Farbtastic

Farbtastic version for Rulesy's code

此腳本不應該直接安裝,它是一個供其他腳本使用的函式庫。欲使用本函式庫,請在腳本 metadata 寫上: // @require https://update.cn-greasyfork.org/scripts/31200/204642/Farbtastic.js

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

/**
 * Farbtastic Color Picker 1.2
 * © 2008 Steven Wittens
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

jQuery.fn.farbtastic = function (callback) {
  $.farbtastic(this, callback);
  return this;
};

jQuery.farbtastic = function (container, callback) {
  var container = $(container).get(0);
  return container.farbtastic || (container.farbtastic = new jQuery._farbtastic(container, callback));
}

jQuery._farbtastic = function (container, callback) {
  // Store farbtastic object
  var fb = this;

  // Insert markup
  $(container).html('<div class="farbtastic"><div class="color"></div><div class="wheel"></div><div class="overlay"></div><div class="h-marker marker"></div><div class="sl-marker marker"></div></div>');
  var e = $('.farbtastic', container);
  fb.wheel = $('.wheel', container).get(0);
  // Dimensions
  fb.radius = 84;
  fb.square = 100;
  fb.width = 194;

  // Fix background PNGs in IE6
  if (navigator.appVersion.match(/MSIE [0-6]\./)) {
    $('*', e).each(function () {
      if (this.currentStyle.backgroundImage != 'none') {
        var image = this.currentStyle.backgroundImage;
        image = this.currentStyle.backgroundImage.substring(5, image.length - 2);
        $(this).css({
          'backgroundImage': 'none',
          'filter': "progid:DXImageTransform.Microsoft.AlphaImageLoader(enabled=true, sizingMethod=crop, src='" + image + "')"
        });
      }
    });
  }

  /**
   * Link to the given element(s) or callback.
   */
  fb.linkTo = function (callback) {
    // Unbind previous nodes
    if (typeof fb.callback == 'object') {
      $(fb.callback).unbind('keyup', fb.updateValue);
    }

    // Reset color
    fb.color = null;

    // Bind callback or elements
    if (typeof callback == 'function') {
      fb.callback = callback;
    }
    else if (typeof callback == 'object' || typeof callback == 'string') {
      fb.callback = $(callback);
      fb.callback.bind('keyup', fb.updateValue);
      if (fb.callback.get(0).value) {
        fb.setColor(fb.callback.get(0).value);
      }
    }
    return this;
  }
  fb.updateValue = function (event) {
    if (this.value && this.value != fb.color) {
      fb.setColor(this.value);
    }
  }

  /**
   * Change color with HTML syntax #123456
   */
  fb.setColor = function (color) {
    var unpack = fb.unpack(color);
    if (fb.color != color && unpack) {
      fb.color = color;
      fb.rgb = unpack;
      fb.hsl = fb.RGBToHSL(fb.rgb);
      fb.updateDisplay();
    }
    return this;
  }

  /**
   * Change color with HSL triplet [0..1, 0..1, 0..1]
   */
  fb.setHSL = function (hsl) {
    fb.hsl = hsl;
    fb.rgb = fb.HSLToRGB(hsl);
    fb.color = fb.pack(fb.rgb);
    fb.updateDisplay();
    return this;
  }

  /////////////////////////////////////////////////////

  /**
   * Retrieve the coordinates of the given event relative to the center
   * of the widget.
   */
  fb.widgetCoords = function (event) {
    var x, y;
    var el = event.target || event.srcElement;
    var reference = fb.wheel;

    if (typeof event.offsetX != 'undefined') {
      // Use offset coordinates and find common offsetParent
      var pos = { x: event.offsetX, y: event.offsetY };

      // Send the coordinates upwards through the offsetParent chain.
      var e = el;
      while (e) {
        e.mouseX = pos.x;
        e.mouseY = pos.y;
        pos.x += e.offsetLeft;
        pos.y += e.offsetTop;
        e = e.offsetParent;
      }

      // Look for the coordinates starting from the wheel widget.
      var e = reference;
      var offset = { x: 0, y: 0 }
      while (e) {
        if (typeof e.mouseX != 'undefined') {
          x = e.mouseX - offset.x;
          y = e.mouseY - offset.y;
          break;
        }
        offset.x += e.offsetLeft;
        offset.y += e.offsetTop;
        e = e.offsetParent;
      }

      // Reset stored coordinates
      e = el;
      while (e) {
        e.mouseX = undefined;
        e.mouseY = undefined;
        e = e.offsetParent;
      }
    }
    else {
      // Use absolute coordinates
      var pos = fb.absolutePosition(reference);
      x = (event.pageX || 0*(event.clientX + $('html').get(0).scrollLeft)) - pos.x;
      y = (event.pageY || 0*(event.clientY + $('html').get(0).scrollTop)) - pos.y;
    }
    // Subtract distance to middle
    return { x: x - fb.width / 2, y: y - fb.width / 2 };
  }

  /**
   * Mousedown handler
   */
  fb.mousedown = function (event) {
    // Capture mouse
    if (!document.dragging) {
      $(document).bind('mousemove', fb.mousemove).bind('mouseup', fb.mouseup);
      document.dragging = true;
    }

    // Check which area is being dragged
    var pos = fb.widgetCoords(event);
    fb.circleDrag = Math.max(Math.abs(pos.x), Math.abs(pos.y)) * 2 > fb.square;

    // Process
    fb.mousemove(event);
    return false;
  }

  /**
   * Mousemove handler
   */
  fb.mousemove = function (event) {
    // Get coordinates relative to color picker center
    var pos = fb.widgetCoords(event);

    // Set new HSL parameters
    if (fb.circleDrag) {
      var hue = Math.atan2(pos.x, -pos.y) / 6.28;
      if (hue < 0) hue += 1;
      fb.setHSL([hue, fb.hsl[1], fb.hsl[2]]);
    }
    else {
      var sat = Math.max(0, Math.min(1, -(pos.x / fb.square) + .5));
      var lum = Math.max(0, Math.min(1, -(pos.y / fb.square) + .5));
      fb.setHSL([fb.hsl[0], sat, lum]);
    }
    return false;
  }

  /**
   * Mouseup handler
   */
  fb.mouseup = function () {
    // Uncapture mouse
    $(document).unbind('mousemove', fb.mousemove);
    $(document).unbind('mouseup', fb.mouseup);
    document.dragging = false;
  }

  /**
   * Update the markers and styles
   */
  fb.updateDisplay = function () {
    // Markers
    var angle = fb.hsl[0] * 6.28;
    $('.h-marker', e).css({
      left: Math.round(Math.sin(angle) * fb.radius + fb.width / 2) + 'px',
      top: Math.round(-Math.cos(angle) * fb.radius + fb.width / 2) + 'px'
    });

    $('.sl-marker', e).css({
      left: Math.round(fb.square * (.5 - fb.hsl[1]) + fb.width / 2) + 'px',
      top: Math.round(fb.square * (.5 - fb.hsl[2]) + fb.width / 2) + 'px'
    });

    // Saturation/Luminance gradient
    $('.color', e).css('backgroundColor', fb.pack(fb.HSLToRGB([fb.hsl[0], 1, 0.5])));

    // Linked elements or callback
    if (typeof fb.callback == 'object') {
      // Set background/foreground color
      $(fb.callback).css({
        backgroundColor: fb.color,
        color: fb.hsl[2] > 0.5 ? '#000' : '#fff'
      });

      // Change linked value
      $(fb.callback).each(function() {
        if (this.value && this.value != fb.color) {
          this.value = fb.color;
        }
      });
    }
    else if (typeof fb.callback == 'function') {
      fb.callback.call(fb, fb.color);
    }
  }

  /**
   * Get absolute position of element
   */
  fb.absolutePosition = function (el) {
    var r = { x: el.offsetLeft, y: el.offsetTop };
    // Resolve relative to offsetParent
    if (el.offsetParent) {
      var tmp = fb.absolutePosition(el.offsetParent);
      r.x += tmp.x;
      r.y += tmp.y;
    }
    return r;
  };

  /* Various color utility functions */
  fb.pack = function (rgb) {
    var r = Math.round(rgb[0] * 255);
    var g = Math.round(rgb[1] * 255);
    var b = Math.round(rgb[2] * 255);
    return '#' + (r < 16 ? '0' : '') + r.toString(16) +
           (g < 16 ? '0' : '') + g.toString(16) +
           (b < 16 ? '0' : '') + b.toString(16);
  }

  fb.unpack = function (color) {
    if (color.length == 7) {
      return [parseInt('0x' + color.substring(1, 3)) / 255,
        parseInt('0x' + color.substring(3, 5)) / 255,
        parseInt('0x' + color.substring(5, 7)) / 255];
    }
    else if (color.length == 4) {
      return [parseInt('0x' + color.substring(1, 2)) / 15,
        parseInt('0x' + color.substring(2, 3)) / 15,
        parseInt('0x' + color.substring(3, 4)) / 15];
    }
  }

  fb.HSLToRGB = function (hsl) {
    var m1, m2, r, g, b;
    var h = hsl[0], s = hsl[1], l = hsl[2];
    m2 = (l <= 0.5) ? l * (s + 1) : l + s - l*s;
    m1 = l * 2 - m2;
    return [this.hueToRGB(m1, m2, h+0.33333),
        this.hueToRGB(m1, m2, h),
        this.hueToRGB(m1, m2, h-0.33333)];
  }

  fb.hueToRGB = function (m1, m2, h) {
    h = (h < 0) ? h + 1 : ((h > 1) ? h - 1 : h);
    if (h * 6 < 1) return m1 + (m2 - m1) * h * 6;
    if (h * 2 < 1) return m2;
    if (h * 3 < 2) return m1 + (m2 - m1) * (0.66666 - h) * 6;
    return m1;
  }

  fb.RGBToHSL = function (rgb) {
    var min, max, delta, h, s, l;
    var r = rgb[0], g = rgb[1], b = rgb[2];
    min = Math.min(r, Math.min(g, b));
    max = Math.max(r, Math.max(g, b));
    delta = max - min;
    l = (min + max) / 2;
    s = 0;
    if (l > 0 && l < 1) {
      s = delta / (l < 0.5 ? (2 * l) : (2 - 2 * l));
    }
    h = 0;
    if (delta > 0) {
      if (max == r && max != g) h += (g - b) / delta;
      if (max == g && max != b) h += (2 + (b - r) / delta);
      if (max == b && max != r) h += (4 + (r - g) / delta);
      h /= 6;
    }
    return [h, s, l];
  }

  // Install mousedown handler (the others are set on the document on-demand)
  $('*', e).mousedown(fb.mousedown);

    // Init color
  fb.setColor('#000000');

  // Set linked elements/callback
  if (callback) {
    fb.linkTo(callback);
  }
}