Nullpomino Theme

Nullpomino Theme for Jstris

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Nullpomino Theme
// @namespace    http://tampermonkey.net/
// @version      0.25
// @description  Nullpomino Theme for Jstris
// @author       Eddie, Oki
// @match        https://*.jstris.jezevec10.com/*
// @grant        none
// @license MIT
// ==/UserScript==

(function() {

    function CustomSFXset(){
    this.volume=1;
    this.lock={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/blank.wav",abs:1};
    this.ready={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_ready.wav",abs:1,set:1};
    this.go={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_go.wav",abs:1,set:0};
    this.died={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_died.wav",abs:1,set:1};
    this.hold={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_hold.wav",abs:1,set:0};
    this.move={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_move.wav",abs:1,set:0};
    this.linefall={url:"blank.wav",abs:1,set:0};
    this.comboTones={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpocombofixed.mp3",abs:1,set:2,duration:1000,spacing:500,cnt:21};
    };

    window.addEventListener('load', function(){

        //Next Piece Sounds
        var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}
        Game['pieceSoundsTGM'] = [];
        var srcs = [
          "https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_i.wav",
          "https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_o.wav",
          "https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_t.wav",
          "https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_l.wav",
          "https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_j.wav",
          "https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_s.wav",
          "https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_z.wav",
          "https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_idk.wav"
        ];

        Game['playSoundTGM'] = function(s)
        {
          if (!s.paused && s.currentTime > 0)
          {
            s.currentTime = 0;
          }
          else s.play();
        }

        function a(s, b)
        {
          for (var i = 0; i < b.length; i++)
          {
            s.push(document.createElement("audio"));
            s[i].src = b[i];
            s[i].volume = 0.8;
          }
        }
        a(Game['pieceSoundsTGM'], srcs);


        var uqbFunc = Game['prototype']['updateQueueBox'].toString()
        uqbFunc = "Game['playSoundTGM'](Game['pieceSoundsTGM'][this.queue[0].id]);" + trim(uqbFunc)
        Game['prototype']['updateQueueBox'] = new Function(uqbFunc);

        //Jstris SFX
        CustomSFXset.prototype = new BaseSFXset;
        loadSFX(new CustomSFXset);

        //Jstris Block Skin Change
        loadSkin("https://i.imgur.com/zln5qf5.png",32);
        loadGhostSkin("https://i.imgur.com/zyeqsgp.png",32);

        //Jstris Custom Background Image
        document.head.getElementsByTagName("style")[0].innerHTML="";
        document.body.style.backgroundImage="url('https://i.imgur.com/8voPxzQ.png)";
        document.body.style.backgroundSize="100%";
        document.getElementById("app").style.backgroundColor="rgba(0, 0, 0, 0)";
        document.getElementById("app").style.height="1000px";


/**************************
  Rotation Sounds Script
**************************/

Game['rotationSounds']  = [
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_rotate.wav", //rotate left
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_rotate.wav", //rotate right
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_rotate.wav" //rotate 180°
];

Game['rotationVolumes'] = [1,1,1]

localStorage.evVol=localStorage.evVol||"100"

Game["rArray"]=[];
Game["rotationSounds"].map((x,i)=>{if(Game['rotationSounds'][i]){Game["rArray"].push(document.createElement("audio"));Game["rArray"][i].src=x}else{Game["rArray"].push(null)}})


window.playRotSound = function(S){s=Game.rArray[S];!s.paused&&0<s.currentTime?s.currentTime=0:(s.volume=Game['rotationVolumes'][S]*localStorage.evVol/100,s.play())}


var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}
var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}

var rotFunc = Game['prototype']['rotateCurrentBlock'].toString()
var rotParams = getParams(rotFunc)

var rotInsert = 'var rotPos=[0,0,1,2]['+rotParams[0]+'+1];console.log(rotPos);Game.rArray[rotPos]&&playRotSound(rotPos);'

rotFunc = rotInsert + trim(rotFunc)

Game['prototype']['rotateCurrentBlock'] = new Function(...rotParams, rotFunc);


/**************************
  Special Events Script
**************************/
Game['eventSounds']  = [
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_tspinsingle.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_tspinmini.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_clear1.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_tspindouble.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_clear2.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_clear3.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_tspintriple.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_clear4.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_clear5.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_perfectclear.wav",   
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_b2btspin.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/Nullpo_b2btetris.mp3"
];

Game['eventVolumes']  = [1,1,1,1,1,1,1,1,1,1,1,1]


window.events = ["TSPIN_SINGLE","TSPIN_MINI_SINGLE","CLEAR1","TSPIN_DOUBLE","CLEAR2","TSPIN_TRIPLE","CLEAR3","CLEAR4","CLEAR5","PERFECT_CLEAR"]
window.enableB2B = true;


Game["latestEv"]="";Game["sArray"]=[];localStorage.evVol=localStorage.evVol||"100";window.b2bBefore=false;
Game["eventSounds"].map((x,i)=>{if(Game['eventSounds'][i]){Game["sArray"].push(document.createElement("audio"));Game["sArray"][i].src=x}else{Game["sArray"].push(null)}})


var evVol = document.createElement("tr");
evVol.innerHTML = `Special Events vol:&nbsp;<input id="volControl3" oninput="localStorage.evVol=volControl3.value;volSetting3.innerHTML=volControl3.value+'%'" type="range" min="0" max="100" value="`+localStorage.evVol+`" step="1" style="width:150px;display:inline-block;padding-top:9px">&nbsp;&nbsp;<span id="volSetting3">`+localStorage.evVol+`%</span>`
tab_sound.appendChild(evVol);

if(typeof playSound != 'function') {
    window.playSound = function(S){s=Game.sArray[S];console.log(s);!s.paused&&0<s.currentTime?s.currentTime=0:(s.volume=Game['eventVolumes'][S]*localStorage.evVol/100,s.play())}
}


window.events = ["TSPIN_SINGLE","TSPIN_MINI_SINGLE","CLEAR1","TSPIN_DOUBLE","CLEAR2","TSPIN_TRIPLE","CLEAR3","CLEAR4","CLEAR5","PERFECT_CLEAR"]

if(typeof trim != "function"){var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}}
if(typeof getParams != "function"){var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}}


var clcFunc = Game['prototype']['checkLineClears'].toString()
var clcParams = getParams(clcFunc)
searchFor = "[_" + clcFunc.split("switch")[1].split("]][_")[2]

events.map((x,i)=>{
	replacement = searchFor.replace("[","[Game['btb']=this['isBack2Back'],console.log('"+x+"'),Game['latestEv']='"+x+"',")
	clcFunc=clcFunc.replace(searchFor,replacement)
})

Game['prototype']["checkLineClears"] = new Function(...clcParams, trim(clcFunc));

var psFunc = Game['prototype']['playSound'].toString()
var psParams = getParams(psFunc);
psFunc = `
if(Game["latestEv"]){
	sIndex=events.indexOf(Game["latestEv"]);
	console.log(sIndex)
	sound=sIndex;enableB2B&&Game.btb&&~[0,1,3,5,7,8].indexOf(sIndex)&&(sound=10+ +(7==sIndex));
	console.log(sound);
	Game.sArray[sound]&&playSound(sound);
	Game["latestEv"]="";
}` + trim(psFunc)

Game['prototype']['playSound'] = new Function(...psParams, psFunc);

localStorage.mainVol = localStorage.mainVol || "100"
document.getElementById("settingsSave").addEventListener("click", function(){
    localStorage.mainVol=document.getElementById('vol-control').value
}, false);

Settings['prototype']['volumeChange'](+localStorage.mainVol)


    }

  )();
})();