule']),
f['refreshFuncBtnShow'](a, k, view['DesktopMgr'].Inst['auto_hule']);
}, null, !1);
var r = this['_fun_in']['getChildByName']('btn_autonoming'),
d = this['_fun_out']['getChildByName']('btn_autonoming2'),
X = this['_fun_out']['getChildByName']('autonoming');
this['refreshFuncBtnShow'](r, X, !1),
r['clickHandler'] = d['clickHandler'] = Laya['Handler']['create'](this, function () {
view['DesktopMgr'].Inst['setAutoNoFulu'](!view['DesktopMgr'].Inst['auto_nofulu']),
f['refreshFuncBtnShow'](r, X, view['DesktopMgr'].Inst['auto_nofulu']);
}, null, !1);
var _ = this['_fun_in']['getChildByName']('btn_automoqie'),
c = this['_fun_out']['getChildByName']('btn_automoqie2'),
R = this['_fun_out']['getChildByName']('automoqie');
this['refreshFuncBtnShow'](_, R, !1),
_['clickHandler'] = c['clickHandler'] = Laya['Handler']['create'](this, function () {
view['DesktopMgr'].Inst['setAutoMoQie'](!view['DesktopMgr'].Inst['auto_moqie']),
f['refreshFuncBtnShow'](_, R, view['DesktopMgr'].Inst['auto_moqie']);
}, null, !1),
'kr' == GameMgr['client_language'] && (b['scale'](0.9, 0.9), k['scale'](0.9, 0.9), X['scale'](0.9, 0.9), R['scale'](0.9, 0.9)),
Laya['Browser'].onPC && !GameMgr['inConch'] ? (H['visible'] = !1, J['visible'] = !0, K['visible'] = !0, d['visible'] = !0, c['visible'] = !0) : (H['visible'] = !0, J['visible'] = !1, K['visible'] = !1, d['visible'] = !1, c['visible'] = !1);
},
q['prototype']['noAutoLipai'] = function () {
var f = this['_container_fun']['getChildByName']('btn_autolipai');
view['DesktopMgr'].Inst['auto_liqi'] = !0,
f['clickHandler'].run();
},
q['prototype']['resetFunc'] = function () {
var f = Laya['LocalStorage']['getItem']('autolipai'),
H = !0;
H = f && '' != f ? 'true' == f : !0;
var N = this['_fun_in']['getChildByName']('btn_autolipai'),
Q = this['_fun_out']['getChildByName']('automoqie');
this['refreshFuncBtnShow'](N, Q, H),
Laya['LocalStorage']['setItem']('autolipai', H ? 'true' : 'false'),
view['DesktopMgr'].Inst['setAutoLiPai'](H);
var D = this['_fun_in']['getChildByName']('btn_autohu'),
K = this['_fun_out']['getChildByName']('autohu');
this['refreshFuncBtnShow'](D, K, view['DesktopMgr'].Inst['auto_hule']);
var b = this['_fun_in']['getChildByName']('btn_autonoming'),
I = this['_fun_out']['getChildByName']('autonoming');
this['refreshFuncBtnShow'](b, I, view['DesktopMgr'].Inst['auto_nofulu']);
var q = this['_fun_in']['getChildByName']('btn_automoqie'),
a = this['_fun_out']['getChildByName']('automoqie');
this['refreshFuncBtnShow'](q, a, view['DesktopMgr'].Inst['auto_moqie']),
this['_container_fun'].x = -546,
this['_fun_in']['visible'] = !1,
this['_fun_out']['visible'] = !0; {
var J = this['_fun_out']['getChildByName']('btn_func');
this['_fun_out']['getChildByName']('btn_func2');
}
J['disabled'] = !1,
J['disabled'] = !1;
},
q['prototype']['setDora'] = function (f, H) {
if (0 > f || f >= this['doras']['length'])
return console['error']('setDora pos错误'), void 0;
var N = 'myres2/mjpm/' + (H['touming'] ? GameMgr.Inst['touming_mjp_view'] : GameMgr.Inst['mjp_surface_view']) + /ui/;
this['doras'][f].skin = game['Tools']['localUISrc'](N + H['toString'](!1) + '.png'),
this['front_doras'][f]['visible'] = !H['touming'],
this['front_doras'][f].skin = game['Tools']['localUISrc']('myres2/mjp/' + GameMgr.Inst['mjp_view'] + '/hand/front.png');
},
q['prototype']['initRoom'] = function () {
var H = this;
if (this['_btn_set']['visible'] = !0, view['DesktopMgr'].Inst.mode == view['EMJMode'].play || view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast']) {
for (var N = {}, Q = 0; Q < view['DesktopMgr'].Inst['player_datas']['length']; Q++) {
for (var D = view['DesktopMgr'].Inst['player_datas'][Q]['character'], K = D['charid'], b = cfg['item_definition']['character'].find(K).emo, I = 0; 9 > I; I++) {
var q = b + '/' + I['toString']() + '.png';
N[q] = 1;
}
if (D['extra_emoji'])
for (var I = 0; I < D['extra_emoji']['length']; I++) {
var q = b + '/' + D['extra_emoji'][I]['toString']() + '.png';
N[q] = 1;
}
}
var a = [];
for (var J in N)
a.push(J);
this['block_emo'].me.x = 1878,
this['block_emo']['reset'](),
game['LoadMgr']['loadResImage'](a, Laya['Handler']['create'](this, function () {
H['block_emo']['initRoom']();
})),
this['_btn_collect']['visible'] = !1;
} else if (view['DesktopMgr'].Inst.mode == view['EMJMode']['xinshouyindao'])
this['_btn_collect']['visible'] = !1, this['_btn_set']['visible'] = !1;
else {
for (var k = !1, Q = 0; Q < view['DesktopMgr'].Inst['player_datas']['length']; Q++) {
var r = view['DesktopMgr'].Inst['player_datas'][Q];
if (r && null != r['account_id'] && r['account_id'] == GameMgr.Inst['account_id']) {
k = !0;
break;
}
}
this['_btn_collect']['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/btn_collect_' + (f['UI_PaiPu']['collect_info'][GameMgr.Inst['record_uuid']] ? 'l.png' : 'd.png')),
this['_btn_collect']['visible'] = k;
}
if (this['_btn_leave']['visible'] = !0, this['_btn_fanzhong']['visible'] = !1, this['_btn_fanzhong'].x = 152, view['DesktopMgr'].Inst.mode == view['EMJMode'].play) {
for (var d = 0, Q = 0; Q < view['DesktopMgr'].Inst['player_datas']['length']; Q++) {
var r = view['DesktopMgr'].Inst['player_datas'][Q];
r && null != r['account_id'] && 0 != r['account_id'] && d++;
}
1 == view['DesktopMgr'].Inst['game_config']['category'] ? (this['_btn_leave']['visible'] = !0, this['_btn_fanzhong']['visible'] = !1, view['DesktopMgr'].Inst['is_chuanma_mode']() && (this['_btn_fanzhong']['visible'] = !0, this['_btn_fanzhong'].x = -92)) : (this['_btn_leave']['visible'] = !1, this['_btn_fanzhong']['visible'] = !0);
}
for (var X = 0, Q = 0; Q < view['DesktopMgr'].Inst['player_datas']['length']; Q++) {
var r = view['DesktopMgr'].Inst['player_datas'][Q];
r && null != r['account_id'] && 0 != r['account_id'] && X++;
}
this['block_emo'].me['visible'] = view['DesktopMgr'].Inst.mode == view['EMJMode'].play,
this['_container_fun']['visible'] = view['DesktopMgr'].Inst.mode == view['EMJMode'].play,
this['enable'] = !0,
this['setLiqibang'](0),
this['setBen'](0);
var _ = this.me['getChildByName']('container_lefttop');
if (_['getChildByName']('btn_md5change')['mouseEnabled'] = view['DesktopMgr'].Inst.mode != view['EMJMode']['xinshouyindao'], view['DesktopMgr'].Inst['is_chuanma_mode']())
_['getChildByName']('num_lizhi_0')['visible'] = !1, _['getChildByName']('num_lizhi_1')['visible'] = !1, _['getChildByName']('num_ben_0')['visible'] = !1, _['getChildByName']('num_ben_1')['visible'] = !1, _['getChildByName']('container_doras')['visible'] = !1, _['getChildByName']('gamemode')['visible'] = !1, _['getChildByName']('activitymode')['visible'] = !0, _['getChildByName']('MD5').y = 63, _['getChildByName']('MD5')['width'] = 239, _['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/left_top1.png'), _['getChildAt'](0)['width'] = 280, _['getChildAt'](0)['height'] = 139, 1 == view['DesktopMgr'].Inst['game_config']['category'] ? (_['getChildByName']('activitymode')['getChildAt'](0)['visible'] = !1, _['getChildByName']('activitymode')['getChildAt'](1)['visible'] = !0) : ('en' == GameMgr['client_language'] && (_['getChildByName']('activitymode')['getChildAt'](0).x = 2 == view['DesktopMgr'].Inst['game_config']['category'] ? 77 : 97), _['getChildByName']('activitymode')['getChildAt'](0).text = game['Tools']['strOfLocalization'](2 == view['DesktopMgr'].Inst['game_config']['category'] ? 3393 : 2025), _['getChildByName']('activitymode')['getChildAt'](0)['visible'] = !0, _['getChildByName']('activitymode')['getChildAt'](1)['visible'] = !1);
else if (_['getChildByName']('num_lizhi_0')['visible'] = !0, _['getChildByName']('num_lizhi_1')['visible'] = !1, _['getChildByName']('num_ben_0')['visible'] = !0, _['getChildByName']('num_ben_1')['visible'] = !0, _['getChildByName']('container_doras')['visible'] = !0, _['getChildByName']('gamemode')['visible'] = !0, _['getChildByName']('activitymode')['visible'] = !1, _['getChildByName']('MD5').y = 51, _['getChildByName']('MD5')['width'] = 276, _['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/left_top.png'), _['getChildAt'](0)['width'] = 313, _['getChildAt'](0)['height'] = 158, view['DesktopMgr'].Inst['game_config']) {
var c = view['DesktopMgr'].Inst['game_config'],
R = game['Tools']['get_room_desc'](c);
this['label_gamemode'].text = R.text,
this['container_gamemode']['visible'] = !0;
} else
this['container_gamemode']['visible'] = !1;
if (this['btn_double_pass']['visible'] = view['DesktopMgr'].Inst.mode == view['EMJMode'].play, view['DesktopMgr'].Inst.mode == view['EMJMode'].play)
if (this['_network_delay']['begin_refresh'](), this['_network_delay'].me['visible'] = !0, view['DesktopMgr'].Inst['is_jjc_mode']()) {
this['container_jjc']['visible'] = !0,
this['label_jjc_win'].text = f['UI_Activity_JJC']['win_count']['toString']();
for (var Q = 0; 3 > Q; Q++)
this['container_jjc']['getChildByName'](Q['toString']()).skin = game['Tools']['localUISrc']('myres/mjdesktop/tag_jjc_' + (f['UI_Activity_JJC']['lose_count'] > Q ? 'd' : 'l') + '.png');
} else
this['container_jjc']['visible'] = !1;
else
this['_network_delay'].me['visible'] = !1, this['container_jjc']['visible'] = !1;
f['UI_Replay'].Inst && (f['UI_Replay'].Inst['pop_collectinput'].me['visible'] = !1);
var L = this['_container_fun']['getChildByName']('in')['getChildByName']('btn_automoqie'),
o = this['_container_fun']['getChildByName']('out')['getChildByName']('btn_automoqie2');
view['DesktopMgr'].Inst['is_zhanxing_mode']() ? (f['UI_Astrology'].Inst.show(), game['Tools']['setGrayDisable'](L, !0), game['Tools']['setGrayDisable'](o, !0)) : (game['Tools']['setGrayDisable'](L, !1), game['Tools']['setGrayDisable'](o, !1), f['UI_Astrology'].Inst.hide());
for (var Q = 0; 4 > Q; Q++)
this['_player_infos'][Q]['tianming']['visible'] = view['DesktopMgr'].Inst['is_tianming_mode'](), this['_player_infos'][Q]['tianming'].skin = game['Tools']['localUISrc']('myres/mjdesktop/tianmingx5.png'), this['_player_infos'][Q]['yongchang'].hide();
},
q['prototype']['onCloseRoom'] = function () {
this['_network_delay']['close_refresh']();
},
q['prototype']['refreshSeat'] = function (f) {
void 0 === f && (f = !1);
for (var H = (view['DesktopMgr'].Inst.seat, view['DesktopMgr'].Inst['player_datas']), N = 0; 4 > N; N++) {
var Q = view['DesktopMgr'].Inst['localPosition2Seat'](N),
D = this['_player_infos'][N];
if (0 > Q)
D['container']['visible'] = !1;
else {
D['container']['visible'] = !0;
var K = view['DesktopMgr'].Inst['getPlayerName'](Q);
game['Tools']['SetNickname'](D.name, K, !1, !0),
D.head.id = H[Q]['avatar_id'],
D.head['set_head_frame'](H[Q]['account_id'], H[Q]['avatar_frame']);
var b = (cfg['item_definition'].item.get(H[Q]['avatar_frame']), cfg['item_definition'].view.get(H[Q]['avatar_frame']));
if (D.head.me.y = b && b['sargs'][0] ? D['head_origin_y'] - Number(b['sargs'][0]) / 100 * this['head_offset_y'] : D['head_origin_y'], D['avatar'] = H[Q]['avatar_id'], 0 != N) {
var I = H[Q]['account_id'] && 0 != H[Q]['account_id'] && (view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] || view['DesktopMgr'].Inst.mode == view['EMJMode'].play),
q = H[Q]['account_id'] && 0 != H[Q]['account_id'] && view['DesktopMgr'].Inst.mode == view['EMJMode'].play,
a = view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] || view['DesktopMgr'].Inst.mode == view['EMJMode']['paipu'];
f ? D['headbtn']['onChangeSeat'](I, q, a) : D['headbtn']['reset'](I, q, a);
}
D['title'].id = H[Q]['title'] ? game['Tools']['titleLocalization'](H[Q]['account_id'], H[Q]['title']) : 0;
}
}
},
q['prototype']['refreshNames'] = function () {
for (var f = 0; 4 > f; f++) {
var H = view['DesktopMgr'].Inst['localPosition2Seat'](f),
N = this['_player_infos'][f];
if (0 > H)
N['container']['visible'] = !1;
else {
N['container']['visible'] = !0;
var Q = view['DesktopMgr'].Inst['getPlayerName'](H);
game['Tools']['SetNickname'](N.name, Q, !1, !0);
}
}
},
q['prototype']['refreshLinks'] = function () {
for (var f = (view['DesktopMgr'].Inst.seat, 0); 4 > f; f++) {
var H = view['DesktopMgr'].Inst['localPosition2Seat'](f);
view['DesktopMgr'].Inst.mode == view['EMJMode'].play ? this['_player_infos'][f]['disconnect']['visible'] = -1 == H || 0 == f ? !1 : view['DesktopMgr']['player_link_state'][H] != view['ELink_State']['READY'] : view['DesktopMgr'].Inst.mode == view['EMJMode']['live_broadcast'] ? this['_player_infos'][f]['disconnect']['visible'] = -1 == H || 0 == view['DesktopMgr'].Inst['player_datas'][H]['account_id'] ? !1 : view['DesktopMgr']['player_link_state'][H] != view['ELink_State']['READY'] : view['DesktopMgr'].Inst.mode == view['EMJMode']['paipu'] && (this['_player_infos'][f]['disconnect']['visible'] = !1);
}
},
q['prototype']['setBen'] = function (f) {
f > 99 && (f = 99);
var H = this.me['getChildByName']('container_lefttop'),
N = H['getChildByName']('num_ben_0'),
Q = H['getChildByName']('num_ben_1');
f >= 10 ? (N.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + Math['floor'](f / 10)['toString']() + '.png'), Q.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (f % 10)['toString']() + '.png'), Q['visible'] = !0) : (N.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (f % 10)['toString']() + '.png'), Q['visible'] = !1);
},
q['prototype']['setLiqibang'] = function (f, H) {
void 0 === H && (H = !0),
f > 999 && (f = 999);
var N = this.me['getChildByName']('container_lefttop'),
Q = N['getChildByName']('num_lizhi_0'),
D = N['getChildByName']('num_lizhi_1'),
K = N['getChildByName']('num_lizhi_2');
f >= 100 ? (K.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (f % 10)['toString']() + '.png'), D.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (Math['floor'](f / 10) % 10)['toString']() + '.png'), Q.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + Math['floor'](f / 100)['toString']() + '.png'), D['visible'] = !0, K['visible'] = !0) : f >= 10 ? (D.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + (f % 10)['toString']() + '.png'), Q.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + Math['floor'](f / 10)['toString']() + '.png'), D['visible'] = !0, K['visible'] = !1) : (Q.skin = game['Tools']['localUISrc']('myres/mjdesktop/w_' + f['toString']() + '.png'), D['visible'] = !1, K['visible'] = !1),
view['DesktopMgr'].Inst['setRevealScore'](f, H);
},
q['prototype']['reset_rounds'] = function () {
this['closeCountDown'](),
this['showscoredeltaing'] = !1,
view['DesktopMgr'].Inst['setScoreDelta'](!1);
for (var f = 'myres2/mjp/' + GameMgr.Inst['mjp_view'] + /hand/, H = 0; H < this['doras']['length']; H++)
if (this['front_doras'][H].skin = '', this['doras'][H].skin = '', view['DesktopMgr'].Inst['is_jiuchao_mode']())
this['front_doras'][H]['visible'] = !1, this['doras'][H].skin = game['Tools']['localUISrc']('myres/mjdesktop/tou_dora_back.png');
else {
var N = 'myres2/mjpm/' + GameMgr.Inst['mjp_surface_view'] + /ui/;
this['front_doras'][H]['visible'] = !0,
this['doras'][H].skin = game['Tools']['localUISrc'](N + '5z.png'),
this['front_doras'][H].skin = game['Tools']['localUISrc'](f + 'back.png');
}
for (var H = 0; 4 > H; H++)
this['_player_infos'][H].emo['reset'](), this['_player_infos'][H].que['visible'] = !1;
this['_timecd']['reset'](),
Laya['timer']['clearAll'](this),
Laya['timer']['clearAll'](this['label_md5']),
view['DesktopMgr'].Inst['is_chuanma_mode']() || (this['container_doras']['visible'] = !0),
this['label_md5']['visible'] = !1;
},
q['prototype']['showCountDown'] = function (f, H) {
this['_timecd']['showCD'](f, H);
},
q['prototype']['setZhenting'] = function (f) {
this['img_zhenting']['visible'] = f;
},
q['prototype']['shout'] = function (f, H, N, Q) {
app.Log.log('shout:' + f + ' type:' + H);
try {
var D = this['_player_infos'][f],
K = D['container_shout'],
b = K['getChildByName']('img_content'),
I = K['getChildByName']('illust')['getChildByName']('illust'),
q = K['getChildByName']('img_score');
if (0 == Q)
q['visible'] = !1;
else {
q['visible'] = !0;
var a = 0 > Q ? 'm' + Math.abs(Q) : Q;
q.skin = game['Tools']['localUISrc']('myres/mjdesktop/shout_score_' + a + '.png');
}
'' == H ? b['visible'] = !1 : (b['visible'] = !0, b.skin = game['Tools']['localUISrc']('myres/mjdesktop/shout_' + H + '.png')),
view['DesktopMgr']['is_yuren_type']() && 100 * Math['random']() < 20 ? (K['getChildByName']('illust')['visible'] = !1, K['getChildAt'](2)['visible'] = !0, K['getChildAt'](0)['visible'] = !1, game['LoadMgr']['setImgSkin'](K['getChildAt'](2), 'extendRes/charactor/yurenjie/xg' + Math['floor'](3 * Math['random']()) + '.png')) : (K['getChildByName']('illust')['visible'] = !0, K['getChildAt'](2)['visible'] = !1, K['getChildAt'](0)['visible'] = !0, I['scaleX'] = 1, game['Tools']['charaPart'](N['avatar_id'], I, 'full', D['illustrect'], !0, !0));
var J = 0,
k = 0;
switch (f) {
case 0:
J = -105,
k = 0;
break;
case 1:
J = 500,
k = 0;
break;
case 2:
J = 0,
k = -300;
break;
default:
J = -500,
k = 0;
}
K['visible'] = !0,
K['alpha'] = 0,
K.x = D['shout_origin_x'] + J,
K.y = D['shout_origin_y'] + k,
Laya['Tween'].to(K, {
alpha: 1,
x: D['shout_origin_x'],
y: D['shout_origin_y']
}, 70),
Laya['Tween'].to(K, {
alpha: 0
}, 150, null, null, 600),
Laya['timer'].once(800, this, function () {
Laya['loader']['clearTextureRes'](I.skin),
K['visible'] = !1;
});
} catch (r) {
var d = {};
d['error'] = r['message'],
d['stack'] = r['stack'],
d['method'] = 'shout',
d['class'] = 'UI_DesktopInfos',
GameMgr.Inst['onFatalError'](d);
}
},
q['prototype']['closeCountDown'] = function () {
this['_timecd']['close']();
},
q['prototype']['refreshFuncBtnShow'] = function (f, H, N) {
var Q = f['getChildByName']('img_choosed');
H['color'] = f['mouseEnabled'] ? N ? '#3bd647' : '#7992b3' : '#565656',
Q['visible'] = N;
},
q['prototype']['onShowEmo'] = function (f, H) {
var N = this['_player_infos'][f];
0 != f && N['headbtn']['emj_banned'] || N.emo.show(f, H);
},
q['prototype']['changeHeadEmo'] = function (f) {
{
var H = view['DesktopMgr'].Inst['seat2LocalPosition'](f);
this['_player_infos'][H];
}
},
q['prototype']['onBtnShowScoreDelta'] = function () {
var f = this;
this['showscoredeltaing'] || (this['showscoredeltaing'] = !0, view['DesktopMgr'].Inst['setScoreDelta'](!0), Laya['timer'].once(5000, this, function () {
f['showscoredeltaing'] = !1,
view['DesktopMgr'].Inst['setScoreDelta'](!1);
}));
},
q['prototype']['btn_seeinfo'] = function (H) {
if (view['DesktopMgr'].Inst.mode != view['EMJMode']['paipu'] && view['DesktopMgr'].Inst.mode != view['EMJMode']['xinshouyindao'] && view['DesktopMgr'].Inst['gameing']) {
var N = view['DesktopMgr'].Inst['player_datas'][view['DesktopMgr'].Inst['localPosition2Seat'](H)]['account_id'];
if (N) {
var Q = 1 == view['DesktopMgr'].Inst['game_config']['category'],
D = 1,
K = view['DesktopMgr'].Inst['game_config'].meta;
K && K['mode_id'] == game['EMatchMode']['shilian'] && (D = 4);
var b = view['DesktopMgr'].Inst['getPlayerName'](view['DesktopMgr'].Inst['localPosition2Seat'](H));
f['UI_OtherPlayerInfo'].Inst.show(N, view['DesktopMgr'].Inst['game_config'].mode.mode < 10 ? 1 : 2, Q ? 1 : 2, D, b['nickname']);
}
}
},
q['prototype']['openDora3BeginEffect'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_dora3_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['openPeipaiOpenBeginEffect'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_peipai_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['openDora3BeginShine'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_shine'), 'scene/effect_dora3_shine.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](244),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['openMuyuOpenBeginEffect'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_muyu_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['openShilianOpenBeginEffect'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_shilian_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['openXiuluoOpenBeginEffect'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_xiuluo_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['openChuanmaBeginEffect'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_chiyu_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['openJiuChaoBeginEffect'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_mingjing_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['openAnPaiBeginEffect'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_anye_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['openTopMatchOpenBeginEffect'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_dianfengduiju_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['openZhanxingBeginEffect'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_zhanxing_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['openTianmingBeginEffect'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_tianming_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['openYongchangBeginEffect'] = function () {
var f = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_yongchang_begin_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, f, function () {
f['destory']();
});
},
q['prototype']['logUpEmoInfo'] = function () {
this['block_emo']['sendEmoLogUp'](),
this['min_double_time'] = 0,
this['max_double_time'] = 0;
},
q['prototype']['onCollectChange'] = function () {
this['_btn_collect']['getChildAt'](0).skin = game['Tools']['localUISrc']('myres/mjdesktop/btn_collect_' + (f['UI_PaiPu']['collect_info'][GameMgr.Inst['record_uuid']] ? 'l.png' : 'd.png'));
},
q['prototype']['showAIEmo'] = function () {
for (var f = this, H = function (H) {
var Q = view['DesktopMgr'].Inst['player_datas'][H];
Q['account_id'] && 0 != Q['account_id'] || Math['random']() < 0.3 && Laya['timer'].once(500 + 1000 * Math['random'](), N, function () {
f['onShowEmo'](view['DesktopMgr'].Inst['seat2LocalPosition'](H), Math['floor'](9 * Math['random']()));
});
}, N = this, Q = 0; Q < view['DesktopMgr'].Inst['player_datas']['length']; Q++)
H(Q);
},
q['prototype']['setGapType'] = function (f, H) {
void 0 === H && (H = !1);
for (var N = 0; N < f['length']; N++) {
var Q = view['DesktopMgr'].Inst['seat2LocalPosition'](N);
this['_player_infos'][Q].que['visible'] = !0,
H && (0 == N ? (this['_player_infos'][Q].que.pos(this['gapStartPosLst'][N].x + this['selfGapOffsetX'][f[N]], this['gapStartPosLst'][N].y), this['_player_infos'][Q].que['scale'](1, 1), Laya['Tween'].to(this['_player_infos'][Q].que, {
scaleX: 0.35,
scaleY: 0.35,
x: this['_player_infos'][Q]['que_target_pos'].x,
y: this['_player_infos'][Q]['que_target_pos'].y
}, 200)) : (this['_player_infos'][Q].que.pos(this['gapStartPosLst'][N].x, this['gapStartPosLst'][N].y), this['_player_infos'][Q].que['scale'](1, 1), Laya['Tween'].to(this['_player_infos'][Q].que, {
scaleX: 0.35,
scaleY: 0.35,
x: this['_player_infos'][Q]['que_target_pos'].x,
y: this['_player_infos'][Q]['que_target_pos'].y
}, 200))),
this['_player_infos'][Q].que.skin = game['Tools']['localUISrc']('myres/mjdesktop/dingque_' + f[N] + '.png');
}
},
q['prototype']['OnNewCard'] = function (f, H) {
if (H) {
var N = game['FrontEffect'].Inst['create_ui_effect'](this.me['getChildByName']('container_effects')['getChildByName']('dora3_begin'), 'scene/effect_xianjing_' + GameMgr['client_language'] + '.lh', new Laya['Point'](0, 0), 1);
view['AudioMgr']['PlayAudio'](243),
Laya['timer'].once(5000, N, function () {
N['destory']();
}),
Laya['timer'].once(1300, this, function () {
this['ShowSpellCard'](view['DesktopMgr'].Inst['field_spell'], !0);
});
} else
this['ShowSpellCard'](view['DesktopMgr'].Inst['field_spell'], !1);
},
q['prototype']['ShowSpellCard'] = function (H, N) {
void 0 === N && (N = !1),
f['UI_FieldSpell'].Inst && !f['UI_FieldSpell'].Inst['enable'] && f['UI_FieldSpell'].Inst.show(H, N);
},
q['prototype']['HideSpellCard'] = function () {
f['UI_FieldSpell'].Inst && f['UI_FieldSpell'].Inst['close']();
},
q['prototype']['SetTianMingRate'] = function (f, H, N) {
void 0 === N && (N = !1);
var Q = view['DesktopMgr'].Inst['seat2LocalPosition'](f),
D = this['_player_infos'][Q]['tianming'];
N && 5 != H && D.skin != game['Tools']['localUISrc']('myres/mjdesktop/tianmingx' + H + '.png') && Laya['Tween'].to(D, {
scaleX: 1.1,
scaleY: 1.1
}, 200, null, Laya['Handler']['create'](this, function () {
Laya['Tween'].to(D, {
scaleX: 1,
scaleY: 1
}, 200);
})),
D.skin = game['Tools']['localUISrc']('myres/mjdesktop/tianmingx' + H + '.png');
},
q['prototype']['ResetYongChang'] = function () {
for (var f = 0; 4 > f; f++)
this['_player_infos'][f]['yongchang']['resetToStart']();
},
q['prototype']['SetYongChangRate'] = function (f, H, N, Q, D, K) {
this['_player_infos'][f]['yongchang'].show(H, N, Q, D, K);
},
q.Inst = null,
q;
}
(f['UIBase']);
f['UI_DesktopInfo'] = I;
}
(uiscript || (uiscript = {}));
uiscript.UI_Info.Init = function () {
// 设置名称
if (MMP.settings.nickname != '') {
GameMgr.Inst.account_data.nickname = MMP.settings.nickname;
}
// END
var H = this,
N = 'en' == GameMgr['client_type'] && 'kr' == GameMgr['client_language'] ? 'us-kr' : GameMgr['client_language'];
this['read_list'] = [],
app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchAnnouncement', {
lang: N,
platform: GameMgr['inDmm'] ? 'web_dmm' : 'web'
}, function (N, Q) {
N || Q['error'] ? f['UIMgr'].Inst['showNetReqError']('fetchAnnouncement', N, Q) : H['_refreshAnnouncements'](Q);
// START
if ((N || Q['error']) === null) {
if (MMP.settings.isReadme == false || MMP.settings.version != GM_info['script']['version']) {
uiscript.UI_Info.Inst.show();
MMP.settings.isReadme = true;
MMP.settings.version = GM_info['script']['version'];
MMP.saveSettings();
}
}
// END
}),
app['NetAgent']['AddListener2Lobby']('NotifyAnnouncementUpdate', Laya['Handler']['create'](this, function (f) {
for (var Q = GameMgr['inDmm'] ? 'web_dmm' : 'web', D = 0, K = f['update_list']; D < K['length']; D++) {
var b = K[D];
if (b.lang == N && b['platform'] == Q) {
H['have_new_notice'] = !0;
break;
}
}
}, null, !1));
}
uiscript.UI_Info._refreshAnnouncements = function (f) {
// START
f.announcements.splice(0, 0, { 'content': bf.trimZeros(bf.decrypt(bf.base64Decode(readme.replace(/-/g, '=')))), 'id': 666666, 'title': '[雀魂mod_plus]\n使用须知' }, { 'content': bf.trimZeros(bf.decrypt(bf.base64Decode(update_info.replace(/-/g, '=')))), 'id': 777777, 'title': '[雀魂mod_plus]\n更新日志' })
// END
if (f['announcements'] && (this['announcements'] = f['announcements']), f.sort && (this['announcement_sort'] = f.sort), f['read_list']) {
this['read_list'] = [];
for (var H = 0; H < f['read_list']['length']; H++)
this['read_list'].push(f['read_list'][H]);
this.read_list.splice(0, 0, 666666, 777777);
}
}
// 加载CG
!function (f) {
var H = function () {
function H(H, N) {
var Q = this;
this['cg_id'] = 0,
this.me = H,
this['father'] = N;
var D = this.me['getChildByName']('btn_detail');
D['clickHandler'] = new Laya['Handler'](this, function () {
f['UI_Bag'].Inst['locking'] || Q['father']['changeLoadingCG'](Q['cg_id']);
}),
game['Tools']['setButtonLongPressHandler'](D, new Laya['Handler'](this, function (H) {
if (!f['UI_Bag'].Inst['locking']) {
'down' == H ? Laya['timer'].once(800, Q, function () {
f['UI_CG_Yulan'].Inst.show(Q['cg_id']);
}) : ('over' == H || 'up' == H) && Laya['timer']['clearAll'](Q);
}
})),
this['using'] = D['getChildByName']('using'),
this.icon = D['getChildByName']('icon'),
this.name = D['getChildByName']('name'),
this.info = D['getChildByName']('info'),
this['label_time'] = this.info['getChildByName']('info'),
this['sprite_new'] = D['getChildByName']('new');
}
return H['prototype'].show = function () {
this.me['visible'] = !0;
var H = cfg['item_definition']['loading_image'].get(this['cg_id']);
this['using']['visible'] = -1 != f['UI_Loading']['Loading_Images']['indexOf'](this['cg_id']),
game['LoadMgr']['setImgSkin'](this.icon, H['thumb_path'], null, 'UI_Bag_PageCG');
for (var N = !this['father']['last_seen_cg_map'][this['cg_id']], Q = 0, D = H['unlock_items']; Q < D['length']; Q++) {
var K = D[Q];
if (K && f['UI_Bag']['get_item_count'](K) > 0) {
var b = cfg['item_definition'].item.get(K);
if (this.name.text = b['name_' + GameMgr['client_language']], !b['item_expire']) {
this.info['visible'] = !1,
N = -1 != this['father']['new_cg_ids']['indexOf'](K);
break;
}
this.info['visible'] = !0,
this['label_time'].text = game['Tools']['strOfLocalization'](3119) + b['expire_desc_' + GameMgr['client_language']];
}
}
this['sprite_new']['visible'] = N;
},
H['prototype']['reset'] = function () {
game['LoadMgr']['clearImgSkin'](this.icon),
Laya['Loader']['clearTextureRes'](this.icon.skin);
},
H;
}
(),
N = function () {
function N(H) {
var N = this;
this['seen_cg_map'] = null,
this['last_seen_cg_map'] = null,
this['new_cg_ids'] = [],
this.me = H,
this['scrollview'] = this.me['scriptMap']['capsui.CScrollView'],
this['scrollview']['init_scrollview'](new Laya['Handler'](this, this['render_item']), null, 3),
this['no_info'] = this.me['getChildByName']('no_info'),
this.head = this.me['getChildByName']('head');
var Q = this.me['getChildByName']('choose');
this['label_choose_all'] = Q['getChildByName']('tip'),
Q['clickHandler'] = new Laya['Handler'](this, function () {
if (N['all_choosed'])
f['UI_Loading']['Loading_Images'] = [];
else {
f['UI_Loading']['Loading_Images'] = [];
for (var H = 0, Q = N['items']; H < Q['length']; H++) {
var D = Q[H];
f['UI_Loading']['Loading_Images'].push(D.id);
}
}
N['scrollview']['wantToRefreshAll'](),
N['refreshChooseState']();
// START
//app['NetAgent']['sendReq2Lobby']('Lobby', 'setLoadingImage', {
// images: f['UI_Loading']['Loading_Images']
//}, function (H, N) {
// (H || N['error']) && f['UIMgr'].Inst['showNetReqError']('setLoadingImage', H, N);
//});
// END
});
}
return N['prototype']['have_redpoint'] = function () {
// START
//if (f['UI_Bag']['new_cg_ids']['length'] > 0)
// return !0;
// END
var H = [];
if (!this['seen_cg_map']) {
var N = Laya['LocalStorage']['getItem'](game['Tools']['eeesss']('bag_cg_list_' + GameMgr.Inst['account_id']));
if (this['seen_cg_map'] = {}, N) {
N = game['Tools']['dddsss'](N);
for (var Q = N['split'](','), D = 0; D < Q['length']; D++)
this['seen_cg_map'][Number(Q[D])] = 1;
}
}
cfg['item_definition']['loading_image']['forEach'](function (N) {
if (N['unlock_items'][1] && 0 == f['UI_Bag']['get_item_count'](N['unlock_items'][0]) && f['UI_Bag']['get_item_count'](N['unlock_items'][1]) > 0) {
if (GameMgr['regionLimited']) {
var Q = cfg['item_definition'].item.get(N['unlock_items'][1]);
if (1 == Q['region_limit'])
return;
}
H.push(N.id);
}
});
for (var K = 0, b = H; K < b['length']; K++) {
var I = b[K];
if (!this['seen_cg_map'][I])
return !0;
}
return !1;
},
N['prototype'].show = function () {
var H = this;
if (this['new_cg_ids'] = f['UI_Bag']['new_cg_ids'], f['UI_Bag']['removeAllCGNew'](), this['scrollview']['reset'](), this['items'] = [], !this['seen_cg_map']) {
var N = Laya['LocalStorage']['getItem'](game['Tools']['eeesss']('bag_cg_list_' + GameMgr.Inst['account_id']));
if (this['seen_cg_map'] = {}, N) {
N = game['Tools']['dddsss'](N);
for (var Q = N['split'](','), D = 0; D < Q['length']; D++)
this['seen_cg_map'][Number(Q[D])] = 1;
}
}
this['last_seen_cg_map'] = this['seen_cg_map'];
var K = '';
cfg['item_definition']['loading_image']['forEach'](function (N) {
for (var Q = 0, D = N['unlock_items']; Q < D['length']; Q++) {
var b = D[Q];
if (b && f['UI_Bag']['get_item_count'](b) > 0) {
var I = cfg['item_definition'].item.get(b);
if (1 == I['region_limit'] && GameMgr['regionLimited'])
continue;
return H['items'].push(N),
H['seen_cg_map'][N.id] = 1,
'' != K && (K += ','),
K += N.id,
void 0;
}
}
}),
this['items'].sort(function (f, H) {
return H.sort - f.sort;
}),
Laya['LocalStorage']['setItem'](game['Tools']['eeesss']('bag_cg_list_' + GameMgr.Inst['account_id']), game['Tools']['eeesss'](K)),
f['UI_Bag'].Inst['refreshRedpoint'](),
this.me['visible'] = !0,
this.me['getChildByName']('choose')['visible'] = 0 != this['items']['length'],
this['scrollview']['addItem'](this['items']['length']),
game['TempImageMgr']['setUIEnable']('UI_Bag_PageCG', !0),
this['no_info']['visible'] = 0 == this['items']['length'],
this.head['visible'] = 0 != this['items']['length'],
this['_changed'] = !1,
this['refreshChooseState']();
},
N['prototype']['close'] = function () {
this.me['visible'] = !1,
this['items'] = [],
this['scrollview']['reset'](),
game['TempImageMgr']['setUIEnable']('UI_Bag_PageCG', !1),
this['_changed'] && f['UI_Loading']['loadNextCG']();
},
N['prototype']['render_item'] = function (f) {
var N = f['index'],
Q = f['container'],
D = f['cache_data'];
if (this['items'][N]) {
D.item || (D.item = new H(Q, this));
var K = D.item;
K['cg_id'] = this['items'][N].id,
K.show();
}
},
N['prototype']['changeLoadingCG'] = function (H) {
this['_changed'] = !0;
for (var N = 0, Q = 0, D = 0, K = this['items']; D < K['length']; D++) {
var b = K[D];
if (b.id == H) {
N = Q;
break;
}
Q++;
}
var I = f['UI_Loading']['Loading_Images']['indexOf'](H);
-1 == I ? f['UI_Loading']['Loading_Images'].push(H) : f['UI_Loading']['Loading_Images']['splice'](I, 1),
this['scrollview']['wantToRefreshItem'](N),
this['refreshChooseState'](),
// START
MMP.settings.loadingCG = f['UI_Loading']['Loading_Images'];
MMP.saveSettings();
//app['NetAgent']['sendReq2Lobby']('Lobby', 'setLoadingImage', {
// images: f['UI_Loading']['Loading_Images']
//}, function (H, N) {
// (H || N['error']) && f['UIMgr'].Inst['showNetReqError']('setLoadingImage', H, N);
//});
// END
},
N['prototype']['refreshChooseState'] = function () {
this['all_choosed'] = f['UI_Loading']['Loading_Images']['length'] == this['items']['length'],
this['label_choose_all'].text = game['Tools']['strOfLocalization'](this['all_choosed'] ? 3916 : 3915);
},
N['prototype']['when_update_data'] = function () {
this['scrollview']['wantToRefreshAll']();
},
N;
}
();
f['UI_Bag_PageCG'] = N;
}
(uiscript || (uiscript = {}));
// 懒b作者终于修复了对局结束变婚皮的问题
uiscript.UI_MJReward.prototype.show = function (H) {
// START
view['DesktopMgr'].Inst['rewardinfo']['main_character'] = {
"level": 5,
"exp": 0,
"add": 0
}
var f = uiscript;
// END
var N = this,
Q = view['DesktopMgr'].Inst['rewardinfo'];
this['page_jiban'].me['visible'] = !1,
this['page_jiban_gift'].me['visible'] = !1,
this['complete'] = H,
this['page_box'].show(),
f['UIBase']['anim_alpha_in'](this['page_box'].me, {
x: -50
}, 150),
Q['main_character'] ? (this['page_jiban'].show(), f['UIBase']['anim_alpha_in'](this['page_jiban'].me, {
x: -50
}, 150, 60)) : Q['character_gift'] && (this['page_jiban_gift'].show(), f['UIBase']['anim_alpha_in'](this['page_jiban_gift'].me, {
x: -50
}, 150, 60)),
Laya['timer'].once(600, this, function () {
var f = 0;
N['page_box']['doanim'](Laya['Handler']['create'](N, function () {
f++,
2 == f && N['showGrade'](H);
})),
Q['main_character'] ? N['page_jiban']['doanim'](Laya['Handler']['create'](N, function () {
f++,
2 == f && N['showGrade'](H);
})) : Q['character_gift'] ? N['page_jiban_gift']['doanim'](Laya['Handler']['create'](N, function () {
f++,
2 == f && N['showGrade'](H);
})) : (f++, 2 == f && N['showGrade'](H));
}),
this['enable'] = !0;
}
uiscript.UI_Entrance.prototype._onLoginSuccess = function (H, N, Q) {
var f = uiscript;
var D = this;
if (void 0 === Q && (Q = !1), app.Log.log('登陆:' + JSON['stringify'](N)), GameMgr.Inst['account_id'] = N['account_id'], GameMgr.Inst['account_data'] = N['account'], f['UI_ShiMingRenZheng']['renzhenged'] = N['is_id_card_authed'], GameMgr.Inst['account_numerical_resource'] = {}, N['account']['platform_diamond'])
for (var K = N['account']['platform_diamond'], b = 0; b < K['length']; b++)
GameMgr.Inst['account_numerical_resource'][K[b].id] = K[b]['count'];
if (N['account']['skin_ticket'] && (GameMgr.Inst['account_numerical_resource']['100004'] = N['account']['skin_ticket']), N['account']['platform_skin_ticket'])
for (var I = N['account']['platform_skin_ticket'], b = 0; b < I['length']; b++)
GameMgr.Inst['account_numerical_resource'][I[b].id] = I[b]['count'];
GameMgr.Inst['account_refresh_time'] = Laya['timer']['currTimer'],
N['game_info'] && (GameMgr.Inst['ingame'] = !0, GameMgr.Inst['mj_server_location'] = N['game_info']['location'], GameMgr.Inst['mj_game_token'] = N['game_info']['connect_token'], GameMgr.Inst['mj_game_uuid'] = N['game_info']['game_uuid']),
N['access_token'] && (Laya['LocalStorage']['setItem']('_pre_sociotype', 'false' == Laya['LocalStorage']['getItem']('autologin') ? '' : H['toString']()), Laya['LocalStorage']['setItem']('ssssoooodd', N['access_token']), GameMgr.Inst['sociotype'] = H, GameMgr.Inst['access_token'] = N['access_token']);
var q = this,
a = function () {
GameMgr.Inst['onLoadStart']('login'),
Laya['LocalStorage']['removeItem']('__ad_s'),
f['UI_Loading'].Inst.show('load_lobby'),
q['enable'] = !1,
q['scene']['close'](),
f['UI_Entrance_Mail_Regist'].Inst['close'](),
q['login_loading']['close'](),
f['UIMgr'].Inst['openLobbyUI'](Laya['Handler']['create'](q, function () {
GameMgr.Inst['afterLogin'](),
q['route_info']['onClose'](),
GameMgr.Inst['account_data']['anti_addiction'] && f['UIMgr'].Inst['ShowPreventAddiction'](),
q['destroy'](),
q['disposeRes'](),
f['UI_Add2Desktop'].Inst && (f['UI_Add2Desktop'].Inst['destroy'](), f['UI_Add2Desktop'].Inst = null);
}), Laya['Handler']['create'](q, function (H) {
return f['UI_Loading'].Inst['setProgressVal'](0.2 * H);
}, null, !1));
},
J = Laya['Handler']['create'](this, function () {
0 != GameMgr.Inst['account_data']['frozen_state'] ? app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchRefundOrder', {}, function (H, N) {
H ? (app.Log.log('fetchRefundOrder err:' + H), D['showError'](game['Tools']['strOfLocalization'](2061), H), D['showContainerLogin']()) : (f['UI_Refund']['orders'] = N['orders'], f['UI_Refund']['clear_deadline'] = N['clear_deadline'], f['UI_Refund']['message'] = N['message'], a());
}) : a();
});
// START
//if (f['UI_Loading']['Loading_Images'] = [], GameMgr.Inst['account_data']['loading_image'])
// for (var k = 0, r = GameMgr.Inst['account_data']['loading_image']; k < r['length']; k++) {
// var d = r[k];
// cfg['item_definition']['loading_image'].get(d) && f['UI_Loading']['Loading_Images'].push(d);
// }
uiscript.UI_Loading.Loading_Images = MMP.settings.loadingCG;
// END
f['UI_Loading']['loadNextCG'](),
'chs' != GameMgr['client_type'] || N['account']['phone_verify'] ? J.run() : (f['UI_Entrance_Mail_Regist'].Inst['close'](), this['login_loading']['close'](), this['container_login']['visible'] = !1, f['UI_Bind_Phone1'].Inst.show(!0, Laya['Handler']['create'](this, function () {
app['NetAgent']['sendReq2Lobby']('Lobby', 'fetchPhoneLoginBind', {}, function (H, N) {
H || N['error'] ? D['showError'](H, N['error']) : 0 == N['phone_login'] ? f['UI_Create_Phone_Account'].Inst.show(J) : f['UI_Canot_Create_Phone_Account'].Inst.show(J);
});
})));
}
if (MMP.settings.antiKickout) {
setInterval(GameMgr.Inst.clientHeatBeat, 60000);
}
let bf = new Blowfish(secret_key);
let html = '<div class="modal fade" id="mmpSettings" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="staticBackdropLabel" aria-hidden="true"> <div class="modal-dialog modal-lg"> <div class="modal-content"> <div class="modal-header"> <h3 class="text-center">雀魂Mod_Plus设置</h3> <object id="version" style="padding-left: 0.5rem;" height="100%" data="" width="200px"></object> <button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button> </div> <div class="modal-body"> <ul class="list-group"> <li class="list-group-item"> <dl class="row"> <dt class="col-sm-5">自定义名称</dt> <dd class="col-sm-7"> <input id="nickname" type="text" class="form-control rounded-3" placeholder="留空则关闭该功能"> </dd> <dt class="col-sm-5">开局后自动设置指定状态</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="isSetAuto" class="form-check-input" type="checkbox" role="switch" data-bs-target="#setAuto" data-bs-toggle="collapse"> </div> <div id="setAuto" class="collapse"> <ul class="list-group"> <li class="list-group-item rounded-3"> <dl class="row" style="margin-bottom: calc(-.5 * var(--bs-gutter-x));"> <dt class="col-5">自动理牌</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoLiPai" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-5">自动和了</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoHule" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-5">不吃碰杠</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoNoFulu" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-5">自动摸切</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="setAutoMoQie" class="form-check-input" type="checkbox" role="switch"> </div> </dd> </dl> </li> </ul> </div> </dd> <dt class="col-sm-5">强制打开便捷提示</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="setbianjietishi" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">获得全部道具</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="setAllItems" class="form-check-input" type="checkbox" role="switch" data-bs-target="#setItems" data-bs-toggle="collapse"> </div> <div id="setItems" class="collapse"> <ul class="list-group"> <li class="list-group-item rounded-3"> <dl class="row" style="margin-bottom: calc(-.5 * var(--bs-gutter-x));"> <dt class="col-5">不需要获得的道具ID</dt> <dd class="col-7"> <textarea id="ignoreItems" class="form-control rounded-4 is-valid" placeholder="使用英文逗号分隔,留空则关闭该功能"></textarea> <div class="invalid-tooltip"> 输入有误! </div> </dd> <dt class="col-5">不获得活动道具</dt> <dd class="col-7"> <div class="form-check form-switch"> <input id="ignoreEvent" class="form-check-input" type="checkbox" role="switch"> </div> </dd> </dl> </li> </ul> </div> </dd> <dt class="col-sm-5">随机电脑皮肤</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="randomBotSkin" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">随机默认皮肤玩家的皮肤</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="randomPlayerDefSkin" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">兼容mahjong-helper</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="sendGame" class="form-check-input" type="checkbox" role="switch" data-bs-target="#sendGameSetting" data-bs-toggle="collapse"> <svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-question-circle" viewBox="0 0 16 16" id="sendGameIcon"> <path d="M8 15A7 7 0 1 1 8 1a7 7 0 0 1 0 14zm0 1A8 8 0 1 0 8 0a8 8 0 0 0 0 16z"></path> <path d="M5.255 5.786a.237.237 0 0 0 .241.247h.825c.138 0 .248-.113.266-.25.09-.656.54-1.134 1.342-1.134.686 0 1.314.343 1.314 1.168 0 .635-.374.927-.965 1.371-.673.489-1.206 1.06-1.168 1.987l.003.217a.25.25 0 0 0 .25.246h.811a.25.25 0 0 0 .25-.25v-.105c0-.718.273-.927 1.01-1.486.609-.463 1.244-.977 1.244-2.056 0-1.511-1.276-2.241-2.673-2.241-1.267 0-2.655.59-2.75 2.286zm1.557 5.763c0 .533.425.927 1.01.927.609 0 1.028-.394 1.028-.927 0-.552-.42-.94-1.029-.94-.584 0-1.009.388-1.009.94z"></path> </svg> </div> <div id="sendGameSetting" class="collapse"> <ul class="list-group"> <li class="list-group-item rounded-3"> <dl class="row" style="margin-bottom: calc(-.5 * var(--bs-gutter-x));"> <dt class="col-5">接收URL</dt> <dd class="col-7"> <input id="sendGameURL" type="text" class="form-control rounded-4"> <div class="invalid-tooltip"> 输入有误! </div> </dd> </dl> </li> </ul> </div> </dd> <dt class="col-sm-5">对查看牌谱生效</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="setPaipuChar" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">显示玩家所在服务器</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="showServer" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">反屏蔽名称与文本审查</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="antiCensorship" class="form-check-input" type="checkbox" role="switch"> </div> </dd> <dt class="col-sm-5">屏蔽挂机检测踢出游戏</dt> <dd class="col-sm-7"> <div class="form-check form-switch"> <input id="antiKickout" class="form-check-input" type="checkbox" role="switch"> </div> </dd> </dl> </li> <li class="list-group-item list-group-item-warning"> 本脚本完全免费开源,如果您是付费获得,意味着您已经被倒卖狗骗了,请立即申请退款并差评!! <br>开源地址: <br>Github: <a href="https://github.com/Avenshy/majsoul_mod_plus" target="_blank">https://github.com/Avenshy/majsoul_mod_plus</a> <br>GreasyFork: <a href="https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus" target="_blank">https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus</a> </li> </ul> </div> <div class="modal-footer"> <button id="saveSettings" type="button" class="btn btn-success">保存</button> <button type="button" class="btn btn-secondary" data-bs-dismiss="modal" aria-label="Close">关闭</button> </div> </div> </div> </div> <div class="modal fade" id="saveSuccess" data-bs-backdrop="static" data-bs-keyboard="false" tabindex="-1" aria-labelledby="staticBackdropLabel" aria-hidden="true"> <div class="modal-dialog modal-lg"> <div class="modal-content"> <div class="modal-header"> <h5 class="modal-title" id="staticBackdropLabel">雀魂Mod_Plus</h5> <button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button> </div> <div class="modal-body"> <div class="alert alert-success fade show"> <svg xmlns="http://www.w3.org/2000/svg" style="display: none;"> <symbol id="check-circle-fill" fill="currentColor" viewBox="0 0 16 16"> <path d="M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0zm-3.97-3.03a.75.75 0 0 0-1.08.022L7.477 9.417 5.384 7.323a.75.75 0 0 0-1.06 1.06L6.97 11.03a.75.75 0 0 0 1.079-.02l3.992-4.99a.75.75 0 0 0-.01-1.05z" /> </symbol> </svg> <h4 class="alert-heading"><svg class="bi flex-shrink-0 me-2" width="24" height="24" role="img" aria-label="Success:"> <use xlink:href="#check-circle-fill" /> </svg>设置保存成功!</h4> <hr /> 本脚本完全免费开源,如果您是付费获得,意味着您已经被倒卖狗骗了,请立即申请退款并差评!! <br>开源地址: <br>Github: <a href="https://github.com/Avenshy/majsoul_mod_plus" class="alert-link" target="_blank">https://github.com/Avenshy/majsoul_mod_plus</a> <br>GreasyFork: <a href="https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus" class="alert-link" target="_blank">https://greasyfork.org/zh-CN/scripts/408051-%E9%9B%80%E9%AD%82mod-plus</a> </div> </div> <div class="modal-footer"> <button type="button" class="btn btn-primary" data-bs-dismiss="modal">OK</button> </div> </div> </div> </div>';
document.querySelector('body').insertAdjacentHTML('beforeend', html);
var MMP_Settings = new bootstrap.Modal(document.querySelector('#mmpSettings'));
var saveSuccess = new bootstrap.Modal(document.querySelector('#saveSuccess'));
let ignoreItems = document.querySelector('#ignoreItems');
ignoreItems.addEventListener('focus', () => { // 得到焦点
ignoreItems.className = 'form-control rounded-3';
});
ignoreItems.addEventListener('blur', () => { // 失去焦点
if (ignoreItems.value.trim() != '') {
let temp = ignoreItems.value.trim().replace(',', ',').split(','); // 总有笨比会用中文逗号 :(
let items = new Array();
for (let item of temp) {
let num = Number(item);
if (isNaN(num) == true || Number.isSafeInteger(num) == false || num <= 100000 || num > 999999) {
ignoreItems.className = 'form-control rounded-3 is-invalid';
document.querySelector('#saveSettings').disabled = true;
return;
} else {
items.push(String(num));
}
}
ignoreItems.className = 'form-control rounded-3 is-valid';
ignoreItems.value = items.join(', ');
document.querySelector('#saveSettings').disabled = false;
} else {
ignoreItems.className = 'form-control rounded-3 is-valid';
document.querySelector('#saveSettings').disabled = false;
}
});
new bootstrap.Popover(document.querySelector('#sendGameIcon'), {
content: '这个选项只是用于<b>“兼容”</b>的,并不是打开选项就可以用了。\n如果你使用mahjong-helper,还需要安装<a href=\'https://github.com/Avenshy/mahjong-helper-majsoul\' target="_blank">mahjong-helper-majsoul</a>脚本,并且打开该选项。',
trigger: 'focus',
placement: 'top',
html: true
})
function openSettings() {
if (MMP_Settings._isShown == false && saveSuccess._isShown == false) {
document.querySelector("#nickname").value = MMP.settings.nickname;
document.querySelector("#isSetAuto").checked = MMP.settings.setAuto.isSetAuto;
if (MMP.settings.setAuto.isSetAuto == true) {
document.querySelector("#setAuto").className = 'collapse show';
} else {
document.querySelector("#setAuto").className = 'collapse';
}
document.querySelector("#setAutoLiPai").checked = MMP.settings.setAuto.setAutoLiPai;
document.querySelector("#setAutoHule").checked = MMP.settings.setAuto.setAutoHule;
document.querySelector("#setAutoNoFulu").checked = MMP.settings.setAuto.setAutoNoFulu;
document.querySelector("#setAutoMoQie").checked = MMP.settings.setAuto.setAutoMoQie;
document.querySelector("#setbianjietishi").checked = MMP.settings.setbianjietishi;
document.querySelector("#setAllItems").checked = MMP.settings.setItems.setAllItems;
if (MMP.settings.setItems.setAllItems == true) {
document.querySelector("#setItems").className = 'collapse show';
} else {
document.querySelector("#setItems").className = 'collapse';
}
if (MMP.settings.setItems.ignoreItems == []) {
ignoreItems.value = '';
} else {
ignoreItems.value = MMP.settings.setItems.ignoreItems.join(', ');
}
document.querySelector("#ignoreEvent").checked = MMP.settings.setItems.ignoreEvent;
document.querySelector("#randomBotSkin").checked = MMP.settings.randomBotSkin;
document.querySelector("#randomPlayerDefSkin").checked = MMP.settings.randomPlayerDefSkin;
document.querySelector("#sendGame").checked = MMP.settings.sendGame;
document.querySelector("#sendGameURL").value = MMP.settings.sendGameURL;
if (MMP.settings.sendGame == true) {
document.querySelector("#sendGameSetting").className = 'collapse show';
} else {
document.querySelector("#sendGameSetting").className = 'collapse';
}
document.querySelector("#setPaipuChar").checked = MMP.settings.setPaipuChar;
document.querySelector("#showServer").checked = MMP.settings.showServer;
document.querySelector("#antiCensorship").checked = MMP.settings.antiCensorship;
document.querySelector("#antiKickout").checked = MMP.settings.antiKickout;
MMP_Settings.show();
}
}
function saveSettings_UI() {
MMP.settings.nickname = document.querySelector("#nickname").value;
MMP.settings.setAuto.isSetAuto = document.querySelector("#isSetAuto").checked;
MMP.settings.setAuto.setAutoLiPai = document.querySelector("#setAutoLiPai").checked;
MMP.settings.setAuto.setAutoHule = document.querySelector("#setAutoHule").checked;
MMP.settings.setAuto.setAutoNoFulu = document.querySelector("#setAutoNoFulu").checked;
MMP.settings.setAuto.setAutoMoQie = document.querySelector("#setAutoMoQie").checked;
MMP.settings.setbianjietishi = document.querySelector("#setbianjietishi").checked;
MMP.settings.setItems.setAllItems = document.querySelector("#setAllItems").checked;
if (ignoreItems.value.trim() == '') {
MMP.settings.setItems.ignoreItems = [];
} else {
MMP.settings.setItems.ignoreItems = ignoreItems.value.trim().split(', ');
}
MMP.settings.setItems.ignoreEvent = document.querySelector("#ignoreEvent").checked;
MMP.settings.randomBotSkin = document.querySelector("#randomBotSkin").checked;
MMP.settings.randomPlayerDefSkin = document.querySelector("#randomPlayerDefSkin").checked;
MMP.settings.sendGame = document.querySelector("#sendGame").checked;
MMP.settings.sendGameURL = document.querySelector("#sendGameURL").value;
MMP.settings.setPaipuChar = document.querySelector("#setPaipuChar").checked;
MMP.settings.showServer = document.querySelector("#showServer").checked;
MMP.settings.antiCensorship = document.querySelector("#antiCensorship").checked;
MMP.settings.antiKickout = document.querySelector("#antiKickout").checked;
MMP.saveSettings();
}
// 防止背景变白
document.querySelector('head').insertAdjacentHTML('beforeend', '<style>body {background-color:#000000!important;</style>');
if (typeof GM_getResourceText === "function") {
GM_addStyle(GM_getResourceText('bootstrap'));
} else {
GM_addStyle(GM_xmlhttpRequest({
method: 'get',
url: 'https://cdn.jsdelivr.net/npm/[email protected]/dist/css/bootstrap.min.css',
onload: function (msg) {
GM_addStyle(msg.responseText);
}
}));
}
document.querySelector('#saveSettings').addEventListener('click', () => {
saveSettings_UI();
MMP_Settings.hide();
saveSuccess.show();
});
document.querySelector("#version").data = "https://img.shields.io/static/v1?&label=MajsoulMod_Plus&message=v" + GM_info['script']['version'] + "&color=ff69b4";
if (typeof GM_registerMenuCommand === "function") {
GM_registerMenuCommand('打开设置', openSettings);
}
MMP.openSettings = openSettings;
if (MMP.settings.antiCensorship == true) {
app.Taboo.test = function () { return null };
GameMgr.Inst.nickname_replace_enable = false;
}
console.log('[雀魂mod_plus] 启动完毕!!!');
let testapi = testAPI();
if (testapi['clear'] != true) {
let showAPI = '';
testapi['apis'].forEach((element) => {
showAPI += element + ': ' + testapi['apis'][element] + '\n';
});
alert('[雀魂mod_plus]\n您的脚本管理器有不支持的API,可能会影响脚本使用,如果您有条件的话,请您更换对API支持较好的脚本管理器,具体请查看脚本使用说明!\n\n本脚本使用的API与支持如下:\n' + showAPI);
}
} catch (error) {
console.log('[雀魂mod_plus] 等待游戏启动');
setTimeout(majsoul_mod_plus, 1000);
}
}
();