van.mz.playerAdvanced

Player display optimization 球员着色插件

目前為 2019-10-12 提交的版本,檢視 最新版本

  1. // ==UserScript==
  2. // @name van.mz.playerAdvanced
  3. // @namespace van
  4. // @version 4.0
  5. // @description Player display optimization 球员着色插件
  6. // @author van
  7. // @match https://www.managerzone.com/*
  8. // @grant GM_setValue
  9. // @grant GM_getValue
  10. // @grant GM_listValues
  11. // @grant GM_deleteValue
  12. // @grant GM_setClipboard
  13. // @grant GM_xmlhttpRequest
  14. // @connect www.budeng.win
  15. // @require https://cdn.jsdelivr.net/pako/1.0.5/pako.min.js
  16. // @require https://cdn.jsdelivr.net/npm/dexie
  17. // @require https://cdn.jsdelivr.net/gh/blueimp/JavaScript-MD5/js/md5.min.js
  18. // @require https://cdn.jsdelivr.net/gh/vanjoge/MZExtension/Scripts/base64js.min.js
  19. // @require https://cdn.jsdelivr.net/gh/vanjoge/MZExtension/Scripts/vplev3.min.js
  20. // ==/UserScript==
  21.  
  22.  
  23. var gm_mzlanguage = {
  24. zh: {
  25. Name: "中文",
  26. Clear: "清空缓存",
  27. Save: "保存",
  28. Setting: "设置",
  29. Test: "测试",
  30. SettingTitle: "点击可对语言和XML导出进行设置",
  31. Language: "语言",
  32. XmlMode: "战术导出模式",
  33. XmlMode1: "顺序选择球员",
  34. XmlMode2: "根据位置选择球员(需提交数据到后台)",
  35. TacConf: "位置系数设置",
  36. AutoRun: "自动着色",
  37. AutoRun0: "仅打开页面时自动执行一次",
  38. AutoRun1: "随系统刷新自动着色(如果浏览器变卡请关闭此选项)",
  39.  
  40.  
  41. NotSureEx: "挂牌后属性可能有变动,不确定转会市场显示是否是真实属性,请自行甄别。<br/>属性变动时间",
  42. NotSure: "属性不确定",
  43. ManualColorTitle: "点击可手动着色 快捷键:ALT + A",
  44. ManualColor: "手动着色",
  45. Jijing: "比赛集锦",
  46. dongzuo: "球员动作",
  47. Copyxml1: "复制主队战术",
  48. Copyxml2: "复制客队战术",
  49. CopyXmlMsg: "战术已复制到剪切板",
  50. CopyXmlMsgError: "战术复制失败",
  51. BA_NORMAL: "BA_NORMAL",
  52. BA_WALL: "站人墙",
  53. BA_HOLD: "抱着球",
  54. BA_DOWN: "倒地",
  55. BA_HOLD_THROWIN: "界外球准备",
  56. BA_THROWIN: "界外球",
  57. BA_LEFT_FOOT_SHOT_FWD: "射门/长传(L)",
  58. BA_LEFT_FOOT_SHOT_BACK: "BA_LEFT_FOOT_SHOT_BACK",
  59. BA_LEFT_FOOT_SHOT_RIGHT: "BA_LEFT_FOOT_SHOT_RIGHT",
  60. BA_LEFT_FOOT_SHOT_LEFT: "BA_LEFT_FOOT_SHOT_LEFT",
  61. BA_RIGHT_FOOT_SHOT_FWD: "射门/长传(R)",
  62. BA_RIGHT_FOOT_SHOT_BACK: "BA_RIGHT_FOOT_SHOT_BACK",
  63. BA_RIGHT_FOOT_SHOT_RIGHT: "BA_RIGHT_FOOT_SHOT_RIGHT",
  64. BA_RIGHT_FOOT_SHOT_LEFT: "BA_RIGHT_FOOT_SHOT_LEFT",
  65. BA_LEFT_FOOT_PASS_FWD: "短传(L)",
  66. BA_LEFT_FOOT_PASS_BACK: "BA_LEFT_FOOT_PASS_BACK",
  67. BA_LEFT_FOOT_PASS_RIGHT: "BA_LEFT_FOOT_PASS_RIGHT",
  68. BA_LEFT_FOOT_PASS_LEFT: "BA_LEFT_FOOT_PASS_LEFT",
  69. BA_RIGHT_FOOT_PASS_FWD: "短传(R)",
  70. BA_RIGHT_FOOT_PASS_BACK: "BA_RIGHT_FOOT_PASS_BACK",
  71. BA_RIGHT_FOOT_PASS_RIGHT: "BA_RIGHT_FOOT_PASS_RIGHT",
  72. BA_RIGHT_FOOT_PASS_LEFT: "BA_RIGHT_FOOT_PASS_LEFT",
  73. BA_PICK_UP_BALL: "捡起球",
  74. BA_DROP_BALL: "放下球",
  75. BA_HEADER: "争顶",
  76. BA_TRIP: "丢失球权",
  77. BA_CELEBRATE: "庆祝进球",
  78. BA_GK_READY: "准备扑救",
  79. BA_GK_ACRO_LEFT: "ACRO(L)",
  80. BA_GK_ACRO_LEFT_HOLD: "ACRO_HOLD(L)",
  81. BA_GK_ACRO_RIGHT: "ACRO(R)",
  82. BA_GK_ACRO_RIGHT_HOLD: "ACRO_HOLD(R)",
  83. BA_GK_SIDESTEP_LEFT: "移动(L)",
  84. BA_GK_SIDESTEP_RIGHT: "移动(R)",
  85. BA_GK_KICK: "BA_GK_KICK",
  86. BA_GK_THROW_BALL: "BA_GK_THROW_BALL",
  87. BA_GK_STRETCH_LEFT: "BA_GK_STRETCH_LEFT",
  88. BA_GK_STRETCH_LEFT_HOLD: "BA_GK_STRETCH_LEFT_HOLD",
  89. BA_GK_STRETCH_RIGHT: "BA_GK_STRETCH_RIGHT",
  90. BA_GK_STRETCH_RIGHT_HOLD: "BA_GK_STRETCH_RIGHT_HOLD",
  91. BA_BALL_OWNER: "控球",
  92. BA_TACKLE: "上抢",
  93. BA_SLIDING_TACKLE: "BA_SLIDING_TACKLE",
  94. BA_SLIDING_TACKLE_STAND: "BA_SLIDING_TACKLE_STAND",
  95. BA_MAX: "BA_MAX",
  96. BA_MY_1001: "头球攻门(L)",
  97. BA_MY_1002: "头球攻门(R)",
  98. BA_MY_1003: "卸下球",
  99. BA_MY_1011: "上抢(成功)",
  100. BA_MY_1012: "上抢(失败)",
  101. Unknown: "未知"
  102.  
  103.  
  104. ,
  105. training_pos: "无教练",
  106. training_camp: "进营",
  107. training_coach: "有教练",
  108. training_ycc: "调整",
  109. training_itc: "强化",
  110. training_neg: "掉球",
  111. training_unit: "格",
  112. training_unknown: "未知训练类型",
  113. training_ball_day: "离下一次涨球训练天数",
  114. training_part: "分段训练效率",
  115. training_total: "进度",
  116. training_avg: "平均",
  117. training_now: "当前训练进度",
  118. SkillsAnalysisTitle: "点击可手动着色和分析训练效率 快捷键:ALT + S",
  119. SkillsAnalysis: "训练效率分析"
  120.  
  121.  
  122. ,
  123.  
  124. sug_T0: "首选:",
  125. sug_T1: "次选:",
  126. sug_T2: "可尝试:",
  127. sug_T3: "默认:",
  128.  
  129. Pos9: "后卫",
  130. Pos7: "门将",
  131. Pos10: "边锋",
  132. Pos5: "前锋",
  133. Pos4: "中场",
  134. Pos56: "中锋",
  135.  
  136. sug_Loser: "关键属性容易早死,尽早交换或开除。",
  137.  
  138. sug_PRI: "训练顺序:",
  139. attrName1: "速度",
  140. attrName2: "耐力",
  141. attrName3: "意识",
  142. attrName4: "传球",
  143. attrName5: "射门",
  144. attrName6: "头球",
  145. attrName7: "守门",
  146. attrName8: "控球",
  147. attrName9: "抢断",
  148. attrName10: "传中",
  149. attrName11: "定位"
  150.  
  151. ,
  152. scoutReport: "球探报告"
  153.  
  154. }
  155. ,
  156.  
  157. en: {
  158. Name: "English",
  159. Clear: "Clear Cache",
  160. Save: "Save",
  161. Setting: "Setting",
  162. Test: "Test",
  163. SettingTitle: "Click setting language",
  164. Language: "Language",
  165. XmlMode: "Tactical Export Model",
  166. XmlMode1: "Sequential selection",
  167. XmlMode2: "Choose by location(need submit data to server)",
  168. TacConf: "Tactical Coefficient Setting",
  169. AutoRun: "Auto Colorable",
  170. AutoRun0: "By page loaded(Once)",
  171. AutoRun1: "By MZ Refresh",
  172.  
  173. NotSureEx: "Skills may change after entering the transfer market.<br/>Change time ",
  174. NotSure: "Uncertain skill",
  175. ManualColorTitle: "Click the Colorable Skill. Shortcut key : ALT + A",
  176. ManualColor: "Colorable Skill",
  177. Jijing: "Events",
  178. dongzuo: "PlayerStatus",
  179. Copyxml1: "CopyXML(home)",
  180. Copyxml2: "CopyXML(away)",
  181. CopyXmlMsg: "The tactic was copied to the Clipboard!",
  182. CopyXmlMsgError: "Copy error!",
  183. BA_NORMAL: "Normal",
  184. BA_WALL: "Wall",
  185. BA_HOLD: "Hold",
  186. BA_DOWN: "Down",
  187. BA_HOLD_THROWIN: "HoldThrowin",
  188. BA_THROWIN: "Throwin",
  189. BA_LEFT_FOOT_SHOT_FWD: "FootShot(L)",
  190. BA_LEFT_FOOT_SHOT_BACK: "FootShotBack(L)",
  191. BA_LEFT_FOOT_SHOT_RIGHT: "FootShotRight(L)",
  192. BA_LEFT_FOOT_SHOT_LEFT: "FootShotLeft(L)",
  193. BA_RIGHT_FOOT_SHOT_FWD: "FootShot(R)",
  194. BA_RIGHT_FOOT_SHOT_BACK: "FootShotBack(R)",
  195. BA_RIGHT_FOOT_SHOT_RIGHT: "FootShotRight(R)",
  196. BA_RIGHT_FOOT_SHOT_LEFT: "FootShotLeft(R)",
  197. BA_LEFT_FOOT_PASS_FWD: "FootPass(L)",
  198. BA_LEFT_FOOT_PASS_BACK: "FootPassBack(L)",
  199. BA_LEFT_FOOT_PASS_RIGHT: "FootPassRight(L)",
  200. BA_LEFT_FOOT_PASS_LEFT: "FootPassLeft(L)",
  201. BA_RIGHT_FOOT_PASS_FWD: "FootPass(R)",
  202. BA_RIGHT_FOOT_PASS_BACK: "FootPassBack(R)",
  203. BA_RIGHT_FOOT_PASS_RIGHT: "FootPassRight(R)",
  204. BA_RIGHT_FOOT_PASS_LEFT: "FootPassLeft(R)",
  205. BA_PICK_UP_BALL: "PickUpBall",
  206. BA_DROP_BALL: "DropBall",
  207. BA_HEADER: "Header",
  208. BA_TRIP: "Trip",
  209. BA_CELEBRATE: "Celebrate",
  210. BA_GK_READY: "GkReady",
  211. BA_GK_ACRO_LEFT: "GkAcroLeft",
  212. BA_GK_ACRO_LEFT_HOLD: "GkAcroLeftHold",
  213. BA_GK_ACRO_RIGHT: "GkAcroRight",
  214. BA_GK_ACRO_RIGHT_HOLD: "GkAcroRightHold",
  215. BA_GK_SIDESTEP_LEFT: "GkSidestepLeft",
  216. BA_GK_SIDESTEP_RIGHT: "GkSidestepRight",
  217. BA_GK_KICK: "GkKick",
  218. BA_GK_THROW_BALL: "GkThrowBall",
  219. BA_GK_STRETCH_LEFT: "GkStretchLeft",
  220. BA_GK_STRETCH_LEFT_HOLD: "GkStretchLeftHold",
  221. BA_GK_STRETCH_RIGHT: "GkStretchRight",
  222. BA_GK_STRETCH_RIGHT_HOLD: "GkStretchRightHold",
  223. BA_BALL_OWNER: "BallOwner",
  224. BA_TACKLE: "Tackle",
  225. BA_SLIDING_TACKLE: "SlidingTackle",
  226. BA_SLIDING_TACKLE_STAND: "SlidingTackleStand",
  227. BA_MAX: "Max",
  228. BA_MY_1001: "HeadGoal(L)",
  229. BA_MY_1002: "HeadGoal(R)",
  230. BA_MY_1003: "StopTheBall",
  231. BA_MY_1011: "Tackle(Success)",
  232. BA_MY_1012: "Tackle(Fail)",
  233. Unknown: "Unknown"
  234.  
  235.  
  236.  
  237. ,
  238. training_pos: "No coach",
  239. training_camp: "CAMP",
  240. training_coach: "Coach",
  241. training_ycc: "Ycc",
  242. training_itc: "Itc",
  243. training_neg: "Neg",
  244. training_unit: "↑",
  245. training_unknown: "Unknown training",
  246. training_ball_day: "Next ball days",
  247. training_part: "Training efficiency",
  248. training_total: "Total",
  249. training_avg: "Avg",
  250. training_now: "Now",
  251. SkillsAnalysisTitle: "Colorable Skill and Analysis of Training Efficiency Shortcut key :ALT + S",
  252. SkillsAnalysis: "Colorable By Graphs"
  253.  
  254.  
  255.  
  256. ,
  257. sug_T0: "First plan:",
  258. sug_T1: "Second plan:",
  259. sug_T2: "May try:",
  260. sug_T3: "Default:",
  261.  
  262. Pos9: "CB",
  263. Pos7: "GK",
  264. Pos10: "WF",
  265. Pos5: "ST",
  266. Pos4: "MF",
  267. Pos56: "CF",
  268.  
  269. sug_Loser: "Key skills too low.Exchange or dismiss as soon as possible.",
  270.  
  271. sug_PRI: "Training order:",
  272. attrName1: "Speed",
  273. attrName2: "Stamina",
  274. attrName3: "Play Intelligence",
  275. attrName4: "Passing",
  276. attrName5: "Shooting",
  277. attrName6: "Heading",
  278. attrName7: "Keeping",
  279. attrName8: "Ball Control",
  280. attrName9: "Tackling",
  281. attrName10: "Aerial Passing",
  282. attrName11: "Set Plays"
  283. ,
  284. scoutReport: "Scout Report"
  285. }
  286.  
  287. ,
  288. es: {
  289. Name: "Español",
  290. Clear: "Vaciar el caché",
  291. Save: "Guardar",
  292. Setting: "Ajustes",
  293. Test: "Test",
  294. SettingTitle: "Haga clic en configuración Idioma",
  295. Language: "Idioma",
  296.  
  297. XmlMode: "Tactical Export Model",
  298. XmlMode1: "Secuencia de selección",
  299. XmlMode2: "Elegir por locación (necesita suministrar datos al servidor)",
  300. TacConf: "Tactical Coefficient Setting",
  301. AutoRun: "Auto Coloreable",
  302. AutoRun0: "Por página cargada (sólo una vez)",
  303. AutoRun1: "Por recargar MZ",
  304.  
  305. NotSureEx: "Las skills pueden cambiar después de ingresar al mercado. <br/> Cambiar hora ",
  306. NotSure: "Skill incierta",
  307. ManualColorTitle: "Haga clic en la skill para colorear. Acceso directo: ALT + A",
  308. ManualColor: "Color de la skill",
  309. Jijing: "Eventos",
  310. dongzuo: "PlayerStatus",
  311. Copyxml1: "CopiarXML(local)",
  312. Copyxml2: "CopiarXML(visitante)",
  313. CopyXmlMsg: "La táctica fue copiada al portapapeles",
  314. CopyXmlMsgError: "¡Error al copiar!",
  315. BA_NORMAL: "Normal",
  316. BA_WALL: "Wall",
  317. BA_HOLD: "Hold",
  318. BA_DOWN: "Down",
  319. BA_HOLD_THROWIN: "HoldThrowin",
  320. BA_THROWIN: "Throwin",
  321. BA_LEFT_FOOT_SHOT_FWD: "FootShot(L)",
  322. BA_LEFT_FOOT_SHOT_BACK: "FootShotBack(L)",
  323. BA_LEFT_FOOT_SHOT_RIGHT: "FootShotRight(L)",
  324. BA_LEFT_FOOT_SHOT_LEFT: "FootShotLeft(L)",
  325. BA_RIGHT_FOOT_SHOT_FWD: "FootShot(R)",
  326. BA_RIGHT_FOOT_SHOT_BACK: "FootShotBack(R)",
  327. BA_RIGHT_FOOT_SHOT_RIGHT: "FootShotRight(R)",
  328. BA_RIGHT_FOOT_SHOT_LEFT: "FootShotLeft(R)",
  329. BA_LEFT_FOOT_PASS_FWD: "FootPass(L)",
  330. BA_LEFT_FOOT_PASS_BACK: "FootPassBack(L)",
  331. BA_LEFT_FOOT_PASS_RIGHT: "FootPassRight(L)",
  332. BA_LEFT_FOOT_PASS_LEFT: "FootPassLeft(L)",
  333. BA_RIGHT_FOOT_PASS_FWD: "FootPass(R)",
  334. BA_RIGHT_FOOT_PASS_BACK: "FootPassBack(R)",
  335. BA_RIGHT_FOOT_PASS_RIGHT: "FootPassRight(R)",
  336. BA_RIGHT_FOOT_PASS_LEFT: "FootPassLeft(R)",
  337. BA_PICK_UP_BALL: "Toma la pelota",
  338. BA_DROP_BALL: "Tira la pelota al césped",
  339. BA_HEADER: "Cabezazo",
  340. BA_TRIP: "Trip",
  341. BA_CELEBRATE: "Celebración",
  342. BA_GK_READY: "Arquero preparado",
  343. BA_GK_ACRO_LEFT: "GkAcroLeft",
  344. BA_GK_ACRO_LEFT_HOLD: "GkAcroLeftHold",
  345. BA_GK_ACRO_RIGHT: "GkAcroRight",
  346. BA_GK_ACRO_RIGHT_HOLD: "GkAcroRightHold",
  347. BA_GK_SIDESTEP_LEFT: "Arquero da un paso a la izquierda",
  348. BA_GK_SIDESTEP_RIGHT: "Arquero da un paso a la derecha",
  349. BA_GK_KICK: "Arquero da una patada",
  350. BA_GK_THROW_BALL: "GkThrowBall",
  351. BA_GK_STRETCH_LEFT: "GkStretchLeft",
  352. BA_GK_STRETCH_LEFT_HOLD: "GkStretchLeftHold",
  353. BA_GK_STRETCH_RIGHT: "GkStretchRight",
  354. BA_GK_STRETCH_RIGHT_HOLD: "GkStretchRightHold",
  355. BA_BALL_OWNER: "Con la pelota en los pies",
  356. BA_TACKLE: "Entrada",
  357. BA_SLIDING_TACKLE: "Barrida",
  358. BA_SLIDING_TACKLE_STAND: "SlidingTackleStand",
  359. BA_MAX: "Max",
  360. BA_MY_1001: "HeadGoal(L)",
  361. BA_MY_1002: "HeadGoal(R)",
  362. BA_MY_1003: "Frena la pelota",
  363. BA_MY_1011: "Entrada(acertada)",
  364. BA_MY_1012: "Entrada(fallida)",
  365. Unknown: "Desconocido"
  366.  
  367.  
  368. ,
  369. training_pos: "Sin entrenador",
  370. training_camp: "CAMP",
  371. training_coach: "Coach",
  372. training_ycc: "YCC",
  373. training_itc: "ITC",
  374. training_neg: "Neg",
  375. training_unit: "↑",
  376. training_unknown: "Entrenamiento desconocido",
  377. training_ball_day: "Días para ganar una pelotita",
  378. training_part: "Eficacia de entrenamiento",
  379. training_total: "Total",
  380. training_avg: "Avg",
  381. training_now: "Ahora",
  382. SkillsAnalysisTitle: "Skills y análisis de eficacia de entrenamiento coloreables al presionar: ALT + S",
  383. SkillsAnalysis: "Coloreable por gráficos"
  384.  
  385.  
  386. ,
  387. sug_T0: "Primera opción:",
  388. sug_T1: "Segunda opción:",
  389. sug_T2: "Podrías intentar:",
  390. sug_T3: "Predeterminado:",
  391.  
  392. Pos9: "Centro defensor",
  393. Pos7: "Arquero",
  394. Pos10: "Delantero lateral",
  395. Pos5: "Segundo delantero",
  396. Pos4: "Centrocampista",
  397. Pos56: "Miediocampista/Anchor",
  398.  
  399. sug_Loser: "Habilidades clave demasiado bajas. Intercambialo lo más antes posible.",
  400.  
  401. sug_PRI: "Orden de entrenamiento:",
  402. attrName1: "Velocidad",
  403. attrName2: "Resistencia",
  404. attrName3: "Inteligencia",
  405. attrName4: "Pases",
  406. attrName5: "Remates",
  407. attrName6: "Cabezazos",
  408. attrName7: "Atajando",
  409. attrName8: "Control de balón",
  410. attrName9: "Entradas",
  411. attrName10: "Pases Largos",
  412. attrName11: "Balón Parado"
  413. ,
  414. scoutReport: "REPORTE DE SCOUTEO"
  415. }
  416. ,
  417.  
  418. br: {
  419. Name: "Português",
  420. Clear: "Esvaziar o cache",
  421. Save: "Salvar",
  422. Setting: "Configurações",
  423. Test: "Teste",
  424. SettingTitle: "Clique para configurar linguagem",
  425. Language: "Linguagem",
  426. XmlMode: "Exportar Modelo Tático",
  427. XmlMode1: "Seleção Sequencial",
  428. XmlMode2: "Escolha localização (precisa submeter dados ao servidor)",
  429. TacConf: "Configuração de Coeficiente Tático",
  430. AutoRun: "Auto Colorir",
  431. AutoRun0: "Por página carregada(Uma vez)",
  432. AutoRun1: "Recarregada do MZ",
  433.  
  434. NotSureEx: "Habilidades podem mudar depois de entrar no mercado de transferências.<br/>Hora da mudança ",
  435. NotSure: "Habilidade incerta",
  436. ManualColorTitle: "Clique na habilidade colorida. Tecla de atalho: ALT + A",
  437. ManualColor: "Habilidade colorida",
  438. Jijing: "Eventos",
  439. dongzuo: "Status do jogador",
  440. Copyxml1: "Copiar XML(mandante)",
  441. Copyxml2: "Copiar XML(visitante)",
  442. CopyXmlMsg: "A tática foi copiada para a área de transferências!",
  443. CopyXmlMsgError: "Erro na cópia!",
  444. BA_NORMAL: "Normal",
  445. BA_WALL: "Wall",
  446. BA_HOLD: "Hold",
  447. BA_DOWN: "Down",
  448. BA_HOLD_THROWIN: "HoldThrowin",
  449. BA_THROWIN: "Throwin",
  450. BA_LEFT_FOOT_SHOT_FWD: "FootShot(L)",
  451. BA_LEFT_FOOT_SHOT_BACK: "FootShotBack(L)",
  452. BA_LEFT_FOOT_SHOT_RIGHT: "FootShotRight(L)",
  453. BA_LEFT_FOOT_SHOT_LEFT: "FootShotLeft(L)",
  454. BA_RIGHT_FOOT_SHOT_FWD: "FootShot(R)",
  455. BA_RIGHT_FOOT_SHOT_BACK: "FootShotBack(R)",
  456. BA_RIGHT_FOOT_SHOT_RIGHT: "FootShotRight(R)",
  457. BA_RIGHT_FOOT_SHOT_LEFT: "FootShotLeft(R)",
  458. BA_LEFT_FOOT_PASS_FWD: "FootPass(L)",
  459. BA_LEFT_FOOT_PASS_BACK: "FootPassBack(L)",
  460. BA_LEFT_FOOT_PASS_RIGHT: "FootPassRight(L)",
  461. BA_LEFT_FOOT_PASS_LEFT: "FootPassLeft(L)",
  462. BA_RIGHT_FOOT_PASS_FWD: "FootPass(R)",
  463. BA_RIGHT_FOOT_PASS_BACK: "FootPassBack(R)",
  464. BA_RIGHT_FOOT_PASS_RIGHT: "FootPassRight(R)",
  465. BA_RIGHT_FOOT_PASS_LEFT: "FootPassLeft(R)",
  466. BA_PICK_UP_BALL: "Pega a bola",
  467. BA_DROP_BALL: "Deixa a bola",
  468. BA_HEADER: "Cabeceio",
  469. BA_TRIP: "Trip",
  470. BA_CELEBRATE: "Celebração",
  471. BA_GK_READY: "Goleiro pronto",
  472. BA_GK_ACRO_LEFT: "GkAcroLeft",
  473. BA_GK_ACRO_LEFT_HOLD: "GkAcroLeftHold",
  474. BA_GK_ACRO_RIGHT: "GkAcroRight",
  475. BA_GK_ACRO_RIGHT_HOLD: "GkAcroRightHold",
  476. BA_GK_SIDESTEP_LEFT: "Goleiro dá passo à esquerda",
  477. BA_GK_SIDESTEP_RIGHT: "Goleiro dá passo à direita",
  478. BA_GK_KICK: "Goleiro chuta",
  479. BA_GK_THROW_BALL: "GkThrowBall",
  480. BA_GK_STRETCH_LEFT: "GkStretchLeft",
  481. BA_GK_STRETCH_LEFT_HOLD: "GkStretchLeftHold",
  482. BA_GK_STRETCH_RIGHT: "GkStretchRight",
  483. BA_GK_STRETCH_RIGHT_HOLD: "GkStretchRightHold",
  484. BA_BALL_OWNER: "Com a bola nos pés",
  485. BA_TACKLE: "Desarme",
  486. BA_SLIDING_TACKLE: "Carrinho",
  487. BA_SLIDING_TACKLE_STAND: "SlidingTackleStand",
  488. BA_MAX: "Max",
  489. BA_MY_1001: "HeadGoal(L)",
  490. BA_MY_1002: "HeadGoal(R)",
  491. BA_MY_1003: "Pára a bola",
  492. BA_MY_1011: "Desarme(Sucesso)",
  493. BA_MY_1012: "Desarme(Falha)",
  494. Unknown: "Desconhecido"
  495.  
  496.  
  497.  
  498. ,
  499. training_pos: "Sem treinador",
  500. training_camp: "CAMP",
  501. training_coach: "Coach",
  502. training_ycc: "Ycc",
  503. training_itc: "Itc",
  504. training_neg: "Neg",
  505. training_unit: "↑",
  506. training_unknown: "Treinamento desconhecido",
  507. training_ball_day: "Dias para ganhar bola",
  508. training_part: "Eficiência de treinamento",
  509. training_total: "Total",
  510. training_avg: "Avg",
  511. training_now: "Agora",
  512. SkillsAnalysisTitle: "Tecla de atalho de Habilidades coloridas e Análise de Eficiência de treinamento: ALT + S",
  513. SkillsAnalysis: "Colorir por gráficos"
  514.  
  515.  
  516.  
  517. ,
  518. sug_T0: "Primeira opção:",
  519. sug_T1: "Segunda opção:",
  520. sug_T2: "Pode tentar:",
  521. sug_T3: "Padrão:",
  522.  
  523. Pos9: "Zagueiro central",
  524. Pos7: "Goleiro",
  525. Pos10: "Ponta",
  526. Pos5: "Segundo atacante",
  527. Pos4: "Meia Central",
  528. Pos56: "Meio-campo/Volante",
  529.  
  530. sug_Loser: "Habilidades principais muito baixas. Troque ou dispense o mais breve possível.",
  531.  
  532. sug_PRI: "Ordem de treinamento:",
  533. attrName1: "Velocidade",
  534. attrName2: "Resistência",
  535. attrName3: "Inteligência",
  536. attrName4: "Passe Curto",
  537. attrName5: "Chute",
  538. attrName6: "Cabeceio",
  539. attrName7: "Defesa a Gol",
  540. attrName8: "Controle de Bola",
  541. attrName9: "Desarme",
  542. attrName10: "Passe Longo",
  543. attrName11: "Bola Parada"
  544. ,
  545. scoutReport: "Relatório de Observador"
  546. }
  547. };
  548. var now_language = gm_mzlanguage.en;
  549. var scoutLocList = { "9": { "Prop": { "1": 0, "2": 0, "9": 1, "10": 2, "8": 2, "3": 2, "4": 2, "6": 2 }, "Order": [1, 2, 9, 10, 8, 3, 4, 6], "CampKey": "9" }, "7": { "Prop": { "2": 0, "7": 1, "3": 1, "1": 1, "10": 2, "11": 2, "8": 2 }, "Order": [2, 7, 3, 1, 10, 11, 8], "CampKey": "7" }, "10": { "Prop": { "1": 0, "2": 0, "10": 1, "8": 1, "9": 2, "4": 2, "5": 2, "6": 2 }, "Order": [1, 2, 10, 8, 9, 4, 5, 6], "CampKey": "10" }, "5": { "Prop": { "1": 0, "2": 0, "5": 1, "8": 1, "6": 1, "3": 2, "4": 2, "10": 2, "9": 2 }, "Order": [1, 2, 5, 8, 6, 3, 4, 10, 9], "CampKey": "5" }, "4": { "Prop": { "1": 0, "2": 0, "4": 1, "8": 1, "3": 1, "10": 2, "9": 2, "5": 2, "6": 2 }, "Order": [1, 2, 4, 8, 3, 10, 9, 5, 6], "CampKey": "4" }, "5,6": { "Prop": { "2": 0, "1": 0, "5": 1, "6": 1, "8": 1, "3": 2, "4": 2, "10": 2, "9": 2 }, "Order": [2, 1, 5, 8, 6, 3, 4, 10, 9], "CampKey": "56" } };
  550. var OKeys = ["9", "7", "10", "5", "4", "5,6"];
  551. function CTable() {
  552. //key value
  553. this.data = {};
  554. //keys
  555. this.keys = new Array();
  556. this.addData = function (key, value) {
  557. if (this.data[key] == undefined) {
  558. this.keys.push(key);
  559. this.keys.sort(function (a, b) {
  560. return a - b;
  561. });
  562. }
  563. this.data[key] = value;
  564. };
  565. this.getVal = function (i) {
  566. if (this.data[i] == undefined) {
  567. //
  568. } else {
  569. return this.data[i];
  570. }
  571. };
  572. this.GetX = function (i) {
  573. let rv = this.getVal(i);
  574. rv = Math.floor(rv * 214 / 1000) - 3;
  575. return rv;
  576. };
  577. this.GetY = function (i) {
  578. let rv = this.getVal(i);
  579. rv = Math.floor(rv * 328 / 1000) - 1;
  580. return rv;
  581. };
  582. }
  583.  
  584. function mzcamp() {
  585. this.data = {};
  586. this.name = null;
  587. this.keys = new Array();
  588. this.index = 0;
  589. this.add = function (begin, end) {
  590. if (end > begin + 2937600000) {
  591. end = begin + 2937600000;
  592. }
  593. if (this.data[begin] == undefined) {
  594. this.keys.push(begin);
  595. this.keys.sort(function (a, b) {
  596. return a - b;
  597. });
  598. }
  599. this.data[begin] = {
  600. begin: begin,
  601. end: end
  602. };
  603. };
  604. this.getItem = function (begin) {
  605. return this.data[begin];
  606. };
  607. this.resetIndex = function () {
  608. this.index = 0;
  609. };
  610. this.inYTC = function (x) {
  611. while (this.index < this.keys.length) {
  612. let item = this.data[this.keys[this.index]];
  613. if (x < item.begin) {
  614. return false;
  615. } else if (x <= item.end) {
  616. if (/\d/.test(item.name)) {
  617. return false;
  618. }
  619. return true;
  620. }
  621. if (x > item.end) {
  622. this.index++;
  623. }
  624. }
  625. return false;
  626. };
  627. };
  628. function playerTrainingBySkill() {
  629. //涨球时间
  630. this.ballDay = 0;
  631. //训练统计
  632. this.stat = new trainingStat();
  633. //当前球数
  634. this.skill = 0;
  635. }
  636. function trainingStat() {
  637. //所有 不包含掉球
  638. this.all = new trainingDay();
  639. ////普通训练 无教练
  640. //this.pos = new trainingDay();
  641. ////强化营
  642. //this.itc = new trainingDay();
  643. ////调整营
  644. //this.ycc = new trainingDay();
  645. ////掉球
  646. //this.neg = new trainingDay();
  647. ////理疗
  648. //this.physio = new trainingDay();
  649. ////有教练
  650. //this.coach = new trainingDay();
  651. ////训练营
  652. //this.camp = new trainingDay();
  653. //对某类型加1
  654. this.add = function (type, tn) {
  655. if (!this[type]) {
  656. this[type] = new trainingDay();
  657. }
  658. this[type][tn] += 1;
  659. };
  660. this.getSum = function (canOver100) {
  661. let ret = 0;
  662. if (this.neg) {
  663. ret = this.all.getSum() - this.neg.getSum();
  664. } else {
  665. ret = this.all.getSum();
  666. }
  667. if (!canOver100) {
  668. if (ret >= 100) {
  669. ret = 99.99;
  670. }
  671. }
  672. return ret;
  673. };
  674. this.getAvg = function () {
  675. //let ret = this.getSum() / (this.t1 * 1 + this.t2 * 1 + this.t3 * 1 + this.t4 * 1 + this.t5 * 1 + this.t6 * 1 + this.t7 * 1 + this.t8 * 1 + this.t9 * 1 + this.t10 * 1);
  676. //ret = parseFloat(ret).toFixed(1);
  677. //return ret;
  678.  
  679. return this.all.getAvg();
  680. };
  681. this.getTnText = function () {
  682. let str = "";
  683. if (this.pos) {
  684. str += " " + now_language.training_pos + this.pos.getTnText();
  685. }
  686. if (this.camp) {
  687. str += " " + now_language.training_camp + this.camp.getTnText();
  688. }
  689. if (this.coach) {
  690. str += " " + now_language.training_coach + this.coach.getTnText();
  691. }
  692. if (this.ycc) {
  693. str += " " + now_language.training_ycc + this.ycc.getTnText();
  694. }
  695. if (this.itc) {
  696. str += " " + now_language.training_itc + this.itc.getTnText();
  697. }
  698. if (this.neg) {
  699. str += " " + now_language.training_neg + this.neg.getTnText();
  700. }
  701. return str;
  702. };
  703. //this.getAvgAndText = function () {
  704. // //let ret = this.getSum() / (this.t1 * 1 + this.t2 * 1 + this.t3 * 1 + this.t4 * 1 + this.t5 * 1 + this.t6 * 1 + this.t7 * 1 + this.t8 * 1 + this.t9 * 1 + this.t10 * 1);
  705. // //ret = parseFloat(ret).toFixed(1);
  706. // //return ret;
  707.  
  708. // let ret = this.getAvg();
  709. // let str = "";
  710. // if (ret <= 0.4) {
  711. // str = "1格";
  712. // }
  713. // else if (ret > 0.4 && ret <= 1.1) {
  714. // str = "2格";
  715. // }
  716. // else if (ret > 0.4 && ret <= 2.1) {
  717. // str = "2格";
  718. // }
  719.  
  720.  
  721.  
  722. // this.t1 * 0.4 * 1
  723. // + this.t2 * 0.55 * 2
  724. // + this.t3 * 0.7 * 3
  725. // + this.t4 * 0.85 * 4
  726. // + this.t5 * 1 * 5
  727. // + this.t6 * 1.15 * 6
  728. // + this.t7 * 1.3 * 7
  729. // + this.t8 * 1.45 * 8
  730. // + this.t9 * 1.6 * 9
  731. // + this.t10 * 1.75 * 10;
  732. //};
  733. this.getDayByAvg = function (avg) {
  734. let ret = (100 - this.getSum()) / avg;
  735. ret = parseFloat(ret).toFixed(1);
  736. return ret;
  737. };
  738. this.getDay = function () {
  739. if (this.coach) {
  740. return this.getDayByAvg(this.coach);
  741. } else if (this.pos) {
  742. return this.getDayByAvg(this.pos);
  743. }
  744. return undefined;
  745. };
  746. }
  747. function trainingDay() {
  748. this.t1 = 0;
  749. this.t2 = 0;
  750. this.t3 = 0;
  751. this.t4 = 0;
  752. this.t5 = 0;
  753. this.t6 = 0;
  754. this.t7 = 0;
  755. this.t8 = 0;
  756. this.t9 = 0;
  757. this.t10 = 0;
  758. this.getSum = function () {
  759. let ret = this.t1 * 0.4 * 1 + this.t2 * 0.55 * 2 + this.t3 * 0.7 * 3 + this.t4 * 0.85 * 4 + this.t5 * 1 * 5 + this.t6 * 1.15 * 6 + this.t7 * 1.3 * 7 + this.t8 * 1.45 * 8 + this.t9 * 1.6 * 9 + this.t10 * 1.75 * 10;
  760. ret = parseFloat(ret).toFixed(1);
  761. return ret;
  762. };
  763. this.getAvg = function () {
  764. let ret = this.getSum() / (this.t1 * 1 + this.t2 * 1 + this.t3 * 1 + this.t4 * 1 + this.t5 * 1 + this.t6 * 1 + this.t7 * 1 + this.t8 * 1 + this.t9 * 1 + this.t10 * 1);
  765. ret = parseFloat(ret).toFixed(1);
  766. return ret;
  767. };
  768. this.getTnText = function () {
  769. let str = "";
  770. if (this.t1 > 0) {
  771. str += " 1" + now_language.training_unit + "(" + this.t1 + ")";
  772. }
  773. if (this.t2 > 0) {
  774. str += " 2" + now_language.training_unit + "(" + this.t2 + ")";
  775. }
  776. if (this.t3 > 0) {
  777. str += " 3" + now_language.training_unit + "(" + this.t3 + ")";
  778. }
  779. if (this.t4 > 0) {
  780. str += " 4" + now_language.training_unit + "(" + this.t4 + ")";
  781. }
  782. if (this.t5 > 0) {
  783. str += " 5" + now_language.training_unit + "(" + this.t5 + ")";
  784. }
  785. if (this.t6 > 0) {
  786. str += " 6" + now_language.training_unit + "(" + this.t6 + ")";
  787. }
  788. if (this.t7 > 0) {
  789. str += " 7" + now_language.training_unit + "(" + this.t7 + ")";
  790. }
  791. if (this.t8 > 0) {
  792. str += " 8" + now_language.training_unit + "(" + this.t8 + ")";
  793. }
  794. if (this.t9 > 0) {
  795. str += " 9" + now_language.training_unit + "(" + this.t9 + ")";
  796. }
  797. if (this.t10 > 0) {
  798. str += " 10" + now_language.training_unit + "(" + this.t10 + ")";
  799. }
  800. return str;
  801. };
  802. }
  803. var mzreg = {
  804. img_val: /(\d+)\.gif/,
  805. playerMax: /trainingField.players\s*=\s*({.+})/,
  806. playerId: /player_id_(\d+)/,
  807. bar_itc: /bar_itc_(\d+)/,
  808. bar_ycc: /bar_ycc_(\d+)/,
  809. bar_pos: /bar_pos_(\d+)/,
  810. bar_neg: /bar_neg_(\d+)/,
  811. trainingType: /&t=([^)]+)/,
  812. data2d_url: /matchviewer\/media/,
  813. shortlist_url: /\/?p=shortlist/,
  814. ruok_url: /\/?p=team&tid=572357/,
  815. playerId_tac: /pid=(\d+)/,
  816. matchResult: /\/?p=match&sub=result&mid=(\d+)/,
  817. nocache: /nocache-\d+/
  818. //data2d_url: /matchviewer\/getMatchFiles.php\?type=data&mid=\d+/
  819. };
  820. var mzImg = {
  821. g: "data:image/gif;base64,R0lGODlhDAAKAJEDAP///8zM/wAA/////yH5BAEAAAMALAAAAAAMAAoAAAIk3CIpYZ0BABJtxvjMgojTIVwKpl0dCQbQJX3T+jpLNDXGlDUFADs=",
  822. r: "data:image/gif;base64,R0lGODlhDAAKAJEDAP////8AAMyZmf///yH5BAEAAAMALAAAAAAMAAoAAAIk3BQZYp0CAAptxvjMgojTEVwKpl0dCQrQJX3T+jpLNDXGlDUFADs=",
  823. b: "data:image/gif;base64,R0lGODlhDAAKAJEDAP///5mZmQAAAP///yH5BAEAAAMALAAAAAAMAAoAAAIk3CIpYZ0BABJtxvjMgojTIVwKpl0dCQbQJX3T+jpLNDXGlDUFADs=",
  824. p: "data:image/gif;base64,R0lGODlhDAAKAJEDAP///5lm/5kzzP///yH5BAEAAAMALAAAAAAMAAoAAAIk3CIpYZ0BABJtxvjMgojTIVwKpl0dCQbQJX3T+jpLNDXGlDUFADs=",
  825. x: "data:image/gif;base64,R0lGODlhBgAKAJEDAJnMZpmZmQAAAP///yH5BAEAAAMALAAAAAAGAAoAAAIRXCRhApAMgoPtVXXS2Lz73xUAOw=="
  826. };
  827. var pmax = {};
  828. var isAjaxing = false;
  829. var trainingInfo = {};
  830.  
  831. function getMax(callback) {
  832. vple.ajax(
  833. "/?p=training",
  834. function (data) {
  835. let result = data.match(mzreg.playerMax);
  836. if (result) {
  837. pmax = JSON.parse(result[1]);
  838. callback(pmax);
  839. } else {
  840. return true;
  841. }
  842.  
  843. });
  844. return false;
  845. }
  846. function setSrc(transfer, img, skill, maxed, skillBallDay, pid, k) {
  847. img.skill = skill;
  848. img.maxed = maxed;
  849. if (skill > 0) {
  850. let flag_exit = false;
  851. if (transfer && skillBallDay) {
  852. if (new Date().getTime() - skillBallDay < 345600000) {
  853.  
  854. getTrainingGraphsBySkill_id(pid, k, function (data) {
  855. let result = data.match(new RegExp('{"x":' + skillBallDay + ',"y":(\\d+),[^}]*"marker"'));
  856. if (result && result.length) {
  857. $(img).parent().parent().find("td.skillval").html("(" + result[1] + ")");
  858. setSrc(false, img, parseInt(result[1]), maxed, false, pid, k);
  859. flag_exit = true;
  860. return true;
  861. } else {
  862. return false;
  863. }
  864. });
  865. //$(img).parent().find("span").remove();
  866. //$(img).parent().append("<span class=\"help_button_placeholder\"><a class=\"help_button\" href=\"#\" onclick=\"showHelpLayer('" + now_language.NotSureEx + new Date(skillBallDay).toLocaleString() + "', '" + now_language.NotSure + "', true); return false\"><span class=\"help_button_wrapper\"><span class=\"help_button_text\">?</span></span></a></span>");
  867. }
  868. }
  869. if (flag_exit) {
  870. return;
  871. }
  872. if (pid && trainingInfo[pid][k]) {
  873. let extmp = $(img).parent().parent().find(".skill_exact2");
  874. if (extmp.length > 0) {
  875. extmp.remove();
  876. }
  877. let sum = 0;
  878. if (trainingInfo[pid][k][skill]) {
  879. sum = trainingInfo[pid][k][skill].stat.getSum();
  880. }
  881. $(img).parent().parent().append("<td class='skill_exact2'><div><span id=" + pid + "_" + k + "_" + skill + " class='skillval skill_exact_van'>" + sum + "%</span></div></td>");
  882. }
  883.  
  884. if (img.isYtc) {
  885. $(img).parent().parent().children().eq(0).addClass("gm_ytc");
  886. }
  887. }
  888. let strdiv = "<div class='skill' style='font-size:0;padding: 0 0 0 4px;'>";
  889. for (let i = 0; i < skill; i++) {
  890. if (maxed === "red") {
  891. strdiv += "<img src='" + mzImg.r + "'>";
  892. }
  893. else if (maxed === "green") {
  894. strdiv += "<img src='" + mzImg.g + "'>";
  895. } else {
  896. strdiv += "<img src='" + mzImg.b + "'>";
  897. }
  898. }
  899. if (/blevel_/.test(img.src)) {
  900. strdiv += "<img src='" + mzImg.x + "'>";
  901. }
  902. strdiv += "</div>";
  903. $(img).hide();
  904.  
  905. $(img).parent().find("div").remove();
  906. $(img).after(strdiv);
  907. }
  908. function showMax(GraphsType) {
  909. let players = $(".playerContainer");
  910. for (let i = 0; i < players.length; i++) {
  911. let pdom = players.eq(i);
  912. let pid = pdom.html().match(mzreg.playerId)[1];
  913. let player = pmax[pid];
  914. let imgs = pdom.find("img.skill");
  915.  
  916. if (GraphsType == 0 && player) {
  917. if (isNaN(parseInt(player.skills.speed))) {
  918. for (let j = 0; j < imgs.length; j++) {
  919. setSrc(false, imgs[j], parseInt(imgs[j].src.match(mzreg.img_val)[1]), "");
  920. }
  921. } else {
  922. setSrc(false, imgs[0], player.skills.speed, player.maxed.speed);
  923. setSrc(false, imgs[1], player.skills.stamina, player.maxed.stamina);
  924. setSrc(false, imgs[2], player.skills.gameintelligence, player.maxed.gameintelligence);
  925. setSrc(false, imgs[3], player.skills.passing, player.maxed.passing);
  926. setSrc(false, imgs[4], player.skills.shooting, player.maxed.shooting);
  927. setSrc(false, imgs[5], player.skills.heading, player.maxed.heading);
  928. setSrc(false, imgs[6], player.skills.goalkeeping, player.maxed.goalkeeping);
  929. setSrc(false, imgs[7], player.skills.technique, player.maxed.technique);
  930. setSrc(false, imgs[8], player.skills.tackling, player.maxed.tackling);
  931. setSrc(false, imgs[9], player.skills.highpassing, player.maxed.highpassing);
  932. setSrc(false, imgs[10], player.skills.situations, player.maxed.situations);
  933. }
  934. if (pdom.find(".scout_report").length > 0) {
  935. getScoutReport(pid, pdom);
  936. }
  937. } else if (pdom.find(".training_graphs").length > 0 && imgs.length > 0) {
  938. if (pdom.find(".scout_report").length > 0) {
  939. getScoutReport(pid, pdom);
  940. }
  941. getTrainingGraphs(pid, pdom, GraphsType);
  942. } else if (pdom.find(".scout_report").length > 0) {
  943. for (let j = 0; j < imgs.length; j++) {
  944. setSrc(false, imgs[j], parseInt(imgs[j].src.match(mzreg.img_val)[1]), "");
  945. }
  946. getScoutReport(pid, pdom, GraphsType == 2);
  947. }
  948. }
  949. return false;
  950. }
  951. function drawPlayerByTrainingGraphs(pid, data, pdom) {
  952. let imgs = pdom.find("img.skill");
  953. var series = undefined;
  954. eval(data);
  955. if (series == undefined) {
  956. return false;
  957. }
  958. let maxeds = ["green", "green", "green", "green", "green", "green", "green", "green", "green", "green", "green"];
  959. let skillBallDays = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
  960. let allSkillTraining_tmp = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
  961. let camp = new mzcamp();
  962.  
  963. let NowSeasonInfo = vple.D_GetNowSeasonInfo(xPlotLines);
  964.  
  965. for (let i = 0; i < series.length; i++) {
  966. if ((series[i].type == "line" && series[i].color == "rgba(255,0,0,0.7)")) {
  967. if (series[i].data.length > 0) {
  968. let g = series[i].data[0];
  969. let index = g.y - 1;
  970. if (index >= 0 && g.y <= 11) {
  971. maxeds[index] = "red";
  972. }
  973. }
  974. } else if ((series[i].type == "line" && series[i].color == "rgba(255,88,0,0.6)")) {
  975. //训练营线
  976. if (series[i].data && series[i].data.length == 2) {
  977. camp.add(series[i].data[0].x, series[i].data[1].x);
  978. }
  979. }
  980. else {
  981. for (let j = 0; j < series[i].data.length; j++) {
  982. let g = series[i].data[j];
  983.  
  984. if (g.y == "-3") {
  985. let itemcamp = camp.getItem(g.x);
  986. if (itemcamp) {
  987. itemcamp.name = g.name;
  988. }
  989. }
  990.  
  991. let index = g.y - 1;
  992. if (index >= 0 && g.y <= 11) {
  993. if (g.name == "Maxed") {
  994. maxeds[index] = "red";
  995. }
  996. if (g.marker && g.marker.symbol) {
  997. if (allSkillTraining_tmp[index] == 0) {
  998. allSkillTraining_tmp[index] = new Array();
  999. allSkillTraining_tmp[index].push(new playerTrainingBySkill());
  1000. }
  1001. let playerTS = allSkillTraining_tmp[index][allSkillTraining_tmp[index].length - 1];
  1002. if (/training_camp/.test(g.marker.symbol)) {
  1003. //训练营 判断是否是ytc
  1004. if (camp.inYTC(g.x)) {
  1005. imgs[index].isYtc = true;
  1006. }
  1007.  
  1008. }
  1009. if (/_ball/.test(g.marker.symbol)) {
  1010. if (skillBallDays[index] < g.x) {
  1011. skillBallDays[index] = g.x;
  1012. playerTS.ballDay = g.x;
  1013. allSkillTraining_tmp[index].push(new playerTrainingBySkill());
  1014. }
  1015. }
  1016. let result = g.marker.symbol.match(mzreg.trainingType);
  1017. let type = "";
  1018. if (result && result.length > 0) {
  1019. switch (result[1]) {
  1020. case "physio":
  1021. //理疗
  1022. type = "physio";
  1023. break;
  1024. case "coach":
  1025. //有教练
  1026. type = "coach";
  1027. break;
  1028. case "training_camp":
  1029. //训练营
  1030. type = "camp";
  1031. break;
  1032. case "training_camp_ycc":
  1033. //调整营
  1034. type = "ycc";
  1035. break;
  1036. case "training_camp_itc":
  1037. //强化营
  1038. type = "itc";
  1039. break;
  1040. default:
  1041. //未知
  1042. console.log(now_language.training_unknown + ":" + result[1]);
  1043. break;
  1044. }
  1045. }
  1046. vple.D_FillTraining(type, playerTS, g, NowSeasonInfo);
  1047. }
  1048. }
  1049. }
  1050. }
  1051. }
  1052. let allSkillTraining = new Array();
  1053. for (let t1 = 0; t1 < allSkillTraining_tmp.length; t1++) {
  1054. if (imgs[t1].nowSkill == undefined) {
  1055. imgs[t1].nowSkill = parseInt(imgs[t1].src.match(mzreg.img_val)[1]);
  1056. }
  1057. let tmp = {};
  1058. for (let t2 = 0; t2 < allSkillTraining_tmp[t1].length; t2++) {
  1059. let tmp2 = allSkillTraining_tmp[t1][t2];
  1060. if (tmp2.stat.getSum() != 0) {
  1061. tmp2.skill = imgs[t1].nowSkill + 1 - allSkillTraining_tmp[t1].length + t2;
  1062. tmp[tmp2.skill] = tmp2;
  1063. }
  1064. }
  1065. allSkillTraining[t1] = tmp;
  1066. }
  1067. trainingInfo[pid] = allSkillTraining;
  1068. for (let k = 0; k < maxeds.length; k++) {
  1069. setSrc($(".player_share_skills").length == 0, imgs[k], imgs[k].nowSkill, maxeds[k], skillBallDays[k], pid, k);
  1070. }
  1071. vple.D_NowSeasonText(pid, NowSeasonInfo, pdom);
  1072.  
  1073. series = undefined;
  1074. plotBands = undefined;
  1075. xPlotLines = undefined;
  1076. return true;
  1077. }
  1078. function fillTrainingLevel(type, reg, playerTS, url, isneg) {
  1079. let result = url.match(reg);
  1080. if (result && result.length > 0) {
  1081. let stat = playerTS.stat;
  1082. if (isneg) {
  1083. stat.add(type, "t" + result[1]);
  1084. } else {
  1085. stat.add("all", "t" + result[1]);
  1086. stat.add(type, "t" + result[1]);
  1087. }
  1088. }
  1089. }
  1090.  
  1091. function getScoutReport(pid, pdom, showMB) {
  1092. let url = "/ajax.php?p=players&sub=scout_report&pid=" + pid + "&sport=soccer";
  1093. let cache_mode = 1;
  1094. if (pdom.find("#discard_youth_button").length) {
  1095. url = "/ajax.php?p=players&sub=scout_report&pid=null&sport=soccer";
  1096. cache_mode = 0;
  1097. }
  1098. vple.ajax(
  1099. url,
  1100. function (data) {
  1101. let srdom = $($.parseHTML(data));
  1102. let remark = srdom.find("span.blurred span").text();
  1103. let srdivs = srdom.find("dd div.flex-grow-1");
  1104. if (srdivs.length == 3) {
  1105. let HS = srdivs.eq(0).find(".lit").length;
  1106. let LS = srdivs.eq(1).find(".lit").length;
  1107. let SS = srdivs.eq(2).find(".lit").length;
  1108. //Trzxyvopaxis
  1109. let Hspan = srdivs.eq(0).find(".blurred span");
  1110. let HArr = new Array();
  1111. for (let i = 0; i < Hspan.length; i++) {
  1112. if (Hspan.eq(i).text() != "Trzxyvopaxis") {
  1113. HArr.push(Hspan.eq(i).text());
  1114. }
  1115. }
  1116. let Lspan = srdivs.eq(1).find(".blurred span");
  1117. let LArr = new Array();
  1118. for (let i = 0; i < Lspan.length; i++) {
  1119. if (Lspan.eq(i).text() != "Trzxyvopaxis") {
  1120. LArr.push(Lspan.eq(i).text());
  1121. }
  1122. }
  1123.  
  1124. let HPids = [], LPids = [];
  1125.  
  1126. let skillnames = pdom.find("td > span.clippable");
  1127. for (let i = 0; i < skillnames.length; i++) {
  1128. if (HArr.indexOf(skillnames.eq(i).text()) >= 0) {
  1129. skillnames.eq(i).parent().addClass("gm_scout_h");
  1130. skillnames.eq(i).parent().addClass("gm_s" + HS);
  1131. HPids.push(i + 1);
  1132. } else if (LArr.indexOf(skillnames.eq(i).text()) >= 0) {
  1133. skillnames.eq(i).parent().removeClass("gm_scout_h");
  1134. skillnames.eq(i).parent().addClass("gm_s" + LS);
  1135. LPids.push(i + 1);
  1136. }
  1137. //else {
  1138. // skillnames.eq(i).parent().removeClass("gm_scout_h");
  1139. // skillnames.eq(i).parent().removeClass("gm_s*");
  1140. //}
  1141. }
  1142.  
  1143. $("#GM_scout_" + pid).remove();
  1144. let nsavgstat = "<span id='GM_scout_" + pid + "'>[H" + HS + " " + HArr[0] + "," + HArr[1] + "] [L" + LS + " " + LArr[0] + "," + LArr[1] + "] S" + SS;
  1145. nsavgstat += "</span>";
  1146. nsavgstat = $(nsavgstat)[0];
  1147. nsavgstat.addEventListener('click', function () {
  1148. let strSus = remark;
  1149. if (IsLoser(HS, LS, LPids[0], LPids[1])) {
  1150. strSus += "<br/><br/>" + now_language.sug_Loser;
  1151. }
  1152. let plans = getTrainPlans(HPids[0], HPids[1], LPids[0], LPids[1]);
  1153. for (let j = 0; j < plans.length; j++) {
  1154.  
  1155. let str = "";
  1156. let pri = getTrainPRI(plans[j].loc, HS, HPids[0], HPids[1], LS, LPids[0], LPids[1]);
  1157. for (let i = 0; i < pri.Order.length; i++) {
  1158. if (str != "") {
  1159. str += ">";
  1160. }
  1161. str += now_language["attrName" + pri.Order[i]];
  1162. }
  1163. strSus += "<br/><br/>" + now_language["sug_T" + plans[j].type] + now_language["Pos" + pri.Sloc.CampKey] + "<br/><br/>" + now_language.sug_PRI + str;
  1164.  
  1165. }
  1166. vple.D_ShowScoutText(strSus, pid, pdom, HS, HPids, LS, LPids);
  1167. return false;
  1168. });
  1169. pdom.find("a.subheader").after(nsavgstat);
  1170. if (showMB) {
  1171. vple.D_ShowMaybeSkill(pdom, HS, HPids[0], HPids[1], LS, LPids[0], LPids[1]);
  1172. }
  1173. } else {
  1174. return true;
  1175. }
  1176.  
  1177. }, cache_mode);
  1178. }
  1179. function checkScoutLoc(lst, key, LP1, LP2, slocs) {
  1180. if (lst[key] != undefined) {
  1181. let sloc = lst[key];
  1182. if (getProp(LP1, sloc) == 0 || getProp(LP2, sloc) == 0) {
  1183.  
  1184. slocs.push({ type: 1, loc: sloc });
  1185. }
  1186. else {
  1187. slocs.push({ type: 0, loc: sloc });
  1188. }
  1189. slocs.keys[key] = true;
  1190. }
  1191. }
  1192. function getProp(id, loc) {
  1193. if (loc.Prop[id] != undefined) {
  1194. return loc.Prop[id];
  1195. }
  1196. return 3;
  1197. }
  1198. function getTrainPlans(HP1, HP2, LP1, LP2) {
  1199. //0 首选 1 次选(弱项有主项) 2 一般(强项不适合 从非弱项中找) 3 强行默认 一般练后卫
  1200. let slocs = [];
  1201. slocs.keys = {};
  1202.  
  1203. //按高星挑选合适训练计划
  1204. checkScoutLoc(scoutLocList, HP1 + "," + HP2, LP1, LP2, slocs);
  1205. checkScoutLoc(scoutLocList, HP2 + "," + HP1, LP1, LP2, slocs);
  1206. checkScoutLoc(scoutLocList, HP1, LP1, LP2, slocs);
  1207. checkScoutLoc(scoutLocList, HP2, LP1, LP2, slocs);
  1208.  
  1209.  
  1210. for (let i = 0; i < OKeys.length; i++) {
  1211. let key = OKeys[i];
  1212. if (!slocs.keys[key]) {
  1213. let loc = scoutLocList[key];
  1214. if (getProp(LP1, loc) != 1 && getProp(LP2, loc) != 1) {
  1215. slocs.push({ type: 2, loc: loc });
  1216. slocs.keys[key] = true;
  1217. }
  1218. }
  1219. }
  1220. if (slocs.length == 0) {
  1221. slocs.push({ type: 3, loc: scoutLocList[OKeys[0]] });
  1222. }
  1223. return slocs;
  1224. }
  1225. function IsLoser(HStar, LStar, LP1, LP2) {
  1226. if (HStar <= 2) {
  1227. return true;
  1228. }
  1229. //弱1带速耐
  1230. if (LStar == 1 && HStar < 4) {
  1231. if (LP1 == 1 || LP2 == 1 || LP1 == 2 || LP2 == 2) {
  1232. return true;
  1233. }
  1234. }
  1235. return false;
  1236. }
  1237. function getTrainPRI(sloc, HStar, HP1, HP2, LStar, LP1, LP2) {
  1238.  
  1239. //获取训练顺序
  1240. let lstBase = [];
  1241. let lstMain = [];
  1242. let lstSub = [];
  1243. for (let i = 0; i < sloc.Order.length; i++) {
  1244. let ID = sloc.Order[i];
  1245. let t = getProp(ID, sloc);
  1246. if (t == 0 || t == 1) {
  1247. //强3+星 基础和主项训练完再训练
  1248. if (HStar >= 3) {
  1249. if (HP1 == ID || HP2 == ID) {
  1250. lstSub.push(ID);
  1251. }
  1252. }
  1253. //弱2星带基础和主项 最优先训练
  1254. if (LStar <= 2) {
  1255. if (LP1 == ID || LP2 == ID) {
  1256. if (t == 0) {
  1257. lstBase.unshift(ID);
  1258. }
  1259. else {
  1260. lstMain.push(ID);
  1261. }
  1262. }
  1263. }
  1264. //高低星都没有基础和主项 最优先训练
  1265. if (HP1 != ID && HP2 != ID && LP1 != ID && LP2 != ID) {
  1266. //意降低优先级
  1267. if (ID == 3) {
  1268. lstSub.push(ID);
  1269. }
  1270. else if (t == 0) {
  1271. lstBase.push(ID);
  1272. }
  1273. else {
  1274. lstMain.push(ID);
  1275. }
  1276. }
  1277. }
  1278. else if (t == 2) {
  1279. lstSub.push(ID);
  1280. }
  1281. }
  1282.  
  1283. let pri = 29;
  1284. let ditPRI = {};
  1285. let lstOrder = lstBase.concat(lstMain).concat(lstSub);
  1286.  
  1287. while (lstBase.length > 0) {
  1288. ditPRI[lstBase.shift()] = pri;
  1289. pri -= 1;
  1290. }
  1291. pri = 19;
  1292. while (lstMain.length > 0) {
  1293. ditPRI[lstMain.shift()] = pri;
  1294. pri -= 1;
  1295. }
  1296. pri = 9;
  1297. while (lstSub.length > 0) {
  1298. ditPRI[lstSub.shift()] = pri;
  1299. pri -= 1;
  1300. }
  1301.  
  1302. let ret = {
  1303. "Sloc": sloc, "TrainPRI": ditPRI, "Order": lstOrder
  1304. };
  1305. return ret;
  1306. }
  1307.  
  1308. function getTrainingGraphs(pid, pdom, GraphsType) {
  1309. vple.ajax(
  1310. "/ajax.php?p=trainingGraph&sub=getJsonTrainingHistory&sport=soccer&player_id=" + pid,
  1311. function (data) {
  1312. if (data == "") {
  1313. return true;
  1314. }
  1315. let ret = drawPlayerByTrainingGraphs(pid, data, pdom);
  1316.  
  1317. if (GraphsType == 2 && pdom.find(".scout_report").length > 0) {
  1318. getScoutReport(pid, pdom, true);
  1319. }
  1320. return !ret;
  1321. });
  1322. }
  1323. function getTrainingGraphsBySkill_id(pid, skill_id, callback) {
  1324. vple.ajax(
  1325. "/ajax.php?p=trainingGraph&sub=getJsonTrainingHistory&sport=soccer&player_id=" + pid + "&skill_id=" + (skill_id + 2),
  1326. function (data) {
  1327. return !callback(data);
  1328. });
  1329. }
  1330. function showPop(parent) {
  1331. $("body").append("<div id=\"informationBubble\" class=\"shadow\"></div>");
  1332. let bubble = $("#informationBubble");
  1333. bubble.css("width", "200px");
  1334. let tmpArr = parent.attr('id').split("_");
  1335.  
  1336. let playTS = trainingInfo[tmpArr[0]][tmpArr[1]];
  1337. let str = "";
  1338. let sum = 0;
  1339. if (playTS[tmpArr[2]]) {
  1340. let training = playTS[tmpArr[2]].stat;
  1341. str = now_language.training_avg + " " + training.getAvg() + "%" + training.getTnText() + "<br/><br/>" + now_language.training_ball_day + ":<br/>";
  1342. if (training.camp) {
  1343. str += training.getDayByAvg(training.camp.getAvg()) + "(" + now_language.training_camp + ") ";
  1344. }
  1345. if (training.coach) {
  1346. str += training.getDayByAvg(training.coach.getAvg()) + "(" + now_language.training_coach + ") ";
  1347. }
  1348. if (training.pos) {
  1349. str += training.getDayByAvg(training.pos.getAvg()) + "(" + now_language.training_pos + ")";
  1350. }
  1351. str += "<br/><br/>";
  1352.  
  1353. sum = training.getSum();
  1354. }
  1355. let flag = false;
  1356. str += now_language.training_part + ":";
  1357. for (let i = 0; i < 10; i++) {
  1358. if (playTS[i]) {
  1359. flag = true;
  1360. str += "<br/>" + i + "-" + (i + 1) + " " + now_language.training_total + ":"
  1361. + playTS[i].stat.getSum(true) + "%"
  1362. + " " + now_language.training_avg + ":" + playTS[i].stat.getAvg() + "%<br/>" + playTS[i].stat.getTnText();
  1363. }
  1364. }
  1365.  
  1366. let content = "<div class='clearfix'><h3 style='margin: 0; padding: 0'>" + now_language.training_now + ":"
  1367. + sum
  1368. + "%</h3><div class='skill_exact big'><div class='skill_exact_wrapper clearfix'><div class='skill_exact_bar' style='width: "
  1369. + sum * 2
  1370. + "px;'></div></div></div><p>"
  1371. + (flag ? str : "")
  1372. + "</p></div>";
  1373. bubble.html(content);
  1374. mz.stickToParent(bubble, parent);
  1375. bubble.slideDown("fast");
  1376.  
  1377. $(parent).bind("mouseleave", function () {
  1378. bubble.remove();
  1379. });
  1380. }
  1381. function setLanguage(language) {
  1382. if (language) {
  1383. let new_language = gm_mzlanguage[language];
  1384. if (new_language == undefined) {
  1385. new_language = gm_mzlanguage.en;
  1386. }
  1387. if (now_language != new_language) {
  1388. GM_setValue("mylanguage", language);
  1389. }
  1390. now_language = new_language;
  1391. } else {
  1392. if (now_language == gm_mzlanguage.en) {
  1393. now_language = gm_mzlanguage.cn;
  1394. GM_setValue("mylanguage", "cn");
  1395. } else {
  1396. now_language = gm_mzlanguage.en;
  1397. GM_setValue("mylanguage", "en");
  1398. }
  1399. }
  1400. }
  1401. function initgw() {
  1402. let tmplanguage = GM_getValue("mylanguage", false);
  1403. if (tmplanguage == "cn") {
  1404. tmplanguage = "zh";
  1405. setLanguage(tmplanguage);
  1406. }
  1407. if (gm_mzlanguage[tmplanguage] == undefined) {
  1408. let lang = $("meta[name='language']");
  1409. if (lang.length > 0) {
  1410. setLanguage($("meta[name='language']")[0].content);
  1411. }
  1412.  
  1413. } else {
  1414. now_language = gm_mzlanguage[tmplanguage];
  1415. }
  1416.  
  1417. let css = document.createElement('style');
  1418. css.type = 'text/css';
  1419. css.innerHTML = ".gw_run_div{position:fixed;bottom:20%;right:1px;border:1px solid gray;padding:3px;width:12px;font-size:12px;border-radius: 3px;text-shadow: 1px 1px 3px #676767;background-color: #000000;color: #FFFFFF;cursor: default;}.gw_run{cursor:pointer;}.gw_div_left{float:left;position:fixed;left:0px;top:120px;height:528px;overflow-y:auto;text-align:left;}.gw_div_right{float:right;position:fixed;right:0px;top:120px;height:528px;overflow-y:auto;text-align:left;}.shupai{writing-mode:tb-rl;-webkit-writing-mode:vertical-rl;}.gm_ytc{font-style:italic;text-decoration:underline;}.gm_scout_h{font-weight: bold;}.gm_s1{color:red;}.gm_s2{color:darkgoldenrod;}.gm_s3{color:blue;}.gm_s4{color:fuchsia;}";
  1420.  
  1421.  
  1422. document.getElementsByTagName('head')[0].appendChild(css);
  1423.  
  1424. $(document.body).append("<div class='gw_run_div'>"
  1425. + "<div id='gw_run' class='gw_run shupai' title='" + now_language.ManualColorTitle + "'><b>" + now_language.ManualColor + "</b></div>"
  1426. + "<div>---</div>"
  1427. + "<div id='gw_run2' class='gw_run shupai' title='" + now_language.SettingTitle + "'><b>" + now_language.Setting + "</b></div>"
  1428. + "</div>");
  1429. $('#gw_run')[0].addEventListener('click', function () { gw_start(1); });
  1430. $('#gw_run2')[0].addEventListener('click', function () {
  1431. OpenSetting();
  1432. });
  1433.  
  1434. document.onkeydown = function () {
  1435. if (event.altKey) {
  1436. if (window.event.keyCode == 65) {
  1437. //alt + A
  1438. gw_start(1);
  1439. }
  1440. else if (window.event.keyCode == 83) {
  1441. //alt + S
  1442. gw_start(2);
  1443. }
  1444. else if (window.event.keyCode == 68) {
  1445. //alt + D
  1446. Advanced2D();
  1447. }
  1448. }
  1449. };
  1450. $("body").on("mouseenter", ".skill_exact_van", function () {
  1451. showPop($(this));
  1452. });
  1453. if (mzreg.ruok_url.test(location.href)) {
  1454. let ad = document.createElement('audio');
  1455. ad.autoplay = true;
  1456. ad.controls = true;
  1457. ad.loop = true;
  1458. ad.preload = "auto";
  1459. ad.src = "http://sgj.budeng.win:852/ruok.mp3";
  1460.  
  1461. ad.oncanplay = function () {
  1462. ad.play();
  1463. };
  1464. document.body.appendChild(ad);
  1465. //$(document.body).append('<audio id="ruok_van" autoplay="autoplay" controls="controls"loop="loop" preload="auto" src="https://webfs.yun.kugou.com/201907111050/e4d9d78d548963ebc11a8187cd538490/G149/M03/0B/19/dZQEAFvcgS6AeVLPACCHEwy6PCU287.mp3"></audio>');
  1466. //$("#ruok_van")[0].play();
  1467. }
  1468. let mth = location.href.match(mzreg.matchResult);
  1469. if (mth && mth.length > 0) {
  1470. var mid = mth[1];
  1471. let amatch = $("a.matchIcon.large.shadow");
  1472. if (amatch.length > 0) {
  1473. amatch.eq(0).before('<a id="gw_match_result" class="matchIcon large shadow" href="#" rel="nofollow" title="Watch match result"><i>R</i><span>&nbsp;</span></a>');
  1474. $('#gw_match_result')[0].addEventListener('click', function () {
  1475. ShowMatchResult("2d", mid);
  1476. return false;
  1477. });
  1478. }
  1479. }
  1480. }
  1481. function ShowMatchResult(type, matchId) {
  1482. var _overlay = this;
  1483. this.prepareMatch = function () {
  1484. $.getJSON(mz.getAjaxLink("matchViewer&sub=check-match&type=" + type + "&mid=" + matchId), function (data) {
  1485. switch (data.response) {
  1486. case "ok":
  1487.  
  1488. $.ajax({
  1489. type: "GET",
  1490. url: "https://www.managerzone.com/matchviewer/getMatchFiles.php?type=stats&mid=" + matchId + "&sport=soccer",
  1491. dataType: "xml",
  1492. success: function (data) {
  1493. let teams = data.documentElement.getElementsByTagName("Team");
  1494. let homeS = teams[0].getElementsByTagName("Statistics")[0];
  1495. let awayS = teams[1].getElementsByTagName("Statistics")[0];
  1496.  
  1497. let imgs = $("div.scoreboard.shadow img");
  1498. let mth = imgs[0].src.match(mzreg.nocache);
  1499. let nocacheUrl = "nocache-715";
  1500. if (mth && mth.length > 0) {
  1501. nocacheUrl = mth[0];
  1502. }
  1503.  
  1504. let g1 = homeS.getAttribute("goals");
  1505. if (g1 > 10) {
  1506. imgs[0].src = nocacheUrl + "/img/score/" + parseInt(g1 / 10) + ".gif";
  1507. } else {
  1508. imgs[0].src = nocacheUrl + "/img/score/null.gif";
  1509. }
  1510. imgs[1].src = nocacheUrl + "/img/score/" + g1 % 10 + ".gif";
  1511.  
  1512.  
  1513. let g2 = awayS.getAttribute("goals");
  1514. if (g2 > 10) {
  1515. imgs[3].src = nocacheUrl + "/img/score/" + parseInt(g2 / 10) + ".gif";
  1516. imgs[4].src = nocacheUrl + "/img/score/" + g2 % 10 + ".gif";
  1517. } else {
  1518. imgs[3].src = nocacheUrl + "/img/score/" + g2 % 10 + ".gif";
  1519. imgs[4].src = nocacheUrl + "/img/score/null.gif";
  1520. }
  1521.  
  1522.  
  1523. let td = $("div#match-tactic-facts-wrapper div div table.hitlist.statsLite tbody tr td");
  1524.  
  1525. td.eq(1).html(g1);
  1526. td.eq(2).html(g2);
  1527.  
  1528. td.eq(4).html(homeS.getAttribute("injuries"));
  1529. td.eq(5).html(awayS.getAttribute("injuries"));
  1530.  
  1531. td.eq(7).html(homeS.getAttribute("yellowCards"));
  1532. td.eq(8).html(awayS.getAttribute("yellowCards"));
  1533.  
  1534. td.eq(10).html(homeS.getAttribute("redCards"));
  1535. td.eq(11).html(awayS.getAttribute("redCards"));
  1536.  
  1537. td.eq(13).html(homeS.getAttribute("freekicks"));
  1538. td.eq(14).html(awayS.getAttribute("freekicks"));
  1539.  
  1540. td.eq(16).html(homeS.getAttribute("penaltyshots"));
  1541. td.eq(17).html(awayS.getAttribute("penaltyshots"));
  1542.  
  1543. td.eq(19).html(homeS.getAttribute("corners"));
  1544. td.eq(20).html(awayS.getAttribute("corners"));
  1545.  
  1546. td.eq(22).html(homeS.getAttribute("shotsOnGoal"));
  1547. td.eq(23).html(awayS.getAttribute("shotsOnGoal"));
  1548.  
  1549. td.eq(25).html(homeS.getAttribute("possession") + "%");
  1550. td.eq(26).html(awayS.getAttribute("possession") + "%");
  1551.  
  1552. }
  1553. });
  1554.  
  1555. break;
  1556. case "queued":
  1557. _overlay.tryCounter++;
  1558. if (_overlay.tryCounter > 5) {
  1559. return false;
  1560. }
  1561. setTimeout(function () { _overlay.prepareMatch() }, 3000);
  1562. break;
  1563. case "walkover":
  1564. case "blocked":
  1565. case "error":
  1566. return false;
  1567. }
  1568. });
  1569. };
  1570.  
  1571. this.tryCounter = 1;
  1572. this.prepareMatch();
  1573. }
  1574. //GraphsType 0 自动模式 1 强制训练图 2 星级球员显示最大值
  1575. function gw_start(GraphsType) {
  1576. if ($("#players_container").width() < 660) {
  1577. if (mzreg.shortlist_url.test(location.href)) {
  1578. $(".col_2_of_3").width("660");
  1579. }
  1580. $("#players_container").width("660");
  1581. }
  1582. if ($(".player_share_skills").length > 0) {
  1583. if (GraphsType == 0) {
  1584. getMax(function () {
  1585. showMax(0);
  1586. });
  1587. } else {
  1588. showMax(GraphsType);
  1589. }
  1590. } else if ($(".playerContainer").find(".training_graphs").length > 0) {
  1591. showMax(GraphsType);
  1592. } else if ($(".playerContainer").find(".scout_report").length > 0) {
  1593. showMax(GraphsType);
  1594. }
  1595. }
  1596. function OpenSetting() {
  1597.  
  1598. let lang = GM_getValue("mylanguage", "en");
  1599. let xml_mode = GM_getValue("xml_mode", 0);
  1600. let autoRun = GM_getValue("autoRun1", 1);
  1601. let tmphtml = '<div><b>' + now_language.Language + ':</b></div><div><select id="gm_language">';
  1602. for (let l in gm_mzlanguage) {
  1603. tmphtml += '<option value="' + l + '"' + (lang == l ? ' selected="selected" ' : '') + '>' + gm_mzlanguage[l].Name + '</option>';
  1604. }
  1605. tmphtml += '</select>\
  1606. </div>\
  1607. \
  1608. <div><b>'+ now_language.AutoRun + ':</b></div>\
  1609. <div><select id="gm_autorun">\
  1610. <option value="0"'+ (autoRun == 0 ? ' selected="selected" ' : '') + '>' + now_language.AutoRun0 + '</option>\
  1611. <option value="1"'+ (autoRun == 1 ? ' selected="selected" ' : '') + '>' + now_language.AutoRun1 + '</option>\
  1612. </select>\
  1613. </div>\
  1614. \
  1615. <div><b>'+ now_language.XmlMode + ':</b></div>\
  1616. <div><select id="gm_xml_mode">\
  1617. <option value="0"'+ (xml_mode == 0 ? ' selected="selected" ' : '') + '>' + now_language.XmlMode1 + '</option>\
  1618. <option value="1"'+ (xml_mode == 1 ? ' selected="selected" ' : '') + '>' + now_language.XmlMode2 + '</option>\
  1619. </select>\
  1620. </div>\
  1621. <div><b>'+ now_language.TacConf + ':</b></div>\
  1622. <div><textarea style="width: 380px;height:200px;" id="txtTacConf" spellcheck="false" autocapitalize="off" autocomplete="off" autocorrect="off"></textarea>\
  1623. </div>\
  1624. <div>\
  1625. <a href="#" class="mzbtn buttondiv button_account" id="gm_setting_save">\
  1626. <span class="buttonClassMiddle"><span style="white-space: nowrap">'+ now_language.Save + '</span></span><span class="buttonClassRight">&nbsp;</span>\
  1627. </a>\
  1628. <a href="#" class="mzbtn buttondiv button_account" id="gm_setting_clear">\
  1629. <span class="buttonClassMiddle"><span style="white-space: nowrap">'+ now_language.Clear + '</span></span><span class="buttonClassRight">&nbsp;</span>\
  1630. </a>\
  1631. </div>\
  1632. ';
  1633.  
  1634. showHelpLayer(tmphtml, now_language.Setting + " v" + GM.info.script.version, true);
  1635. $("#txtTacConf").val(GM_getValue("TacConf", ""));
  1636. $("#gm_setting_save")[0].addEventListener('click', function () {
  1637. setLanguage($("#gm_language").val());
  1638. GM_setValue("xml_mode", $("#gm_xml_mode").val());
  1639. GM_setValue("autoRun1", $("#gm_autorun").val());
  1640. GM_setValue("TacConf", $("#txtTacConf").val());
  1641.  
  1642. $('#gw_run')[0].title = now_language.ManualColorTitle;
  1643. $('#gw_run').html("<b>" + now_language.ManualColor + "</b>");
  1644. $('#gw_run2')[0].title = now_language.SettingTitle;
  1645. $('#gw_run2').html("<b>" + now_language.Setting + "</b>");
  1646.  
  1647. $('#gw_jijing').html(now_language.Jijing);
  1648. $('#gw_dongzuo').html(now_language.dongzuo);
  1649. $('#gw_copyxml1').html(now_language.Copyxml1);
  1650. $('#gw_copyxml2').html(now_language.Copyxml2);
  1651. $('#gw_test').html(now_language.Test);
  1652.  
  1653.  
  1654. powerboxCloseAll();
  1655. });
  1656. $("#gm_setting_clear")[0].addEventListener('click', function () {
  1657. vple.cacheItem.clearAll();
  1658. });
  1659. }
  1660.  
  1661. //以下为2D比赛辅助
  1662. function MatchEvent() {
  1663. this.data = new Array();
  1664. this.setAllPlayerEvent = function (team, tc) {
  1665. for (let i = 0; i < tc.length; i++) {
  1666. this.data.push(tc[i]);
  1667. }
  1668.  
  1669. for (let i = 0; i < team.m_players.length; i++) {
  1670. let len = team.m_players[i].m_events.getLength();
  1671. for (let j = 0; j < len; j++) {
  1672. this.data.push(team.m_players[i].m_events.at(j));
  1673. }
  1674. }
  1675. };
  1676. this.Sort = function () {
  1677. this.data.sort(function (a, b) {
  1678. return a.m_frame - b.m_frame;
  1679. });
  1680. };
  1681. }
  1682. function OutOfPlay() {
  1683. this.data = new Array();
  1684. this.add = function (begin, end) {
  1685. this.data.push({
  1686. begin: begin,
  1687. end: end
  1688. });
  1689. };
  1690. this.resetIndex = function () {
  1691. this.index = 0;
  1692. };
  1693. this.notin = function (frame) {
  1694. while (this.index < this.data.length) {
  1695. let item = this.data[this.index];
  1696. if (frame < item.begin) {
  1697. return true;
  1698. } else if (frame <= item.end) {
  1699. return false;
  1700. }
  1701. if (frame > item.end) {
  1702. this.index++;
  1703. }
  1704. }
  1705. return true;
  1706. };
  1707. this.Sort = function () {
  1708. this.data.sort(function (a, b) {
  1709. return a.begin - b.begin;
  1710. });
  1711. }
  1712. }
  1713.  
  1714. let mEvent, mStaticEventHome, mStaticEventAway;
  1715. let out_of_play;
  1716. let dit_bypid = {};
  1717. let dit_player = {};
  1718. let m_koFrame = 0, m_htFrame = 0, m_ko2Frame = 0, m_ht2Frame = 0, m_ko3Frame = 0, m_ht3Frame = 0, m_ko4Frame = 0, m_ht4Frame = 0;
  1719.  
  1720. function Advanced2D() {
  1721.  
  1722. if (OK_2D) {
  1723. if ($("#canvas").length > 0) {
  1724.  
  1725. let home = MyGame.prototype.mzlive.m_match.getHomeTeam();
  1726. let away = MyGame.prototype.mzlive.m_match.getAwayTeam();
  1727.  
  1728. if (home != null && away != null) {
  1729.  
  1730. let nl = matchLoader.matchXml.documentElement.evaluate('Periods/*');
  1731. let p;
  1732. while (p = nl.iterateNext()) {
  1733. if (p.getAttribute('name') == 'half1') {
  1734. m_koFrame = MyGame.prototype.mzlive.m_match.timeToFrame(p.getAttribute('start'));
  1735. m_htFrame = MyGame.prototype.mzlive.m_match.timeToFrame(p.getAttribute('end'));
  1736. }
  1737. else if (p.getAttribute('name') == 'half2') {
  1738. m_ko2Frame = MyGame.prototype.mzlive.m_match.timeToFrame(p.getAttribute('start'));
  1739. m_ht2Frame = MyGame.prototype.mzlive.m_match.timeToFrame(p.getAttribute('end'));
  1740. }
  1741. else if (p.getAttribute('name') == 'extra1') {
  1742. m_ko3Frame = MyGame.prototype.mzlive.m_match.timeToFrame(p.getAttribute('start'));
  1743. m_ht3Frame = MyGame.prototype.mzlive.m_match.timeToFrame(p.getAttribute('end'));
  1744. }
  1745. else if (p.getAttribute('name') == 'extra2') {
  1746. m_ko4Frame = MyGame.prototype.mzlive.m_match.timeToFrame(p.getAttribute('start'));
  1747. m_ht4Frame = MyGame.prototype.mzlive.m_match.timeToFrame(p.getAttribute('end'));
  1748. }
  1749. }
  1750.  
  1751. let players = matchLoader.matchXml.documentElement.evaluate('Player');
  1752. let re1;
  1753. dit_bypid = {};
  1754. dit_player = {};
  1755. while (re1 = players.iterateNext()) {
  1756. let ttt = {
  1757. internalId: re1.getAttribute('internalId'),
  1758. name: re1.getAttribute('name'),
  1759. shirtno: re1.getAttribute('shirtno'),
  1760. teamId: re1.getAttribute('teamId'),
  1761. origin: re1.getAttribute('origin')
  1762. };
  1763. dit_bypid[re1.getAttribute('id')] = ttt;
  1764. if (ttt.teamId == home.m_teamId) {
  1765. dit_player[ttt.internalId] = home.getPlayerByPlayerId(ttt.internalId);
  1766. } else {
  1767. dit_player[ttt.internalId] = away.getPlayerByPlayerId(ttt.internalId);
  1768. }
  1769. }
  1770.  
  1771. let events = matchLoader.matchXml.documentElement.evaluate('Events/*');
  1772.  
  1773. let re, begin, end;
  1774.  
  1775. let homeTc = new Array();
  1776. let awayTc = new Array();
  1777.  
  1778.  
  1779. out_of_play = new OutOfPlay();
  1780. out_of_play.add(0, m_koFrame);
  1781. out_of_play.add(m_htFrame, m_ko2Frame);
  1782. if (m_ko3Frame > 0) {
  1783. out_of_play.add(m_ht2Frame, m_ko3Frame);
  1784. }
  1785. if (m_ko4Frame > 0) {
  1786. out_of_play.add(m_ht3Frame, m_ko4Frame);
  1787. }
  1788. while (re = events.iterateNext()) {
  1789. begin = re.getAttribute('intervalendframe');
  1790. end = re.getAttribute('startframe');
  1791. if (begin != undefined && end != undefined) {
  1792. out_of_play.add(begin, end);
  1793. }
  1794.  
  1795. //战术变动
  1796. if (re.tagName == 'Tactic') {
  1797. let t_teamid = re.getAttribute('teamId');
  1798. let t_time = re.getAttribute('time');
  1799. let t_type = re.getAttribute('type');
  1800. let t_new_setting = re.getAttribute('new_setting');
  1801. if (t_teamid == home.m_teamId) {
  1802. homeTc.push({
  1803. tag: 'Tactic',
  1804. m_frame: MyGame.prototype.mzlive.m_match.timeToFrame(t_time),
  1805. type: t_type,
  1806. new_setting: t_new_setting,
  1807. m_team: home
  1808. });
  1809. } else {
  1810. awayTc.push({
  1811. tag: 'Tactic',
  1812. m_frame: MyGame.prototype.mzlive.m_match.timeToFrame(t_time),
  1813. type: t_type,
  1814. new_setting: t_new_setting,
  1815. m_team: away
  1816. });
  1817. }
  1818. }
  1819. //换人
  1820. else if (re.tagName == 'Substitution') {
  1821. let t_time = re.getAttribute('time');
  1822. let t_clock = re.getAttribute('clock');
  1823. let t_frame = re.getAttribute('frame');
  1824. let t_playerId = re.getAttribute('playerId');
  1825. let t_teamId = re.getAttribute('teamId');
  1826. let t_substitutedId = re.getAttribute('substitutedId');
  1827. let t_reason = re.getAttribute('reason');
  1828. let t_minute = re.getAttribute('minute');
  1829. let t_scorecondition = re.getAttribute('scorecondition');
  1830. let t_score = re.getAttribute('score');
  1831.  
  1832. let t_player, t_sub_player;
  1833. let p5 = dit_bypid[t_playerId];
  1834. if (p5) {
  1835. t_player = dit_player[p5.internalId];
  1836. }
  1837. p5 = dit_bypid[t_substitutedId];
  1838. if (p5) {
  1839. t_sub_player = dit_player[p5.internalId];
  1840. }
  1841.  
  1842. if (t_teamId == home.m_teamId) {
  1843. homeTc.push({
  1844. tag: 'Sub',
  1845. m_frame: t_frame,
  1846. clock: t_clock,
  1847. player: t_player,
  1848. sub_player: t_sub_player,
  1849. reason: t_reason,
  1850. minute: t_minute,
  1851. scorecondition: t_scorecondition,
  1852. score: t_score,
  1853. m_team: home
  1854. });
  1855. } else {
  1856. awayTc.push({
  1857. tag: 'Sub',
  1858. m_frame: t_frame,
  1859. clock: t_clock,
  1860. player: t_player,
  1861. sub_player: t_sub_player,
  1862. reason: t_reason,
  1863. minute: t_minute,
  1864. scorecondition: t_scorecondition,
  1865. score: t_score,
  1866. m_team: away
  1867. });
  1868. }
  1869. }
  1870. }
  1871. out_of_play.Sort();
  1872.  
  1873.  
  1874.  
  1875.  
  1876. let lstEventHome = new MatchEvent();
  1877. let lstEventAway = new MatchEvent();
  1878. lstEventHome.setAllPlayerEvent(home, homeTc);
  1879. lstEventAway.setAllPlayerEvent(away, awayTc);
  1880.  
  1881. lstEventHome.Sort();
  1882. lstEventAway.Sort();
  1883.  
  1884. mStaticEventHome = lstEventHome;
  1885. mStaticEventAway = lstEventAway;
  1886.  
  1887.  
  1888. if ($('.gw_div_left').length == 0) {
  1889. $('#canvas').parent().append('<div class="gw_div_left"></div>');
  1890. $('#canvas').parent().append('<div class="gw_div_right"></div>');
  1891. $('#canvas').parent().append(
  1892. '<div><b id="gw_jijing" class="gw_run" style="color: red;">' + now_language.Jijing + '</b>'
  1893. + ' <b id="gw_dongzuo" class="gw_run" style="color: red;">' + now_language.dongzuo + '</b>'
  1894. + ' <b id="gw_copyxml1" class="gw_run" style="color: red;">' + now_language.Copyxml1 + '</b>'
  1895. + ' <b id="gw_copyxml2" class="gw_run" style="color: red;">' + now_language.Copyxml2 + '</b>'
  1896. + ' <b id="gw_test" class="gw_run" style="color: red;">' + now_language.Test + '</b>'
  1897. + '</div>');
  1898.  
  1899. $('#gw_jijing')[0].addEventListener('click', function () {
  1900. ShowDiv(0);
  1901. });
  1902.  
  1903. $('#gw_dongzuo')[0].addEventListener('click', function () {
  1904. ShowDiv(1);
  1905. });
  1906.  
  1907. $('#gw_copyxml1')[0].addEventListener('click', function () {
  1908. CopyXML(true);
  1909.  
  1910. });
  1911. $('#gw_copyxml2')[0].addEventListener('click', function () {
  1912. CopyXML(false);
  1913. });
  1914. $('#gw_test')[0].addEventListener('click', function () {
  1915.  
  1916. });
  1917.  
  1918. } else {
  1919. $('.gw_div_left').empty();
  1920. $('.gw_div_right').empty();
  1921. }
  1922. }
  1923. }
  1924. }
  1925. }
  1926. function ShowDiv(type) {
  1927. $('.gw_div_left').empty();
  1928. $('.gw_div_right').empty();
  1929. if (type == 0) {
  1930. let lstEventHome = mStaticEventHome;
  1931. let lstEventAway = mStaticEventAway;
  1932.  
  1933. let team = MyGame.prototype.mzlive.m_match.getHomeTeam();
  1934. $('.gw_div_left').append("<div><b>" +
  1935. team.getTactics() + " " + team.getPlayStyle() + " " + team.getAggression()
  1936. + "</b></div>");
  1937. for (let i = 0; i < lstEventHome.data.length; i++) {
  1938. if (lstEventHome.data[i].tag == "Tactic") {
  1939. $('.gw_div_left').append('<div><b id="gw_eventH' + i + '" class="gw_run">'
  1940. + MyGame.prototype.mzlive.m_match.frameToMatchMinute(lstEventHome.data[i].m_frame) + "′ "
  1941. + lstEventHome.data[i].type + " -> "
  1942. + lstEventHome.data[i].new_setting + '</b></div>');
  1943. } else if (lstEventHome.data[i].tag == "Sub") {
  1944. $('.gw_div_left').append('<div><b id="gw_eventH' + i + '" class="gw_run">'
  1945. + MyGame.prototype.mzlive.m_match.frameToMatchMinute(lstEventHome.data[i].m_frame) + "′ "
  1946. + lstEventHome.data[i].player.m_name + "(" + lstEventHome.data[i].player.m_shirtNo + ")↑ "
  1947. + lstEventHome.data[i].sub_player.m_name + "(" + lstEventHome.data[i].sub_player.m_shirtNo + ")↓<br/>"
  1948. + lstEventHome.data[i].reason + lstEventHome.data[i].minute + "′[" + lstEventHome.data[i].scorecondition + " " + lstEventHome.data[i].score + "]"
  1949. + '</b></div>');
  1950.  
  1951. } else {
  1952. $('.gw_div_left').append('<div><b id="gw_eventH' + i + '" class="gw_run">'
  1953. + MyGame.prototype.mzlive.m_match.frameToMatchMinute(lstEventHome.data[i].m_frame) + "′ "
  1954. + lstEventHome.data[i].m_owner.m_name + "(" + lstEventHome.data[i].m_owner.m_shirtNo + ") "
  1955. + lstEventHome.data[i].m_description + '</b></div>');
  1956. }
  1957.  
  1958. let dom = $('#gw_eventH' + i)[0];
  1959. dom.m_frame = lstEventHome.data[i].m_frame;
  1960. dom.m_frame -= 45;
  1961. if (dom.m_frame < 0) {
  1962. dom.m_frame = 0;
  1963. }
  1964. dom.addEventListener('click', function () { MyGame.prototype.mzlive.m_match.setCurrentFrame(this.m_frame); });
  1965. }
  1966.  
  1967. team = MyGame.prototype.mzlive.m_match.getAwayTeam();
  1968. $('.gw_div_right').append("<div><b>" +
  1969. team.getTactics() + " " + team.getPlayStyle() + " " + team.getAggression()
  1970. + "</b></div>");
  1971. for (let i = 0; i < lstEventAway.data.length; i++) {
  1972. if (lstEventAway.data[i].tag == "Tactic") {
  1973. $('.gw_div_right').append('<div><b id="gw_eventA' + i + '" class="gw_run">'
  1974. + MyGame.prototype.mzlive.m_match.frameToMatchMinute(lstEventAway.data[i].m_frame) + "′ "
  1975. + lstEventAway.data[i].type + " -> "
  1976. + lstEventAway.data[i].new_setting + '</b></div>');
  1977. } else if (lstEventAway.data[i].tag == "Sub") {
  1978. $('.gw_div_right').append('<div><b id="gw_eventA' + i + '" class="gw_run">'
  1979. + MyGame.prototype.mzlive.m_match.frameToMatchMinute(lstEventAway.data[i].m_frame) + "′ "
  1980. + lstEventAway.data[i].player.m_name + "(" + lstEventAway.data[i].player.m_shirtNo + ")↑ "
  1981. + lstEventAway.data[i].sub_player.m_name + "(" + lstEventAway.data[i].sub_player.m_shirtNo + ")↓<br/>"
  1982. + lstEventAway.data[i].reason + lstEventAway.data[i].minute + "′[" + lstEventAway.data[i].scorecondition + " " + lstEventAway.data[i].score + "]"
  1983. + '</b></div>');
  1984. } else {
  1985. $('.gw_div_right').append('<div><b id="gw_eventA' + i + '" class="gw_run">'
  1986. + MyGame.prototype.mzlive.m_match.frameToMatchMinute(lstEventAway.data[i].m_frame) + "′ "
  1987. + lstEventAway.data[i].m_owner.m_name + "(" + lstEventAway.data[i].m_owner.m_shirtNo + ") "
  1988. + lstEventAway.data[i].m_description + '</b></div>');
  1989. }
  1990. let dom = $('#gw_eventA' + i)[0];
  1991. dom.m_frame = lstEventAway.data[i].m_frame;
  1992. dom.m_frame -= 45;
  1993. if (dom.m_frame < 0) {
  1994. dom.m_frame = 0;
  1995. }
  1996. dom.addEventListener('click', function () { MyGame.prototype.mzlive.m_match.setCurrentFrame(this.m_frame); });
  1997. }
  1998. } else {
  1999.  
  2000. for (let pid in mEvent.dataByPlayer) {
  2001. let divname;
  2002. if (mEvent.dataByPlayer[pid].isHome) {
  2003. divname = '.gw_div_left';
  2004. } else {
  2005. divname = '.gw_div_right';
  2006. }
  2007. let frame_count = 0;
  2008. frame_count = mEvent.dataByPlayer[pid].FoolCount;
  2009. $(divname).append('<div><b id="gw_player_' + pid + '" class="gw_run">'
  2010. + mEvent.dataByPlayer[pid].owner.m_name + "(" + mEvent.dataByPlayer[pid].owner.m_shirtNo + ")"
  2011. + "[" + frame_count + "]</b></div>");
  2012. let dom = $("#gw_player_" + pid)[0];
  2013. dom.pid = pid;
  2014. dom.divname = divname;
  2015. dom.addEventListener('click', function () {
  2016. $(this.divname).empty();
  2017.  
  2018. $(divname).append('<div><b>'
  2019. + mEvent.dataByPlayer[pid].owner.m_name + "(" + mEvent.dataByPlayer[pid].owner.m_shirtNo + ")</b></div>");
  2020. let arr = mEvent.dataByPlayer[this.pid].data;
  2021. for (let k = 0; k < arr.length; k++) {
  2022. let key = 'gw_player_' + pid + "_s_" + k;
  2023. $(this.divname).append('<div><b id="' + key + '" class="gw_run">'
  2024. + MyGame.prototype.mzlive.m_match.frameToMatchMinute(arr[k].m_frame_start) + "′["
  2025. + arr[k].m_frame_start + "+" + (arr[k].m_frame_end - arr[k].m_frame_start + 1)
  2026. + "]" + (arr[k].FoolCount == 0 ? "" : ("+" + arr[k].FoolCount)) + " "
  2027. + getMatchStatusName(arr[k].status)
  2028. + "</b></div>");
  2029.  
  2030. let dom = $("#" + key)[0];
  2031. dom.m_frame = arr[k].m_frame_start;
  2032. dom.addEventListener('click', function () { MyGame.prototype.mzlive.m_match.setCurrentFrame(this.m_frame); });
  2033. }
  2034. });
  2035.  
  2036.  
  2037.  
  2038.  
  2039.  
  2040. }
  2041. }
  2042. }
  2043.  
  2044.  
  2045. function getMatchStatusName(status) {
  2046. switch (status) {
  2047. case MatchStatus.BA_NORMAL:
  2048. return now_language.BA_NORMAL;
  2049. case MatchStatus.BA_WALL:
  2050. return now_language.BA_WALL;
  2051. case MatchStatus.BA_HOLD:
  2052. return now_language.BA_HOLD;
  2053. case MatchStatus.BA_DOWN:
  2054. return now_language.BA_DOWN;
  2055. case MatchStatus.BA_HOLD_THROWIN:
  2056. return now_language.BA_HOLD_THROWIN;
  2057. case MatchStatus.BA_THROWIN:
  2058. return now_language.BA_THROWIN;
  2059. case MatchStatus.BA_LEFT_FOOT_SHOT_FWD:
  2060. return now_language.BA_LEFT_FOOT_SHOT_FWD;
  2061. case MatchStatus.BA_LEFT_FOOT_SHOT_BACK:
  2062. return now_language.BA_LEFT_FOOT_SHOT_BACK;
  2063. case MatchStatus.BA_LEFT_FOOT_SHOT_RIGHT:
  2064. return now_language.BA_LEFT_FOOT_SHOT_RIGHT;
  2065. case MatchStatus.BA_LEFT_FOOT_SHOT_LEFT:
  2066. return now_language.BA_LEFT_FOOT_SHOT_LEFT;
  2067. case MatchStatus.BA_RIGHT_FOOT_SHOT_FWD:
  2068. return now_language.BA_RIGHT_FOOT_SHOT_FWD;
  2069. case MatchStatus.BA_RIGHT_FOOT_SHOT_BACK:
  2070. return now_language.BA_RIGHT_FOOT_SHOT_BACK;
  2071. case MatchStatus.BA_RIGHT_FOOT_SHOT_RIGHT:
  2072. return now_language.BA_RIGHT_FOOT_SHOT_RIGHT;
  2073. case MatchStatus.BA_RIGHT_FOOT_SHOT_LEFT:
  2074. return now_language.BA_RIGHT_FOOT_SHOT_LEFT;
  2075. case MatchStatus.BA_LEFT_FOOT_PASS_FWD:
  2076. return now_language.BA_LEFT_FOOT_PASS_FWD;
  2077. case MatchStatus.BA_LEFT_FOOT_PASS_BACK:
  2078. return now_language.BA_LEFT_FOOT_PASS_BACK;
  2079. case MatchStatus.BA_LEFT_FOOT_PASS_RIGHT:
  2080. return now_language.BA_LEFT_FOOT_PASS_RIGHT;
  2081. case MatchStatus.BA_LEFT_FOOT_PASS_LEFT:
  2082. return now_language.BA_LEFT_FOOT_PASS_LEFT;
  2083. case MatchStatus.BA_RIGHT_FOOT_PASS_FWD:
  2084. return now_language.BA_RIGHT_FOOT_PASS_FWD;
  2085. case MatchStatus.BA_RIGHT_FOOT_PASS_BACK:
  2086. return now_language.BA_RIGHT_FOOT_PASS_BACK;
  2087. case MatchStatus.BA_RIGHT_FOOT_PASS_RIGHT:
  2088. return now_language.BA_RIGHT_FOOT_PASS_RIGHT;
  2089. case MatchStatus.BA_RIGHT_FOOT_PASS_LEFT:
  2090. return now_language.BA_RIGHT_FOOT_PASS_LEFT;
  2091. case MatchStatus.BA_PICK_UP_BALL:
  2092. return now_language.BA_PICK_UP_BALL;
  2093. case MatchStatus.BA_DROP_BALL:
  2094. return now_language.BA_DROP_BALL;
  2095. case MatchStatus.BA_HEADER:
  2096. return now_language.BA_HEADER;
  2097. case MatchStatus.BA_TRIP:
  2098. return now_language.BA_TRIP;
  2099. case MatchStatus.BA_CELEBRATE:
  2100. return now_language.BA_CELEBRATE;
  2101. case MatchStatus.BA_GK_READY:
  2102. return now_language.BA_GK_READY;
  2103. case MatchStatus.BA_GK_ACRO_LEFT:
  2104. return now_language.BA_GK_ACRO_LEFT;
  2105. case MatchStatus.BA_GK_ACRO_LEFT_HOLD:
  2106. return now_language.BA_GK_ACRO_LEFT_HOLD;
  2107. case MatchStatus.BA_GK_ACRO_RIGHT:
  2108. return now_language.BA_GK_ACRO_RIGHT;
  2109. case MatchStatus.BA_GK_ACRO_RIGHT_HOLD:
  2110. return now_language.BA_GK_ACRO_RIGHT_HOLD;
  2111. case MatchStatus.BA_GK_SIDESTEP_LEFT:
  2112. return now_language.BA_GK_SIDESTEP_LEFT;
  2113. case MatchStatus.BA_GK_SIDESTEP_RIGHT:
  2114. return now_language.BA_GK_SIDESTEP_RIGHT;
  2115. case MatchStatus.BA_GK_KICK:
  2116. return now_language.BA_GK_KICK;
  2117. case MatchStatus.BA_GK_THROW_BALL:
  2118. return now_language.BA_GK_THROW_BALL;
  2119. case MatchStatus.BA_GK_STRETCH_LEFT:
  2120. return now_language.BA_GK_STRETCH_LEFT;
  2121. case MatchStatus.BA_GK_STRETCH_LEFT_HOLD:
  2122. return now_language.BA_GK_STRETCH_LEFT_HOLD;
  2123. case MatchStatus.BA_GK_STRETCH_RIGHT:
  2124. return now_language.BA_GK_STRETCH_RIGHT;
  2125. case MatchStatus.BA_GK_STRETCH_RIGHT_HOLD:
  2126. return now_language.BA_GK_STRETCH_RIGHT_HOLD;
  2127. case MatchStatus.BA_BALL_OWNER:
  2128. return now_language.BA_BALL_OWNER;
  2129. case MatchStatus.BA_TACKLE:
  2130. return now_language.BA_TACKLE;
  2131. case MatchStatus.BA_SLIDING_TACKLE:
  2132. return now_language.BA_SLIDING_TACKLE;
  2133. case MatchStatus.BA_SLIDING_TACKLE_STAND:
  2134. return now_language.BA_SLIDING_TACKLE_STAND;
  2135. case MatchStatus.BA_MAX:
  2136. return now_language.BA_MAX;
  2137. case 1001:
  2138. return now_language.BA_MY_1001;
  2139. case 1002:
  2140. return now_language.BA_MY_1002;
  2141. case 1003:
  2142. return now_language.BA_MY_1003;
  2143. case 1011:
  2144. return now_language.BA_MY_1011;
  2145. case 1012:
  2146. return now_language.BA_MY_1012;
  2147. default:
  2148. return now_language.Unknown;
  2149. }
  2150. }
  2151.  
  2152. function StatsToPos_X(i, IsLocal) {
  2153. let ret = IsLocal ? Math.round(-.255800462 * i + 199.8228530689) : Math.round(.2555000556 * i + 8.3741302936);
  2154. return ret;
  2155. }
  2156. function StatsToPos_Y(i, IsLocal) {
  2157. let ret = IsLocal ? Math.round(-.3073207154 * i + 315.9278777381) : Math.round(.3070644902 * i + 9.2794889414);
  2158. return ret;
  2159. }
  2160. function CopyXML(ishome) {
  2161.  
  2162. let xml_mode = GM_getValue("xml_mode", 0);
  2163. if (xml_mode == 0) {
  2164. getMax(function () {
  2165. let tmpXML = Stats2XML(ishome, pmax);
  2166. GM_setClipboard(tmpXML);
  2167. alert(now_language.CopyXmlMsg);
  2168. });
  2169. } else {
  2170. let tmpXML = Stats2XML(ishome);
  2171. vple.ajax(
  2172. "/?p=players",
  2173. function (data2) {
  2174. //
  2175. let myData = new FormData();
  2176. myData.append("xml", "9" + base64js.fromByteArray(pako.gzip(tmpXML)));
  2177. myData.append("html", data2);
  2178. myData.append("tacConf", GM_getValue("TacConf", ""));
  2179. GM_xmlhttpRequest({
  2180. method: "POST",
  2181. url: "http://www.budeng.win:852/MZ/TuneXMLByHtml",
  2182. data: myData,
  2183. responseType: "json",
  2184. onload: function (result) {
  2185. let dxml = JSON.parse(result.responseText);
  2186. if (dxml.ErrorCode == 0) {
  2187. GM_setClipboard(dxml.data);
  2188. alert(now_language.CopyXmlMsg);
  2189. } else {
  2190. alert(now_language.CopyXmlMsgError);
  2191. }
  2192. },
  2193. onerror: function (result) {
  2194. alert(now_language.CopyXmlMsgError);
  2195. }
  2196. });
  2197. }, 2, true);
  2198. }
  2199. }
  2200. function Stats2XML(ishome, players) {
  2201.  
  2202. let team;
  2203. if (ishome) {
  2204. team = MyGame.prototype.mzlive.m_match.getHomeTeam();
  2205. } else {
  2206. team = MyGame.prototype.mzlive.m_match.getAwayTeam();
  2207. }
  2208.  
  2209. let pidArr = new Array();
  2210. if (players) {
  2211. for (let pid in players) {
  2212. pidArr.push(pid);
  2213. }
  2214. }
  2215. while (pidArr.length < 11) {
  2216. pidArr.push(0);
  2217. }
  2218.  
  2219. let pl;
  2220. let nl = matchLoader.matchXml.documentElement.evaluate('Player');
  2221. let tmpXML = "<?xml version=\"1.0\" ?>" + "\r\n<SoccerTactics>\r\n\t<Team tactics=" + "\"" + team.getTactics() + "\" playstyle=\"" + team.getPlayStyle() + "\" aggression=\"" + team.getAggression() + "\" />\r\n"
  2222. + "\t<Pos pos=\"goalie\" pid=\"" + pidArr.shift() + "\" x=\"103\" y=\"315\" x1=\"103\" y1=\"315\" x2=\"103\" y2=\"315\" pt=\"15\" fk=\"15\" />\r\n";
  2223.  
  2224.  
  2225. while (pl = nl.iterateNext()) {
  2226. let origin = pl.getAttribute('origin');
  2227. let teamId = pl.getAttribute("teamId");
  2228. if (origin != "" && origin != "375,0" && origin != "375,1000") {
  2229. let arr = origin.split(",");
  2230. if (team.getId() == teamId) {
  2231. let x = StatsToPos_X(arr[0], ishome);
  2232. let y = StatsToPos_Y(arr[1], ishome);
  2233. tmpXML += "\t<Pos pos=\"normal\" pid=\"" + pidArr.shift() + "\" x=\"" + x + "\" y=\"" + y + "\" x1=\"" + x + "\" y1=\"" + y + "\" x2=\"" + x + "\" y2=\"" + y + "\" pt=\"1\" fk=\"1\" />\r\n";
  2234. }
  2235.  
  2236. }
  2237. }
  2238. tmpXML += "</SoccerTactics>\r\n";
  2239. return tmpXML;
  2240. }
  2241. var _open, _prepareTransferData, _centerPowerbox, _ajaxSubmit, _getPlayerInfo;
  2242. var finalInitAfterLoading, processButtonPresses, Load010SetupMainSceneInstance;
  2243. let OK_2D = false;
  2244. (function () {
  2245. 'use strict';
  2246. if (ajaxSport && ajaxSport == "soccer") {
  2247.  
  2248. initgw();
  2249.  
  2250. _open = window.XMLHttpRequest.prototype.open;
  2251. window.XMLHttpRequest.prototype.open = function () {
  2252. if (mzreg.data2d_url.test(arguments[1])) {
  2253. OK_2D = false;
  2254. if (MyGame.prototype.mzlive.R_GW == undefined) {
  2255. MyGame.prototype.mzlive.R_GW = true;
  2256.  
  2257. finalInitAfterLoading = MyGame.prototype.mzlive.finalInitAfterLoading;
  2258. MyGame.prototype.mzlive.finalInitAfterLoading = function () {
  2259. finalInitAfterLoading.apply(this);
  2260. OK_2D = true;
  2261. Advanced2D();
  2262. };
  2263. Load010SetupMainSceneInstance = MyGame.prototype.Load010SetupMainSceneInstance;
  2264. MyGame.prototype.Load010SetupMainSceneInstance = function () {
  2265. window.matchLoader = arguments[0];
  2266. Load010SetupMainSceneInstance.apply(this, arguments);
  2267. };
  2268.  
  2269. }
  2270. }
  2271. return _open.apply(this, arguments);
  2272. };
  2273.  
  2274. if (unsafeWindow.prepareTransferData != undefined) {
  2275. _prepareTransferData = unsafeWindow.prepareTransferData;
  2276. unsafeWindow.prepareTransferData = function (readyState, response, responseParameter) {
  2277.  
  2278. _prepareTransferData.apply(this, arguments);
  2279. if (GM_getValue("autoRun1", 1) == 1) {
  2280. if (typeof (responseParameter) === "undefined" || !responseParameter) {
  2281. gw_start(0);
  2282. }
  2283. }
  2284. };
  2285. }
  2286.  
  2287. if (unsafeWindow.centerPowerbox != undefined) {
  2288. _centerPowerbox = unsafeWindow.centerPowerbox;
  2289. unsafeWindow.centerPowerbox = function () {
  2290.  
  2291. _centerPowerbox.apply(this, arguments);
  2292. if (GM_getValue("autoRun1", 1) == 1) {
  2293. gw_start(0);
  2294. }
  2295. };
  2296. }
  2297.  
  2298. if ($.fn.ajaxSubmit != undefined) {
  2299. _ajaxSubmit = $.fn.ajaxSubmit;
  2300. $.fn.ajaxSubmit = function (options) {
  2301. if (options.gm_success_is == undefined) {
  2302. options.gm_success_is = true;
  2303. options.gm_success = options.success;
  2304. options.success = function () {
  2305. options.gm_success.apply(this, arguments);
  2306. if (GM_getValue("autoRun1", 1) == 1) {
  2307. gw_start(0);
  2308. }
  2309. };
  2310. }
  2311. _ajaxSubmit.apply(this, arguments);
  2312. };
  2313. }
  2314.  
  2315. if (location.href == "https://www.managerzone.com/?p=tactics") {
  2316. if (unsafeWindow.teamTactic.getPlayerInfo != undefined) {
  2317. _getPlayerInfo = unsafeWindow.teamTactic.getPlayerInfo;
  2318. unsafeWindow.teamTactic.getPlayerInfo = function () {
  2319.  
  2320. _getPlayerInfo.apply(this, arguments);
  2321. if (GM_getValue("autoRun1", 1) == 1) {
  2322. run_Tac();
  2323. }
  2324. };
  2325. }
  2326. }
  2327. vple.report();
  2328. gw_start(0);
  2329. vple.autoclearCache();
  2330. }
  2331. })();
  2332. function run_Tac() {
  2333. getMax(function () {
  2334. let players = $("#playerInfoWindow");
  2335. if (players.length > 0) {
  2336. let pdom = players.eq(0);
  2337. let pid = pdom.html().match(mzreg.playerId_tac)[1];
  2338. let player = pmax[pid];
  2339. let imgs = pdom.find("img.skill");
  2340.  
  2341. if (player) {
  2342. if (isNaN(parseInt(player.skills.speed))) {
  2343. for (let j = 0; j < imgs.length; j++) {
  2344. setSrc(false, imgs[j], parseInt(imgs[j].src.match(mzreg.img_val)[1]), "");
  2345. }
  2346. } else {
  2347. setSrc(false, imgs[0], player.skills.speed, player.maxed.speed);
  2348. setSrc(false, imgs[1], player.skills.stamina, player.maxed.stamina);
  2349. setSrc(false, imgs[2], player.skills.gameintelligence, player.maxed.gameintelligence);
  2350. setSrc(false, imgs[3], player.skills.passing, player.maxed.passing);
  2351. setSrc(false, imgs[4], player.skills.shooting, player.maxed.shooting);
  2352. setSrc(false, imgs[5], player.skills.heading, player.maxed.heading);
  2353. setSrc(false, imgs[6], player.skills.goalkeeping, player.maxed.goalkeeping);
  2354. setSrc(false, imgs[7], player.skills.technique, player.maxed.technique);
  2355. setSrc(false, imgs[8], player.skills.tackling, player.maxed.tackling);
  2356. setSrc(false, imgs[9], player.skills.highpassing, player.maxed.highpassing);
  2357. setSrc(false, imgs[10], player.skills.situations, player.maxed.situations);
  2358. }
  2359. let p_age = teamTactic.tacticsData.TeamPlayers.Player[teamTactic.tacticsData.playerIndexReference[pid]]["@attributes"].age;
  2360. if (mz.season - p_age >= 52) {
  2361. getScoutReport(pid, pdom);
  2362. }
  2363. }
  2364. }
  2365. });
  2366. }