Defly.io Enhanced Radar HUD 3

Real-time radar with player and enemy tracking in Defly.io

作者
David Bett
日安装量
0
总安装量
3
评分
0 0 0
版本
1.1
创建于
2025-10-09
更新于
2025-10-09
大小
4.6 KB
许可证
MIT
适用于

🛠️ Key Features of the Enhanced Script

WebSocket Interception: The script intercepts WebSocket messages to extract player position and velocity data.

Real-Time Updates: Player speed and coordinates are updated dynamically.

Radar Visualization: A radar sweep indicates direction, with player and enemy positions marked.

Enemy Detection: Enemies are displayed as red dots on the radar when within range.

⚠️ Important Considerations

WebSocket Data Structure: The script assumes a specific structure for the WebSocket messages. If Defly.io updates their communication protocol, the script may require adjustments.

Enemy Data Availability: The script relies on a global window.enemies variable to access enemy positions. If this data is not available or is structured differently, additional methods will be needed to retrieve enemy information.




📜 Defly.io Full Radar HUD – Instructions
1️⃣ Install Tampermonkey

Copy this link:
https://www.tampermonkey.net/

Open a new browser tab, paste the link, and press Enter.

Download and install Tampermonkey for your browser.

2️⃣ Create a New Script

Click the Tampermonkey icon → Dashboard → + (Add new script).

Delete any default code that appears in the editor.

3️⃣ Paste the Enhanced Radar HUD Script

Copy the entire radar HUD script (the full code provided previously).

Paste it into the Tampermonkey editor.

4️⃣ Save and Enable

Click File → Save (or the save icon).

Make sure the script is enabled in the Tampermonkey dashboard.

5️⃣ Open Defly.io

Copy this link:
https://defly.io/

Open a new browser tab, paste the link, and press Enter.

You should see:

Left panel: Speed (updates in real time)

Middle panel: Full radar with dark green sweep, player dot (blue), and enemies (red)

Right panel: Coordinates (updates in real time)

⚙️ Optional Tweaks

Radar sweep speed: Adjust in the script by changing the sweep angle increment.

Radar scale: Modify the scale factor for enemy positions to fit the radar.

Panel colors: Already uses dark green sweep; you can customize background or panel colors if desired.