您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Automatically claims rewards on Stake.com by sequentially clicking VIP Reward → Claim Reload → Return to Rewards. The script starts after a short page-load delay, mimics human behavior with random delays, occasional skipped cycles, and subtle mouse/scroll movements. FREE BONUS CODES @ https://t.me/codestats2 SOL: FVDejAWbUGsgnziRvFi4eGkJZuH6xuLviuTdi2g4Ut3o
// ==UserScript== // @name Auto Reload on Stake.com - CodeStats edition // @description Automatically claims rewards on Stake.com by sequentially clicking VIP Reward → Claim Reload → Return to Rewards. The script starts after a short page-load delay, mimics human behavior with random delays, occasional skipped cycles, and subtle mouse/scroll movements. FREE BONUS CODES @ https://t.me/codestats2 SOL: FVDejAWbUGsgnziRvFi4eGkJZuH6xuLviuTdi2g4Ut3o // @author CHUBB // @namespace https://t.me/codestats2 // @version 08.21.2025 V9.11 // @match https://stake.com/* // @match https://stake.us/* // @match https://stake.com/?tab=rewards&modal=vip // @match https://stake.us/?tab=rewards&modal=vip // @run-at document-idle // @license MIT // ==/UserScript== // First attempt after short delay (function firstRun() { const firstDelay = Math.floor(Math.random() * 5000) + 5000; // 5–10s console.log(`First attempt in ${(firstDelay / 1000).toFixed(1)} seconds`); setTimeout(async () => { await claimReload(); startCycle(); }, firstDelay); })(); function startCycle() { const min = 10 * 60 * 1000; // 10 minutes const max = 12 * 60 * 1000; // 12 minutes const delay = Math.floor(Math.random() * (max - min + 1)) + min; console.log(`Next reload attempt in ${(delay / 60000).toFixed(2)} minutes`); setTimeout(async () => { if (Math.random() < 0.1) { console.log("Skipped this round — acting lazy."); randomHumanFidget(); startCycle(); } else { await claimReload(); startCycle(); } }, delay); } async function claimReload() { simulateMouseMove(); // Step 1: vip-reward-claim-reload const vipClicked = await orderedClick('button[data-testid="vip-reward-claim-reload"]'); if (!vipClicked) return; // Step 2: claim-reload const claimClicked = await orderedClick('button[data-testid="claim-reload"]'); if (!claimClicked) return; // Step 3: return-to-rewards await orderedClick('button[data-testid="return-to-rewards"]'); simulateMouseMove(); console.log("Completed full reload sequence."); } // Retry logic: tries multiple times before giving up async function orderedClick(selector, retries = 10, interval = 1000) { for (let i = 0; i < retries; i++) { const el = document.querySelector(selector); if (el) { const delay = Math.floor(Math.random() * 2000) + 1000; // 1–3s wait await wait(delay); el.click(); console.log(`Clicked: ${selector} (after ${delay}ms)`); return true; } console.log(`Waiting for: ${selector} (retry ${i + 1}/${retries})`); await wait(interval); } console.log(`Failed to find after ${retries} retries: ${selector}`); return false; } function simulateMouseMove() { const simElm = document.documentElement; const simMouseMove = new Event('mousemove', { bubbles: true }); simElm.dispatchEvent(simMouseMove); } function randomHumanFidget() { if (Math.random() < 0.5) { simulateMouseMove(); console.log("Fidget: mouse wiggle."); } if (Math.random() < 0.5) { const scrollAmount = Math.floor(Math.random() * 300) - 150; window.scrollBy({ top: scrollAmount, behavior: 'smooth' }); console.log(`Fidget: scrolled ${scrollAmount}px`); } } function wait(ms) { return new Promise(resolve => setTimeout(resolve, ms)); }