Eternity Tower Battle Cooldown Tracker

Displays each player's cooldowns during battle.

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name          Eternity Tower Battle Cooldown Tracker
// @icon          https://www.eternitytower.net/favicon.png
// @namespace     http://mean.cloud/
// @version       1.07
// @description   Displays each player's cooldowns during battle.
// @match         *://eternitytower.net/*
// @match         *://www.eternitytower.net/*
// @match         http://localhost:3000/*
// @author        [email protected], Aes Sedai
// @copyright     2018-2023, MeanCloud
// @grant         none
// ==/UserScript==


(function() {
    'use strict';

    $("<style type='text/css'> .ally-cd-ready { border: 1px solid green !important; background-color: #f3fff3 !important; } .ally-cd-never-used { border: 1px solid blue !important; background-color: #eef3ff !important; } .ally-cd-used { border: 1px solid #700 !important; background-color: #fdd !important; } .cd-container > div { display: flex; align-items: center; } .cd-container > div > p { padding-left: 8px; margin-bottom: 0;} .room-number-container > p {font-size: 16px; line-height: 16px; margin-bottom: 0; text-align: center;} </style>").appendTo("head");

    // Default settings, use window.et_battleCd in console to change settings
    // hideOwnCds: BOOLEAN, default: true; if true, your own cooldowns are always hidden
    // hideReadyCds: BOOLEAN, default: true; if true, only skills that are on cooldown will be shown and ready-to-use skills will be hidden
    // ignoreAbilityCds: ARRAY, default: []; contains a comma-delimited list of strings of ability names to ignore
    // showRoomNumber: BOOLEAN, default: true; if true, shows the floor number in the buff bar at the top
    window.et_battleCd = {
        hideOwnCds: true,
        hideReadyCds: true,
        ignoreAbilityCds: [],
        showRoomNumber: true
    };

    if(localStorage.getItem('et_battleCd')) window.et_battleCd = Object.assign({}, window.et_battleCd, JSON.parse(localStorage.getItem('et_battleCd')));

window.et_battleCd.hideOwnCds = false;
window.et_battleCd.hideReadyCds = false;
window.et_battleCd.showRoomNumber = true;

    $(window).on("beforeunload", function() {
        localStorage.setItem('et_battleCd', JSON.stringify(window.et_battleCd));
    });

    var userId = Meteor.userId();

    function getAbilityIcon(ability) {
        if (ability.id === "critical_up") return "criticalChance2.svg";
        if (ability.id === "attack_up") return "attack.svg";
        if (ability.id === "accuracy_up") return "accuracy.svg";
        if (ability.id === "defense_up") return "defense.svg";
        if (ability.id === "health_up") return "health.svg";
        if (ability.id === "raise_your_glass") return "eventNYGlasses.svg";
        if (ability.id === "lion_dance") return "eventLNYDance.svg";
        if (ability.id === "charm") return "eventVDhearts.svg";
        if (ability.id === "tricky_step") return "eventSPDTrickyStep.svg";
        if (ability.id === "raise_your_glass") return "eventNYGlasses.svg";
        if (ability.id === "raise_your_glass") return "eventNYGlasses.svg";
        if (ability.id === "raise_your_glass") return "eventNYGlasses.svg";
        
        return ability.id.split("_").map(function(s, idx) {
            if(idx > 0) {
                return s.charAt(0).toUpperCase() + s.slice(1);
            } else return s;
        }).join('') + ".svg";
    }

    function isPassiveAbility(ability) {
        if (['baby_fox', 'skeletal_warrior', 'cute_pig', 'mystic_fairy', 'lny_pig', 'vd_cupid', 'spd_leprechaun'].some(function(name) { return ability.id === name; })) {
            return true;
        }
        if (['twin_blades', 'poisoned_blade', 'thirsty_fangs', 'phantom_strikes', 'accuracy_up', 'attack_up', 'critical_up', 'health_up', 'sixth_sense', 'defense_up', 'spiked_armor', 'frost_armor', 'armor_up_new', 'magic_armor_up', 'magic_power_up', 'healing_power_up', 'lion_dance'].some(function(name) { return ability.id === name; })) {
            return true;
        }
        return false;
    }

    function addAbilityContainer(unit, ability) {
        if (window.et_battleCd.ignoreAbilityCds.some(function(name) {return ability.id === name;})) return;
        if($("[data-"+ability.id+"='"+unit.id+"']").length === 0) {
            var abilityContainer = document.createElement("div");
            abilityContainer.dataset[ability.id] = unit.id;
            var abilityImg = document.createElement("img");
            abilityImg.src = "/icons/"+getAbilityIcon(ability);
            abilityImg.className = "small-icon icon-box ally-cd-never-used ally-ability-unit-"+unit.id;
            abilityContainer.append(abilityImg);
            abilityContainer.append(document.createElement("p"));
            var cdContainer = $("[data-cd-container="+unit.id+"]");
            cdContainer.append(abilityContainer);
        }
    }

    function addUnitCds(unit) {
        if(unit.id === userId && window.et_battleCd.hideOwnCds) return;

        // ensure unit exists first
        var interval = setInterval(function() {
            if ($('img#' + unit.id).length > 0) {
                var unitElem = $('img#' + unit.id);
                if($("[data-cd-container='"+ unit.id +"']").length === 0) {
                    var cdContainer = document.createElement("div");
                    cdContainer.className = "cd-container";
                    cdContainer.dataset.cdContainer = unit.id;
                    var parentElem = unitElem.closest(".flex-column").parent();
                    parentElem.append(cdContainer);
                    unit.abilities.forEach(function(ability) {
                        if(!isPassiveAbility(ability)) addAbilityContainer(unit, ability);
                    });
                }
                clearInterval(interval); // here interval is undefined, but when we call this function it will be defined in this context
            }
        }, 50);
    }

    function updateUnitCds(unit) {
        if(unit.id === userId && window.et_battleCd.hideOwnCds) return;

        unit.abilities.forEach(function(ability) {
            var abilityContainer = $("[data-"+ability.id+"='"+unit.id+"']");
            if(abilityContainer.length > 0) {
                if(window.et_battleCd.hideReadyCds && ability.currentCooldown <= 0) {
                    abilityContainer.remove();
                } else {
                    var abilityCd = abilityContainer.find("p");
                    var abilityCdImg = abilityContainer.find("img");
                    if (ability.currentCooldown < 1)
                        abilityCdImg.removeClass("ally-cd-used").addClass("ally-cd-ready");
                    else
                        abilityCdImg.removeClass("ally-cd-never-used").addClass("ally-cd-used");
                    abilityCd.html((ability.currentCooldown < 1) ? ("") : (ability.currentCooldown.toString().split('.')[0] + " s"));
                }
            } else {
                if(ability.currentCooldown > 0 && !isPassiveAbility(ability)) addAbilityContainer(unit, ability);
            }
        });
    }

    function removeUnitCds(unit) {
        $("[data-cd-container='"+unit.id+"']").remove();
        $("img.ally-ability-unit-"+unit.id).remove();
    }

    function getRoomNumber(battleState) {
        if (battleState.hasOwnProperty("floor")) return "F" + battleState.floor + "\nR" + battleState.room;
        if (battleState.hasOwnProperty("level")) return "L" + battleState.level + "\nW" + battleState.wave;
		return "?";
    }

    function addRoomNumber(battleState) {
        if($(".room-number-container").length > 0) {
            $(".room-number-container").find("p").html(getRoomNumber(battleState));
        } else {
            var interval = setInterval(function() {
                if($(".room-number-container").length > 0) {
                    clearInterval(interval); // here interval is undefined, but when we call this function it will be defined in this context
                } else if ($("div.buff-icon-container > img[src=\"/icons/amulet.svg\"").parent().parent().length > 0) {
                    var topBar = $("div.buff-icon-container > img[src=\"/icons/amulet.svg\"").parent().parent();
                    var roomNumberContainer = document.createElement("div");
                    roomNumberContainer.className = "room-number-container buff-icon-container icon-box medium-icon";
                    var roomNumber = document.createElement("p");
                    roomNumber.innerHTML = getRoomNumber(battleState);
                    roomNumberContainer.append(roomNumber);
                    topBar.append(roomNumberContainer);
                    clearInterval(interval); // here interval is undefined, but when we call this function it will be defined in this context
                }
            }, 50);
        }
    }
	
	function listenToCombatTicks() {
		battleSocket.on('tick', function(oAllData) {
			try {
				// per-tick updates
				var battleState = ourBattleUITemplate.state.get("currentBattle");

				if (window.et_battleCd.showRoomNumber) addRoomNumber(battleState);

				battleState.units.forEach(function(unit) {
					if (unit.stats.health <= 0) {
						removeUnitCds(unit);
					}
					else {
						addUnitCds(unit);
						updateUnitCds(unit);
					}
				});
				if (battleState.hasOwnProperty('deadUnits')) {
					battleState.deadUnits.forEach(function(unit) {
						removeUnitCds(unit);
					});
				}
			}
			catch (err) {
			}
		});
	}

    var ourBattleUITemplate = undefined;    
    var ourUnitList = [];

    Blaze._getTemplate("battleUnit").onRendered(function() {
		if (ourUnitList.length === 0) {
			listenToCombatTicks();
		}
        if ((this.data !== undefined) && (this.data.unit !== undefined)) {
            ourUnitList.push(this);
        }
    });

    Template.currentBattleUi.onCreated(function() {
        ourBattleUITemplate = this;
    });
    
    Template.currentBattleUi.onDestroyed(function() {
        ourUnitList = [];
        ourBattleUITemplate = undefined;
    });

    Meteor.connection._stream.on('message', function(json) {
        try {
            var message = JSON.parse(json);

            if (message.collection === "battlesList") {
                if (message.msg === "removed") {
                    // cleanup
                    $(".cd-container").remove();
                    $(".room-number-container").remove();
                }
            }
        }
        catch (err) {
        }
    });
})();