WF Explorer Next Planet Button

Adds a next planet button for probes on www.war-facts.com . Idea from old script, written from scratch for new interface.

目前为 2015-05-08 提交的版本。查看 最新版本

// ==UserScript==
// @name        WF Explorer Next Planet Button
// @namespace   https://greasyfork.org/en/users/10321-nikitas
// @description Adds a next planet button for probes on www.war-facts.com . Idea from old script, written from scratch for new interface.
// @include     http://*.war-facts.com/fleet.php*
// @version     1
// @grant       none
// ==/UserScript==




$(window).load(function(){

    var classificationNode = document.getElementById('fleetClass');
    var isExplorer = document.evaluate("//text()[contains(.,'Explorer') or contains(.,'Sentry') or contains(.,'Probe Rush')]", classificationNode, null, XPathResult.BOOLEAN_TYPE, null).booleanValue;


    if (isExplorer){

        var info = document.getElementById('navData').getElementsByTagName('div')[4];
        var infoSpan = info.getElementsByTagName('span')[0];

        // not  containing world in the span.
        var isAtSystemEntrance  =  ! (document.evaluate("//text()[contains(.,'World:')]", infoSpan, null, XPathResult.BOOLEAN_TYPE, null).booleanValue);



        //alert("Is explorer = " + isExplorer);
        //alert("Is at system Entrance = " + isAtSystemEntrance);
        var currentPlanet = info.getElementsByTagName('a')[0].innerHTML;


        //alert(currentPlanet);

        var optionGroup = document.getElementById('target1').getElementsByTagName('optgroup')[0].getElementsByTagName('option');

        var i = 0 , found = false,  optionsLength = optionGroup.length;
        var nextPlanetOption, finishedSystem = false;



        //if I am at system entrance
        if (isAtSystemEntrance){
            found = true;
            nextPlanetOption = optionGroup[0].value;
        }


        //if PlanetLess system
        if (optionsLength == 0 ) {
            found = true;
            finishedSystem = true;
        }


        // If I am at a planet, Find next planet through the local target option list

        while ( (i < optionsLength) && (found == false) ) {

            if (optionGroup[i].innerHTML == currentPlanet ){
//            alert("Checking option number " + i);

                found = true;

                if ( i == optionsLength -1 ){
                    finishedSystem = true;
                } else {
                    nextPlanetOption = optionGroup[i+1].value;
                }
            }

            i++;

        }


//   alert("finished system = " + finishedSystem);
//   alert("next planet = " + nextPlanetOption);


//       alert("Reached finished System");

        if (finishedSystem) {
//            alert("Inside finished System");
            document.getElementById('missionData').innerHTML += '<input  class = "greenbutton darkbutton" type="button" id="nextPlanetButton" value = "Done" onclick="openStarMap()" />';
            document.getElementById('nextPlanetButton').addEventListener('click', openStarMap, false);
        } else {
//            alert("Inside NOT finished System");
            document.getElementById('missionData').innerHTML += '<input  class = "greenbutton darkbutton" type="button" id="nextPlanetButton" value = "Next Planet" onclick="selectNextPlanet()" />';
            document.getElementById('nextPlanetButton').addEventListener('click', selectNextPlanet, false);

        }

    }



    function selectNextPlanet(){
        jQuery('#target1').val(nextPlanetOption).trigger ('change');
    }

    function openStarMap(){
        var starMapLink;
        if (isAtSystemEntrance){
            starMapLink  = document.getElementById('navData').getElementsByTagName('div')[10].getElementsByTagName('a')[0].href;
        } else {
            starMapLink  = document.getElementById('navData').getElementsByTagName('div')[11].getElementsByTagName('a')[0].href;
        }

        starMapLink = starMapLink.substring(19, starMapLink.length - 3 );   //Keep only the link, throw away the functions

        // mapWin is war-facts.com function to open javascript map
        mapWin(starMapLink);
    }




});