GeoGuessr Force NMPZ

A script that forces NMPZ mode for yourself in GeoGuessr.

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         GeoGuessr Force NMPZ
// @name:ja      GeoGuessr 強制NMPZ
// @namespace    http://tampermonkey.net/
// @version      1.02
// @description  A script that forces NMPZ mode for yourself in GeoGuessr.
// @description:ja GeoGuessrで自分だけ強制的にNMPZモードにするスクリプトです。
// @author       sino
// @match        https://www.geoguessr.com/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=geoguessr.com
// @license      MIT
// @run-at       document-start
// @grant        GM_setValue
// @grant        GM_getValue
// @grant        GM_registerMenuCommand
// @grant        GM_unregisterMenuCommand
// ==/UserScript==

(function() {
    'use strict';

    const STORAGE_KEY = 'nmpz_enabled';
    let menuCommandId = null;
    let isEnabled = GM_getValue(STORAGE_KEY, true);

    function isGamePage() {
        const path = window.location.pathname;
        return path.includes('/game/') ||
               path.includes('/duels/') ||
               path.includes('/team-duels/') ||
               path.includes('/live-challenge/') ||
               path.includes('/competitive-streak/') ||
               path.includes('/battle-royale/') ||
               path.includes('/bullseye/');
    }

    function preventEvent(e) {
        e.preventDefault();
        e.stopPropagation();
        return false;
    }

    function preventDragAndZoom(e) {
        if (e.type === 'mousemove' || e.type === 'wheel' ||
            e.type === 'touchmove' || e.type === 'drag' || e.type === 'dragstart') {
            e.preventDefault();
            e.stopPropagation();
            return false;
        }
    }

    function preventMovementKeys(e) {
        if (!isEnabled || !isGamePage()) return;

        const activeElement = document.activeElement;
        if (activeElement && (
            activeElement.tagName === 'INPUT' ||
            activeElement.tagName === 'TEXTAREA' ||
            activeElement.isContentEditable
        )) {
            return;
        }

        const key = e.key.toUpperCase();
        if (key === 'N' || key === 'W' || key === 'A' || key === 'S' || key === 'D') {
            e.preventDefault();
            e.stopPropagation();
            return false;
        }
    }

    function disableMovementAndZoom() {
        if (!isGamePage() || !isEnabled) return false;

        const panorama = document.querySelector('div.game_panorama__6X071, div.duels-panorama_panorama__fLR_P, div.game-panorama_panorama__tyXtc, div.game_panorama__nn0wc, div.game_panorama__sRtAT, div.game-panorama_panorama__mlqJ_');
        if (!panorama || panorama.dataset.disableApplied === 'true') {
            return panorama && panorama.dataset.disableApplied === 'true';
        }

        let overlay = document.getElementById('geoguessr-disable-overlay');
        if (overlay) overlay.remove();

        overlay = document.createElement('div');
        overlay.id = 'geoguessr-disable-overlay';
        overlay.style.cssText = `
            position: absolute;
            top: 0;
            left: 0;
            width: 100%;
            height: 100%;
            z-index: 1;
            cursor: pointer;
            background-color: transparent;
            pointer-events: auto;
        `;

        overlay.addEventListener('mousemove', preventDragAndZoom, true);
        overlay.addEventListener('wheel', preventDragAndZoom, true);
        overlay.addEventListener('touchmove', preventDragAndZoom, true);
        overlay.addEventListener('drag', preventDragAndZoom, true);
        overlay.addEventListener('dragstart', preventDragAndZoom, true);
        overlay.addEventListener('contextmenu', preventEvent, true);

        const currentPosition = getComputedStyle(panorama).position;
        if (currentPosition === 'static') {
            panorama.style.position = 'relative';
        }

        panorama.appendChild(overlay);
        panorama.dataset.disableApplied = 'true';

        return true;
    }

    const compassEventHandlers = new WeakMap();

    function disableControls() {
        if (!isGamePage() || !isEnabled) return false;

        let foundAny = false;

        const compassButtons = document.querySelectorAll('button.compass_compass__lRB0J.compass_clickable__Yt4eB[data-qa="compass"]');
        compassButtons.forEach(button => {
            if (!button.dataset.clickDisabled) {
                const handlers = {
                    click: (e) => preventEvent(e),
                    mousedown: (e) => preventEvent(e),
                    mouseup: (e) => preventEvent(e),
                    touchstart: (e) => preventEvent(e),
                    touchend: (e) => preventEvent(e)
                };
                
                compassEventHandlers.set(button, handlers);
                
                button.addEventListener('click', handlers.click, true);
                button.addEventListener('mousedown', handlers.mousedown, true);
                button.addEventListener('mouseup', handlers.mouseup, true);
                button.addEventListener('touchstart', handlers.touchstart, true);
                button.addEventListener('touchend', handlers.touchend, true);
                button.style.pointerEvents = 'none';
                button.dataset.clickDisabled = 'true';
                foundAny = true;
            }
        });

        return foundAny;
    }

    function enableControls() {
        const compassButtons = document.querySelectorAll('button.compass_compass__lRB0J.compass_clickable__Yt4eB[data-qa="compass"]');
        compassButtons.forEach(button => {
            if (button.dataset.clickDisabled) {
                const handlers = compassEventHandlers.get(button);
                if (handlers) {
                    button.removeEventListener('click', handlers.click, true);
                    button.removeEventListener('mousedown', handlers.mousedown, true);
                    button.removeEventListener('mouseup', handlers.mouseup, true);
                    button.removeEventListener('touchstart', handlers.touchstart, true);
                    button.removeEventListener('touchend', handlers.touchend, true);
                    compassEventHandlers.delete(button);
                }
                button.style.pointerEvents = '';
                delete button.dataset.clickDisabled;
            }
        });
    }

    function removeControlGroups() {
        if (!isGamePage() || !isEnabled) return false;

        let foundAny = false;
        const controlGroups = document.querySelectorAll('div.styles_controlGroup__2t2NT');
        controlGroups.forEach(group => {
            if (!group.dataset.removed) {
                group.dataset.removed = 'true';
                group.style.display = 'none';
                foundAny = true;
            }
        });

        const columnTwo = document.querySelectorAll('div.styles_columnTwo__kyT60');
        columnTwo.forEach(col => {
            if (!col.dataset.removed) {
                col.dataset.removed = 'true';
                col.style.display = 'none';
                foundAny = true;
            }
        });

        return foundAny;
    }

    function restoreControlGroups() {
        const controlGroups = document.querySelectorAll('div.styles_controlGroup__2t2NT');
        controlGroups.forEach(group => {
            if (group.dataset.removed) {
                group.style.display = '';
                delete group.dataset.removed;
            }
        });

        const columnTwo = document.querySelectorAll('div.styles_columnTwo__kyT60');
        columnTwo.forEach(col => {
            if (col.dataset.removed) {
                col.style.display = '';
                delete col.dataset.removed;
            }
        });
    }

    function removeTooltips() {
        if (!isGamePage() || !isEnabled) return false;

        let foundAny = false;

        const tooltips = document.querySelectorAll('div.tooltip_tooltip__3D6bz');
        tooltips.forEach(tooltip => {
            if (!tooltip.dataset.removed) {
                tooltip.dataset.removed = 'true';
                tooltip.style.display = 'none';
                foundAny = true;
            }
        });

        return foundAny;
    }

    function restoreTooltips() {
        const tooltips = document.querySelectorAll('div.tooltip_tooltip__3D6bz');
        tooltips.forEach(tooltip => {
            if (tooltip.dataset.removed) {
                tooltip.style.display = '';
                delete tooltip.dataset.removed;
            }
        });
    }

    function removeOverlay() {
        const overlay = document.getElementById('geoguessr-disable-overlay');
        if (overlay) overlay.remove();

        const panoramas = document.querySelectorAll('div.game_panorama__6X071, div.duels-panorama_panorama__fLR_P, div.game-panorama_panorama__tyXtc, div.game_panorama__nn0wc, div.game_panorama__sRtAT, div.game-panorama_panorama__mlqJ_');
        panoramas.forEach(panorama => {
            delete panorama.dataset.disableApplied;
        });
    }

    function enableFeatures() {
        if (isGamePage()) {
            disableMovementAndZoom();
            disableControls();
            removeControlGroups();
            removeTooltips();
        }
    }

    function disableFeatures() {
        removeOverlay();
        enableControls();
        restoreControlGroups();
        restoreTooltips();
    }

    function toggleEnabled() {
        isEnabled = !isEnabled;
        GM_setValue(STORAGE_KEY, isEnabled);

        if (isEnabled) {
            enableFeatures();
        } else {
            disableFeatures();
        }

        updateMenuCommand();
    }

    function updateMenuCommand() {
        if (menuCommandId !== null) {
            GM_unregisterMenuCommand(menuCommandId);
        }

        const status = isEnabled ? 'Enabled ✅' : 'Disabled ❌';
        menuCommandId = GM_registerMenuCommand(`NMPZ Mode: ${status}`, toggleEnabled, {
            autoClose: false
        });
    }

    document.addEventListener('keydown', preventMovementKeys, true);
    document.addEventListener('keyup', preventMovementKeys, true);
    document.addEventListener('keypress', preventMovementKeys, true);

    let currentUrl = window.location.href;
    const urlObserver = new MutationObserver(() => {
        if (currentUrl !== window.location.href) {
            currentUrl = window.location.href;

            if (isGamePage()) {
                removeOverlay();

                let attempts = 0;
                const maxAttempts = 20;
                const intervalId = setInterval(() => {
                    attempts++;
                    if (isEnabled) {
                        disableMovementAndZoom();
                        disableControls();
                        removeControlGroups();
                        removeTooltips();
                    }

                    if (attempts >= maxAttempts) {
                        clearInterval(intervalId);
                    }
                }, 500);
            } else {
                removeOverlay();
            }
        }
    });

    urlObserver.observe(document.body, {
        childList: true,
        subtree: true
    });

    setInterval(() => {
        if (isGamePage() && isEnabled) {
            disableControls();
            removeControlGroups();
            removeTooltips();
        }
    }, 100);

    if (isGamePage()) {
        let attempts = 0;
        const maxAttempts = 20;
        const intervalId = setInterval(() => {
            attempts++;
            if (isEnabled) {
                disableMovementAndZoom();
                disableControls();
                removeControlGroups();
                removeTooltips();
            }

            if (attempts >= maxAttempts) {
                clearInterval(intervalId);
            }
        }, 500);
    }

    updateMenuCommand();
})();