CityMoveInfoExtend

Extended move info.

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name CityMoveInfoExtend
// @version 14.06.17
// @description Extended move info.
// @namespace https://prodgame*.alliances.commandandconquer.com/*/index.aspx*
// @include https://prodgame*.alliances.commandandconquer.com/*/index.aspx*
// @author Nogrod
// ==/UserScript==

(function() {
	var c = document.createElement("script");
	c.innerHTML = "(" + function() {
		function c() {
			if ("undefined" == typeof webfrontend.gui.region.RegionCityMoveInfo.prototype.updateBases) {
				var a = null,
					b = webfrontend.gui.region.RegionCityMoveInfo.prototype,
					d;
				for (d in b)
					if ("function" === typeof b[d] && /GetCityMoveCooldownTime/.test(b[d].toString())) {
						a = d;
						break
					}
				null !== a && (webfrontend.gui.region.RegionCityMoveInfo.prototype[a + "Orig"] = webfrontend.gui.region.RegionCityMoveInfo.prototype[a], webfrontend.gui.region.RegionCityMoveInfo.prototype.updateBases = function(a, b) {
					if ("undefined" === typeof this.basesCount) {
						var e = new qx.ui.container.Composite(new qx.ui.layout.HBox(6)),
							c = (new qx.ui.basic.Label(this.tr("tnf:bases:") + " ")).set({
								rich: !0,
								textColor: "text-region-tooltip",
								alignY: "middle"
							});
						this.basesCount = (new qx.ui.basic.Label("")).set({
							rich: !0,
							textColor: "text-region-value",
							font: "bold",
							alignY: "middle"
						});
						e.add(c);
						e.add(this.basesCount);
						this.add(e)
					}

					var x = a;
					var y = b;
					var levelCount = [];
					var count = 0;
					var maxAttack = ClientLib.Data.MainData.GetInstance().get_Server().get_MaxAttackDistance();
					var world = ClientLib.Data.MainData.GetInstance().get_World();
					for (var scanY = y - 10; scanY <= y + 10; scanY++) {
						for (var scanX = x - 10; scanX <= x + 10; scanX++) {
							var distX = Math.abs(x - scanX);
							var distY = Math.abs(y - scanY);
							var distance = Math.sqrt((distX * distX) + (distY * distY));
							// too far away to scan
							if (distance >= maxAttack) {
								continue;
							}
							var object = world.GetObjectFromPosition(scanX, scanY);
							// Nothing to scan
							if (object === null) {
								continue;
							}
							// Object isnt a NPC Base
							if (object.Type !== ClientLib.Data.WorldSector.ObjectType.NPCBase) {
								continue;
							}
							if (typeof object.getCampType === 'function' && object.getCampType() === ClientLib.Data.Reports.ENPCCampType.Destroyed) {
								continue;
							}
							try {
								var level = object.getLevel();
								levelCount[level] = (levelCount[level] || 0) + 1;
							} catch (a) {
								console.error('Error - ' + a);
							}
							count++;
						}
					}
					var output = [];
					for (var i = 0; i < levelCount.length; i++) {
						var lvl = levelCount[i];
						if (lvl !== undefined) {
							output.push(lvl + ' x ' + i);
						}
					}
					// calculate waves
					//Bis 20 Basen -- 1 Angriff
					//21 - 25 -- max 2 Angriffe
					//25 - 30 -- 2 Angriffe
					//31 - 35 -- max. 3 Angriffe
					//35 - 40 -- 3 Angriffe
					//ab 41 Basen in Range bis zu 4 Angriffe ab 45 Basen in Range 4 Angriffe...
					var waves = '';
					if (count <= 20) {
						waves = ' - 1 wave';
					} else if (count <= 25) {
						waves = ' - max 2 waves';
					} else if (count <= 30) {
						waves = ' - 2 waves';
					} else if (count <= 35) {
						waves = ' - max 3 waves';
					} else if (count <= 40) {
						waves = ' - 3 waves';
					} else if (count <= 44) {
						waves = ' - max 4 waves';
					} else if (count <= 50) {
						waves = ' - 4 waves';
					} else {
						waves = ' - are u crazy???';
					}
					//console.log(count + ' - ' + output.join(', '));
					this.basesCount.setValue(count + ' - ' + output.join(', ') + waves)
					
					//for (
					//		 var e = 0,
					//		     c = ClientLib.Data.MainData.GetInstance().get_World(),
					//				 f = ClientLib.Data.MainData.GetInstance().get_Server().get_MaxAttackDistance(),
					//				 d = b - Math.ceil(f)
					//		; d <= b + Math.ceil(f); d++)
					//	for (var k = a - Math.ceil(f); k <= a + Math.ceil(f); k++) {
					//		var g = Math.abs(a - k),
					//			h = Math.abs(b - d);
					//		g * g + h * h <= f * f && (g = c.GetObjectFromPosition(k, d), null !== g && g.Type == ClientLib.Data.WorldSector.ObjectType.NPCBase && e++)
					//	}


				}, b = /this\.(__\w{3})\.setValue\(phe\.cnc\.Util\.getTimespanString\(\w\.GetTimeSpan\(\w\)\)/.exec(webfrontend.gui.region.RegionCityMoveInfo.prototype[a]), webfrontend.gui.region.RegionCityMoveInfo.prototype[a] = (new Function("return function (x,y){this." +
					a + "Orig(x,y);var time=ClientLib.Data.MainData.GetInstance().get_Cities().get_CurrentOwnCity().GetCityMoveCooldownTime(x,y);this." + b[1] + ".setValue(this." + b[1] + ".getValue()+' ('+phe.cnc.Util.getDateTimeString(new Date(Date.now()+(time*1000)))+')');this.updateBases(x,y);}"))())
			}
		}

		function h() {
			try {
				"undefined" !== typeof qx && "" !== ClientLib.Data.MainData.GetInstance().get_Player().get_Name() ? c() : setTimeout(h, 1E3)
			} catch (a) {
				"undefined" !== typeof console ? console.log(a + ": " + a.stack) : window.opera ? opera.postError(a) :
					console.log(a)
			}
		}
		setTimeout(h, 1E3)
	}.toString() + ")();";

	c.type = "text/javascript";
	document.getElementsByTagName("head")[0].appendChild(c)
})();