DH2 0% Gameplay QoL

Literally zero gameplay

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name		DH2 0% Gameplay QoL
// @namespace	
// @version		0.1.0
// @description	Literally zero gameplay
// @author		neeko
// @match		http://*.diamondhunt.co/game.php
// @match		https://*.diamondhunt.co/game.php
// @run-at document-idle
// @grant		none
// ==/UserScript==

(function() {
    'use strict';

const SECONDS = 0x3E8;
const MINUTES = 0x3c * SECONDS;
const HOURS = 0x3c * MINUTES;

var SEEDS = ['redMushroomSeeds', 'redMushroomSeeds', 'redMushroomSeeds', 'redMushroomSeeds']; //dottedGreenLeafSeeds
var FIGHT_DESTINATION = 'volcano'; // 'forests', 'fields', 'caves'
var VESSEL = 'rowBoat'; // 'rowBoat', 'canoe'
var BREWS = ['stardustPotion', 'essencePotion', 'superEssencePotion', 'treePotion', 'seedPotion', 'oilPotion', 'smeltingPotion', 'barPotion', 'superStardustPotion']; 
var SMELT_TYPE = 'glass'; // 'glass', 'bronzeBar', 'ironBar', 'silverBar', 'goldBar', 'ancientBar'
var SMELT_AMOUNT = 150;
var SMELT_TIMER = 150 * SECONDS;

setTimeout(function() { $init(); }, 5000);

function $update() {
	if(webSocket.readyState > 1)
		location.reload();
}

function $vessel(vessel) {
    var cmd = ('BOAT=');
    sendBytes(cmd + vessel);
    console.log('sending', vessel);
}

function $drink(potion) {
	var cmd = 'DRINK=';
	sendBytes(cmd + potion);
	console.log('drinking', potion);
}

function $harvest(patchId) {
    var cmd = 'HARVEST=';
    sendBytes(cmd + patchId);
    console.log('harvesting', patchId);
}

function $plant(seed, patchId) {
	var cmd = 'PLANT=';
	sendBytes(cmd + seed + '~' + patchId);
	console.log('planting', seed, 'in patch:', patchId);
}

function $chop(patch) {
	var cmd = 'CHOP_TREE=';
	sendBytes(cmd + patch);
	console.log('chopping', patch);
}

function $fight(location) {
	var cmd = 'FIGHT=';
	sendBytes(cmd + location);
	console.log('fighting at', location);
}

function $brew(potion, amount) {
    var cmd = "BREW=";
    sendBytes(cmd + potion + "~" + amount);
    console.log('brewing', amount, potion);
}

function $smelt(bar, amount) {
    var cmd = 'SMELT=';
    sendBytes(cmd + bar + '~' + amount);
    console.log('smelting', bar, amount);
}

function $init() {
    if(smeltingPerc == "0")
        $smelt(SMELT_TYPE, SMELT_AMOUNT);
}

setInterval(function() {
    // FARMING
	for(var i = 0; i < SEEDS.length; i++) {
        if(window["farming-patch-text-" + (i + 1)].innerHTML == "Click to harvest") {
            $harvest(i + 1);
        }
		if(window["farmingPatchTimer" + (i + 1)] > getGrowTime(SEEDS[i]) || window["farmingPatchTimer" + (i + 1)] == "0") { // || window["farmingPatchTimer" + (i + 1)] == "0"
			if(window[SEEDS[i]] > 1) {
				$plant(SEEDS[i], i + 1);
                $harvest(i + 1);
			}
		}
	}
    // COMBAT
    if(window["fight-cooldown"].innerHTML == "Ready" && combatGlobalCooldown == "0") {
        if(energy >= 1000) {
            $fight(FIGHT_DESTINATION);
        } else if (energy < 1000 & energy >= 50) {
            $fight('fields');
        }
    }

    // DRINKING
    for(var j = 0; j < BREWS.length; j++) {
        if(window[BREWS[j] + "Timer"] == "0") {
            if(window[BREWS[j]] > 0) {
                $drink(BREWS[j]);
            }
        }
    }
    // FISHING
    if(window[VESSEL + "Timer"] == "0") {
        $vessel(VESSEL);
    }
    // WOODCUTTING
    for(var tree = 1; tree < 7; tree++) {
        if(window["wc-div-tree-lbl-" + tree].innerHTML == "(ready)") {
            if(window["treeUnlocked" + tree]) {
                $chop(tree);
            }
        }
    }
    // BREWING
    if(dottedGreenLeaf > 0 && vialOfWater > 0 && redMushroom >= 25) {
       var reds = Math.floor(redMushroom / 25);
        $brew('stardustPotion', reds >= dottedGreenLeaf ? dottedGreenLeaf : reds);
    }
}, 5000);

setInterval(function() {
	$update();
}, 5 * MINUTES);

setInterval(function()	{
    if(smeltingPerc == "0")
        $smelt(SMELT_TYPE, SMELT_AMOUNT);
}, SMELT_TIMER);

})();