// ==UserScript==
// @name Eternity Tower Stats
// @icon https://www.eternitytower.net/favicon.png
// @namespace http://mean.cloud/
// @version 1.32
// @description Adds various stats to the Eternity Tower game
// @match *://eternitytower.net/*
// @match *://www.eternitytower.net/*
// @match http://localhost:3000/*
// @author [email protected]
// @copyright 2017-2023, MeanCloud
// @run-at document-end
// @grant GM_getValue
// @grant GM_setValue
// ==/UserScript==
////////////////////////////////////////////////////////////////
////////////// ** SCRIPT GLOBAL INITIALIZATION ** //////////////
function startup() { ET_StatsUIMod(); }
ET_Stat_UserID = "";
ET_Stat_CombatID = "";
ET_Stat_CritChance = 0;
ET_Stat_CritDamage = 0;
ET_Stat_HealingPower = 0;
ET_Stat_DamageTaken = 0;
ET_Stat_MP = 0;
ET_JustExpanded = false;
ET_LastModal = null;
ET_LastForm = null;
////////////////////////////////////////////////////////////////
ET_StatsUIMod = function()
{
ET.MCMF.Ready(function()
{
//ET.MCMF.WantDebug = true;
Meteor.connection._stream.on('message', function(sMeteorRawData)
{
try
{
var oMeteorData = JSON.parse(sMeteorRawData);
if (oMeteorData.collection == "users")
{
//console.log(oMeteorData);
ET_Stat_UserID = oMeteorData.id;
}
if (oMeteorData.collection == "combat")
if ((oMeteorData.fields.owner === ET_Stat_UserID) &&( ET_Stat_CombatID === ""))
ET_Stat_CombatID = oMeteorData.id;
if (oMeteorData.collection == "combat")
{
if ((oMeteorData.fields.owner === ET_Stat_UserID) || (oMeteorData.id === ET_Stat_CombatID))
{
//console.log(oMeteorData);
ET_Stat_CritChance = oMeteorData.fields.stats.criticalChance;
ET_Stat_CritDamage = oMeteorData.fields.stats.criticalDamage;
ET_Stat_HealingPower = oMeteorData.fields.stats.healingPower;
ET_Stat_DamageTaken = oMeteorData.fields.stats.damageTaken;
ET_Stat_MP = oMeteorData.fields.stats.magicPower;
/*
var oHPEl = jQ("div.bg-danger").parent().parent().find("div.d-flex > i.extra-small-icon").parent();
if (jQ("#PET_DemonMaxHP").length === 0)
oHPEl.append("<span id=\"PET_DemonMaxHP\" style=\"white-space: nowrap; font-size: 9pt;\"></span>");
jQ("#PET_DemonMaxHP").html(" (demon < " + ((oMeteorData.fields.stats.healthMax * 0.2) + 1).toFixed(0) + ")");
*/
}
}
}
catch (err) { }
});
});
ET.MCMF.Loaded(function()
{
ET.MCMF.StatsUIMod = { };
ET.MCMF.StatsUIMod.WantAdventureLoot = (GM_getValue("PETStatusUI_WantAdventureLoot") !== false); // default true
//GM_setValue("PETSearch_Color", jQ("#PETSItemColor") .is(":checked"));
// Set background tasks
ET_StatsUIMod_DPSShow();
});
};
ET_StatsUIMod_GetAdventure = function(sMatchID)
{
// oAdventure
// .duration
// .endDate
// .floor
// .icon
// .id
// .length
// .level
// .name
// .room
// .type
// .startDate
var oAdventureData;
[...Package.meteor.global.Accounts.connection._stores.adventures._getCollection()._collection._docs._map.values()][0].adventures.forEach(function(oAdventure)
{
try
{
if (oAdventure.id === sMatchID)
oAdventureData = oAdventure;
}
catch (err) { }
});
return oAdventureData;
};
var sETStatsDB = "";
var ETStatsDB_PQ = [];
var ETStatsDB_Tower = [];
ET_StatsUIMod_ConvertItemIDToImage = function(sItemID)
{
var s = sItemID;
var sExt = ".svg";
if (endsWith(s, "_essence")) sExt = ".png";
if (endsWith(s, "_shield")) sExt = ".png";
if (endsWith(s, "_scimitar")) sExt = ".png";
if (endsWith(s, "_broad_sword")) sExt = ".png";
if (endsWith(s, "_plate") && (s !== "opal_chest_plate")) sExt = ".png";
if (s.indexOf("_wizard") !== -1) sExt = ".png";
if (endsWith(s, "_battle_axe")) sExt = ".png";
if (endsWith(s, "_long_sword")) sExt = ".png";
if (endsWith(s, "_helm")) sExt = ".png";
if (endsWith(s, "_knife")) sExt = ".png";
if (endsWith(s, "_wand")) sExt = ".png";
if (endsWith(s, "_spear")) sExt = ".png";
if (endsWith(s, "_rapiers")) sExt = ".png";
if (endsWith(s, "_dagger")) sExt = ".png";
if (endsWith(s, "_log")) sExt = ".png";
if (startsWith(s, "ore_")) { s = s.substr(4); sExt = ".png"; }
if (startsWith(s, "poison_shard")) sExt = ".png";
if (startsWith(s, "fire_shard")) sExt = ".png";
if (startsWith(s, "earth_shard")) sExt = ".png";
if (startsWith(s, "air_shard")) sExt = ".png";
if (startsWith(s, "water_shard")) sExt = ".png";
if (s.indexOf("_tome") !== -1) s = "tome";
while (s.indexOf("broad_sword") !== -1) s = s.replace("broad_sword", "broadsword");
while (s.indexOf("_a") !== -1) s = s.replace("_a", "A");
while (s.indexOf("_b") !== -1) s = s.replace("_b", "B");
while (s.indexOf("_c") !== -1) s = s.replace("_c", "C");
while (s.indexOf("_d") !== -1) s = s.replace("_d", "D");
while (s.indexOf("_e") !== -1) s = s.replace("_e", "E");
while (s.indexOf("_f") !== -1) s = s.replace("_f", "F");
while (s.indexOf("_g") !== -1) s = s.replace("_g", "G");
while (s.indexOf("_h") !== -1) s = s.replace("_h", "H");
while (s.indexOf("_i") !== -1) s = s.replace("_i", "I");
while (s.indexOf("_j") !== -1) s = s.replace("_j", "J");
while (s.indexOf("_k") !== -1) s = s.replace("_k", "K");
while (s.indexOf("_l") !== -1) s = s.replace("_l", "L");
while (s.indexOf("_m") !== -1) s = s.replace("_m", "M");
while (s.indexOf("_n") !== -1) s = s.replace("_n", "N");
while (s.indexOf("_o") !== -1) s = s.replace("_o", "O");
while (s.indexOf("_p") !== -1) s = s.replace("_p", "P");
while (s.indexOf("_q") !== -1) s = s.replace("_q", "Q");
while (s.indexOf("_r") !== -1) s = s.replace("_r", "R");
while (s.indexOf("_s") !== -1) s = s.replace("_s", "S");
while (s.indexOf("_t") !== -1) s = s.replace("_t", "T");
while (s.indexOf("_u") !== -1) s = s.replace("_u", "U");
while (s.indexOf("_v") !== -1) s = s.replace("_v", "V");
while (s.indexOf("_w") !== -1) s = s.replace("_w", "W");
while (s.indexOf("_x") !== -1) s = s.replace("_x", "X");
while (s.indexOf("_y") !== -1) s = s.replace("_y", "Y");
while (s.indexOf("_z") !== -1) s = s.replace("_z", "Z");
s = s.split('_').join('');
s = s + sExt;
return s;
};
ET_StatsUIMod_GetDropsForTower = function(iFloor, iRoom)
{
var sResults = "";
try
{
if (ETStatsDB_Tower[iFloor][iRoom] !== undefined)
{
jQuery.makeArray(ETStatsDB_Tower[iFloor][iRoom]).forEach(function(dropInfo)
{
try
{
//if (sResults !== "") sResults += ", ";
//sResults += dropInfo.name + " (" + dropInfo.percent.toString() + "%)";
var s = ET_StatsUIMod_ConvertItemIDToImage(dropInfo.name);
var sHover = dropInfo.name + " (" + dropInfo.percent.toString() + "%)";
//sResults += "<img src=\"/icons/" + s + "\" class=\"ml-1 extra-small-icon\" />";
sResults += "<img src=\"/icons/" + s + "\" style=\"width: 24px; height: 24px; font-size: 24px; line-height: 24px;\" alt=\"" + sHover + "\" title=\"" + sHover + "\">";
}
catch (err) { }
});
}
}
catch (err) { }
return sResults;
};
ET_StatsUIMod_LoadETStatsDatabase = function()
{
if (sETStatsDB !== "")
return;
try
{
sETStatsDB = "busy";
jQ.get("https://www.damned.cloud/ETStats/", function(data)
{
try
{
// don't hold bad data
if (data.indexOf("Level 50-54") === -1)
{
sETStatsDB = "";
return;
}
sETStatsDB = data;
ETStatsDB_PQ = [];
ETStatsDB_Tower = [];
//console.log("ET Stats loaded!");
//console.log(sETStatsDB);
let rawPQData = ChopperBlank(sETStatsDB, "<pre>", "Tower").trim().split("Level ");
//ETStatsDB_Tower
jQuery.makeArray(rawPQData).forEach(function(rawPQChunk)
{
//console.log("Raw PQ chunk: " + rawPQChunk.trim());
let iRangeStart = 0;
let iRangeEnd = 0;
jQuery.makeArray(rawPQChunk.trim().split("\n")).forEach(function(rawPQLine, idx, arr)
{
try
{
rawPQLine = rawPQLine.trim();
//console.log(idx.toString() + " :: " + rawPQLine);
if (idx === 0)
{
iRangeStart = CInt(ChopperBlank(rawPQLine, "", "-"));
iRangeEnd = CInt(ChopperBlank(rawPQLine, "-", " "));
}
else if ((iRangeStart > 0) && (iRangeEnd > 0))
{
let temp_Percent = CDbl(ChopperBlank(rawPQLine, "", "%"));
let temp_Name = ChopperBlank(rawPQLine, " - ", " (").trim();
let oDataObj = { name: temp_Name, percent: temp_Percent };
for (let i = iRangeStart; i <= iRangeEnd; i++)
{
if (ETStatsDB_PQ[i] === undefined)
ETStatsDB_PQ[i] = [];
ETStatsDB_PQ[i].push(oDataObj);
}
//console.log("PQ data recorded: L" + iRangeStart.toString() + "-L" + iRangeEnd.toString() + " " + JSON.stringify(oDataObj));
}
}
catch (err)
{
console.log("PQ line parse failure: " + JSON.stringify(err));
}
});
});
let rawTowerData = ChopperBlank(sETStatsDB, "Tower F0R0", "</pre>").trim().split("Tower ");
//ETStatsDB_Tower
jQuery.makeArray(rawTowerData).forEach(function(rawTowerChunk)
{
let iFloor = CInt(ChopperBlank(rawTowerChunk, "F", "R"));
let iRoom = CInt(ChopperBlank(rawTowerChunk, "R", " - "));
// don't hold data for full tower floor runs or any invalid data
if ((iFloor === 0) || (iRoom === 0))
return;
jQuery.makeArray(rawTowerChunk.trim().split("\n")).forEach(function(rawTowerLine, idx, arr)
{
try
{
rawTowerLine = rawTowerLine.trim();
//console.log(idx.toString() + " :: " + rawTowerLine);
if (idx === 0)
return;
let temp_Percent = CDbl(ChopperBlank(rawTowerLine, "", "%"));
let temp_Name = ChopperBlank(rawTowerLine, " - ", " (").trim();
let oDataObj = { name: temp_Name, percent: temp_Percent };
if (ETStatsDB_Tower[iFloor] === undefined)
ETStatsDB_Tower[iFloor] = [];
if (ETStatsDB_Tower[iFloor][iRoom] === undefined)
ETStatsDB_Tower[iFloor][iRoom] = [];
if (iFloor == 1) {
if (temp_Name == "ore_tungsten") {
return;
}
}
ETStatsDB_Tower[iFloor][iRoom].push(oDataObj);
//console.log("Tower data recorded: F" + iFloor.toString() + "R" + iRoom.toString() + " " + JSON.stringify(oDataObj));
}
catch (err)
{
console.log("Tower line parse failure: " + JSON.stringify(err));
}
});
});
let i;
for (i = 0; i <= 1000; i++)
{
if (ETStatsDB_PQ[i] !== undefined)
{
//console.log("PQ L" + i.toString() + " sorted!");
ETStatsDB_PQ[i].sort(function(dropInfo_a, dropInfo_b)
{
if (dropInfo_a.percent > dropInfo_b.percent) return -1;
if (dropInfo_a.percent < dropInfo_b.percent) return 1;
return 0;
});
}
}
for (i = 0; i <= 30; i++)
{
if (ETStatsDB_Tower[i] !== undefined)
{
for (let j = 0; j <= 30; j++)
{
if (ETStatsDB_Tower[i][j] !== undefined)
{
//console.log("Tower F" + i.toString() + "R" + j.toString() + " sorted!");
ETStatsDB_Tower[i][j].sort(function(dropInfo_a, dropInfo_b)
{
if (dropInfo_a.percent > dropInfo_b.percent) return -1;
if (dropInfo_a.percent < dropInfo_b.percent) return 1;
return 0;
});
}
}
}
}
}
catch (err) { sETStatsDB = ""; }
});
}
catch (err) { }
};
ET_StatsUIMod_DPSShow = function()
{
var i = 0;
var oStatLines = null;
var sBareDamageRange = "";
var sBareAttackSpeed = "";
var sBareCriticalChance = "";
var dDamageMin = 0.0;
var dDamageMax = 0.0;
var sDamagePartMin = "";
var sDamagePartMax = "";
var dAverageDamageAvgQuality = 0.0;
var dAverageDamageMaxQuality = 0.0;
var sThisLine = "";
var sThisLineText = "";
var dAttackSpeed = 0.0;
var dActualDPSAverageQuality = 0.0;
var dActualDPSMaxQuality = 0.0;
var dCriticalChance = 0.0;
///////////////////////////////////////////////////////////////////////////////////////
//
// Adventure Details
//
ET_StatsUIMod_LoadETStatsDatabase(); // loads on demand
try
{
// Options
if ((ET.MCMF.GetActiveTab() === "combat") /* && (ET.MCMF.GetActiveTabSection() === "adventures") */)
{
if (jQ("div.PETStatusUI_Menu").length === 0)
{
var oTemp = jQ(jQ("body div.body-content div div div div[style=\"margin-bottom: 5px;\"]").get(0));
if (oTemp.text().trim() == "Buy adventure"); // sanity check
{
oTemp = oTemp.parent();
oTemp.before("<div class=\"PETStatusUI_Menu d-flex flex-row flex-wrap\"></div>");
oTemp.appendTo("div.PETStatusUI_Menu");
oTemp = jQ("div.PETStatusUI_Menu");
oTemp.prepend
(
"<div>" +
"<div style=\"margin-bottom: 5px;\">Options</div>" +
"<button class=\"buy-new-adventure btn btn-secondary PETStatusUI_btnShowHideLoot\">Loot: " + ((ET.MCMF.StatsUIMod.WantAdventureLoot) ? "Shown" : "Hidden") + "</button>" +
"</div>"
);
oTemp.children("div").addClass("d-flex flex-column my-1 mx-1");
oTemp.find("button").css("height", "40px").css("max-height", "40px").css("line-height", "24px"); // normalize the button heights
jQ(".PETStatusUI_btnShowHideLoot").click(function()
{
ET.MCMF.StatsUIMod.WantAdventureLoot = !ET.MCMF.StatsUIMod.WantAdventureLoot;
GM_setValue("PETStatusUI_WantAdventureLoot", ET.MCMF.StatsUIMod.WantAdventureLoot);
jQ(".PETStatusUI_btnShowHideLoot").text((ET.MCMF.StatsUIMod.WantAdventureLoot) ? "Loot: Shown" : "Loot: Hidden");
});
}
}
// Adventure loot lines
if (ET.MCMF.StatsUIMod.WantAdventureLoot)
{
jQ("div.PETSDetails_error").remove();
jQ("div.adventure-item-container").each(function()
{
try
{
var sAdvID = jQ(this).find("button").attr("data-id");
var oAdventureData = ET_StatsUIMod_GetAdventure(sAdvID);
if (jQ(this).find("div.PETSDetails_success").length > 0)
return;
jQ(this).find("div.PETSDetails").remove();
var sLoot = ET_StatsUIMod_GetDropsForTower(oAdventureData.floor, oAdventureData.room);
if (sLoot !== "")
{
jQ(this).append("<div class=\"d-flex PETSDetails PETSDetails_success\"><div class=\"d-flex\" style=\"margin-left: 60px;\">" + sLoot + "</div></div>\r\n");
}
else
{
jQ(jQ(this).find("div.ml-3").get(0)).append("<div class=\"PETSDetails PETSDetails_error\">(no loot from F" + oAdventureData.floor.toString() + "R" + oAdventureData.room.toString() + ")</div>\r\n");
//jQ(jQ(this).find("div.mx-3").get(0)).append("<div class=\"PETSDetails PETSDetails_error\"><a target=\"_blank\" href=\"http://etstats.com/debug.html\">ETStats Loot List</a></div>\r\n");
}
}
catch (err) { }
});
}
else
jQ(".PETSDetails").remove();
}
else
{
jQ("div.PETStatusUI_Menu").remove();
}
}
catch (err) { ET.MCMF.Log(err); }
//
///////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////
//
// Stat Descriptions
//
jQ(".PeteUI_TooltipStat").remove();
// Removed: this is baked into the actual game now
/*
jQ("div.item-tooltip-content div i.lilIcon-attackSpeed").parent().append("<span class=\"PeteUI_TooltipStat\"> attacks per second</span>");
jQ("div.item-tooltip-content div i.lilIcon-accuracy").parent().append("<span class=\"PeteUI_TooltipStat\"> accuracy</span>");
jQ("div.item-tooltip-content div i.lilIcon-criticalChance").parent().append("<span class=\"PeteUI_TooltipStat\"> crit. chance</span>");
jQ("div.item-tooltip-content div i.lilIcon-healthMax").parent().append("<span class=\"PeteUI_TooltipStat\"> max. health</span>");
jQ("div.item-tooltip-content div i.lilIcon-defense").parent().append("<span class=\"PeteUI_TooltipStat\"> dodge (defense)</span>");
jQ("div.item-tooltip-content div i.lilIcon-armor").parent().append("<span class=\"PeteUI_TooltipStat\"> physical armor</span>");
jQ("div.item-tooltip-content div i.lilIcon-magicPower").parent().append("<span class=\"PeteUI_TooltipStat\"> magic power</span>");
jQ("div.item-tooltip-content div i.lilIcon-magicArmor").parent().append("<span class=\"PeteUI_TooltipStat\"> magic armor</span>");
jQ("div.item-tooltip-content div i.lilIcon-healingPower").parent().append("<span class=\"PeteUI_TooltipStat\"> increased healing %</span>");
jQ("form.craft-amount-form div.modal-body > div i.lilIcon-attackSpeed").parent().append("<span class=\"PeteUI_TooltipStat\"> attacks per second</span>");
jQ("form.craft-amount-form div.modal-body > div i.lilIcon-accuracy").parent().append("<span class=\"PeteUI_TooltipStat\"> accuracy</span>");
jQ("form.craft-amount-form div.modal-body > div i.lilIcon-criticalChance").parent().append("<span class=\"PeteUI_TooltipStat\"> crit. chance</span>");
jQ("form.craft-amount-form div.modal-body > div i.lilIcon-healthMax").parent().append("<span class=\"PeteUI_TooltipStat\"> max. health</span>");
jQ("form.craft-amount-form div.modal-body > div i.lilIcon-defense").parent().append("<span class=\"PeteUI_TooltipStat\"> dodge (defense)</span>");
jQ("form.craft-amount-form div.modal-body > div i.lilIcon-armor").parent().append("<span class=\"PeteUI_TooltipStat\"> physical armor</span>");
jQ("form.craft-amount-form div.modal-body > div i.lilIcon-magicPower").parent().append("<span class=\"PeteUI_TooltipStat\"> magic power</span>");
jQ("form.craft-amount-form div.modal-body > div i.lilIcon-magicArmor").parent().append("<span class=\"PeteUI_TooltipStat\"> magic armor</span>");
jQ("form.craft-amount-form div.modal-body > div i.lilIcon-healingPower").parent().append("<span class=\"PeteUI_TooltipStat\"> increased healing %</span>");
*/
//
///////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////
//
// Woodcutters
//
jQ("div.item-tooltip-content").each(function()
{
try
{
if (jQ(this).find("div.PeteUI_TooltipStatWC").length === 0)
{
if (jQ(this).html().toLowerCase().indexOf("lumber jack") !== -1)
{
jQ(this).find("div i.lilIcon-attack").parent().append("<span class=\"PeteUI_TooltipStat\"> wood cut tier</span>");
jQ(this).find("div i.lilIcon-attackSpeed").parent().append("<span class=\"PeteUI_TooltipStat\"> attacks per second</span>");
jQ(this).find("div i.lilIcon-accuracy").parent().append("<span class=\"PeteUI_TooltipStat\"> accuracy</span>");
}
}
}
catch (err) { }
});
//
///////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////
//
// Crafting Recipes
//
try
{
if (jQ("a.show-stats").length > 0)
{
ET_LastForm = jQ("a.show-stats").parent().parent();
ET_LastModal = ET_LastForm.parent().parent().parent();
jQ("a.show-stats")[0].click(); // auto-expand base stats for crafting ranges (needed anyway to calculate extra stats)
ET_JustExpanded = true;
}
if ((ET_LastModal !== null) && (ET_LastModal.hasClass("show")) && (ET_JustExpanded === true))
{
var oForm = ET_LastForm;
//oForm = jQ("form.craft-amount-form");
if (oForm.html().indexOf("Hide Stat Range") !== -1)
{
oStatLines = oForm.find("div.modal-body > div");
for (i = 1; i < oStatLines.length; i++)
{
sThisLine = jQ(oStatLines.get(i)).html().trim();
sThisLineText = jQ(oStatLines.get(i)).text().trim();
if ((sThisLine.indexOf("lilIcon-attack ") !== -1) && (sThisLine.indexOf(" - ") === -1))
continue;
if ((sThisLine.indexOf("lilIcon-attack ") !== -1) && (sBareDamageRange === "")) sBareDamageRange = sThisLineText + " [[#" + i.toString() + "]]";
else if (sThisLine.indexOf("lilIcon-attackSpeed ") !== -1) sBareAttackSpeed = sThisLineText + " [[#" + i.toString() + "]]";
else if (sThisLine.indexOf("lilIcon-criticalChance ") !== -1) sBareCriticalChance = sThisLineText + " [[#" + i.toString() + "]]";
}
//console.log("******************BEGIN******************");
//console.log("Bare DPS: " + sBareDamageRange);
//console.log("Bare attack speed: " + sBareAttackSpeed);
//console.log("Bare crit chance: " + sBareCriticalChance);
//console.log("*******************END*******************");
sBareDamageRange = ChopperBlank(sBareDamageRange.replace(' attack', '').replace(' damage', '') + "\n", "", "\n").trim();
sBareAttackSpeed = ChopperBlank(sBareAttackSpeed.replace(' attack speed', '') + "\n", "", "\n").trim();
sBareCriticalChance = ChopperBlank(sBareCriticalChance.replace(' critical chance', '') + "\n", "", "\n").trim();
//console.log("******************BEGIN******************");
//console.log("Bare DPS: " + sBareDamageRange);
//console.log("Bare attack speed: " + sBareAttackSpeed);
//console.log("Bare crit chance: " + sBareCriticalChance);
//console.log("*******************END*******************");
if (sBareDamageRange.indexOf("(") !== -1)
{
sDamagePartMin = ChopperBlank(sBareDamageRange, "", ") - (") + ")";
sDamagePartMax = "(" + ChopperBlank(sBareDamageRange, ") - (", "");
var dDamageRangeLow1 = CDbl(ChopperBlank(sDamagePartMin, "(", " - ").trim());
var dDamageRangeLow2 = CDbl(ChopperBlank(sDamagePartMin, " - ", ")").trim());
dDamageMin = (dDamageRangeLow1 + dDamageRangeLow2) / 2.0;
var dDamageRangeHigh1 = CDbl(ChopperBlank(sDamagePartMax, "(", " - ").trim());
var dDamageRangeHigh2 = CDbl(ChopperBlank(sDamagePartMax, " - ", ")").trim());
dDamageMax = (dDamageRangeHigh1 + dDamageRangeHigh2) / 2.0;
dAverageDamageMaxQuality = ((dDamageRangeHigh2 - dDamageRangeLow2) / 2.0) + dDamageRangeLow2;
}
else
{
sDamagePartMin = ChopperBlank(sBareDamageRange, "", " - ");
sDamagePartMax = ChopperBlank(sBareDamageRange, " - ", "");
dDamageMin = CDbl(sDamagePartMin);
dDamageMax = CDbl(sDamagePartMax);
dAverageDamageMaxQuality = ((dDamageMax - dDamageMin) / 2.0) + dDamageMin;
}
dAverageDamageAvgQuality = ((dDamageMax - dDamageMin) / 2.0) + dDamageMin;
dAttackSpeed = CDbl(sBareAttackSpeed);
dCriticalChance = CDbl(sBareCriticalChance);
if (dCriticalChance > 0.0)
{
dAverageDamageAvgQuality += dAverageDamageAvgQuality * (dCriticalChance / 100.0);
dAverageDamageMaxQuality += dAverageDamageMaxQuality * (dCriticalChance / 100.0);
}
dActualDPSAverageQuality = dAverageDamageAvgQuality * dAttackSpeed;
dActualDPSMaxQuality = dAverageDamageMaxQuality * dAttackSpeed;
if (!isNaN(dActualDPSAverageQuality))
{
oForm.find("div.modal-body").append
(
"<div class=\"d-flex flex-wrap\"></div><b>Rated Damage at 50% Quality</b>\r\n" +
"<div class=\"d-flex flex-wrap\"><b class=\"lilIcon-attack extra-small-icon mx-1\"></b> " + dAverageDamageAvgQuality.toFixed(1) + " (per hit / base damage for abilities)</div>\r\n" +
"<div class=\"d-flex flex-wrap\"><b class=\"lilIcon-attackSpeed extra-small-icon mx-1\"></b> " + dActualDPSAverageQuality.toFixed(1) + " (per second / DPS)</div>\r\n" +
"<b>Rated Damage at 100% Quality</b>\r\n" +
"<div class=\"d-flex flex-wrap\"><b class=\"lilIcon-attack extra-small-icon mx-1\"></b> " + dAverageDamageMaxQuality.toFixed(1) + " (per hit / base damage for abilities)</div>\r\n" +
"<div class=\"d-flex flex-wrap\"><b class=\"lilIcon-attackSpeed extra-small-icon mx-1\"></b> " + dActualDPSMaxQuality.toFixed(1) + " (per second / DPS)</div>\r\n"
);
}
ET_JustExpanded = false;
}
}
}
catch (err) { console.log("ERROR: " + err); }
//
///////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////
//
// Item Hover Tooltips (Combat > Equipment & Stats, Wodcutting, viewing profiles, etc.)
//
try
{
jQ("div.item-tooltip-content").each(function()
{
if (jQ(this).find("div.PeteUI_TooltipExp").length !== 0)
return;
sBareDamageRange = "";
sBareAttackSpeed = "";
sBareAccuracy = "";
sBareCriticalChance = "";
sBareEnergyPerHit = "";
sBareEnergyRegen = "";
var bIsWoodcutter = false;
oStatLines = jQ(this).find("div > div");
for (i = 0; i < oStatLines.length; i++)
{
sThisLine = jQ(oStatLines.get(i)).html().trim();
sThisLineText = jQ(oStatLines.get(i)).text().trim();
if (sThisLine.indexOf('<div class="d-flex align-items-center">') !== -1) {
continue;
}
//console.log("DEBUG::" + sThisLine.replaceAll('\r', '').replaceAll('\n', '\\n'));
//console.log("DEBUG::" + sThisLineText.replaceAll('\r', '').replaceAll('\n', '\\n'));
if ((sThisLine.indexOf("lilIcon-attack ") !== -1) && (sThisLine.indexOf(" - ") !== -1) && (sBareDamageRange === "")) sBareDamageRange = sThisLineText + " [[#" + i.toString() + "]]";
else if ((sThisLine.indexOf("lilIcon-attack ") !== -1) && (sThisLine.indexOf("wood cut tier") !== -1) && (sBareDamageRange === "")) { bIsWoodcutter = true; sBareDamageRange = ChopperBlank(sThisLineText, "", "wood cut tier").trim() + " - " + ChopperBlank(sThisLineText, "", "wood cut tier").trim() + " [[#" + i.toString() + "]]"; }
else if ((sThisLine.indexOf("lilIcon-attack ") !== -1) && (sThisLine.indexOf(" - ") === -1) && (sBareDamageRange === "")) { bIsWoodcutter = true; sBareDamageRange = sThisLineText + " - " + sThisLineText + " [[#" + i.toString() + "]]"; }
else if (sThisLine.indexOf("lilIcon-attackSpeed ") !== -1) sBareAttackSpeed = sThisLineText + " [[#" + i.toString() + "]]";
else if (sThisLine.indexOf("lilIcon-accuracy ") !== -1) sBareAccuracy = sThisLineText + " [[#" + i.toString() + "]]";
else if (sThisLine.indexOf("lilIcon-criticalChance ") !== -1) sBareCriticalChance = sThisLineText + " [[#" + i.toString() + "]]";
else if (sThisLine.indexOf("lilIcon-energyPerHit ") !== -1) sBareEnergyPerHit = sThisLineText + " [[#" + i.toString() + "]]";
else if (sThisLine.indexOf("lilIcon-energyRegen ") !== -1) sBareEnergyRegen = sThisLineText + " [[#" + i.toString() + "]]";
}
//console.log("******************BEGIN******************");
//console.log("Bare DPS: " + sBareDamageRange);
//console.log("Bare attack speed: " + sBareAttackSpeed);
//console.log("Bare accuracy: " + sBareAccuracy);
//console.log("Bare crit chance: " + sBareCriticalChance);
//console.log("Bare energy per hit: " + sBareEnergyPerHit);
//console.log("Bare energy regen: " + sBareEnergyRegen);
//console.log("*******************END*******************");
sBareDamageRange = ChopperBlank(sBareDamageRange.replace(' damage', '').replace(' damage', '') + "\n", "", "\n").trim();
sBareAttackSpeed = ChopperBlank(sBareAttackSpeed.replace(' attack speed', '') + "\n", "", "\n").trim();
sBareAccuracy = ChopperBlank(sBareAccuracy.replace(' accuracy', '').trim() + " ", "", " ").trim();
sBareCriticalChance = ChopperBlank(sBareCriticalChance.replace(' critical chance', '') + "\n", "", "\n").trim();
sBareEnergyPerHit = ChopperBlank(sBareEnergyPerHit.replace(' energy per hit', '') + "\n", "", "\n").trim();
sBareEnergyRegen = ChopperBlank(sBareEnergyRegen.replace(' energy regen', '') + "\n", "", "\n").trim();
//console.log("******************BEGIN******************");
//console.log("Bare DPS: " + sBareDamageRange);
//console.log("Bare attack speed: " + sBareAttackSpeed);
//console.log("Bare accuracy: " + sBareAccuracy);
//console.log("Bare crit chance: " + sBareCriticalChance);
//console.log("Bare energy per hit: " + sBareEnergyPerHit);
//console.log("Bare energy regen: " + sBareEnergyRegen);
//console.log("*******************END*******************");
sDamagePartMin = ChopperBlank(sBareDamageRange, "", " - ");
sDamagePartMax = ChopperBlank(sBareDamageRange, " - ", "");
dDamageMin = CDbl(sDamagePartMin);
dDamageMax = CDbl(sDamagePartMax);
dAverageDamageAvgQuality = ((dDamageMax - dDamageMin) / 2.0) + dDamageMin;
dAttackSpeed = CDbl(sBareAttackSpeed);
dCriticalChance = CDbl(sBareCriticalChance);
if (dCriticalChance > 0.0)
dAverageDamageAvgQuality += dAverageDamageAvgQuality * (dCriticalChance / 100.0);
dActualDPSAverageQuality = dAverageDamageAvgQuality * dAttackSpeed;
if (!isNaN(dActualDPSAverageQuality) && !bIsWoodcutter)
{
if (jQ(this).find("div.PeteUI_TooltipExp").length === 0)
{
jQ(jQ(this).find("div").get(0)).append
(
"<div class=\"PeteUI_TooltipExp\"><div class=\"d-flex flex-wrap\"></div><b>Rated Damage</b>\r\n" +
"<div class=\"d-flex flex\" style=\"white-space: nowrap;\"><b class=\"lilIcon-attack extra-small-icon mx-1\"></b> " + dAverageDamageAvgQuality.toFixed(1) + " (per hit / base damage)</div>\r\n" +
"<div class=\"d-flex flex\" style=\"white-space: nowrap;\"><b class=\"lilIcon-attackSpeed extra-small-icon mx-1\"></b> " + dActualDPSAverageQuality.toFixed(1) + " (per second / DPS)</div></div>\r\n"
);
}
}
else if (CDbl(sBareEnergyPerHit) > 0.0)
{
if (jQ(this).find("div.PeteUI_TooltipExp").length === 0)
{
dActualDPSAverageQuality = dAverageDamageAvgQuality / CDbl(sBareEnergyPerHit) * CDbl(sBareEnergyRegen);
jQ(jQ(this).find("div").get(0)).append
(
"<div class=\"PeteUI_TooltipExp\"><div class=\"d-flex flex-wrap\"></div><b>Rated Efficiency</b>\r\n" +
"<div class=\"d-flex flex\" style=\"white-space: nowrap;\"><b class=\"lilIcon-mining extra-small-icon mx-1\"></b> " + dActualDPSAverageQuality.toFixed(1) + " rating</div>\r\n"
);
}
}
else if ((dAttackSpeed > 0.0) && (CDbl(sBareAccuracy) > 0.0) && (bIsWoodcutter))
{
if (jQ(this).find("div.PeteUI_TooltipExp").length === 0)
{
dActualDPSAverageQuality = CDbl(sBareAccuracy) * dAttackSpeed;
var sTier = "pine logs (only)";
if (CInt(dAverageDamageAvgQuality) === 5) sTier = "beech logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 10) sTier = "ash logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 15) sTier = "oak logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 20) sTier = "maple logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 25) sTier = "walnut logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 30) sTier = "cherry logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 35) sTier = "mahogany logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 40) sTier = "elm logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 45) sTier = "black logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 50) sTier = "blue gum logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 55) sTier = "cedar logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 60) sTier = "denya logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 65) sTier = "gombe logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 70) sTier = "hickory logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 75) sTier = "larch logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 80) sTier = "poplar logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 85) sTier = "tali logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 90) sTier = "willow logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 95) sTier = "teak logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 100) sTier = "ebony logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 105) sTier = "fiery logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 110) sTier = "tamarind logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 115) sTier = "magic logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 120) sTier = "petrified logs (and lower)";
else if (CInt(dAverageDamageAvgQuality) === 125) sTier = "ancient logs (and lower)";
jQ(jQ(this).find("div").get(0)).append
(
"<div class=\"PeteUI_TooltipExp\"><div class=\"d-flex flex-wrap\"></div><br /><b>Rated Efficiency</b>\r\n" +
"<div class=\"d-flex flex\" style=\"white-space: nowrap;\"><b class=\"lilIcon-woodcutting extra-small-icon mx-1\"></b> " + dActualDPSAverageQuality.toFixed(1) + " rating</div>\r\n" +
"<div class=\"d-flex flex\" style=\"white-space: nowrap;\"><b class=\"lilIcon-woodcutter extra-small-icon mx-1\"></b> chops " + sTier + "</div>\r\n"
);
}
}
});
}
catch (err) { console.log("ERROR: " + err); }
//
///////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////
//
// Combat Stats page (personal)
//
try
{
if (ET.MCMF.GetActiveTab() == "combat")
{
if ((ET.MCMF.IsNewCombatTab()) && (!ET.MCMF.PlayerInCombat()) && (jQ('div.battle-unit-container').length > 0))
{
if (jQ("div.lobby-container").find("div.mb-1").html().toLowerCase().indexOf("combat levels") !== -1)
{
var oCombatData = ET.MCMF.GetPlayerCombatData();
jQ(".PeteUI_CombatStat").remove();
let dDamageMin = oCombatData.stats.attack;
let dDamageMax = oCombatData.stats.attackMax;
let dAverageDamageAvgQuality = ((dDamageMax - dDamageMin) / 2.0) + dDamageMin;
let dAttackSpeed = oCombatData.stats.attackSpeed;
let dCriticalChance = oCombatData.stats.criticalChance;
if (dCriticalChance > 0.0)
dAverageDamageAvgQuality += dAverageDamageAvgQuality * (dCriticalChance / 100.0); // note: not using ET_Stat_CritDamage!
let dActualDPSAverageQuality = dAverageDamageAvgQuality * dAttackSpeed;
let oZerkSkill = undefined; try { oZerkSkill = jQ.makeArray(Meteor.connection._stores.abilities._getCollection().find({owner: Meteor.connection._userId}).fetch()[0].learntAbilities).filter(function(a) { return a.abilityId === "berserk" })[0]; } catch (err) { }
let oDESkill = undefined; try { oDESkill = jQ.makeArray(Meteor.connection._stores.abilities._getCollection().find({owner: Meteor.connection._userId}).fetch()[0].learntAbilities).filter(function(a) { return a.abilityId === "double_edged_sword" })[0]; } catch (err) { }
let iZerkLevel = 0;
let iDELevel = 0;
let dDEDamage = 0.0;
let dDEDamage_zerk = 0.0;
let dDEDamage_zerk_WC = 0.0;
let dZerkDamageBonus = 1.0;
if (oZerkSkill !== undefined)
{
iZerkLevel = CInt(oZerkSkill.level);
dZerkDamageBonus = 1.45 + (CDbl(oZerkSkill.level) * 0.05);
}
if (oDESkill !== undefined)
{
iDELevel = CInt(oDESkill.level);
dDEDamage = (1.25 + (CDbl(oDESkill.level) * 0.75)) * dDamageMax;
dDEDamage_zerk = (1.25 + (CDbl(oDESkill.level) * 0.75)) * dDamageMax * dZerkDamageBonus;
dDEDamage_zerk_WC = (1.25 + (CDbl(oDESkill.level) * 0.75)) * dDamageMax * dZerkDamageBonus * 1.5;
}
let sDESkillHTML = "";
let sDESkillHTML_zerk = "";
let sDESkillHTML_zerk_WC = "";
if (iDELevel === 0)
{
/* sDESkillHTML =
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-noimage small-icon\">\r\n" +
" <div class=\"ml-1 mb-0\"></div>\r\n" +
" <small class=\"mx-3\"></small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n"; */
sDESkillHTML =
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-noimage small-icon\"><img src=\"/icons/doubleEdgedSword.svg\" class=\"extra-small-icon\" style=\"margin-top: -16px;\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Double Edged Sword</div>\r\n" +
" <small class=\"mx-3\">skill missing</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n";
}
else
{
sDESkillHTML =
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-noimage small-icon\"><img src=\"/icons/doubleEdgedSword.svg\" class=\"extra-small-icon\" style=\"margin-top: -16px;\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Double Edged Sword L." + iDELevel.toFixed(0) + "</div>\r\n" +
" <small class=\"mx-3\">" + dDEDamage.toFixed(0) + " damage vs. 0 armor</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n";
sDESkillHTML_zerk =
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-noimage small-icon\"><img src=\"/icons/doubleEdgedSword.svg\" class=\"extra-small-icon\" style=\"margin-top: -16px;\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Double Edged Sword L." + iDELevel.toFixed(0) + "</div>\r\n" +
" <small class=\"mx-3\">" + dDEDamage_zerk.toFixed(0) + " (+ Berserk L." + iZerkLevel.toFixed(0) + ")</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n";
sDESkillHTML_zerk_WC =
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-noimage small-icon\"><img src=\"/icons/doubleEdgedSword.svg\" class=\"extra-small-icon\" style=\"margin-top: -16px;\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Double Edged Sword L." + iDELevel.toFixed(0) + "</div>\r\n" +
" <small class=\"mx-3\">" + dDEDamage_zerk_WC.toFixed(0) + " (+ Berserk L." + iZerkLevel.toFixed(0) + " +Warcry)</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n";
}
//jQ("a.recent-battles-btn").parent().parent().before(
jQ("div.lobby-container").append(
"<div class=\"PeteUI_CombatStat\">\r\n" +
" <div class=\"mb-1 text-muted\">Combat Stats</div>\r\n" +
" <div class=\"d-flex\">" +
" <div class=\"col\">" +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-attack small-icon\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Weapon Damage</div>\r\n" +
" <small class=\"mx-3\">" + dDamageMin.toFixed(1) + " - " + dDamageMax.toFixed(1) + " (" + dAverageDamageAvgQuality.toFixed(1) + " average)</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-accuracy small-icon\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Accuracy</div>\r\n" +
" <small class=\"mx-3\">" + oCombatData.stats.accuracy.toFixed(1) + "</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-defense small-icon\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Defense (Dodge)</div>\r\n" +
" <small class=\"mx-3\">" + oCombatData.stats.defense.toFixed(1) + "</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-health small-icon\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Health (Max)</div>\r\n" +
" <small class=\"mx-3\">" + oCombatData.stats.healthMax.toFixed(0) + "</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
sDESkillHTML_zerk +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-magicPower small-icon\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Magic Power</div>\r\n" +
" <small class=\"mx-3\">" + oCombatData.stats.magicPower.toFixed(1) + "</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-noimage small-icon\"><img src=\"/icons/airDart.svg\" class=\"extra-small-icon\" style=\"margin-top: -16px;\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Air Dart</div>\r\n" +
" <small class=\"mx-3\">" + ((1.10 * oCombatData.stats.magicPower) + 1).toFixed(0) + " armor reduction</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-noimage small-icon\"><img src=\"/icons/lightningDart.svg\" class=\"extra-small-icon\" style=\"margin-top: -16px;\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Lightning Dart</div>\r\n" +
" <small class=\"mx-3\">" + ((0.90 * oCombatData.stats.magicPower) + 2).toFixed(0) + " armor reduction</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" <div class=\"col\">\r\n" +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-attackSpeed small-icon\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Attack Speed</div>\r\n" +
" <small class=\"mx-3\">" + Math.round(dAttackSpeed, 4).toString() + " attacks per second (" + dActualDPSAverageQuality.toFixed(1) + " DPS)</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-criticalChance small-icon\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Critical Hit</div>\r\n" +
" <small class=\"mx-3\">" + ((oCombatData.stats.criticalChance <= 0.0) ? ("none") : (oCombatData.stats.criticalChance.toFixed(1) + "% chance to deal " + oCombatData.stats.criticalDamage.toFixed(1) + "x damage")) + "</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-armor small-icon\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Physical Armor</div>\r\n" +
" <small class=\"mx-3\">" + oCombatData.stats.armor.toFixed(1) + " (" + ((1000-(100/(100+oCombatData.stats.armor)*1000))/10).toFixed(1) + "% physical protection)</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
sDESkillHTML +
sDESkillHTML_zerk_WC +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-magicArmor small-icon\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Magic Armor</div>\r\n" +
" <small class=\"mx-3\">" + oCombatData.stats.magicArmor.toFixed(1) + " (" + ((1000-(100/(100+oCombatData.stats.magicArmor)*1000))/10).toFixed(1) + "% magic protection)</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-noimage small-icon\"><img src=\"/icons/airBall.svg\" class=\"extra-small-icon\" style=\"margin-top: -16px;\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Air Ball</div>\r\n" +
" <small class=\"mx-3\">" + ((1.60 * oCombatData.stats.magicPower) + 10).toFixed(0) + " armor reduction</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" <div class=\"d-flex flex-wrap\">\r\n" +
" <div class=\"mb-3 mr-3\">\r\n" +
" <div class=\"d-flex align-items-center\">\r\n" +
" <i class=\"lilIcon-healingPower small-icon\"></i>\r\n" +
" <div class=\"ml-1 mb-0\">Healing Power</div>\r\n" +
" <small class=\"mx-3\">" + ((oCombatData.stats.healingPower === 0.0) ? "normal (no bonus or penalty)" : ((oCombatData.stats.healingPower < 0) ? (oCombatData.stats.healingPower.toFixed(1) + "% lowered healing") : (oCombatData.stats.healingPower.toFixed(1) + "% increased healing"))) + "</small>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
" </div>\r\n" +
"</div>\r\n");
}
}
/* else if ((!ET.MCMF.IsNewCombatTab()) && (jQ("div.stats-row").length > 0))
{
sBareDamageRange = CondenseSpacing(jQ(jQ("div.stats-row").find("div > div.col > div").get(0)).text().trim().replaceAll('\r', ' ').replaceAll('\n', ' '));
//console.log("Bare damage range: " + sBareDamageRange);
sDamagePartMin = ChopperBlank(sBareDamageRange, "", " - ");
sDamagePartMax = ChopperBlank(sBareDamageRange, " - ", "");
dDamageMin = CDbl(sDamagePartMin);
dDamageMax = CDbl(sDamagePartMax);
dAverageDamageAvgQuality = ((dDamageMax - dDamageMin) / 2.0) + dDamageMin;
sBareAttackSpeed = jQ(jQ("div.stats-row").find("div > div.col > div").get(1)).text().trim();
//console.log("Bare attack speed: " + sBareAttackSpeed);
dAttackSpeed = CDbl(sBareAttackSpeed);
dCriticalChance = CDbl(ET_Stat_CritChance);
if (dCriticalChance > 0.0)
dAverageDamageAvgQuality += dAverageDamageAvgQuality * (dCriticalChance / 100.0); // note: not using ET_Stat_CritDamage!
dActualDPSAverageQuality = dAverageDamageAvgQuality * dAttackSpeed;
//console.log(dActualDPSAverageQuality.toFixed(1));
if (!isNaN(dActualDPSAverageQuality))
{
jQ(".PeteUI_CombatStat").remove();
jQ(jQ("div.stats-row").find("div > div.col > div").get(0)).append("<span class=\"PeteUI_CombatStat\"> (" + dAverageDamageAvgQuality.toFixed(1) + " average)</span>");
jQ(jQ("div.stats-row").find("div > div.col > div").get(1)).append("<span class=\"PeteUI_CombatStat\"> attacks per second (" + dActualDPSAverageQuality.toFixed(1) + " DPS)</span>");
jQ(jQ("div.stats-row").find("div > div.col > div").get(2)).append("<span class=\"PeteUI_CombatStat\"> magic power</span>");
jQ(jQ("div.stats-row").find("div > div.col > div").get(3)).append("<span class=\"PeteUI_CombatStat\"> accuracy</span>");
jQ(jQ("div.stats-row").find("div > div.col > div").get(4)).append("<span class=\"PeteUI_CombatStat\"> health</span>");
jQ(jQ("div.stats-row").find("div > div.col > div").get(5)).append("<span class=\"PeteUI_CombatStat\"> dodge (defense)</span>");
jQ(jQ("div.stats-row").find("div > div.col > div").get(6)).append("<span class=\"PeteUI_CombatStat\"> physical armor</span>");
jQ(jQ("div.stats-row").find("div > div.col > div").get(7)).append("<span class=\"PeteUI_CombatStat\"> magic armor</span>");
if (CDbl(ET_Stat_CritChance) > 0.0)
jQ(jQ("div.stats-row").find("div > div.col").get(0)).append("<div class=\"d-flex flex-row mb-1 PeteUI_CombatStat\">\r\n<div class=\"d-flex align-items-center attack-tooltip-container drop-target drop-abutted drop-abutted-left drop-abutted-top drop-element-attached-bottom drop-element-attached-left drop-target-attached-top drop-target-attached-left\">\r\n<img src=\"/icons/criticalChance.svg\" class=\"extra-small-icon\">\r\n</div>\r\n<div class=\"d-flex align-items-center ml-1\">\r\n" + ET_Stat_CritChance.toFixed(1) + " critical chance for " + ET_Stat_CritDamage + "x damage\r\n</div>\r\n");
else
jQ(jQ("div.stats-row").find("div > div.col").get(0)).append("<div class=\"d-flex flex-row mb-1 PeteUI_CombatStat\">\r\n<div class=\"d-flex align-items-center attack-tooltip-container drop-target drop-abutted drop-abutted-left drop-abutted-top drop-element-attached-bottom drop-element-attached-left drop-target-attached-top drop-target-attached-left\">\r\n<img src=\"/icons/criticalChance.svg\" class=\"extra-small-icon\">\r\n</div>\r\n<div class=\"d-flex align-items-center ml-1\">\r\nno critical chance\r\n</div>\r\n");
if (CDbl(ET_Stat_HealingPower) !== 0.0)
jQ(jQ("div.stats-row").find("div > div.col").get(1)).append("<div class=\"d-flex flex-row mb-1 PeteUI_CombatStat\">\r\n<div class=\"d-flex align-items-center attack-tooltip-container drop-target drop-abutted drop-abutted-left drop-abutted-top drop-element-attached-bottom drop-element-attached-left drop-target-attached-top drop-target-attached-left\">\r\n<img src=\"/icons/healingPower.svg\" class=\"extra-small-icon\">\r\n</div>\r\n<div class=\"d-flex align-items-center ml-1\">\r\n" + ET_Stat_HealingPower.toFixed(1) + "% " + ((CDbl(ET_Stat_HealingPower) > 0.0) ? "increased" : "lowered") + " healing\r\n</div>\r\n");
else
jQ(jQ("div.stats-row").find("div > div.col").get(1)).append("<div class=\"d-flex flex-row mb-1 PeteUI_CombatStat\">\r\n<div class=\"d-flex align-items-center attack-tooltip-container drop-target drop-abutted drop-abutted-left drop-abutted-top drop-element-attached-bottom drop-element-attached-left drop-target-attached-top drop-target-attached-left\">\r\n<img src=\"/icons/healingPower.svg\" class=\"extra-small-icon\">\r\n</div>\r\n<div class=\"d-flex align-items-center ml-1\">\r\nnormal healing\r\n</div>\r\n");
//jQ(jQ("div.stats-row").find("div > div.col").get(0)).append("<div class=\"d-flex flex-row mb-1 PeteUI_CombatStat\">\r\n<div class=\"d-flex align-items-center attack-tooltip-container drop-target drop-abutted drop-abutted-left drop-abutted-top drop-element-attached-bottom drop-element-attached-left drop-target-attached-top drop-target-attached-left\">\r\n<img src=\"/icons/doubleEdgedSword.svg\" class=\"extra-small-icon\">\r\n</div>\r\n<div class=\"d-flex align-items-center ml-1\">\r\n" + (dDamageMax * 1.5 * 1.7 * 2.5 * 5.0).toFixed(0) + " DE damage vs. 0 armor\r\n</div>\r\n");
//jQ(jQ("div.stats-row").find("div > div.col").get(1)).append("<div class=\"d-flex flex-row mb-1 PeteUI_CombatStat\">\r\n<div class=\"d-flex align-items-center ml-1\">\r\n(using demon curse, war cry, and berserk)\r\n</div>\r\n");
jQ(jQ("div.stats-row").find("div > div.col").get(0)).append("<div class=\"d-flex flex-row mb-1 PeteUI_CombatStat\">\r\n<div class=\"d-flex align-items-center attack-tooltip-container drop-target drop-abutted drop-abutted-left drop-abutted-top drop-element-attached-bottom drop-element-attached-left drop-target-attached-top drop-target-attached-left\">\r\n<img src=\"/icons/doubleEdgedSword.svg\" class=\"extra-small-icon\">\r\n</div>\r\n<div class=\"d-flex align-items-center ml-1\">\r\n" + (dDamageMax * 1.5 * 1.7 * 5.0).toFixed(0) + " DE damage vs. 0 armor\r\n</div>\r\n");
jQ(jQ("div.stats-row").find("div > div.col").get(1)).append("<div class=\"d-flex flex-row mb-1 PeteUI_CombatStat\">\r\n<div class=\"d-flex align-items-center ml-1\">\r\n(using L.5 war cry, berserk, and DE)\r\n</div>\r\n");
jQ(jQ("div.stats-row").find("div > div.col").get(0)).append("<div class=\"d-flex flex-row mb-1 PeteUI_CombatStat\">\r\n<div class=\"d-flex align-items-center attack-tooltip-container drop-target drop-abutted drop-abutted-left drop-abutted-top drop-element-attached-bottom drop-element-attached-left drop-target-attached-top drop-target-attached-left\">\r\n<img src=\"/icons/airDart.svg\" class=\"extra-small-icon\">\r\n</div>\r\n<div class=\"d-flex align-items-center ml-1\">\r\n" + ((1.10 * ET_Stat_MP) + 1).toFixed(0) + " air dart armor reduction\r\n</div>\r\n");
jQ(jQ("div.stats-row").find("div > div.col").get(1)).append("<div class=\"d-flex flex-row mb-1 PeteUI_CombatStat\">\r\n<div class=\"d-flex align-items-center attack-tooltip-container drop-target drop-abutted drop-abutted-left drop-abutted-top drop-element-attached-bottom drop-element-attached-left drop-target-attached-top drop-target-attached-left\">\r\n<img src=\"/icons/airBall.svg\" class=\"extra-small-icon\">\r\n</div>\r\n<div class=\"d-flex align-items-center ml-1\">\r\n" + ((1.60 * ET_Stat_MP) + 10).toFixed(0) + " air ball armor reduction\r\n</div>\r\n");
jQ(jQ("div.stats-row").find("div > div.col").get(0)).append("<div class=\"d-flex flex-row mb-1 PeteUI_CombatStat\">\r\n<div class=\"d-flex align-items-center attack-tooltip-container drop-target drop-abutted drop-abutted-left drop-abutted-top drop-element-attached-bottom drop-element-attached-left drop-target-attached-top drop-target-attached-left\">\r\n<img src=\"/icons/lightningDart.svg\" class=\"extra-small-icon\">\r\n</div>\r\n<div class=\"d-flex align-items-center ml-1\">\r\n" + ((0.90 * ET_Stat_MP) + 2).toFixed(0) + " lightning dart armor reduction\r\n</div>\r\n");
}
}
*/
}
}
catch (err) { ET.MCMF.Log("Error in Stats mod rendering extra combat stats:"); console.log(err); }
//
///////////////////////////////////////////////////////////////////////////////////////
setTimeout(ET_StatsUIMod_DPSShow, 1000);
};
////////////////////////////////////////////////////////////////
/////////////// ** common.js -- DO NOT MODIFY ** ///////////////
time_val = function()
{
return CDbl(Math.floor(Date.now() / 1000));
};
IsValid = function(oObject)
{
if (oObject === undefined) return false;
if (oObject === null) return false;
return true;
};
const CommonRandom = function(iMin, iMax)
{
return parseInt(iMin + Math.floor(Math.random() * iMax));
};
ShiftClick = function(oEl)
{
jQ(oEl).trigger(ShiftClickEvent());
};
ShiftClickEvent = function(target)
{
let shiftclickOrig = jQ.Event("click");
shiftclickOrig.which = 1; // 1 = left, 2 = middle, 3 = right
//shiftclickOrig.type = "click"; // "mousedown" ?
shiftclickOrig.shiftKey = true;
shiftclickOrig.currentTarget = target;
let shiftclick = jQ.Event("click");
shiftclick.which = 1; // 1 = left, 2 = middle, 3 = right
//shiftclick.type = "click"; // "mousedown" ?
shiftclick.shiftKey = true;
shiftclick.currentTarget = target;
shiftclick.originalEvent = shiftclickOrig;
//document.ET_Util_Log(shiftclick);
return shiftclick;
};
if (!String.prototype.replaceAll)
String.prototype.replaceAll = function(search, replace) { return ((replace === undefined) ? this.toString() : this.replace(new RegExp('[' + search + ']', 'g'), replace)); };
if (!String.prototype.startsWith)
String.prototype.startsWith = function(search, pos) { return this.substr(((!pos) || (pos < 0)) ? 0 : +pos, search.length) === search; };
CInt = function(v)
{
try
{
if (!isNaN(v)) return Math.floor(v);
if (typeof v === 'undefined') return parseInt(0);
if (v === null) return parseInt(0);
let t = parseInt(v);
if (isNaN(t)) return parseInt(0);
return Math.floor(t);
}
catch (err) { }
return parseInt(0);
};
CDbl = function(v)
{
try
{
if (!isNaN(v)) return parseFloat(v);
if (typeof v === 'undefined') return parseFloat(0.0);
if (v === null) return parseFloat(0.0);
let t = parseFloat(v);
if (isNaN(t)) return parseFloat(0.0);
return t;
}
catch (err) { }
return parseFloat(0.0);
};
// dup of String.prototype.startsWith, but uses indexOf() instead of substr()
startsWith = function (haystack, needle) { return (needle === "") || (haystack.indexOf(needle) === 0); };
endsWith = function (haystack, needle) { return (needle === "") || (haystack.substring(haystack.length - needle.length) === needle); };
Chopper = function(sText, sSearch, sEnd)
{
let sIntermediate = "";
if (sSearch === "")
sIntermediate = sText.substring(0, sText.length);
else
{
let iIndexStart = sText.indexOf(sSearch);
if (iIndexStart === -1)
return sText;
sIntermediate = sText.substring(iIndexStart + sSearch.length);
}
if (sEnd === "")
return sIntermediate;
let iIndexEnd = sIntermediate.indexOf(sEnd);
return (iIndexEnd === -1) ? sIntermediate : sIntermediate.substring(0, iIndexEnd);
};
ChopperBlank = function(sText, sSearch, sEnd)
{
let sIntermediate = "";
if (sSearch === "")
sIntermediate = sText.substring(0, sText.length);
else
{
let iIndexStart = sText.indexOf(sSearch);
if (iIndexStart === -1)
return "";
sIntermediate = sText.substring(iIndexStart + sSearch.length);
}
if (sEnd === "")
return sIntermediate;
let iIndexEnd = sIntermediate.indexOf(sEnd);
return (iIndexEnd === -1) ? "" : sIntermediate.substring(0, iIndexEnd);
};
CondenseSpacing = function(text)
{
while (text.indexOf(" ") !== -1)
text = text.replace(" ", " ");
return text;
};
// pad available both ways as pad(string, width, [char]) or string.pad(width, [char])
pad = function(sText, iWidth, sChar)
{
sChar = ((sChar !== undefined) ? sChar : ('0'));
sText = sText.toString();
return ((sText.length >= iWidth) ? (sText) : (new Array(iWidth - sText.length + 1).join(sChar) + sText));
};
if (!String.prototype.pad)
String.prototype.pad = function(iWidth, sChar)
{
sChar = ((sChar !== undefined) ? sChar : ('0'));
sText = sText.toString();
return ((sText.length >= iWidth) ? (sText) : (new Array(iWidth - sText.length + 1).join(sChar) + sText));
};
String.prototype.toHHMMSS = function () {
let sec_num = parseInt(this, 10);
let hours = Math.floor(sec_num / 3600);
let minutes = Math.floor((sec_num - (hours * 3600)) / 60);
let seconds = sec_num - (hours * 3600) - (minutes * 60);
if (hours < 10) {hours = "0"+hours;}
if (minutes < 10) {minutes = "0"+minutes;}
if (seconds < 10) {seconds = "0"+seconds;}
return hours+':'+minutes+':'+seconds;
};
String.prototype.toFriendlyTime = function () {
let sec_num = parseInt(this, 10);
let hours = Math.floor(sec_num / 3600);
let minutes = Math.floor((sec_num - (hours * 3600)) / 60);
let seconds = sec_num - (hours * 3600) - (minutes * 60);
let out = '';
if (hours > 0) out = `${out}${hours}h`;
if (minutes > 0) out = `${out}${minutes}m`;
if (seconds > 0) out = `${out}${seconds}s`;
return out;
};
Number.prototype.toPercent = function () {
try
{
let pct_val = parseFloat(this);
if (pct_val >= 15.0) return pct_val.toFixed(0);
return pct_val.toFixed(1).replace(".0", "");
}
catch (err) { }
return 'NaN';
};
is_visible = (function () {
let x = window.pageXOffset ? window.pageXOffset + window.innerWidth - 1 : 0,
y = window.pageYOffset ? window.pageYOffset + window.innerHeight - 1 : 0,
relative = !!((!x && !y) || !document.elementFromPoint(x, y));
function inside(child, parent) {
while(child){
if (child === parent) return true;
child = child.parentNode;
}
return false;
}
return function (elem) {
if (
hidden ||
elem.offsetWidth==0 ||
elem.offsetHeight==0 ||
elem.style.visibility=='hidden' ||
elem.style.display=='none' ||
elem.style.opacity===0
) return false;
let rect = elem.getBoundingClientRect();
if (relative) {
if (!inside(document.elementFromPoint(rect.left + elem.offsetWidth/2, rect.top + elem.offsetHeight/2),elem)) return false;
} else if (
!inside(document.elementFromPoint(rect.left + elem.offsetWidth/2 + window.pageXOffset, rect.top + elem.offsetHeight/2 + window.pageYOffset), elem) ||
(
rect.top + elem.offsetHeight/2 < 0 ||
rect.left + elem.offsetWidth/2 < 0 ||
rect.bottom - elem.offsetHeight/2 > (window.innerHeight || document.documentElement.clientHeight) ||
rect.right - elem.offsetWidth/2 > (window.innerWidth || document.documentElement.clientWidth)
)
) return false;
if (window.getComputedStyle || elem.currentStyle) {
let el = elem,
comp = null;
while (el) {
if (el === document) {break;} else if(!el.parentNode) return false;
comp = window.getComputedStyle ? window.getComputedStyle(el, null) : el.currentStyle;
if (comp && (comp.visibility=='hidden' || comp.display == 'none' || (typeof comp.opacity !=='undefined' && comp.opacity != 1))) return false;
el = el.parentNode;
}
}
return true;
};
})();
function sumObjectsByKey(...objs) {
return objs.reduce((a, b) => {
for (let k in b) {
if (b.hasOwnProperty(k))
a[k] = (a[k] || 0) + b[k];
}
return a;
}, {});
}
////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////
////////////// ** common_ET.js -- DO NOT MODIFY ** /////////////
if (window.ET === undefined) window.ET = { };
if ((window.ET.MCMF === undefined) || (CDbl(window.ET.MCMF.version) < 1.08)) // MeanCloud mod framework
{
window.ET.MCMF =
{
version: 1.08,
TryingToLoad: false,
WantDebug: false,
WantFasterAbilityCDs: false,
InBattle: false,
FinishedLoading: false,
Initialized: false,
AbilitiesReady: false,
InitialAbilityCheck: true,
TimeLeftOnCD: 9999,
TimeLastFight: 0,
ToastMessageSuccess: function(msg)
{
toastr.success(msg);
},
ToastMessageWarning: function(msg)
{
toastr.warning(msg);
},
EventSubscribe: function(sEventName, fnCallback, sNote)
{
if (window.ET.MCMF.EventSubscribe_events === undefined)
window.ET.MCMF.EventSubscribe_events = [];
let newEvtData = {};
newEvtData.name = ((!sEventName.startsWith("ET:")) ? (`ET:${sEventName}`) : (sEventName));
newEvtData.callback = fnCallback;
newEvtData.note = sNote;
window.ET.MCMF.EventSubscribe_events.push(newEvtData);
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Added event subscription '${sEventName}'!` + ((sNote === undefined) ? "" : ` (${sNote})`));
},
EventTrigger: function(sEventName)
{
if (window.ET.MCMF.EventSubscribe_events === undefined) return;
window.ET.MCMF.EventSubscribe_events.forEach(function(oThisEvent)
{
if (sEventName === oThisEvent.name)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`FIRING '${oThisEvent.name}'!` + ((oThisEvent.note === undefined) ? "" : ` (${oThisEvent.note})`));
try { oThisEvent.callback(); } catch (err) { if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log("Exception:"); console.log(err); }
}
});
},
Log: function(msg)
{
try
{
let now = new Date();
let timestamp_date = `${(now.getMonth()+1)}/${now.getDate()}`;
let timestamp_time = `${((now.getHours()===0)?12:((now.getHours()>12)?(now.getHours()-12):(now.getHours())))}:${now.getMinutes().toString().padStart(2,"0")}:${now.getSeconds().toString().padStart(2,"0")}${((now.getHours()< 2)?"a":"p")}`;
console.log(`%c${timestamp_date} ${timestamp_time}%c ${msg}`, "color: #555;", "font-weight: bold;");
}
catch (err) { }
},
Time: function() // returns time in milliseconds (not seconds!)
{
return CInt((new Date()).getTime());
},
SubscribeToGameChannel: function(channel_name)
{
let oChannel;
try
{
channel_name = channel_name.toString().trim();
let bAlreadySubscribed = false;
jQuery.makeArray(Object.keys(Meteor.connection._subscriptions).map(key => Meteor.connection._subscriptions[key])).forEach(function(oThisConnection)
{
try
{
if (oThisConnection.name === channel_name)
bAlreadySubscribed = true;
}
catch (err) { }
});
if (!bAlreadySubscribed)
{
Meteor.subscribe(channel_name);
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Meteor::Subscribed to channel '${channel_name}'`);
}
}
catch (err)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Meteor::Exception in SubscribeToGameChannel("${channel_name}"):`);
if (window.ET.MCMF.WantDebug) console.log(err);
}
return oChannel;
},
CraftingBuff: function()
{
let oDate, iTimeLeft;
try
{
oDate = new Date(Meteor.connection._stores.state._getCollection().find({ name: "buffCrafting" }).fetch()[0].value.activeTo);
iTimeLeft = ((oDate) > (new Date())) ? CInt(Math.floor(Math.abs(oDate - (new Date())) / 1000.0)) : 0;
return { active: (iTimeLeft > 0), remaining: iTimeLeft, expires: oDate };
}
catch (err) { }
return { active: false, remaining: 0, expires: oDate };
},
CombatBuff: function()
{
let oDate, iTimeLeft;
try
{
oDate = new Date(Meteor.connection._stores.state._getCollection().find({ name: "buffCombat" }).fetch()[0].value.activeTo);
iTimeLeft = ((oDate) > (new Date())) ? CInt(Math.floor(Math.abs(oDate - (new Date())) / 1000.0)) : 0;
return { active: (iTimeLeft > 0), remaining: iTimeLeft, expires: oDate };
}
catch (err) { }
return { active: false, remaining: 0, expires: oDate };
},
GatheringBuff: function()
{
let oDate, iTimeLeft;
try
{
oDate = new Date(Meteor.connection._stores.state._getCollection().find({ name: "buffGathering" }).fetch()[0].value.activeTo);
iTimeLeft = ((oDate) > (new Date())) ? CInt(Math.floor(Math.abs(oDate - (new Date())) / 1000.0)) : 0;
return { active: (iTimeLeft > 0), remaining: iTimeLeft, expires: oDate };
}
catch (err) { }
return { active: false, remaining: 0, expires: oDate };
},
PersonalCraftingBuff: function()
{
let oDate, iTimeLeft;
try
{
oDate = new Date(Meteor.connection._stores.users._getCollection().find().fetch()[0].craftingUpgradeTo);
iTimeLeft = ((oDate) > (new Date())) ? CInt(Math.floor(Math.abs(oDate - (new Date())) / 1000.0)) : 0;
return { active: (iTimeLeft > 0), remaining: iTimeLeft, expires: oDate };
}
catch (err) { }
return { active: false, remaining: 0, expires: oDate };
},
PersonalWoodcuttingBuff: function()
{
let oDate, iTimeLeft;
try
{
oDate = new Date(Meteor.connection._stores.users._getCollection().find().fetch()[0].woodcuttingUpgradeTo);
iTimeLeft = ((oDate) > (new Date())) ? CInt(Math.floor(Math.abs(oDate - (new Date())) / 1000.0)) : 0;
return { active: (iTimeLeft > 0), remaining: iTimeLeft, expires: oDate };
}
catch (err) { }
return { active: false, remaining: 0, expires: oDate };
},
// pretty much always true now since the routes changed (/combat and /newCombat are both the same page)
IsNewCombatTab: function() {
try {
const routeName = Router._currentRoute.getName();
const windowUrl = window.location.href;
if ((routeName === 'battle') || (routeName === 'combat') || (routeName === 'newCombat') || (routeName === 'fight')) {
return true;
}
if ((windowUrl.indexOf('/battle') !== -1) || (windowUrl.indexOf('/combat') !== -1) || (windowUrl.indexOf('/newCombat') !== -1) || (windowUrl.indexOf('/fight') !== -1)) {
return true;
}
} catch (err) {
}
return false;
},
GetActiveTab: function()
{
let active_tab = "";
let current_route = Router._currentRoute.getName();
if ((current_route === "overview") || (current_route === "gameHome")) active_tab = "home";
if ((current_route === "mine") || (current_route === "mining") || (current_route === "minePit")) active_tab = "mining";
if ((current_route === "items") || (current_route === "inventory") || (current_route === "craft") || (current_route === "crafting")) active_tab = "crafting";
if ((current_route === "battle") || (current_route === "combat") || (current_route === "newCombat") || (current_route === "fight")) active_tab = "combat";
if ((current_route === "woodcut") || (current_route === "woodcutting") || (current_route === "lumber") || (current_route === "lumbering")) active_tab = "woodcutting";
if ((current_route === "farm") || (current_route === "farming")) active_tab = "farming";
if ((current_route === "inscribe") || (current_route === "inscribing") || (current_route === "inscription") || (current_route === "enchantments") || (current_route === "alchemy")) active_tab = "inscription";
if ((current_route === "magic") || (current_route === "astro") || (current_route === "astrology") || (current_route === "astronomy") || (current_route === "spells") || (current_route === "spellBook")) active_tab = "magic";
if ((current_route === "faq") || (current_route === "help")) active_tab = "faq";
if (current_route === "chat") active_tab = "chat";
if ((current_route === "skills") || (current_route === "leaderboard") || (current_route === "ranking") || (current_route === "ranks")) active_tab = "skills";
if (current_route === "achievements") active_tab = "achievements";
if ((current_route === "updates") || (current_route === "patchNotes") || (current_route === "changelog") || (current_route === "changes") || (current_route === "news")) active_tab = "updates";
if (active_tab === "") {
if (window.location.href.indexOf("/gameHome") !== -1) active_tab = "home";
if (window.location.href.indexOf("/overview") !== -1) active_tab = "home";
if (window.location.href.indexOf("/mine") !== -1) active_tab = "mining";
if (window.location.href.indexOf("/mining") !== -1) active_tab = "mining";
if (window.location.href.indexOf("/minePit") !== -1) active_tab = "mining";
if (window.location.href.indexOf("/items") !== -1) active_tab = "crafting";
if (window.location.href.indexOf("/inventory") !== -1) active_tab = "crafting";
if (window.location.href.indexOf("/craft") !== -1) active_tab = "crafting";
if (window.location.href.indexOf("/crafting") !== -1) active_tab = "crafting";
if (window.location.href.indexOf("/battle") !== -1) active_tab = "combat";
if (window.location.href.indexOf("/combat") !== -1) active_tab = "combat";
if (window.location.href.indexOf("/newCombat") !== -1) active_tab = "combat";
if (window.location.href.indexOf("/fight") !== -1) active_tab = "combat";
if (window.location.href.indexOf("/woodcut") !== -1) active_tab = "woodcutting";
if (window.location.href.indexOf("/woodcutting") !== -1) active_tab = "woodcutting";
if (window.location.href.indexOf("/lumber") !== -1) active_tab = "woodcutting";
if (window.location.href.indexOf("/lumbering") !== -1) active_tab = "woodcutting";
if (window.location.href.indexOf("/farm") !== -1) active_tab = "farming";
if (window.location.href.indexOf("/farming") !== -1) active_tab = "farming";
if (window.location.href.indexOf("/inscribe") !== -1) active_tab = "inscription";
if (window.location.href.indexOf("/inscribing") !== -1) active_tab = "inscription";
if (window.location.href.indexOf("/inscription") !== -1) active_tab = "inscription";
if (window.location.href.indexOf("/enchantments") !== -1) active_tab = "inscription";
if (window.location.href.indexOf("/alchemy") !== -1) active_tab = "inscription";
if (window.location.href.indexOf("/magic") !== -1) active_tab = "magic";
if (window.location.href.indexOf("/astro") !== -1) active_tab = "magic";
if (window.location.href.indexOf("/astrology") !== -1) active_tab = "magic";
if (window.location.href.indexOf("/astronomy") !== -1) active_tab = "magic";
if (window.location.href.indexOf("/spells") !== -1) active_tab = "magic";
if (window.location.href.indexOf("/spellBook") !== -1) active_tab = "magic";
if (window.location.href.indexOf("/faq") !== -1) active_tab = "faq";
if (window.location.href.indexOf("/help") !== -1) active_tab = "faq";
if (window.location.href.indexOf("/chat") !== -1) active_tab = "chat";
if (window.location.href.indexOf("/skills") !== -1) active_tab = "skills";
if (window.location.href.indexOf("/leaderboard") !== -1) active_tab = "skills";
if (window.location.href.indexOf("/ranking") !== -1) active_tab = "skills";
if (window.location.href.indexOf("/ranks") !== -1) active_tab = "skills";
if (window.location.href.indexOf("/achievements") !== -1) active_tab = "achievements";
if (window.location.href.indexOf("/updates") !== -1) active_tab = "updates";
if (window.location.href.indexOf("/patchNotes") !== -1) active_tab = "updates";
if (window.location.href.indexOf("/changelog") !== -1) active_tab = "updates";
if (window.location.href.indexOf("/changes") !== -1) active_tab = "updates";
if (window.location.href.indexOf("/news") !== -1) active_tab = "updates";
}
return active_tab;
},
GetActiveTabSection: function()
{
let active_tab_section = "";
try
{
let active_tab = window.ET.MCMF.GetActiveTab();
if (active_tab === "mining") active_tab_section = Meteor.connection._stores.users._getCollection().find().fetch()[0].uiState.miningTab;
if (active_tab === "crafting") active_tab_section = Meteor.connection._stores.users._getCollection().find().fetch()[0].uiState.craftingFilter;
if (active_tab === "combat")
{
if (window.ET.MCMF.IsNewCombatTab())
active_tab_section = Meteor.connection._stores.users._getCollection().find().fetch()[0].uiState.newCombatType;
else
active_tab_section = Meteor.connection._stores.users._getCollection().find().fetch()[0].uiState.combatTab;
}
if (active_tab === "farming") active_tab_section = Meteor.connection._stores.users._getCollection().find().fetch()[0].uiState.farmingTab;
if (active_tab === "inscription") active_tab_section = Meteor.connection._stores.users._getCollection().find().fetch()[0].uiState.inscriptionFilter;
if (active_tab === "achievements") active_tab_section = Meteor.connection._stores.users._getCollection().find().fetch()[0].uiState.achievementTab;
if (active_tab === "magic") active_tab_section = Meteor.connection._stores.users._getCollection().find().fetch()[0].uiState.magicTab;
active_tab_section = active_tab_section.trim().toLowerCase();
if (active_tab_section === "minepit") active_tab_section = "mine pit";
if (active_tab_section === "personalquest") active_tab_section = "personal quest";
if (active_tab_section === "tower") active_tab_section = "the tower";
if (active_tab_section === "battlelog") active_tab_section = "battle log";
if (active_tab_section === "pigment") active_tab_section = "pigments";
if (active_tab_section === "book") active_tab_section = "books";
if (active_tab_section === "magic_book") active_tab_section = "magic books";
if (active_tab_section === "spellbook") active_tab_section = "spell book";
if (active_tab_section.length === 0)
throw "Invalid active tab section";
}
catch (err)
{
try
{
active_tab_section = jQuery(jQuery("a.active").get(1)).text().trim().toLowerCase();
if (active_tab_section.length === 0)
throw "Invalid active tab section";
}
catch (err) { }
}
return active_tab_section;
},
BattleSocket_UseAbility: function(abil, targ)
{
try
{
let sMsg = '';
if (targ === undefined)
{
sMsg = '["action",{"abilityId":"' + abil + '","targets":[],"caster":"' + window.ET.MCMF.UserID + '"}]';
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Battle socket emitting: '${sMsg}'`);
battleSocket.emit
(
"action",
{
abilityId: abil,
targets: [],
caster: window.ET.MCMF.UserID
}
);
}
else
{
sMsg = '["action",{"abilityId":"' + abil + '","targets":["' + targ + '"],"caster":"' + window.ET.MCMF.UserID + '"}]';
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Battle socket emitting: '${sMsg}'`);
battleSocket.emit
(
"action",
{
abilityId: abil,
targets: [targ],
caster: window.ET.MCMF.UserID
}
);
}
}
catch (err) { }
},
CallGameCmd: function()
{
try
{
if (arguments.length > 0)
{
let cmd = arguments[0];
let fnc = function() { };
if (arguments.length === 1)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Calling: '${cmd}' with no data`);
Package.meteor.Meteor.call(cmd, fnc);
}
else
{
let data1, data2, data3, data4;
if (typeof arguments[arguments.length - 1] === "function")
{
fnc = arguments[arguments.length - 1];
if (arguments.length >= 3) data1 = arguments[1];
if (arguments.length >= 4) data2 = arguments[2];
if (arguments.length >= 5) data3 = arguments[3];
if (arguments.length >= 6) data4 = arguments[4];
}
else
{
if (arguments.length >= 2) data1 = arguments[1];
if (arguments.length >= 3) data2 = arguments[2];
if (arguments.length >= 4) data3 = arguments[3];
if (arguments.length >= 5) data4 = arguments[4];
}
if (data1 === undefined)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Calling: '${cmd}' with no data`);
Package.meteor.Meteor.call(cmd, fnc);
}
else if (data2 === undefined)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Calling: '${cmd}' with { ${JSON.stringify(data1)} }`);
Package.meteor.Meteor.call(cmd, data1, fnc);
}
else if (data3 === undefined)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Calling: '${cmd}' with { ${JSON.stringify(data1)}, ${JSON.stringify(data2)} }`);
Package.meteor.Meteor.call(cmd, data1, data2, fnc);
}
else if (data4 === undefined)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Calling: '${cmd}' with { ${JSON.stringify(data1)}, ${JSON.stringify(data2)}, ${JSON.stringify(data3)} }`);
Package.meteor.Meteor.call(cmd, data1, data2, data3, fnc);
}
else
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Calling: '${cmd}' with { ${JSON.stringify(data1)}, ${JSON.stringify(data2)}, ${JSON.stringify(data3)}, ${JSON.stringify(data4)} }`);
Package.meteor.Meteor.call(cmd, data1, data2, data3, data4, fnc);
}
}
}
else if (window.ET.MCMF.WantDebug)
window.ET.MCMF.Log("Meteor::Warning, CallGameCmd() with no arguments!");
}
catch (err)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log("Meteor::Exception in CallGameCmd():");
if (window.ET.MCMF.WantDebug) console.log(err);
}
},
SendGameCmd: function(cmd)
{
try
{
Meteor.connection._send(cmd);
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Meteor::Sending: ${JSON.stringify(cmd)}`);
}
catch (err)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`Meteor::Exception in SendGameCmd(${JSON.stringify(cmd)}):`);
if (window.ET.MCMF.WantDebug) console.log(err);
}
},
FasterAbilityUpdates: function()
{
try
{
window.ET.MCMF.SubscribeToGameChannel("abilities");
if ((window.ET.MCMF.WantFasterAbilityCDs) && (window.ET.MCMF.FinishedLoading) && (!window.ET.MCMF.InBattle) && (!window.ET.MCMF.AbilitiesReady))
window.ET.MCMF.CallGameCmd("abilities.gameUpdate");
}
catch (err) { }
setTimeout(window.ET.MCMF.FasterAbilityUpdates, 2000);
},
PlayerInCombat: function()
{
return ((window.ET.MCMF.InBattle) || ((window.ET.MCMF.Time() - window.ET.MCMF.TimeLastFight) < 3));
},
AbilityCDTrigger: function()
{
try
{
if ((window.ET.MCMF.FinishedLoading) && (!window.ET.MCMF.PlayerInCombat()))
{
iTotalCD = 0;
iTotalCDTest = 0;
iHighestCD = 0;
window.ET.MCMF.GetAbilities().forEach(function(oThisAbility)
{
if (oThisAbility.equipped)
{
if (parseInt(oThisAbility.currentCooldown) > 0)
{
iTotalCD += parseInt(oThisAbility.currentCooldown);
if (iHighestCD < parseInt(oThisAbility.currentCooldown))
iHighestCD = parseInt(oThisAbility.currentCooldown);
}
}
iTotalCDTest += parseInt(oThisAbility.cooldown);
});
if ((iTotalCDTest > 0) && (iTotalCD === 0))
{
if (!window.ET.MCMF.AbilitiesReady)
{
if (!window.ET.MCMF.InitialAbilityCheck)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log("<-- triggering ET:abilitiesReady -->");
window.ET.MCMF.EventTrigger("ET:abilitiesReady");
}
}
window.ET.MCMF.AbilitiesReady = true;
window.ET.MCMF.TimeLeftOnCD = 0;
}
else
{
window.ET.MCMF.AbilitiesReady = false;
window.ET.MCMF.TimeLeftOnCD = iHighestCD;
}
window.ET.MCMF.InitialAbilityCheck = false;
}
else
{
window.ET.MCMF.AbilitiesReady = false;
window.ET.MCMF.TimeLeftOnCD = 9999;
}
}
catch (err) { }
setTimeout(window.ET.MCMF.AbilityCDTrigger, 500);
},
BattleFloorRoom: "0.0",
BattleFirstFrame: undefined,
BattleUnitList: [],
BattleUITemplate: undefined,
LiveBattleData: function()
{
try
{
if (window.ET.MCMF.BattleUITemplate !== undefined)
return window.ET.MCMF.BattleUITemplate.state.get("currentBattle");
}
catch (err) { }
return undefined;
},
LastUnitIDList: '',
InternalBattleTickMonitor: undefined,
CombatStarted: function(forced)
{
if (!window.ET.MCMF.FinishedLoading)
{
setTimeout(window.ET.MCMF.CombatStarted, 100);
return;
}
if (forced || (window.ET.MCMF.InternalBattleTickMonitor === undefined) || (window.ET.MCMF.BattleFirstFrame === undefined))
{
window.ET.MCMF.InternalBattleTickMonitor = true;
battleSocket.on('tick', function(oAllData)
{
let battleData = window.ET.MCMF.LiveBattleData();
if (battleData !== undefined)
{
/* if (battleData.floor !== undefined)
{
let currentFloorRoom = CInt(battleData.floor).toFixed(0) + "." + CInt(battleData.room).toFixed(0);
if (window.ET.MCMF.BattleFloorRoom !== currentFloorRoom)
{
window.ET.MCMF.BattleFloorRoom = currentFloorRoom;
window.ET.MCMF.BattleFirstFrame = undefined;
}
} */
let CurrentUnitIDList = '';
jQ.makeArray(battleData.enemies).forEach(function(oEnemyUnit)
{
CurrentUnitIDList += `${oEnemyUnit.id}|`;
});
let bNewBattleFrameReset = false;
jQ.makeArray(battleData.enemies).forEach(function(oEnemyUnit)
{
if (window.ET.MCMF.LastUnitIDList.indexOf(`${oEnemyUnit.id}|`) === -1)
bNewBattleFrameReset = true;
});
if (bNewBattleFrameReset)
window.ET.MCMF.BattleFirstFrame = undefined;
window.ET.MCMF.LastUnitIDList = CurrentUnitIDList;
if (window.ET.MCMF.BattleFirstFrame === undefined)
{
window.ET.MCMF.BattleFirstFrame = battleData;
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log("<-- triggering ET:firstBattleFrame -->");
window.ET.MCMF.EventTrigger("ET:firstBattleFrame");
//window.ET.MCMF.Log("new BattleFirstFrame data:");
//console.log(window.ET.MCMF.BattleFirstFrame);
}
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log("<-- triggering ET:combatTick -->");
window.ET.MCMF.EventTrigger("ET:combatTick");
}
});
}
},
InitGameTriggers: function()
{
if ((Package.meteor.Meteor === undefined) || (Package.meteor.Meteor.connection === undefined) || (Package.meteor.Meteor.connection._stream === undefined) || (Template.currentBattleUi === undefined))
{
setTimeout(window.ET.MCMF.InitGameTriggers, 100);
return;
}
window.ET.MCMF.EventSubscribe("ET:navigation", function()
{
window.ET.MCMF.InternalBattleTickMonitor = undefined;
// re-trigger combat-start events when the battle socket is reconnected
if (window.ET.MCMF.InBattle && window.ET.MCMF.IsNewCombatTab())
window.ET.MCMF.CombatStarted(true);
});
Router.onRun(function()
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log("<-- triggering ET:navigation -->");
window.ET.MCMF.EventTrigger("ET:navigation");
try
{
let sCurrentRoute = Router._currentRoute.getName();
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log(`<-- triggering ET:navigation:${sCurrentRoute} -->`);
window.ET.MCMF.EventTrigger(`ET:navigation:${sCurrentRoute}`);
}
catch (err) { }
this.next();
});
// note: not a trustworthy method to get new battle unit data, since the templates will reuse and not trigger render from room to room
Blaze._getTemplate("battleUnit").onRendered(function()
{
if ((this.data !== undefined) && (this.data.unit !== undefined))
window.ET.MCMF.BattleUnitList.push(this);
});
Template.currentBattleUi.onCreated(function()
{
window.ET.MCMF.BattleUITemplate = this;
});
Template.currentBattleUi.onDestroyed(function()
{
window.ET.MCMF.BattleUITemplate = undefined;
window.ET.MCMF.BattleUnitList = [];
});
Package.meteor.Meteor.connection._stream.on('message', function(sMeteorRawData)
{
//if (window.ET.MCMF.CombatID === undefined)
// window.ET.MCMF.GetPlayerCombatData();
try
{
oMeteorData = JSON.parse(sMeteorRawData);
/////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// BACKUP TO RETRIEVE USER AND COMBAT IDS
//
/*
if (oMeteorData.collection === "users")
if ((window.ET.MCMF.UserID === undefined) || (window.ET.MCMF.UserID.length !== 17))
window.ET.MCMF.UserID = oMeteorData.id;
if (oMeteorData.collection === "combat")
if ((window.ET.MCMF.CombatID === undefined) || (window.ET.MCMF.CombatID.length !== 17))
if (oMeteorData.fields.owner === window.ET.MCMF.UserID)
window.ET.MCMF.CombatID = oMeteorData.id;
*/
//
/////////////////////////////////////////////////////////////////////////////////////////////////////////
if (oMeteorData.collection === "battlesList")
{
window.ET.MCMF.AbilitiesReady = false;
if ((oMeteorData.msg === "added") || (oMeteorData.msg === "removed"))
{
window.ET.MCMF.InternalBattleTickMonitor = undefined;
window.ET.MCMF.BattleFirstFrame = undefined;
window.ET.MCMF.BattleUnitList = [];
window.ET.MCMF.InBattle = (oMeteorData.msg === "added");
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log("<-- triggering ET:combat" + (((oMeteorData.msg === "added")) ? ("Start") : ("End")) + " -->");
window.ET.MCMF.EventTrigger("ET:combat" + (((oMeteorData.msg === "added")) ? ("Start") : ("End")));
if (window.ET.MCMF.InBattle)
window.ET.MCMF.CombatStarted();
else
window.ET.MCMF.BattleFloorRoom = "0.0";
}
}
if ((oMeteorData.collection === "battles") && (oMeteorData.msg === "added"))
{
if (oMeteorData.fields.finished)
{
window.ET.MCMF.WonLast = oMeteorData.fields.win;
window.ET.MCMF.TimeLastFight = window.ET.MCMF.Time();
if (window.ET.MCMF.FinishedLoading)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log("<-- triggering ET:combat" + ((oMeteorData.fields.win) ? ("Won") : ("Lost")) + " -->");
window.ET.MCMF.EventTrigger("ET:combat" + ((oMeteorData.fields.win) ? ("Won") : ("Lost")));
}
}
else
window.ET.MCMF.CombatStarted();
}
}
catch (err) { }
});
},
PlayerHP: function()
{
return window.ET.MCMF.GetPlayerCombatData().stats.health;
},
PlayerHPMax: function()
{
return window.ET.MCMF.GetPlayerCombatData().stats.healthMax;
},
PlayerEnergy: function()
{
return window.ET.MCMF.GetPlayerCombatData().stats.energy;
},
AbilityCDCalc: function()
{
iTotalCD = 0;
iTotalCDTest = 0;
iHighestCD = 0;
window.ET.MCMF.GetAbilities().forEach(function(oThisAbility)
{
if (oThisAbility.equipped)
{
if (parseInt(oThisAbility.currentCooldown) > 0)
{
iTotalCD += parseInt(oThisAbility.currentCooldown);
if (iHighestCD < parseInt(oThisAbility.currentCooldown))
iHighestCD = parseInt(oThisAbility.currentCooldown);
}
}
iTotalCDTest += parseInt(oThisAbility.cooldown);
});
if ((iTotalCDTest > 0) && (iTotalCD === 0))
{
if (!window.ET.MCMF.AbilitiesReady)
{
if (!window.ET.MCMF.InitialAbilityCheck)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log("<-- triggering ET:abilitiesReady -->");
window.ET.MCMF.EventTrigger("ET:abilitiesReady");
}
}
window.ET.MCMF.AbilitiesReady = true;
window.ET.MCMF.TimeLeftOnCD = 0;
}
else
{
window.ET.MCMF.AbilitiesReady = false;
window.ET.MCMF.TimeLeftOnCD = iHighestCD;
}
window.ET.MCMF.InitialAbilityCheck = false;
},
GetUnitCombatData: function(sUnitID)
{
let oCombatPlayerData;
try
{
// get recent combat data from stored 'state' data in 'BattleUITemplate' template (comes from 'battleSocket')
if (window.ET.MCMF.LiveBattleData() !== undefined)
{
jQ.makeArray(window.ET.MCMF.LiveBattleData().units).forEach(function(oCurrentUnit)
{
if (oCurrentUnit.id === sUnitID)
oCombatPlayerData = oCurrentUnit;
});
}
}
catch (err) { }
return oCombatPlayerData;
},
GetEnemyCombatData: function(sUnitID)
{
let oCombatEnemyData;
try
{
// get recent combat data from stored 'state' data in 'BattleUITemplate' template (comes from 'battleSocket')
if (window.ET.MCMF.LiveBattleData() !== undefined)
{
jQ.makeArray(window.ET.MCMF.LiveBattleData().enemies).forEach(function(oCurrentUnit)
{
if (oCurrentUnit.id === sUnitID)
oCombatEnemyData = oCurrentUnit;
});
}
}
catch (err) { }
return oCombatEnemyData;
},
GetPlayerCombatData: function()
{
try
{
Meteor.connection._stores.combat._getCollection().find().fetch().forEach(function(oThisCombatUnit)
{
if (oThisCombatUnit.owner === window.ET.MCMF.UserID)
window.ET.MCMF.PlayerUnitData = oThisCombatUnit;
});
// new: get updated combat data from stored 'state' data in 'BattleUITemplate' template (comes from 'battleSocket')
if (window.ET.MCMF.LiveBattleData() !== undefined)
{
jQ.makeArray(window.ET.MCMF.LiveBattleData().units).forEach(function(oCurrentUnit)
{
if (oCurrentUnit.id === window.ET.MCMF.UserID)
window.ET.MCMF.PlayerUnitData = oCurrentUnit;
});
}
}
catch (err) { }
return window.ET.MCMF.PlayerUnitData;
},
GetAbilities: function()
{
return Meteor.connection._stores.abilities._getCollection().find().fetch()[0].learntAbilities;
},
GetAdventures: function()
{
let oAdventureDetails = { AllAdventures: [], ShortAdventures: [], LongAdventures: [], EpicAdventures: [], PhysicalAdventures: [], MagicalAdventures: [], ActiveAdventures: [], CurrentAdventure: undefined };
// oThisAdventure
// .duration {duration in seconds} (integer)
// .endDate {end date/time} (Date()) (property only exists if the adventure is ongoing)
// .floor {corresponding Tower Floor} (integer)
// .icon "{imageofbattle.ext}" (string)
// .id "{guid}" (13-digit alphanumeric string)
// .length "short" / "long" / "epic" (string)
// .level {general level} (integer)
// .name "{Name of Battle}" (string)
// .room {corresponding Tower Room in Tower Floor} (integer)
// .type "physical" / "magic" (string)
// .startDate {start date/time} (Date()) (property only exists if the adventure is ongoing)
window.ET.MCMF.GetAdventures_raw().forEach(function(oThisAdventure)
{
try
{
oAdventureDetails.AllAdventures.push(oThisAdventure);
if (oThisAdventure.length === "short") oAdventureDetails.ShortAdventures .push(oThisAdventure);
if (oThisAdventure.length === "long") oAdventureDetails.LongAdventures .push(oThisAdventure);
if (oThisAdventure.length === "epic") oAdventureDetails.EpicAdventures .push(oThisAdventure);
if (oThisAdventure.type === "physical") oAdventureDetails.PhysicalAdventures.push(oThisAdventure);
if (oThisAdventure.type === "magic") oAdventureDetails.MagicalAdventures .push(oThisAdventure);
if (oThisAdventure.endDate !== undefined) oAdventureDetails.ActiveAdventures .push(oThisAdventure);
}
catch (err) { }
});
oAdventureDetails.AllAdventures.sort(function(advA, advB)
{
if ((advA.startDate === undefined) && (advB.startDate !== undefined)) return 1;
if ((advA.startDate !== undefined) && (advB.startDate === undefined)) return -1;
if ((advA.startDate !== undefined) && (advB.startDate !== undefined))
{
if (advA.startDate > advB.startDate) return 1;
if (advA.startDate < advB.startDate) return -1;
}
if (advA.duration > advB.duration) return 1;
if (advA.duration < advB.duration) return -1;
return 0;
});
oAdventureDetails.ActiveAdventures.sort(function(advA, advB)
{
if (advA.startDate > advB.startDate) return 1;
if (advA.startDate < advB.startDate) return -1;
return 0;
});
oAdventureDetails.PhysicalAdventures.sort(function(advA, advB)
{
if (advA.duration > advB.duration) return 1;
if (advA.duration < advB.duration) return -1;
return 0;
});
oAdventureDetails.MagicalAdventures.sort(function(advA, advB)
{
if (advA.duration > advB.duration) return 1;
if (advA.duration < advB.duration) return -1;
return 0;
});
if (oAdventureDetails.ActiveAdventures.length > 0)
oAdventureDetails.CurrentAdventure = oAdventureDetails.ActiveAdventures[0];
return oAdventureDetails;
},
GetAdventures_raw: function()
{
try
{
return Meteor.connection._stores.adventures._getCollection().find().fetch()[0].adventures;
}
catch (err) { }
return [];
},
GetChats: function()
{
return Meteor.connection._stores.simpleChats._getCollection().find().fetch();
},
GetItem: function(in__id)
{
let oItems = window.ET.MCMF.GetItems({_id: in__id});
if (oItems.length > 0)
return oItems[0];
return {};
},
GetItems: function()
{
let oItems;
if (arguments.length === 0)
oItems = jQ.makeArray(Meteor.connection._stores.items._getCollection().find().fetch());
else
oItems = jQ.makeArray(Meteor.connection._stores.items._getCollection().find(arguments[0]).fetch());
for (let i = 0; i < oItems.length; i++)
oItems[i] = window.ET.MCMF.AddItemConsts(oItems[i]);
return oItems;
},
AddItemConsts: function(oItem)
{
let oItemNew;
let consts;
try
{
consts = (IsValid(window) && IsValid(window.gameConstants)) ? window.gameConstants : (IsValid(unsafeWindow) && IsValid(unsafeWindow.gameConstants)) ? unsafeWindow.gameConstants : { };
oItemNew = { ...(oItem) };
oItemNew = { ...(oItemNew), ...(consts.ITEMS[oItemNew.itemId]) };
if (IsValid(oItemNew.produces) && IsValid(consts.FARMING) && IsValid(consts.FARMING.plants))
{
oItemNew.plantingDetails = consts.FARMING.plants[oItemNew.produces];
if (IsValid(oItemNew.plantingDetails))
oItemNew.required = oItemNew.plantingDetails.required;
}
}
catch (err) { }
try
{
oItemNew = { ...(oItemNew), ...(oItem) };
oItemNew.stats = sumObjectsByKey(oItem.extraStats, consts.ITEMS[oItem.itemId].stats);
}
catch (err) { }
try
{
if (typeof oItemNew['description'] === 'function')
oItemNew.description = oItemNew.description();
}
catch (err) { }
return oItemNew;
},
GetItemConsts: function(sItemID)
{
let oItemNew;
let consts;
try
{
consts = (IsValid(window) && IsValid(window.gameConstants)) ? window.gameConstants : (IsValid(unsafeWindow) && IsValid(unsafeWindow.gameConstants)) ? unsafeWindow.gameConstants : { };
oItemNew = consts.ITEMS[sItemID];
if (IsValid(oItemNew.produces) && IsValid(consts.FARMING) && IsValid(consts.FARMING.plants))
{
oItemNew.plantingDetails = consts.FARMING.plants[oItemNew.produces];
if (IsValid(oItemNew.plantingDetails))
oItemNew.required = oItemNew.plantingDetails.required;
}
}
catch (err) { }
try
{
if (typeof oItemNew['description'] === 'function')
oItemNew.description = oItemNew.description();
}
catch (err) { }
return oItemNew;
},
GetSkills: function()
{
return Meteor.connection._stores.skills._getCollection().find().fetch();
},
Setup: function()
{
if ((!window.ET.MCMF.TryingToLoad) && (!window.ET.MCMF.FinishedLoading))
{
// use whatever version of jQuery available to us
$("body").append("<div id=\"ET_meancloud_bootstrap\" style=\"visibility: hidden; display: none;\"></div>");
window.ET.MCMF.TryingToLoad = true;
window.ET.MCMF.Setup_Initializer();
}
},
Setup_Initializer: function()
{
// wait for Meteor availability
if ((Package === undefined) || (Package.meteor === undefined) || (Package.meteor.Meteor === undefined) || (Package.meteor.Meteor.connection === undefined) || (Package.meteor.Meteor.connection._stream === undefined))
{
setTimeout(window.ET.MCMF.Setup_Initializer, 10);
return;
}
if (!window.ET.MCMF.Initialized)
{
window.ET.MCMF.Initialized = true;
window.ET.MCMF.Setup_SendDelayedInitializer();
window.ET.MCMF.InitGameTriggers();
window.ET.MCMF.Setup_remaining();
}
},
Setup_SendDelayedInitializer: function()
{
try
{
jQ("div#ET_meancloud_bootstrap").trigger("ET:initialized");
window.ET.MCMF.EventTrigger("ET:initialized");
}
catch (err)
{
setTimeout(window.ET.MCMF.Setup_SendDelayedInitializer, 100);
}
},
Setup_remaining: function()
{
try
{
if (Meteor === undefined) throw "[MCMF Setup] Not loaded yet: Meteor not initialized";
if (Meteor.connection === undefined) throw "[MCMF Setup] Not loaded yet: Meteor not initialized";
if (Meteor.connection._userId === undefined) throw "[MCMF Setup] Not loaded yet: Meteor not initialized";
window.ET.MCMF.UserID = Meteor.connection._userId;
//window.ET.MCMF.UserName = Meteor.connection._stores.users._getCollection()._collection._docs._map[window.ET.MCMF.UserID].username;
window.ET.MCMF.UserName = [...Meteor.connection._stores.users._getCollection()._collection._docs._map.values()][0].username;
window.ET.MCMF.GetPlayerCombatData();
if (window.ET.MCMF.GetAbilities().length < 0) throw "[MCMF Setup] Not loaded yet: no abilities";
if (window.ET.MCMF.GetItems().length < 0) throw "[MCMF Setup] Not loaded yet: no items";
if (window.ET.MCMF.GetChats().length < 0) throw "[MCMF Setup] Not loaded yet: no chats";
if (window.ET.MCMF.GetSkills().length < 0) throw "[MCMF Setup] Not loaded yet: no skills";
// if the above is all good, then this should be no problem:
window.ET.MCMF.AbilityCDTrigger(); // set up ability CD trigger
window.ET.MCMF.AbilityCDCalc();
window.ET.MCMF.FasterAbilityUpdates(); // set up faster ability updates (do not disable, this is controlled via configurable setting)
// trigger finished-loading event
if (!window.ET.MCMF.FinishedLoading)
{
if (window.ET.MCMF.WantDebug) window.ET.MCMF.Log("<-- triggering ET:loaded -->");
window.ET.MCMF.EventTrigger("ET:loaded");
window.ET.MCMF.FinishedLoading = true;
}
}
catch (err) // any errors and we retry setup
{
if (err.toString().indexOf("[MCMF Setup]") !== -1)
{
window.ET.MCMF.Log("ET MCMF setup exception:");
console.log(err);
}
setTimeout(window.ET.MCMF.Setup_remaining, 500);
}
},
// Ready means the mod framework has been initialized, but Meteor is not yet available
Ready: function(fnCallback, sNote)
{
if (!window.ET.MCMF.Initialized)
window.ET.MCMF.EventSubscribe("initialized", fnCallback, sNote);
else
fnCallback();
},
// Loaded means the mod framework and Meteor are fully loaded and available
Loaded: function(fnCallback, sNote)
{
if (!window.ET.MCMF.FinishedLoading)
window.ET.MCMF.EventSubscribe("loaded", fnCallback, sNote);
else
fnCallback();
},
};
window.ET.MCMF.Setup();
}
////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////
////////// ** CORE SCRIPT STARTUP -- DO NOT MODIFY ** //////////
function LoadJQ(callback) {
if (window.jQ === undefined) { var script=document.createElement("script");script.setAttribute("src","//ajax.googleapis.com/ajax/libs/jquery/3.2.1/jquery.min.js");script.addEventListener('load',function() {
var subscript=document.createElement("script");subscript.textContent="window.jQ=jQuery.noConflict(true);("+callback.toString()+")();";document.body.appendChild(subscript); },
!1);document.body.appendChild(script); } else callback(); } LoadJQ(startup);
////////////////////////////////////////////////////////////////