GT - Check if Gifts/Invites exist

GT script to check for badges to accept and send, and also to check if there are any friend invites

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         GT - Check if Gifts/Invites exist
// @version      2.0
// @description  GT script to check for badges to accept and send, and also to check if there are any friend invites
// @author       Rani Kheir
// @include      *www.ghost-trappers.com/fb/hunt.php*
// @include      *www.ghost-trappers.com/fb/camp.php*
// @namespace    https://greasyfork.org/users/4271
// ==/UserScript==

(function() {
    'use strict';

    var x = $.get("/fb/request_badges.php", function( response ) {
        // get response text
        var y = x.responseText;

        // get string to check for matches
        var strToCheck = y.substring(y.search('requests_from_my_friends_headline.jpg'), y.search('requests_from_my_friends_headline.jpg') + 485);

        // caching DOM and creating paragraph (now link) element, declating text node
        var locationToAppend = document.getElementById("huntLinkTopMarker");
        var para = document.createElement("A");
        var t;

        // removing disruptive elements (at the moment they do not show anyway)
        try {
            document.getElementsByClassName("talentReminder")[0].remove();
            document.getElementsByClassName("talentReminderArrow")[0].remove();
        } catch (e) {}

        // if string contains this string (gifts available to accept)
        if (strToCheck.match(/index_intern/)) {
            t = document.createTextNode("You have Badges to accept!");
            para.href = "/fb/request_badges.php";
            para.title = "Go to Gifts page..";
            para.appendChild(document.createElement("BR"));
            para.appendChild(document.createElement("BR"));
            para.appendChild(document.createElement("BR"));
            para.appendChild(t);
            para.style.color = "white";
            para.style.padding = "3px 0px 0px 15px";
            para.style.display = "block";
            locationToAppend.appendChild(para);

        // else if you can send gifts
        } else if (y.search('id="requestCounter1">0<') < 0) {
            t = document.createTextNode("You have Badges to send!");
            para.href = "/fb/request_badges.php";
            para.title = "Go to Gifts page..";
            para.appendChild(document.createElement("BR"));
            para.appendChild(document.createElement("BR"));
            para.appendChild(document.createElement("BR"));
            para.appendChild(t);
            para.style.color = "white";
            para.style.padding = "3px 0px 0px 15px";
            para.style.display = "block";
            locationToAppend.appendChild(para);

        // else check for team requests
        } else {
            var dxy = $.get("/fb/scores.php?type=myteam", function( response2 ) {
                var dyy = dxy.responseText;
                if (dyy.search('team invite.') > 0) {
                    t = document.createTextNode("You have a GT friend invite!");
                    para.href = "/fb/invite_friend_into_team.php";
                    para.title = "Go to Team Requests page..";
                    para.appendChild(document.createElement("BR"));
                    para.appendChild(document.createElement("BR"));
                    para.appendChild(document.createElement("BR"));
                    para.appendChild(t);
                    para.style.color = "white";
                    para.style.padding = "3px 0px 0px 15px";
                    para.style.display = "block";
                    locationToAppend.appendChild(para);
                }
            });
        }
    });
})();