JIGS (Jigglymoose's Intelligent Gear Simulator)

Automates running multiple simulations on the MWI Combat Simulator with a dynamic, grouped UI and cost-analysis.

当前为 2025-09-29 提交的版本,查看 最新版本

// ==UserScript==
// @name         JIGS (Jigglymoose's Intelligent Gear Simulator)
// @namespace    http://tampermonkey.net/
// @version      23.3
// @description  Automates running multiple simulations on the MWI Combat Simulator with a dynamic, grouped UI and cost-analysis.
// @author       Gemini & Jigglymoose
// @license      MIT
// @match        https://shykai.github.io/MWICombatSimulatorTest/dist/
// @match        https://shykai.github.io/MWICombatSimulator/dist/
// @grant        GM_xmlhttpRequest
// @grant        GM_addStyle
// ==/UserScript==

(function() {
    'use strict';

    console.log("JIGS (Jigglymoose's Intelligent Gear Simulator) v23.3 Loaded");

    // --- CONFIGURATION ---
    const MARKET_API_URL = 'https://www.milkywayidle.com/game_data/marketplace.json';
    const JIGS_DATA_URL = 'https://gist.githubusercontent.com/JigglyMoose/79db9d275a73a26dec30305865692525/raw/2a527e359bb442b0f5972cbf3a92387774e3339c/jigs_data.json';

    // Data will be loaded into these variables
    let HOUSE_RECIPES = {};
    let ITEM_ID_TO_NAME_MAP = {};
    let SPELL_BOOK_XP = {};
    let SIMULATOR_TO_MARKET_MAP = {};
    let ABILITY_XP_LEVELS = [];

    // --- 1. UI & STYLES ---
    const panel = document.createElement('div');
    panel.id = 'batch-panel';
    panel.innerHTML = `
        <div id="batch-header" title="Jigglymoose's Intelligent Gear Simulator"><span>JIGS</span><button id="batch-toggle">-</button></div>
        <div id="batch-content">
            <div id="controls-grid">
                <button id="run-batch-button" disabled>Run Simulations</button>
                <button id="stop-batch-button" style="display: none;">Stop</button>
                <button id="capture-setup-button" disabled>Capture Setup</button>
                <button id="update-baseline-button" disabled>Update Baseline</button>
                <span id="baseline-display">Baseline DPS: --</span>
                <button id="export-csv-button" disabled>Export to CSV</button>
                <button id="reset-button" disabled>Reset to Baseline</button>
            </div>
            <div id="batch-status">Status: Loading game data...</div>
            <div id="jigs-progress-container" style="display: none;">
                <div id="jigs-progress-bar"></div>
            </div>
            <div id="batch-inputs-container">
                <details id="sim-settings-group" open><summary>Simulation Settings (Constant for Batch)</summary></details>
                <details id="skills-group" open><summary>Skills</summary></details>
                <details id="equipment-group" open><summary>Equipment</summary></details>
                <details id="abilities-group" open><summary>Abilities</summary></details>
                <details id="food-drink-group" open><summary>Food & Drink</summary></details>
                <details id="house-group" open><summary>House</summary><div id="house-grid-container"></div></details>
            </div>
            <div id="batch-results-container">
                <table id="batch-results-table">
                    <thead>
                        <tr>
                            <th data-sort-key="upgrade" title="The specific upgrade being tested">Upgrade</th>
                            <th data-sort-key="cost" title="The total cost of the upgrade in gold, based on market prices">Upgrade Cost</th>
                            <th data-sort-key="dpsChange" title="The raw DPS increase (+) or decrease (-) from this single change">DPS Change</th>
                            <th data-sort-key="percentChange" title="The percentage of DPS gained from this single change">% Change</th>
                            <th data-sort-key="costPerDps" title="Lower is better! This shows the gold cost for every 0.01% increase in total DPS.">Gold per 0.01% DPS</th>
                        </tr>
                    </thead>
                    <tbody></tbody>
                </table>
            </div>
        </div>
    `;
    document.body.appendChild(panel);

    GM_addStyle(`
        #batch-panel { position: fixed; bottom: 10px; right: 10px; width: 550px; max-height: 90vh; background-color: #2c2c2c; border: 1px solid #444; border-radius: 5px; color: #eee; z-index: 9999; font-family: sans-serif; display: flex; flex-direction: column; }
        #batch-header { background-color: #333; padding: 8px; cursor: pointer; display: flex; justify-content: space-between; align-items: center; border-bottom: 1px solid #444; }
        #batch-header span { font-weight: bold; }
        #batch-toggle { background: #555; border: 1px solid #777; color: white; border-radius: 3px; cursor: pointer; margin-left: 5px; }
        #batch-content { padding: 10px; display: flex; flex-direction: column; overflow-y: auto; position: relative; }
        #batch-content.hidden { display: none; }
        #controls-grid { display: grid; grid-template-columns: repeat(3, 1fr); grid-template-rows: auto auto; gap: 8px; margin-bottom: 10px; }
        #run-stop-container { grid-column: 1 / 2; grid-row: 1 / 2; display: contents; }
        #stop-batch-button { background-color: #c9302c; }
        #controls-grid button { width: 100%; padding: 8px; color: white; border: none; border-radius: 4px; cursor: pointer; }
        #run-batch-button { grid-column: 1 / 2; grid-row: 1 / 2; background-color: #4CAF50; }
        #capture-setup-button { grid-column: 2 / 3; grid-row: 1 / 2; background-color: #337ab7; }
        #update-baseline-button { grid-column: 3 / 4; grid-row: 1 / 2; background-color: #f44336; }
        #baseline-display { grid-column: 1 / 2; grid-row: 2 / 3; text-align: center; align-self: center; font-size: 0.9em; color: #ccc; }
        #export-csv-button { grid-column: 2 / 3; grid-row: 2 / 3; background-color: #5bc0de; }
        #reset-button { grid-column: 3 / 4; grid-row: 2 / 3; background-color: #f0ad4e; }
        #run-batch-button:disabled, #capture-setup-button:disabled, #update-baseline-button:disabled, #export-csv-button:disabled, #reset-button:disabled { background-color: #555; cursor: not-allowed; }
        #batch-status { margin-bottom: 5px; font-style: italic; color: #aaa; text-align: center; }
        #jigs-progress-container { width: 100%; background-color: #555; border-radius: 5px; height: 10px; margin-bottom: 10px; border: 1px solid #333; }
        #jigs-progress-bar { width: 0%; height: 100%; background-color: #4CAF50; border-radius: 5px; transition: width 0.1s linear; }
        #batch-inputs-container { display: flex; flex-direction: column; gap: 5px; max-height: 40vh; overflow-y: auto; border: 1px solid #444; padding: 10px; margin-bottom: 10px; }
        summary { font-weight: bold; cursor: pointer; padding: 4px; background-color: #333; margin-bottom: 5px; }
        #sim-settings-group summary { font-size: 0.9em; }
        details { border-left: 1px solid #444; padding-left: 10px; margin-bottom: 5px;}
        .batch-input-row { display: grid; grid-template-columns: 100px 1fr; align-items: center; margin-bottom: 5px; gap: 5px; }
        .batch-input-row-equip, .batch-input-row-ability { display: grid; grid-template-columns: 60px 1fr 80px; align-items: center; margin-bottom: 5px; gap: 5px; }
        .batch-input-row label, .batch-input-row-equip label, .batch-input-row-ability label { font-size: 0.9em; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; }
        .batch-input-row select, .batch-input-row input, .batch-input-row-equip select, .batch-input-row-equip input, .batch-input-row-ability select, .batch-input-row-ability input { background-color: #1e1e1e; color: #ddd; border: 1px solid #555; width: 100%; box-sizing: border-box; }
        #house-grid-container { display: grid; grid-template-columns: repeat(3, 1fr); gap: 10px; }
        .house-grid-item { display: flex; flex-direction: column; align-items: center; }
        .house-grid-item label { font-size: 0.8em; margin-bottom: 2px; }
        .house-grid-item input { width: 90%; text-align: center; }
        #batch-results-container { margin-top: 10px; max-height: 30vh; overflow-y: auto; }
        #batch-results-table { width: 100%; border-collapse: collapse; }
        #batch-results-table th, #batch-results-table td { border: 1px solid #444; padding: 5px; text-align: left; font-size: 0.9em; }
        #batch-results-table th { background-color: #333; cursor: pointer; }
        #batch-results-table th:hover { background-color: #444; }
        .sorted-asc::after { content: ' ▲'; }
        .sorted-desc::after { content: ' ▼'; }
    `);

    // --- 2. GET ELEMENTS & DEFINE DATA ---
    const statusDiv = document.getElementById('batch-status');
    const groupContainers = { skills: document.querySelector('#skills-group'), house: document.querySelector('#house-grid-container'), abilities: document.querySelector('#abilities-group'), equipment: document.querySelector('#equipment-group'), food: document.querySelector('#food-drink-group'), sim: document.querySelector('#sim-settings-group'), };

    let baselineDps = 0;
    let marketData = null;
    let isBatchRunning = false;
    let itemIdToNameMap = {};
    let detailedResults = [];
    const skillKeywords = ["Combat", "Stamina", "Intelligence", "Attack", "Melee", "Defense", "Ranged", "Magic"];
    const equipmentKeywords = ["Head", "Necklace", "Earrings", "Body", "Legs", "Feet", "Hands", "Ring", "Main Hand", "Off Hand", "Pouch", "Back", "Charm"];
    const specialIdMap = { 'Select Zone': 'selectZone', 'Difficulty': 'selectDifficulty', 'Duration': 'inputSimulationTime' };
    let houseKeywords = [];

    // --- 3. HELPER FUNCTIONS ---
    function createNumberInput(name, value, min, max, isHouse = false) { const container = document.createElement('div'); container.className = isHouse ? 'house-grid-item' : 'batch-input-row'; const label = document.createElement('label'); label.textContent = name; label.title = name; const input = document.createElement('input'); input.type = 'number'; input.value = value; input.min = min ?? 1; input.max = max ?? 400; input.dataset.originalValue = value; input.dataset.name = name; container.appendChild(label); container.appendChild(input); return container; }
    function createSelect(name, value, options) { const row = document.createElement('div'); row.className = 'batch-input-row'; const label = document.createElement('label'); label.textContent = name; label.title = name; const select = document.createElement('select'); select.dataset.originalValue = value; select.dataset.name = name; options.forEach(opt => { const option = document.createElement('option'); option.value = opt; option.textContent = opt; select.appendChild(option); }); select.value = value; row.appendChild(label); row.appendChild(select); return row; }
    function createEquipmentRow(name, itemValue, itemOptions, enhValue) { const row = document.createElement('div'); row.className = 'batch-input-row-equip'; const label = document.createElement('label'); label.textContent = name; label.title = name; const itemSelect = document.createElement('select'); itemSelect.dataset.originalValue = itemValue; itemSelect.dataset.name = name; itemOptions.forEach(opt => { const option = document.createElement('option'); option.value = opt; option.textContent = opt; itemSelect.appendChild(option); }); itemSelect.value = itemValue; const enhInput = document.createElement('input'); enhInput.type = 'number'; enhInput.value = enhValue; enhInput.min = 0; enhInput.max = 20; enhInput.dataset.originalValue = enhValue; enhInput.dataset.name = `${name} Enhancement`; row.appendChild(label); row.appendChild(itemSelect); row.appendChild(enhInput); return row; }
    function createAbilityRow(index, itemValue, itemOptions, lvlValue) { const row = document.createElement('div'); row.className = 'batch-input-row-ability'; const name = `Ability ${index + 1}`; const label = document.createElement('label'); label.textContent = name; label.title = name; const itemSelect = document.createElement('select'); itemSelect.dataset.originalValue = itemValue; itemSelect.dataset.name = name; itemOptions.forEach(opt => { if (opt !== 'Promote') { const option = document.createElement('option'); option.value = opt; option.textContent = opt; itemSelect.appendChild(option); } }); itemSelect.value = itemValue; const lvlInput = document.createElement('input'); lvlInput.type = 'number'; lvlInput.value = lvlValue; lvlInput.min = 1; lvlInput.max = 200; lvlInput.dataset.originalValue = lvlValue; lvlInput.dataset.name = `${name} Level`; row.appendChild(label); row.appendChild(itemSelect); row.appendChild(lvlInput); return row; }
    function findPageElementByName(name, tag = 'input, select') { if (specialIdMap[name]) { return document.getElementById(specialIdMap[name]); } const labels = Array.from(document.querySelectorAll('label')); const targetLabel = labels.find(l => l.textContent.trim().toLowerCase() === name.toLowerCase()); if (!targetLabel) return null; const parentRow = targetLabel.closest('.row'); if (parentRow) { return parentRow.querySelector(tag); } return null; }
    function getDpsValue() { const resultsContainer = document.getElementById('simulationResultTotalDamageDone'); if (!resultsContainer || !resultsContainer.hasChildNodes()) { return null; } const totalLabelElement = Array.from(resultsContainer.querySelectorAll('div.col-md-5')).find(el => el.textContent.trim() === 'Total'); if (!totalLabelElement) { return null; } const dpsElement = totalLabelElement.nextElementSibling?.nextElementSibling; if (dpsElement) { return dpsElement.textContent.trim(); } return null; }
    function addResultRow(result) { const resultsTbody = document.querySelector('#batch-results-table tbody'); const row = resultsTbody.insertRow(); let costText = formatGold(result.cost); let costPerDpsText = formatGold(result.costPerDps); if (result.cost === Infinity) { costText = 'No Seller'; costPerDpsText = 'N/A'; } let upgradeText = result.upgrade; if (result.books > 0) { upgradeText += ` (${result.books.toLocaleString()} books)`; } row.dataset.upgrade = result.upgrade; row.dataset.cost = isFinite(result.cost) ? result.cost : Infinity; row.dataset.dpsChange = result.dps; row.dataset.percentChange = result.percent; row.dataset.costPerDps = isFinite(result.costPerDps) ? result.costPerDps : Infinity; row.innerHTML = `<td>${upgradeText}</td><td>${costText}</td><td>${result.dps > 0 ? '+' : ''}${result.dps.toFixed(2)}</td><td>${result.percent.toFixed(2)}%</td><td>${costPerDpsText}</td>`; }
    function formatGold(value) { if (value === 'N/A' || value === 'Free') return value; if (!isFinite(value) || value === Infinity) return "N/A"; if (value < 1000) return Math.round(value).toLocaleString(); if (value < 1000000) return `${(value / 1000).toFixed(1)}k`; return `${(value / 1000000).toFixed(2)}M`; }

    async function fetchJigsData() { return new Promise((resolve) => { GM_xmlhttpRequest({ method: "GET", url: JIGS_DATA_URL, onload: function(response) { if (response.status === 200) { try { const data = JSON.parse(response.responseText); HOUSE_RECIPES = data.recipes; ITEM_ID_TO_NAME_MAP = data.itemMap; SPELL_BOOK_XP = data.spellBookXp; SIMULATOR_TO_MARKET_MAP = data.refinedMap; ABILITY_XP_LEVELS = data.abilityXp; resolve(true); } catch(e) { console.error("JIGS: Failed to parse JIGS data.", e); resolve(false); } } else { console.error("JIGS: Failed to fetch JIGS data.", response.status); resolve(false); } }, onerror: function() { console.error("JIGS: Error fetching JIGS data."); resolve(false); } }); }); }
    async function fetchMarketData() { if (marketData) { return marketData; } return new Promise((resolve) => { GM_xmlhttpRequest({ method: "GET", url: MARKET_API_URL, onload: function(response) { if (response.status === 200) { try { const responseObject = JSON.parse(response.responseText); const rawMarketData = responseObject.marketData; if (typeof rawMarketData !== 'object' || rawMarketData === null) { resolve(null); return; } marketData = {}; for (const itemId in rawMarketData) { const itemName = ITEM_ID_TO_NAME_MAP[itemId]; if (!itemName) continue; const itemEnhancements = rawMarketData[itemId]; for (const enhancementLevel in itemEnhancements) { const prices = itemEnhancements[enhancementLevel]; const fullName = enhancementLevel === "0" ? itemName : `${itemName} +${enhancementLevel}`; marketData[fullName.toLowerCase()] = { buyer: prices.b, seller: prices.a }; } } statusDiv.textContent = 'Status: Market data loaded.'; resolve(marketData); } catch (e) { resolve(null); } } else { resolve(null); } }, onerror: function() { resolve(null); } }); }); }
    async function runSimulation(progressCallback) { return new Promise((resolve) => { let timeout, progressWatcher, dpsWatcher; const cleanup = () => { clearTimeout(timeout); clearInterval(progressWatcher); clearInterval(dpsWatcher); }; timeout = setTimeout(() => { cleanup(); resolve(NaN); }, 120000); const setupButton = document.getElementById('buttonSimulationSetup'); if (!setupButton) { cleanup(); resolve(NaN); return; } setupButton.click(); setTimeout(() => { const startButton = document.getElementById('buttonStartSimulation'); if (!startButton) { cleanup(); resolve(NaN); return; } const resultsContainer = document.getElementById('simulationResultTotalDamageDone'); if (resultsContainer) resultsContainer.innerHTML = ''; startButton.click(); progressWatcher = setInterval(() => { const progressBar = document.getElementById('simulationProgressBar'); if (progressBar) { const progress = parseInt(progressBar.textContent) || 0; if (progressCallback) progressCallback(progress); } if (progressBar && progressBar.textContent.includes('100%')) { clearInterval(progressWatcher); dpsWatcher = setInterval(() => { const dpsVal = getDpsValue(); if (dpsVal) { cleanup(); resolve(parseFloat(dpsVal.replace(/,/g, ''))); } }, 100); } }, 200); }, 300); }); }
    async function runSimulationMultiple(multiplier, progressCallback) { let totalDps = 0; let successfulRuns = 0; let allDpsResults = []; for (let i = 0; i < multiplier; i++) { if (!isBatchRunning) break; const singleRunProgress = (progress) => { if (progressCallback) { const overallProgress = ((i * 100) + progress) / multiplier; progressCallback(overallProgress); } }; const dps = await runSimulation(singleRunProgress); if (!isNaN(dps)) { totalDps += dps; successfulRuns++; allDpsResults.push(dps); } else { console.error(`JIGS: Simulation run ${i + 1} of ${multiplier} failed.`); } } if (successfulRuns === 0) { return { averageDps: NaN, individualRuns: allDpsResults }; } return { averageDps: totalDps / successfulRuns, individualRuns: allDpsResults }; }

    function setRunningState(isRunning) {
        isBatchRunning = isRunning;
        document.getElementById('run-batch-button').style.display = isRunning ? 'none' : 'block';
        document.getElementById('stop-batch-button').style.display = isRunning ? 'block' : 'none';
        document.getElementById('capture-setup-button').disabled = isRunning;
        document.getElementById('update-baseline-button').disabled = isRunning;
        document.getElementById('export-csv-button').disabled = isRunning;
        document.getElementById('reset-button').disabled = isRunning;

        if (!isRunning) {
            document.getElementById('jigs-progress-container').style.display = 'none';
        }
    }

    function exportResultsToCSV() {
        if (detailedResults.length === 0) {
            alert('No results to export. Please run a simulation first.');
            return;
        }

        let csvContent = "";
        const maxRuns = Math.max(...detailedResults.map(r => r.individualRuns.length));

        let headers = ["Upgrade", "Cost", "DPS Change", "% Change", "Gold per 0.01% DPS", "Books Needed", "Average DPS"];
        for(let i=1; i<=maxRuns; i++) { headers.push(`Run ${i}`); }
        csvContent += headers.join(',') + "\r\n";

        detailedResults.forEach(result => {
            let row = [
                `"${result.upgrade.replace(/"/g, '""')}"`,
                isFinite(result.cost) ? result.cost : '"N/A"',
                result.dps.toFixed(2),
                result.percent.toFixed(2),
                isFinite(result.costPerDps) ? result.costPerDps : '"N/A"',
                result.books,
                result.averageDps.toFixed(2)
            ];
            for(let i=0; i<maxRuns; i++) {
                row.push(result.individualRuns[i] ? result.individualRuns[i].toFixed(2) : '');
            }
            csvContent += row.join(',') + "\r\n";
        });

        const blob = new Blob([csvContent], { type: 'text/csv;charset=utf-8;' });
        const link = document.createElement("a");
        const url = URL.createObjectURL(blob);
        link.setAttribute("href", url);
        link.setAttribute("download", "jigs_results.csv");
        link.style.visibility = 'hidden';
        document.body.appendChild(link);
        link.click();
        document.body.removeChild(link);
    }

    function resetInputsToBaseline() {
        document.querySelectorAll('#batch-inputs-container input, #batch-inputs-container select').forEach(el => {
            if (el.dataset.originalValue !== undefined) {
                el.value = el.dataset.originalValue;
            }
        });
        statusDiv.textContent = 'Status: All inputs reset to baseline.';
    }

    // --- 4. CORE LOGIC ---
    async function buildInputsUI() {
        statusDiv.textContent = 'Status: Reading data from page...';
        document.getElementById('run-batch-button').disabled = true;
        document.getElementById('capture-setup-button').disabled = true;
        document.getElementById('update-baseline-button').disabled = true;
        document.getElementById('reset-button').disabled = true;

        const currentMultiplier = document.querySelector('#sim-settings-group [data-name="Multiplier"]')?.value || 1;
        Object.values(groupContainers).forEach(c => { if(c.id !== 'house-grid-container') c.innerHTML = `<summary>${c.querySelector('summary').textContent}</summary>`; else c.innerHTML = ''; });
        let itemsFound = 0;
        houseKeywords = [];
        itemIdToNameMap = {...ITEM_ID_TO_NAME_MAP};

        skillKeywords.forEach(name => { const pageEl = findPageElementByName(name); if (pageEl) { groupContainers.skills.appendChild(createNumberInput(name, pageEl.value, pageEl.min, pageEl.max)); itemsFound++; } });
        equipmentKeywords.forEach(name => { const itemSelect = findPageElementByName(name, 'select'); const enhInput = findPageElementByName(name, 'input'); if (itemSelect && enhInput) { const itemValue = itemSelect.options[itemSelect.selectedIndex].text; const itemOptions = Array.from(itemSelect.options).map(opt => opt.text); const enhValue = enhInput.value; groupContainers.equipment.appendChild(createEquipmentRow(name, itemValue, itemOptions, enhValue)); itemsFound++; } });
        for (let i = 0; i < 5; i++) { const abilitySelect = document.getElementById(`selectAbility_${i}`); const levelInput = document.getElementById(`inputAbilityLevel_${i}`); if (abilitySelect && levelInput) { const itemValue = abilitySelect.options[abilitySelect.selectedIndex].text; const itemOptions = Array.from(abilitySelect.options).map(opt => opt.text); const lvlValue = levelInput.value; groupContainers.abilities.appendChild(createAbilityRow(i, itemValue, itemOptions, lvlValue)); itemsFound++; } }
        document.querySelectorAll('select[id^="selectFood_"], select[id^="selectDrink_"]').forEach((el, i) => { const type = el.id.includes('Food') ? 'Food' : 'Drink'; const name = `${type} ${i % 3 + 1}`; const currentValue = el.options[el.selectedIndex].text; const options = Array.from(el.options).map(opt => opt.text); groupContainers.food.appendChild(createSelect(name, currentValue, options)); itemsFound++; });
        document.querySelectorAll('#houseRoomsList .row').forEach(row => { const labelEl = row.querySelector('div[data-i18n]'); const inputEl = row.querySelector('input'); if (labelEl && inputEl) { const name = labelEl.textContent.trim(); houseKeywords.push(name); groupContainers.house.appendChild(createNumberInput(name, inputEl.value, inputEl.min, inputEl.max, true)); itemsFound++; } });
        for (const name of Object.keys(specialIdMap)) {
            const pageEl = findPageElementByName(name);
            if (pageEl) {
                if (pageEl.tagName === 'SELECT') { const currentValue = pageEl.options[pageEl.selectedIndex].text; const options = Array.from(pageEl.options).map(opt => opt.text); groupContainers.sim.appendChild(createSelect(name, currentValue, options)); }
                else { groupContainers.sim.appendChild(createNumberInput(name, pageEl.value, pageEl.min, pageEl.max)); }
                itemsFound++;
            }
        }
        groupContainers.sim.appendChild(createNumberInput('Multiplier', currentMultiplier, 1, 100));
        if (itemsFound > 0) {
            statusDiv.textContent = 'Status: Idle.';
            document.getElementById('run-batch-button').disabled = false;
            document.getElementById('update-baseline-button').disabled = false;
            document.getElementById('reset-button').disabled = false;
        } else {
            statusDiv.textContent = 'Status: No data found. Import or use Capture Setup.';
        }
        document.getElementById('capture-setup-button').disabled = false;
    }

    async function updateBaseline() {
        setRunningState(true);
        const jigsProgressContainer = document.getElementById('jigs-progress-container');
        const jigsProgressBar = document.getElementById('jigs-progress-bar');
        statusDiv.textContent = 'Status: Applying settings and updating baseline...';
        jigsProgressContainer.style.display = 'block';
        jigsProgressBar.style.width = '0%';
        try {
            const simSettings = document.querySelectorAll('#sim-settings-group select, #sim-settings-group input');
            simSettings.forEach(uiEl => { if (uiEl.value !== uiEl.dataset.originalValue) { const pageEl = findPageElementByName(uiEl.dataset.name); if (pageEl) { if (pageEl.tagName === 'SELECT') { const opt = Array.from(pageEl.options).find(o => o.text === uiEl.value); if (opt) pageEl.value = opt.value; } else { pageEl.value = uiEl.value; } pageEl.dispatchEvent(new Event('change', { bubbles: true })); pageEl.dispatchEvent(new Event('input', { bubbles: true })); } } });
            const multiplier = parseInt(document.querySelector('#sim-settings-group [data-name="Multiplier"]').value) || 1;
            const simResult = await runSimulationMultiple(multiplier, progress => { jigsProgressBar.style.width = `${progress}%`; });
            const newBaseline = simResult.averageDps;
            if (!isNaN(newBaseline)) { baselineDps = newBaseline; document.getElementById('baseline-display').textContent = `Baseline DPS: ${baselineDps.toFixed(2)}`; simSettings.forEach(uiEl => { uiEl.dataset.originalValue = uiEl.value; }); statusDiv.textContent = 'Status: Baseline updated.'; }
            else if (isBatchRunning) { statusDiv.textContent = 'Error: Failed to update baseline. Try again.'; }
        } finally {
            setRunningState(false);
        }
    }

async function startBatch() {
    let allPageInputs = new Map();
    setRunningState(true);
    try {
        await fetchMarketData();
        if (!isBatchRunning) {
            statusDiv.textContent = 'Status: Stopped by user.';
            return;
        }
        if (!marketData) {
            return;
        }
        if (baselineDps === 0) {
            statusDiv.textContent = 'Error: Please set a baseline first.';
            return;
        }

        const jigsProgressContainer = document.getElementById('jigs-progress-container');
        const jigsProgressBar = document.getElementById('jigs-progress-bar');
        jigsProgressContainer.style.display = 'block';
        jigsProgressBar.style.width = '0%';
        document.querySelector('#batch-results-table tbody').innerHTML = '';
        detailedResults = [];
        document.getElementById('export-csv-button').disabled = true;

        let allChanges = {};
        document.querySelectorAll('#batch-inputs-container input, #batch-inputs-container select').forEach(el => {
            if (!el.disabled && el.value !== el.dataset.originalValue) {
                allChanges[el.dataset.name] = {
                    value: el.value,
                    originalValue: el.dataset.originalValue
                };
            }
        });

        const upgrades = [];
        const processed = new Set();
        for (const name in allChanges) {
            if (processed.has(name)) continue;
            let combinedUpgrade = {
                name,
                ...allChanges[name]
            };
            let enhName = `${name} Enhancement`;
            let lvlName = `${name} Level`;
            if (allChanges[enhName]) {
                combinedUpgrade.enhancement = allChanges[enhName];
                processed.add(enhName);
            } else if (allChanges[lvlName]) {
                combinedUpgrade.level = allChanges[lvlName];
                processed.add(lvlName);
            } else if (name.includes('Enhancement')) {
                let base = name.replace(' Enhancement', '');
                if (!allChanges[base]) {
                    combinedUpgrade = {
                        name: base,
                        isEnhancementOnly: true,
                        enhancement: allChanges[name]
                    };
                }
            } else if (name.includes('Level')) {
                let base = name.replace(' Level', '');
                if (!allChanges[base]) {
                    combinedUpgrade = {
                        name: base,
                        isLevelOnly: true,
                        level: allChanges[name]
                    };
                }
            }
            upgrades.push(combinedUpgrade);
            processed.add(name);
        }

        const settingChanges = upgrades.filter(u => specialIdMap[u.name] || u.name === 'Multiplier');
        const upgradeChanges = upgrades.filter(u => !settingChanges.includes(u));
        if (upgradeChanges.length === 0 && settingChanges.length === 0) {
            statusDiv.textContent = 'Error: No changes.';
            return;
        }

        let simsCompleted = 0;
        let totalSims = upgradeChanges.length + (settingChanges.length > 0 ? 1 : 0);
        let currentBaselineDps = baselineDps;

        const updateOverallProgress = (simIndex, currentSimProgress) => {
            const totalProgress = ((simIndex + (currentSimProgress / 100)) / totalSims) * 100;
            jigsProgressBar.style.width = `${totalProgress}%`;
        };

        document.querySelectorAll('#batch-inputs-container input, #batch-inputs-container select').forEach(uiEl => {
            const name = uiEl.dataset.name.replace(' Enhancement', '').replace(' Level', '').trim();
            const tag = uiEl.dataset.name.includes('Enhancement') || uiEl.dataset.name.includes('Level') ? 'input' : 'select, input';
            let el;
            if (uiEl.dataset.name.startsWith('Ability')) {
                const index = parseInt(uiEl.dataset.name.match(/\d+/)[0]) - 1;
                const idPart = uiEl.dataset.name.includes('Level') ? 'inputAbilityLevel' : 'selectAbility';
                el = document.getElementById(`${idPart}_${index}`);
            } else if (uiEl.dataset.name.startsWith('Food') || uiEl.dataset.name.startsWith('Drink')) {
                const type = uiEl.dataset.name.startsWith('Food') ? 'Food' : 'Drink';
                const index = parseInt(uiEl.dataset.name.slice(-1)) - 1;
                el = document.querySelector(`#select${type}_${index}`);
            } else if (houseKeywords.includes(name)) {
                const allRoomLabels = document.querySelectorAll('#houseRoomsList div[data-i18n]');
                const targetLabel = Array.from(allRoomLabels).find(div => div.textContent.trim() === name);
                if (targetLabel) {
                    el = targetLabel.closest('.row').querySelector('input');
                }
            } else {
                el = findPageElementByName(name, tag);
            }
            if (el) {
                const selectedOption = Array.from(el.options || []).find(o => o.selected);
                const originalValue = uiEl.tagName === 'SELECT' ? (selectedOption ? selectedOption.text : '') : el.value;
                allPageInputs.set(uiEl.dataset.name, {
                    el: el,
                    originalValue: originalValue
                });
            }
        });

        if (settingChanges.length > 0) {
            statusDiv.textContent = 'Status: Applying settings & running new baseline...';
            settingChanges.forEach(change => {
                const input = allPageInputs.get(change.name);
                if (input && input.el) {
                    const el = input.el;
                    if (el.tagName === 'SELECT') {
                        const opt = Array.from(el.options).find(o => o.text === change.value);
                        if (opt) el.value = opt.value;
                    } else {
                        el.value = change.value;
                    }
                    el.dispatchEvent(new Event('change', {
                        bubbles: true
                    }));
                }
            });
            const multiplier = parseInt(document.querySelector('#sim-settings-group [data-name="Multiplier"]').value) || 1;
            const simResult = await runSimulationMultiple(multiplier, progress => updateOverallProgress(simsCompleted, progress));
            const newBaseline = simResult.averageDps;
            if (!isBatchRunning) {
                statusDiv.textContent = 'Status: Stopped by user.';
                return;
            }
            if (isNaN(newBaseline)) {
                statusDiv.textContent = 'Error: Could not get baseline for new settings.';
                return;
            }
            currentBaselineDps = newBaseline;
            baselineDps = newBaseline;
            document.getElementById('baseline-display').textContent = `Baseline DPS: ${baselineDps.toFixed(2)}`;
            document.querySelectorAll('#sim-settings-group select, #sim-settings-group input').forEach(uiEl => {
                uiEl.dataset.originalValue = uiEl.value;
            });
            simsCompleted++;
        }

        if (upgradeChanges.length === 0) {
            statusDiv.textContent = 'Status: Settings updated.';
            return;
        }

        const multiplier = parseInt(document.querySelector('#sim-settings-group [data-name="Multiplier"]').value) || 1;

        for (const upgrade of upgradeChanges) {
            if (!isBatchRunning) break;
            allPageInputs.forEach(input => {
                if (input.el && !specialIdMap[input.el.id]) {
                    const el = input.el;
                    if (el.tagName === 'SELECT') {
                        const opt = Array.from(el.options).find(o => o.text === input.originalValue);
                        if (opt) el.value = opt.value;
                    } else {
                        el.value = input.originalValue;
                    }
                    el.dispatchEvent(new Event('change', {
                        bubbles: true
                    }));
                }
            });
            await new Promise(r => setTimeout(r, 50));

            let upgradeLabelParts = [];
            if (upgrade.isEnhancementOnly) {
                const enhChange = upgrade.enhancement;
                const itemName = allPageInputs.get(upgrade.name)?.originalValue || upgrade.name;
                upgradeLabelParts.push(`${itemName} Enhancement: ${enhChange.originalValue} -> ${enhChange.value}`);
                const input = allPageInputs.get(enhChange.name);
                if (input && input.el) {
                    input.el.value = enhChange.value;
                    input.el.dispatchEvent(new Event('change', {
                        bubbles: true
                    }));
                }
            } else if (upgrade.isLevelOnly) {
                const lvlChange = upgrade.level;
                const itemName = allPageInputs.get(upgrade.name)?.originalValue || upgrade.name;
                upgradeLabelParts.push(`${itemName} Level: ${lvlChange.originalValue} -> ${lvlChange.value}`);
                const input = allPageInputs.get(lvlChange.name);
                if (input && input.el) {
                    input.el.value = lvlChange.value;
                    input.el.dispatchEvent(new Event('change', {
                        bubbles: true
                    }));
                }
            } else {
                const mainInput = allPageInputs.get(upgrade.name);
                if (mainInput && mainInput.el) {
                    const el = mainInput.el;
                    if (el.tagName === 'SELECT') {
                        const opt = Array.from(el.options).find(o => o.text === upgrade.value);
                        if (opt) el.value = opt.value;
                    } else {
                        el.value = upgrade.value;
                    }
                    el.dispatchEvent(new Event('change', {
                        bubbles: true
                    }));
                    upgradeLabelParts.push(`${upgrade.name}: ${upgrade.originalValue} -> ${upgrade.value}`);
                }
                if (upgrade.enhancement) {
                    const enhInput = allPageInputs.get(`${upgrade.name} Enhancement`);
                    if (enhInput && enhInput.el) {
                        enhInput.el.value = upgrade.enhancement.value;
                        enhInput.el.dispatchEvent(new Event('change', {
                            bubbles: true
                        }));
                    }
                    upgradeLabelParts.push(`Enhancement: ${upgrade.enhancement.originalValue} -> ${upgrade.enhancement.value}`);
                }
                if (upgrade.level) {
                    const lvlInput = allPageInputs.get(`${upgrade.name} Level`);
                    if (lvlInput && lvlInput.el) {
                        lvlInput.el.value = upgrade.level.value;
                        lvlInput.el.dispatchEvent(new Event('change', {
                            bubbles: true
                        }));
                    }
                    upgradeLabelParts.push(`Level: ${upgrade.level.originalValue} -> ${upgrade.level.value}`);
                }
            }

            statusDiv.textContent = `Status: Simulating (${upgradeChanges.indexOf(upgrade)+1}/${upgradeChanges.length}): ${upgradeLabelParts.join(' & ')}`;
            const simResult = await runSimulationMultiple(multiplier, progress => updateOverallProgress(simsCompleted, progress));
            const newDps = simResult.averageDps;
            simsCompleted++;
            if (isNaN(newDps)) {
                console.error(`JIGS: Failed to get DPS for upgrade: ${upgrade.name}`);
                continue;
            }

            const dpsGain = newDps - currentBaselineDps;
            const percentChange = (currentBaselineDps > 0) ? (dpsGain / currentBaselineDps) * 100 : 0;

            let cost = 0;
            let booksNeeded = 0;
            try {
                if (houseKeywords.includes(upgrade.name)) {
                    const startLvl = parseInt(upgrade.originalValue);
                    const endLvl = parseInt(upgrade.value);
                    const roomRecipes = HOUSE_RECIPES[upgrade.name];
                    if (roomRecipes) {
                        for (let i = startLvl; i < endLvl; i++) {
                            const recipe = roomRecipes[i + 1];
                            if (recipe) {
                                cost += recipe.gold;
                                for (const materialId in recipe.materials) {
                                    const materialName = itemIdToNameMap[materialId];
                                    const price = marketData[materialName.toLowerCase()]?.seller === -1 ? Infinity : marketData[materialName.toLowerCase()]?.seller || Infinity;
                                    if (!materialName || price === Infinity) {
                                        cost = Infinity;
                                        break;
                                    }
                                    cost += price * recipe.materials[materialId];
                                }
                            }
                            if (!isFinite(cost)) break;
                        }
                    }
                } else if (skillKeywords.includes(upgrade.name)) {
                    cost = 0;
                } else if (equipmentKeywords.includes(upgrade.name) || upgrade.isEnhancementOnly) {
                    const originalItemUI = document.querySelector(`#batch-inputs-container [data-name="${upgrade.name}"]`);
                    let oldSimName = upgrade.isEnhancementOnly ? originalItemUI.dataset.originalValue : upgrade.originalValue;
                    let newSimName = upgrade.value || originalItemUI.value;
                    const oldMarketName = SIMULATOR_TO_MARKET_MAP[oldSimName] || oldSimName;
                    const newMarketName = SIMULATOR_TO_MARKET_MAP[newSimName] || newSimName;
                    const enhJigsInput = document.querySelector(`#batch-inputs-container [data-name="${upgrade.name} Enhancement"]`);
                    const oldEnh = enhJigsInput?.dataset.originalValue || 0;
                    const newEnh = enhJigsInput?.value || 0;
                    const oldKey = oldEnh == 0 ? oldMarketName.toLowerCase() : `${oldMarketName.toLowerCase()} +${oldEnh}`;
                    const newKey = newEnh == 0 ? newMarketName.toLowerCase() : `${newMarketName.toLowerCase()} +${newEnh}`;
                    const oldPriceRaw = marketData[oldKey]?.buyer;
                    const newPriceRaw = marketData[newKey]?.seller;
                    const oldPrice = (oldPriceRaw === undefined || oldPriceRaw === -1) ? 0 : oldPriceRaw;
                    const newPrice = (newPriceRaw === undefined || newPriceRaw === -1) ? Infinity : newPriceRaw;
                    cost = newPrice - (oldMarketName === 'Empty' ? 0 : oldPrice);
                } else if (upgrade.name.startsWith('Ability') || upgrade.isLevelOnly) {
                    const abilityName = upgrade.isLevelOnly ? allPageInputs.get(upgrade.name).originalValue : upgrade.value;
                    const marketItemName = abilityName;
                    const correctlyCasedKey = Object.keys(SPELL_BOOK_XP).find(k => k.toLowerCase() === marketItemName.toLowerCase());
                    const xpPerBook = correctlyCasedKey ? SPELL_BOOK_XP[correctlyCasedKey] : undefined;
                    if (abilityName === 'Empty' || xpPerBook === undefined) {
                        cost = 0;
                    } else {
                        const priceOfThisBook = marketData[marketItemName.toLowerCase()]?.seller === -1 ? Infinity : marketData[marketItemName.toLowerCase()]?.seller || Infinity;
                        const lvlInput = allPageInputs.get(`${upgrade.name.replace(' Level', '')} Level`);
                        const startLvl = upgrade.level ? upgrade.level.originalValue : lvlInput?.originalValue;
                        const endLvl = upgrade.level ? upgrade.level.value : lvlInput?.el.value;
                        if (Number(endLvl) > Number(startLvl)) {
                            const startXp = ABILITY_XP_LEVELS[startLvl] || 0;
                            const endXp = ABILITY_XP_LEVELS[endLvl] || 0;
                            const xpNeeded = endXp - startXp;
                            booksNeeded = Math.ceil(xpNeeded / xpPerBook);
                            cost = booksNeeded * priceOfThisBook;
                        }
                    }
                }
            } catch (e) {
                console.error("JIGS Error during cost calculation:", e);
                cost = 'N/A';
            }

            const costPerPercent = (percentChange > 0 && isFinite(cost) && cost !== 0) ? (cost / percentChange) * 0.01 : (cost === 0 && dpsGain > 0 ? "Free" : "N/A");

            const resultData = {
                upgrade: upgradeLabelParts.join(' & '),
                cost: cost,
                dps: dpsGain,
                percent: percentChange,
                costPerDps: costPerPercent,
                books: booksNeeded,
                averageDps: newDps,
                individualRuns: simResult.individualRuns
            };
            addResultRow(resultData);
            detailedResults.push(resultData);
        }
    } finally {
        allPageInputs.forEach(input => {
            if (input.el) {
                const el = input.el;
                if (el.tagName === 'SELECT') {
                    const opt = Array.from(el.options).find(o => o.text === input.originalValue);
                    if (opt) el.value = opt.value;
                } else {
                    el.value = input.originalValue;
                }
                el.dispatchEvent(new Event('change', {
                    bubbles: true
                }));
            }
        });
        if (isBatchRunning) {
            statusDiv.textContent = 'Status: Done!';
            document.getElementById('export-csv-button').disabled = false;
        }
        setRunningState(false);
    }
}
    // --- 5. INITIALIZATION ---
    async function initializeScript() {
        if (!await fetchJigsData()) {
            statusDiv.textContent = 'Error: Could not load critical JIGS data. The script cannot continue.';
            return;
        }

        const panel = document.getElementById('batch-panel');
        panel.addEventListener('click', (event) => {
            const button = event.target.closest('button');
            if (!button) return;

            switch (button.id) {
                case 'batch-toggle':
                    document.getElementById('batch-content').classList.toggle('hidden');
                    break;
                case 'run-batch-button':
                    startBatch();
                    break;
                case 'stop-batch-button':
                    isBatchRunning = false;
                    statusDiv.textContent = 'Status: Stopping...';
                    break;
                case 'capture-setup-button':
                    buildInputsUI();
                    break;
                case 'update-baseline-button':
                    updateBaseline();
                    break;
                case 'export-csv-button':
                    exportResultsToCSV();
                    break;
                case 'reset-button':
                    resetInputsToBaseline();
                    break;
            }
        });

        document.querySelector('#batch-results-table thead').addEventListener('click', (event) => { const headerCell = event.target.closest('th'); if (!headerCell) return; const sortKey = headerCell.dataset.sortKey; if (!headerCell) return; const tbody = headerCell.closest('table').querySelector('tbody'); const rows = Array.from(tbody.querySelectorAll('tr')); const isDesc = headerCell.classList.contains('sorted-desc'); const direction = isDesc ? 1 : -1; rows.sort((a, b) => { const valA = a.dataset[sortKey]; const valB = b.dataset[sortKey]; const numA = parseFloat(valA); const numB = parseFloat(valB); if (!isNaN(numA) && !isNaN(numB)) { return (numA - numB) * direction; } return valA.localeCompare(valB) * direction; }); tbody.innerHTML = ''; rows.forEach(row => tbody.appendChild(row)); headerCell.parentElement.querySelectorAll('th').forEach(th => th.classList.remove('sorted-asc', 'sorted-desc')); if(direction === 1) { headerCell.classList.add('sorted-asc'); } else { headerCell.classList.add('sorted-desc'); } });

        statusDiv.textContent = 'Status: Ready. Please import a character.';
        document.getElementById('capture-setup-button').disabled = false;

        const findButtonInterval = setInterval(() => {
            const importButton = Array.from(document.querySelectorAll('button')).find(btn => btn.textContent.includes('Import solo/group'));
            if (importButton) {
                clearInterval(findButtonInterval);
                importButton.addEventListener('click', () => {
                    statusDiv.textContent = 'Import initiated! Simulating...';
                    const resultsContainer = document.getElementById('simulationResultTotalDamageDone');
                    if(resultsContainer) resultsContainer.innerHTML = '';

                    const initialSimObserver = new MutationObserver(() => {
                        const dpsVal = getDpsValue();
                        if (dpsVal) {
                            initialSimObserver.disconnect();
                            baselineDps = parseFloat(dpsVal.replace(/,/g, ''));
                            document.getElementById('baseline-display').textContent = `Baseline DPS: ${baselineDps.toFixed(2)}`;
                            setTimeout(buildInputsUI, 200);
                        }
                    });
                    initialSimObserver.observe(document.body, { childList: true, subtree: true });
                });
            }
        }, 500);
    }

    window.addEventListener('load', initializeScript);

})();