您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Tapez pas Bishop !
// ==UserScript== // @name Super Jeu Bishop 2.0 // @namespace InGame // @include http://www.dreadcast.net/Main // @version 2.0 // @grant none // @description Tapez pas Bishop ! // ==/UserScript== whacAZimpNum = 0; var whacAZimp = (function () { var CONGRATULATIONS = 'Bravo ! Tu es presque aussi doué que Bishop !', HEIGHT = 4, WIDTH = 7, LEVELUP = 80, initialize, levelHolder, level, li, liElements = [], tronchesZimp = [], tronchesGentils = [], prevZimp, prepGame, prepStage, renderZimp, renderStage, setUpEvents, scoreHolder, score, vieHolder, vie, stage, speed = 1100, startGame, timer, diff, utils = { id: function (id) { return document.getElementById(id); }, getNodeAsInt: function (parent) { return parent.firstChild.nodeValue - 0; }, setFirstChildValue: function (parentElem, value) { parentElem.firstChild.nodeValue = value; }, setTimer: function (func, ms) { return setInterval(func, ms); } }; initialize = function (a) { liElements = []; if (undefined !== timer) clearInterval(timer); prepStage(); renderStage(); prepGame(); setUpEvents(); startGame(a); }; prepStage = function () { li = document.createElement('li'); li.style.backgroundColor="#ccc"; li.style.display = "inline-block"; li.style.height = "50px"; li.style.margin = "0 0 5px 5px"; li.style.textDecoration = "none"; li.style.width = "50px"; li.style.backgroundImage = "url('http://www.dreadcast.net/images/avatars/Bishop.jpg')"; li.style.backgroundSize = "cover"; stage = document.getElementById('ulStage'+whacAZimpNum); }; renderStage = function () { for (var i = 0; i < (HEIGHT * WIDTH); i++) { var cloneLi = li.cloneNode(false); stage.appendChild(cloneLi); liElements.push(cloneLi); } }; prepGame = function () { levelHolder = utils.id('level'+whacAZimpNum); level = utils.getNodeAsInt(levelHolder); scoreHolder = utils.id('score'+whacAZimpNum); score = utils.getNodeAsInt(scoreHolder); vieHolder = utils.id('vie'+whacAZimpNum); vie = utils.getNodeAsInt(vieHolder); }; setUpEvents = function () { stage.addEventListener('click', function(e) { if (e.target && 'li' === e.target.nodeName.toLowerCase()) { if ('zimp' === e.target.className) { score += 10; utils.setFirstChildValue(scoreHolder, score); e.target.style.backgroundImage = "url('http://nsa34.casimages.com/img/2014/06/05/14060504012010051.jpg')"; if (score === level*100) { clearInterval(timer); if (1000 === score) { scoreHolder.parentNode.innerHTML = CONGRATULATIONS; } else { speed -= LEVELUP; if(diff==1) timer = utils.setTimer(renderZimpFacile, speed); else if (diff > 1 || diff == -10) timer = utils.setTimer(renderZimp, speed); level++; utils.setFirstChildValue(levelHolder, level); } } } else //erreur { if('zentil' === e.target.className) { score -= 50; if(diff > 2 || diff == -10) { if(vie > 0) { vie -= 1; utils.setFirstChildValue(vieHolder, vie); } if(vie == 0) { clearInterval(timer); utils.setFirstChildValue(vieHolder, "Perdu!!"); } } } else score -= 10; utils.setFirstChildValue(scoreHolder, score); e.target.style.backgroundImage = "url('http://nsa34.casimages.com/img/2014/06/05/14060504012010051.jpg')"; setTimeout(function(){e.target.style.backgroundImage = "url('http://www.dreadcast.net/images/avatars/Bishop.jpg')";},speed); if (level > 1 && score < ((level-1)*100)) { clearInterval(timer); speed += LEVELUP; if(diff==1) timer = utils.setTimer(renderZimpFacile, speed); else if (diff > 1 || diff == -10) timer = utils.setTimer(renderZimp, speed); level--; utils.setFirstChildValue(levelHolder, level); } } } }, false); }; startGame = function (a) { diff = a; if(diff==1) timer = utils.setTimer(renderZimpFacile, speed); else if (diff==-10) { tronchesZimp = ["EveR.jpg", "Linda.png","Valfaria.jpg","Marley.png","Kinchaka.jpg","Malia.png","Gotheve.png","Seth.jpg"]; tronchesGentils = ["Bishop.jpg"]; timer = utils.setTimer(renderZimp, speed); } else if (diff > 1) { tronchesZimp = ["Elea.png","Scout.png","Pistache.png","Djino.jpg","Ethayel.jpg","Valmont.jpg","L-X.jpg","Kelvin.jpg","Zalaniz.png","Laetitia.jpg","Kazuki.png","Kmaschta.jpg","Arsenia.png","Alinka.jpg","Ghost.jpg","Saurus.jpg","Manerina.jpg","Ella.jpg","Astaa.png"]; tronchesGentils = ["Fitz.jpg","Kinchaka.jpg","Malia.png","Oshean.jpg","Odul.png","Sÿllia.png","Zarah.png","Junajo.png","Pixelle.jpg","Lorkah.png","EveR.png","Cyberthorvaldr.jpg","Cherakanon.jpg","Gabrielle.png","Vanity.jpg","Alucard.jpg","Joaw.png","Yenahe.jpg","Gotheve.png","Xiya.jpg","Mik.png","Ghazullmor.jpg","Akiross.png"]; timer = utils.setTimer(renderZimp, speed); if(diff == 4) setInterval(function(){score -= 10; utils.setFirstChildValue(scoreHolder, score);},10000); } }; renderZimpFacile = function () { if (undefined !== prevZimp) { prevZimp.className = ''; prevZimp.style.backgroundImage = "url('http://www.dreadcast.net/images/avatars/Bishop.jpg')"; } prevZimp = liElements[Math.floor((Math.random()*(HEIGHT * WIDTH))+1)-1]; prevZimp.className = 'zimp'; if(level <= 2) prevZimp.style.backgroundImage = "url('http://nsa34.casimages.com/img/2014/06/05/140605035115599491.png')"; else prevZimp.style.backgroundImage = "url('http://nsa34.casimages.com/img/2014/06/05/140605035115599491.png')"; }; renderZimp = function () { if (undefined !== prevZimp) { prevZimp.className = ''; prevZimp.style.backgroundImage = "url('http://www.dreadcast.net/images/avatars/Bishop.jpg')"; } prevZimp = liElements[Math.floor((Math.random()*(HEIGHT * WIDTH))+1)-1]; var gentilmechant =Math.floor(Math.random()*7); if (gentilmechant != 0) { var tronche = tronchesZimp[Math.floor(Math.random()*tronchesZimp.length)] prevZimp.className = 'zimp'; } else { var tronche = tronchesGentils[Math.floor(Math.random()*tronchesGentils.length)] prevZimp.className = 'zentil'; } prevZimp.style.backgroundImage = "url('http://www.dreadcast.net/images/avatars/"+tronche+"')"; } return { init: initialize }; })(); Deck.prototype.executeCommandSave = Deck.prototype.executeCommand; Deck.prototype.executeCommand=function(a,b){ var c=$("#"+b+" .ligne_ecriture input").val(); $.ajaxSetup({async: false}); this.executeCommandSave(a,b); $.ajaxSetup({async: true}); if(c.toLowerCase() === "jeu") { $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<div>Tapes jeu niveauDeDifficulté (en minuscule) avec </br> Facile : Frappes les zimp qui apparaîssent et tu marques 10 points. Touches à la gentille Bishop et tu perds dix points.</br> Moyen : Oh non c était Bishop! Si tu la confonds avec un zimp et lui éclate le nez tu perds 50 points! </br> Difficile : Moyen + Tu perds la partie si tu exploses trois jolie petite andro! </br> Hardcore : Difficile + Tu perds dix points toutes les dix secondes. Cette fois ci, pas de Bishop, il te suffit de taper les zimps et d epargner les gentil rebelles. </br></br> Élections : Nous allons élire la plus belle femme du SR, défoules toi sur les candidates! Mais ne touches pas à Bishop! Équivalent à difficile</div>'); } else if(c.toLowerCase() === "jeu facile") { whacAZimpNum++; $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="display:none">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>'); whacAZimp.init(1); } else if(c.toLowerCase() === "jeu moyen") { whacAZimpNum++; $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="display:none;">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>'); whacAZimp.init(2); } else if(c.toLowerCase() === "jeu difficile") { whacAZimpNum++; $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="color:#FFF;">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>'); whacAZimp.init(3); } else if(c.toLowerCase() === "jeu hardcore") { whacAZimpNum++; $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="color:#FFF;">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>'); whacAZimp.init(4); } else if(c.toLowerCase() === "jeu elections") { whacAZimpNum++; $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="color:#FFF;">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>'); whacAZimp.init(-10); } };