- // ==UserScript==
- // @name Cookie clicker tools
- // @namespace orteil.dashnet.org
- // @version 2.052
- // @description Cookie clicker tools (visual)
- // @author Anton
- // @match http://orteil.dashnet.org/cookieclicker/*
- // @require http://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js
- // ==/UserScript==
-
- (function() {
- 'use strict';
- var log = [], logTitle = '<div class="section">Cookies 2.0.52 is here!</div>', newLogs = 0;
-
- var started = false, t2, t3, tClick, tClickFrenzy, oldTitle = '', tLog, tPriority;
-
- var _getBuffMult = function () {
- var buffMult = 1;
- for (var buff in Game.buffs) {
- if (Game.buffs[buff] !== 0 && typeof Game.buffs[buff].multCpS !== 'undefined') {
- buffMult = buffMult * Game.buffs[buff].multCpS;
- }
- }
- return buffMult === 0 ? 1 : buffMult;
- }
-
- var _getNormalCookiesPs = function () {
- return Game.cookiesPs / _getBuffMult();
- }
-
- var _getMinimalMoney = function () {
- return _getNormalCookiesPs() * 42100;
- }
-
- var _getMoneyCanSpend = function () {
- var moneyCanSpend = Game.cookies - _getMinimalMoney();
- return moneyCanSpend;
- }
-
- var priorityListObj = {}, priorityList = [], timeCompensateObj = {}, timeCompensateList = [];
- var _createPriorityList = function() {
- var moneyCanSpend = _getMoneyCanSpend();
- var money = Game.cookies;
- priorityList = [];
- priorityListObj = {};
- for (var g in Game.UpgradesById) {
- if (Game.UpgradesById[g].bought === 0 && Game.UpgradesById[g].unlocked == 1) {
- var isMultiplier = Game.UpgradesById[g].desc.indexOf('production multiplier') >= 0;
- var isDouble = Game.UpgradesById[g].desc.indexOf('<b>twice</b>') >= 0;
- var increasedMoney = 0;
- if (isMultiplier) {
- increasedMoney = _getNormalCookiesPs() * Game.UpgradesById[g].power / 100;
- } else if (isDouble) {
- increasedMoney = Game.UpgradesById[g].buildingTie.storedTotalCps;
- }
- var interest = increasedMoney > 0 ? Game.UpgradesById[g].basePrice / increasedMoney : '-';
- if (interest != '-') {
- priorityListObj[Math.floor(interest)] = {
- title: Game.UpgradesById[g].name + ' - ' + Beautify(Game.UpgradesById[g].basePrice),
- price: Game.UpgradesById[g].basePrice,
- cps: 1,
- type: 'upgrade'
- };
- }
- //priorityList.push(Game.UpgradesById[g].name + ' - ' + Beautify(Game.UpgradesById[g].basePrice) + ' (INTEREST: ' + Beautify(interest) + ')');
- }
- }
- for (i in Game.ObjectsById) {
- if (typeof i !== 'undefined' && i != 'undefined' && Game.ObjectsById.hasOwnProperty(i)) {
- if (Game.ObjectsById[i].locked === 0) {
- var interest = Game.ObjectsById[i].price / Game.ObjectsById[i].storedCps;
- priorityListObj[Math.floor(interest)] = {
- title: Game.ObjectsById[i].name + ' - ' + Beautify(Game.ObjectsById[i].price),
- price: Game.ObjectsById[i].price,
- cps: Game.ObjectsById[i].storedCps,
- type: 'buy'
- };
- //priorityList.push(Game.ObjectsById[i].name + ' - ' + Beautify(Game.ObjectsById[i].price) + ' (INTEREST: ' + Beautify(interest) + ')');
- }
- }
- }
- for (i in priorityListObj) {
- var prefix = priorityListObj[i].price < moneyCanSpend ? '!!! ' : (priorityListObj[i].price < money ? '! ' : '');
- priorityList.push(prefix + priorityListObj[i].title + ' : ' + i);
- }
-
- timeCompensateObj = {};
- timeCompensateList = [];
- for (i in priorityListObj) {
- var o = priorityListObj[i];
- if (o.type == 'buy') {
- var cpsWithPercent = (o.cps / _getNormalCookiesPs() + 1) * o.cps;
- var interestNew = o.price / cpsWithPercent;
- timeCompensateObj[Math.floor(interestNew)] = {
- title: o.title,
- price: o.price,
- cps: cpsWithPercent,
- type: 'buy'
- };
- } else {
- timeCompensateObj[i] = o;
- }
- }
- for (i in timeCompensateObj) {
- prefix = timeCompensateObj[i].price < moneyCanSpend ? '!!! ' : (timeCompensateObj[i].price < money ? '! ' : '');
- timeCompensateList.push(prefix + timeCompensateObj[i].title + ' : ' + i);
- }
- }
-
- var _caption = function(txt) {
- var $v = jQuery('#versionNumber');
- if ($v.text() != txt) $v.text(txt);
- }
-
- var _title = function(txt) {
- var newTitle = (newLogs > 0 ? '(' + newLogs + ') ' : '') + txt;
- if (document.title != newTitle) {
- oldTitle = txt;
- document.title = newTitle;
- }
- }
-
- var _titlePercent = function(have, need, txt) {
- var percent = Math.ceil(have / (need !== 0 ? need : 1) * 100);
- _title((percent < 10 ? '00' : (percent < 100 ? '0' : '')) + String(percent) + "% - " + txt);
- }
-
- var _logSectionTitle = function (text) {
- return '<div class="title">' + text + '</div>';
- }
-
- var _logSection = function (title, items) {
- return '<div class="subsection">' + _logSectionTitle(title) +
- '<div class="listing">' + items.join('</div><div class="listing">') + '</div>' +
- '</div>';
- }
-
- var _updateLog = function () {
- Game.updateLog = logTitle +
- _logSection('Priority', priorityList) +
- _logSection('Priority (time compensate)', timeCompensateList) +
- _logSection('Log', log);
- jQuery('#logButton').text(newLogs > 0 ? 'Log (' + newLogs + ')' : 'Log');
- _title(oldTitle);
- }
-
- tPriority = setInterval(function () {
- _createPriorityList();
- _updateLog();
- }, 1000);
-
- var _addLog = function(text) {
- var t = new Date();
- log.push(t.toUTCString() + ': ' + text);
- newLogs++;
- _updateLog();
- }
-
- tLog = setInterval(function () {
- _updateLog();
- }, 600);
-
- jQuery('#logButton').text('Log').on("click", function() {
- newLogs = 0;
- jQuery('#logButton').text('Log');
- });
-
- var _getLongTimeUpgrade = function () {
- var moneyCanSpend = _getMoneyCanSpend();
- var longTime = (Game.cookiesPs < 100) ? 1 : (
- (Game.cookiesPs < 1000) ? 2 : (
- (Game.cookiesPs < 10000) ? 3 : (
- (Game.cookiesPs < 1E5) ? 4 : (
- (Game.cookiesPs < 1E6) ? 5 : (
- (Game.cookiesPs < 1E9) ? 10 : 15
- )
- )
- )
- )
- );
- return longTime;
- }
-
- var _getWrinklerCount = function () {
- var wrinklersCount = 0;
- for (i in Game.wrinklers) {
- if (Game.wrinklers[i].sucked > 0) {
- wrinklersCount++;
- }
- }
- return wrinklersCount;
- }
-
- var _killAllWrinklers = function () {
- var wrinklersCount = _getWrinklerCount();
- if (wrinklersCount >= 10 || Game.hasBuff('Elder frenzy')) {
- var wrinklesIncome = 0;
- for (i in Game.wrinklers) {
- wrinklesIncome += Game.wrinklers[i].sucked;
- Game.wrinklers[i].hp = 0; // kill ALL
- }
- if (wrinklesIncome > 0) {
- _addLog('Killed all Wrinkles for ' + Beautify(wrinklesIncome) + ' because of ' + (Game.hasBuff('Elder frenzy') ? '"Elder frenzy"' : 'count 10.'));
- }
- }
- }
-
- var _getMinimalPriceForNewObject = function () {
- var minNewObjectPrice = null;
- for (var i in Game.ObjectsById) {
- if (typeof i !== 'undefined' && i != 'undefined' && Game.ObjectsById.hasOwnProperty(i)) {
- if (Game.ObjectsById[i].locked === 0 && Game.ObjectsById[i].amount === 0) {
- var p = Game.ObjectsById[i].price;
- if (minNewObjectPrice === null || p < minNewObjectPrice) minNewObjectPrice = p;
- }
- }
- }
- return minNewObjectPrice;
- }
-
- var startT = function() {
- t2 = setInterval(function() {
-
- _killAllWrinklers();
-
- var moneyCanSpend = _getMoneyCanSpend();
-
- if (moneyCanSpend < 0) {
- var minimalMoney = _getMinimalMoney();
- _caption('Collecting minimum ' + Beautify(minimalMoney));
- _titlePercent(Game.cookies, minimalMoney, 'minimum');
- return;
- }
-
- var minNewObjectPrice = _getMinimalPriceForNewObject();
-
- var u = null; // upgrade can buy
- var minUpgradePrice = null;
- for (var g in Game.UpgradesById) {
- if (Game.UpgradesById[g].bought === 0 && Game.UpgradesById[g].unlocked == 1) {
- //u.push(Game.UpgradesById[g]);
- if (minUpgradePrice === null) {
- minUpgradePrice = Game.UpgradesById[g].basePrice;
- u = g;
- } else if (Game.UpgradesById[g].basePrice < minUpgradePrice) {
- minUpgradePrice = Game.UpgradesById[g].basePrice;
- u = g;
- }
- }
- }
-
- var longTime = _getLongTimeUpgrade();
- var needUpgrade = (minNewObjectPrice > minUpgradePrice || minUpgradePrice === null) &&
- u !== null && typeof Game.UpgradesById[u] !== 'undefined' &&
- (moneyCanSpend >= minUpgradePrice || ((minUpgradePrice - moneyCanSpend) / _getNormalCookiesPs()) <= (longTime*60));
-
- if (needUpgrade)
- {
- if (Game.UpgradesById[u].canBuy()) {
- Game.UpgradesById[u].buy();
- _addLog('Buy upgrade ' + Game.UpgradesById[u].name + ' for ' + Beautify(minUpgradePrice));
- } else {
- _caption('Upgrading ' + Game.UpgradesById[u].name + ' for ' + Beautify(minUpgradePrice));
- _titlePercent(moneyCanSpend, minUpgradePrice, Game.UpgradesById[u].name);
- }
- } else {
- var minInvert = null, minObj = null;
- for (i in Game.ObjectsById) {
- if (typeof i !== 'undefined' && i != 'undefined' && Game.ObjectsById.hasOwnProperty(i)) {
- if (Game.ObjectsById[i].locked === 0) {
- var interest = Game.ObjectsById[i].price / Game.ObjectsById[i].storedCps;
- if (minInvert === null) {
- minInvert = interest;
- minObj = i;
- } else if (interest < minInvert) {
- minInvert = interest;
- minObj = i;
- }
- }
- }
- }
- if (minObj !== null) {
- if (Game.ObjectsById[minObj].price < moneyCanSpend) {
- Game.ObjectsById[minObj].buy(1);
- _addLog('Buy object ' + Game.ObjectsById[minObj].name + ' for ' + Beautify(Game.ObjectsById[minObj].price));
- } else {
- _caption('Collecting ' + Beautify(Game.ObjectsById[minObj].price) + ' for ' + Game.ObjectsById[minObj].name);
- _titlePercent(moneyCanSpend, Game.ObjectsById[minObj].price, Game.ObjectsById[minObj].name);
- }
- }
-
- }
-
- }, 1000);
-
- started = true;
- _caption('Started');
- _addLog('Autobuy start!');
- }
-
- var stopT = function() {
- clearInterval(t2);
- started = false;
- _caption('Collecting gold...');
- _addLog('Autobuy stop.');
- }
-
- jQuery('#versionNumber').on("click", function() {
- if (!started)
- startT();
- else
- stopT();
- });
-
- setTimeout(function() {
- t3 = setInterval(function() {
- var golden = Game.shimmers;
- if (golden.length > 0) {
- for (var i in golden) {
- golden[i].pop();
- }
- }
- }, 500);
-
- tClickFrenzy = setInterval(function() {
- if (Game.hasBuff('Click frenzy') || Game.hasBuff('Cursed finger')) {
- Game.ClickCookie();
- }
- }, 75);
-
- if (Game.cookiesPs < 1E6) {
- tClick = setInterval(function() {
- Game.mouseX = jQuery('#bigCookie').width() / 2 + jQuery('#bigCookie').offset().left;
- Game.mouseY = jQuery('#bigCookie').height() / 2 + jQuery('#bigCookie').offset().top;
- Game.ClickCookie();
- if (Game.cookiesPs > 1E8) clearInterval(tClick);
- }, 300);
- }
-
- _caption('Collecting gold...');
- }, 5000);
- })();