您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
A module to draw external Flaticon PNG icons on the canvas using a pixel-to-line algorithm, replacing the original SVG assets.
// ==UserScript== // @name Drawaria Flaticon PNG Drawer // @namespace drawaria.modded.flaticondrawer // @version 1.0.0 // @description A module to draw external Flaticon PNG icons on the canvas using a pixel-to-line algorithm, replacing the original SVG assets. // @author YouTubeDrawaria // @match https://drawaria.online/* // @grant GM_addStyle // @run-at document-end // @license MIT // @icon https://www.google.com/s2/favicons?sz=64&domain=flaticon.com // ==/UserScript== /** * Nota de Implementación ES6: * Este script ya utiliza muchas características de ES6 (clases, const/let, arrow functions). * Se ha adaptado la estructura de datos para usar URLs directas de PNG y se ha * mejorado ligeramente la sintaxis para ser puramente ES6/moderna. */ (() => { 'use strict'; // --- Standalone Utilities and QBit Replacements (ES6) --- // === 1. Notification System (replaces ModBase.notify) === const notify = (level, message, moduleName = "Flaticon PNG Drawer") => { let color = "#6c757d"; // log if (level === "error") color = "#dc3545"; else if (level === "warning") color = "#ffc107"; else if (level === "info") color = "#17a2b8"; else if (level === "success") color = "#28a745"; console.log(`%c${moduleName}: ${message}`, `color: ${color}`); const loggingContainer = document.getElementById("chatbox_messages"); if (loggingContainer) { const chatmessage = document.createElement("div"); chatmessage.className = `chatmessage systemchatmessage5`; chatmessage.dataset.ts = Date.now().toString(); chatmessage.style.color = color; chatmessage.textContent = `${moduleName}: ${message}`; loggingContainer.appendChild(chatmessage); loggingContainer.scrollTop = loggingContainer.scrollHeight; } }; // === 2. DOM Helpers (ES6) === const createElement = (tag, attrs = {}, children = []) => { const el = document.createElement(tag); for (const attr in attrs) { if (attr === "className") { el.className = attrs[attr]; } else if (attr === "style") { el.style.cssText = attrs[attr]; } else if (attr === "title") { el.setAttribute("title", attrs[attr]); } else { el.setAttribute(attr, attrs[attr]); } } children.forEach(child => { if (typeof child === "string") { el.appendChild(document.createTextNode(child)); } else if (child) { el.appendChild(child); } }); return el; }; const createButton = (content, className = "artfx-button", attrs = {}) => { const btn = createElement("button", { className: className, ...attrs }); if (typeof content === "string") { btn.innerHTML = content; } else { btn.appendChild(content); } return btn; }; const createTree = (tag, attrs, children) => createElement(tag, attrs, children); // === 3. Socket Management (ES6) === const activeSockets = []; if (window.WebSocket) { const originalWebSocketSend = WebSocket.prototype.send; WebSocket.prototype.send = function(...args) { if (this.url.includes("drawaria.online/socket.io") && activeSockets.indexOf(this) === -1) { activeSockets.push(this); this.addEventListener('close', () => { const pos = activeSockets.indexOf(this); if (~pos) activeSockets.splice(pos, 1); }); } return originalWebSocketSend.apply(this, args); }; } const getPrimarySocket = (skipNotification = false) => { const primarySocket = activeSockets.find(s => s.readyState === WebSocket.OPEN); if (!primarySocket && !skipNotification) { notify("warning", "No active WebSocket connections found.", "Flaticon PNG Drawer"); } return primarySocket; }; // === 4. General Utilities (ES6) === const delay = (ms) => new Promise(resolve => setTimeout(resolve, ms)); const clamp = (value, min, max) => Math.max(min, Math.min(max, value)); // --- ADAPTED ICON DATA STRUCTURE (Flaticon PNGs) --- // Usamos las URLs de los archivos PNG de Flaticon proporcionados. const FLATICON_ICONS = [ "https://cdn-icons-png.flaticon.com/128/686/686589.png", // Console "https://cdn-icons-png.flaticon.com/128/13/13973.png", // Games "https://cdn-icons-png.flaticon.com/128/2780/2780137.png", // Game console "https://cdn-icons-png.flaticon.com/128/9675/9675605.png", // Game "https://cdn-icons-png.flaticon.com/128/808/808439.png", // Joystick "https://cdn-icons-png.flaticon.com/128/2331/2331852.png", // Game controller "https://cdn-icons-png.flaticon.com/128/4854/4854246.png", // Joystick "https://cdn-icons-png.flaticon.com/128/2972/2972351.png", // Game controller "https://cdn-icons-png.flaticon.com/128/14847/14847704.png", // Gaming console "https://cdn-icons-png.flaticon.com/128/528/528111.png", // Mushroom (Mario?) "https://cdn-icons-png.flaticon.com/128/1374/1374723.png", // Console "https://cdn-icons-png.flaticon.com/128/808/808476.png", // Joystick "https://cdn-icons-png.flaticon.com/128/8316/8316931.png", // Game folder "https://cdn-icons-png.flaticon.com/128/10855/10855296.png", // Game controller "https://cdn-icons-png.flaticon.com/128/808/808513.png", // Joystick "https://cdn-icons-png.flaticon.com/128/188/188987.png", // Pikachu "https://cdn-icons-png.flaticon.com/128/705/705890.png", // Ghost "https://cdn-icons-png.flaticon.com/128/706/706023.png", // Ghost 2 "https://cdn-icons-png.flaticon.com/128/3197/3197658.png", // Game console "https://cdn-icons-png.flaticon.com/128/550/550483.png", // Arcade machine "https://cdn-icons-png.flaticon.com/128/6836/6836862.png", // Game over "https://cdn-icons-png.flaticon.com/128/3946/3946036.png", // Mobile game "https://cdn-icons-png.flaticon.com/128/588/588258.png", // Playstation "https://cdn-icons-png.flaticon.com/128/771/771159.png", // Xbox ]; // --- Adapted FlaticonPNGDrawer Class (ES6) --- class FlaticonPNGDrawerStandalone { _containerId = 'flaticon-drawer-menu-container'; _contentId = 'flaticon-drawer-content'; _currentCategory = 'games_1'; // Start with a default category key _currentIconIndex = 0; _currentIconUrl = FLATICON_ICONS[0]; // The actual URL _canvasBrushImg = null; _currentRotation = 0; _ui = {}; _mainCanvas = null; _canvasClickHandler = null; _canvasClickHandlerAttached = false; _isActive = false; _isDrawingIcon = false; _identifier = 'flaticondrawer'; // Re-estructuramos las categorías para los nuevos iconos PNG _categories = { games_1: { name: 'Controles & Consolas', urls: FLATICON_ICONS.slice(0, 15), prefix_icon: 'fas fa-gamepad' }, games_misc: { name: 'Personajes & Más', urls: FLATICON_ICONS.slice(15, 24), prefix_icon: 'fas fa-dice' }, all_icons: { name: 'Todos los Iconos', urls: FLATICON_ICONS, prefix_icon: 'fas fa-grip-horizontal' } }; constructor() { this._canvasClickHandler = this._handleCanvasClick.bind(this); this._createMenuStructure(); this._loadInterface(); this._setupEventListeners(); this._setModuleActive(false); this._mainCanvas = document.getElementById("canvas"); this._loadIcon(this._currentCategory, this._currentIconIndex); // Load default icon notify("info", " 'Flaticon PNG Drawer' Loaded. Click the box icon to open.", "Flaticon PNG Drawer"); } _createMenuStructure() { const menuContainer = createElement("div", { id: this._containerId, className: "svg-drawer-menu", style: ` position: fixed; top: 10%; left: 50px; width: 300px; display: none; /* Starts hidden */ ` }); // Header and Draggable logic remains the same const header = createElement("div", { className: "svg-drawer-menu-header", style: ` padding: 8px; background-color: var(--primary, #007bff); color: white; cursor: grab; border-top-left-radius: .25rem; border-top-right-radius: .25rem; display: flex; justify-content: space-between; align-items: center; ` }, [createElement("span", {}, ["📦 Flaticon PNG Drawer"]), createButton("X", "btn-close-menu")]); header.querySelector(".btn-close-menu").addEventListener("click", () => { menuContainer.style.display = "none"; this._setModuleActive(false); }); const content = createElement("div", { id: this._contentId, className: "svg-drawer-menu-content", style: `padding: 10px;` }); menuContainer.append(header, content); document.body.appendChild(menuContainer); this._makeDraggable(menuContainer, header); this._ui.menuContainer = menuContainer; this._ui.section = content; this._ui.header = header; } _makeDraggable(element, handle = element) { let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0; const dragMouseDown = (e) => { e = e || window.event; e.preventDefault(); pos3 = e.clientX; pos4 = e.clientY; document.onmouseup = closeDragElement; document.onmousemove = elementDrag; }; const elementDrag = (e) => { e = e || window.event; e.preventDefault(); pos1 = pos3 - e.clientX; pos2 = pos4 - e.clientY; pos3 = e.clientX; pos4 = e.clientY; element.style.top = (element.offsetTop - pos2) + "px"; element.style.left = (element.offsetLeft - pos1) + "px"; }; const closeDragElement = () => { document.onmouseup = null; document.onmousemove = null; }; handle.onmousedown = dragMouseDown; } _loadInterface() { const container = createTree("div", { id: `${this._identifier}-container`, className: "module-section" }); this._ui.section.appendChild(container); const moduleToggleGroup = createTree("div", { className: "module-btn-group", style: "margin-bottom:10px;" }); this._ui.moduleToggleButton = createButton('<i class="fas fa-power-off"></i> Activar Módulo', 'module-toggle-button'); this._ui.moduleToggleButton.addEventListener('click', () => this._toggleModuleActive()); moduleToggleGroup.appendChild(this._ui.moduleToggleButton); container.appendChild(moduleToggleGroup); container.appendChild(createTree("div", { className: "module-section-title" }, ["Flaticon PNG Drawer"])); // --- Botones de categoría --- const categoryNav = createTree("div", { className: "module-btn-group", style: "flex-wrap: wrap; margin-bottom: 15px;" }); Object.keys(this._categories).forEach(catKey => { const category = this._categories[catKey]; const iconClass = category.prefix_icon || 'fas fa-star'; const button = createButton(`<i class="${iconClass}"></i> ${category.name}`, 'artfx-button category-nav-button'); button.addEventListener('click', () => this._changeCategory(catKey)); categoryNav.appendChild(button); this._ui[`${catKey}NavButton`] = button; }); container.appendChild(categoryNav); // Preview and Controls setup is largely the same const previewContainer = createTree("div", { style: "display:flex;align-items:center;justify-content:center;gap:10px;margin-bottom:10px;" }); this._ui.previewCanvas = createTree("canvas", { id: `${this._identifier}-previewCanvas`, width: "96", height: "96", style: "border:1px solid var(--CE-color);background:#222;" }); previewContainer.appendChild(this._ui.previewCanvas); container.appendChild(previewContainer); this._ui.commonControlsSection = createTree('div', { id: `${this._identifier}-common-controls` }); this._ui.commonControlsSection.innerHTML = ` <div style="display:flex;align-items:center;justify-content:center;gap:10px;margin-bottom:10px;"> <button id="${this._identifier}-prevBtn" class="artfx-button special">← Anterior</button> <button id="${this._identifier}-nextBtn" class="artfx-button special">Siguiente →</button> </div> <div id="${this._identifier}-info" style="text-align:center;margin-top:5px;font-size:0.9em;color:var(--info);"></div> <div class="module-btn-group" style="flex-wrap:wrap;margin-top:15px;"> <input type="number" id="${this._identifier}-iconIdInput" min="0" value="0" placeholder="Índice del Icono" class="module-form-control" style="flex:1 1 60%;"> <button id="${this._identifier}-acceptIconBtn" class="artfx-button" style="flex:1 1 35%;">Aceptar Índice</button> <button id="${this._identifier}-randomIconBtn" class="artfx-button special" style="width:100%;">Icono Random</button> </div> <div class="module-btn-group" style="margin-top:10px;"> <button id="${this._identifier}-rotateBlockBtn" class="artfx-button special"><i class="fas fa-sync-alt"></i> Rotar Objeto</button> </div> `; container.appendChild(this._ui.commonControlsSection); this._ui.prevBtn = this._ui.commonControlsSection.querySelector(`#${this._identifier}-prevBtn`); this._ui.nextBtn = this._ui.commonControlsSection.querySelector(`#${this._identifier}-nextBtn`); this._ui.info = this._ui.commonControlsSection.querySelector(`#${this._identifier}-info`); this._ui.iconIdInput = this._ui.commonControlsSection.querySelector(`#${this._identifier}-iconIdInput`); this._ui.acceptIconBtn = this._ui.commonControlsSection.querySelector(`#${this._identifier}-acceptIconBtn`); this._ui.randomIconBtn = this._ui.commonControlsSection.querySelector(`#${this._identifier}-randomIconBtn`); this._ui.rotateBlockBtn = this._ui.commonControlsSection.querySelector(`#${this._identifier}-rotateBlockBtn`); // Drawing Optimization setup remains the same container.appendChild(createTree("div", { className: "module-section-title", style: "margin-top:15px;" }, ["Optimización de Dibujo"])); const optSettingsGrid = createTree("div", { className: "module-btn-group", style: "flex-wrap:wrap;" }); this._ui.delayPerSegmentInput = createTree("input", { type: "number", min: "0", max: "50", value: "40", title: "Retraso por segmento de línea (ms)", className: "module-form-control", id: `${this._identifier}-delayPerSegmentInput` }); this._ui.delayPerSegmentLabel = createTree("label", { for: `${this._identifier}-delayPerSegmentInput` }, ["Delay Seg. (ms):"]); optSettingsGrid.append(createTree("div", { style: "flex:1 1 48%;" }, [this._ui.delayPerSegmentLabel, this._ui.delayPerSegmentInput])); this._ui.delayPerRowInput = createTree("input", { type: "number", min: "0", max: "200", value: "50", title: "Retraso por fila de píxeles (ms)", className: "module-form-control", id: `${this._identifier}-delayPerRowInput` }); this._ui.delayPerRowLabel = createTree("label", { for: `${this._identifier}-delayPerRowInput` }, ["Delay Fila (ms):"]); optSettingsGrid.append(createTree("div", { style: "flex:1 1 48%;" }, [this._ui.delayPerRowLabel, this._ui.delayPerRowInput])); this._ui.qualityFactorInput = createTree("input", { type: "number", min: "1", max: "5", value: "4", title: "Factor de calidad (1=mejor, 5=peor, más rápido)", className: "module-form-control", id: `${this._identifier}-qualityFactorInput` }); this._ui.qualityFactorLabel = createTree("label", { for: `${this._identifier}-qualityFactorInput` }, ["Calidad (1-5):"]); optSettingsGrid.append(createTree("div", { style: "flex:1 1 48%;" }, [this._ui.qualityFactorLabel, this._ui.qualityFactorInput])); container.appendChild(optSettingsGrid); this._ui.status = createTree("div", { style: "text-align:center;margin-top:10px;font-size:0.85em;color:var(--info);" }, ["Haz clic en el canvas principal para dibujar el PNG."]); container.appendChild(this._ui.status); } _setupEventListeners() { this._ui.prevBtn.addEventListener('click', () => this._changeIconIndex(-1)); this._ui.nextBtn.addEventListener('click', () => this._changeIconIndex(1)); this._ui.iconIdInput.addEventListener('change', () => this._loadIconByIndex(parseInt(this._ui.iconIdInput.value) || 0)); this._ui.acceptIconBtn.addEventListener('click', () => this._loadIconByIndex(parseInt(this._ui.iconIdInput.value) || 0)); this._ui.randomIconBtn.addEventListener('click', () => this._loadRandomIcon()); this._ui.rotateBlockBtn.addEventListener('click', () => this._rotateBrushImage()); Object.keys(this._categories).forEach(catKey => { this._ui[`${catKey}NavButton`]?.addEventListener('click', () => this._changeCategory(catKey)); }); } _toggleModuleActive() { this._setModuleActive(!this._isActive); } _setModuleActive(active) { // ... (Logic for toggling active state remains the same) ... this._isActive = active; if (active) { this._hookCanvasClick(); this._ui.moduleToggleButton.innerHTML = '<i class="fas fa-power-off"></i> Desactivar Módulo'; this._ui.moduleToggleButton.classList.add('active'); this._changeCategory(this._currentCategory); } else { this._unhookCanvasClick(); this._ui.moduleToggleButton.innerHTML = '<i class="fas fa-power-off"></i> Activar Módulo'; this._ui.moduleToggleButton.classList.remove('active'); this._isDrawingIcon = false; this._ui.status.textContent = "Módulo inactivo. Actívalo para usarlo."; } const controlsToToggle = [ this._ui.delayPerSegmentInput, this._ui.delayPerRowInput, this._ui.qualityFactorInput, this._ui.prevBtn, this._ui.nextBtn, this._ui.iconIdInput, this._ui.acceptIconBtn, this._ui.randomIconBtn, this._ui.rotateBlockBtn ]; controlsToToggle.forEach(el => { if (el) el.disabled = !active; }); this._ui.previewCanvas.style.opacity = active ? '1' : '0.5'; Object.keys(this._categories).forEach(catKey => { if (this._ui[`${catKey}NavButton`]) { this._ui[`${catKey}NavButton`].disabled = !active; } }); this._ui.commonControlsSection.style.opacity = active ? '1' : '0.5'; this._ui.commonControlsSection.style.pointerEvents = active ? 'auto' : 'none'; } _changeCategory(newCategoryKey) { Object.keys(this._categories).forEach(catKey => { if (this._ui[`${catKey}NavButton`]) { this._ui[`${catKey}NavButton`].classList.remove('active'); } }); this._currentCategory = newCategoryKey; this._currentIconIndex = 0; // Reset index to the first item this._currentRotation = 0; this._loadIcon(this._currentCategory, this._currentIconIndex); const newCategoryButton = this._ui[`${newCategoryKey}NavButton`]; if (newCategoryButton) { newCategoryButton.classList.add('active'); } this._ui.status.textContent = `Categoría: ${this._categories[newCategoryKey].name}.`; } _updateInfo() { const category = this._categories[this._currentCategory]; const maxIndex = category.urls.length - 1; this._currentIconUrl = category.urls[this._currentIconIndex]; // En lugar de ID, mostramos los últimos dígitos del nombre del archivo const iconNameMatch = this._currentIconUrl.match(/\/(\d+)\.png$/); const iconName = iconNameMatch ? iconNameMatch[1] : 'URL'; this._ui.info.textContent = `Índice #${this._currentIconIndex} (Icono: ${iconName}) / ${maxIndex}`; this._ui.iconIdInput.max = maxIndex; this._ui.iconIdInput.value = this._currentIconIndex; } _changeIconIndex(delta) { const category = this._categories[this._currentCategory]; if (!category) return; const maxIndex = category.urls.length - 1; let n = this._currentIconIndex + delta; n = clamp(n, 0, maxIndex); this._loadIcon(this._currentCategory, n); } _loadIconByIndex(index) { const category = this._categories[this._currentCategory]; if (!category) return; const maxIndex = category.urls.length - 1; let n = clamp(index, 0, maxIndex); this._loadIcon(this._currentCategory, n); } _loadRandomIcon() { const category = this._categories[this._currentCategory]; if (!category) return; const maxIndex = category.urls.length - 1; const randomIndex = Math.floor(Math.random() * (maxIndex + 1)); this._loadIcon(this._currentCategory, randomIndex); } // --- CRUCIAL: Load logic updated for external PNG URLs --- async _loadIcon(categoryKey, index) { const category = this._categories[categoryKey]; if (!category || index >= category.urls.length) return; this._currentIconIndex = index; this._updateInfo(); const imageUrl = category.urls[index]; // Use the full URL this._currentIconUrl = imageUrl; this._ui.status.textContent = `Cargando icono: ${imageUrl.split('/').pop()}...`; const img = new window.Image(); img.crossOrigin = "anonymous"; // Required for loading cross-domain images to canvas img.onload = () => { this._canvasBrushImg = img; this._currentRotation = 0; this._drawPreviewWithRotation(img, this._currentRotation); if (this._isActive) { this._ui.status.textContent = "Listo. Haz click en el canvas principal para dibujar."; } }; img.onerror = () => { this._canvasBrushImg = null; this._drawPreviewError(); if (this._isActive) { notify("error", `Error al cargar PNG desde la URL: ${imageUrl.substring(0, 50)}...`); this._ui.status.textContent = `Error al cargar PNG.`; } }; img.src = imageUrl; } // --- CORE DRAWING LOGIC (Remains nearly identical, works for PNG or SVG) --- async _handleCanvasClick(ev) { if (this._isDrawingIcon || !this._isActive || !this._canvasBrushImg || !this._mainCanvas) { return; } const socket = getPrimarySocket(); if (!socket) { this._ui.status.textContent = "¡Sin conexión! (Revisa la consola)"; return; } this._isDrawingIcon = true; const rect = this._mainCanvas.getBoundingClientRect(); const clickX_display_px = ev.clientX - rect.left; const clickY_display_px = ev.clientY - rect.top; const scaleToInternalCanvas = this._mainCanvas.width / rect.width; const clickX_internal_px = clickX_display_px * scaleToInternalCanvas; const clickY_internal_px = clickY_display_px * scaleToInternalCanvas; const delayPerSegment = parseInt(this._ui.delayPerSegmentInput.value) || 1; const delayPerRow = parseInt(this._ui.delayPerRowInput.value) || 20; const qualityFactor = parseInt(this._ui.qualityFactorInput.value) || 1; const targetDrawingSize_px = 64; // Target output size this._ui.status.textContent = "Dibujando objeto PNG..."; const originalImgWidth = this._canvasBrushImg.width; const originalImgHeight = this._canvasBrushImg.height; let rotatedTempCanvas = document.createElement("canvas"); let tempCtx = rotatedTempCanvas.getContext("2d"); // Rotation logic let rotatedWidth = originalImgWidth; let rotatedHeight = originalImgHeight; if (this._currentRotation === 90 || this._currentRotation === 270) { rotatedWidth = originalImgHeight; rotatedHeight = originalImgWidth; } rotatedTempCanvas.width = rotatedWidth; rotatedTempCanvas.height = rotatedHeight; tempCtx.save(); tempCtx.translate(rotatedWidth / 2, rotatedHeight / 2); tempCtx.rotate(this._currentRotation * Math.PI / 180); tempCtx.drawImage(this._canvasBrushImg, -originalImgWidth / 2, -originalImgHeight / 2); tempCtx.restore(); const imgData = tempCtx.getImageData(0, 0, rotatedWidth, rotatedHeight).data; const scaleFactor_drawing = targetDrawingSize_px / Math.max(rotatedWidth, rotatedHeight); let currentLineStart_asset_px = null; let currentLineColor = null; let totalLinesDrawn = 0; for (let py = 0; py < rotatedHeight; py += qualityFactor) { if (!this._isActive || !this._isDrawingIcon) break; currentLineStart_asset_px = null; currentLineColor = null; for (let px = 0; px < rotatedWidth; px += qualityFactor) { const idx = (py * rotatedWidth + px) * 4; const r = imgData[idx], g = imgData[idx+1], b = imgData[idx+2], a = imgData[idx+3]; if (a > 10) { // Check for non-transparent pixel const hexColor = "#" + [r,g,b].map(v=>v.toString(16).padStart(2,'0')).join(''); if (currentLineStart_asset_px === null) { currentLineStart_asset_px = px; currentLineColor = hexColor; } else if (hexColor !== currentLineColor) { // Segment change or color change -> Draw previous segment const startX_draw = clickX_internal_px + (currentLineStart_asset_px - rotatedWidth/2) * scaleFactor_drawing; const startY_draw = clickY_internal_px + (py - rotatedHeight/2) * scaleFactor_drawing; const endX_draw = clickX_internal_px + (px - qualityFactor - rotatedWidth/2) * scaleFactor_drawing; const endY_draw = startY_draw; const thickness = Math.max(1, Math.round(scaleFactor_drawing * qualityFactor)); this._sendDrawCommand(socket, [startX_draw, startY_draw], [endX_draw, endY_draw], currentLineColor, thickness); totalLinesDrawn++; // Start new segment currentLineStart_asset_px = px; currentLineColor = hexColor; } } else { if (currentLineStart_asset_px !== null) { // Found transparent pixel after a drawn segment -> Draw segment const startX_draw = clickX_internal_px + (currentLineStart_asset_px - rotatedWidth/2) * scaleFactor_drawing; const startY_draw = clickY_internal_px + (py - rotatedHeight/2) * scaleFactor_drawing; const endX_draw = clickX_internal_px + (px - qualityFactor - rotatedWidth/2) * scaleFactor_drawing; const endY_draw = startY_draw; const thickness = Math.max(1, Math.round(scaleFactor_drawing * qualityFactor)); this._sendDrawCommand(socket, [startX_draw, startY_draw], [endX_draw, endY_draw], currentLineColor, thickness); totalLinesDrawn++; currentLineStart_asset_px = null; currentLineColor = null; } } await delay(delayPerSegment); // Delay per segment } // Draw any remaining segment at the end of the row if (currentLineStart_asset_px !== null) { const startX_draw = clickX_internal_px + (currentLineStart_asset_px - rotatedWidth/2) * scaleFactor_drawing; const startY_draw = clickY_internal_px + (py - rotatedHeight/2) * scaleFactor_drawing; const endX_draw = clickX_internal_px + (rotatedWidth - 1 - rotatedWidth/2) * scaleFactor_drawing; const endY_draw = startY_draw; const thickness = Math.max(1, Math.round(scaleFactor_drawing * qualityFactor)); this._sendDrawCommand(socket, [startX_draw, startY_draw], [endX_draw, endY_draw], currentLineColor, thickness); totalLinesDrawn++; } await delay(delayPerRow); // Delay per row } this._isDrawingIcon = false; notify("success", `Objeto PNG dibujado en el canvas (${totalLinesDrawn} líneas). Visible para todos.`); this._ui.status.textContent = "Listo. Haz click de nuevo para otro objeto."; } _drawPreviewWithRotation(img, angle) { // Preview logic remains the same const ctx = this._ui.previewCanvas.getContext("2d"); const previewSize = 96; ctx.clearRect(0, 0, previewSize, previewSize); if (!img) { ctx.fillStyle = "var(--danger, #d00)"; ctx.font = "14px Arial"; ctx.fillText("NO IMG", 18, 55); return; } ctx.save(); ctx.translate(previewSize / 2, previewSize / 2); ctx.rotate(angle * Math.PI / 180); let drawWidth, drawHeight; const maxDim = Math.max(img.width, img.height); const scale = previewSize / maxDim * 0.9; drawWidth = img.width * scale; drawHeight = img.height * scale; ctx.drawImage(img, -drawWidth / 2, -drawHeight / 2, drawWidth, drawHeight); ctx.restore(); } _drawPreviewError() { // Error preview logic remains the same const ctx = this._ui.previewCanvas.getContext("2d"); ctx.clearRect(0, 0, 96, 96); ctx.fillStyle = "var(--danger, #d00)"; ctx.font = "14px Arial"; ctx.fillText("FAIL LOAD", 18, 55); } _rotateBrushImage() { if (!this._canvasBrushImg) return; this._currentRotation = (this._currentRotation + 90) % 360; this._drawPreviewWithRotation(this._canvasBrushImg, this._currentRotation); this._ui.status.textContent = `Objeto rotado a ${this._currentRotation}°. Listo para dibujar.`; } _hookCanvasClick() { // Hook logic remains the same if (!this._mainCanvas) { this._mainCanvas = document.getElementById("canvas"); if (!this._mainCanvas) return; } if (!this._canvasClickHandlerAttached) { this._mainCanvas.addEventListener("click", this._canvasClickHandler); this._canvasClickHandlerAttached = true; notify("info", "Canvas click handler attached.", "Flaticon PNG Drawer"); } } _unhookCanvasClick() { // Unhook logic remains the same if (this._mainCanvas && this._canvasClickHandlerAttached) { this._mainCanvas.removeEventListener("click", this._canvasClickHandler); this._canvasClickHandlerAttached = false; notify("info", "Canvas click handler detached.", "Flaticon PNG Drawer"); } } // --- Draw Command Protocol (Remains the same for Drawaria server) --- _sendDrawCommand(socket, start_px, end_px, color, thickness) { if (!this._mainCanvas) { console.error("Error: _mainCanvas is null in _sendDrawCommand. Cannot send drawing command."); return; } const normX1 = (start_px[0] / this._mainCanvas.width); const normY1 = (start_px[1] / this._mainCanvas.height); const normX2 = (end_px[0] / this._mainCanvas.width); const normY2 = (end_px[1] / this._mainCanvas.height); // Draw locally for immediate feedback const ctx = this._mainCanvas.getContext('2d'); ctx.strokeStyle = color; ctx.lineWidth = thickness; ctx.lineCap = 'round'; ctx.beginPath(); ctx.moveTo(start_px[0], start_px[1]); ctx.lineTo(end_px[0], end_px[1]); ctx.stroke(); // Send command to the server // The thickness is negative for the brush tool in drawaria's protocol. socket.send(`42["drawcmd",0,[${normX1.toFixed(4)},${normY1.toFixed(4)},${normX2.toFixed(4)},${normY2.toFixed(4)},false,${0 - thickness},"${color}",0,0,{}]]`); } } // --- Style Injection (Remains the same) --- GM_addStyle(` /* Custom Variables for standalone appearance, mimicking CE */ :root { --light: #f8f9fa; --dark: #212529; --primary: #007bff; --secondary: #6c757d; --success: #28a745; --info: #17a2b8; --danger: #dc3545; --warning: #ffc107; /* CE-like Variables */ --CE-bg_color: #343434; /* Dark background */ --CE-color: #f8f9fa; /* Light text color */ --CE-input-bg: #444; /* Dark input background */ --CE-btn-special: var(--warning, #ffc107); /* Special button color */ --CE-btn-active: var(--info, #17a2b8); /* Active button color */ } .svg-drawer-menu { line-height: normal; font-size: 1rem; background-color: var(--CE-bg_color); border: 1px solid var(--CE-color); border-radius: .25rem; box-shadow: 0 4px 8px rgba(0,0,0,0.5); z-index: 9999; font-family: Arial, sans-serif; color: var(--CE-color); max-height: 80vh; overflow-y: auto; } .svg-drawer-menu-header { cursor: grab; } .svg-drawer-menu .btn-close-menu { background-color: var(--danger); color: white; padding: 3px 8px; font-size: 0.8em; border: none; line-height: 1; border-radius: .25rem; cursor: pointer; } .module-section-title { text-align: center; font-weight: bold; color: var(--CE-btn-active); margin: 10px 0; font-size: 1.1em; border-bottom: 1px dashed var(--CE-color); padding-bottom: 5px; } .module-btn-group { display: flex; gap: 5px; margin-bottom: 5px; } /* General Button Style */ .artfx-button { padding: 5px 10px; font-size: 0.9em; cursor: pointer; border: 1px solid var(--secondary); border-radius: .25rem; background-color: var(--secondary); color: var(--dark); transition: background-color 0.2s, color 0.2s, border-color 0.2s; display: inline-flex; align-items: center; justify-content: center; flex: 1; } .artfx-button.special { background-color: var(--CE-btn-special); color: var(--dark); border-color: var(--CE-btn-special); } .artfx-button:disabled { opacity: 0.5; cursor: not-allowed; } .artfx-button i { margin-right: 5px; } /* Category Buttons */ .category-nav-button { flex: 1 1 30%; /* Allow wrapping */ font-size: 0.8em; padding: 5px; background-color: var(--CE-input-bg); color: var(--CE-color); border-color: var(--CE-input-bg); } .category-nav-button.active { background-color: var(--CE-btn-active); color: white; border-color: var(--CE-btn-active); } /* Toggle Button */ .module-toggle-button { width: 100%; background-color: var(--danger); color: white; font-weight: bold; } .module-toggle-button.active { background-color: var(--success); } /* Form Controls */ .module-form-control { padding: 5px; border: 1px solid var(--secondary); border-radius: .25rem; background-color: var(--CE-input-bg); color: var(--CE-color); text-align: center; } /* Input and Label Layout */ .module-btn-group > div { display: flex; flex-direction: column; gap: 2px; } .module-btn-group > div label { font-size: 0.8em; color: var(--CE-color); } .module-btn-group > div input { width: 100%; } `); // --- Module Initialization (ES6) --- const initializePNGDrawer = () => { if (document.body && document.getElementById("canvas")) { const drawer = new FlaticonPNGDrawerStandalone(); // Floating toggle button const toggleButton = createElement("button", { id: "open-flaticon-drawer-menu", title: "Abrir Flaticon PNG Drawer", style: ` position: fixed; bottom: 80px; right: 20px; width: 50px; height: 50px; border-radius: 50%; background-color: #dc3545; color: white; border: none; box-shadow: 0 2px 5px rgba(0,0,0,0.3); font-size: 1.5em; cursor: pointer; z-index: 9998; ` }, ['🎮']); // New icon for games/Flaticon theme document.body.appendChild(toggleButton); toggleButton.addEventListener("click", () => { const menu = document.getElementById(drawer._containerId); if (menu) { const isVisible = menu.style.display === "block"; menu.style.display = isVisible ? "none" : "block"; if (!isVisible) { notify("info", "Flaticon PNG Drawer Menu opened.", "Flaticon PNG Drawer"); if (!drawer._canvasBrushImg) { drawer._loadIcon(drawer._currentCategory, drawer._currentIconIndex); } } else { notify("info", "Flaticon PNG Drawer Menu closed.", "Flaticon PNG Drawer"); drawer._setModuleActive(false); } } }); } else { setTimeout(initializePNGDrawer, 100); } }; initializePNGDrawer(); })();