您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
NU plugin which displays all planets, starbases, and ships that are marked idle, ready, or permanently ready
当前为
// ==UserScript== // @name Planets.nu - Idle Object Visualizer Plugin // @namespace kedalion/idleObjectVisualizer // @version 0.61 // @date 2014-11-13 // @author kedalion // @description NU plugin which displays all planets, starbases, and ships that are marked idle, ready, or permanently ready // @include http://planets.nu/* // @include http://play.planets.nu/* // @include http://test.planets.nu/* // @resource userscript https://greasyfork.org/en/scripts/6442-planets-nu-idle-object-visualizer-plugin // @homepage http://planets.nu/discussion/utility-script-idle-object-visualizer-plugin // ==/UserScript== /* Change log: 0.61 Move script location to greasyfork.org [2014-11-13] 0.6 Move script location to monkeyguts.com [2014-05-30] 0.58 No fleet view for single objects [2014-04-26] 0.57 Added filters for ship types [2014-04-24] 0.56 Added ready markers to ship icons in detail list. Fixed issues with full allies: both own and ally ships were blue. Planet and Starbase are always displayed in mini-list to prevent ships changing position in mini-list when switching to planet or base and back. [2014-04-24] 0.55 Fixed small bug in planet color [2014-04-15] 0.54 Added auto enabled after selection in map tools [2014-02-18] 0.53 Fixed line width bug [2014-02-16] 0.51 Added enable/disable buttons [2014-02-11] 0.5 Initial alpha release [2014-02-11] */ function wrapper() { // wrapper for injection if (vgap.version < 3.0) { console.log("IdleObjectVisualizer plugin requires at least NU version 3.0. Plugin disabled."); return; } var plugin_version = 0.61; console.log("IdleObjectVisualizer plugin version: v" + plugin_version + "." ); objectTypeEnum = { PLANETS : 0, BASES : 1, SHIPS : 2, FILTERSHIPS : 3 }; /** * Specify your plugin * You need to have all those methods defined or errors will be thrown. * I inserted the print-outs in order to demonstrate when each method is * being called. Just comment them out once you know your way around. * * For any access to plugin class variables and methods, * "vgap.plugins["idleObjectVisualizerPlugin"].my_variable" has to be used * instead of "this.my_variable". */ var idleObjectVisualizerPlugin = { /** * processload: executed whenever a turn is loaded: either the current turn or * an older turn through time machine */ processload : function() { //console.log("ProcessLoad: plugin called."); }, /** * loaddashboard: executed to rebuild the dashboard content after a turn is loaded */ loaddashboard : function() { //console.log("LoadDashboard: plugin called."); }, /** * showdashboard: executed when switching from starmap to dashboard */ showdashboard : function() { //console.log("ShowDashboard: plugin called."); vgap.plugins["idleObjectVisualizerPlugin"].resetIdleSelectorTools(); }, /** * showsummary: executed when returning to the main screen of the dashboard */ showsummary : function() { //console.log("ShowSummary: plugin called."); vgap.plugins["idleObjectVisualizerPlugin"].resetIdleSelectorTools(); }, /** * loadmap: executed after the first turn has been loaded to create the map * as far as I can tell not executed again when using time machine */ loadmap : function() { //console.log("LoadMap: plugin called."); vgap.map.addMapTool("<span style=\"color:#FF8000\">Idle Visualizer</span>", "ShowMinerals", vgap.plugins["idleObjectVisualizerPlugin"].showIdleSelectorToolsEnabled); vgap.map.addMapTool("<span style=\"color:#FF8000\">Ship Type Filter</span>", "ShowMinerals", vgap.plugins["idleObjectVisualizerPlugin"].showOverlayFilter); vgap.plugins["idleObjectVisualizerPlugin"].enabled = false; vgap.plugins["idleObjectVisualizerPlugin"].drawSelection[0] = false; vgap.plugins["idleObjectVisualizerPlugin"].drawSelection[1] = false; vgap.plugins["idleObjectVisualizerPlugin"].drawSelection[2] = true; vgap.plugins["idleObjectVisualizerPlugin"].drawStatus = 0; for (var i=0; i<vgap.plugins["idleObjectVisualizerPlugin"].shipSelection.length; i++) { vgap.plugins["idleObjectVisualizerPlugin"].shipSelection[i] = false; } }, /** * showmap: executed when switching from dashboard to starmap */ showmap : function() { //console.log("ShowMap: plugin called."); }, /** * draw: executed on any click or drag on the starmap */ draw : function() { //console.log("Draw: plugin called."); vgap.plugins["idleObjectVisualizerPlugin"].drawStatusObjects(); vgap.plugins["idleObjectVisualizerPlugin"].drawFilteredShips(); }, /** * loadplanet: executed a planet is selected on dashboard or starmap */ loadplanet : function() { //console.log("LoadPlanet: plugin called."); }, /** * loadstarbase: executed a planet is selected on dashboard or starmap */ loadstarbase : function() { //console.log("LoadStarbase: plugin called."); }, /** * loadship: executed a planet is selected on dashboard or starmap */ loadship : function() { //console.log("LoadShip: plugin called."); }, /*************************************************************************************** * Custom plugin variables ***************************************************************************************/ //things that get saved to disk version : plugin_version, plugin_name: "IdleObjectVisualizerPlugin", //storage_path : "nuIdleObjectPlugin.", //other variables enabled : false, drawSelection : [ false, false, true ], drawStatus : 0, //drawMode : true, colors : [ "#990099", "#3399FF", "#FFFF00" , "#FF8000"], //[ "#990099", "#3399FF", "#FFFF00" ], //[ "#FF3399", "#3399FF", "#FFFF00" ], //["#FFFF00","#66FF33","#009933"], lineWidth : 5, //ship types shipTypes : ["Merlins", "Refinery Ships", "Fireclouds", "HYP Ships", "Cobols", "Terraformers", "Decloakers", "Freighters"], shipSelection : [ false, false, false, false, false, false, false, false ], shipGroupMembers : [ [105], [104,97], [56], [51,77,87,110], [96], [180,64,107,8,3], [7,41,1041,1039,39], []], oldPlanetScan: null, oldStarbaseScan: null, oldShipScan: null, /*************************************************************************************** * Custom plugin methods ***************************************************************************************/ /** * Enables and disables the plugin */ enablePlugin : function() { // if (vgap.plugins["idleObjectVisualizerPlugin"].enabled) { // vgap.plugins["idleObjectVisualizerPlugin"].enabled = false; // } else { //vgap.plugins["idleObjectVisualizerPlugin"].enabled = true; vgap.plugins["idleObjectVisualizerPlugin"].showIdleSelectorTools(true); // } // vgap.plugins["idleObjectVisualizerPlugin"].syncButtons(); vgap.map.draw(); }, /** * Draw locations of object with desired status on the map */ drawStatusObjects : function() { if (!this.enabled) { return; } if (this.drawSelection[objectTypeEnum.ALL] || this.drawSelection[objectTypeEnum.PLANETS]) { var markup = { attr : { stroke : this.colors[objectTypeEnum.PLANETS] } }; for ( var p = 0; p < vgap.planets.length; p++) { var planet = vgap.planets[p]; if (planet.ownerid != vgap.player.id) { continue; } if (planet.readystatus != this.drawStatus) { continue; } this.drawScaledCircle(planet.x, planet.y, 19, markup.attr, null, 0.5); } } if (this.drawSelection[objectTypeEnum.ALL] || this.drawSelection[objectTypeEnum.BASES]) { var markup = { attr : { stroke : this.colors[objectTypeEnum.BASES] } }; for ( var p = 0; p < vgap.starbases.length; p++) { var base = vgap.starbases[p]; var planet = vgap.getPlanet(base.planetid); if (planet.ownerid != vgap.player.id) { continue; } if (base.readystatus != this.drawStatus) { continue; } this.drawScaledCircle(planet.x, planet.y, 11, markup.attr, null, 0.7); } } if (this.drawSelection[objectTypeEnum.ALL] || this.drawSelection[objectTypeEnum.SHIPS]) { var markup = { attr : { stroke : this.colors[objectTypeEnum.SHIPS] } }; for ( var p = 0; p < vgap.ships.length; p++) { var ship = vgap.ships[p]; if (ship.ownerid != vgap.player.id) { continue; } if (ship.readystatus != this.drawStatus) { continue; } this.drawScaledCircle(ship.x, ship.y, 15, markup.attr, null, 0.5); } } }, /** * Highlight location of selected ship types on the map */ drawFilteredShips : function() { var drawAny = false; for (var i=0; i<this.shipSelection.length; i++) { if (this.shipSelection[i]) { drawAny = true; break; } } if (drawAny) { var markup = { attr : { stroke : this.colors[objectTypeEnum.FILTERSHIPS] } }; for ( var p = 0; p < vgap.ships.length; p++) { var ship = vgap.ships[p]; if (ship.ownerid != vgap.player.id) { continue; } var drawIt = false; for (var i=0; i<this.shipSelection.length; i++) { if (this.shipSelection[i]) { //freighters are special if (i == 7) { if (ship.beams == 0 && ship.bays == 0 && ship.torps == 0) { drawIt = true; } } else { for (var t=0; t<this.shipGroupMembers[i].length; t++) { if (ship.hullid == this.shipGroupMembers[i][t]) { drawIt = true; break; } } } } if (drawIt) { this.drawScaledCircle(ship.x, ship.y, 25, markup.attr, null, 0.8); break; } } } } }, /** * Generate the content for the enemy ship dashboard tab * @param x x coordinate of ship * @param y y coordinate of ship * @param radius radius of circle * @param attr color of the drawing * @param paperset where to draw * @param alpha alpha value to use */ drawScaledCircle : function(x, y, radius, attr, paperset, alpha) { if (!vgap.map.isVisible(x, y, radius)) return; radius *= vgap.map.zoom; if (radius <= 1) radius = 1; if (paperset == null) paperset = vgap.map.ctx; paperset.strokeStyle = colorToRGBA(attr.stroke, alpha); //save original line width var org_line_width = paperset.lineWidth; paperset.lineWidth = this.lineWidth; //paperset.setAlpha(0.5); paperset.beginPath(); paperset.arc(vgap.map.screenX(x), vgap.map.screenY(y), radius, 0, Math.PI * 2, false); paperset.stroke(); //restore previous line width paperset.lineWidth = org_line_width; }, /** * Toggle the checkbox deciding which player's ships are being displayed * @param id id of player to toggle */ toggleSelection : function(id) { if (id < 0 || id > 2) { return; } //console.log("Toggling: " + id); vgap.plugins["idleObjectVisualizerPlugin"].drawSelection[id] = !vgap.plugins["idleObjectVisualizerPlugin"].drawSelection[id]; }, /** * Enable the plugin and show the top menu for selecting what objects (planets/bases/ships) to visualize and for which status */ showIdleSelectorToolsEnabled : function() { vgap.plugins["idleObjectVisualizerPlugin"].showIdleSelectorTools(true); vgap.map.draw(); }, /** * Show/refresh the top menu for selecting what objects (planets/bases/ships) to visualize and for which status */ showIdleSelectorTools : function(enable) { $("#IdleToolsContainer").remove(); if (enable != null) this.enabled = enable; var html = "<li id='IdleToolsContainer'><div id='ToolSelector'><table><tr>"; // style='border: 1px solid #000000;'>"; html += "<td>Status <select id='OverlaySelect' onchange='vgap.plugins[\"idleObjectVisualizerPlugin\"].drawStatus=parseInt($(\"#OverlaySelect\").val());vgap.plugins[\"idleObjectVisualizerPlugin\"].showIdleSelectorTools(); vgap.map.draw();'>"; html += "<option value=0 " + (vgap.plugins['idleObjectVisualizerPlugin'].drawStatus == 0 ? "selected" : "") + ">Not ready</option>"; html += "<option value=1 " + (vgap.plugins['idleObjectVisualizerPlugin'].drawStatus == 1 ? "selected" : "") + ">Ready</option>"; html += "<option value=2 " + (vgap.plugins['idleObjectVisualizerPlugin'].drawStatus == 2 ? "selected" : "") + ">Permanent Ready</option>"; html += "</select></td>"; html += "<td><label><input id='idle_type_planets' type='checkbox' " + (vgap.plugins["idleObjectVisualizerPlugin"].drawSelection[objectTypeEnum.PLANETS] ? "checked" : "") + " onchange='vgap.plugins[\"idleObjectVisualizerPlugin\"].toggleSelection(" + objectTypeEnum.PLANETS + "); vgap.map.draw();'></input>Planets</label></td>"; html += "<td><label><input id='idle_type_bases' type='checkbox' " + (vgap.plugins["idleObjectVisualizerPlugin"].drawSelection[objectTypeEnum.BASES] ? "checked" : "") + " onchange='vgap.plugins[\"idleObjectVisualizerPlugin\"].toggleSelection(" + objectTypeEnum.BASES + "); vgap.map.draw();'></input>Bases</label></td>"; html += "<td><label><input id='idle_type_ships' type='checkbox' " + (vgap.plugins["idleObjectVisualizerPlugin"].drawSelection[objectTypeEnum.SHIPS] ? "checked" : "") + " onchange='vgap.plugins[\"idleObjectVisualizerPlugin\"].toggleSelection(" + objectTypeEnum.SHIPS + "); vgap.map.draw();'></input>Ships</label></td>"; if (vgap.plugins["idleObjectVisualizerPlugin"].enabled) { html += "<td onclick='vgap.plugins[\"idleObjectVisualizerPlugin\"].showIdleSelectorTools(false); vgap.map.draw();'><span style='background: #33CC33; padding: 5px;'> Disable </span></td>"; //html += "<td onclick='vgap.plugins[\"idleObjectVisualizerPlugin\"].enabled = false; vgap.plugins[\"idleObjectVisualizerPlugin\"].showIdleSelectorTools(false); vgap.map.draw();'><span style='background: #33CC33; padding: 5px;'> Disable </span></td>"; } else { html += "<td onclick='vgap.plugins[\"idleObjectVisualizerPlugin\"].showIdleSelectorTools(true); vgap.map.draw();'><span style='background: #CC0000; padding: 5px;'> Enable </span></td>"; //html += "<td onclick='vgap.plugins[\"idleObjectVisualizerPlugin\"].enabled = true; vgap.plugins[\"idleObjectVisualizerPlugin\"].showIdleSelectorTools(true); vgap.map.draw();'><span style='background: #CC0000; padding: 5px;'> Enable </span></td>"; } html += "<td><a class='rNavRight' onclick='vgap.plugins[\"idleObjectVisualizerPlugin\"].resetIdleSelectorTools();'></a></td>"; html += "</td></tr></table></div></li>"; $("#PlanetsMenu").prepend(html); }, resetIdleSelectorTools : function() { $("#IdleToolsContainer").remove(); }, /** * Show the panel for selecting which ship types to show the ship locations for */ showOverlayFilter : function () { var html = "<div id='OverlayFilter'><table>"; for (var i=0; i<vgap.plugins["idleObjectVisualizerPlugin"].shipTypes.length; i++) { var check_text = ""; if (vgap.plugins["idleObjectVisualizerPlugin"].shipSelection[i]) { check_text = " checked"; } html += "<tr><td><input type='checkbox' " + check_text + " onchange='vgap.plugins[\"idleObjectVisualizerPlugin\"].toggleFilterSelection(" + i + "); vgap.map.draw(); '></input></td><td>" + vgap.plugins["idleObjectVisualizerPlugin"].shipTypes[i] + "</td></tr>"; } html += "</table></div>"; //$("#PlanetsMenu").append(html); var inMore = vgap.planetScreenOpen || vgap.shipScreenOpen || vgap.starbaseScreenOpen; if (inMore) { html = "<h1>Show ship locations for:</h1>" + html; html += "<a class='MoreBack' onclick='vgap.closeMore();vgap.more.empty();return false;'>OK</a>"; vgap.more.empty(); $(html).appendTo(vgap.more); $("#OverlayFilter").height($(window).height() - 100); vgap.showMore(300); } else { html = "<div class='TitleBar'><div class='CloseScreen' onclick='vgap.closeLeft();vgap.lc.empty();'></div><div class='TopTitle'>Show ship locations for:</div></div>" + html; vgap.lc.empty(); $(html).appendTo(vgap.lc); vgap.openLeft(); $("#OverlayFilter").height($(window).height() - 40); $("#OverlayFilter").width(380); } $("#OverlayFilter").jScrollPane(); }, /** * Toggle the checkbox deciding which type of ships are being displayed * @param id id of ship group to toggle */ toggleFilterSelection : function (id) { if (id < 0 || id >= vgap.plugins["idleObjectVisualizerPlugin"].shipSelection.length) { return; } //console.log("Toggling: " + id); vgap.plugins["idleObjectVisualizerPlugin"].shipSelection[id] =! vgap.plugins["idleObjectVisualizerPlugin"].shipSelection[id]; this.showOverlayFilter(); }, }; //end idleObjectVisualizerPlugin // register your plugin with NU vgap.registerPlugin(idleObjectVisualizerPlugin, "idleObjectVisualizerPlugin"); vgap.plugins["idleObjectVisualizerPlugin"].oldClearTools = vgapMap.prototype.clearTools; vgapMap.prototype.clearTools = function(result) { //vgap.plugins["idleObjectVisualizerPlugin"].enabled = false; vgap.plugins["idleObjectVisualizerPlugin"].resetIdleSelectorTools(); //clear all ship filters for (var i=0; i<vgap.plugins["idleObjectVisualizerPlugin"].shipSelection.length; i++) { vgap.plugins["idleObjectVisualizerPlugin"].shipSelection[i] = false; } //execute the normal clearTools function vgap.plugins["idleObjectVisualizerPlugin"].oldClearTools.apply(this, arguments); }; vgap.plugins["idleObjectVisualizerPlugin"].oldShipScan = sharedContent.prototype.shipScan; sharedContent.prototype.shipScan = function (ship) { var plugin = vgap.plugins["idleObjectVisualizerPlugin"]; var html = "<div class='ItemSelection'>"; var hull = vgap.getHull(ship.hullid); var html = "<div class='ItemSelection' data-id='" + ship.id + "'>"; if (ship.ownerid == vgap.player.id && plugin.enabled && plugin.drawSelection[objectTypeEnum.SHIPS] && ship.readystatus == plugin.drawStatus) { html += "<img style='border: 1px solid " + plugin.colors[objectTypeEnum.SHIPS] + "' src='" + ship.img + "'/>"; } else { html += "<img style='border: 1px transparent " + plugin.colors[objectTypeEnum.SHIPS] + "' src='" + ship.img + "'/>"; } var cls = ""; if (ship.ownerid == vgap.player.id) cls = ""; else if (vgap.allied(ship.ownerid)) cls = "AllyText"; else if (ship.ownerid != vgap.player.id) cls = "BadText"; html += "<span class='" + cls + "'>" + ship.id + ": " + ship.name + "</span>"; html += "<span class='" + cls + "'>" + hull.name + "</span>"; var heading = ship.heading; if (heading == -1) heading = "unknown"; var tower = vgap.isTowTarget(ship.id); if (tower != null) html += "<span style='color:#990099;'>Towed by ship #" + tower.id + ": " + tower.name + "</span>"; else html += "<span class='" + cls + "'>Heading: " + heading + " at Warp: " + ship.warp + "</span>"; html += "<span class='" + cls + "'>Mass: " + ship.mass + "</span>"; if (ship.ownerid != vgap.player.id) html += "<span class='" + cls + "'>" + vgap.raceName(ship.ownerid) + "</span>"; html += "</div>"; return html; }; vgap.plugins["idleObjectVisualizerPlugin"].oldAddFleetView = leftContent.prototype.addFleetView; leftContent.prototype.addFleetView = function () { var plugin = vgap.plugins["idleObjectVisualizerPlugin"]; var obj = this.obj; //Images and fleet var container = $("<div id='MainFleetContainer'/>").appendTo(this.screen); var mainPic = $("<img class='MainScreenPic' style='height:250px;' src='" + obj.img + "'/>").appendTo(container); var fleet = $("<div id='FleetContainer' style='height: 250px;' />").appendTo(container); //planet for fleet view var planet = obj; if (obj.planetid) { //its a starbase planet = vgap.getPlanet(obj.planetid); obj.x = planet.x; obj.y = planet.y; } else if (obj.engineid) //its a ship planet = vgap.planetAt(obj.x, obj.y); //determine if fleetview should be shown: //show if more than one object is present at current location, then show all objects in fleet view //get ships in location var showFleetView = false; var ships = vgap.shipsAt(obj.x, obj.y); var num_objects = ships.length; if (planet != null) { num_objects++; var starbase = vgap.getStarbase(planet.id); if (starbase != null) { num_objects++; } } if (num_objects > 1) { showFleetView = true; } if (showFleetView) { //planet for fleetview if (planet != null) { var pln; //console.log("Owner: " + planet.ownerid + "==" +vgap.player.id + "," + plugin.enabled + "," + plugin.drawSelection[objectTypeEnum.PLANETS] + "," + planet.readystatus + " ==" + plugin.drawStatus); if ( (planet.ownerid == vgap.player.id) && plugin.enabled && plugin.drawSelection[objectTypeEnum.PLANETS] && (planet.readystatus == plugin.drawStatus)) { //pln = $("<img class='FleetPic FleetCurrent' style='border: 3px solid " + plugin.colors[objectTypeEnum.PLANETS] + "' src='" + planet.img + "'/>").appendTo(fleet); pln = $("<img class='FleetPic' style='border: 1px solid " + plugin.colors[objectTypeEnum.PLANETS] + "' src='" + planet.img + "' />").appendTo(fleet); //console.log("mark planet: " + planet.img); console.log(pln); var border_prop = "1px solid " + plugin.colors[objectTypeEnum.PLANETS]; pln.css('border', border_prop); //console.log("mark planet: " + planet.img); console.log(pln); } else { pln = $("<img class='FleetPic' src='" + planet.img + "'/>").appendTo(fleet); var border_prop = "1px transparent " + plugin.colors[objectTypeEnum.PLANETS]; pln.css('border', border_prop); } if (obj.planetid || planet.ownerid == vgap.player.id) pln.tclick(function (e) { vgap.map.selectPlanet(planet.id); e.preventDefault(); }); else { pln.tclick(function (e) { shtml.planetSurvey(planet.id); e.preventDefault(); }); if (vgap.allied(planet.ownerid)) pln.addClass("FleetNeutral"); else if (planet.ownerid > 0) pln.addClass("FleetBad"); } if (planet.img == obj.img) pln.addClass("FleetCurrent"); } //starbase for fleet view if (planet != null) { var starbase = vgap.getStarbase(planet.id); if (starbase != null) { var img; if (planet.ownerid == vgap.player.id && plugin.enabled && plugin.drawSelection[objectTypeEnum.BASES] && starbase.readystatus == plugin.drawStatus) img = $("<img class='FleetPic' style='border: 1px solid "+plugin.colors[objectTypeEnum.BASES] + "' src='" + starbase.img + "' />").appendTo(fleet); else img = $("<img class='FleetPic' style='border: 1px transparent "+plugin.colors[objectTypeEnum.BASES] + "' src='" + starbase.img + "' />").appendTo(fleet); if (planet.ownerid == vgap.player.id) img.tclick(function (e) { vgap.map.selectStarbase(planet.id); e.preventDefault();}); if (starbase.img == obj.img) img.addClass("FleetCurrent"); } } //ships in fleet view var ships = vgap.shipsAt(obj.x, obj.y); for (var i = 0; i < ships.length; i++) { //don't show small ships if only one ship present //if (ships.length == 1 && obj.engineid) // break; var ship = ships[i]; var img; if (ship.ownerid == vgap.player.id && plugin.enabled && plugin.drawSelection[objectTypeEnum.SHIPS] && ship.readystatus == plugin.drawStatus) img = $("<img class='FleetPic' style='border: 1px solid "+plugin.colors[objectTypeEnum.SHIPS] + "' src='" + hullImg(ship.hullid) + "' id='" + ship.id + "' data-id='" + ship.id + "'/>").appendTo(fleet); else img = $("<img class='FleetPic' style='border: 1px transparent "+plugin.colors[objectTypeEnum.SHIPS] + "' src='" + hullImg(ship.hullid) + "' id='" + ship.id + "' data-id='" + ship.id + "'/>").appendTo(fleet); var hover = function (id) { return function () { vgap.showHover(id); }; }; //closure img.mouseover(hover(ship.id)); img.mouseout(function () { vgap.hideHover(); }); if (ships[i].ownerid != vgap.player.id) { img.tclick(function (e) { shtml.shipSurvey($(this).data("id")); e.preventDefault(); }); if (vgap.allied(ships[i].ownerid)) img.addClass("FleetNeutral"); else img.addClass("FleetBad"); } else { img.tclick(function (e) { vgap.map.selectShip($(this).data("id")); e.preventDefault(); }); if (obj.engineid && obj.id == ship.id) img.addClass("FleetCurrent"); } } } this.showFleetTowing(); var numItems = ships.length; if (starbase != null) numItems++; if (planet != null) numItems++; this.picSize(mainPic, numItems); fleet.height(mainPic.height()); }; } //wrapper for injection var script = document.createElement("script"); script.type = "application/javascript"; script.textContent = "(" + wrapper + ")();"; document.body.appendChild(script); document.body.removeChild(script);