Survev.io X-Ray + ping/fps/health display

Always enable visual X-Ray mode (see through houses, no ads)

当前为 2025-11-08 提交的版本,查看 最新版本

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Survev.io X-Ray + ping/fps/health display
// @namespace    https://github.com/ashcool/survevio-xray
// @version      5.0
// @description  Always enable visual X-Ray mode (see through houses, no ads)
// @author       ashcool (Credits to Zetraious)
// @license      MIT
// @match        *://survev.io/*
// @grant        none
// @run-at       document-start
// ==/UserScript==

let xrayEnabled = true;

// ---- X-Ray effect ----
Object.defineProperty(Object.prototype, 'textureCacheIds', {
	set(value) {
		this._textureCacheIds = value;
		if (Array.isArray(value)) {
			const scope = this;
			value.push = new Proxy(value.push, {
				apply(target, thisArgs, args) {
					if (args[0].indexOf('ceiling') > -1) {
						Object.defineProperty(scope, 'valid', {
							set(v) { this._valid = v; },
							get() { return false; }
						});
					}
					return Reflect.apply(target, thisArgs, args);
				}
			});
		}
	},
	get() {
		return this._textureCacheIds;
	}
});

// ---- Prevent WebGL detection ----
const params = { get() { return null; } };
Object.defineProperty(window, 'WebGLRenderingContext', params);
Object.defineProperty(window, 'WebGL2RenderingContext', params);

// ---- Notice ----
window.addEventListener('DOMContentLoaded', () => {
	const el = document.createElement('div');
	el.innerHTML = `
	<style>
	.my-dialog {
		position: absolute;left: 50%;top: 50%;
		padding: 20px;background: rgba(0, 0, 0, 0.9);
		box-shadow: 0 0 0 1000vw rgba(0, 0, 0, 0.5);
		border-radius: 5px;color: #fff;
		transform: translate(-50%, -50%);
		text-align: center;z-index: 999999;
	}
	.my-close {
		position: absolute;right: 5px;top: 5px;width: 20px;height: 20px;
		opacity: 0.5;cursor: pointer;
	}
	.my-close:before,.my-close:after{
		content:'';position:absolute;left:50%;top:50%;
		width:100%;height:20%;
		transform:translate(-50%,-50%) rotate(-45deg);
		background:#fff;
	}
	.my-close:after{transform:translate(-50%,-50%) rotate(45deg);}
	.my-close:hover{opacity:1;}
	</style>
	<div class="my-dialog">
		<div class="my-close" onclick="this.parentNode.style.display='none';"></div>
		<big style="font-size: 2em;">Survev.io X-Ray HUD</big>
		<br><br>X-Ray mode is <b>Always ON</b>.
		<br>Includes FPS, Ping, Color Health, and No Ads.
	</div>`;
	while (el.children.length > 0) document.body.appendChild(el.children[0]);
});

// ---- HUD ----
window.addEventListener('load', function () {
	(function() {
		const c = "position:absolute;left:10px;transform:translateY(-50%);color:white;font-size:14px;font-family:'roboto condensed',sans-serif;font-weight:bold;background-color:rgba(0,0,0,0.3);padding:3px 5px;border-radius:5px;z-index:10000;";

		// --- FPS ---
		const fpsDisplay = document.createElement('div');
		fpsDisplay.style.cssText = c + "top:60%;";
		fpsDisplay.innerHTML = `0 FPS`;
		document.body.appendChild(fpsDisplay);

		let frames = [];
		const updateFPS = () => {
			requestAnimationFrame(() => {
				const now = performance.now();
				while (frames.length > 0 && frames[0] <= now - 1000) frames.shift();
				frames.push(now);
				const fps = frames.length;
				fpsDisplay.innerHTML = `${fps} FPS`;
				fpsDisplay.style.color = fps < 50 ? "red" : fps < 80 ? "yellow" : "white";
				updateFPS();
			});
		};
		updateFPS();

		// --- Ping ---
		const pingDisplay = document.createElement('div');
		pingDisplay.style.cssText = c + "top:calc(60% + 25px);";
		pingDisplay.innerHTML = `Waiting...`;
		document.body.appendChild(pingDisplay);

		let ws, sendTime, region = "na";
		function wsUrl() {
			const map = { na: 'usr', eu: 'eur', asia: 'asr', sa: 'sa', ru: 'russia' };
			return `wss://${map[region] || 'usr'}.mathsiscoolfun.com:8001/ptc`;
		}

		function startPing() {
			if (ws && ws.readyState === 1) ws.close();
			try {
				ws = new WebSocket(wsUrl());
				ws.onopen = () => {
					sendTime = Date.now();
					ws.send(new ArrayBuffer(1));
				};
				ws.onmessage = () => {
					const ping = Date.now() - sendTime;
					pingDisplay.innerHTML = `${ping} ms`;
					pingDisplay.style.color =
						ping > 120 ? "red" :
						ping > 90 ? "orange" :
						ping > 60 ? "yellow" : "white";
					setTimeout(() => {
						if (ws.readyState === 1) {
							sendTime = Date.now();
							ws.send(new ArrayBuffer(1));
						}
					}, 1000);
				};
				ws.onerror = () => {
					pingDisplay.innerHTML = `Ping error`;
					pingDisplay.style.color = "gray";
				};
				ws.onclose = () => {
					setTimeout(startPing, 2000); // auto reconnect
				};
			} catch (err) {
				pingDisplay.innerHTML = "No WS";
				pingDisplay.style.color = "gray";
			}
		}

		// Wait until the in-game HUD loads, then start ping
		const waitForGame = setInterval(() => {
			if (document.getElementById("ui-health-container")) {
				clearInterval(waitForGame);
				startPing();
			}
		}, 2000);

		// --- Health / Boost HUD ---
		let lastHealth = 0;
		const healthText = document.createElement("span");
		healthText.style = "display:block;position:fixed;z-index:2;right:15px;margin:6px 0 0 0;mix-blend-mode:difference;font-weight:bold;font-size:large;";
		const boostText = document.createElement("span");
		boostText.style = "display:block;position:fixed;z-index:2;left:15px;margin:6px 0 0 0;mix-blend-mode:difference;font-weight:bold;font-size:large;";
		document.querySelector("#ui-health-container")?.appendChild(healthText);
		document.querySelector("#ui-health-container")?.appendChild(boostText);

		function getHealthColor(pct) {
			if (pct > 75) return "#00FF66";
			if (pct > 50) return "#CCFF33";
			if (pct > 25) return "#FF9933";
			return "#FF3333";
		}

		setInterval(() => {
			const hpBar = document.getElementById("ui-health-actual");
			if (!hpBar) return;
			const hp = parseFloat(hpBar.style.width) || 0;
			if (hp !== lastHealth) {
				lastHealth = hp;
				healthText.innerHTML = hp.toFixed(1) + "%";
				healthText.style.color = getHealthColor(hp);
			}

			const boosts = [0,1,2,3].map(i =>
				parseFloat(document.querySelector(`#ui-boost-counter-${i} .ui-bar-inner`)?.style.width || 0) / 100
			);
			const total = Math.round(25*boosts[0] + 25*boosts[1] + 37.5*boosts[2] + 12.5*boosts[3]);
			boostText.innerHTML = total + "%";
			boostText.style.color = total > 50 ? "#33CCFF" : "#66FFFF";
		}, 200);

		// --- Remove Ads ---
		function delAds(id) {
			const el = document.getElementById(id);
			if (el) el.remove();
		}
		setInterval(() => {
			delAds("leaderboard-front");
			delAds("adunit");
			delAds("ui-stats-ad-container-desktop");
			document.getElementsByClassName("ad-block-leaderboard-bottom")[0]?.remove();
		}, 1000);
	})();
});