Kour.io ESP + Sticky Aimbot

ESP original + aimbot grudado na cabeça/corpo + FOV circle

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Kour.io ESP + Sticky Aimbot
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  ESP original + aimbot grudado na cabeça/corpo + FOV circle
// @match        *://kour.io/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    let gl = null;
    const filters = [
        { min: 1481, max: 1483 },
        { min: 1553, max: 1555 },
        { min: 5615, max: 5617 },
        { min: 3875, max: 3877 },
    ];

    window.espEnabled = true;

    window.addEventListener("keydown", (e) => {
        if (e.key.toLowerCase() === "p") {
            window.espEnabled = !window.espEnabled;
            console.log(`[ESP] ${window.espEnabled ? "ON" : "OFF"}`);
        }
    });

    const WebGL = WebGL2RenderingContext.prototype;

    HTMLCanvasElement.prototype.getContext = new Proxy(HTMLCanvasElement.prototype.getContext, {
        apply(target, thisArgs, args) {
            if (args[1]) args[1].preserveDrawingBuffer = true;
            return Reflect.apply(...arguments);
        }
    });

    try {
        window.espColor = JSON.parse(localStorage.getItem("espColorRGB")) || { r: 0, g: 255, b: 0 };
    } catch { window.espColor = { r:0, g:255, b:0 }; }

    // Hook drawElements e drawArrays
    const drawHandler = {
        apply(target, thisArgs, args) {
            const count = args[1];
            const program = thisArgs.getParameter(thisArgs.CURRENT_PROGRAM);
            if (!program.uniforms) {
                program.uniforms = {
                    vertexCount: thisArgs.getUniformLocation(program, "vertexCount"),
                    espToggle: thisArgs.getUniformLocation(program, "espToggle"),
                    gnilgnim: thisArgs.getUniformLocation(program, "gnilgnim"),
                    espColor: thisArgs.getUniformLocation(program, "espColor"),
                };
            }

            if (program.uniforms.vertexCount) thisArgs.uniform1f(program.uniforms.vertexCount, count);
            if (program.uniforms.espToggle) thisArgs.uniform1f(program.uniforms.espToggle, window.espEnabled ? 1.0 : 0.0);
            if (program.uniforms.gnilgnim) thisArgs.uniform1f(program.uniforms.gnilgnim, 13371337.0);
            if (program.uniforms.espColor && window.espColor) {
                const { r, g, b } = window.espColor;
                thisArgs.uniform3f(program.uniforms.espColor, r / 255, g / 255, b / 255);
            }

            gl = thisArgs;
            return Reflect.apply(...arguments);
        }
    };

    WebGL.drawElements = new Proxy(WebGL.drawElements, drawHandler);
    WebGL.drawElementsInstanced = new Proxy(WebGL.drawElementsInstanced, drawHandler);
    WebGL.drawArrays = new Proxy(WebGL.drawArrays, drawHandler);

    function generateRangeConditions(varName) {
        return filters.map(f => `(${varName} >= ${f.min}.0 && ${varName} <= ${f.max}.0)`).join(" || ");
    }

    WebGL.shaderSource = new Proxy(WebGL.shaderSource, {
        apply(target, thisArgs, args) {
            let [shader, src] = args;

            if (src.includes("gl_Position")) {
                const conditions = generateRangeConditions("vertexCount");
                src = src.replace(
                    /void\s+main\s*\(\s*\)\s*\{/,
                    `uniform float vertexCount;\nuniform float espToggle;\nuniform float gnilgnim;\nout float vVertexCount;\nuniform vec3 espColor;\nvoid main() {\nvVertexCount = vertexCount;\n`
                );
                src = src.replace(
                    /(gl_Position\s*=.+;)/,
                    `$1\nif(espToggle>0.5&&(${conditions})){gl_Position.z=0.01+gl_Position.z*0.1;}\nif(espToggle>0.5&&gnilgnim==13371337.0){gl_Position.z*=1.0;}`
                );
            }

            if (src.includes("SV_Target0")) {
                const conditions = generateRangeConditions("vVertexCount");
                src = src.replace(
                    /void\s+main\s*\(\s*\)\s*\{/,
                    `uniform float espToggle;\nuniform float gnilgnim;\nin float vVertexCount;\nuniform vec3 espColor;\nvoid main(){`
                ).replace(
                    /return;/,
                    `if(espToggle>0.5&&(${conditions})&&SV_Target0.a>0.5){SV_Target0=vec4(espColor,1.0);}\nif(gnilgnim==13371337.0){SV_Target0.rgb*=1.0;}\nreturn;`
                );
            }

            args[1] = src;
            return Reflect.apply(...arguments);
        }
    });

    // --- FOV e Aimbot ---
    const fovCanvas = document.createElement('canvas');
    fovCanvas.style.position = 'fixed';
    fovCanvas.style.top = '0';
    fovCanvas.style.left = '0';
    fovCanvas.style.pointerEvents = 'none';
    fovCanvas.style.zIndex = '9999';
    document.body.appendChild(fovCanvas);

    const fovCtx = fovCanvas.getContext('2d');
    const fovRadius = 80;

    function resizeCanvas() { fovCanvas.width = window.innerWidth; fovCanvas.height = window.innerHeight; }
    resizeCanvas(); window.addEventListener('resize', resizeCanvas);

    function drawFOVCircle() {
        fovCtx.clearRect(0,0,fovCanvas.width,fovCanvas.height);
        const cx = fovCanvas.width/2, cy = fovCanvas.height/2;
        fovCtx.beginPath();
        fovCtx.arc(cx, cy, fovRadius,0,Math.PI*2);
        fovCtx.strokeStyle='rgba(0,255,0,0.6)';
        fovCtx.lineWidth=2;
        fovCtx.stroke();
    }

    const settings = { aimbotEnabled:true, aimbotSpeed:1.2 };

    function isTargetPixel(r,g,b,a,t,c){if(a===0)return false;const dr=r-c.r,dg=g-c.g,db=b-c.b;return(dr*dr+dg*dg+db*db)<=(t*t);}

    function updateAimbot(){
        drawFOVCircle();
        if(!settings.aimbotEnabled||!gl||!gl.canvas||!gl.readPixels)return;
        const width=Math.min(150,gl.canvas.width),height=Math.min(150,gl.canvas.height);
        if(width<10||height<10)return;
        const t=30,c=window.espColor;
        const centerX=gl.canvas.width/2,centerY=gl.canvas.height/2;
        const startX=Math.floor(centerX-width/2),startY=Math.floor(centerY-height/2);
        const pixels=new Uint8Array(width*height*4);
        gl.readPixels(startX,startY,width,height,gl.RGBA,gl.UNSIGNED_BYTE,pixels);

        let closestDist=Infinity,bestDX=0,bestDY=0;
        for(let i=0;i<pixels.length;i+=4){
            const r=pixels[i],g=pixels[i+1],b=pixels[i+2],a=pixels[i+3];
            if(isTargetPixel(r,g,b,a,t,c)){
                const index=i/4;
                const x=index%width,y=Math.floor(index/width);
                const dx=startX+x-centerX,dy=-(startY+y-centerY);
                const dist=Math.hypot(dx,dy);
                if(dist<closestDist&&dist<=fovRadius){closestDist=dist;bestDX=dx;bestDY=dy;}
            }
        }

        if(closestDist<Infinity){
            const factor=settings.aimbotSpeed;
            gl.canvas.dispatchEvent(new MouseEvent("mousemove",{movementX:bestDX*factor,movementY:bestDY*factor,bubbles:true,cancelable:true,composed:true}));
        }
    }

    setInterval(updateAimbot,15);
})();