TempMute *OLD*

Allows you to temporary mute people

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name          TempMute *OLD*
// @description   Allows you to temporary mute people
// @include       http://www.kongregate.com/games/*/*
// @exclude       http://www.kongregate.com/games/*/*/*
// @version 0.0.1.20160422201614
// @namespace https://greasyfork.org/users/32649
// ==/UserScript==


var interval = setInterval(test, 1000);
var holodeck, dialogue, chatWindow;
var mutes = new Object(), muteLink, muteContainer;
var userRollover, userRolloverManager;

function test() {
	if(unsafeWindow.holodeck && unsafeWindow.holodeck._chat_window._active_room) {
		clearInterval(interval);
		run();
	}
}

function run() {
	holodeck = unsafeWindow.holodeck;
	chatWindow = holodeck._chat_window;
	chatWindow.b36223e5f549a4fa = chatWindow.receivedRoomMessage;
	chatWindow.receivedRoomMessage = function(event) {
		var sender = event.data.user.username;
		if(isMuted(sender)) return;
		this.b36223e5f549a4fa(event);
	} 
	holodeck.d3784239e3e5e589a = holodeck.receivedPrivateMessage;
	holodeck.receivedPrivateMessage = function(event) {
		var sender = event.data.from;
		if(isMuted(sender)) return;
		this.d3784239e3e5e589a(event);
	}
	holodeck.addChatCommand("tm", commandMute);
	initUnsafeWindow();
	initRollOver();
}

function isMuted(user) {
	return (mutes[user] == true);
}

function initRollOver() {
	userRollOver = document.getElementsByClassName("user_rollover_inner")[0];
	userRollOverManager = chatWindow._user_rollover_manager;
	muteContainer = document.createElement("p");
	muteContainer.className = "rollover_mute_link_holder";
	muteLink = document.createElement("a");
	muteLink.className = "rollover_mute_link";
	muteContainer.appendChild(muteLink);
	userRollOver.appendChild(muteContainer);
	userRollOverManager.d075df3701df25bd = userRollOverManager.show;
	userRollOverManager.show = function(user) {
		this.d075df3701df25bd(user);
		setTemporaryMuteLink(user.username);
	}
}

function setTemporaryMuteLink(user) {
	if(isMuted(user)) {
		muteLink.innerHTML = "Temp. unmute";
		muteLink.href = "javascript:temp_unmute(\""+user+"\");void(0);";	
	} else {
		muteLink.innerHTML = "Temporary mute";
		muteLink.href = "javascript:temp_mute(\""+user+"\");void(0);";		
	}
}

function initUnsafeWindow() {
	unsafeWindow.temp_mute = function(user) {
		mutes[user] = true;
		setTemporaryMuteLink(user);
	}
	unsafeWindow.temp_unmute = function(user) {
		delete mutes[user];
		setTemporaryMuteLink(user);
	}
}

function commandMute(tm, input) {
	var usefulParts = /^\/tm (.+)$/.exec(input);
	if(usefulParts) {
		var user = usefulParts[1];
		if(isMuted(user)) {
			unsafeWindow.temp_unmute(user);
			tell(user+" is unmuted temporarily.");
		} else {
			unsafeWindow.temp_mute(user);
			tell(user+" is muted temporarily.");
		}
	} else {
		tell("Please define which user you want to mute.");
	}
	return false;
}

function getDialogue() {
	return holodeck._chat_window._active_room._chat_dialogue;
}

function tell(message) {
	getDialogue().displayMessage("Temp. mute", message, {"class":"whisper received_whisper"}, {"non_user":true});
}